paxxytdi

login-textdraw-royal

Nov 8th, 2023
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text 34.01 KB | None | 0 0
  1. new PlayerText: Text_Player[MAX_PLAYERS][43];
  2.  
  3. Text_Player[playerid][0] = CreatePlayerTextDraw(playerid, -188.000, 150.500, "particle:lamp_shad_64");
  4. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][0], 0.600, 2.000);
  5. PlayerTextDrawTextSize(playerid, Text_Player[playerid][0], 655.500, 322.000);
  6. PlayerTextDrawAlignment(playerid, Text_Player[playerid][0], 1);
  7. PlayerTextDrawColor(playerid, Text_Player[playerid][0], 437918408);
  8. PlayerTextDrawUseBox(playerid, Text_Player[playerid][0], 1);
  9. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][0], 50);
  10. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][0], 1);
  12. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][0], 255);
  13. PlayerTextDrawFont(playerid, Text_Player[playerid][0], 4);
  14. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][0], 1);
  15.  
  16. Text_Player[playerid][1] = CreatePlayerTextDraw(playerid, -261.000, 436.500, "particle:lamp_shad_64");
  17. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][1], 0.600, 2.000);
  18. PlayerTextDrawTextSize(playerid, Text_Player[playerid][1], 655.500, -443.000);
  19. PlayerTextDrawAlignment(playerid, Text_Player[playerid][1], 1);
  20. PlayerTextDrawColor(playerid, Text_Player[playerid][1], 437918408);
  21. PlayerTextDrawUseBox(playerid, Text_Player[playerid][1], 1);
  22. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][1], 50);
  23. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][1], 1);
  25. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, Text_Player[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][1], 1);
  28.  
  29. Text_Player[playerid][2] = CreatePlayerTextDraw(playerid, 164.000, 436.500, "particle:lamp_shad_64");
  30. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][2], 0.600, 2.000);
  31. PlayerTextDrawTextSize(playerid, Text_Player[playerid][2], 655.500, -443.000);
  32. PlayerTextDrawAlignment(playerid, Text_Player[playerid][2], 1);
  33. PlayerTextDrawColor(playerid, Text_Player[playerid][2], 437918408);
  34. PlayerTextDrawUseBox(playerid, Text_Player[playerid][2], 1);
  35. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][2], 50);
  36. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][2], 0);
  37. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][2], 1);
  38. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][2], 255);
  39. PlayerTextDrawFont(playerid, Text_Player[playerid][2], 4);
  40. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][2], 1);
  41.  
  42. Text_Player[playerid][3] = CreatePlayerTextDraw(playerid, 194.000, 150.500, "particle:lamp_shad_64");
  43. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][3], 0.600, 2.000);
  44. PlayerTextDrawTextSize(playerid, Text_Player[playerid][3], 655.500, 322.000);
  45. PlayerTextDrawAlignment(playerid, Text_Player[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, Text_Player[playerid][3], 437918408);
  47. PlayerTextDrawUseBox(playerid, Text_Player[playerid][3], 1);
  48. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][3], 50);
  49. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][3], 0);
  50. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][3], 1);
  51. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][3], 255);
  52. PlayerTextDrawFont(playerid, Text_Player[playerid][3], 4);
  53. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][3], 1);
  54.  
  55. Text_Player[playerid][4] = CreatePlayerTextDraw(playerid, 320.000, 119.000, "_");
  56. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][4], 0.600, 22.449);
  57. PlayerTextDrawTextSize(playerid, Text_Player[playerid][4], 298.500, 272.500);
  58. PlayerTextDrawAlignment(playerid, Text_Player[playerid][4], 2);
  59. PlayerTextDrawColor(playerid, Text_Player[playerid][4], -1);
  60. PlayerTextDrawUseBox(playerid, Text_Player[playerid][4], 1);
  61. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][4], -151587073);
  62. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][4], 0);
  63. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][4], 1);
  64. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][4], -1);
  65. PlayerTextDrawFont(playerid, Text_Player[playerid][4], 1);
  66. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][4], 1);
  67.  
  68. Text_Player[playerid][5] = CreatePlayerTextDraw(playerid, 172.100, 112.500, "ld_beat:chit");
  69. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][5], 0.600, 2.000);
  70. PlayerTextDrawTextSize(playerid, Text_Player[playerid][5], 22.000, 28.000);
  71. PlayerTextDrawAlignment(playerid, Text_Player[playerid][5], 1);
  72. PlayerTextDrawColor(playerid, Text_Player[playerid][5], 488447487);
  73. PlayerTextDrawUseBox(playerid, Text_Player[playerid][5], 1);
  74. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][5], 50);
  75. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][5], 0);
  76. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][5], 1);
  77. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][5], 255);
  78. PlayerTextDrawFont(playerid, Text_Player[playerid][5], 4);
  79. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][5], 1);
  80.  
  81. Text_Player[playerid][6] = CreatePlayerTextDraw(playerid, 172.100, 299.399, "ld_beat:chit");
  82. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][6], 0.600, 2.000);
  83. PlayerTextDrawTextSize(playerid, Text_Player[playerid][6], 22.000, 28.000);
  84. PlayerTextDrawAlignment(playerid, Text_Player[playerid][6], 1);
  85. PlayerTextDrawColor(playerid, Text_Player[playerid][6], 488447487);
  86. PlayerTextDrawUseBox(playerid, Text_Player[playerid][6], 1);
  87. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][6], 50);
  88. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][6], 0);
  89. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][6], 1);
  90. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][6], 255);
  91. PlayerTextDrawFont(playerid, Text_Player[playerid][6], 4);
  92. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][6], 1);
  93.  
  94. Text_Player[playerid][7] = CreatePlayerTextDraw(playerid, 243.000, 119.000, "_");
  95. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][7], 0.600, 22.449);
  96. PlayerTextDrawTextSize(playerid, Text_Player[playerid][7], 298.500, 118.000);
  97. PlayerTextDrawAlignment(playerid, Text_Player[playerid][7], 2);
  98. PlayerTextDrawColor(playerid, Text_Player[playerid][7], -41928705);
  99. PlayerTextDrawUseBox(playerid, Text_Player[playerid][7], 1);
  100. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][7], 488447487);
  101. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][7], 0);
  102. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][7], 1);
  103. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][7], -1);
  104. PlayerTextDrawFont(playerid, Text_Player[playerid][7], 1);
  105. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][7], 1);
  106.  
  107. Text_Player[playerid][8] = CreatePlayerTextDraw(playerid, 293.000, 299.500, "ld_beat:chit");
  108. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][8], 0.600, 2.000);
  109. PlayerTextDrawTextSize(playerid, Text_Player[playerid][8], 22.000, 28.000);
  110. PlayerTextDrawAlignment(playerid, Text_Player[playerid][8], 1);
  111. PlayerTextDrawColor(playerid, Text_Player[playerid][8], 488447487);
  112. PlayerTextDrawUseBox(playerid, Text_Player[playerid][8], 1);
  113. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][8], 50);
  114. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][8], 0);
  115. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][8], 1);
  116. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][8], 255);
  117. PlayerTextDrawFont(playerid, Text_Player[playerid][8], 4);
  118. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][8], 1);
  119.  
  120. Text_Player[playerid][9] = CreatePlayerTextDraw(playerid, 293.000, 112.400, "ld_beat:chit");
  121. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][9], 0.600, 2.000);
  122. PlayerTextDrawTextSize(playerid, Text_Player[playerid][9], 22.000, 28.000);
  123. PlayerTextDrawAlignment(playerid, Text_Player[playerid][9], 1);
  124. PlayerTextDrawColor(playerid, Text_Player[playerid][9], 488447487);
  125. PlayerTextDrawUseBox(playerid, Text_Player[playerid][9], 1);
  126. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][9], 50);
  127. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][9], 0);
  128. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][9], 1);
  129. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][9], 255);
  130. PlayerTextDrawFont(playerid, Text_Player[playerid][9], 4);
  131. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][9], 1);
  132.  
  133. Text_Player[playerid][10] = CreatePlayerTextDraw(playerid, 243.500, 128.000, "_");
  134. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][10], 0.600, 20.299);
  135. PlayerTextDrawTextSize(playerid, Text_Player[playerid][10], 298.500, 132.500);
  136. PlayerTextDrawAlignment(playerid, Text_Player[playerid][10], 2);
  137. PlayerTextDrawColor(playerid, Text_Player[playerid][10], -1);
  138. PlayerTextDrawUseBox(playerid, Text_Player[playerid][10], 1);
  139. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][10], 488447487);
  140. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][10], 0);
  141. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][10], 1);
  142. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][10], -1);
  143. PlayerTextDrawFont(playerid, Text_Player[playerid][10], 1);
  144. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][10], 1);
  145.  
  146. Text_Player[playerid][11] = CreatePlayerTextDraw(playerid, 201.000, 185.000, "(");
  147. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][11], 0.195, 1.899);
  148. PlayerTextDrawTextSize(playerid, Text_Player[playerid][11], 400.000, 17.000);
  149. PlayerTextDrawAlignment(playerid, Text_Player[playerid][11], 1);
  150. PlayerTextDrawColor(playerid, Text_Player[playerid][11], 488447487);
  151. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][11], 0);
  152. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][11], 0);
  153. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][11], 255);
  154. PlayerTextDrawFont(playerid, Text_Player[playerid][11], 1);
  155. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][11], 1);
  156.  
  157. Text_Player[playerid][12] = CreatePlayerTextDraw(playerid, 197.000, 187.500, "ld_beat:chit");
  158. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][12], 0.600, 2.000);
  159. PlayerTextDrawTextSize(playerid, Text_Player[playerid][12], 14.000, 15.500);
  160. PlayerTextDrawAlignment(playerid, Text_Player[playerid][12], 1);
  161. PlayerTextDrawColor(playerid, Text_Player[playerid][12], -142261761);
  162. PlayerTextDrawUseBox(playerid, Text_Player[playerid][12], 1);
  163. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][12], 50);
  164. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][12], 0);
  165. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][12], 1);
  166. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][12], 255);
  167. PlayerTextDrawFont(playerid, Text_Player[playerid][12], 4);
  168. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][12], 1);
  169.  
  170. Text_Player[playerid][13] = CreatePlayerTextDraw(playerid, 204.500, 184.000, ")");
  171. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][13], 0.195, 1.899);
  172. PlayerTextDrawTextSize(playerid, Text_Player[playerid][13], 400.000, 17.000);
  173. PlayerTextDrawAlignment(playerid, Text_Player[playerid][13], 1);
  174. PlayerTextDrawColor(playerid, Text_Player[playerid][13], 488447487);
  175. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][13], 0);
  176. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][13], 0);
  177. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][13], 255);
  178. PlayerTextDrawFont(playerid, Text_Player[playerid][13], 1);
  179. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][13], 1);
  180.  
  181. Text_Player[playerid][14] = CreatePlayerTextDraw(playerid, 203.500, 198.500, "_");
  182. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][14], 0.600, -0.300);
  183. PlayerTextDrawTextSize(playerid, Text_Player[playerid][14], 298.500, 7.500);
  184. PlayerTextDrawAlignment(playerid, Text_Player[playerid][14], 2);
  185. PlayerTextDrawColor(playerid, Text_Player[playerid][14], -1);
  186. PlayerTextDrawUseBox(playerid, Text_Player[playerid][14], 1);
  187. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][14], 488447482);
  188. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][14], 0);
  189. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][14], 1);
  190. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][14], -1);
  191. PlayerTextDrawFont(playerid, Text_Player[playerid][14], 1);
  192. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][14], 1);
  193.  
  194. Text_Player[playerid][15] = CreatePlayerTextDraw(playerid, 204.000, 195.000, "_");
  195. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][15], 0.600, -0.250);
  196. PlayerTextDrawTextSize(playerid, Text_Player[playerid][15], 298.500, 7.500);
  197. PlayerTextDrawAlignment(playerid, Text_Player[playerid][15], 2);
  198. PlayerTextDrawColor(playerid, Text_Player[playerid][15], -1);
  199. PlayerTextDrawUseBox(playerid, Text_Player[playerid][15], 1);
  200. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][15], 488447482);
  201. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][15], 0);
  202. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][15], 1);
  203. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][15], -1);
  204. PlayerTextDrawFont(playerid, Text_Player[playerid][15], 1);
  205. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][15], 1);
  206.  
  207. Text_Player[playerid][16] = CreatePlayerTextDraw(playerid, 200.000, 205.000, "fb");
  208. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][16], 0.245, 1.350);
  209. PlayerTextDrawTextSize(playerid, Text_Player[playerid][16], 400.000, 17.000);
  210. PlayerTextDrawAlignment(playerid, Text_Player[playerid][16], 1);
  211. PlayerTextDrawColor(playerid, Text_Player[playerid][16], -142261761);
  212. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][16], 0);
  213. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][16], 0);
  214. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][16], 255);
  215. PlayerTextDrawFont(playerid, Text_Player[playerid][16], 1);
  216. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][16], 1);
  217.  
  218. Text_Player[playerid][17] = CreatePlayerTextDraw(playerid, 214.000, 192.000, "royal-rpg.com/forum");
  219. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][17], 0.125, 0.750);
  220. PlayerTextDrawTextSize(playerid, Text_Player[playerid][17], 400.000, 17.000);
  221. PlayerTextDrawAlignment(playerid, Text_Player[playerid][17], 1);
  222. PlayerTextDrawColor(playerid, Text_Player[playerid][17], -1);
  223. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][17], 0);
  224. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][17], 0);
  225. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][17], 255);
  226. PlayerTextDrawFont(playerid, Text_Player[playerid][17], 1);
  227. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][17], 1);
  228.  
  229. Text_Player[playerid][18] = CreatePlayerTextDraw(playerid, 214.000, 208.000, "facebook.com/royalrpgcommunity");
  230. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][18], 0.125, 0.750);
  231. PlayerTextDrawTextSize(playerid, Text_Player[playerid][18], 400.000, 17.000);
  232. PlayerTextDrawAlignment(playerid, Text_Player[playerid][18], 1);
  233. PlayerTextDrawColor(playerid, Text_Player[playerid][18], -1);
  234. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][18], 0);
  235. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][18], 0);
  236. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][18], 255);
  237. PlayerTextDrawFont(playerid, Text_Player[playerid][18], 1);
  238. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][18], 1);
  239.  
  240. Text_Player[playerid][19] = CreatePlayerTextDraw(playerid, 197.500, 221.000, "ld_beat:chit");
  241. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][19], 0.600, 2.000);
  242. PlayerTextDrawTextSize(playerid, Text_Player[playerid][19], 12.500, 15.000);
  243. PlayerTextDrawAlignment(playerid, Text_Player[playerid][19], 1);
  244. PlayerTextDrawColor(playerid, Text_Player[playerid][19], -142261761);
  245. PlayerTextDrawUseBox(playerid, Text_Player[playerid][19], 1);
  246. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][19], 50);
  247. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][19], 0);
  248. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][19], 1);
  249. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][19], 255);
  250. PlayerTextDrawFont(playerid, Text_Player[playerid][19], 4);
  251. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][19], 1);
  252.  
  253. Text_Player[playerid][20] = CreatePlayerTextDraw(playerid, 197.000, 222.000, "ld_beat:chit");
  254. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][20], 0.600, 2.000);
  255. PlayerTextDrawTextSize(playerid, Text_Player[playerid][20], 13.500, 17.000);
  256. PlayerTextDrawAlignment(playerid, Text_Player[playerid][20], 1);
  257. PlayerTextDrawColor(playerid, Text_Player[playerid][20], 488447487);
  258. PlayerTextDrawUseBox(playerid, Text_Player[playerid][20], 1);
  259. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][20], 50);
  260. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][20], 0);
  261. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][20], 1);
  262. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][20], 255);
  263. PlayerTextDrawFont(playerid, Text_Player[playerid][20], 4);
  264. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][20], 1);
  265.  
  266. Text_Player[playerid][21] = CreatePlayerTextDraw(playerid, 199.000, 226.500, "ld_beat:chit");
  267. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][21], 0.600, 2.000);
  268. PlayerTextDrawTextSize(playerid, Text_Player[playerid][21], 2.000, 4.000);
  269. PlayerTextDrawAlignment(playerid, Text_Player[playerid][21], 1);
  270. PlayerTextDrawColor(playerid, Text_Player[playerid][21], -142261761);
  271. PlayerTextDrawUseBox(playerid, Text_Player[playerid][21], 1);
  272. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][21], 50);
  273. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][21], 0);
  274. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][21], 1);
  275. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][21], 255);
  276. PlayerTextDrawFont(playerid, Text_Player[playerid][21], 4);
  277. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][21], 1);
  278.  
  279. Text_Player[playerid][22] = CreatePlayerTextDraw(playerid, 206.500, 226.500, "ld_beat:chit");
  280. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][22], 0.600, 2.000);
  281. PlayerTextDrawTextSize(playerid, Text_Player[playerid][22], 2.000, 4.000);
  282. PlayerTextDrawAlignment(playerid, Text_Player[playerid][22], 1);
  283. PlayerTextDrawColor(playerid, Text_Player[playerid][22], -142261761);
  284. PlayerTextDrawUseBox(playerid, Text_Player[playerid][22], 1);
  285. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][22], 50);
  286. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][22], 0);
  287. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][22], 1);
  288. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][22], 255);
  289. PlayerTextDrawFont(playerid, Text_Player[playerid][22], 4);
  290. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][22], 1);
  291.  
  292. Text_Player[playerid][23] = CreatePlayerTextDraw(playerid, 199.500, 224.000, "ld_beat:chit");
  293. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][23], 0.600, 2.000);
  294. PlayerTextDrawTextSize(playerid, Text_Player[playerid][23], 8.500, 8.500);
  295. PlayerTextDrawAlignment(playerid, Text_Player[playerid][23], 1);
  296. PlayerTextDrawColor(playerid, Text_Player[playerid][23], -142261761);
  297. PlayerTextDrawUseBox(playerid, Text_Player[playerid][23], 1);
  298. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][23], 50);
  299. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][23], 0);
  300. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][23], 1);
  301. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][23], 255);
  302. PlayerTextDrawFont(playerid, Text_Player[playerid][23], 4);
  303. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][23], 1);
  304.  
  305. Text_Player[playerid][24] = CreatePlayerTextDraw(playerid, 214.000, 223.000, "ts3.royal-rpg.com");
  306. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][24], 0.125, 0.750);
  307. PlayerTextDrawTextSize(playerid, Text_Player[playerid][24], 400.000, 17.000);
  308. PlayerTextDrawAlignment(playerid, Text_Player[playerid][24], 1);
  309. PlayerTextDrawColor(playerid, Text_Player[playerid][24], -1);
  310. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][24], 0);
  311. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][24], 0);
  312. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][24], 255);
  313. PlayerTextDrawFont(playerid, Text_Player[playerid][24], 1);
  314. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][24], 1);
  315.  
  316. Text_Player[playerid][25] = CreatePlayerTextDraw(playerid, 243.000, 122.000, "Royal RPG");
  317. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][25], 0.229, 1.100);
  318. PlayerTextDrawTextSize(playerid, Text_Player[playerid][25], 400.000, 131.500);
  319. PlayerTextDrawAlignment(playerid, Text_Player[playerid][25], 2);
  320. PlayerTextDrawColor(playerid, Text_Player[playerid][25], -1);
  321. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][25], 0);
  322. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][25], 0);
  323. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][25], 255);
  324. PlayerTextDrawFont(playerid, Text_Player[playerid][25], 1);
  325. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][25], 1);
  326.  
  327. Text_Player[playerid][26] = CreatePlayerTextDraw(playerid, 384.000, 122.000, "Login Panel");
  328. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][26], 0.229, 1.100);
  329. PlayerTextDrawTextSize(playerid, Text_Player[playerid][26], 400.000, 143.500);
  330. PlayerTextDrawAlignment(playerid, Text_Player[playerid][26], 2);
  331. PlayerTextDrawColor(playerid, Text_Player[playerid][26], 488447487);
  332. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][26], 0);
  333. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][26], 0);
  334. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][26], 255);
  335. PlayerTextDrawFont(playerid, Text_Player[playerid][26], 1);
  336. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][26], 1);
  337.  
  338. Text_Player[playerid][27] = CreatePlayerTextDraw(playerid, 384.000, 273.000, "Zaboravili ste lozinku? Pritisnite ovde za vise informacija");
  339. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][27], 0.137, 0.650);
  340. PlayerTextDrawTextSize(playerid, Text_Player[playerid][27], 371.000, 90.000);
  341. PlayerTextDrawAlignment(playerid, Text_Player[playerid][27], 2);
  342. PlayerTextDrawColor(playerid, Text_Player[playerid][27], 488447487);
  343. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][27], 0);
  344. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][27], 0);
  345. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][27], 255);
  346. PlayerTextDrawFont(playerid, Text_Player[playerid][27], 1);
  347. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][27], 1);
  348.  
  349. Text_Player[playerid][28] = CreatePlayerTextDraw(playerid, 204.000, 241.000, "_");
  350. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][28], 0.600, 0.199);
  351. PlayerTextDrawTextSize(playerid, Text_Player[playerid][28], 298.500, 5.000);
  352. PlayerTextDrawAlignment(playerid, Text_Player[playerid][28], 2);
  353. PlayerTextDrawColor(playerid, Text_Player[playerid][28], -142261761);
  354. PlayerTextDrawUseBox(playerid, Text_Player[playerid][28], 1);
  355. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][28], -142261806);
  356. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][28], 0);
  357. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][28], 1);
  358. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][28], -1);
  359. PlayerTextDrawFont(playerid, Text_Player[playerid][28], 1);
  360. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][28], 1);
  361.  
  362. Text_Player[playerid][29] = CreatePlayerTextDraw(playerid, 204.000, 245.000, "_");
  363. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][29], 0.508, -0.000);
  364. PlayerTextDrawTextSize(playerid, Text_Player[playerid][29], 298.500, -2.000);
  365. PlayerTextDrawAlignment(playerid, Text_Player[playerid][29], 2);
  366. PlayerTextDrawColor(playerid, Text_Player[playerid][29], -142261761);
  367. PlayerTextDrawUseBox(playerid, Text_Player[playerid][29], 1);
  368. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][29], -142261761);
  369. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][29], 0);
  370. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][29], 1);
  371. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][29], -1);
  372. PlayerTextDrawFont(playerid, Text_Player[playerid][29], 1);
  373. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][29], 1);
  374.  
  375. Text_Player[playerid][30] = CreatePlayerTextDraw(playerid, 204.000, 241.500, "_");
  376. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][30], 0.508, 0.049);
  377. PlayerTextDrawTextSize(playerid, Text_Player[playerid][30], 298.500, 3.500);
  378. PlayerTextDrawAlignment(playerid, Text_Player[playerid][30], 2);
  379. PlayerTextDrawColor(playerid, Text_Player[playerid][30], -142261761);
  380. PlayerTextDrawUseBox(playerid, Text_Player[playerid][30], 1);
  381. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][30], -142261761);
  382. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][30], 0);
  383. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][30], 1);
  384. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][30], -1);
  385. PlayerTextDrawFont(playerid, Text_Player[playerid][30], 1);
  386. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][30], 1);
  387.  
  388. Text_Player[playerid][31] = CreatePlayerTextDraw(playerid, 204.000, 247.500, "_");
  389. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][31], 0.508, -0.300);
  390. PlayerTextDrawTextSize(playerid, Text_Player[playerid][31], 298.500, 3.500);
  391. PlayerTextDrawAlignment(playerid, Text_Player[playerid][31], 2);
  392. PlayerTextDrawColor(playerid, Text_Player[playerid][31], -142261761);
  393. PlayerTextDrawUseBox(playerid, Text_Player[playerid][31], 1);
  394. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][31], -142261761);
  395. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][31], 0);
  396. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][31], 1);
  397. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][31], -1);
  398. PlayerTextDrawFont(playerid, Text_Player[playerid][31], 1);
  399. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][31], 1);
  400.  
  401. Text_Player[playerid][32] = CreatePlayerTextDraw(playerid, 214.000, 238.500, "samp.royal-rpg.com");
  402. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][32], 0.125, 0.750);
  403. PlayerTextDrawTextSize(playerid, Text_Player[playerid][32], 400.000, 17.000);
  404. PlayerTextDrawAlignment(playerid, Text_Player[playerid][32], 1);
  405. PlayerTextDrawColor(playerid, Text_Player[playerid][32], -1);
  406. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][32], 0);
  407. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][32], 0);
  408. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][32], 255);
  409. PlayerTextDrawFont(playerid, Text_Player[playerid][32], 1);
  410. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][32], 1);
  411.  
  412. Text_Player[playerid][33] = CreatePlayerTextDraw(playerid, 334.000, 173.000, "Korisnicko ime");
  413. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][33], 0.137, 0.650);
  414. PlayerTextDrawTextSize(playerid, Text_Player[playerid][33], 400.000, 143.500);
  415. PlayerTextDrawAlignment(playerid, Text_Player[playerid][33], 1);
  416. PlayerTextDrawColor(playerid, Text_Player[playerid][33], 488447487);
  417. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][33], 0);
  418. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][33], 0);
  419. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][33], 255);
  420. PlayerTextDrawFont(playerid, Text_Player[playerid][33], 1);
  421. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][33], 1);
  422.  
  423. Text_Player[playerid][34] = CreatePlayerTextDraw(playerid, 384.000, 182.000, "_");
  424. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][34], 0.600, 1.699);
  425. PlayerTextDrawTextSize(playerid, Text_Player[playerid][34], 298.500, 100.000);
  426. PlayerTextDrawAlignment(playerid, Text_Player[playerid][34], 2);
  427. PlayerTextDrawColor(playerid, Text_Player[playerid][34], -41928705);
  428. PlayerTextDrawUseBox(playerid, Text_Player[playerid][34], 1);
  429. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][34], 488447487);
  430. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][34], 0);
  431. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][34], 1);
  432. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][34], -1);
  433. PlayerTextDrawFont(playerid, Text_Player[playerid][34], 1);
  434. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][34], 1);
  435.  
  436. Text_Player[playerid][35] = CreatePlayerTextDraw(playerid, 384.000, 186.000, "Al Pacino");
  437. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][35], 0.166, 0.800);
  438. PlayerTextDrawTextSize(playerid, Text_Player[playerid][35], 430.000, 100.000);
  439. PlayerTextDrawAlignment(playerid, Text_Player[playerid][35], 2);
  440. PlayerTextDrawColor(playerid, Text_Player[playerid][35], -142261761);
  441. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][35], 0);
  442. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][35], 0);
  443. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][35], 255);
  444. PlayerTextDrawFont(playerid, Text_Player[playerid][35], 1);
  445. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][35], 1);
  446.  
  447. Text_Player[playerid][36] = CreatePlayerTextDraw(playerid, 334.000, 202.000, "Korisnicka lozinka");
  448. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][36], 0.137, 0.650);
  449. PlayerTextDrawTextSize(playerid, Text_Player[playerid][36], 400.000, 143.500);
  450. PlayerTextDrawAlignment(playerid, Text_Player[playerid][36], 1);
  451. PlayerTextDrawColor(playerid, Text_Player[playerid][36], 488447487);
  452. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][36], 0);
  453. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][36], 0);
  454. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][36], 255);
  455. PlayerTextDrawFont(playerid, Text_Player[playerid][36], 1);
  456. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][36], 1);
  457.  
  458. Text_Player[playerid][37] = CreatePlayerTextDraw(playerid, 384.000, 211.000, "_");
  459. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][37], 0.600, 1.699);
  460. PlayerTextDrawTextSize(playerid, Text_Player[playerid][37], 298.500, 100.000);
  461. PlayerTextDrawAlignment(playerid, Text_Player[playerid][37], 2);
  462. PlayerTextDrawColor(playerid, Text_Player[playerid][37], -41928705);
  463. PlayerTextDrawUseBox(playerid, Text_Player[playerid][37], 1);
  464. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][37], 488447487);
  465. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][37], 0);
  466. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][37], 1);
  467. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][37], -1);
  468. PlayerTextDrawFont(playerid, Text_Player[playerid][37], 1);
  469. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][37], 1);
  470.  
  471. Text_Player[playerid][38] = CreatePlayerTextDraw(playerid, 384.166, 212.500, "Unesite lozinku...");
  472. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][38], 0.195, 0.999);
  473. PlayerTextDrawTextSize(playerid, Text_Player[playerid][38], 16.500, 98.500);
  474. PlayerTextDrawAlignment(playerid, Text_Player[playerid][38], 2);
  475. PlayerTextDrawColor(playerid, Text_Player[playerid][38], -142261761);
  476. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][38], 0);
  477. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][38], 0);
  478. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][38], 255);
  479. PlayerTextDrawFont(playerid, Text_Player[playerid][38], 1);
  480. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][38], 1);
  481. PlayerTextDrawSetSelectable(playerid, Text_Player[playerid][38], 1);
  482.  
  483. Text_Player[playerid][39] = CreatePlayerTextDraw(playerid, 384.000, 240.000, "_");
  484. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][39], 0.600, 1.799);
  485. PlayerTextDrawTextSize(playerid, Text_Player[playerid][39], 298.500, 100.000);
  486. PlayerTextDrawAlignment(playerid, Text_Player[playerid][39], 2);
  487. PlayerTextDrawColor(playerid, Text_Player[playerid][39], -142261761);
  488. PlayerTextDrawUseBox(playerid, Text_Player[playerid][39], 1);
  489. PlayerTextDrawBoxColor(playerid, Text_Player[playerid][39], -142261761);
  490. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][39], 0);
  491. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][39], 1);
  492. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][39], -1);
  493. PlayerTextDrawFont(playerid, Text_Player[playerid][39], 1);
  494. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][39], 1);
  495.  
  496. Text_Player[playerid][40] = CreatePlayerTextDraw(playerid, 384.000, 245.000, "LOGIN");
  497. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][40], 0.165, 0.800);
  498. PlayerTextDrawTextSize(playerid, Text_Player[playerid][40], 16.500, 100.000);
  499. PlayerTextDrawAlignment(playerid, Text_Player[playerid][40], 2);
  500. PlayerTextDrawColor(playerid, Text_Player[playerid][40], 488447487);
  501. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][40], 0);
  502. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][40], 0);
  503. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][40], 255);
  504. PlayerTextDrawFont(playerid, Text_Player[playerid][40], 1);
  505. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][40], 1);
  506. PlayerTextDrawSetSelectable(playerid, Text_Player[playerid][40], 1);
  507.  
  508. Text_Player[playerid][41] = CreatePlayerTextDraw(playerid, 244.000, 312.000, "All rights reserved");
  509. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][41], 0.125, 0.750);
  510. PlayerTextDrawTextSize(playerid, Text_Player[playerid][41], 400.000, 131.000);
  511. PlayerTextDrawAlignment(playerid, Text_Player[playerid][41], 2);
  512. PlayerTextDrawColor(playerid, Text_Player[playerid][41], -1);
  513. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][41], 0);
  514. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][41], 0);
  515. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][41], -16776961);
  516. PlayerTextDrawFont(playerid, Text_Player[playerid][41], 1);
  517. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][41], 1);
  518.  
  519. Text_Player[playerid][42] = CreatePlayerTextDraw(playerid, 383.000, 312.000, "Royal RPG - since 2k23");
  520. PlayerTextDrawLetterSize(playerid, Text_Player[playerid][42], 0.125, 0.750);
  521. PlayerTextDrawTextSize(playerid, Text_Player[playerid][42], 400.000, 131.000);
  522. PlayerTextDrawAlignment(playerid, Text_Player[playerid][42], 2);
  523. PlayerTextDrawColor(playerid, Text_Player[playerid][42], 488447487);
  524. PlayerTextDrawSetShadow(playerid, Text_Player[playerid][42], 0);
  525. PlayerTextDrawSetOutline(playerid, Text_Player[playerid][42], 0);
  526. PlayerTextDrawBackgroundColor(playerid, Text_Player[playerid][42], -16776961);
  527. PlayerTextDrawFont(playerid, Text_Player[playerid][42], 1);
  528. PlayerTextDrawSetProportional(playerid, Text_Player[playerid][42], 1);
  529.  
  530.  
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