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bruh moment

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Jun 16th, 2019
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  1. -- imagine naming a script mainAPI when its not even an api but actually using one
  2. -- :thonk:
  3. local RunService = game:GetService("RunService")
  4. local contentBro = game:GetService("ContentProvider")
  5. local player = game.Players.LocalPlayer
  6. local mouse = player:GetMouse()
  7. local inGame = false
  8. local debounce = false
  9. local ts = game:GetService("TweenService")
  10. local dead = false
  11. local objectDict = {
  12.     [script.Parent.background.ThreeCactusSmall] = 0.45,
  13.     [script.Parent.background.TwoCactus] = 0.45,
  14.     [script.Parent.background.OneCactus] = 0.1
  15. }
  16. local objects = {}
  17. for obj in pairs(objectDict) do
  18.     table.insert(objects, obj)
  19. end
  20. contentBro:PreloadAsync(objects)
  21. local dinosaur = script.Parent.background.dinosaur
  22. local uis = game:GetService("UserInputService")
  23. mouse.Icon = "rbxassetid://3313572053"
  24.  
  25. local objectTable = {}
  26. ------------------ ok now stuff that doesnt matter in the fucking slightest ------------------------
  27.  
  28. script.Parent.onlyinteractable.MouseEnter:Connect(function()
  29.     mouse.Icon  = "rbxassetid://3313510115"
  30. end)
  31. script.Parent.onlyinteractable.MouseLeave:Connect(function()
  32.     mouse.Icon = "rbxassetid://3313572053"
  33. end)
  34. local pls = {true}
  35. uis.InputBegan:Connect(function(inp,gpe)
  36.     if (inp.KeyCode == Enum.KeyCode.Space or inp.UserInputType == Enum.UserInputType.Touch) and not gpe and not inGame then
  37.         inGame = true
  38.         debounce = true
  39.         dinosaur.Position = UDim2.new(0.001, 0, 0.55, 0)
  40.         script.Parent.urdeadlol.Visible = false
  41.         dinosaur.Image = "rbxassetid://3314227620"
  42.         script.Parent.barrier1.Position = UDim2.new(0.689, 0, 0.542, 0)
  43.         for i, obj in pairs(objectTable) do
  44.             table.remove(objectTable, i)
  45.             obj:Destroy()
  46.         end
  47.         script.Parent.background.score.Text = "00000"
  48.         local function aa()
  49.             script.Parent.badboy.Position = UDim2.new(0.667, 0, 0.542, 0)
  50.             script.Parent.badboy:TweenPosition(script.Parent.badboy.Position - UDim2.new(0, script.Parent.badboy.AbsoluteSize.X, 0, 0), Enum.EasingDirection.Out,Enum.EasingStyle.Linear,3,false,aa)
  51.         end
  52.         aa()
  53.         dinosaur:TweenPosition(UDim2.new(0.001, 0,0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.3)
  54.         wait(.31)
  55.  
  56. dinosaur:TweenPosition(UDim2.new(0.001, 0,0.55, 0),Enum.EasingDirection.In,Enum.EasingStyle.Quad,.2)
  57. wait(.2)
  58. script.Parent.barrier1:TweenPosition(UDim2.new(0.92, 0,0.542, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1)
  59. wait(.5)
  60. dinosaur:TweenPosition(UDim2.new(0.021, 0,0.55, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Linear,.2)
  61.  
  62. debounce = false
  63. spawn(function()
  64.     while inGame and not dead do
  65.         dinosaur.Image = "rbxassetid://3314873926"
  66.     wait(.1)
  67. if dead then break end
  68.     dinosaur.Image = "rbxassetid://3314873718"
  69. wait(.1)
  70.        
  71.     end
  72. end)
  73.  
  74. spawn(function()
  75.     while not dead do
  76.         script.Parent.background.score.Text = string.format("%05.f", tonumber(script.Parent.background.score.Text) + 1)
  77.         wait(0.1)
  78.     end
  79. end)
  80.  
  81. dead = false
  82. local collidedWith
  83.  
  84. local hm = false
  85. while not dead and pls[1] do
  86.     local object
  87.     local nani = math.random() -- nani?!
  88.     --if  nani == 1 or nani == 2 and not dead then print("goofy goober")
  89.     if not dead then print("goofy goober")
  90.         --[[local original = script.Parent.background.TwoCactus
  91.     object = original:Clone()
  92. object.Position = original.Position
  93.     object.Parent = script.Parent.Parent.background
  94.     elseif nani == 2 then]]
  95.         --local original = script.Parent.background.ThreeCactusSmall
  96.         local s = 0
  97.         local original
  98.         for object, chance in pairs(objectDict) do
  99.             if nani >= s and nani < s + chance then
  100.                 original = object
  101.                 break
  102.             end
  103.             s = s + chance
  104.         end
  105.         --object = script.Parent.background.ThreeCactusSmall:Clone()
  106.         object = original:Clone()
  107.         object.Position = original.Position
  108.         object.Parent = script.Parent.background
  109.        
  110.         object:TweenPosition(UDim2.new(-0.2, 0,object.Position.Y.Scale,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,(object.Parent.AbsoluteSize.X * (0.2 + object.Position.X.Scale))/(script.Parent.badboy.AbsoluteSize.X/3), true)
  111.         table.insert(objectTable, object)
  112.    
  113.     local collisionConnection
  114.     collisionConnection = RunService.Heartbeat:Connect(function()
  115.         if dinosaur.AbsolutePosition.X <= object.AbsolutePosition.X + object.AbsoluteSize.X and
  116.            dinosaur.AbsolutePosition.X + dinosaur.AbsoluteSize.X >= object.AbsolutePosition.X and
  117.            dinosaur.AbsolutePosition.Y <= object.AbsolutePosition.Y + object.AbsoluteSize.Y and
  118.            dinosaur.AbsolutePosition.Y + dinosaur.AbsoluteSize.Y >= object.AbsolutePosition.Y then
  119.             collisionConnection:Disconnect()
  120.             print("epic gamer collision")
  121.             collidedWith = object
  122.             for i, obj in pairs(objectTable) do
  123.                 if obj ~= collidedWith then
  124.                     table.remove(objectTable, i)
  125.                     obj:Destroy()
  126.                 end
  127.             end
  128.             object:TweenPosition(object.Position,Enum.EasingDirection.In,Enum.EasingStyle.Linear,2.5, true)
  129.             dinosaur:TweenPosition(dinosaur.Position,Enum.EasingDirection.In,Enum.EasingStyle.Quad,.2,true)
  130.             script.Parent.badboy:TweenPosition(script.Parent.badboy.Position,nil,nil,0,true)
  131.             script.Parent.urdeadlol.Visible = true
  132.             dinosaur.Image = "rbxassetid://3315457212"
  133.             pls[1] = false
  134.             pls[2] = true
  135.             hm = true
  136.             dead = true
  137.             inGame = false
  138.         end
  139.     end)
  140.     local sum = 0
  141.     while sum <= 1.5 do
  142.         if hm then
  143.             hm = false
  144.             for i, obj in pairs(objectTable) do
  145.                 if obj ~= collidedWith then
  146.                     table.remove(objectTable, i)
  147.                     obj:Destroy()
  148.                 end
  149.             end
  150.         end
  151.         sum = sum + RunService.Heartbeat:Wait()
  152.     end
  153.     coroutine.resume(coroutine.create(function()
  154.         wait((object.Parent.AbsoluteSize.X * (0.2 + object.Position.X.Scale))/(script.Parent.badboy.AbsoluteSize.X/3))
  155.         if not dead then
  156.             collisionConnection:Disconnect()
  157.             object:Destroy()
  158.         end
  159.     end))
  160.     end
  161. end
  162. table.remove(pls, 1)
  163.  
  164.     end
  165. end)
  166.  
  167. local debounce2
  168. uis.InputBegan:Connect(function(inp,gpe)
  169.     if (inp.KeyCode == Enum.KeyCode.Space or inp.UserInputType == Enum.UserInputType.Touch) and not gpe and  inGame and not debounce2 and not dead then
  170.         debounce2 = true
  171. script.Parent.Parent.jump:Play()
  172.          dinosaur:TweenPosition(UDim2.new(dinosaur.Position.X.Scale, 0,0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.3,true)
  173. wait(.31)
  174. if not dead then
  175. dinosaur:TweenPosition(UDim2.new(dinosaur.Position.X.Scale, 0,0.55, 0),Enum.EasingDirection.In,Enum.EasingStyle.Quad,.2,true)
  176. wait(.21)
  177. end
  178. debounce2 = false
  179.  
  180.     end
  181.  
  182. end)
  183. --[[while true do
  184.     wait()
  185.     while inGame == true do
  186.     wait()
  187.     script.Parent.background:TweenPosition(UDim2.new(-1.234, 0,0.542, 0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,3)
  188.     wait(3)
  189.     script.Parent.background.Position = UDim2.new(0.667, 0,0.542, 0)
  190.     end
  191. end
  192. ]]
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