Advertisement
austin101

Experince

Sep 27th, 2013
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.91 KB | None | 0 0
  1. #
  2. # Experience configuration
  3. #
  4. # Configure the experience formula and experience settings here.
  5. #
  6. #####
  7.  
  8. #
  9. # Settings for XP formula
  10. ###
  11. Experience_Formula:
  12. # Valid values are: LINEAR and EXPONENTIAL
  13. # If an invalid value is entered, this will reset to the default setting, which is LINEAR
  14. # LINEAR: base + (level * multiplier)
  15. # EXPONENTIAL: multiplier * level ^ exponent + base
  16. Curve: LINEAR
  17.  
  18. # If invalid values are entered mcMMO will use the default values instead and print an error in the console
  19. Linear_Values:
  20. base: 1020
  21. multiplier: 20
  22. Exponential_Values:
  23. multiplier: 0.1
  24. exponent: 1.80
  25. base: 2000
  26.  
  27. # Cumulative experience curves will use a players power level instead of their skill level,
  28. # players with high power levels will have to gain a lot more experience to reach the next level in every skill.
  29. Cumulative_Curve: false
  30.  
  31. # Experience gained in every skill will get multiplied by this value. 1.0 by default, 2.0 means two times as much
  32. Multiplier:
  33. Global: 1.0
  34. PVP: 1.0
  35.  
  36. # Experience gained from mobs not naturally spawned will get multiplied by this value. 0 by default.
  37. Mobspawners:
  38. Multiplier: 0
  39.  
  40. # Experience gained will get divided by these values. 1.0 by default, 2.0 means two times lower
  41. Modifier:
  42. Swords: 1.0
  43. Taming: 1.0
  44. Acrobatics: 1.0
  45. Excavation: 1.0
  46. Herbalism: 1.0
  47. Unarmed: 1.0
  48. Woodcutting: 1.0
  49. Mining: 1.0
  50. Archery: 1.0
  51. Axes: 1.0
  52. Repair: 1.0
  53. Fishing: 1.0
  54.  
  55. #
  56. # Settings for XP conversion with '/mcconvert experience'
  57. ###
  58. Conversion:
  59. # Old experience will get divided by this modifier
  60. Exp_Modifier: 1
  61.  
  62. #
  63. # Settings for XP distribution
  64. ###
  65. Experience:
  66. PVP:
  67. Rewards: true
  68. Fishing:
  69. Base: 800
  70. Excavation:
  71. Clay: 40
  72. Dirt: 40
  73. Grass: 40
  74. Gravel: 40
  75. Mycel: 40
  76. Sand: 40
  77. Snow: 20
  78. Snow_Block: 40
  79. Soul_Sand: 40
  80. Woodcutting:
  81. Oak: 70
  82. Spruce: 80
  83. Birch: 90
  84. Jungle: 100
  85. Huge_Mushroom_Red: 70
  86. Huge_Mushroom_Brown: 70
  87. Herbalism:
  88. Brown_Mushroom: 150
  89. Cactus: 30
  90. Carrot: 50
  91. Cocoa: 30
  92. Crops: 50
  93. Melon_Block: 20
  94. Nether_Warts: 50
  95. Potato: 50
  96. Pumpkin: 20
  97. Red_Mushroom: 150
  98. Red_Rose: 100
  99. Sugar_Cane_Block: 30
  100. Vine: 10
  101. Water_Lily: 100
  102. Yellow_Flower: 100
  103. Mining:
  104. Coal_Ore: 100
  105. Diamond_Ore: 750
  106. Emerald_Ore: 1000
  107. Ender_Stone: 150
  108. Glowstone: 30
  109. Gold_Ore: 350
  110. Iron_Ore: 250
  111. Lapis_Ore: 400
  112. Mossy_Cobblestone: 30
  113. Netherrack: 30
  114. Obsidian: 150
  115. Quartz_Ore: 250
  116. Redstone_Ore: 150
  117. Sandstone: 30
  118. Stone: 30
  119. Repair:
  120. Base: 1000.0
  121. Wood: 0.6
  122. Stone: 1.3
  123. Iron: 2.5
  124. Gold: 0.3
  125. Diamond: 5.0
  126. Leather: 1.6
  127. String: 1.8
  128. Other: 1.5
  129. Smelting:
  130. Coal_Ore: 10
  131. Diamond_Ore: 75
  132. Emerald_Ore: 100
  133. Gold_Ore: 35
  134. Iron_Ore: 25
  135. Lapis_Ore: 40
  136. Quartz_Ore: 25
  137. Redstone_Ore: 15
  138. Taming:
  139. Animal_Taming:
  140. Wolf: 250
  141. Ocelot: 500
  142. Combat:
  143. Multiplier:
  144. Animals: 1.0
  145. Creeper: 4.0
  146. Skeleton: 3.0
  147. Spider: 2.0
  148. Giant: 4.0
  149. Zombie: 2.0
  150. Slime: 2.0
  151. Ghast: 3.0
  152. Pig_Zombie: 3.0
  153. Enderman: 1.0
  154. Cave_Spider: 3.0
  155. Silverfish: 3.0
  156. Blaze: 3.0
  157. Magma_Cube: 2.0
  158. Iron_Golem: 2.0
  159. Wither_Skeleton: 4.0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement