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- ###- Server & Steam Ports (All 3 ports must be unique per server instance).
- server_port 20115
- steam_communications_port 8715
- steam_query_port 28015
- ###- Server Settings
- server_name Hermburger Linebattle Server #Rights4Arty
- server_welcome_message Welcome to the QRR linebattle
- server_region southkorea
- server_admin_password Harry
- server_password Spring
- #global settings
- artillery_fieldgun_respawn_timer 1200
- artillery_rocketlauncher_respawn_timer 1200
- ###- Map rotations
- #Rotation 1 - Training Grounds [Army Battlefield] - TRAINING & PROMOTIONS - Calm Weather | Evening
- !map_rotation start
- map_name traininggrounds
- game_mode ArmyBattlefield
- game_type Hardcore
- friendly_fire true
- round_time_minutes -1
- reinforcements_per_faction 9999
- wave_spawn_time_seconds -1
- faction_balancing false
- allow_faction_switching true
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 12
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- faction_attacking british
- faction_defending french
- artillery_fieldgun_respawn_timer 30
- #Unlimited sapper stuff
- sappers_defending_starting_materials 9999
- sappers_attacking_starting_materials 9999
- sappers_buildlimit InfantryStakes defending 250
- sappers_buildlimit InfantryStakes attacking 250
- sappers_buildlimit Gabion defending 250
- sappers_buildlimit Gabion attacking 250
- sappers_buildlimit ChevauxDeFriseLarge defending 250
- sappers_buildlimit ChevauxDeFriseLarge attacking 250
- sappers_buildlimit ChevauxDeFriseSmall defending 250
- sappers_buildlimit ChevauxDeFriseSmall attacking 250
- sappers_buildlimit ExplosiveBarrel defending 0
- sappers_buildlimit ExplosiveBarrel attacking 0
- sappers_buildlimit Palisade defending 250
- sappers_buildlimit Palisade attacking 250
- sappers_buildlimit ShootingPlatform defending 250
- sappers_buildlimit ShootingPlatform attacking 250
- sappers_buildlimit Chair defending 250
- sappers_buildlimit Chair attacking 250
- sappers_buildlimit Earthworks defending 250
- sappers_buildlimit Earthworks attacking 250
- sappers_buildlimit Sandbag defending 250
- sappers_buildlimit Sandbag attacking 250
- sappers_buildlimit SwivelGun defending 250
- sappers_buildlimit SwivelGun attacking 250
- sappers_buildlimit Ammobox defending 250
- sappers_buildlimit Ammobox attacking 250
- sappers_buildlimit RocketStack defending 250
- sappers_buildlimit RocketStack attacking 250
- !map_rotation end
- #Rotation 2
- !map_rotation start
- map_name grassyplainsii
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- round_spawn_close_timer_seconds 240
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 0
- faction_attacking british
- faction_defending french
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 8
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- artillery_rocketlauncher_respawn_timer 1200
- spawn_override A ArmyInfantryOfficer 99
- spawn_override B ArmyInfantryOfficer 99
- spawn_override A ArmyLineInfantry 99
- spawn_override B ArmyLineInfantry 99
- spawn_override A ArmyLineInfantry2 99
- spawn_override B ArmyLineInfantry2 99
- spawn_override A NavalMarine 99
- spawn_override B NavalMarine 99
- spawn_override A Grenadier 99
- spawn_override B Grenadier 99
- spawn_override A Guard 99
- spawn_override B Guard 99
- spawn_override A LightInfantry 16
- spawn_override B LightInfantry 16
- spawn_override A Rifleman 8
- spawn_override B Rifleman 8
- spawn_override A FlagBearer 99
- spawn_override B FlagBearer 99
- spawn_override A Drummer 99
- spawn_override B Drummer 99
- spawn_override A Fifer 99
- spawn_override B Fifer 99
- spawn_override A Bagpiper 99
- spawn_override B Bagpiper 99
- spawn_override A Surgeon 99
- spawn_override B Surgeon 99
- spawn_override A Cannoneer 99
- spawn_override B Cannoneer 99
- spawn_override A Rocketeer 99
- spawn_override B Rocketeer 99
- spawn_override A Sapper 10
- spawn_override B Sapper 10
- #Sapper config
- sappers_attacking_starting_materials 200
- sappers_defending_starting_materials 200
- sappers_buildlimit InfantryStakes defending 30
- sappers_buildlimit InfantryStakes attacking 30
- sappers_buildlimit Gabion defending 30
- sappers_buildlimit Gabion attacking 30
- sappers_buildlimit ChevauxDeFriseLarge defending 30
- sappers_buildlimit ChevauxDeFriseLarge attacking 30
- sappers_buildlimit ChevauxDeFriseSmall defending 30
- sappers_buildlimit ChevauxDeFriseSmall attacking 30
- sappers_buildlimit ExplosiveBarrel defending 0
- sappers_buildlimit ExplosiveBarrel attacking 0
- sappers_buildlimit Palisade defending 10
- sappers_buildlimit Palisade attacking 10
- sappers_buildlimit ShootingPlatform defending 10
- sappers_buildlimit ShootingPlatform attacking 10
- sappers_buildlimit Chair defending 16
- sappers_buildlimit Chair attacking 16
- sappers_buildlimit Sandbag defending 90
- sappers_buildlimit Sandbag attacking 90
- sappers_buildlimit Ammobox defending 6
- sappers_buildlimit Ammobox attacking 6
- sappers_buildlimit RocketStack defending 6
- sappers_buildlimit RocketStack attacking 6
- sappers_buildlimit SwivleGun defending 0
- sappers_buildlimit SwivleGun attacking 0
- sappers_buildlimit SwivelGun defending 0
- sappers_buildlimit SwivelGun attacking 0
- sappers_buildlimit Earthworks defending 10
- sappers_buildlimit Earthworks attacking 10
- starting_weapons_override British ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Bagpiper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Rocketeer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- !map_rotation end
- #Rotation 3
- !map_rotation start
- map_name snowyplainsii
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- round_spawn_close_timer_seconds 240
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 0
- faction_attacking british
- faction_defending french
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 8
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- artillery_rocketlauncher_respawn_timer 1200
- spawn_override A ArmyInfantryOfficer 99
- spawn_override B ArmyInfantryOfficer 99
- spawn_override A ArmyLineInfantry 99
- spawn_override B ArmyLineInfantry 99
- spawn_override A ArmyLineInfantry2 99
- spawn_override B ArmyLineInfantry2 99
- spawn_override A NavalMarine 99
- spawn_override B NavalMarine 99
- spawn_override A Grenadier 99
- spawn_override B Grenadier 99
- spawn_override A Guard 99
- spawn_override B Guard 99
- spawn_override A LightInfantry 16
- spawn_override B LightInfantry 16
- spawn_override A Rifleman 8
- spawn_override B Rifleman 8
- spawn_override A FlagBearer 99
- spawn_override B FlagBearer 99
- spawn_override A Drummer 99
- spawn_override B Drummer 99
- spawn_override A Fifer 99
- spawn_override B Fifer 99
- spawn_override A Bagpiper 99
- spawn_override B Bagpiper 99
- spawn_override A Surgeon 99
- spawn_override B Surgeon 99
- spawn_override A Cannoneer 99
- spawn_override B Cannoneer 99
- spawn_override A Rocketeer 99
- spawn_override B Rocketeer 99
- spawn_override A Sapper 10
- spawn_override B Sapper 10
- #Sapper config
- sappers_attacking_starting_materials 200
- sappers_defending_starting_materials 200
- sappers_buildlimit InfantryStakes defending 30
- sappers_buildlimit InfantryStakes attacking 30
- sappers_buildlimit Gabion defending 30
- sappers_buildlimit Gabion attacking 30
- sappers_buildlimit ChevauxDeFriseLarge defending 30
- sappers_buildlimit ChevauxDeFriseLarge attacking 30
- sappers_buildlimit ChevauxDeFriseSmall defending 30
- sappers_buildlimit ChevauxDeFriseSmall attacking 30
- sappers_buildlimit ExplosiveBarrel defending 0
- sappers_buildlimit ExplosiveBarrel attacking 0
- sappers_buildlimit Palisade defending 10
- sappers_buildlimit Palisade attacking 10
- sappers_buildlimit ShootingPlatform defending 10
- sappers_buildlimit ShootingPlatform attacking 10
- sappers_buildlimit Chair defending 16
- sappers_buildlimit Chair attacking 16
- sappers_buildlimit Sandbag defending 90
- sappers_buildlimit Sandbag attacking 90
- sappers_buildlimit Ammobox defending 6
- sappers_buildlimit Ammobox attacking 6
- sappers_buildlimit RocketStack defending 6
- sappers_buildlimit RocketStack attacking 6
- sappers_buildlimit SwivleGun defending 0
- sappers_buildlimit SwivleGun attacking 0
- sappers_buildlimit SwivelGun defending 0
- sappers_buildlimit SwivelGun attacking 0
- sappers_buildlimit Earthworks defending 10
- sappers_buildlimit Earthworks attacking 10
- starting_weapons_override British ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Bagpiper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Rocketeer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- !map_rotation end
- #Rotation 4
- !map_rotation start
- map_name grassyplainsiii
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- round_spawn_close_timer_seconds 240
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 0
- faction_attacking british
- faction_defending french
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 8
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- artillery_rocketlauncher_respawn_timer 1200
- spawn_override A ArmyInfantryOfficer 99
- spawn_override B ArmyInfantryOfficer 99
- spawn_override A ArmyLineInfantry 99
- spawn_override B ArmyLineInfantry 99
- spawn_override A ArmyLineInfantry2 99
- spawn_override B ArmyLineInfantry2 99
- spawn_override A NavalMarine 99
- spawn_override B NavalMarine 99
- spawn_override A Grenadier 99
- spawn_override B Grenadier 99
- spawn_override A Guard 99
- spawn_override B Guard 99
- spawn_override A LightInfantry 16
- spawn_override B LightInfantry 16
- spawn_override A Rifleman 8
- spawn_override B Rifleman 8
- spawn_override A FlagBearer 99
- spawn_override B FlagBearer 99
- spawn_override A Drummer 99
- spawn_override B Drummer 99
- spawn_override A Fifer 99
- spawn_override B Fifer 99
- spawn_override A Bagpiper 99
- spawn_override B Bagpiper 99
- spawn_override A Surgeon 99
- spawn_override B Surgeon 99
- spawn_override A Cannoneer 99
- spawn_override B Cannoneer 99
- spawn_override A Rocketeer 99
- spawn_override B Rocketeer 99
- spawn_override A Sapper 10
- spawn_override B Sapper 10
- #Sapper config
- sappers_attacking_starting_materials 200
- sappers_defending_starting_materials 200
- sappers_buildlimit InfantryStakes defending 30
- sappers_buildlimit InfantryStakes attacking 30
- sappers_buildlimit Gabion defending 30
- sappers_buildlimit Gabion attacking 30
- sappers_buildlimit ChevauxDeFriseLarge defending 30
- sappers_buildlimit ChevauxDeFriseLarge attacking 30
- sappers_buildlimit ChevauxDeFriseSmall defending 30
- sappers_buildlimit ChevauxDeFriseSmall attacking 30
- sappers_buildlimit ExplosiveBarrel defending 0
- sappers_buildlimit ExplosiveBarrel attacking 0
- sappers_buildlimit Palisade defending 10
- sappers_buildlimit Palisade attacking 10
- sappers_buildlimit ShootingPlatform defending 10
- sappers_buildlimit ShootingPlatform attacking 10
- sappers_buildlimit Chair defending 16
- sappers_buildlimit Chair attacking 16
- sappers_buildlimit Sandbag defending 90
- sappers_buildlimit Sandbag attacking 90
- sappers_buildlimit Ammobox defending 6
- sappers_buildlimit Ammobox attacking 6
- sappers_buildlimit RocketStack defending 6
- sappers_buildlimit RocketStack attacking 6
- sappers_buildlimit SwivleGun defending 0
- sappers_buildlimit SwivleGun attacking 0
- sappers_buildlimit SwivelGun defending 0
- sappers_buildlimit SwivelGun attacking 0
- sappers_buildlimit Earthworks defending 10
- sappers_buildlimit Earthworks attacking 10
- starting_weapons_override British ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Bagpiper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Rocketeer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- !map_rotation end
- #Rotation 5
- !map_rotation start
- map_name SnowyPlainsIV
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- round_spawn_close_timer_seconds 240
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 0
- faction_attacking british
- faction_defending french
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 8
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- artillery_rocketlauncher_respawn_timer 1200
- spawn_override A ArmyInfantryOfficer 99
- spawn_override B ArmyInfantryOfficer 99
- spawn_override A ArmyLineInfantry 99
- spawn_override B ArmyLineInfantry 99
- spawn_override A ArmyLineInfantry2 99
- spawn_override B ArmyLineInfantry2 99
- spawn_override A NavalMarine 99
- spawn_override B NavalMarine 99
- spawn_override A Grenadier 99
- spawn_override B Grenadier 99
- spawn_override A Guard 99
- spawn_override B Guard 99
- spawn_override A LightInfantry 16
- spawn_override B LightInfantry 16
- spawn_override A Rifleman 8
- spawn_override B Rifleman 8
- spawn_override A FlagBearer 99
- spawn_override B FlagBearer 99
- spawn_override A Drummer 99
- spawn_override B Drummer 99
- spawn_override A Fifer 99
- spawn_override B Fifer 99
- spawn_override A Bagpiper 99
- spawn_override B Bagpiper 99
- spawn_override A Surgeon 99
- spawn_override B Surgeon 99
- spawn_override A Cannoneer 99
- spawn_override B Cannoneer 99
- spawn_override A Rocketeer 99
- spawn_override B Rocketeer 99
- spawn_override A Sapper 10
- spawn_override B Sapper 10
- #Sapper config
- sappers_attacking_starting_materials 200
- sappers_defending_starting_materials 200
- sappers_buildlimit InfantryStakes defending 30
- sappers_buildlimit InfantryStakes attacking 30
- sappers_buildlimit Gabion defending 30
- sappers_buildlimit Gabion attacking 30
- sappers_buildlimit ChevauxDeFriseLarge defending 30
- sappers_buildlimit ChevauxDeFriseLarge attacking 30
- sappers_buildlimit ChevauxDeFriseSmall defending 30
- sappers_buildlimit ChevauxDeFriseSmall attacking 30
- sappers_buildlimit ExplosiveBarrel defending 0
- sappers_buildlimit ExplosiveBarrel attacking 0
- sappers_buildlimit Palisade defending 10
- sappers_buildlimit Palisade attacking 10
- sappers_buildlimit ShootingPlatform defending 10
- sappers_buildlimit ShootingPlatform attacking 10
- sappers_buildlimit Chair defending 16
- sappers_buildlimit Chair attacking 16
- sappers_buildlimit Sandbag defending 90
- sappers_buildlimit Sandbag attacking 90
- sappers_buildlimit Ammobox defending 6
- sappers_buildlimit Ammobox attacking 6
- sappers_buildlimit RocketStack defending 6
- sappers_buildlimit RocketStack attacking 6
- sappers_buildlimit SwivleGun defending 0
- sappers_buildlimit SwivleGun attacking 0
- sappers_buildlimit SwivelGun defending 0
- sappers_buildlimit SwivelGun attacking 0
- sappers_buildlimit Earthworks defending 10
- sappers_buildlimit Earthworks attacking 10
- starting_weapons_override British ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Bagpiper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override British Rocketeer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French ArmyInfantryOfficer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French FlagBearer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Drummer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Fifer 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Surgeon 2 2 Musket_CharlevilleIXXII Unarmed
- starting_weapons_override French Sapper 2 2 Musket_CharlevilleIXXII Unarmed
- !map_rotation end
- #Rotation 11 = Hunger Games (L) [Army Assault] - Calm | Morning (8)
- !map_rotation start
- map_name ancientplains
- game_mode ArmyAssault
- game_type Hardcore
- round_time_minutes -1
- round_spawn_close_timer_seconds 300
- faction_balancing false
- allow_faction_switching true
- allow_spectating true
- minimum_players -1
- maximum_players 200
- time_hour 8
- time_dynamic false
- weather_preset calm2
- weather_dynamic false
- friendly_fire true
- faction_attacking british
- faction_defending prussian
- rc set allowFiring true
- rc set cannonMoverSpeedMultiplier 0
- rc set cannonMoverRotationMultiplier 0
- rc set characterRunSpeed 0
- rc set characterWalkSpeed 0
- spawn_override K ArmyLineInfantry2 200
- spawn_override L ArmyLineInfantry2 200
- firearm_ammo_override prussian ArmyLineInfantry2 Musket_IndiaPatternBrownBess 5 0 10
- firearm_ammo_override prussian ArmyLineInfantry2 Rifle_Pattern1800Infantry 5 0 10
- firearm_ammo_override prussian ArmyLineInfantry2 Pistol_XIII 5 0 10
- # Objects
- objects_override WeaponRack 415 10 287.2 0.0 349 0.0 Knife_Variation1 5
- objects_override WeaponRack 413 0.5 191.6 0.0 65 0.0 CannonRamRod 5
- objects_override WeaponRack 399 5.4 156.8 0.0 323.2 0.0 Sword_Pattern1803FlankOfficer 5
- objects_override WeaponRack 395.4 13.5 392.8 0.0 154.3 0.0 DeconstructingHammer 5
- objects_override WeaponRack 365.2 3.1 107.4 0.0 275.3 0.0 Musket_IndiaPatternBrownBess 5
- objects_override WeaponRack 435 8.5 75 0 351 0 Rifle_Pattern1800Infantry 2
- objects_override WeaponRack 502 15 60 0 329 0 Carpenter_Axe 5
- objects_override WeaponRack 406.6 13.5 393.1 0.0 232.8 0.0 BoardingPike_Variation1 5
- objects_override WeaponRack 563 11 86 0 338 0 Dagger_Variation1 5
- objects_override WeaponRack 411.9 13.4 384.2 0.0 230.9 0.0 Carpenter_Axe 5
- objects_override WeaponRack 401.2 13.5 393.9 0.0 141.2 0.0 Sabre_AnXILight 5
- objects_override WeaponRack 487.9 3.2 120 0.0 41.6 0.0 Sabre_AnXILight 5
- objects_override WeaponRack 398.5 3.2 116.7 0.0 43.8 0.0 Musket_IndiaPatternBrownBess 5
- objects_override WeaponRack 397.7 13.5 379.2 0.0 353.2 0.0 BoardingPike_Variation1 5
- objects_override WeaponRack 314.5 6.3 108.9 0.0 4.7 0.0 Sword_Pattern1803FlankOfficer 5
- objects_override WeaponRack 256.5 14.3 199 0.0 344.2 0.0 CannonRamRod 5
- objects_override WeaponRack 200 11 134.7 0 48 0 BoardingPike_Variation1 5
- objects_override WeaponRack 136 7 208 0.0 62 0.0 BearingFlagPrussian 5
- objects_override WeaponRack 93 13 300 0.0 64 0.0 Musket_IndiaPatternBrownBess 2
- objects_override WeaponRack 153 9.3 329 0.0 104 0.0 Sabre_AnXILight 5
- objects_override WeaponRack 164 6.8 415 0 30 0 Carpenter_Axe 5
- objects_override WeaponRack 82 16 488.6 0 137.7 0 Dagger_Variation1 5
- objects_override WeaponRack 453.1 0.1 573.4 0 73.6 0 Musket_IndiaPatternBrownBess 5
- objects_override WeaponRack 311 10 596 0.0 246.1 0.0 BearingFlagPrussian 5
- objects_override WeaponRack 211 3.7 559.3 0.0 215 0.0 Musket_IndiaPatternBrownBess 5
- objects_override WeaponRack 121 9 489 0 68 0 Carpenter_Axe 5
- objects_override WeaponRack 208 8 480 0.0 69 0.0 BearingFlagPrussian 5
- objects_override WeaponRack 328 6 491 0.0 3 0.0 Knife_Variation1 5
- objects_override WeaponRack 394.7 13.5 385.6 0 51.5 0 BearingFlagPrussian 5
- objects_override WeaponRack 588 3.2 514 0.0 275 0.0 CannonRamRod 5
- objects_override WeaponRack 592 10 360 0.0 247 0.0 Musket_IndiaPatternBrownBess 5
- objects_override WeaponRack 474.4 9 236 0.0 327 0.0 Carpenter_Axe 5
- objects_override WeaponRack 614 3.6 541.5 0 32.8 0 Knife_Variation1 5
- objects_override WeaponRack 465.2 1.8 594.5 0 138.7 0 Rifle_Pattern1800Infantry 5
- objects_override WeaponRack 394 16 459 0.0 345 0.0 Sabre_AnXILight 5
- objects_override WeaponRack 129 9 322 0.0 175 0.0 Sword_Pattern1803FlankOfficer 5
- objects_override WeaponRack 234 14 182 0.0 85 0.0 CannonRamRod 5
- objects_override WeaponRack 474.3 5 141 0 314 0 Dagger_Variation1 5
- objects_override WeaponRack 402 17 380 0 61 0 Pistol_XIII 2
- objects_override WeaponRack 365.2 3.1 107.4 0.0 275.3 0.0 DeconstructingHammer 5
- objects_override WeaponRack 605 3 214 0.0 183 0.0 BearingFlagPrussian 5
- objects_override WeaponRack 411.9 13.4 384.2 0.0 230.9 0.0 Carpenter_Axe 5
- objects_override WeaponRack 402 17 380 0 61 0 Pistol_XIII 2
- objects_override WeaponRack 314.5 6.3 108.9 0.0 4.7 0.0 Sword_Pattern1803FlankOfficer 5
- objects_override WeaponRack 153 9.3 329 0.0 104 0.0 Sabre_AnXILight 5
- objects_override WeaponRack 398.5 3.2 116.7 0.0 43.8 0.0 Musket_IndiaPatternBrownBess 2
- objects_override WeaponRack 399 5.4 156.8 0.0 323.2 0.0 Sword_Pattern1803FlankOfficer 5
- objects_override WeaponRack 153 9.3 329 0.0 104 0.0 Sabre_AnXILight 5
- objects_override WeaponRack 314.06 8.75 228.63 0.00 280.11 0.00 Knife_Variation1 5
- objects_override WeaponRack 247.89 4.97 275.67 0.00 48.91 0.00 CannonRamRod 5
- objects_override WeaponRack 236.85 1.50 391.28 0.00 325.55 0.00 Sword_Pattern1803FlankOfficer 5
- objects_override WeaponRack 293.00 5.76 443.15 0.00 80.67 0.00 DeconstructingHammer 5
- objects_override WeaponRack 465.61 4.49 523.44 0.00 34.11 0.00 Musket_IndiaPatternBrownBess 5
- objects_override WeaponRack 538.52 5.01 484.42 0.00 116.59 0.00 Rifle_Pattern1800Infantry 2
- objects_override WeaponRack 618.86 12.32 421.21 0.00 160.43 0.00 Carpenter_Axe 5
- objects_override WeaponRack 569.46 9.25 261.23 0.00 289.79 0.00 BoardingPike_Variation1 5
- objects_override WeaponRack 461.29 12.25 295.57 0.00 299.55 0.00 Dagger_Variation1 5
- objects_override WeaponRack 370.37 9.01 278.02 0.00 19.39 0.00 Carpenter_Axe 5
- objects_override WeaponRack 303.00 6.63 314.66 0.00 258.35 0.00 Sabre_AnXILight 5
- objects_override WeaponRack 76.80 13.94 367.44 0.00 13.07 0.00 Sabre_AnXILight 5
- objects_override WeaponRack 423.91 10.14 481.38 0.00 141.38 0.00 Musket_IndiaPatternBrownBess 5
- objects_override WeaponRack 553.71 8.30 436.36 0.00 274.02 0.00 BoardingPike_Variation1 5
- objects_override WeaponRack 497.03 4.82 380.20 0.00 276.02 0.00 Sword_Pattern1803FlankOfficer 5
- objects_override WeaponRack 572.72 4.79 189.52 0.00 155.26 0.00 Knife_Variation1 5
- objects_override Ruins_TempleRound 464.5 0.9 594.5 0 71.9 0
- objects_override House2v2_Brittany 396 13 455 0 73 0
- objects_override Church_Brittany 129.2 7.6 315.9 0 177.8 0
- objects_override Blockhouse 476.1 1.9 140.6 0 34.2 0
- objects_override Outhouse 234.7 13.7 182 0 263.5 0
- objects_override StAugustine_House6 605.7 2.5 216.8 0 9 0
- #Unarmed
- starting_weapons_override prussian ArmyLineInfantry2 50 50 Unarmed
- starting_weapons_override british ArmyLineInfantry2 50 50 Unarmed
- #spawn
- objects_override spawnsection 402 13.5 388 0 124 0 11 Welcome Camp Defending 300 300
- !map_rotation end
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