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ThenThereWereThings

SKELETON ESERIUS

Aug 9th, 2019
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  1. SKELETON ESERIUS
  2.  
  3. TOTAL POINTS: 186
  4.  
  5. ST: 14 [40]; DX: 11 [20]; IQ: 15 [100]; HT: 10 [0]
  6. HP: 14 [0]; FP: N/A; Per: 11 [-20]; Will: 11 [-20]; Speed: 6.00 [15]; Move: 6 [0]; Dodge: 11; Parry: 11 (Bastard Sword); SM: +0
  7.  
  8. Madness 4
  9.  
  10. DR: 2 [10]
  11. Armour DR: 7
  12.  
  13. 1h Bastard Sword (13): 2d+3 cutting OR 1d+4 impaling
  14. 2h Bastard Sword (13): 2d+4 cutting OR 1d+5 impaling
  15. Shortsword (10): 2d cutting OR 1d impaling
  16. Bony Clawing Fingers (12): 1d+1 crushing.
  17.  
  18. Advantages: Blunt Claws [3];
  19. Doesn’t Breathe [20];
  20. Doesn’t Eat or Drink [10];
  21. Doesn’t Sleep [20];
  22. High Pain Threshold [10];
  23. Immunity to Metabolic Hazards [30];
  24. Injury Tolerance (No Blood, Brain, Eyes, or Vitals; Unliving) [40];
  25. Temperature Tolerance 20 [20];
  26. Unaging [15];
  27. Pressure Support 3 [15];
  28. Sealed [15];
  29. Vacuum Support [5];
  30. Signature Gear 23 [23];
  31. Magery 0 [5];
  32. Ritual Path
  33. Ritual Adept [40];
  34. Extra Arm (Long [+100%], Extra Flexible [+50%]) [25];
  35.  
  36. Perks: Ritual Mastery (Minor Healing) [1]
  37. Ritual Mastery (Hall of Records) [1]
  38. Ritual Mastery (Variant Bag of Bones) [1]
  39. Illumination [1]
  40.  
  41. Disadvantages: Appearance (Monstrous; Universal, +25%) [-25];
  42. Wealth (Struggling) [-10];
  43. Dependency (Mana; Common, Constantly) [-50];
  44. Fragile (Brittle) [-15];
  45. No Sense of Smell/Taste [-5];
  46. Reprogrammable [-10];
  47. Skinny [-5];
  48. Social Stigma (Dead) [-20];
  49. Unhealing (Total) [-20];
  50. Vulnerability (Crushing, x2) [-30];
  51. Vulnerability (Magic, x4) [-40];
  52. Disturbing Voice [-10];
  53. Bad Sight (Long Sighted) [-25];
  54. Fragile (Unnatural) [-50];
  55.  
  56. Quirks: Cannot float [-1];
  57. Sexless [-1];
  58. Addiction (Mana, Free, Legal) [-1];
  59. Obsession (Making a perfect circle from perfect squares) [-1]
  60.  
  61. Features: Affected by Control Zombie, Pentagram, and Turn Zombie; Affected by Spirit Empathy (rather than Empathy); No IQ-based skills; Skull gets no additional DR
  62.  
  63. Skills: Broadsword (DX/A)+1 [4]
  64. Brawling (DX/E)+1 [2]
  65. Intimidation-15* (Will/A)+1 [4]
  66. Two-handed Sword (DX/A)+1 [4]
  67. Bow (DX/A)+1 [4]
  68. Thaumatology (IQ/VH)+0 [8]
  69. Path of Malkuth (IQ/VH)+0 [8]
  70. All Paths sans Malkuth (IQ/VH)-3 [1]*8 = [8]
  71. Occultism (IQ/A)-3 [1]
  72. Hidden Lore (Demon Lore) (IQ/A)-3 [1]
  73. Hidden Lore (Fairy Lore) (IQ/A)-3 [1]
  74. Hidden Lore (Spirit Lore) (IQ/A)-3 [1]
  75. Hidden Lore (Arcane Lore) (IQ/A)-3 [1]
  76. Literature (IQ/H)-3 [1]
  77. Psychology (IQ/H)-3 [1]
  78. Research (IQ/A)-3 [1]
  79. Alchemy (IQ/VH)-3 [1]
  80. Cryptography (IQ/H)-3 [1]
  81. Spacer (IQ/E)+0 [1]
  82. Free Fall (DX/A)-1 [FREE FROM DM]
  83. Language: English-equivalent (Native) [FREE]
  84. Language: High Arcane/Latin-equivalent (Native) [6]
  85. Assensing (Madness/VH)-3 [1]
  86.  
  87. Gear: Balanced Very Fine Silver-Edged Steel Thrusting Bastard Sword [$11000] {SIG GEAR}
  88. Composite Bow (ST15) + 20 Arrows + Hip Quiver [$935] {SIG GEAR}
  89. Heavy Steel Corslet + Heavy Plate Arms + Heavy Plate Legs + Greathelm + Heavy Plate Gauntlets + Heavy Plate Sollerets + Heavy Cloak [$6890] {SIG GEAR}
  90. Steel Shortsword [$450] {SIG GEAR}
  91. Grimoire Collection (Encrypted and in High Arcane) [$2780] {SIG GEAR}
  92. +4 to Variant Bag of Bones (5yrd AoE, Lesser Sense Matter to target on specific corpses, adds 12 energy to cast, final of 87 energy)
  93. +4 to Create Pocket Dimension
  94.  
  95. +4 to Minor Healing
  96. +4 to Seek Person
  97.  
  98. +4 to Hall of Records
  99. +4 to Global Positioning Sorcery
  100. Basic Alchemy Lab [$800]
  101. Assorted Basic Alchemy Ingredients (9 total) [$200]
  102. $875GURPS
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