Pokémon Spectrum v1.3.3

TheKojo Jan 28th, 2019 280 Never
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  11. Version 1.3.3
  12. -Fixed Bubbelo learnset
  13. -Fixed Fly locations
  14. -Fixed Stealth Rock, Cut, Water Pulse TM learnability
  15. -Fixed tile errors
  16. -Replaced duplicate Rock Tomb TM with Ominous Wind TM *Save files that have two Rock Tomb TMs will have one replaced upon loading the save
  17. -Redesigns
  18.     -Minor: Rypeck, Rybeak, Konimbus, Drabi, Weeemu, Stingidna, Echneedle
  19.     -Moderate: Ratation
  20. -Animated front sprites: Konimbus, Myradeux, Beautifowl, Ratation, Stingidna, Echneedle, Banditcoot, Thornihor, Stonely, Elekid, Ninjask
  21. -Animated back sprites: Kowomnut, Jumblitz, Psykapp, Krosbeak, Golweed, Komodon, Beautifowl, Prospegon, Ratation, Beackaneer, Echneedle, Panamba, Lootcoot, Waddalog, Jurode, Ammoflage, Parapupa, Bubbelo, Stonely, Scortur, Decaedile, Wresall, Vuudu, Eevee, Elekid
  22. -Updated sprites/animations: Pyroo, Kokoala, Cocombat, Burspine, Paleoplate
  24. Version 1.3.2
  25. -Fixed tile/passability errors
  26. -Fixed Nimbian NPC
  27. -Fixed massage NPC
  28. -Fixed elevator bug in Patagon City
  29. -Fixed Gondolog bug in Wet Zone
  30. -Added Krosbeak, Golweed, Medunaga high res back sprite
  31. -Added Krosbeak, Golweed, Stereote, Echneedle, Medunaga, Banditcoot, Bomboil, Ninjask, Shedinja party icons
  33. Version 1.3.1
  34. -Fixed bugged character sprite if moved to 1.3 with customized outfit
  35. -Fixed misc. tile and passability errors
  36. -Fixed Pokédex numbering errors
  37. -Fixed open Pokédex crash bug
  38. -Fixed Harvest bug
  39. -Fixed Dreamtime bug
  40. -Fixed Sailor boat transfer in Patagon City
  41. -Waddalog can now use Leaf Stone to evolve
  42. -Fixed Sachet
  43. -Added high res back sprite for Bombore, Stereote and Revolster
  44. -Added Bombore and Revolster party icon
  45. -Redesigned Revolster
  47. Version 1.3.0
  48. -Added new content up from 2nd to 3rd Gym
  49.     -Kalahari Mine
  50.     -Route 12
  51.     -Powerplant
  52.     -Patagon City
  53.     -Sandy Town
  54.     -Sandy Bay
  55.     -Sandy Cove
  56.     -Cycling Road
  57.     -Old Sahara
  58.     -Mojave Jungle
  59.     -Wet Zone
  60.     -Dry Zone
  61.     -Mojabe Town
  62. -Backsprites have been upscaled and resprited to to be more consistent with the other sprites
  63. -Improved some front sprites and their animations
  64. -Updated most indoor tiles
  65. -Party icon/box sprites replaced with follower sprites
  66. -~30 new Pokémon
  67. -Official Pokémon are either removed or replaced with Spectrum forms
  68.     -Ledyba, Spinerak, Smoochum, Nincada, Mime Jr, Happiny, Drilbur, Trubbish, Spritzee lines have been replaced with new forms
  69.     -Pansage, Pansear, Panpour, Eeveelutions, Kangaskhan, Solrock, Lunatone, Druddigon lines are currently made unavailable
  70. -Redesigned some Pokémon
  71.     -Minor: Kowomnut, Jumblitz, Taplat, Psykapp, Krosbeak
  72.     -Moderate: Kokoala, Cocombat, Prospegon, Gambiss (formerly Hisschance), Buildore
  73.     -Major: Beautifowl, Nimbian (formerly Pansurge), Konimbus (formely Simisurge; now Electric/Flying), Dreamare (formerly Pajambaz; now Normal/Psychic)
  74. -Renamed some Pokemon
  75.     -Scaggot -> Scurgot
  76.     -Goblat -> Invarn
  77.     -Prospergon -> Prospegon
  78.     -Coalspine -> Burspine
  79. -Modified encounters and trainer teams to reflect Pokémon changes
  80. -Fishing mechanics overhauled to be a grid based minigame
  81. -Dynamic trainer customization added
  82.     -Hats, shirts, pants, and gloves can be removed or mixed and matched
  83.     -Hair can be changed after reaching a certain point in the game
  84. -Added more Olvee evolution locations
  85. -New abilities
  86.     -Weather Report: Randomly changes the weather between sun, rain, and hail each turn
  87.     -Evasion Boost: Increases evasion by 1 stage at the cost of 1/8 HP each turn
  88.     -Steam: Increases evasion by 2 stages and takes no damage when hit by a water-type move. Evasion also increases in rain.
  89.     -Bloodsucker: HP-stealing moves heal for 100% of damage dealt
  90.     -Day Aura: Powers up Fire/Grass/Psychic/Electric/Fairy type moves
  91.     -Night Aura: Powers up Ice/Water/Dark/Ghost/Fairy type moves
  92. -New moves
  93.     -Thorns: Grass-type physical attack that increases attack by one stage
  94.     -Champ Roll: Fighting-type biting move. Has chance to flinch
  95.     -Junk Toss: Poison-type physical move that does damage from 0.5x to 1.5x the user's level
  96.     -Contagion Drain: Poison-type HP-stealing moves that poisons if user is Poison-type
  97.     -Freeze Blade: Ice-type physical move with increased crit rate and chance to freeze
  98. -Reduced wild encounter rate; increased number of free steps after an encounter before the possibility of a new encounter
  99. -Removed the option for Switch battle style for balancing reasons
  100. -Money lost from a black out is now half of the player's money
  101. -Increased the price of items from shops
  102. -Removed the option for full screen mode due to bugs with RPG Maker
  103. -Updated Nite, Camper, Picnicker, Fire Breather, Bug Catcher, Punk/Roughneck, Ranger, Pokémon Center Nurse, and Anonymous sprites
  104. -Story revamp
  105.     -Sunny/Sol replaced with Eve
  106.     -Many early game dialogue/characterization and event changes
  107. -New New Game intro
  108. -Improved visibility during night hours. Forest areas no longer have day/night tinting
  110. Known bugs
  111. -Bridge bugs; e.g. following pokemon not moving correctly and overlap using large screen size option
  112. -Map connection lag, espc on Route 9
  113. -Metronome doesn't work
  114. -Status icons placed incorrectly in double battles
  115. -Some party/box sprites cut off
  116. -Unfinished follower sprites (followers don't change direction or aren't visible)
  117. -Unanimated battle sprites
  118. -Missing shiny sprites
  119. -Walking NPCs don't animate when on bike
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