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- GTA 3 Source code classes
- Items sorting and letter casing remains from original.
- Classes list
- noclass
- CDraw
- CCamera
- CPed
- CStats
- CPhoneInfo
- CTxdStore
- CBoat
- CPedPlacement
- CWorld
- CFireManager
- CAccidentManager
- CCarAI
- CRestart
- CPathFind
- CTheZones
- CCullZones
- CAutomobile
- CClumpModelInfo
- CMemoryCard
- CHeli
- CPlane
- CDirectory
- CWeapon
- CEventList
- CAnimBlendNode
- CPedType
- CTimeModelInfo
- CFileLoader
- CBridge
- CGarage
- CCrane
- CStreaming
- CPlayerInfo
- CMenuManager
- CCam
- CMissionCleanup
- CCarCtrl
- CPopulation
- CPlayerPed
- CEmergencyPed
- cHandlingDataMgr
- CMemoryHeap
- CSprite
- CVehicle
- CEntity
- CEntryInfoList
- CPtrList
- CPool
- CWeather
- CPad
- CAnimBlendClumpData
- CGangs
- CDarkel
- CWaterLevel
- CVisibilityPlugins
- CText
- CWeaponInfo
- CGeneral
- CSimpleModelInfo
- CClock
- CRoadBlocks
- CTheCarGenerators
- CDamageManager
- CPools
- CQuaternion
- CAnimBlendAssociation
- CZone
- CPhysical
- CModelInfo
- cMusicManager
- cDMAudio
- CMatrix
- CPedIK
- CTimer
- cSampleManager
- cAudioManager
- CProjectileInfo
- CExplosion
- CRadar
- CPickups
- CCutsceneMgr
- CPacManPickups
- CPowerPoints
- CRouteNode
- CMessages
- CRunningScript
- CSurfaceTable
- CVehicleModelInfo
- CColModel
- CDoor
- CBaseModelInfo
- CAnimManager
- CRange2D
- CPointLights
- CAnimBlendAssocGroup
- CFileMgrCBuilding
- CColTrianglePlane
- CPedStats
- CHud
- CMenuMultiChoice
- CSprite2d
- CMenuSlider
- CMenuOnOff
- CMenuPictureAndText
- CMenuLineLister
- CPlaceableShText
- CMenuMultiChoiceTwoLines
- CPlaceableText
- CPlaceableShOption
- CGlass
- CFont
- CColPoint
- CMenuDummy
- CTreadable
- CPlaceable
- CShadows
- CGarages
- CRemote
- CPickup
- CRecordDataForChase
- CMenuPage
- CMenuSliderTriggered
- CMenuMultiChoicePicturedTriggeredAnyMove
- CMenuPageAnyMove
- CTheScripts
- CCompressedMatrix
- CObject
- CCranes
- CDebug
- CCutsceneHead
- CPedModelInfo
- CFire
- CCollision
- CTrafficLights
- CPager
- CRecordDataForGame
- CMemCheck
- CCoronas
- CCullZone
- CCarGenerator
- CGame
- CPlaceableShTextTwoLines
- CMenuMultiChoiceTriggeredAlways
- CPlaceableShOptionTwoLines
- CMenuMultiChoicePictured
- CRubbish
- CMovingThings
- CCredits
- CSpecialParticleStuff
- CXtraCompsModelInfo
- CUserDisplay
- CKeyArray
- CTriggerCaller
- cTransmission
- CCurves
- CPedPath
- CAnimBlendHierarchy
- CCivilianPed
- CCopPed
- CControllerState
- CWanted
- COnscreenTimer
- CWeaponEffects
- CClouds
- CLinkList
- CRenderer
- CMloModelInfo
- CAnimBlendSequence
- CUpsideDownCarCheck
- CMaths
- CGameLogic
- CParticle
- CMenuMultiChoiceTwoLinesTriggered
- CStuckCarCheck
- CParticleObject
- CShotInfo
- CBulletInfo
- CBulletTraces
- CTrain
- CDummy
- CMenuMultiChoiceTriggered
- C3dMarker
- cAudioCollisionManager
- cPedComments
- CTrainDoor
- CVector
- C3dMarkers
- CShinyTexts
- CBrightLights
- cAudioScriptObject
- cParticleSystemMgr
- CVuVector
- CAutoPilot
- CWaterCannons
- CSpecialFX
- CAntennas
- CSkidmarks
- CTimeCycle
- CObjectData
- CTempColModels
- CReferences
- CMenuMultiChoicePicturedTriggered
- CWaterCannon
- CScrollBar
- CLinkCAntenna
- CFallingGlassPane
- CBulletTrace
- CRegisteredMotionBlurStreak
- CPacManPickup
- CRegisteredCorona
- CStoredCar
- CDma
- CLines
- CCutsceneObject
- CMotionBlurStreaks
- CAudioHydrant
- CMoneyMessage
- CTowerClock
- CDigitalClock
- cAudioCollision
- CMenuOnOffTriggered
- CColBox
- CColSphere
- CColTriangle
- CColLine
- CInstancecBuoyancy
- CPlaceName
- CMoneyMessages
- CTimeStep
- CStack
- Toggle all classes for search (CTRL+F)
- No class (0 variables, 287 functions)
- Variables list
- Functions list
- * AnimBlendClumpCopy (PvPCvii)
- * AnimBlendClumpDestroy (Pvii)
- * AnimBlendClumpCreate (Pvii)
- * particleProduceFootDust (P4CPedRC7CVectorfi)
- * RemoveAllModelCB (P8RwObjectPv)
- * GetCoreAndVoice (iRiRi)
- * PrintStatLine (PCcPvUcPv)
- * DisplayMemoryCardAccessMsg (PUsRC5CRGBA)
- * DisplayWarningControllerMsg (void)
- * TriggerSave_LoadGameSelect (P25CMenuMultiChoiceTriggered)
- * TriggerSave_LoadGameLoadGame (P25CMenuMultiChoiceTriggered)
- * TriggerSave_DeleteGameSelect (P25CMenuMultiChoiceTriggered)
- * TriggerSave_DeleteGameDeleteGame (P25CMenuMultiChoiceTriggered)
- * TriggerSave_BackToMainMenu (P25CMenuMultiChoiceTriggered)
- * TriggerSave_NewGameSelectYes (P25CMenuMultiChoiceTriggered)
- * TriggerSave_NewGameNewGame (P25CMenuMultiChoiceTriggered)
- * TriggerAudio_SfxVolume (P20CMenuSliderTriggered)
- * TriggerAudio_MusicVolume (P20CMenuSliderTriggered)
- * TriggerAudio_SfxVolumeAlways (P20CMenuSliderTriggered)
- * TriggerAudio_MusicVolumeAlways (P20CMenuSliderTriggered)
- * TriggerAudio_StereoMono (P25CMenuMultiChoiceTriggered)
- * TriggerAudio_RadioStation (P33CMenuMultiChoicePicturedTriggered)
- * TriggerLanguage_Language (P25CMenuMultiChoiceTriggered)
- * TriggerControls_ContrConfig (P25CMenuMultiChoiceTriggered)
- * TriggerControls_DrawContrConfig (P31CMenuMultiChoiceTriggeredAlways)
- * TriggerControls_DrawHNContrConfig (P31CMenuMultiChoiceTriggeredAlways)
- * TriggerControls_ContrDisplay (P25CMenuMultiChoiceTriggered)
- * TriggerControls_Vibrations (P19CMenuOnOffTriggered)
- * TriggerSaveZone_SaveGameSelect (P25CMenuMultiChoiceTriggered)
- * TriggerSaveZone_SaveGame (P25CMenuMultiChoiceTriggered)
- * TriggerSaveZone_DeleteSaveGame (P25CMenuMultiChoiceTriggered)
- * TriggerSaveZone_FormatCardSelect (P25CMenuMultiChoiceTriggered)
- * TriggerSaveZone_FormatCard (P25CMenuMultiChoiceTriggered)
- * TriggerSaveZone_QuitMenu (P25CMenuMultiChoiceTriggered)
- * TriggerSaveZone_BackToMainMenu (P25CMenuMultiChoiceTriggered)
- * TriggerSaveZone_FormatFailedOK (P25CMenuMultiChoiceTriggered)
- * TriggerSave_DeleteGameDeleteGameSelect (P33CMenuMultiChoiceTwoLinesTriggered)
- * TriggerSave_LoadGameLoadGameSelect (P33CMenuMultiChoiceTwoLinesTriggered)
- * TriggerSave_BackToMainMenuTwoLines (P33CMenuMultiChoiceTwoLinesTriggered)
- * TriggerSaveZone_SaveSlots (P33CMenuMultiChoiceTwoLinesTriggered)
- * TriggerSaveZone_BackToMainMenuTwoLines (P33CMenuMultiChoiceTwoLinesTriggered)
- * TriggerMCSUM_Yes (P25CMenuMultiChoiceTriggered)
- * SetRandomActiveTextlineColor (Uc)
- * InitialiseTextsInMenuControllerInCar (P19CMenuPictureAndTextQ212CMenuManager11CONTRCONFIG)
- * InitialiseTextsInMenuControllerOnFoot (P19CMenuPictureAndTextQ212CMenuManager11CONTRCONFIG)
- * FillMenuWithMemCardFileListing (P33CMenuMultiChoiceTwoLinesTriggeredPFP33CMenuMultiChoiceTwoLinesTriggered_vPFP33CMenuMultiChoiceTwoLinesTriggered_vPUsiii)
- * PreAllocateRwObjects (void)
- * Initialise3D (void)
- * MoveTexturesCB (P9RwTexturePv)
- * GetNameAndLOD (PCcPcPi)
- * ProcessTrainAnnouncements (void)
- * FindDigitalClockMessage (void)
- * LookForBatCB (P8RwObjectPv)
- * sendToIOP2area (iiiiPUciPUci)
- * defMain (void)
- * readMpeg (P8VideoDecP7ReadBufP7StrFileb)
- * initAll (Pc)
- * GeometryListStreamRead1 (P8RwStreamP14rpGeometryList)
- * ClumpAtomicStreamRead (P8RwStreamP11rwFrameListP14rpGeometryList)
- * FindPlayerHeading (void)
- * FindPlayerCentreOfWorld_NoSniperShift (void)
- * FindPlayerSpeed (void)
- * FindPlayerVehicle (void)
- * FindPlayerCoors (void)
- * FindPlayerTrain (void)
- * FindPlayerPed (void)
- * FindPlayerCentreOfWorld (void)
- * FireOneInstantHitRound (P7CVectorP7CVectori)
- * FindPlayerEntity (void)
- * FindPedFrameFromNameCB (P7RwFramePv)
- * FindHeadRadiusCB (P8RwObjectPv)
- * FindSplinePathPositionVector (P7CVectorPfUiRUi)
- * FindSplinePathPositionFloat (PfPfUiRUi)
- * FinishFuckUCB (P21CAnimBlendAssociationPv)
- * FillFrameArrayCallBack (P18AnimBlendFrameDataPv)
- * FlushObrsPrintfs (void)
- * GameInit (void)
- * FrameUpdateCallBack (P18AnimBlendFrameDataPv)
- * FrameUpdateCallBackWithVelocityExtraction (P18AnimBlendFrameDataPv)
- * FrameUpdateCallBackWith3dVelocityExtraction (P18AnimBlendFrameDataPv)
- * FrameFindCallBack (P18AnimBlendFrameDataPv)
- * FrameInitCallBack (P18AnimBlendFrameDataPv)
- * FrameForAllChildrenFillFrameArrayCallBack (P7RwFramePv)
- * FrameForAllChildrenCountCallBack (P7RwFramePv)
- * GetFirstTexture (P15RwTexDictionary)
- * GetLevelSplashScreen (i)
- * GetFirstObject (P7RwFrame)
- * GetFirstAtomic (P7RpClump)
- * GetFirstChild (P7RwFrame)
- * GetRandomSplashScreen (void)
- * GetHeliAtomicObjectCB (P8RwObjectPv)
- * GetOkAndDamagedAtomicCB (P8RwObjectPv)
- * GetListOfComponentsNotUsedByRules (UiiPi)
- * GetAtomicListCB (P8RpAtomicPv)
- * GetBoatAtomicObjectCB (P8RwObjectPv)
- * GetCurrentAtomicObjectCB (P8RwObjectPv)
- * GetCollisionInSectorList (R8CPtrList)
- * GetFirstAtomicCallback (P8RpAtomicPv)
- * GetFirstObjectCallback (P8RwObjectPv)
- * GetFirstFrameCallback (P7RwFramePv)
- * GetFirstTextureCallback (P9RwTexturePv)
- * ErrMessage (Pc)
- * DefinedState (void)
- * DestroyVehicleAndDriverAndPassengers (P8CVehicle)
- * DeActivateDirectional (void)
- * DeleteMPegBufferVariables (void)
- * DoRWStuffEndOfFrame (void)
- * DoRWStuffStartOfFrame (sssssss)
- * DotProduct (RC11CQuaternionRC11CQuaternion)
- * DoFade (void)
- * CrossProduct (RC7CVectorRC7CVector)
- * CreateMPegBufferVariables (void)
- * CreateDebugFont (void)
- * CreateCarColourTexture (UcUcUc)
- * CalculateBoundingSphereRadiusCB (P8RpAtomicPv)
- * CheckForPedsOnGroundToAttack (P4CPedPP4CPed)
- * ChooseComponent (ii)
- * CloneAtomicToFrameCB (P8RwObjectPv)
- * ClipRadarTileCoords (RiRi)
- * CountAtomicsCB (P8RpAtomicPv)
- * AsciiToUnicode (PCcPUs)
- * Ascii2Sjis (Uc)
- * ActivateDirectional (void)
- * AddAnExtraDirectionalLight (P7RpWorldffffff)
- * Multiply3x3 (RC7CMatrixRC7CVector)
- * Multiply3x3 (RC7CVectorRC7CMatrix)
- * LittleTest (void)
- * LightsCreate (P7RpWorld)
- * LineRadarBoxCollision (R9CVector2DRC9CVector2DRC9CVector2D)
- * LoadSplash (PCc)
- * LoadingIslandScreen (PCc)
- * LoadingScreen (PCcPCcPCc)
- * MatchModelString (PcUs)
- * MarkerAtomicCB (P8RpAtomicPv)
- * MessageScreen (Pc)
- * MemoryMgrMalloc (Ui)
- * MemoryMgrFree (Pv)
- * MemoryMgrRealloc (PvUi)
- * MemoryMgrCalloc (UiUi)
- * MoveAtomicMemoryCB (P8RpAtomicPv)
- * MoveAtomicMemory (P8RpAtomicb)
- * MoveColModelMemory (R9CColModelb)
- * MoveTextureMemoryCB (P9RwTexturePv)
- * IsMITree (Ui)
- * IdleThread (Pv)
- * Invert (RC7CMatrix)
- * Invert (RC7CMatrixR7CMatrix)
- * InitMPEGPlayer (void)
- * InitMemoryMgr (void)
- * ValidateVersion (void)
- * WriteLightingMatrix (P8RwMatrix)
- * WellBufferMe (fPfPfffb)
- * WorldReplaceNormalLightsWithScorched (P7RpWorld)
- * WorldReplaceScorchedLightsWithNormal (P7RpWorld)
- * VBlankCounter (i)
- * TextCopy (PUsPCUs)
- * TestModelIndices (void)
- * TheGame (void)
- * TidyUpModelInfo (P14CBaseModelInfob)
- * TransformPoints (P9CVuVectoriRC7CMatrixPC9CVuVector)
- * TransformPoint (R9CVuVectorRC7CMatrixRC5RwV3d)
- * TransformPoints (P9CVuVectoriRC7CMatrixPC5RwV3di)
- * UnicodeStrcpy (PUsPCUs)
- * UnicodeStrcat (PUsPUs)
- * UnicodeToAscii (PUs)
- * UnicodeToAsciiForMemoryCard (PUs)
- * ReSetAmbientAndDirectionalColours (void)
- * RemoveExtraDirectionalLights (P7RpWorld)
- * RecurseFrameChildrenVisibilityCB (P7RwFramePv)
- * RecurseFrameChildrenToCloneCB (P7RwFramePv)
- * RegisterAtomicMemPtrsCB (P8RpAtomicPv)
- * RenderOneRainStreak (7CVector7CVectoribf)
- * RenderEffects (void)
- * Render2dStuff (void)
- * RenderBuffer_StartStoring (iiPPUsPP18RxObjSpace3DVertex)
- * SystemInit (void)
- * RpAnimBlendClumpGetAssociation (P7RpClumpUi)
- * RpAnimBlendClumpUpdateAnimations (P7RpClumpf)
- * RpAnimBlendClumpGetFirstAssociation (P7RpClump)
- * RpAnimBlendClumpGetFirstAssociation (P7RpClumpUi)
- * RpAnimBlendClumpFindFrame (P7RpClumpPCc)
- * RpAnimBlendClumpRemoveAllAssociations (P7RpClump)
- * RpAnimBlendClumpInit (P7RpClump)
- * RpAnimBlendClumpFillFrameArray (P7RpClumpPP18AnimBlendFrameData)
- * RpAnimBlendGetNextAssociation (P21CAnimBlendAssociationUi)
- * RpAnimBlendClumpRemoveAssociations (P7RpClumpUi)
- * RpAnimBlendClumpSetBlendDeltas (P7RpClumpUif)
- * RpAnimBlendGetNextAssociation (P21CAnimBlendAssociation)
- * RpAnimBlendClumpIsInitialized (P7RpClump)
- * RpClumpGtaStreamRead1 (P8RwStream)
- * RpClumpGtaStreamRead2 (P8RwStream)
- * RpClumpGtaCancelStream (void)
- * RsRwInitialise (void)
- * PS2ManagerApplyDirectionalLightingCB (iPvP19RwSurfacePropertiesPFPCvPC8RwMatrixfPC19RwSurfaceProperties_v)
- * SetupPerformanceCounters (void)
- * SetBrightMarkerColours (f)
- * SetLightsWithTimeOfDayColour (P7RpWorld)
- * SetAmbientAndDirectionalColours (f)
- * SetAmbientColoursForPedsCarsAndObjects (void)
- * SetAmbientColours (void)
- * SetupPS2ManagerDefaultLightingCallback (void)
- * SetupPS2ManagerLightingCallback (P10RxPipeline)
- * SetPedAtomicVisibilityCB (P8RwObjectPv)
- * SetAlphaCB (P10RpMaterialPv)
- * SetVehicleAtomicVisibilityCB (P8RwObjectPv)
- * RwMallocAlign (UiUi)
- * RwFreeAlign (Pv)
- * RwTexDictionaryGtaStreamRead (P8RwStream)
- * RwTexDictionaryGtaStreamRead1 (P8RwStream)
- * RwTexDictionaryGtaStreamRead2 (P8RwStreamP15RwTexDictionary)
- * ShutdownMPEGPlayer (void)
- * PhonePickUpCB (P21CAnimBlendAssociationPv)
- * PhonePutDownCB (P21CAnimBlendAssociationPv)
- * PlayOneShotScriptObject (UcRC7CVector)
- * PlayMPEG (Pcb)
- * PluginAttach (void)
- * PreInstanceRenderCB (P8RpAtomic)
- * ProcessSlowMode (void)
- * _rpDefaultGeometryInstance (P10RpGeometryPvi)
- * decBs0 (P8VideoDec)
- * destroyTexture (P9RwTexturePv)
- * endDisplay (void)
- * changeInputVolume (Ui)
- * changeMasterVolume (Ui)
- * clearGsMem (iiiii)
- * audioDecDelete (P8AudioDec)
- * audioDecReset (P8AudioDec)
- * audioDecStart (P8AudioDec)
- * audioDecIsPreset (P8AudioDec)
- * audioDecSendToIOP (P8AudioDec)
- * audioDecEndPut (P8AudioDeci)
- * audioDecBeginPut (P8AudioDecPPUcPiPPUcPi)
- * audioDecCreate (P8AudioDecPUcii)
- * mpegError (P7sceMpegP18sceMpegCbDataErrorPv)
- * mpegNodata (P7sceMpegP13sceMpegCbDataPv)
- * mpegStopDMA (P7sceMpegP13sceMpegCbDataPv)
- * mpegRestartDMA (P7sceMpegP13sceMpegCbDataPv)
- * mpegTS (P7sceMpegP22sceMpegCbDataTimeStampPv)
- * handler_endimage (i)
- * vblankHandler (i)
- * viBufDelete (P5ViBuf)
- * videoDecDelete (P8VideoDec)
- * viBufCount (P5ViBuf)
- * videoDecIsFlushed (P8VideoDec)
- * viBufFlush (P5ViBuf)
- * videoDecFlush (P8VideoDec)
- * videoDecGetState (P8VideoDec)
- * videoDecSetState (P8VideoDecUi)
- * viBufReset (P5ViBuf)
- * videoDecMain (P8VideoDec)
- * videoDecSetStream (P8VideoDeciiPFP7sceMpegP13sceMpegCbDataPv_iPv)
- * viBufEndPut (P5ViBufi)
- * videoDecEndPut (P8VideoDeci)
- * viBufPutTs (P5ViBufP9TimeStamp)
- * videoDecPutTs (P8VideoDecllPUci)
- * viBufBeginPut (P5ViBufPPUcPiPPUcPi)
- * videoDecBeginPut (P8VideoDecPPUcPiPPUcPi)
- * videoCallback (P7sceMpegP16sceMpegCbDataStrPv)
- * viBufCreate (P5ViBufP1P1iP9TimeStampi)
- * viBufGetTs (P5ViBufP9TimeStamp)
- * viBufRestartDMA (P5ViBuf)
- * viBufStopDMA (P5ViBuf)
- * viBufAddDMA (P5ViBuf)
- * videoDecCreate (P8VideoDecPUciP1P1iP9TimeStampi)
- * viBufModifyPts (P5ViBufP9TimeStamp)
- * voBufDelete (P5VoBuf)
- * voBufIsFull (P5VoBuf)
- * voBufDecCount (P5VoBuf)
- * voBufGetTag (P5VoBuf)
- * voBufIncCount (P5VoBuf)
- * voBufGetData (P5VoBuf)
- * voBufReset (P5VoBuf)
- * voBufCreate (P5VoBufP6VoDataP5VoTagi)
- * strFileClose (P7StrFile)
- * startDisplay (i)
- * strFileRead (P7StrFilePvi)
- * strFileOpen (P7StrFilePc)
- * strcmpIgnoringDigits (PCcPCc)
- * readBufDelete (P7ReadBuf)
- * readBufEndGet (P7ReadBufi)
- * readBufBeginGet (P7ReadBufPPUc)
- * readBufEndPut (P7ReadBufi)
- * readBufBeginPut (P7ReadBufPPUc)
- * readBufCreate (P7ReadBuf)
- * switchThread (void)
- * setImageTag (PUiPviii)
- * pcmCallback (P7sceMpegP16sceMpegCbDataStrPv)
- class CDraw (8 variables, 1 functions)
- Variables list
- * FadeBlue
- * FadeGreen
- * FadeRed
- * FadeValue
- * ms_fFarClipZ
- * ms_fNearClipZ
- * ms_fFOV
- * ms_fLODDistance
- Functions list
- * SetFOV (f)
- class CCamera (0 variables, 52 functions)
- Variables list
- Functions list
- * Fade (fs)
- * FinishCutscene (void)
- * GetLookDirection (void)
- * GetScreenFadeStatus (void)
- * GetGameCamPosition (void)
- * GetLookingLRBFirstPerson (void)
- * GetCutSceneFinishTime (void)
- * Get_Just_Switched_Status (void)
- * GetPositionAlongSpline (void)
- * GetFading (void)
- * GetLookingForwardFirstPerson (void)
- * DrawBordersForWideScreen (void)
- * CamShake (ffff)
- * CamShake (f)
- * CamControl (void)
- * ClearPlayerWeaponMode (void)
- * LoadPathSplines (i)
- * LoadTrainCamNodes (PCc)
- * IsSphereVisible (RC7CVectorf)
- * IsItTimeForNewcam (ii)
- * Init (void)
- * UpdateAimingCoors (RC7CVector)
- * UpdateTargetEntity (void)
- * UpdateSoundDistances (void)
- * TakeControl (P7CEntityssi)
- * TakeControlWithSpline (s)
- * TakeControlNoEntity (RC7CVectorsi)
- * TryToStartNewCamMode (i)
- * StartTransition (s)
- * RenderMotionBlur (void)
- * RestoreWithJumpCut (void)
- * Restore (void)
- * SetFadeColour (UcUcUc)
- * SetMotionBlurAlpha (i)
- * SetWideScreenOn (void)
- * SetWideScreenOff (void)
- * SetMotionBlur (iiiii)
- * SetCameraDirectlyInFrontForFollowPed_CamOnAString (void)
- * SetCameraDirectlyBehindForFollowPed_CamOnAString (void)
- * SetCamPositionForFixedMode (RC7CVectorRC7CVector)
- * SetCamCutSceneOffSet (RC7CVector)
- * SetNearClipScript (f)
- * SetZoomValueCamStringScript (s)
- * SetZoomValueFollowPedScript (s)
- * SetNewPlayerWeaponMode (sss)
- * SetRwCamera (P8RwCamera)
- * ProcessMusicFade (void)
- * ProcessFade (void)
- * Process (void)
- * ProcessObbeCinemaCameraCar (void)
- * ProcessObbeCinemaCameraPed (void)
- * Process_Train_Camera_Control (void)
- class CPed (4 variables, 216 functions)
- Variables list
- * bNastyLimbsCheat
- * bPedCheat3
- * bPedCheat2
- * ms_vec2DFleePosition
- Functions list
- * FacePhone (void)
- * GrantAmmo (11eWeaponTypeUi)
- * FinishJumpCB (P21CAnimBlendAssociationPv)
- * Fight (void)
- * FinishedAttackCB (P21CAnimBlendAssociationPv)
- * FightStrike (R7CVector)
- * FinishFightMoveCB (P21CAnimBlendAssociationPv)
- * FindBestCoordsFromNodes (7CVectorP7CVector)
- * FinishDieAnimCB (P21CAnimBlendAssociationPv)
- * FinishedWaitCB (P21CAnimBlendAssociationPv)
- * FinishLaunchCB (P21CAnimBlendAssociationPv)
- * FinishHitHeadCB (P21CAnimBlendAssociationPv)
- * FlagToDestroyWhenNextProcessed (void)
- * Flee (void)
- * FollowPath (void)
- * GetWeaponSlot (11eWeaponType)
- * GetLocalDirection (RC9CVector2D)
- * GetPositionToOpenCarDoor (P8CVehicleUif)
- * GetPositionToOpenCarDoor (P8CVehicleUi)
- * GetNearestPassengerDoor (P8CVehicleR7CVector)
- * GetNearestTrainDoor (P8CVehicleR7CVector)
- * GetNearestDoor (P8CVehicleR7CVector)
- * GetNextPointOnRoute (void)
- * GetFormationPosition (void)
- * GetNearestTrainPedPosition (P8CVehicleR7CVector)
- * GetLocalPositionToOpenCarDoor (P8CVehicleUif)
- * GiveWeapon (11eWeaponTypeUi)
- * DeadPedMakesTyresBloody (void)
- * ExitCar (void)
- * ExitTrain (void)
- * DoesLOSBulletHitPed (R9CColPoint)
- * Duck (void)
- * DuckAndCover (void)
- * EnterCar (void)
- * EnterTrain (void)
- * EndFight (Uc)
- * CreateDeadPedMoney (void)
- * CreateDeadPedWeaponPickups (void)
- * BeingDraggedFromCar (void)
- * CanBeDeleted (void)
- * CanPedDriveOff (void)
- * CanSetPedState (void)
- * CalculateNewOrientation (void)
- * CanSeeEntity (P7CEntityf)
- * CalculateNewVelocity (void)
- * CanPedReturnToState (void)
- * BuildPedLists (void)
- * CheckForPointBlankPeds (P4CPed)
- * CheckAroundForPossibleCollisions (void)
- * Chat (void)
- * CheckForExplosions (R9CVector2D)
- * ClearWeapons (void)
- * ClearAttackByRemovingAnim (void)
- * ClearLeader (void)
- * ClearLookFlag (void)
- * ClearObjective (void)
- * ClearAll (void)
- * ClearSeek (void)
- * ClearAimFlag (void)
- * ClearAttack (void)
- * ClearPointGunAt (void)
- * ClearInvestigateEvent (void)
- * CollideWithPed (P4CPed)
- * ApplyHeadShot (11eWeaponType7CVectorUc)
- * Attack (void)
- * Avoid (void)
- * AddWeaponModel (i)
- * OurPedCanSeeThisOne (P7CEntity)
- * Mug (void)
- * LineUpPedWithCar (Ui)
- * LineUpPedWithTrain (void)
- * LoadFightData (void)
- * LookForSexyPeds (void)
- * LookForSexyCars (void)
- * LookForInterestingNodes (void)
- * MakePhonecall (void)
- * MakeTyresMuddySectorList (R8CPtrList)
- * MoveHeadToLook (void)
- * KillPedWithCar (P8CVehiclef)
- * IsPedInControl (void)
- * IsPlayer (Fv)
- * IsPointerValid (void)
- * IsGangMember (Fv)
- * IsPedShootable (void)
- * IsPedHeadAbovePos (f)
- * IsPedDoingDriveByShooting (void)
- * IsRoomToBeCarJacked (void)
- * Idle (void)
- * InflictDamage (Pv11eWeaponTypef14ePedPieceTypesUc)
- * InvestigateEvent (void)
- * Initialise (void)
- * InformMyGangOfAttack (P7CEntity)
- * InTheAir (void)
- * WarpPedIntoCar (P8CVehicle)
- * WarpPedToNearLeaderOffScreen (void)
- * WanderPath (void)
- * Wait (void)
- * WillChat (P4CPed)
- * UpdateFromLeader (void)
- * UpdatePosition (void)
- * UseGroundColModel (void)
- * Teleport (7CVector)
- * TurnBody (void)
- * SpawnFlyingComponent (iSc)
- * StopNonPartialAnims (void)
- * StartFightAttack (Uc)
- * StartFightDefend (UcUcUc)
- * RemoveWeaponModel (i)
- * RestoreHeadingRate (void)
- * RestartNonPartialAnims (void)
- * RemoveInCarAnims (void)
- * RestorePreviousState (void)
- * RemoveLighting (b)
- * Render (void)
- * RestorePreviousObjective (void)
- * RestoreHeadingRateCB (P21CAnimBlendAssociationPv)
- * ReactToAttack (P7CEntity)
- * ReactToPointGun (P7CEntity)
- * RegisterThreatWithGangPeds (P7CEntity)
- * RemoveBodyPart (iSc)
- * Say (Us)
- * ScanForThreats (void)
- * ScanForInterestingStuff (void)
- * SetAttack (P7CEntity)
- * SetIdle (void)
- * SetCurrentWeapon (i)
- * SetWanderPath (Sc)
- * SetObjective (10eObjective)
- * SetEnterCar (P8CVehicleUi)
- * SetSeekBoatPosition (P8CVehicle)
- * SetObjective (10eObjectivePv)
- * SetMoveState (10eMoveState)
- * SetPedPositionInCar (void)
- * SetDie (11AnimationIdff)
- * SetPedPositionInTrain (void)
- * SetFall (i11AnimationIdUc)
- * SetFlee (P7CEntityi)
- * SetLeader (P4CPed)
- * SetChat (P7CEntityUi)
- * SetWaitState (10eWaitStatePv)
- * SetDead (void)
- * SetFormation (10eFormation)
- * SetObjective (10eObjectivess)
- * SetObjective (10eObjective7CVectorf)
- * SetObjective (10eObjective7CVector)
- * SetPedStats (9ePedStats)
- * SetLookTimer (Ui)
- * SetLookFlag (P7CEntityb)
- * SetAmmo (11eWeaponTypeUi)
- * SetEvasiveDive (P9CPhysicalUc)
- * SetEvasiveStep (P9CPhysicalUc)
- * SetFlee (RC9CVector2Di)
- * SetFollowPath (7CVector)
- * SetInvestigateEvent (10eEventType9CVector2DfUsf)
- * SetLookFlag (fb)
- * SetSeek (7CVectorf)
- * SetCarJack (P8CVehicle)
- * Seek (void)
- * SetModelIndex (Ui)
- * SetupLighting (void)
- * SetMoveAnim (void)
- * SetGetUp (void)
- * SetShootTimer (Ui)
- * SetObjectiveTimer (Ui)
- * SetAttackTimer (Ui)
- * SetSeek (P7CEntityf)
- * SetPointGunAt (P7CEntity)
- * SetStoredState (void)
- * SetJump (void)
- * SelectGunIfArmed (void)
- * SetEnterTrain (P8CVehicleUi)
- * SeekBoatPosition (void)
- * SetDirectionToWalkAroundObject (P7CEntity)
- * SetAimFlag (P7CEntity)
- * SetRadioStation (void)
- * SetSeekCar (P8CVehicleUi)
- * SetAimFlag (f)
- * ServiceTalking (void)
- * ServiceTalkingWhenDead (void)
- * SetAnimOffsetForEnterOrExitVehicle (void)
- * SetBeingDraggedFromCar (P8CVehicleUib)
- * SetExitCar (P8CVehicleUi)
- * SetDuck (Ui)
- * SetLanding (void)
- * SeekCar (void)
- * SetSolicit (Ui)
- * Solicit (void)
- * SortPeds (PP4CPedii)
- * PedSetOutCarCB (P21CAnimBlendAssociationPv)
- * QuitEnteringCar (void)
- * PedSetQuickDraggedOutCarPositionCB (P21CAnimBlendAssociationPv)
- * PedSetDraggedOutCarPositionCB (P21CAnimBlendAssociationPv)
- * PedSetDraggedOutCarCB (P21CAnimBlendAssociationPv)
- * PedAnimDoorCloseRollingCB (P21CAnimBlendAssociationPv)
- * PedSetInCarCB (P21CAnimBlendAssociationPv)
- * PedAnimDoorOpenCB (P21CAnimBlendAssociationPv)
- * PedAnimPullPedOutCB (P21CAnimBlendAssociationPv)
- * PedAnimGetInCB (P21CAnimBlendAssociationPv)
- * PedAnimDoorCloseCB (P21CAnimBlendAssociationPv)
- * PedAnimAlignCB (P21CAnimBlendAssociationPv)
- * PedAnimStepOutCarCB (P21CAnimBlendAssociationPv)
- * PedSetInTrainCB (P21CAnimBlendAssociationPv)
- * PedSetOutTrainCB (P21CAnimBlendAssociationPv)
- * PedLandCB (P21CAnimBlendAssociationPv)
- * PedGetupCB (P21CAnimBlendAssociationPv)
- * PedEvadeCB (P21CAnimBlendAssociationPv)
- * PlacePedOnDryLand (void)
- * PlayFootSteps (void)
- * PointGunAt (void)
- * PositionPedOutOfCollision (void)
- * PossiblyFindBetterPosToSeekCar (P7CVectorP8CVehicle)
- * ProcessControl (void)
- * PreRender (void)
- * ProcessEntityCollision (P7CEntityP9CColPoint)
- * ProcessObjective (void)
- * ProcessBuoyancy (void)
- class CStats (52 variables, 23 functions)
- Variables list
- * FastestTimes
- * FiresExtinguished
- * DaysPassed
- * DistanceTravelledOnFoot
- * DistanceTravelledInVehicle
- * ElBurroTime
- * CriminalsCaught
- * BestStuntJump
- * CarsCrushed
- * CarsExploded
- * CommercialPassed
- * NumberOfUniqueJumpsFound
- * NumberKillFrenziesPassed
- * LastMissionPassedName
- * LivesSavedWithAmbulance
- * LongestFlightInDodo
- * MaximumJumpSpins
- * MaximumJumpFlips
- * MaximumJumpHeight
- * MaximumJumpDistance
- * MissionsPassed
- * MissionsGiven
- * MoneyMadeWithTaxi
- * KgsOfExplosivesUsed
- * KillsSinceLastCheckpoint
- * HelisDestroyed
- * HeadsPopped
- * HighestLevelAmbulanceMission
- * HighestScores
- * IndustrialPassed
- * InstantHitsHitByPlayer
- * InstantHitsFiredByPlayer
- * TimesArrested
- * TimesDied
- * TimeTakenDefuseMission
- * TotalNumberOfUniqueJumps
- * TotalNumberKillFrenzies
- * TotalNumberMissions
- * TotalProgressInGame
- * TotalLegitimateKills
- * Record4x4Mayhem
- * Record4x4Three
- * Record4x4Two
- * Record4x4One
- * SuburbanPassed
- * RoundsFiredByPlayer
- * PassengersDroppedOffWithTaxi
- * PeopleKilledByPlayer
- * PedsKilledOfThisType
- * PeopleKilledByOthers
- * ProgressMade
- * mmRain
- Functions list
- * FindCriminalRatingString (void)
- * FindCriminalRatingNumber (void)
- * CheckPointReachedUnsuccessfully (void)
- * CheckPointReachedSuccessfully (void)
- * AnotherKillFrenzyPassed (void)
- * AnotherFireExtinguished (void)
- * AnotherCriminalCaught (void)
- * AnotherLifeSavedWithAmbulance (void)
- * LoadStats (PUcUi)
- * Init (void)
- * RegisterHighestScore (ii)
- * RegisterFastestTime (ii)
- * RegisterTimeTakenDefuseMission (i)
- * RegisterLongestFlightInDodo (i)
- * RegisterLevelAmbulanceMission (i)
- * Register4x4MayhemTime (i)
- * Register4x4ThreeTime (i)
- * Register4x4TwoTime (i)
- * Register4x4OneTime (i)
- * RegisterElBurroTime (i)
- * SaveStats (PUcPUi)
- * SetTotalNumberMissions (i)
- * SetTotalNumberKillFrenzies (i)
- class CPhoneInfo (0 variables, 11 functions)
- Variables list
- Functions list
- * GrabPhone (ff)
- * FindNearestFreePhone (P7CVector)
- * Load (PUcUi)
- * HasMessageBeenDisplayed (i)
- * IsMessageBeingDisplayed (i)
- * Initialise (void)
- * Update (void)
- * Save (PUcPUi)
- * SetPhoneMessage_JustOnce (iPUsPUsPUsPUsPUsPUs)
- * SetPhoneMessage_Repeatedly (iPUsPUsPUsPUsPUsPUs)
- * PhoneAtThisPosition (7CVector)
- class CTxdStore (2 variables, 18 functions)
- Variables list
- * ms_pTxdPool
- * ms_pStoredTxd
- Functions list
- * FindTxdSlot (PCc)
- * FinishLoadTxd (iP8RwStream)
- * GetTxdName (i)
- * GetNumRefs (i)
- * Create (i)
- * AddTxdSlot (PCc)
- * AddRef (i)
- * LoadTxd (iPCc)
- * LoadTxd (iP8RwStream)
- * Initialise (void)
- * StartLoadTxd (iP8RwStream)
- * RemoveTxdSlot (i)
- * RemoveTxd (i)
- * RemoveRefWithoutDelete (i)
- * RemoveRef (i)
- * SetCurrentTxd (i)
- * PopCurrentTxd (void)
- * PushCurrentTxd (void)
- class CBoat (1 variables, 14 functions)
- Variables list
- * apFrameWakeGeneratingBoats
- Functions list
- * FillBoatList (void)
- * GetComponentWorldPosition (iR7CVector)
- * BlowUpCar (P7CEntity)
- * ApplyWaterResistance (void)
- * AddWakePoint (7CVector)
- * IsVertexAffectedByWake (7CVectorP5CBoat)
- * IsSectorAffectedByWake (9CVector2DfPP5CBoat)
- * IsComponentPresent (i)
- * Teleport (7CVector)
- * Render (void)
- * SetModelIndex (Ui)
- * ProcessControl (void)
- * ProcessControlInputs (Uc)
- * PreRender (void)
- class CPedPlacement (0 variables, 3 functions)
- Variables list
- Functions list
- * FindZCoorForPed (P7CVector)
- * IsPositionClearForPed (P7CVector)
- * IsPositionClearOfCars (P7CVector)
- class CWorld (13 variables, 50 functions)
- Variables list
- * Players
- * PlayerInFocus
- * bDoingCarCollisions
- * bForceProcessControl
- * bIncludeDeadPeds
- * bNoMoreCollisionTorque
- * bProcessCutsceneOnly
- * bSecondShift
- * ms_bigBuildingsList
- * ms_nCurrentScanCode
- * ms_aSectors
- * ms_listMovingEntityPtrs
- * pIgnoreEntity
- Functions list
- * FindObjectsKindaColliding (RC7CVectorfbPssPP7CEntitybbbbb)
- * FindObjectsIntersectingCube (RC7CVectorRC7CVectorPssPP7CEntitybbbbb)
- * FindGroundZFor3DCoord (fffPb)
- * FindGroundZForCoord (ff)
- * FindObjectsInRange (RC7CVectorfbPssPP7CEntitybbbbb)
- * FindRoofZFor3DCoord (fffPb)
- * FindMissionEntitiesIntersectingCube (RC7CVectorRC7CVectorPssPP7CEntitybbb)
- * FindObjectsOfTypeInRangeSectorList (UiR8CPtrListRC7CVectorfbPssPP7CEntity)
- * FindObjectsOfTypeInRange (UiRC7CVectorfbPssPP7CEntitybbbbb)
- * FindObjectsIntersectingAngledCollisionBox (RC7CColBoxRC7CMatrixRC7CVectorffffPssPP7CEntitybbbbb)
- * FindObjectsInRangeSectorList (R8CPtrListRC7CVectorfbPssPP7CEntity)
- * FindObjectsKindaCollidingSectorList (R8CPtrListRC7CVectorfbPssPP7CEntity)
- * FindObjectsIntersectingCubeSectorList (R8CPtrListRC7CVectorRC7CVectorPssPP7CEntity)
- * FindObjectsIntersectingAngledCollisionBoxSectorList (R8CPtrListRC7CColBoxRC7CMatrixRC7CVectorPssPP7CEntity)
- * FindMissionEntitiesIntersectingCubeSectorList (R8CPtrListRC7CVectorRC7CVectorPssPP7CEntitybbb)
- * GetIsLineOfSightClear (RC7CVectorRC7CVectorbbbbbbb)
- * GetIsLineOfSightSectorClear (R7CSectorRC8CColLinebbbbbbb)
- * ExtinguishAllCarFiresInArea (7CVectorf)
- * CallOffChaseForArea (ffff)
- * CallOffChaseForAreaSectorListVehicles (R8CPtrListffffffff)
- * CallOffChaseForAreaSectorListPeds (R8CPtrListffffffff)
- * ClearForRestart (void)
- * ClearExcitingStuffFromArea (RC7CVectorfUc)
- * ClearScanCodes (void)
- * ClearPedsFromArea (ffffff)
- * ClearCarsFromArea (ffffff)
- * Add (P7CEntity)
- * AddParticles (void)
- * AdvanceCurrentScanCode (void)
- * Initialise (void)
- * UseDetonator (P7CEntity)
- * TestSphereAgainstWorld (7CVectorfP7CEntitybbbbb)
- * TestSphereAgainstSectorList (R8CPtrList7CVectorfP7CEntity)
- * TriggerExplosion (RC7CVectorffP7CEntityb)
- * TriggerExplosionSectorList (R8CPtrListRC7CVectorffP7CEntityb)
- * StopAllLawEnforcersInTheirTracks (void)
- * Remove (P7CEntity)
- * RemoveReferencesToDeletedObject (P7CEntity)
- * RepositionCertainDynamicObjects (void)
- * RemoveFallenCars (void)
- * SetCarsOnFire (ffffP7CEntity)
- * SetPedsOnFire (ffffP7CEntity)
- * SetAllCarsCanBeDamaged (b)
- * ShutDown (void)
- * ProcessVerticalLine (RC7CVectorfR9CColPointRP7CEntitybbbbbbP15CStoredCollPoly)
- * Process (void)
- * ProcessLineOfSight (RC7CVectorRC7CVectorR9CColPointRP7CEntitybbbbbbb)
- * ProcessLineOfSightSector (R7CSectorRC8CColLineR9CColPointRfRP7CEntitybbbbbbb)
- * ProcessLineOfSightSectorList (R8CPtrListRC8CColLineR9CColPointRfRP7CEntitybb)
- * ProcessVerticalLineSector (R7CSectorRC8CColLineR9CColPointRP7CEntitybbbbbbP15CStoredCollPoly)
- class CFireManager (0 variables, 11 functions)
- Variables list
- Functions list
- * FindNearestFire (7CVectorPf)
- * FindFurthestFire_NeverMindFireMen (7CVectorff)
- * ExtinguishPoint (7CVectorf)
- * IsScriptFireExtinguished (s)
- * Update (void)
- * StartFire (P7CEntityP7CEntityfUc)
- * StartScriptFire (RC7CVectorP7CEntityfUc)
- * StartFire (7CVectorfUc)
- * RemoveAllScriptFires (void)
- * RemoveScriptFire (s)
- * SetScriptFireAudio (sb)
- class CAccidentManager (0 variables, 5 functions)
- Variables list
- Functions list
- * FindNearestAccident (7CVectorPf)
- * CountActiveAccidents (void)
- * Update (void)
- * UnattendedAccidents (void)
- * ReportAccident (P4CPed)
- class CCarAI (0 variables, 13 functions)
- Variables list
- Functions list
- * FindPoliceCarMissionForWantedLevel (void)
- * FindPoliceCarSpeedForWantedLevel (P8CVehicle)
- * GetCarToGoToCoors (P11CAutomobileP7CVector)
- * CarHasReasonToStop (P11CAutomobile)
- * AddFiretruckOccupants (P11CAutomobile)
- * AddAmbulanceOccupants (P11CAutomobile)
- * AddPoliceCarOccupants (P11CAutomobile)
- * MakeWayForCarWithSiren (P11CAutomobile)
- * MellowOutChaseSpeed (P8CVehicle)
- * UpdateCarAI (P11CAutomobile)
- * TellCarToBlockOtherCar (P11CAutomobileP8CVehicle)
- * TellCarToRamOtherCar (P11CAutomobileP8CVehicle)
- * TellOccupantsToLeaveCar (P11CAutomobile)
- class CRestart (13 variables, 9 functions)
- Variables list
- * OverridePoliceStationLevel
- * OverrideHospitalLevel
- * OverrideHeading
- * OverridePosition
- * NumberOfPoliceRestarts
- * NumberOfHospitalRestarts
- * HospitalRestartHeadings
- * HospitalRestartPoints
- * PoliceRestartHeadings
- * PoliceRestartPoints
- * bFadeInAfterNextArrest
- * bFadeInAfterNextDeath
- * bOverrideRestart
- Functions list
- * FindClosestPoliceRestartPoint (RC7CVectorP7CVectorPf)
- * FindClosestHospitalRestartPoint (RC7CVectorP7CVectorPf)
- * CancelOverrideRestart (void)
- * AddPoliceRestartPoint (RC7CVectorf)
- * AddHospitalRestartPoint (RC7CVectorf)
- * OverrideNextRestart (RC7CVectorf)
- * LoadAllRestartPoints (PUcUi)
- * Initialise (void)
- * SaveAllRestartPoints (PUcPUi)
- class CPathFind (0 variables, 32 functions)
- Variables list
- Functions list
- * FindNodeClosestToCoors (7CVectorUcfbb)
- * FindNodeOrientationForCarPlacement (Ui)
- * FindNodeClosestToCoorsFavourDirection (7CVectorUcff)
- * FindNextNodeWandering (Uc7CVectorPP9CPathNodePP9CPathNodeUcPUc)
- * FindRoadObjectClosestToCoors (7CVectorUc)
- * GeneratePedCreationCoors (ffffffP7CVectorPiPiPf)
- * DoPathSearch (Uc7CVectori7CVectorPP9CPathNodePssP8CVehiclePffi)
- * CalcRoadDensity (ff)
- * CountFloodFillGroups (Uc)
- * AllocatePathFindInfoMem (s)
- * NewGenerateCarCreationCoors (ffffffbP7CVectorPiPiPfb)
- * Load (PUcUi)
- * LoadPathFindData (void)
- * MarkRoadsBetweenLevelsInArea (ffffff)
- * MarkRoadsBetweenLevelsNodeAndNeighbours (i)
- * Init (void)
- * TestCoorsCloseness (7CVectorUc)
- * TestCrossesRoad (P9CPathNodeP9CPathNode)
- * TestForPedTrafficLight (P9CPathNodeP9CPathNode)
- * StoreNodeInfoCar (ssScScssssScSc)
- * StoreNodeInfoPed (ssScScssssb)
- * RemoveBadStartNode (7CVectorPP9CPathNodePs)
- * RegisterMapObject (P10CTreadable)
- * SwitchRoadsInAngledArea (fffffffUcUc)
- * SwitchPedRoadsOffInArea (ffffffb)
- * SwitchRoadsOffInArea (ffffffb)
- * SwitchOffNodeAndNeighbours (ib)
- * Save (PUcPUi)
- * SetLinksBridgeLights (ffffb)
- * PedMarkRoadsBetweenLevelsInArea (ffffff)
- * PreparePathData (void)
- * PreparePathDataForType (UcP9CTempNodeP18CPathInfoForObjectf)
- class CTheZones (11 variables, 24 functions)
- Variables list
- * FindIndex
- * AudioZoneArray
- * NumberOfAudioZones
- * MapZoneArray
- * TotalNumberOfMapZones
- * TotalNumberOfZoneInfos
- * TotalNumberOfZones
- * ZoneArray
- * ZoneInfoArray
- * m_CurrLevel
- * m_pPlayersZone
- Functions list
- * FindZoneForPoint (RC7CVector)
- * FindSmallestZonePositionType (PC7CVector9eZoneType)
- * FindAudioZone (P7CVector)
- * FindZoneByLabelAndReturnIndex (Pc)
- * FindSmallestZonePositionILN (PC7CVector)
- * GetZoneInfoForTimeOfDay (PC7CVectorP9CZoneInfo)
- * GetLevelFromPosition (PC7CVector)
- * GetZone (Us)
- * CreateMapZone (Pc9eZoneTypeffffff10eLevelName)
- * CreateZone (Pc9eZoneTypeffffff10eLevelName)
- * LoadAllZones (PUcUi)
- * Init (void)
- * InsertZoneIntoZoneHierRecursive (P5CZoneP5CZone)
- * InitialiseAudioZoneArray (void)
- * Update (void)
- * SaveAllZones (PUcPUi)
- * SetPedGroup (UsUcUs)
- * SetZonePedInfo (iUcsssssssssss)
- * SetPedDensity (UsUcUs)
- * SetCarDensity (UsUcUs)
- * SetZoneCarInfo (iUcsssssssssssssssss)
- * PointLiesWithinZone (PC7CVectorP5CZone)
- * PostZoneCreation (void)
- * ZoneIsEntirelyContainedWithinOtherZone (P5CZoneP5CZone)
- class CCullZones (13 variables, 16 functions)
- Variables list
- * EntityIndicesUsed
- * CurrentWantedLevelDrop_Player
- * CurrentFlags_Player
- * CurrentFlags_Camera
- * NumAttributeZones
- * NumCullZones
- * OldCullZone
- * aPointersToBigBuildingsForTreadables
- * aPointersToBigBuildingsForBuildings
- * aZones
- * aAttributeZones
- * aIndices
- * bCurrentSubwayIsInvisible
- Functions list
- * FindAttributesForCoors (7CVectorPi)
- * FindZoneWithStairsAttributeForPlayer (void)
- * ForceCullZoneCoors (7CVector)
- * GetWantedLevelDrop (void)
- * DoINeedToLoadCollision (void)
- * CamNoRain (void)
- * CamStairsForPlayer (void)
- * Cam1stPersonForPlayer (void)
- * CamCloseInForPlayer (void)
- * AddCullZone (RC7CVectorffffffUss)
- * NoPolice (void)
- * MarkSubwayAsInvisible (b)
- * Init (void)
- * Update (void)
- * ResolveVisibilities (void)
- * PlayerNoRain (void)
- class CAutomobile (1 variables, 44 functions)
- Variables list
- * m_sAllTaxiLights
- Functions list
- * Fix (void)
- * FireTruckControl (void)
- * GetAllWheelsOffGround (void)
- * GetComponentWorldPosition (iR7CVector)
- * DoDriveByShootings (void)
- * BlowUpCar (P7CEntity)
- * AddDamagedVehicleParticles (void)
- * AddWheelDirtAndWater (R9CColPointUi)
- * OpenDoor (i6eDoorsf)
- * HasCarStoppedBecauseOfLight (void)
- * IsRoomForPedToLeaveCar (UiP7CVector)
- * IsComponentPresent (i)
- * IsDoorReady (6eDoors)
- * IsDoorFullyOpen (6eDoors)
- * IsDoorClosed (6eDoors)
- * IsDoorMissing (6eDoors)
- * HydraulicControl (void)
- * VehicleDamage (void)
- * TankControl (void)
- * Teleport (7CVector)
- * SpawnFlyingComponent (iUi)
- * RcbanditCheckHitWheels (void)
- * RcbanditCheck1CarWheels (R8CPtrList)
- * RemoveBonnetInPedCollision (void)
- * Render (void)
- * RemoveRefsToVehicle (P7CEntity)
- * SetupDamageAfterLoad (void)
- * SetAllTaxiLights (b)
- * SetTaxiLight (b)
- * SetBusDoorTimer (UiUc)
- * SetupSuspensionLines (void)
- * SetDoorDamage (i6eDoors)
- * SetComponentRotation (i7CVector)
- * SetModelIndex (Ui)
- * PlaceOnRoadProperly (void)
- * PlayCarHorn (void)
- * ProcessBuoyancy (void)
- * ProcessAutoBusDoors (void)
- * ProcessControl (void)
- * ProcessControlInputs (Uc)
- * PreRender (void)
- * ProcessOpenDoor (UiUif)
- * ProcessEntityCollision (P7CEntityP9CColPoint)
- * dmgDrawCarCollidingParticles (RC7CVectorf)
- class CClumpModelInfo (0 variables, 13 functions)
- Variables list
- Functions list
- * FillFrameArray (P7RpClumpPP7RwFrame)
- * FindFrameFromIdCB (P7RwFramePv)
- * FindFrameFromNameCB (P7RwFramePv)
- * FindFrameFromNameWithoutIdCB (P7RwFramePv)
- * FillFrameArrayCB (P7RwFramePv)
- * GetFrameFromId (P7RpClumpi)
- * GetRwObject (void)
- * DeleteRwObject (void)
- * CreateInstance (P8RwMatrix)
- * CreateInstance (void)
- * SetAtomicRendererCB (P8RpAtomicPv)
- * SetFrameIds (P24RwObjectNameIdAssocation)
- * SetClump (P7RpClump)
- class CMemoryCard (0 variables, 40 functions)
- Variables list
- Functions list
- * FindMostRecentFileName (iPc)
- * FillFirstFileWithGuff (i)
- * FormatCard (i)
- * GetNameOfSavedGame (i)
- * GetDateAndTimeOfSavedGame (i)
- * GetInfoOnSpecificSlot (i)
- * GetLevelToLoad (void)
- * GetLanguageToLoad (void)
- * GetClusterAmountForFileCreation (i)
- * DeleteSlot (i)
- * DeleteEverythingInGameRoot (i)
- * DeleteMemoryCardFile (iPc)
- * DoHackRoundSTUPIDSonyDateTimeStuff (iPc)
- * DoClassSaveRoutine (iPUcUi)
- * CreateMemCardFileReadWrite (iPc)
- * CreateRootDirectory (i)
- * CreateIconFiles (iPcPcPc)
- * CreateGameDirectoryFromScratch (i)
- * CheckDataNotCorrupt (Pc)
- * ChangeDirectory (iPc)
- * CheckCardInserted (i)
- * CheckCardStateAtGameStartUp (i)
- * CheckGameDirectoryThere (i)
- * ClearFileTableBuffer (i)
- * CloseMemCardFile (i)
- * OpenMemCardFileForReading (iPc)
- * LoadSavedGame (void)
- * LoadSlotToBuffer (i)
- * LoadIconFiles (iPcPcPc)
- * LookForRootDirectory (i)
- * Init (void)
- * WritetoMemCard (iPvi)
- * RestoreForStartLoad (void)
- * ReadFromMemCard (iPvi)
- * SaveSlot (i)
- * SaveGame (void)
- * PopulateErrorMessage (void)
- * PopulateSlotInfo (i)
- * PopulateFileTable (i)
- * PopulateCardFlags (ibbbb)
- class CHeli (7 variables, 19 functions)
- Variables list
- * CatalinaHasBeenShotDown
- * CatalinaHeliOn
- * NumScriptHelis
- * NumRandomHelis
- * TestForNewRandomHelisTimer
- * ScriptHeliOn
- * pHelis
- Functions list
- * FindPointerToCatalinasHeli (void)
- * GenerateHeli (b)
- * CatalinaTakeOff (void)
- * ActivateHeli (b)
- * MakeCatalinaHeliFlyAway (void)
- * HasCatalinaBeenShotDown (void)
- * InitHelis (void)
- * UpdateHelis (void)
- * TestRocketCollision (P7CVector)
- * TestBulletCollision (P7CVectorP7CVectorP7CVector)
- * SpecialHeliPreRender (void)
- * SpawnFlyingComponent (i)
- * StartCatalinaFlyBy (void)
- * RemoveCatalinaHeli (void)
- * Render (void)
- * SetModelIndex (Ui)
- * PreRenderAlways (void)
- * ProcessControl (void)
- * PreRender (void)
- class CPlane (0 variables, 17 functions)
- Variables list
- Functions list
- * FindDrugPlaneCoordinates (void)
- * FindDropOffCesnaCoordinates (void)
- * FlagToDestroyWhenNextProcessed (void)
- * DeleteRwObject (void)
- * CreateDropOffCesna (void)
- * CreateIncomingCesna (void)
- * LoadPath (PCcRiRfb)
- * HasDropOffCesnaBeenShotDown (void)
- * HasCesnaBeenDestroyed (void)
- * HasCesnaLanded (void)
- * InitPlanes (void)
- * UpdatePlanes (void)
- * TestRocketCollision (P7CVector)
- * Render (void)
- * SetModelIndex (Ui)
- * ProcessControl (void)
- * PreRender (void)
- class CDirectory (0 variables, 3 functions)
- Variables list
- Functions list
- * FindItem (PCcRUiRUi)
- * AddItem (RCQ210CDirectory13DirectoryInfo)
- * ReadDirFile (PCc)
- class CWeapon (0 variables, 27 functions)
- Variables list
- Functions list
- * Fire (P7CEntityP7CVector)
- * FireMelee (P7CEntityR7CVector)
- * FireInstantHit (P7CEntityP7CVector)
- * FireShotgun (P7CEntityP7CVector)
- * FireProjectile (P7CEntityP7CVectorf)
- * FireAreaEffect (P7CEntityP7CVector)
- * FireSniper (P7CEntity)
- * FireM16_1stPerson (P7CEntity)
- * FireInstantHitFromCar (P11CAutomobileb)
- * FireFromCar (P11CAutomobileb)
- * DoTankDoomAiming (P7CEntityP7CEntityP7CVectorP7CVector)
- * DoBulletImpact (P7CEntityP7CEntityP7CVectorP7CVectorP9CColPoint9CVector2D)
- * DoDoomAiming (P7CEntityP7CVectorP7CVector)
- * DoDriveByAutoAiming (P7CEntityP7CVectorP7CVector)
- * BlowUpExplosiveThings (P7CEntity)
- * AddGunshell (P7CEntityRC7CVectorRC9CVector2Df)
- * MakePedsJumpAtShot (P9CPhysicalP7CVectorP7CVector)
- * HasWeaponAmmoToBeUsed (void)
- * IsTypeMelee (void)
- * IsType2Handed (void)
- * HitsGround (P7CEntityP7CVectorP7CEntity)
- * Initialise (11eWeaponTypei)
- * InitialiseWeapons (void)
- * UpdateWeapons (void)
- * Update (i)
- * Reload (void)
- * ShutdownWeapons (void)
- class CEventList (1 variables, 8 functions)
- Variables list
- * ms_nFirstFreeSlotIndex
- Functions list
- * FindClosestEvent (10eEventType7CVectorPi)
- * GetEvent (10eEventTypePi)
- * ClearEvent (i)
- * Initialise (void)
- * Update (void)
- * RegisterEvent (10eEventType12eEventEntityP7CEntityP4CPedi)
- * RegisterEvent (10eEventType7CVectori)
- * ReportCrimeForEvent (10eEventTypeib)
- class CAnimBlendNode (0 variables, 6 functions)
- Variables list
- Functions list
- * FindKeyFrame (f)
- * GetEndTranslation (R7CVectorf)
- * GetCurrentTranslation (R7CVectorf)
- * NextKeyFrame (void)
- * Init (void)
- * Update (R7CVectorR11CQuaternionf)
- class CPedType (1 variables, 7 functions)
- Variables list
- * ms_apPedType
- Functions list
- * FindPedType (Pc)
- * FindPedFlag (Pc)
- * Load (PUcUi)
- * LoadPedData (void)
- * Initialise (void)
- * Save (PUcPUi)
- * Shutdown (void)
- class CTimeModelInfo (0 variables, 1 functions)
- Variables list
- Functions list
- * FindOtherTimeModel (void)
- class CFileLoader (1 variables, 21 functions)
- Variables list
- * ms_line
- Functions list
- * FinishLoadClumpFile (P8RwStreamUi)
- * FindRelatedModelInfoCB (P8RpAtomicPv)
- * LoadCollisionFile (Pc)
- * LoadAtomicFile2Return (PCc)
- * LoadLevel (PCc)
- * LoadClumpFile (P8RwStreamUi)
- * LoadAtomicFile (P8RwStreamUi)
- * LoadClumpFile (PCc)
- * LoadObjectTypes (PCc)
- * LoadObject (PCc)
- * LoadTimeObject (PCc)
- * LoadMLOInstance (iPCc)
- * LoadVehicleObject (PCc)
- * LoadPedObject (PCc)
- * Load2dEffect (PCc)
- * LoadScene (PCc)
- * LoadMapZones (PCc)
- * LoadObjectInstance (PCc)
- * LoadCollisionModel (PUcR9CColModelPc)
- * StartLoadClumpFile (P8RwStreamUi)
- * SetRelatedModelInfoCB (P8RpAtomicPv)
- class CBridge (10 variables, 5 functions)
- Variables list
- * DefaultZLiftWeight
- * DefaultZLiftRoad
- * DefaultZLiftPart
- * OldState
- * OldLift
- * TimeOfBridgeBecomingOperational
- * State
- * pLiftPart
- * pLiftRoad
- * pWeight
- Functions list
- * FindBridgeEntities (void)
- * Init (void)
- * Update (void)
- * ThisIsABridgeObjectMovingUp (Ui)
- * ShouldLightsBeFlashing (void)
- class CGarage (0 variables, 24 functions)
- Variables list
- Functions list
- * FindDoorsEntities (void)
- * FindDoorsEntitiesSectorList (R8CPtrListb)
- * EntityHasASphereWayOutsideGarage (P7CEntityf)
- * CenterCarInGarage (P8CVehicle)
- * BuildRotatedDoorMatrix (P7CEntityf)
- * CloseThisGarage (void)
- * CountCarsWithCenterPointWithinGarage (P7CEntity)
- * OpenThisGarage (void)
- * MarkThisCarAsCollectedForCraig (i)
- * IsStaticPlayerCarEntirelyInside (void)
- * IsEntityEntirelyInside (P7CEntity)
- * IsEntityEntirelyOutside (P7CEntityf)
- * IsEntityTouching3D (P7CEntity)
- * IsEntityEntirelyInside3D (P7CEntityf)
- * IsAnyOtherPedTouchingGarage (P4CPed)
- * IsAnyOtherCarTouchingGarage (P8CVehicle)
- * IsAnyCarBlockingDoor (void)
- * Update (void)
- * TidyUpGarage (void)
- * TidyUpGarageClose (void)
- * StoreAndRemoveCarsForThisHideOut (P10CStoredCari)
- * RestoreCarsForThisHideOut (P10CStoredCar)
- * RemoveCarsBlockingDoorNotInside (void)
- * RefreshDoorPointers (b)
- class CCrane (0 variables, 6 functions)
- Variables list
- Functions list
- * FindCarInSectorList (P8CPtrList)
- * GoTowardsTarget (ffff)
- * DoesCranePickUpThisCarType (Ui)
- * Update (void)
- * RotateCarriedCarProperly (void)
- * SetHookMatrix (void)
- class CStreaming (29 variables, 55 functions)
- Variables list
- * ms_disableStreaming
- * ms_numModelsRequested
- * ms_aInfoForModel
- * ms_vehiclesLoaded
- * ms_memoryUsed
- * ms_pExtraObjectsDir
- * ms_bLoadingBigModel
- * ms_streamingBuffer
- * ms_channel
- * ms_channelError
- * ms_oldSectorY
- * ms_oldSectorX
- * ms_hasLoadedLODs
- * ms_numPriorityRequests
- * ms_lastCullZone
- * ms_currentPedLoading
- * ms_loadedGangCars
- * ms_loadedGangs
- * ms_currentPedGrp
- * ms_lastVehicleDeleted
- * ms_numVehiclesLoaded
- * ms_numModelsInMem
- * ms_endRequestedList
- * ms_startRequestedList
- * ms_endLoadedList
- * ms_startLoadedList
- * ms_lastImageRead
- * ms_imageSize
- * ms_imageOffsets
- Functions list
- * FinishLoadingLargeFile (Pci)
- * FlushRequestList (void)
- * GetNextFileOnCd (ib)
- * GetCdImageOffset (i)
- * DeleteAllRwObjects (void)
- * DeleteRwObjectsAfterDeath (RC7CVector)
- * DeleteRwObjectsInOverlapSectorList (R8CPtrListii)
- * DeleteFarAwayRwObjects (RC7CVector)
- * DeleteRwObjectsBehindCameraInSectorList (R8CPtrListi)
- * DeleteRwObjectsNotInFrustumInSectorList (R8CPtrListi)
- * DeleteRwObjectsBehindCamera (i)
- * ConvertBufferToObject (Pci)
- * AddModelsToRequestList (RC7CVector)
- * AddToLoadedVehiclesList (i)
- * LoadAllRequestedModels (b)
- * LoadScene (RC7CVector)
- * LoadInitialPeds (void)
- * LoadInitialVehicles (void)
- * LoadCdDirectory (void)
- * MakeSpaceFor (i)
- * MemoryCardLoad (PUcUi)
- * MemoryCardSave (PUcPUi)
- * IHaveUsedStreamingMemory (void)
- * HaveAllBigBuildingsLoaded (10eLevelName)
- * HasSpecialCharLoaded (i)
- * IsTxdUsedByRequestedModels (i)
- * ImGonnaUseStreamingMemory (void)
- * Init (void)
- * Update (void)
- * StreamZoneModels (RC7CVector)
- * StreamVehiclesAndPeds (void)
- * RequestModel (ii)
- * RequestSpecialModel (iPCci)
- * RequestBigBuildings (10eLevelName)
- * RemoveIslandsNotUsed (10eLevelName)
- * RemoveBigBuildings (10eLevelName)
- * RemoveAllUnusedModels (void)
- * RemoveUnusedModelsInLoadedList (void)
- * RemoveUnusedBigBuildings (10eLevelName)
- * RemoveCurrentZonesModels (void)
- * RequestIslands (10eLevelName)
- * RemoveModel (i)
- * RequestSpecialChar (iPCci)
- * RetryLoadFile (i)
- * RequestSubway (void)
- * RequestModelStream (i)
- * RemoveLeastUsedModel (void)
- * RemoveLoadedVehicle (void)
- * SetModelIsDeletable (i)
- * SetMissionDoesntRequireSpecialChar (i)
- * SetMissionDoesntRequireModel (i)
- * Shutdown (void)
- * ProcessEntitiesInSectorList (R8CPtrListffffff)
- * ProcessEntitiesInSectorList (R8CPtrList)
- * ProcessLoadingChannel (i)
- class CPlayerInfo (0 variables, 16 functions)
- Variables list
- Functions list
- * FindClosestCarSectorList (R8CPtrListP4CPedffffPfPP8CVehicle)
- * GetPos (void)
- * BlowUpRCBuggy (void)
- * CancelPlayerEnteringCars (P8CVehicle)
- * Clear (void)
- * ArrestPlayer (void)
- * AwardMoneyForExplosion (P8CVehicle)
- * LoadPlayerInfo (PUcUi)
- * MakePlayerSafe (b)
- * KillPlayer (void)
- * IsPlayerInRemoteMode (void)
- * IsRestartingAfterArrest (void)
- * IsRestartingAfterDeath (void)
- * SavePlayerInfo (PUcPUi)
- * PlayerFailedCriticalMission (void)
- * Process (void)
- class CMenuManager (12 variables, 23 functions)
- Variables list
- * m_PrefsLanguage
- * m_PrefsBrightness
- * m_PrefsShowSubtitles
- * m_PrefsUseWideScreen
- * m_PrefsShowTrails
- * m_PrefsRadioStation
- * m_PrefsStereoMono
- * m_PrefsUseVibration
- * m_PrefsControllerConfig
- * m_PrefsSfxVolume
- * m_PrefsMusicVolume
- * m_PrefsAllowNastyGame
- Functions list
- * FilterOutColorMarkersFromString (PUsR5CRGBA)
- * DoHackingMenusAtPageBrowse (void)
- * DrawFrontEnd (void)
- * DrawMemoryCardStartUpMenus (void)
- * DrawFrontEndNormal (void)
- * DrawFrontEndSaveZone (void)
- * AnaliseMenuContents (void)
- * LoadAllTextures (void)
- * InitialiseMenuContentsAfterLoadingGame (void)
- * InitialiseChangedLanguageSettings (void)
- * InitialiseMenuContents (void)
- * InitialiseMenusOnce (void)
- * WorkOutMenuState (Uc)
- * UnloadTextures (void)
- * SetSoundLevelsForMusicMenu (void)
- * Process (void)
- * ProcessControllerInput (void)
- * ProcessDPadLeftJustDown (void)
- * ProcessDPadRightJustDown (void)
- * ProcessDPadUpJustDown (void)
- * ProcessDPadDownJustDown (void)
- * ProcessDPadTriangleJustDown (void)
- * ProcessDPadCrossJustDown (void)
- class CCam (0 variables, 49 functions)
- Variables list
- Functions list
- * FixCamWhenObscuredByVehicle (RC7CVector)
- * FixCamIfObscured (RC7CVectorff)
- * GetVectorsReadyForRW (void)
- * GetPedBetaAngleForClearView (RC7CVectorffbbbbb)
- * DoAverageOnVector (RC7CVector)
- * Cam_On_A_String_Unobscured (RC7CVectorf)
- * ClipIfPedInFrontOfPlayer (void)
- * AvoidWallsTopDownPed (RC7CVectorRC7CVectorPfPff)
- * LookBehind (void)
- * LookLeft (void)
- * LookRight (void)
- * Init (void)
- * WorkOutCamHeightWeeCar (RC7CVectorf)
- * WorkOutCamHeight (RC7CVectorff)
- * RotCamIfInFrontCar (RC7CVectorf)
- * Process_TopDown (RC7CVectorfff)
- * Process_TopDownPed (RC7CVectorfff)
- * Process_Cam_On_Train_Roof (RC7CVectorfff)
- * Process_Cam_Running_Side_Train (RC7CVectorfff)
- * Process_Blood_On_The_Tracks (RC7CVectorfff)
- * Process_Im_The_Passenger_Woo_Woo (RC7CVectorfff)
- * Process_BehindBoat (RC7CVectorfff)
- * Process_BehindCar (RC7CVectorfff)
- * Process_Bill (RC7CVectorfff)
- * Process_Fight_Cam (RC7CVectorfff)
- * Process_FollowPed (RC7CVectorfff)
- * Process_ReactionCam (RC7CVectorfff)
- * Process_Chris_With_Binding_PlusRotation (RC7CVectorfff)
- * Process_FollowPed_WithBinding (RC7CVectorfff)
- * Process_Cam_On_A_String (RC7CVectorfff)
- * Process_Aiming (RC7CVectorfff)
- * Process_Sniper (RC7CVectorfff)
- * Process_Rocket (RC7CVectorfff)
- * Process_M16_1stPerson (RC7CVectorfff)
- * Process_Debug (RC7CVectorfff)
- * Process_Syphon (RC7CVectorfff)
- * Process_Syphon_Crim_In_Front (RC7CVectorfff)
- * Process_CheesyZoom (RC7CVectorfff)
- * Process_WheelCam (RC7CVectorfff)
- * Process_1stPerson (RC7CVectorfff)
- * Process_FlyBy (RC7CVectorfff)
- * Process_Look_At_Cars (void)
- * Process_CushyPillows_Arse (void)
- * ProcessPedsDeadBaby (void)
- * PrintMode (void)
- * ProcessSpecialHeightRoutines (void)
- * Process (void)
- * ProcessArrestCamTwo (void)
- * ProcessArrestCamOne (void)
- class CMissionCleanup (0 variables, 4 functions)
- Variables list
- Functions list
- * FindFree (void)
- * AddEntityToList (iUc)
- * RemoveEntityFromList (iUc)
- * Process (void)
- class CCarCtrl (16 variables, 46 functions)
- Variables list
- * CarDensityMultiplier
- * CarArrays
- * CountDownToCarsAtStart
- * NextCarOfRating
- * NumRandomCars
- * NumParkedCars
- * NumFireTrucksOnDuty
- * NumAmbulancesOnDuty
- * NumMissionCars
- * NumLawEnforcerCars
- * NumPermanentVehicles
- * LastTimeLawEnforcerCreated
- * LastTimeFireTruckCreated
- * LastTimeAmbulanceCreated
- * TotalNumOfCarsOfRating
- * bCarsGeneratedAroundCamera
- Functions list
- * FindPathDirection (iii)
- * FindMaximumSpeedForThisCarInTraffic (P11CAutomobile)
- * FindAngleToWeaveThroughTraffic (P11CAutomobileP9CPhysicalff)
- * FindLinksToGoWithTheseNodes (P8CVehicle)
- * GenerateRandomCars (void)
- * GenerateOneRandomCar (void)
- * GenerateEmergencyServicesCar (void)
- * GenerateOneEmergencyServicesCar (Ui7CVector)
- * DragCarToPoint (P8CVehicleP7CVector)
- * ChooseCarModel (i)
- * ChooseModel (P9CZoneInfoP7CVectorPi)
- * ChoosePoliceCarModel (void)
- * ClearInterestingVehicleList (void)
- * AddToCarArray (ii)
- * MapCouldMoveInThisArea (ff)
- * JoinCarWithRoadSystem (P8CVehicle)
- * JoinCarWithRoadSystemGotoCoors (P8CVehicle7CVectorb)
- * IsThisVehicleInteresting (P8CVehicle)
- * Init (void)
- * WeaveThroughCarsSectorList (R8CPtrListP11CAutomobileP9CPhysicalffffPfPf)
- * WeaveThroughPedsSectorList (R8CPtrListP11CAutomobileP9CPhysicalffffPfPf)
- * WeaveThroughObjectsSectorList (R8CPtrListP11CAutomobileffffPfPf)
- * UpdateCarOnRails (P11CAutomobile)
- * UpdateCarCount (P8CVehicleUc)
- * TestCollisionBetween2MovingRects (P8CVehicleP8CVehicleffP7CVectorP7CVectorUc)
- * SteerAICarWithPhysics (P11CAutomobile)
- * SteerAIBoatWithPhysics (P5CBoat)
- * SteerAICarWithPhysics_OnlyMission (P11CAutomobilePfPfPfPb)
- * SteerAICarWithPhysicsFollowPath (P11CAutomobilePfPfPfPb)
- * SteerAICarWithPhysicsHeadingForTarget (P11CAutomobileP9CPhysicalffPfPfPfPb)
- * SteerAICarWithPhysicsTryingToBlockTarget_Stop (P11CAutomobileffffPfPfPfPb)
- * SteerAIBoatWithPhysicsHeadingForTarget (P5CBoatffPfPfPf)
- * ReInit (void)
- * RemoveDistantCars (void)
- * RemoveFromInterestingVehicleList (P8CVehicle)
- * RegisterVehicleOfInterest (P8CVehicle)
- * SwitchVehicleToRealPhysics (P8CVehicle)
- * ScanForPedDanger (P11CAutomobile)
- * SlowCarOnRailsDownForTrafficAndLights (P11CAutomobile)
- * SlowCarDownForPedsSectorList (R8CPtrListP11CAutomobileffffPff)
- * SlowCarDownForCarsSectorList (R8CPtrListP11CAutomobileffffPff)
- * SlowCarDownForOtherCar (P7CEntityP11CAutomobilePff)
- * PickNextNodeRandomly (P11CAutomobile)
- * PickNextNodeToFollowPath (P11CAutomobile)
- * PickNextNodeToChaseCar (P11CAutomobileffP8CVehicle)
- * PossiblyRemoveVehicle (P8CVehicle)
- class CPopulation (27 variables, 19 functions)
- Variables list
- * RegenerationFront
- * RegenerationPoint_b
- * RegenerationPoint_a
- * PedDensityMultiplier
- * bZoneChangeHasHappened
- * m_AllRandomPedsThisType
- * m_CountDownToPedsAtStart
- * ms_bGivePedsWeapons
- * ms_pPedGroups
- * ms_nTotalMissionPeds
- * ms_nTotalPeds
- * ms_nTotalGangPeds
- * ms_nTotalCivPeds
- * ms_nNumDummy
- * ms_nNumGang9
- * ms_nNumGang8
- * ms_nNumGang7
- * ms_nNumGang6
- * ms_nNumGang5
- * ms_nNumGang4
- * ms_nNumGang3
- * ms_nNumGang2
- * ms_nNumGang1
- * ms_nNumEmergency
- * ms_nNumCop
- * ms_nNumCivFemale
- * ms_nNumCivMale
- Functions list
- * FindClosestZoneForCoors (P7CVectorPi10eLevelName10eLevelName)
- * FindCollisionZoneForCoors (P7CVectorPiP10eLevelName)
- * DealWithZoneChange (10eLevelName10eLevelNameb)
- * ChooseCivilianOccupation (i)
- * ConvertToDummyObject (P7CObject)
- * ConvertAllObjectsToDummyObjects (void)
- * ConvertToRealObject (P12CDummyObject)
- * AddPedInCar (P8CVehicle)
- * AddToPopulation (ffff)
- * AddPed (8ePedTypeUiRC7CVector)
- * LoadPedGroups (void)
- * ManagePopulation (void)
- * MoveCarsAndPedsOutOfAbandonedZones (void)
- * IsPointInSafeZone (P7CVector)
- * Initialise (void)
- * Update (void)
- * UpdatePedCount (8ePedTypeUc)
- * TestSafeForRealObject (P12CDummyObject)
- * RemovePed (P4CPed)
- class CPlayerPed (0 variables, 26 functions)
- Variables list
- Functions list
- * FindWeaponLockOnTarget (void)
- * FindNextWeaponLockOnTarget (P7CEntityb)
- * GetPlayerInfoForThisPlayerPed (void)
- * DeactivatePlayerPed (i)
- * EvaluateTarget (P7CEntityPP7CEntityPfffb)
- * EvaluateNeighbouringTarget (P7CEntityPP7CEntityPfffb)
- * DoStuffToGoOnFire (void)
- * ClearWeaponTarget (void)
- * ClearAdrenaline (void)
- * AnnoyPlayerPed (b)
- * MakeObjectTargettable (i)
- * MakeChangesForNewWeapon (Sc)
- * KeepAreaAroundPlayerClear (void)
- * ReactivatePlayerPed (i)
- * ReApplyMoveAnims (void)
- * SetInitialState (void)
- * SetWantedLevel (i)
- * SetWantedLevelNoDrop (i)
- * SetupPlayerPed (i)
- * SetRealMoveAnim (void)
- * SetMoveAnim (void)
- * PlayerControlZelda (P4CPad)
- * PlayerControlFighter (P4CPad)
- * ProcessPlayerWeapon (P4CPad)
- * ProcessWeaponSwitch (P4CPad)
- * ProcessControl (void)
- class CEmergencyPed (0 variables, 3 functions)
- Variables list
- Functions list
- * FiremanAI (void)
- * MedicAI (void)
- * ProcessControl (void)
- class cHandlingDataMgr (0 variables, 5 functions)
- Variables list
- Functions list
- * FindExactWord (PcPcii)
- * GetHandlingId (PCc)
- * ConvertDataToGameUnits (P13tHandlingData)
- * LoadHandlingData (void)
- * Initialise (void)
- class CMemoryHeap (0 variables, 11 functions)
- Variables list
- Functions list
- * FillInBlockData (P13HeapBlockDescP13HeapBlockDescUi)
- * Free (Pv)
- * GetMemoryUsed (i)
- * Malloc (Ui)
- * MoveMemory (Pv)
- * Init (Ui)
- * TidyHeap (void)
- * RegisterMemPointer (Pv)
- * Realloc (PvUi)
- * PopMemId (void)
- * PushMemId (i)
- class CSprite (4 variables, 15 functions)
- Variables list
- * m_bFlushSpriteBufferSwitchZTest
- * m_fRecipNearClipPlane
- * m_f2DFarScreenZ
- * m_f2DNearScreenZ
- Functions list
- * FlushSpriteBuffer (void)
- * CalcScreenCoors (RC5RwV3dP5RwV3dPfPfb)
- * CalcHorizonCoors (void)
- * InitSpriteBuffer (void)
- * InitSpriteBuffer2D (void)
- * RenderOneXLUSprite (fffffUcUcUcsfUc)
- * RenderBufferedOneXLUSprite (fffffUcUcUcsfUc)
- * RenderOneXLUSprite_Rotate_Aspect (fffffUcUcUcsffUc)
- * RenderBufferedOneXLUSprite_Rotate_Dimension (fffffUcUcUcsffUc)
- * RenderBufferedOneXLUSprite2D (ffffRC6RwRGBAsUc)
- * RenderBufferedOneXLUSprite2D_Rotate_Dimension (ffffRC6RwRGBAsfUc)
- * RenderBufferedOneXLUSprite_Rotate_Aspect (fffffUcUcUcsffUc)
- * RenderBufferedOneXLUSprite_Rotate_2Colours (fffffUcUcUcUcUcUcffffUc)
- * Set6Vertices2D (P13RwSky2DVertexRC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- * Set6Vertices2D (P13RwSky2DVertexffffffffRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- class CVehicle (5 variables, 43 functions)
- Variables list
- * bAllDodosCheat
- * bCheat5
- * bCheat4
- * bCheat3
- * bWheelsOnlyCheat
- Functions list
- * FlagToDestroyWhenNextProcessed (void)
- * GetComponentWorldPosition (iR7CVector)
- * ExtinguishCarFire (void)
- * DoFixedMachineGuns (void)
- * BlowUpCar (P7CEntity)
- * CanBeDeleted (void)
- * CarHasRoof (void)
- * CanPedOpenLocks (PC4CPed)
- * CanPedEnterCar (void)
- * CanPedExitCar (void)
- * ChangeLawEnforcerState (Uc)
- * AddPassenger (P4CPedUc)
- * AddPassenger (P4CPed)
- * OpenDoor (i6eDoorsf)
- * IsSphereTouchingVehicle (ffff)
- * IsUpsideDown (void)
- * IsComponentPresent (i)
- * IsDoorReady (6eDoors)
- * IsDoorFullyOpen (6eDoors)
- * IsDoorClosed (6eDoors)
- * IsDoorMissing (6eDoors)
- * IsVehicleNormal (void)
- * IsLawEnforcementVehicle (void)
- * IsOnItsSide (void)
- * InflictDamage (P7CEntity11eWeaponTypef)
- * UsesSiren (Ui)
- * RemovePassenger (P4CPed)
- * RemoveLighting (b)
- * RemoveRefsToVehicle (P7CEntity)
- * RemoveDriver (void)
- * SetUpDriver (void)
- * SetupPassenger (i)
- * SetupLighting (void)
- * SetComponentRotation (i7CVector)
- * SetModelIndex (Ui)
- * SetDriver (P4CPed)
- * ShufflePassengersToMakeSpace (void)
- * ProcessControlInputs (Uc)
- * ProcessOpenDoor (UiUif)
- * ProcessDelayedExplosion (void)
- * ProcessWheel (R7CVectorR7CVectorR7CVectorR7CVectorifffcPfP11tWheelState)
- * ProcessCarAlarm (void)
- * ProcessWheelRotation (11tWheelStateRC7CVectorRC7CVectorf)
- class CEntity (0 variables, 35 functions)
- Variables list
- Functions list
- * FlagToDestroyWhenNextProcessed (void)
- * GetIsOnScreenComplex (void)
- * GetIsOnScreen (void)
- * GetDistanceFromCentreOfMassToBaseOfModel (void)
- * GetBoundCentre (void)
- * GetIsTouching (RC9CVuVectorf)
- * GetBoundCentre (R9CVuVector)
- * GetBoundRadius (void)
- * GetBoundRect (void)
- * DetachFromRwObject (void)
- * DeleteRwObject (void)
- * CreateRwObject (void)
- * AttachToRwObject (P8RwObject)
- * AddSteamsFromGround (P7CVector)
- * Add (void)
- * ModifyMatrixForTreeInWind (void)
- * ModifyMatrixForBannerInWind (void)
- * IsVisible (void)
- * UpdateRwFrame (void)
- * Teleport (7CVector)
- * RegisterReference (PP7CEntity)
- * Render (void)
- * RemoveLighting (b)
- * Remove (void)
- * ResolveReferences (void)
- * SetModelIndex (Ui)
- * SetModelIndexNoCreate (Ui)
- * SetupLighting (void)
- * SetupBigBuilding (void)
- * PruneReferences (void)
- * PreRender (void)
- * ProcessControl (void)
- * ProcessCollision (void)
- * ProcessShift (void)
- * ProcessLightsForEntity (void)
- class CEntryInfoList (0 variables, 1 functions)
- Variables list
- Functions list
- * Flush (void)
- class CPtrList (0 variables, 1 functions)
- Variables list
- Functions list
- * Flush (void)
- class CPool (0 variables, 61 functions)
- Variables list
- Functions list
- * Flush (v<8CPtrNode,8CPtrNode>)
- * Flush (v<14CEntryInfoNode,14CEntryInfoNode>)
- * Flush (v<4CPed,10CPlayerPed>)
- * Flush (v<8CVehicle,11CAutomobile>)
- * Flush (v<9CBuilding,9CBuilding>)
- * Flush (v<10CTreadable,10CTreadable>)
- * Flush (v<7CObject,13CCutsceneHead>)
- * Flush (v<6CDummy,9CDummyPed>)
- * Flush (v<18cAudioScriptObject,18cAudioScriptObject>)
- * GetNoOfUsedSpaces (v<6CDummy,9CDummyPed>)
- * GetNoOfUsedSpaces (v<7CObject,13CCutsceneHead>)
- * GetNoOfUsedSpaces (v<10CTreadable,10CTreadable>)
- * GetNoOfUsedSpaces (v<9CBuilding,9CBuilding>)
- * GetNoOfUsedSpaces (v<14CEntryInfoNode,14CEntryInfoNode>)
- * GetNoOfUsedSpaces (v<8CPtrNode,8CPtrNode>)
- * GetNoOfUsedSpaces (v<18cAudioScriptObject,18cAudioScriptObject>)
- * GetNoOfUsedSpaces (v<8CVehicle,11CAutomobile>)
- * GetNoOfUsedSpaces (v<4CPed,10CPlayerPed>)
- * GetIndex (P8CVehicle<8CVehicle,11CAutomobile>)
- * GetAt (i<8CVehicle,11CAutomobile>)
- * GetJustIndex_NoFreeAssert (P7CObject<7CObject,13CCutsceneHead>)
- * GetJustIndex_NoFreeAssert (P9CBuilding<9CBuilding,9CBuilding>)
- * GetJustIndex_NoFreeAssert (P6CDummy<6CDummy,9CDummyPed>)
- * GetJustIndex_NoFreeAssert (P10CTreadable<10CTreadable,10CTreadable>)
- * GetIndex (P7CObject<7CObject,13CCutsceneHead>)
- * GetIndex (P4CPed<4CPed,10CPlayerPed>)
- * GetAt (i<7CObject,13CCutsceneHead>)
- * GetAt (i<4CPed,10CPlayerPed>)
- * GetIndex (P18cAudioScriptObject<18cAudioScriptObject,18cAudioScriptObject>)
- * GetAt (i<18cAudioScriptObject,18cAudioScriptObject>)
- * GetJustIndex (P6TxdDef<6TxdDef,6TxdDef>)
- * GetIndex (P6CDummy<6CDummy,9CDummyPed>)
- * GetJustIndex_NoFreeAssert (P8CVehicle<8CVehicle,11CAutomobile>)
- * Delete (P6TxdDef<6TxdDef,6TxdDef>)
- * Delete (P18cAudioScriptObject<18cAudioScriptObject,18cAudioScriptObject>)
- * Delete (P8CPtrNode<8CPtrNode,8CPtrNode>)
- * Delete (P14CEntryInfoNode<14CEntryInfoNode,14CEntryInfoNode>)
- * Delete (P6CDummy<6CDummy,9CDummyPed>)
- * Delete (P10CTreadable<10CTreadable,10CTreadable>)
- * Delete (P9CBuilding<9CBuilding,9CBuilding>)
- * Delete (P7CObject<7CObject,13CCutsceneHead>)
- * Delete (P4CPed<4CPed,10CPlayerPed>)
- * Delete (P8CVehicle<8CVehicle,11CAutomobile>)
- * New (v<6TxdDef,6TxdDef>)
- * New (i<18cAudioScriptObject,18cAudioScriptObject>)
- * New (v<18cAudioScriptObject,18cAudioScriptObject>)
- * New (v<8CPtrNode,8CPtrNode>)
- * New (v<14CEntryInfoNode,14CEntryInfoNode>)
- * New (v<6CDummy,9CDummyPed>)
- * New (v<10CTreadable,10CTreadable>)
- * New (v<9CBuilding,9CBuilding>)
- * New (v<7CObject,13CCutsceneHead>)
- * New (i<7CObject,13CCutsceneHead>)
- * New (v<4CPed,10CPlayerPed>)
- * New (i<4CPed,10CPlayerPed>)
- * New (v<8CVehicle,11CAutomobile>)
- * New (i<8CVehicle,11CAutomobile>)
- * SetNotFreeAt (i<18cAudioScriptObject,18cAudioScriptObject>)
- * SetNotFreeAt (i<7CObject,13CCutsceneHead>)
- * SetNotFreeAt (i<4CPed,10CPlayerPed>)
- * SetNotFreeAt (i<8CVehicle,11CAutomobile>)
- class CWeather (23 variables, 9 functions)
- Variables list
- * Foggyness
- * ForcedWeatherType
- * CloudCoverage
- * NewWeatherType
- * OldWeatherType
- * LightningFlash
- * LightningDuration
- * LightningStart
- * LightningBurst
- * InterpolationValue
- * WetRoads
- * WeatherTypeInList
- * WhenToPlayLightningSound
- * Wind
- * Rainbow
- * Rain
- * Stored_StateStored
- * Stored_Rain
- * Stored_InterpolationValue
- * Stored_NewWeatherType
- * Stored_OldWeatherType
- * SoundHandle
- * bScriptsForceRain
- Functions list
- * ForceWeatherNow (s)
- * ForceWeather (s)
- * AddRain (void)
- * Init (void)
- * Update (void)
- * StoreWeatherState (void)
- * ReleaseWeather (void)
- * RenderRainStreaks (void)
- * RestoreWeatherState (void)
- class CPad (3 variables, 55 functions)
- Variables list
- * bDisplayNoControllerMessage
- * bObsoleteControllerMessage
- * bOldDisplayNoControllerMessage
- Functions list
- * ForceCameraBehindPlayer (void)
- * GetPad (i)
- * GetExitVehicle (void)
- * GetWeapon (void)
- * GetLookRight (void)
- * GetLookLeft (void)
- * GetLookBehindForPed (void)
- * GetLookBehindForCar (void)
- * GetPedWalkUpDown (void)
- * GetPedWalkLeftRight (void)
- * GetTarget (void)
- * GetBrake (void)
- * GetAccelerate (void)
- * GetHorn (void)
- * GetSteeringUpDown (void)
- * GetCarGunUpDown (void)
- * GetCarGunLeftRight (void)
- * GetSteeringLeftRight (void)
- * GetHandBrake (void)
- * GetCarGunFired (void)
- * GetSprint (void)
- * ExitVehicleJustDown (void)
- * DoCheats (void)
- * DoCheats (s)
- * CycleCameraModeDownJustDown (void)
- * CycleCameraModeUpJustDown (void)
- * CycleWeaponLeftJustDown (void)
- * CycleWeaponRightJustDown (void)
- * CarGunJustDown (void)
- * ChangeStationJustDown (void)
- * Clear (void)
- * AddToCheatString (c)
- * LookAroundUpDown (void)
- * LookAroundLeftRight (void)
- * JumpJustDown (void)
- * HornJustDown (void)
- * Initialise (void)
- * WeaponJustDown (void)
- * UpdatePads (void)
- * Update (s)
- * TargetJustDown (void)
- * StopPadsShaking (void)
- * StopShaking (s)
- * StartShake (sUc)
- * StartShake_Distance (sUcfff)
- * StartShake_Train (ff)
- * ResetCheats (void)
- * ResetAverageWeapon (void)
- * ShiftTargetRightJustDown (void)
- * ShiftTargetLeftJustDown (void)
- * SniperZoomIn (void)
- * SniperZoomOut (void)
- * SniperModeLookUpDown (void)
- * SniperModeLookLeftRight (void)
- * PrintErrorMessage (void)
- class CAnimBlendClumpData (0 variables, 2 functions)
- Variables list
- Functions list
- * ForAllFrames (PFP18AnimBlendFrameDataPv_vPv)
- * SetNumberOfFrames (i)
- class CGangs (1 variables, 7 functions)
- Variables list
- * Gang
- Functions list
- * GetGangPedModelOverride (s)
- * LoadAllGangData (PUcUi)
- * Initialise (void)
- * SaveAllGangData (PUcPUi)
- * SetGangPedModelOverride (sSc)
- * SetGangWeapons (sii)
- * SetGangVehicleModel (si)
- class CDarkel (17 variables, 12 functions)
- Variables list
- * AmmoInterruptedWeapon
- * ModelToKill4
- * ModelToKill3
- * ModelToKill2
- * ModelToKill
- * KillsNeeded
- * InterruptedWeapon
- * WeaponType
- * TimeOfFrenzyStart
- * TimeLimit
- * Status
- * RegisteredKills
- * PreviousTime
- * bNeedHeadShot
- * bProperKillFrenzy
- * bStandardSoundAndMessages
- * pStartMessage
- Functions list
- * FrenzyOnGoing (void)
- * DrawMessages (void)
- * Init (void)
- * Update (void)
- * StartFrenzy (11eWeaponTypeiUsiPUsiiibb)
- * RegisterKillByPlayer (P4CPed11eWeaponTypeb)
- * RegisterCarBlownUpByPlayer (P8CVehicle)
- * ResetModelsKilledByPlayer (void)
- * ResetOnPlayerDeath (void)
- * ReadStatus (void)
- * RegisterKillNotByPlayer (P4CPed11eWeaponType)
- * QueryModelsKilledByPlayer (i)
- class CWaterLevel (9 variables, 12 functions)
- Variables list
- * WavesCalculatedThisFrame
- * aWaterFineBlockList
- * aWaterBlockList
- * apGeomArray
- * ms_pWavyAtomic
- * ms_aWaterRects
- * ms_aWaterZs
- * ms_nNoOfWaterLevels
- * nGeomUsed
- Functions list
- * FreeBoatWakeArray (void)
- * GetWaterLevel (fffPfb)
- * GetWaterLevelNoWaves (fffPf)
- * CreateWavyAtomic (void)
- * CalcDistanceToWater (ff)
- * AllocateBoatWakeArray (void)
- * Initialise (Pc)
- * RenderWater (void)
- * RenderOneFlatSmallWaterPoly (fffRC6RwRGBA)
- * RenderOneFlatHugeWaterPoly (fffRC6RwRGBA)
- * RenderOneFlatExtraHugeWaterPoly (fffRC6RwRGBA)
- * RenderOneWavySector (fffRC6RwRGBA)
- class CVisibilityPlugins (16 variables, 48 functions)
- Variables list
- * m_alphaEntityList
- * m_alphaList
- * ms_cullCompsDist
- * ms_pedFadeDist
- * ms_pedLod1Dist
- * ms_pedLod0Dist
- * ms_bigVehicleLod1Dist
- * ms_bigVehicleLod0Dist
- * ms_vehicleFadeDist
- * ms_vehicleLod1Dist
- * ms_vehicleLod0Dist
- * ms_pCameraPosn
- * ms_pCamera
- * ms_clumpPluginOffset
- * ms_framePluginOffset
- * ms_atomicPluginOffset
- Functions list
- * FrameCopyConstructor (PvPCvii)
- * FrameDestructor (Pvii)
- * FrameConstructor (Pvii)
- * GetClumpAlpha (P7RpClump)
- * GetAtomicModelInfo (P8RpAtomic)
- * GetFrameHierarchyId (P7RwFrame)
- * GetAtomicId (P8RpAtomic)
- * GetDotProductWithCameraVector (P8RwMatrixP8RwMatrixUi)
- * DefaultVisibilityCB (P7RpClump)
- * ClearAtomicFlag (P8RpAtomici)
- * ClumpCopyConstructor (PvPCvii)
- * ClumpDestructor (Pvii)
- * ClumpConstructor (Pvii)
- * AtomicCopyConstructor (PvPCvii)
- * AtomicDestructor (Pvii)
- * AtomicConstructor (Pvii)
- * MloVisibilityCB (P7RpClump)
- * InitAlphaAtomicList (void)
- * InsertEntityIntoSortedList (P7CEntityf)
- * InitAlphaEntityList (void)
- * VehicleVisibilityCB (P7RpClump)
- * VehicleVisibilityCB_BigVehicle (P7RpClump)
- * RenderFadingEntities (void)
- * RenderAlphaAtomics (void)
- * RenderPedLowDetailCB (P8RpAtomic)
- * RenderPedHiDetailCB (P8RpAtomic)
- * RenderWheelAtomicCB (P8RpAtomic)
- * RenderVehicleReallyLowDetailCB (P8RpAtomic)
- * RenderVehicleHiDetailAlphaCB (P8RpAtomic)
- * RenderVehicleHiDetailCB (P8RpAtomic)
- * RenderVehicleHiDetailCB_Boat (P8RpAtomic)
- * RenderVehicleLowDetailCB_BigVehicle (P8RpAtomic)
- * RenderVehicleLowDetailAlphaCB_BigVehicle (P8RpAtomic)
- * RenderVehicleHiDetailCB_BigVehicle (P8RpAtomic)
- * RenderVehicleHiDetailAlphaCB_BigVehicle (P8RpAtomic)
- * RenderVehicleReallyLowDetailCB_BigVehicle (P8RpAtomic)
- * RenderTrainHiDetailCB (P8RpAtomic)
- * RenderTrainHiDetailAlphaCB (P8RpAtomic)
- * RenderObjNormalAtomic (P8RpAtomic)
- * RenderFadingAtomic (P8RpAtomicf)
- * SetClumpAlpha (P7RpClumpi)
- * SetAtomicRenderCallback (P8RpAtomicPFP8RpAtomic_P8RpAtomic)
- * SetClumpModelInfo (P7RpClumpP15CClumpModelInfo)
- * SetAtomicModelInfo (P8RpAtomicP16CSimpleModelInfo)
- * SetRenderWareCamera (P8RwCamera)
- * SetFrameHierarchyId (P7RwFramei)
- * SetAtomicFlag (P8RpAtomici)
- * PluginAttach (void)
- class CText (0 variables, 5 functions)
- Variables list
- Functions list
- * Get (PCc)
- * GetUpperCase (Us)
- * Load (void)
- * UpperCase (PUs)
- * Unload (void)
- class CWeaponInfo (1 variables, 4 functions)
- Variables list
- * ms_aWeaponNames
- Functions list
- * GetWeaponInfo (11eWeaponType)
- * LoadWeaponData (void)
- * Initialise (void)
- * Shutdown (void)
- class CGeneral (0 variables, 9 functions)
- Variables list
- Functions list
- * GetATanOfXY (ff)
- * GetRadianAngleBetweenPoints (ffff)
- * GetAngleBetweenPoints (ffff)
- * GetNodeHeadingFromVector (ff)
- * GetRandomNumber (void)
- * LimitRadianAngle (f)
- * LimitAngle (f)
- * faststricmp (PCcPCc)
- * faststrcmp (PCcPCc)
- class CSimpleModelInfo (0 variables, 12 functions)
- Variables list
- Functions list
- * GetLargestLodDistance (void)
- * GetAtomicFromDistance (f)
- * GetLodDistance (i)
- * GetRwObject (void)
- * DeleteRwObject (void)
- * CreateInstance (P8RwMatrix)
- * CreateInstance (void)
- * IncreaseAlpha (void)
- * Init (void)
- * SetupBigBuilding (void)
- * SetLodDistances (Pf)
- * SetAtomic (iP8RpAtomic)
- class CClock (9 variables, 7 functions)
- Variables list
- * bClockHasBeenStored
- * ms_nGameClockMinutes
- * ms_nGameClockHours
- * ms_nGameClockSeconds
- * ms_nLastClockTick
- * ms_nMillisecondsPerGameMinute
- * ms_Stored_nGameClockSeconds
- * ms_Stored_nGameClockMinutes
- * ms_Stored_nGameClockHours
- Functions list
- * GetIsTimeInRange (UcUc)
- * GetGameClockMinutesUntil (UcUc)
- * Initialise (Ui)
- * Update (void)
- * StoreClock (void)
- * RestoreClock (void)
- * SetGameClock (UcUc)
- class CRoadBlocks (3 variables, 3 functions)
- Variables list
- * NumRoadBlocks
- * InOrOut
- * RoadBlockObject
- Functions list
- * GenerateRoadBlockCopsForCar (P8CVehicleis)
- * GenerateRoadBlocks (void)
- * Init (void)
- class CTheCarGenerators (5 variables, 5 functions)
- Variables list
- * GenerateEvenIfPlayerIsCloseCounter
- * CurrentActiveCount
- * CarGeneratorArray
- * NumOfCarGenerators
- * ProcessCounter
- Functions list
- * CreateCarGenerator (ffffissUcUcUcUsUs)
- * LoadAllCarGenerators (PUcUi)
- * Init (void)
- * SaveAllCarGenerators (PUcPUi)
- * Process (void)
- class CDamageManager (0 variables, 11 functions)
- Variables list
- Functions list
- * GetEngineStatus (void)
- * GetDoorStatus (i)
- * GetWheelStatus (i)
- * GetLightStatus (7eLights)
- * GetPanelStatus (i)
- * FuckCarCompletely (void)
- * GetComponentGroup (10tComponentP15tComponentGroupPUc)
- * ApplyDamage (10tComponentff)
- * ResetDamageStatus (void)
- * SetEngineStatus (Ui)
- * SetDoorStatus (iUi)
- class CPools (9 variables, 15 functions)
- Variables list
- * ms_pVehiclePool
- * ms_pPedPool
- * ms_pObjectPool
- * ms_pDummyPool
- * ms_pBuildingPool
- * ms_pTreadablePool
- * ms_pAudioScriptObjectPool
- * ms_pEntryInfoNodePool
- * ms_pPtrNodePool
- Functions list
- * GetPed (i)
- * GetObject (i)
- * GetVehicle (i)
- * GetObjectRef (P7CObject)
- * GetVehicleRef (P8CVehicle)
- * GetPedRef (P4CPed)
- * CheckPoolsEmpty (void)
- * LoadObjectPool (PUcUi)
- * LoadVehiclePool (PUcUi)
- * LoadPedPool (PUcUi)
- * Initialise (void)
- * SaveObjectPool (PUcPUi)
- * SaveVehiclePool (PUcPUi)
- * SavePedPool (PUcPUi)
- * ShutDown (void)
- class CQuaternion (0 variables, 6 functions)
- Variables list
- Functions list
- * Get (P8RwMatrix)
- * GetLengthSquared (void)
- * Copy (RC11CQuaternion)
- * Invert (void)
- * Scale (f)
- * Slerp (RC11CQuaternionRC11CQuaternionfff)
- class CAnimBlendAssociation (0 variables, 9 functions)
- Variables list
- Functions list
- * GetNode (i)
- * Init (P7RpClumpP19CAnimBlendHierarchy)
- * UpdateTime (ff)
- * UpdateBlend (f)
- * Start (f)
- * SyncAnimation (P21CAnimBlendAssociation)
- * SetFinishCallback (PFP21CAnimBlendAssociationPv_vPv)
- * SetCurrentTime (f)
- * SetDeleteCallback (PFP21CAnimBlendAssociationPv_vPv)
- class CZone (0 variables, 1 functions)
- Variables list
- Functions list
- * GetTranslatedName (void)
- class CPhysical (0 variables, 28 functions)
- Variables list
- Functions list
- * GetBoundRect (void)
- * GetHasCollidedWith (P7CEntity)
- * CheckCollision (void)
- * ApplyTurnSpeed (void)
- * ApplyMoveSpeed (void)
- * ApplyMoveForce (fff)
- * ApplySpringDampening (fR7CVectorR7CVectorR7CVector)
- * ApplySpringCollision (fR7CVectorR7CVectorff)
- * ApplyTurnForce (ffffff)
- * ApplyFriction (fR9CColPoint)
- * ApplyCollisionAlt (P7CEntityR9CColPointRfR7CVectorR7CVector)
- * ApplyFriction (P9CPhysicalfR9CColPoint)
- * ApplyCollision (P9CPhysicalR9CColPointRfRf)
- * AddToMovingList (void)
- * Add (void)
- * AddCollisionRecord (P7CEntity)
- * RemoveAndAdd (void)
- * Remove (void)
- * RemoveFromMovingList (void)
- * RemoveRefsToEntity (P7CEntity)
- * PlacePhysicalRelativeToOtherPhysical (P9CPhysicalP9CPhysical7CVector)
- * ProcessCollision (void)
- * ProcessShift (void)
- * ProcessEntityCollision (P7CEntityP9CColPoint)
- * ProcessControl (void)
- * ProcessCollisionSectorList (P8CPtrList)
- * ProcessShiftSectorList (P8CPtrList)
- * ProcessCollisionSectorList_SimpleCar (P7CSector)
- class CModelInfo (10 variables, 14 functions)
- Variables list
- * ms_modelInfoPtrs
- * ms_2dEffectStore
- * ms_mloInstanceStore
- * ms_xtraCompsModelStore
- * ms_pedModelStore
- * ms_vehicleModelStore
- * ms_clumpModelStore
- * ms_timeModelStore
- * ms_mloModelStore
- * ms_simpleModelStore
- Functions list
- * GetModelInfo (PCcPi)
- * GetMloInstanceStore (void)
- * Get2dEffectStore (void)
- * ConstructMloClumps (void)
- * AddPedModel (i)
- * AddVehicleModel (i)
- * AddClumpModel (i)
- * AddTimeModel (i)
- * AddSimpleModel (i)
- * AddMloModel (i)
- * IsBoatModel (i)
- * Initialise (void)
- * RemoveColModelsFromOtherLevels (10eLevelName)
- * ShutDown (void)
- class cMusicManager (0 variables, 24 functions)
- Variables list
- Functions list
- * GetRadioInCar (void)
- * GetNextCarTuning (void)
- * DisplayRadioStationName (void)
- * ChangeMusicMode (Uc)
- * ChangeRadioChannel (void)
- * ComputeAmbienceVol (UcRUc)
- * Initialise (void)
- * Terminate (void)
- * StopFrontEndTrack (void)
- * StopCutSceneMusic (void)
- * ResetTimers (Ui)
- * ResetMusicAfterReload (void)
- * SetRadioInCar (Ui)
- * Service (void)
- * SetRadioChannelByScript (Uci)
- * ServiceFrontEndMode (void)
- * ServiceGameMode (void)
- * ServiceAmbience (void)
- * ServiceAnnouncement (void)
- * PlayPreloadedCutSceneMusic (void)
- * PlayFrontEndTrack (UcUc)
- * PlayAnnouncement (Uc)
- * PlayerInCar (void)
- * PreloadCutSceneMusic (Uc)
- class cDMAudio (0 variables, 37 functions)
- Variables list
- Functions list
- * GetRadioInCar (void)
- * GetMissionAudioLoadingStatus (void)
- * DestroyEntity (i)
- * DestroyAllGameCreatedEntities (void)
- * DestroyLoopingScriptObject (i)
- * CreateLoopingScriptObject (P18cAudioScriptObject)
- * CreateOneShotScriptObject (P18cAudioScriptObject)
- * CreateEntity (10eAudioTypePv)
- * ChangeMusicMode (Uc)
- * ClearMissionAudio (void)
- * IsMissionAudioSampleFinished (void)
- * Initialise (void)
- * Terminate (void)
- * StopFrontEndTrack (void)
- * StopCutSceneMusic (void)
- * ResetTimers (Ui)
- * ReportCrime (10eCrimeTypeRC7CVector)
- * ReportCollision (P7CEntityP7CEntityUcUcff)
- * Service (void)
- * SetEffectsFadeVol (Uc)
- * SetRadioInCar (Ui)
- * SetMonoMode (Uc)
- * SetMusicFadeVol (Uc)
- * SetRadioChannel (Uci)
- * SetMissionAudioLocation (fff)
- * SetEntityStatus (iUc)
- * SetEffectsMasterVolume (Uc)
- * SetMusicMasterVolume (Uc)
- * PlayFrontEndSound (UsUi)
- * PlayOneShot (iUsf)
- * PlayFrontEndTrack (UcUc)
- * PlayPreloadedCutSceneMusic (void)
- * PlayLoadedMissionAudio (void)
- * PlaySuspectLastSeen (fff)
- * PlayRadioAnnouncement (Uc)
- * PreloadCutSceneMusic (Uc)
- * PreloadMissionAudio (Pc)
- class CMatrix (0 variables, 22 functions)
- Variables list
- Functions list
- * GetTranslate (void)
- * GetUp (void)
- * GetRight (void)
- * Detach (void)
- * Attach (P8RwMatrixb)
- * AttachRW (P8RwMatrixb)
- * Update (void)
- * UpdateRW (void)
- * Reorthogonalise (void)
- * ResetOrientation (void)
- * RotateZ (f)
- * Rotate (fff)
- * RotateX (f)
- * SetRotateZOnly (f)
- * SetRotate (fff)
- * SetRotateZ (f)
- * SetTranslate (fff)
- * SetRotateX (f)
- * SetRotateY (f)
- * SetUnity (void)
- * SetRotateXOnly (f)
- * SetScale (f)
- class CPedIK (5 variables, 10 functions)
- Variables list
- * ms_lowerArmInfo
- * ms_upperArmInfo
- * ms_torsoInfo
- * ms_headRestoreInfo
- * ms_headInfo
- Functions list
- * GetComponentPosition (R5RwV3dUi)
- * GetWorldMatrix (P7RwFrameP8RwMatrix)
- * LookInDirection (ff)
- * LookAtPosition (RC7CVector)
- * MoveLimb (R15LimbOrientationffR16LimbMovementInfo)
- * RestoreLookAt (void)
- * RestoreGunPosn (void)
- * PointGunInDirection (ff)
- * PointGunAtPosition (RC7CVector)
- * PointGunInDirectionUsingArm (ff)
- class CTimer (14 variables, 7 functions)
- Variables list
- * m_snTimeInMilliseconds
- * m_CodePause
- * m_UserPause
- * m_FrameCounter
- * m_snPreviousTimeInMilliseconds
- * m_snTimeInMillisecondsPauseMode
- * m_AnimationFrames
- * m_otherCount
- * m_snTimeInMillisecondsNonClipped
- * m_snFrameTimeInScanLines
- * m_snFrameTimeInCycles
- * ms_fTimeStep
- * ms_fTimeScale
- * ms_fTimeStepNonClipped
- Functions list
- * GetIsSlowMotionActive (void)
- * EndUserPause (void)
- * Initialise (void)
- * Update (void)
- * Stop (void)
- * StartUserPause (void)
- * Shutdown (void)
- class cSampleManager (0 variables, 32 functions)
- Variables list
- Functions list
- * GetChannelUsedFlag (Ui)
- * GetSampleBaseFrequency (Ui)
- * GetSampleLength (Ui)
- * GetStreamedFilePosition (void)
- * GetStreamedFileLength (Uc)
- * LoadPedComment (Ui)
- * LoadSampleBank (Uc)
- * IsPedCommentLoaded (Ui)
- * IsSampleBankLoaded (Uc)
- * IsStreamPlaying (void)
- * InitialiseChannel (UiUiUc)
- * Initialise (void)
- * UpdateReverb (UcUcUcUcUc)
- * Terminate (void)
- * UnloadSampleBank (Uc)
- * StartStreamedFile (UcUi)
- * StartChannel (Ui)
- * StartPreloadedStreamedFile (void)
- * StopChannel (Ui)
- * StopStreamedFile (void)
- * SetMonoMode (Uc)
- * SetChannelReverbFlag (UiUc)
- * SetChannelVolume (UiUi)
- * SetChannelPan (UiUi)
- * SetChannelFrequency (UiUi)
- * SetStreamedVolumeAndPan (UcUcUc)
- * Service (void)
- * SetMusicFadeVolume (Uc)
- * SetEffectsFadeVolume (Uc)
- * SetEffectsMasterVolume (Uc)
- * SetMusicMasterVolume (Uc)
- * PreloadStreamedFile (Uc)
- class cAudioManager (0 variables, 182 functions)
- Variables list
- Functions list
- * GetMissionScriptPoliceAudioPlayingStatus (void)
- * GetMissionAudioLoadingStatus (void)
- * GetDistanceSquared (RC7CVector)
- * GetCollisionOneShotRatio (Uif)
- * GetVehicleDriveWheelSkidValue (UcP11CAutomobileP13cTransmissionf)
- * GetPedCommentSfx (P4CPedUs)
- * GetCopTalkSfx (Us)
- * GetSwatTalkSfx (Us)
- * GetFBITalkSfx (Us)
- * GetArmyTalkSfx (Us)
- * GetMedicTalkSfx (Us)
- * GetBusinessMaleOldTalkSfx (Us)
- * GetBusinessMaleYoungTalkSfx (UsUi)
- * GetMafiaTalkSfx (Us)
- * GetTriadTalkSfx (Us)
- * GetDiabloTalkSfx (Us)
- * GetYakuzaTalkSfx (Us)
- * GetYardieTalkSfx (Us)
- * GetColumbianTalkSfx (Us)
- * GetHoodTalkSfx (Us)
- * GetBlackCriminalTalkSfx (Us)
- * GetWhiteCriminalTalkSfx (Us)
- * GetCasualMaleOldTalkSfx (Us)
- * GetBlackCasualFemaleTalkSfx (Us)
- * GetWhiteCasualFemaleTalkSfx (Us)
- * GetFemaleNo3TalkSfx (Us)
- * GetWhiteBusinessFemaleTalkSfx (UsUi)
- * GetBlackFatFemaleTalkSfx (Us)
- * GetWhiteFatMaleTalkSfx (Us)
- * GetBlackFatMaleTalkSfx (Us)
- * GetWhiteFatFemaleTalkSfx (Us)
- * GetBlackFemaleProstituteTalkSfx (Us)
- * GetWhiteFemaleProstituteTalkSfx (Us)
- * GetBlackProjectMaleTalkSfx (UsUi)
- * GetBlackProjectFemaleOldTalkSfx (Us)
- * GetBlackProjectFemaleYoungTalkSfx (Us)
- * GetChinatownMaleOldTalkSfx (Us)
- * GetChinatownMaleYoungTalkSfx (Us)
- * GetChinatownFemaleOldTalkSfx (Us)
- * GetChinatownFemaleYoungTalkSfx (Us)
- * GetLittleItalyMaleTalkSfx (Us)
- * GetLittleItalyFemaleOldTalkSfx (Us)
- * GetLittleItalyFemaleYoungTalkSfx (Us)
- * GetWhiteDockerMaleTalkSfx (Us)
- * GetBlackDockerMaleTalkSfx (Us)
- * GetScumMaleTalkSfx (Us)
- * GetScumFemaleTalkSfx (Us)
- * GetWhiteWorkerMaleTalkSfx (Us)
- * GetBlackWorkerMaleTalkSfx (Us)
- * GetBlackBusinessFemaleTalkSfx (Us)
- * GetSupermodelMaleTalkSfx (Us)
- * GetSupermodelFemaleTalkSfx (Us)
- * GetStewardMaleTalkSfx (Us)
- * GetStewardFemaleTalkSfx (Us)
- * GetFanMaleTalkSfx (UsUi)
- * GetFanFemaleTalkSfx (Us)
- * GetHospitalMaleTalkSfx (Us)
- * GetWhiteConstructionWorkerTalkSfx (Us)
- * GetBlackConstructionWorkerTalkSfx (Us)
- * GetShopperFemaleTalkSfx (UsUi)
- * GetStudentMaleTalkSfx (Us)
- * GetStudentFemaleTalkSfx (Us)
- * GetSpecialCharacterTalkSfx (UiUs)
- * GetMistyTalkSfx (Us)
- * GetSecurityGuardTalkSfx (Us)
- * GetPimpTalkSfx (Us)
- * GetNormalMaleTalkSfx (Us)
- * GetGenericMaleTalkSfx (Us)
- * GetGenericFemaleTalkSfx (Us)
- * DestroyEntity (i)
- * DestroyAllGameCreatedEntities (void)
- * DoPoliceRadioCrackle (void)
- * CreateEntity (10eAudioTypePv)
- * ClearMissionAudio (void)
- * ClearActiveSamples (void)
- * ComputePan (fP7CVector)
- * ComputeVolume (Ucff)
- * AddSampleToRequestedQueue (void)
- * AddReleasingSounds (void)
- * AddPlayerCarSample (UcUiUiUcUcUc)
- * LoadBankIfNecessary (Uc)
- * IsMissionAudioSampleFinished (void)
- * InitialisePoliceRadio (void)
- * InitialisePoliceRadioZones (void)
- * Initialise (void)
- * Terminate (void)
- * TranslateEntity (P7CVectorP7CVector)
- * RandomDisplacement (Ui)
- * ResetAudioLogicTimers (Ui)
- * ResetPoliceRadio (void)
- * ReportCrime (10eCrimeTypeRC7CVector)
- * ReportCollision (P7CEntityP7CEntityUcUcff)
- * ResetTimers (Ui)
- * SetMonoMode (Uc)
- * SetMusicFadeVol (Uc)
- * SetMissionScriptPoliceAudio (Ui)
- * ServiceCollisions (void)
- * ServicePoliceRadio (void)
- * Service (void)
- * SetEffectsFadeVol (Uc)
- * SetMissionAudioLocation (fff)
- * SetEntityStatus (iUc)
- * SetEffectsMasterVolume (Uc)
- * SetMusicMasterVolume (Uc)
- * SetUpOneShotCollisionSound (RC15cAudioCollision)
- * SetUpLoopingCollisionSound (RC15cAudioCollisionUc)
- * SetLoopingCollisionRequestedSfxFreqAndGetVol (RC15cAudioCollision)
- * ServicePoliceRadioChannel (Uc)
- * SetupCrimeReport (void)
- * SetupSuspectLastSeenReport (void)
- * ServiceSoundEffects (void)
- * SetupJumboTaxiSound (Uc)
- * SetupJumboWhineSound (UcUi)
- * SetupJumboEngineSound (UcUi)
- * SetupJumboFlySound (Uc)
- * SetupJumboRumbleSound (Uc)
- * SetupPedComments (R10cPedParamsUs)
- * PlayOneShot (iUsf)
- * PlayLoadedMissionAudio (void)
- * PlaySuspectLastSeen (fff)
- * PlayerJustLeftCar (void)
- * PlayerJustGotInCar (void)
- * PostTerminateGameSpecificShutdown (void)
- * PostInitialiseGameSpecificSetup (void)
- * PreTerminateGameSpecificShutdown (void)
- * ProcessMissionAudio (void)
- * ProcessEntity (i)
- * ProcessSpecial (void)
- * ProcessReverb (void)
- * PreloadMissionAudio (Pc)
- * PreInitialiseGameSpecificSetup (void)
- * ProcessActiveQueues (void)
- * ProcessVehicle (P9CPhysical)
- * ProcessRainOnVehicle (R14cVehicleParams)
- * ProcessReverseGear (R14cVehicleParams)
- * ProcessModelCarEngine (R14cVehicleParams)
- * ProcessVehicleRoadNoise (R14cVehicleParams)
- * ProcessWetRoadNoise (R14cVehicleParams)
- * ProcessVehicleEngine (R14cVehicleParams)
- * ProcessPlayersVehicleEngine (R14cVehicleParamsP11CAutomobile)
- * ProcessVehicleSkidding (R14cVehicleParams)
- * ProcessVehicleHorn (R14cVehicleParams)
- * ProcessVehicleSirenOrAlarm (R14cVehicleParams)
- * ProcessVehicleReverseWarning (R14cVehicleParams)
- * ProcessVehicleDoors (R14cVehicleParams)
- * ProcessAirBrakes (R14cVehicleParams)
- * ProcessEngineDamage (R14cVehicleParams)
- * ProcessCarBombTick (R14cVehicleParams)
- * ProcessVehicleOneShots (R14cVehicleParams)
- * ProcessTrainNoise (R14cVehicleParams)
- * ProcessBoatEngine (R14cVehicleParams)
- * ProcessBoatMovingOverWater (R14cVehicleParams)
- * ProcessHelicopter (R14cVehicleParams)
- * ProcessCesna (R14cVehicleParams)
- * ProcessJumbo (R14cVehicleParams)
- * ProcessJumboAccel (P6CPlane)
- * ProcessPedHeadphones (R10cPedParams)
- * ProcessPedOneShots (R10cPedParams)
- * ProcessExplosions (i)
- * ProcessFires (i)
- * ProcessWaterCannon (i)
- * ProcessOneShotScriptObject (Uc)
- * ProcessLoopingScriptObject (Uc)
- * ProcessPornCinema (Uc)
- * ProcessWorkShopScriptObject (Uc)
- * ProcessSawMillScriptObject (Uc)
- * ProcessLaunderetteScriptObject (Uc)
- * ProcessShopScriptObject (Uc)
- * ProcessAirportScriptObject (Uc)
- * ProcessCinemaScriptObject (Uc)
- * ProcessDocksScriptObject (Uc)
- * ProcessHomeScriptObject (Uc)
- * ProcessPoliceCellBeatingScriptObject (Uc)
- * ProcessWeather (i)
- * ProcessFrontEnd (void)
- * ProcessCrane (void)
- * ProcessProjectiles (void)
- * ProcessGarages (void)
- * ProcessFireHydrant (void)
- * ProcessBridgeWarning (void)
- * ProcessBridgeMotor (void)
- * ProcessBridgeOneShots (void)
- class CProjectileInfo (1 variables, 8 functions)
- Variables list
- * ms_apProjectile
- Functions list
- * GetProjectileInfo (i)
- * AddProjectile (P7CEntity11eWeaponType7CVectorf)
- * IsProjectileInRange (ffffffb)
- * Initialise (void)
- * Update (void)
- * RemoveAllProjectiles (void)
- * RemoveNotAdd (P7CEntity11eWeaponType7CVector)
- * Shutdown (void)
- class CExplosion (0 variables, 10 functions)
- Variables list
- Functions list
- * GetExplosionPosition (Uc)
- * GetExplosionType (Uc)
- * GetExplosionActiveCounter (Uc)
- * AddExplosion (P7CEntityP7CEntity14eExplosionTypeRC7CVectorUi)
- * Initialise (void)
- * Update (void)
- * TestForExplosionInArea (14eExplosionTypeffffff)
- * ResetExplosionActiveCounter (Uc)
- * RemoveAllExplosionsInArea (7CVectorf)
- * Shutdown (void)
- class CRadar (22 variables, 30 functions)
- Variables list
- * DonSprite
- * EightSprite
- * ElSprite
- * BombSprite
- * CatSprite
- * CentreSprite
- * CopcarSprite
- * AsukaSprite
- * NorthSprite
- * LizSprite
- * LuigiSprite
- * JoeySprite
- * KenjiSprite
- * IceSprite
- * WeaponSprite
- * TonySprite
- * SpraySprite
- * RaySprite
- * SaveSprite
- * SalSprite
- * m_radarRange
- * ms_RadarTrace
- Functions list
- * GetActualBlipArrayIndex (i)
- * GetRadarTraceColour (iUc)
- * Draw3dMarkers (void)
- * DrawBlips (void)
- * DrawMap (void)
- * DrawRotatingRadarSprite (P9CSprite2dfffUc)
- * DrawRadarSection (ii)
- * DrawRadarMask (void)
- * DrawRadarMap (void)
- * ChangeBlipScale (ii)
- * ChangeBlipDisplay (i12eBlipDisplay)
- * ChangeBlipBrightness (ii)
- * ChangeBlipColour (ii)
- * ClearBlip (i)
- * ClearBlipForEntity (9eBlipTypei)
- * ClipRadarPoly (P9CVector2DPC9CVector2D)
- * LoadAllRadarBlips (PUcUi)
- * LoadTextures (void)
- * Initialise (void)
- * TransformRadarPointToRealWorldSpace (R9CVector2DRC9CVector2D)
- * TransformRealWorldPointToRadarSpace (R9CVector2DRC9CVector2D)
- * StreamRadarSections (RC7CVector)
- * StreamRadarSections (ii)
- * RemoveRadarSections (void)
- * SaveAllRadarBlips (PUcPUi)
- * SetBlipSprite (ii)
- * SetEntityBlip (9eBlipTypeii12eBlipDisplay)
- * SetCoordBlip (9eBlipType7CVectori12eBlipDisplay)
- * Shutdown (void)
- * ShowRadarMarker (7CVectorif)
- class CPickups (9 variables, 17 functions)
- Variables list
- * CollectedPickUpIndex
- * NumMessages
- * StaticCamStartTime
- * StaticCamCoors
- * aPickUps
- * aPickUpsCollected
- * aMessages
- * bPickUpcamActivated
- * pPlayerVehicle
- Functions list
- * GenerateNewOne (7CVectorUiUcUi)
- * GetActualPickupIndex (i)
- * GivePlayerGoodiesWithPickUpMI (Us)
- * DoPickUpEffects (P7CEntity)
- * DoMineEffects (P7CEntity)
- * DoMoneyEffects (P7CEntity)
- * DoCollectableEffects (P7CEntity)
- * Load (PUcUi)
- * ModelForWeapon (11eWeaponType)
- * IsPickUpPickedUp (i)
- * Init (void)
- * WeaponForModel (i)
- * Update (void)
- * RenderPickUpText (void)
- * RemovePickUp (i)
- * Save (PUcPUi)
- * PassTime (Ui)
- class CCutsceneMgr (13 variables, 11 functions)
- Variables list
- * ms_loaded
- * ms_running
- * ms_cutsceneProcessing
- * ms_pCutsceneObjects
- * ms_useLodMultiplier
- * ms_pCutsceneDir
- * ms_cutsceneLoadStatus
- * ms_cutsceneOffset
- * ms_numCutsceneObjs
- * ms_cutsceneTimer
- * ms_animLoaded
- * ms_cutsceneAssociations
- * ms_cutsceneName
- Functions list
- * GetCutsceneTimeInMilleseconds (void)
- * DeleteCutsceneData (void)
- * CreateCutsceneObject (i)
- * AddCutsceneHead (P7CObjecti)
- * LoadCutsceneData (PCc)
- * HasCutsceneFinished (void)
- * Initialise (void)
- * Update (void)
- * SetHeadAnim (PCcP7CObject)
- * SetCutsceneAnim (PCcP7CObject)
- * SetupCutsceneToStart (void)
- class CPacManPickups (4 variables, 14 functions)
- Variables list
- * LastPickUpCoors
- * PillsEatenInRace
- * aPMPickUps
- * bPMActive
- Functions list
- * GenerateOnePMPickUp (7CVector)
- * GeneratePMPickUpsForRace (i)
- * GeneratePMPickUps (7CVectorfsUc)
- * CleanUpPacManStuff (void)
- * Init (void)
- * Update (void)
- * StartPacManScramble (7CVectorfs)
- * StartPacManRecord (void)
- * StartPacManRace (i)
- * Render (void)
- * ResetPowerPillsEatenInRace (void)
- * ResetPowerPillsCarriedByPlayer (void)
- * QueryPowerPillsCarriedByPlayer (void)
- * QueryPowerPillsEatenInRace (void)
- class CPowerPoints (0 variables, 1 functions)
- Variables list
- Functions list
- * GenerateNewOne (ffffffUc)
- class CRouteNode (1 variables, 7 functions)
- Variables list
- * ms_pRoutes
- Functions list
- * GetRouteStart (s)
- * GetPointPosition (s)
- * GetRouteThisPointIsOn (s)
- * AddRoutePoint (s7CVector)
- * Initialise (void)
- * RemoveRoute (s)
- * Shutdown (void)
- class CMessages (3 variables, 25 functions)
- Variables list
- * BriefMessages
- * BIGMessages
- * PreviousBriefs
- Functions list
- * GetWideStringLength (PUs)
- * Display (void)
- * ClearMessages (void)
- * ClearSmallMessagesOnly (void)
- * ClearThisBigPrint (PUs)
- * ClearThisPrint (PUs)
- * ClearAllMessagesDisplayedByGame (void)
- * AddMessage (PUsUiUs)
- * AddBigMessage (PUsUiUs)
- * AddMessageSoonWithString (PUsUiUsPUs)
- * AddMessageJumpQWithString (PUsUiUsPUs)
- * AddMessageWithString (PUsUiUsPUs)
- * AddBigMessageWithNumber (PUsUiUsiiiiii)
- * AddMessageSoonWithNumber (PUsUiUsiiiiii)
- * AddMessageJumpQWithNumber (PUsUiUsiiiiii)
- * AddMessageWithNumber (PUsUiUsiiiiii)
- * AddBigMessageWithNumberQ (PUsUiUsiiiiii)
- * AddBigMessageQ (PUsUiUs)
- * AddToPreviousBriefArray (PUsiiiiiiPUs)
- * AddMessageSoon (PUsUiUs)
- * AddMessageJumpQ (PUsUiUs)
- * InsertNumberInString (PUsiiiiiiPUs)
- * InsertStringInString (PUsPUs)
- * Init (void)
- * Process (void)
- class CRunningScript (0 variables, 36 functions)
- Variables list
- Functions list
- * GetPadState (UsUs)
- * DoDeatharrestCheck (void)
- * CarInAreaCheckCommand (iPUi)
- * CharInAreaCheckCommand (iPUi)
- * CollectNextParameterWithoutIncreasingPC (Ui)
- * CollectParameters (PUis)
- * CollectiveInAreaCheckCommand (iPUi)
- * LocateCollectivePlayerCommand (iPUi)
- * LocateCollectiveCarCommand (iPUi)
- * LocateCollectiveCharCommand (iPUi)
- * LocateCollectiveCommand (iPUi)
- * LocateCharCarCommand (iPUi)
- * LocatePlayerCarCommand (iPUi)
- * LocateCarCommand (iPUi)
- * LocateCharCharCommand (iPUi)
- * LocateCharCommand (iPUi)
- * LocatePlayerCharCommand (iPUi)
- * LocatePlayerCommand (iPUi)
- * Init (void)
- * UpdateCompareFlag (Uc)
- * StoreParameters (PUis)
- * PlayerInAngledAreaCheckCommand (iPUi)
- * PlayerInAreaCheckCommand (iPUi)
- * ProcessCommands1000To1099 (i)
- * ProcessCommands900To999 (i)
- * ProcessCommands800To899 (i)
- * ProcessCommands700To799 (i)
- * ProcessCommands600To699 (i)
- * ProcessCommands500To599 (i)
- * ProcessCommands400To499 (i)
- * ProcessCommands300To399 (i)
- * Process (void)
- * ProcessOneCommand (void)
- * ProcessCommands0To99 (i)
- * ProcessCommands100To199 (i)
- * ProcessCommands200To299 (i)
- class CSurfaceTable (1 variables, 4 functions)
- Variables list
- * ms_aAdhesiveLimitTable
- Functions list
- * GetWetMultiplier (Uc)
- * GetAdhesiveLimit (R9CColPoint)
- * GetAdhesionGroup (Uc)
- * Initialise (Pc)
- class CVehicleModelInfo (6 variables, 30 functions)
- Variables list
- * ms_compsToUse
- * ms_vehicleColourTable
- * ms_compsUsed
- * ms_vehicleDescs
- * ms_pEnvironmentMaps
- * ms_colourTextureTable
- Functions list
- * GetWheelPosn (iR7CVector)
- * GetEditableMaterialListCB (P10RpMaterialPv)
- * GetEditableMaterialListCB (P8RpAtomicPv)
- * DeleteRwObject (void)
- * CreateInstance (void)
- * ChooseVehicleColour (RUcRUc)
- * ChooseSecondComponent (void)
- * ClearAtomicFlagCB (P8RwObjectPv)
- * CollapseFramesCB (P7RwFramePv)
- * AvoidSameVehicleColour (PUcPUc)
- * LoadEnvironmentMaps (void)
- * LoadVehicleColours (void)
- * MoveObjectsCB (P8RwObjectPv)
- * HasAlphaMaterialCB (P10RpMaterialPv)
- * HasSpecularMaterialCB (P10RpMaterialPv)
- * HideAllComponentsAtomicCB (P8RpAtomicPv)
- * SetVehicleColour (UcUc)
- * SetAtomicFlagCB (P8RwObjectPv)
- * SetComponentsToUse (ScSc)
- * SetAtomicRendererCB (P8RpAtomicPv)
- * SetAtomicRendererCB_Boat (P8RpAtomicPv)
- * SetAtomicRendererCB_BigVehicle (P8RpAtomicPv)
- * SetAtomicRendererCB_Heli (P8RpAtomicPv)
- * SetAtomicRendererCB_Train (P8RpAtomicPv)
- * SetVehicleComponentFlags (P7RwFrameUi)
- * SetEnvironmentMapCB (P10RpMaterialPv)
- * SetEnvironmentMapCB (P8RpAtomicPv)
- * SetEnvironmentMap (void)
- * SetClump (P7RpClump)
- * PreprocessHierarchy (void)
- class CColModel (0 variables, 6 functions)
- Variables list
- Functions list
- * GetTrianglePoint (FR7CVectori)
- * GetLinkPtr (void)
- * CalculateTrianglePlanes (void)
- * RemoveTrianglePlanes (void)
- * RemoveCollisionVolumes (void)
- * SetLinkPtr (P18CLink)
- class CDoor (0 variables, 7 functions)
- Variables list
- Functions list
- * GetAngleOpenRatio (void)
- * Open (f)
- * IsFullyOpen (void)
- * IsClosed (void)
- * RetAngleWhenClosed (void)
- * RetAngleWhenOpen (void)
- * Process (P8CVehicle)
- class CBaseModelInfo (0 variables, 9 functions)
- Variables list
- Functions list
- * Get2dEffect (i)
- * ClearTexDictionary (void)
- * AddRef (void)
- * Add2dEffect (P9C2dEffect)
- * AddTexDictionaryRef (void)
- * RemoveRef (void)
- * RemoveTexDictionaryRef (void)
- * SetTexDictionary (PCc)
- * Shutdown (void)
- class CAnimManager (7 variables, 13 functions)
- Variables list
- * ms_aAnimations
- * ms_aAnimAssocDefinitions
- * ms_animCache
- * ms_aAnimAssocGroups
- * ms_numAnimBlocks
- * ms_numAnimations
- * ms_aAnimBlocks
- Functions list
- * GetAnimAssociation (12AssocGroupId11AnimationId)
- * GetAnimAssociation (12AssocGroupIdPCc)
- * GetAnimation (PCcP10CAnimBlock)
- * GetAnimationBlock (PCc)
- * GetAnimGroupName (12AssocGroupId)
- * BlendAnimation (P7RpClump12AssocGroupId11AnimationIdf)
- * AddAnimation (P7RpClump12AssocGroupId11AnimationId)
- * LoadAnimFile (ib)
- * LoadAnimFiles (void)
- * Initialise (void)
- * UncompressAnimation (P19CAnimBlendHierarchy)
- * RemoveLastAnimFile (void)
- * Shutdown (void)
- class CRange2D (0 variables, 1 functions)
- Variables list
- Functions list
- * GetRandomPointInRange (void)
- class CPointLights (2 variables, 4 functions)
- Variables list
- * NumLights
- * aLights
- Functions list
- * GenerateLightsAffectingObject (P7CVector)
- * AddLight (Uc7CVector7CVectorffffUcb)
- * RenderFogEffect (void)
- * RemoveLightsAffectingObject (void)
- class CAnimBlendAssocGroup (0 variables, 6 functions)
- Variables list
- Functions list
- * GetAnimation (PCc)
- * GetAnimation (Ui)
- * CreateAssociations (PCc)
- * CreateAssociations (PCcP7RpClumpPPci)
- * CopyAnimation (PCc)
- * CopyAnimation (Ui)
- class CFileMgr (2 variables, 14 functions)
- Variables list
- * ms_dirName
- * ms_rootDirName
- Functions list
- * GetCdFile (PCcRUiRUi)
- * ChangeDir (PCc)
- * CloseFile (i)
- * OpenFileForWriting (PCc)
- * OpenFile (PCc)
- * LoadFile (PCcPUci)
- * InitCd (void)
- * Initialise (void)
- * InitCdSystem (void)
- * Write (iPci)
- * Read (iPci)
- * ReadLine (iPci)
- * SetDir (PCc)
- * Seek (iii)
- class CBuilding (0 variables, 2 functions)
- Variables list
- Functions list
- * GetIsATreadable (void)
- * ReplaceWithNewModel (i)
- class CColTrianglePlane (0 variables, 2 functions)
- Variables list
- Functions list
- * GetNormal (FR7CVector)
- * Set (PC16CompressedVectorR12CColTriangle)
- class CPedStats (1 variables, 3 functions)
- Variables list
- * ms_apPedStats
- Functions list
- * GetPedStatType (Pc)
- * LoadPedStats (void)
- * Initialise (void)
- class CHud (28 variables, 12 functions)
- Variables list
- * Sprites
- * SpriteBrightness
- * m_Wants_To_Draw_Hud
- * m_BigMessage
- * m_ItemToFlash
- * m_pVehicleNameToPrint
- * m_VehicleState
- * m_VehicleFadeTimer
- * m_VehicleNameTimer
- * m_pLastVehicleName
- * m_pVehicleName
- * m_Wants_To_Draw_3dMarkers
- * m_HelpMessageDisplayTime
- * m_HelpMessageQuick
- * m_HelpMessageState
- * m_HelpMessageFadeTimer
- * m_HelpMessageTimer
- * m_pHelpMessageToPrint
- * m_pLastHelpMessage
- * m_pHelpMessage
- * m_ZoneState
- * m_ZoneFadeTimer
- * m_ZoneNameTimer
- * m_PagerMessage
- * m_Message
- * m_ZoneToPrint
- * m_pLastZoneName
- * m_pZoneName
- Functions list
- * GetRidOfAllHudMessages (void)
- * DrawAfterFade (void)
- * Draw (void)
- * Initialise (void)
- * ReInitialise (void)
- * SetMessage (PUs)
- * SetBigMessage (PUsUs)
- * SetHelpMessage (PUsb)
- * SetVehicleName (PUs)
- * SetPagerMessage (PUs)
- * SetZoneName (PUs)
- * Shutdown (void)
- class CMenuMultiChoice (0 variables, 26 functions)
- Variables list
- Functions list
- * GetMenuSelection (void)
- * GoNext (void)
- * GoFirst (void)
- * GoDown (void)
- * GoUp (void)
- * GoLeft (void)
- * GoRight (void)
- * GoUpStill (void)
- * GoDownStill (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * GoPrev (void)
- * GoLast (void)
- * DeactivateMenu (void)
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * ActivateMenu (Uc)
- * AddTitle (PUsffUc)
- * SetMenuSelection (i)
- * SetNewOldTextScale (UcRC9CVector2DRC9CVector2DUc)
- * SetColors (RC5CRGBARC5CRGBARC5CRGBA)
- * SelectDefaultCancelAction (void)
- * SetAlpha (Uc)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- * SelectCurrentOptionUnderCursor (void)
- class CSprite2d (7 variables, 22 functions)
- Variables list
- * RecipNearClip
- * mBankStart
- * mCurrentBank
- * mCurrentSprite
- * mpBankTextures
- * maVertices
- * maBankVertices
- Functions list
- * GetBank (iP9RwTexture)
- * Delete (void)
- * DrawRect (RC5CRectRC5CRGBA)
- * Draw (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- * Draw (RC5CRectRC5CRGBA)
- * Draw (ffffffffRC5CRGBA)
- * Draw (RC5CRectRC5CRGBAffffffff)
- * DrawRectXLU (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- * DrawRect (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- * DrawBank (i)
- * AddSpriteToBank (iRC5CRectRC5CRGBAffffffff)
- * InitPerFrame (void)
- * SetVertices (iPfPfRC5CRGBA)
- * SetMaskVertices (iPf)
- * SetRecipNearClip (void)
- * SetAddressing (20RwTextureAddressMode)
- * SetTexture (PcPc)
- * SetTexture (Pc)
- * SetVertices (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBAffffffff)
- * SetVertices (P13RwSky2DVertexRC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBAffffffff)
- * SetVertices (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBAUi)
- * SetVertices (ffffffffRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- class CMenuSlider (2 variables, 28 functions)
- Variables list
- * Buf8
- * Buf16
- Functions list
- * GetMenuSelection (void)
- * GoLeft (void)
- * GoRight (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * GoNext (void)
- * GoPrev (void)
- * GoDown (void)
- * GoUp (void)
- * GoDownStill (void)
- * GoUpStill (void)
- * GoFirst (void)
- * GoLast (void)
- * DeactivateMenu (void)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * DrawTicks (RC9CVector2DRC9CVector2DffRC5CRGBARC5CRGBARC5CRGBAUcRC9CVector2DRC5CRGBA)
- * DrawTicks (RC9CVector2DRC9CVector2DffRC5CRGBARC5CRGBAUcRC9CVector2DRC5CRGBA)
- * Draw (RC5CRGBARC5CRGBAff)
- * ActivateMenu (Uc)
- * AddTitle (PUsff)
- * AddTickBox (fffff)
- * SetColors (RC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- * SelectCurrentOptionUnderCursor (void)
- * SelectDefaultCancelAction (void)
- * SetMenuSelection (i)
- * SetAlpha (Uc)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- class CMenuOnOff (0 variables, 27 functions)
- Variables list
- Functions list
- * GetMenuSelection (void)
- * GoNext (void)
- * GoPrev (void)
- * GoDown (void)
- * GoUp (void)
- * GoDownStill (void)
- * GoUpStill (void)
- * GoFirst (void)
- * GoLast (void)
- * GoLeft (void)
- * GoRight (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * DeactivateMenu (void)
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * ActivateMenu (Uc)
- * AddTitle (PUsUcffUc)
- * SetOptionPosition (ffUc)
- * SetNewOldTextScale (UcRC9CVector2DRC9CVector2DUc)
- * SetColors (RC5CRGBARC5CRGBA)
- * SelectDefaultCancelAction (void)
- * SetMenuSelection (i)
- * SetAlpha (Uc)
- * SelectCurrentOptionUnderCursor (void)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- class CMenuPictureAndText (0 variables, 29 functions)
- Variables list
- Functions list
- * GetMenuSelection (void)
- * GoNext (void)
- * GoPrev (void)
- * GoUp (void)
- * GoDown (void)
- * GoUpStill (void)
- * GoDownStill (void)
- * GoLeft (void)
- * GoRight (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * GoFirst (void)
- * GoLast (void)
- * DeactivateMenu (void)
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * ActivateMenu (Uc)
- * AddPicture (P9CSprite2dffffRC5CRGBA)
- * AddPicture (P9CSprite2dP9CSprite2dffffRC5CRGBA)
- * AddText (PUsffRC5CRGBAUc)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- * SetNewOldShadowWrapX (Ucff)
- * SetNewOldTextScale (UcRC9CVector2DRC9CVector2D)
- * SetTextsColor (RC5CRGBA)
- * SelectCurrentOptionUnderCursor (void)
- * SelectDefaultCancelAction (void)
- * SetMenuSelection (i)
- * SetAlpha (Uc)
- class CMenuLineLister (0 variables, 26 functions)
- Variables list
- Functions list
- * GetMenuSelection (void)
- * GoNext (void)
- * GoPrev (void)
- * GoUp (void)
- * GoDown (void)
- * GoLeft (void)
- * GoRight (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * GoFirst (void)
- * GoLast (void)
- * GoDownStill (void)
- * GoUpStill (void)
- * DeactivateMenu (void)
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * ActivateMenu (Uc)
- * AddTextLine (PUsPUs)
- * ResetNumberOfTextLines (void)
- * SetLinesColor (RC5CRGBA)
- * SelectCurrentOptionUnderCursor (void)
- * SelectDefaultCancelAction (void)
- * SetMenuSelection (i)
- * SetAlpha (Uc)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- class CPlaceableShText (0 variables, 4 functions)
- Variables list
- Functions list
- * GetShadowColor (Fv)
- * DrawShWrap (ffff)
- * Draw (ff)
- * Draw (RC5CRGBAff)
- class CMenuMultiChoiceTwoLines (0 variables, 26 functions)
- Variables list
- Functions list
- * GetMenuSelection (void)
- * GoDown (void)
- * GoUp (void)
- * GoUpStill (void)
- * GoDownStill (void)
- * GoLeft (void)
- * GoRight (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * GoNext (void)
- * GoPrev (void)
- * GoFirst (void)
- * GoLast (void)
- * DeactivateMenu (void)
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * ActivateMenu (Uc)
- * AddTitle (PUsffUc)
- * SetMenuSelection (i)
- * SetNewOldTextScale (UcRC9CVector2DRC9CVector2DUc)
- * SetColors (RC5CRGBARC5CRGBARC5CRGBA)
- * SelectDefaultCancelAction (void)
- * SetAlpha (Uc)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- * SelectCurrentOptionUnderCursor (void)
- class CPlaceableText (0 variables, 1 functions)
- Variables list
- Functions list
- * GetColor (Fv)
- class CPlaceableShOption (0 variables, 2 functions)
- Variables list
- Functions list
- * GetSelectedColor (void)
- * Draw (RC5CRGBAffUc)
- class CGlass (3 variables, 11 functions)
- Variables list
- * NumGlassEntities
- * aGlassPanes
- * apEntitiesToBeRendered
- Functions list
- * GeneratePanesForWindow (Ui7CVector7CVector7CVector7CVector7CVectorfbb)
- * AskForObjectToBeRenderedInGlass (P7CEntity)
- * IsObjectGlass (P7CEntity)
- * Init (void)
- * WasGlassHitByBullet (P7CEntity7CVector)
- * WindowRespondsToExplosion (P7CEntity7CVector)
- * WindowRespondsToSoftCollision (P7CEntityf)
- * WindowRespondsToCollision (P7CEntityf7CVector7CVectorb)
- * Update (void)
- * Render (void)
- * RenderEntityInGlass (P7CEntity)
- class CFont (4 variables, 30 functions)
- Variables list
- * Details
- * NewLine
- * Sprite
- * Size
- Functions list
- * GetNumberLines (ffPUs)
- * GetTextRect (P5CRectffPUs)
- * DrawFonts (void)
- * InitPerFrame (void)
- * Initialise (void)
- * SetPropOn (void)
- * SetBackGroundOnlyTextOff (void)
- * SetDropShadowPosition (s)
- * SetDropColor (5CRGBA)
- * SetColor (5CRGBA)
- * SetJustifyOff (void)
- * SetCentreSize (f)
- * SetCentreOn (void)
- * SetScale (ff)
- * SetWrapx (f)
- * SetBackgroundOff (void)
- * SetFontStyle (s)
- * SetAlphaFade (f)
- * SetRightJustifyOn (void)
- * SetRightJustifyWrap (f)
- * SetCentreOff (void)
- * SetBackgroundColor (5CRGBA)
- * SetBackgroundOn (void)
- * SetJustifyOn (void)
- * SetBackGroundOnlyTextOn (void)
- * SetRightJustifyOff (void)
- * SetPropOff (void)
- * ParseToken (PUsPUs)
- * PrintString (ffPUs)
- * PrintChar (ffs)
- class CColPoint (0 variables, 2 functions)
- Variables list
- Functions list
- * GetNormal (void)
- * GetDepth (void)
- class CMenuDummy (0 variables, 23 functions)
- Variables list
- Functions list
- * GetMenuSelection (void)
- * GoNext (void)
- * GoPrev (void)
- * GoUp (void)
- * GoDown (void)
- * GoUpStill (void)
- * GoDownStill (void)
- * GoLeft (void)
- * GoRight (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * GoFirst (void)
- * GoLast (void)
- * DeactivateMenu (void)
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * ActivateMenu (Uc)
- * SetAlpha (Uc)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- * SelectCurrentOptionUnderCursor (void)
- * SelectDefaultCancelAction (void)
- * SetMenuSelection (i)
- class CTreadable (0 variables, 1 functions)
- Variables list
- Functions list
- * GetIsATreadable (void)
- class CPlaceable (0 variables, 4 functions)
- Variables list
- Functions list
- * GetPosition (void)
- * IsWithinArea (ffffff)
- * IsWithinArea (ffff)
- * SetHeading (f)
- class CShadows (6 variables, 27 functions)
- Variables list
- * ShadowsStoredToBeRendered
- * aPermanentShadows
- * aPolyBunches
- * aStaticShadows
- * asShadowsStored
- * pEmptyBunchList
- Functions list
- * GeneratePolysForStaticShadow (s)
- * CalcPedShadowValues (7CVectorPfPfPfPfPfPf)
- * CastShadowSectorList (R8CPtrListffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- * AddPermanentShadow (UcP9RwTextureP7CVectorffffsUcUcUcfUif)
- * Listlocalstatic3CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- * Init (void)
- * UpdatePermanentShadows (void)
- * UpdateStaticShadows (void)
- * Texturelocalstatic5CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- * TidyUpShadows (void)
- * StoreShadowToBeRendered (UcP9RwTextureP7CVectorffffsUcUcUcfbf)
- * StoreStaticShadow (UiUcP9RwTextureP7CVectorffffsUcUcUcfffbf)
- * StoreShadowForPedObject (P7CEntityffffff)
- * StoreShadowToBeRendered (UcP7CVectorffffsUcUcUc)
- * StoreShadowForCar (P11CAutomobile)
- * StoreCarLightShadow (P11CAutomobileiP9RwTextureP7CVectorffffUcUcUcf)
- * StoreShadowForPed (P4CPedffffff)
- * StoreShadowForTree (P7CEntity)
- * StoreShadowForPole (P7CEntityfffffUi)
- * RenderStoredShadows (void)
- * RenderStaticShadows (void)
- * RenderExtraPlayerShadows (void)
- * RenderIndicatorShadow (UiUcP9RwTextureP7CVectorffffs)
- * Pointslocalstatic7CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- * initlocalstatic8CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- * initlocalstatic6CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- * initlocalstatic4CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- class CGarages (20 variables, 32 functions)
- Variables list
- * BankVansCollected
- * CrushedCarId
- * BombsAreFree
- * CarTypesCollected
- * CarsCollected
- * NumGarages
- * LastTimeHelpMessage
- * MessageNumberInString2
- * MessageNumberInString
- * MessageIDString
- * MessageEndTime
- * MessageStartTime
- * RespraysAreFree
- * PlayerInGarage
- * PoliceCarsCollected
- * aCarsInSafeHouse3
- * aCarsInSafeHouse2
- * aCarsInSafeHouse1
- * aGarages
- * bCamShouldBeOutside
- Functions list
- * GivePlayerDetonator (void)
- * DeActivateGarage (s)
- * CameraShouldBeOutside (void)
- * ChangeGarageType (sUcUi)
- * CloseHideOutGaragesBeforeSave (void)
- * CountCarsInHideoutGarage (Uc)
- * ActivateGarage (s)
- * AddOne (7CVector7CVectorUcUi)
- * Load (PUcUi)
- * HasImportExportGarageCollectedThisCar (si)
- * HasResprayHappened (s)
- * HasThisCarBeenCollected (si)
- * HasCarBeenDroppedOffYet (s)
- * HasCarBeenCrushed (i)
- * IsPointInAGarageCameraZone (7CVector)
- * IsThisCarWithinGarageArea (sP7CEntity)
- * IsGarageClosed (s)
- * IsGarageOpen (s)
- * IsPointWithinHideOutGarage (R7CVector)
- * IsPointWithinAnyGarage (R7CVector)
- * IsModelIndexADoor (Ui)
- * Init (void)
- * Update (void)
- * TriggerMessage (PcsUss)
- * Save (PUcPUi)
- * SetAllDoorsBackToOriginalHeight (void)
- * SetLeaveCameraForThisGarage (s)
- * SetGarageDoorToRotate (s)
- * SetTargetCarForMissionGarage (sP11CAutomobile)
- * QueryCarsCollected (s)
- * PlayerArrestedOrDied (void)
- * PrintMessages (void)
- class CRemote (0 variables, 3 functions)
- Variables list
- Functions list
- * GivePlayerRemoteControlledCar (ffff)
- * Init (void)
- * TakeRemoteControlledCarFromPlayer (void)
- class CPickup (0 variables, 2 functions)
- Variables list
- Functions list
- * GiveUsAPickUpObject (void)
- * Update (void)
- class CRecordDataForChase (9 variables, 12 functions)
- Variables list
- * FId2
- * CurrentCar
- * AnimTime
- * AnimStartTime
- * TimeMultiplier
- * Status
- * PositionChanges
- * pBaseMemForCar
- * pChaseCars
- Functions list
- * GiveUsACar (i7CVectorfPP11CAutomobileUcUc)
- * CleanUpChaseScene (void)
- * Init (void)
- * TurnChaseCarIntoScriptCar (i)
- * StartChaseScene (f)
- * StoreInfoForCar (P11CAutomobileP18CCarStateEachFrame)
- * RemoveCarFromChase (i)
- * RestoreInfoForCar (P11CAutomobileP18CCarStateEachFrameb)
- * SaveOrRetrieveCarPositions (void)
- * SaveOrRetrieveDataForThisFrame (void)
- * ShouldThisPadBeLeftAlone (Uc)
- * ProcessControlCars (void)
- class CMenuPage (0 variables, 24 functions)
- Variables list
- Functions list
- * GoDownStill (void)
- * GoUpStill (void)
- * GoRightStill (void)
- * GoLeftStill (void)
- * GoUp (void)
- * GoDown (void)
- * GoRight (void)
- * GoLeft (void)
- * GoDownMenuOnPage (void)
- * GoUpMenuOnPage (void)
- * GoRightMenuOnPage (void)
- * GoLeftMenuOnPage (void)
- * DrawHighlighted (RC5CRGBAff)
- * DrawNormal (ff)
- * Draw (RC5CRGBARC5CRGBAff)
- * ActiveMenuTwoState_SelectNextPosition (void)
- * ActivatePage (void)
- * AddMenu (P9CMenuBase)
- * IsActiveMenuTwoState (void)
- * Initialise (void)
- * SetAlpha (Uc)
- * SelectDefaultCancelAction (void)
- * SelectCurrentOptionUnderCursor (void)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- class CMenuSliderTriggered (0 variables, 6 functions)
- Variables list
- Functions list
- * GoLeft (void)
- * GoRight (void)
- * GoLeftStill (void)
- * GoRightStill (void)
- * Draw (RC5CRGBARC5CRGBAff)
- * AddTickBox (fffffPFP20CMenuSliderTriggered_vPFP20CMenuSliderTriggered_v)
- class CMenuMultiChoicePicturedTriggeredAnyMove (0 variables, 6 functions)
- Variables list
- Functions list
- * GoDown (void)
- * GoUp (void)
- * GoRight (void)
- * GoLeft (void)
- * AddOption (P9CSprite2dP11FEC_MOVETABffRC9CVector2DPFP33CMenuMultiChoicePicturedTriggered_vUc)
- * Initialise (void)
- class CMenuPageAnyMove (0 variables, 6 functions)
- Variables list
- Functions list
- * GoUpMenuOnPage (void)
- * GoDownMenuOnPage (void)
- * GoLeftMenuOnPage (void)
- * GoRightMenuOnPage (void)
- * AddMenu (P9CMenuBaseP11FEC_MOVETAB)
- * Initialise (void)
- class CTheScripts (37 variables, 37 functions)
- Variables list
- * DbgFlag
- * BaseBriefIdForContact
- * BuildingSwapArray
- * CollectiveArray
- * CommandsExecuted
- * NextFreeCollectiveIndex
- * NumberOfIntroRectanglesThisFrame
- * NumberOfIntroTextLinesThisFrame
- * NumScriptDebugLines
- * NumberOfMissionScripts
- * NumberOfUsedObjects
- * OnAMissionForContactFlag
- * OnAMissionFlag
- * LastRandomPedId
- * LargestMissionScriptSize
- * MultiScriptArray
- * MainScriptSize
- * MissionCleanUp
- * IntroRectangles
- * IntroTextLines
- * InvisibilitySettingArray
- * UpsideDownCars
- * UsedObjectArray
- * StuckCars
- * StoreVehicleIndex
- * StoreVehicleWasRandom
- * ScriptSprites
- * ScriptSpace
- * ScriptSphereArray
- * ScriptsUpdated
- * ScriptsArray
- * aStoredLines
- * bAlreadyRunningAMissionScript
- * bUsingAMultiScriptFile
- * bUseTextCommands
- * pActiveScripts
- * pIdleScripts
- Functions list
- * DrawDebugCube (ffffff)
- * DrawDebugSquare (ffff)
- * DrawScriptSpheres (void)
- * DrawDebugAngledSquare (ffffffff)
- * DrawDebugAngledCube (ffffffffff)
- * ClearSpaceForMissionEntity (RC7CVectorP7CEntity)
- * CleanUpThisObject (P7CObject)
- * CleanUpThisVehicle (P8CVehicle)
- * CleanUpThisPed (P4CPed)
- * AddPedsInVehicleToCollective (i)
- * AddPedsInAreaToCollective (ffff)
- * AddToBuildingSwapArray (P9CBuildingii)
- * AddToInvisibilitySwapArray (P7CEntityb)
- * LoadAllScripts (PUcUi)
- * IsPlayerOnAMission (void)
- * IsPedStopped (P4CPed)
- * IsPlayerStopped (P11CPlayerInfo)
- * IsVehicleStopped (P8CVehicle)
- * HighlightImportantArea (Uifffff)
- * HighlightImportantAngledArea (Uifffffffff)
- * Init (void)
- * UpdateObjectIndices (void)
- * UndoEntityInvisibilitySettings (void)
- * UndoBuildingSwaps (void)
- * StartNewScript (i)
- * StartTestScript (void)
- * RenderTheScriptDebugLines (void)
- * ReadMultiScriptFileOffsetsFromScript (void)
- * ReadObjectNamesFromScript (void)
- * SaveAllScripts (PUcPUi)
- * ScriptDebugLine3D (ffffffUiUi)
- * SetObjectiveForAllPedsInCollective (i10eObjective)
- * SetObjectiveForAllPedsInCollective (i10eObjectivess)
- * SetObjectiveForAllPedsInCollective (i10eObjectivePv)
- * SetObjectiveForAllPedsInCollective (i10eObjective7CVectorf)
- * SetObjectiveForAllPedsInCollective (i10eObjective7CVector)
- * Process (void)
- class CCompressedMatrix (0 variables, 2 functions)
- Variables list
- Functions list
- * DecompressIntoFullMatrix (R7CMatrix)
- * CompressFromFullMatrix (R7CMatrix)
- class CObject (2 variables, 12 functions)
- Variables list
- * nBodyCastHealth
- * nNoTempObjects
- Functions list
- * DeleteAllTempObjects (void)
- * DeleteAllMissionObjects (void)
- * DeleteAllTempObjectsInArea (7CVectorf)
- * CanBeDeleted (void)
- * ObjectDamage (f)
- * Init (void)
- * Teleport (7CVector)
- * RefModelInfo (i)
- * Render (void)
- * RemoveLighting (b)
- * SetupLighting (void)
- * ProcessControl (void)
- class CCranes (3 variables, 13 functions)
- Variables list
- * CarsCollectedMilitaryCrane
- * NumCranes
- * aCranes
- Functions list
- * DeActivateCrane (ff)
- * DoesMilitaryCraneHaveThisOneAlready (Ui)
- * ActivateCrane (ffffffffbbff)
- * AddThisOneCrane (P7CEntity)
- * Load (PUcUi)
- * HaveAllCarsBeenCollectedByMilitaryCrane (void)
- * IsThisCarBeingCarriedByAnyCrane (P8CVehicle)
- * IsThisCarPickedUp (ffP8CVehicle)
- * IsThisCarBeingTargettedByAnyCrane (P8CVehicle)
- * InitCranes (void)
- * UpdateCranes (void)
- * RegisterCarForMilitaryCrane (Ui)
- * Save (PUcPUi)
- class CDebug (1 variables, 2 functions)
- Variables list
- * ms_nCurrentTextLine
- Functions list
- * DebugInitTextBuffer (void)
- * DebugDisplayTextBuffer (void)
- class CCutsceneHead (0 variables, 5 functions)
- Variables list
- Functions list
- * DeleteRwObject (void)
- * CreateRwObject (void)
- * Render (void)
- * PlayAnimation (PCc)
- * ProcessControl (void)
- class CPedModelInfo (2 variables, 4 functions)
- Variables list
- * m_pColNodeInfos
- * m_pPedIds
- Functions list
- * DeleteRwObject (void)
- * CreateHitColModel (void)
- * SetLowDetailClump (P7RpClump)
- * SetClump (P7RpClump)
- class CFire (0 variables, 2 functions)
- Variables list
- Functions list
- * Extinguish (void)
- * ProcessFire (void)
- class CCollision (3 variables, 17 functions)
- Variables list
- * ms_collisionInMemory
- * ms_pColFiles
- * ms_colModelCache
- Functions list
- * DistToLine (PC7CVectorPC7CVectorPC7CVector)
- * CalculateTrianglePlanes (P9CColModel)
- * LoadCollisionScreen (10eLevelName)
- * LoadCollisionWhenINeedIt (b)
- * IsStoredPolyStillValidVerticalLine (RC7CVectorfR9CColPointP15CStoredCollPoly)
- * Init (void)
- * Update (void)
- * TestSphereBox (RC10CColSphereRC7CColBox)
- * TestLineOfSight (RC8CColLineRC7CMatrixR9CColModelb)
- * TestLineBox (RC8CColLineRC7CColBox)
- * SortOutCollisionAfterLoad (void)
- * ProcessColModels (RC7CMatrixR9CColModelRC7CMatrixR9CColModelP9CColPointP9CColPointPf)
- * ProcessLineOfSight (RC8CColLineRC7CMatrixR9CColModelR9CColPointRfb)
- * ProcessVerticalLine (RC8CColLineRC7CMatrixR9CColModelR9CColPointRfbP15CStoredCollPoly)
- * ProcessLineBox (RC8CColLineRC7CColBoxR9CColPointRf)
- * ProcessLineSphere (RC8CColLineRC10CColSphereR9CColPointRf)
- * ProcessSphereBox (RC10CColSphereRC7CColBoxR9CColPointRf)
- class CTrafficLights (0 variables, 5 functions)
- Variables list
- Functions list
- * DisplayActualLight (P7CEntity)
- * LightForPeds (void)
- * ScanForLightsOnMap (void)
- * ShouldCarStopForBridge (P8CVehicle)
- * ShouldCarStopForLight (P8CVehicleb)
- class CPager (0 variables, 5 functions)
- Variables list
- Functions list
- * Display (void)
- * AddMessageWithNumber (PUsiiiiiiUsUsUs)
- * AddMessage (PUsUsUsUs)
- * Init (void)
- * Process (void)
- class CRecordDataForGame (4 variables, 5 functions)
- Variables list
- * FId
- * RecordingState
- * pDataBufferPointer
- * pDataBuffer
- Functions list
- * CalcGameChecksum (void)
- * Init (void)
- * UnPackCurrentPadValues (PUcUcP16CControllerState)
- * SaveOrRetrieveDataForThisFrame (void)
- * PackCurrentPadValues (PUcP16CControllerStateP16CControllerState)
- class CMemCheck (0 variables, 2 functions)
- Variables list
- Functions list
- * DoTest (void)
- * AllocateMemCheckBlock (Pc)
- class CCoronas (7 variables, 9 functions)
- Variables list
- * LightsMult
- * SunScreenY
- * SunScreenX
- * SunBlockedByClouds
- * aCoronas
- * bChangeBrightnessImmediately
- * bSmallMoon
- Functions list
- * DoSunAndMoon (void)
- * Init (void)
- * Update (void)
- * UpdateCoronaCoors (UiRC7CVectorff)
- * Render (void)
- * RenderReflections (void)
- * RegisterCorona (UiUcUcUcUcRC7CVectorffUcUcUcUcUcf)
- * RegisterCorona (UiUcUcUcUcRC7CVectorffP9RwTextureUcUcUcUcf)
- * Shutdown (void)
- class CCullZone (0 variables, 6 functions)
- Variables list
- Functions list
- * DoStuffLeavingZone_OneBuilding (Us)
- * DoStuffLeavingZone_OneTreadableBoth (Us)
- * DoStuffEnteringZone (void)
- * DoStuffEnteringZone_OneBuilding (Us)
- * DoStuffEnteringZone_OneTreadablePlus10m (Us)
- * DoStuffEnteringZone_OneTreadable (Us)
- class CCarGenerator (0 variables, 6 functions)
- Variables list
- Functions list
- * DoInternalProcessing (void)
- * CheckIfWithinRangeOfAnyPlayers (void)
- * SwitchOn (void)
- * SwitchOff (void)
- * Setup (ffffissUcUcUcUsUs)
- * Process (void)
- class CGame (6 variables, 9 functions)
- Variables list
- * frenchGame
- * germanGame
- * currLevel
- * bDemoMode
- * nastyGame
- * playingIntro
- Functions list
- * DrasticTidyUpMemory (b)
- * InitialiseWhenRestarting (void)
- * Initialise (void)
- * TidyUpMemory (bb)
- * ReInitGameObjectVariables (void)
- * ShutDown (void)
- * ShutDownForRestart (void)
- * Process (void)
- * ProcessTidyUpMemory (void)
- class CPlaceableShTextTwoLines (0 variables, 2 functions)
- Variables list
- Functions list
- * Draw (ff)
- * Draw (RC5CRGBAff)
- class CMenuMultiChoiceTriggeredAlways (0 variables, 3 functions)
- Variables list
- Functions list
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- class CPlaceableShOptionTwoLines (0 variables, 1 functions)
- Variables list
- Functions list
- * Draw (RC5CRGBAffUc)
- class CMenuMultiChoicePictured (0 variables, 7 functions)
- Variables list
- Functions list
- * Draw (RC5CRGBARC5CRGBAff)
- * DrawNormal (ff)
- * DrawHighlighted (RC5CRGBAff)
- * AddOption (P9CSprite2dffRC9CVector2DUc)
- * Initialise (void)
- * SetAlpha (Uc)
- * SetShadows (UcRC5CRGBARC9CVector2D)
- class CRubbish (9 variables, 5 functions)
- Variables list
- * EndMoversList
- * EndStaticsList
- * EndEmptyList
- * StartMoversList
- * StartStaticsList
- * StartEmptyList
- * RubbishVisibility
- * aSheets
- * bRubbishInvisible
- Functions list
- * Init (void)
- * Update (void)
- * StirUp (P11CAutomobile)
- * Render (void)
- * SetVisibility (b)
- class CMovingThings (4 variables, 3 functions)
- Variables list
- * EndCloseList
- * Num
- * StartCloseList
- * aMovingThings
- Functions list
- * Init (void)
- * Update (void)
- * Render (void)
- class CCredits (2 variables, 5 functions)
- Variables list
- * CreditsStartTime
- * bCreditsGoing
- Functions list
- * AreCreditsDone (void)
- * Init (void)
- * Stop (void)
- * Start (void)
- * Render (void)
- class CSpecialParticleStuff (1 variables, 3 functions)
- Variables list
- * BoatFoamStart
- Functions list
- * CreateFoamAroundObject (P7CMatrixfffi)
- * UpdateBoatFoamAnimation (P7CMatrix)
- * StartBoatFoamAnimation (void)
- class CXtraCompsModelInfo (0 variables, 3 functions)
- Variables list
- Functions list
- * CreateInstance (void)
- * SetClump (P7RpClump)
- * Shutdown (void)
- class CUserDisplay (4 variables, 2 functions)
- Variables list
- * CurrentVehicle
- * OnscnTimer
- * Pager
- * PlaceName
- Functions list
- * Init (void)
- * Process (void)
- class CKeyArray (0 variables, 1 functions)
- Variables list
- Functions list
- * BinarySearch (PCcP9CKeyEntryss)
- class CTriggerCaller (0 variables, 2 functions)
- Variables list
- Functions list
- * CallTrigger (void)
- * SetTrigger (PvPv)
- class cTransmission (0 variables, 3 functions)
- Variables list
- Functions list
- * CalculateDriveAcceleration (RCfRUcRfRCfb)
- * CalculateGearForSimpleCar (fRUc)
- * InitGearRatios (void)
- class CCurves (0 variables, 2 functions)
- Variables list
- Functions list
- * CalcCurvePoint (P7CVectorP7CVectorP7CVectorP7CVectorfiP7CVectorP7CVector)
- * CalcSpeedScaleFactor (P7CVectorP7CVectorffff)
- class CPedPath (0 variables, 2 functions)
- Variables list
- Functions list
- * CalcPedRoute (Uc7CVector7CVectorP7CVectorPss)
- * AddBlockade (P7CEntityPA40_12CPedPathNodeP7CVector)
- class CAnimBlendHierarchy (0 variables, 6 functions)
- Variables list
- Functions list
- * CalcTotalTime (void)
- * Uncompress (void)
- * RemoveAnimSequences (void)
- * RemoveUncompressedData (void)
- * RemoveQuaternionFlips (void)
- * SetName (Pc)
- class CCivilianPed (0 variables, 2 functions)
- Variables list
- Functions list
- * CivilianAI (void)
- * ProcessControl (void)
- class CCopPed (0 variables, 7 functions)
- Variables list
- Functions list
- * ClearPursuit (void)
- * CopAI (void)
- * ArrestPlayer (void)
- * ScanForCrimes (void)
- * SetArrestPlayer (P4CPed)
- * SetPursuit (b)
- * ProcessControl (void)
- class CControllerState (0 variables, 1 functions)
- Variables list
- Functions list
- * Clear (void)
- class CWanted (2 variables, 18 functions)
- Variables list
- * MaximumWantedLevel
- * nMaximumWantedLevel
- Functions list
- * ClearQdCrimes (void)
- * AreSwatRequired (void)
- * AreFbiRequired (void)
- * AreArmyRequired (void)
- * AddCrimeToQ (10eCrimeTypeiRC7CVectorbb)
- * NumOfHelisRequired (void)
- * Initialise (void)
- * WorkOutPolicePresence (7CVectorf)
- * UpdateWantedLevel (void)
- * Update (void)
- * Reset (void)
- * RegisterCrime_Immediately (10eCrimeTypeRC7CVectorUib)
- * RegisterCrime (10eCrimeTypeRC7CVectorUib)
- * ResetPolicePursuit (void)
- * ReportCrimeNow (10eCrimeTypeRC7CVectorb)
- * SetMaximumWantedLevel (i)
- * SetWantedLevel (i)
- * SetWantedLevelNoDrop (i)
- class COnscreenTimer (0 variables, 7 functions)
- Variables list
- Functions list
- * ClearCounter (Ui)
- * ClearClock (Ui)
- * AddCounter (UiUsPc)
- * AddClock (UiPc)
- * Init (void)
- * ProcessForDisplay (void)
- * Process (void)
- class CWeaponEffects (0 variables, 4 functions)
- Variables list
- Functions list
- * ClearCrossHair (void)
- * MarkTarget (7CVectorUcUcUcUcf)
- * Init (void)
- * Render (void)
- class CClouds (6 variables, 5 functions)
- Variables list
- * CloudRotation
- * IndividualRotation
- * ms_cameraRoll
- * ms_horizonZ
- * ms_colourBottom
- * ms_colourTop
- Functions list
- * Init (void)
- * Update (void)
- * RenderHorizon (void)
- * Render (void)
- * RenderBackground (sssssss)
- class CLinkList (0 variables, 14 functions)
- Variables list
- Functions list
- * Clear (v)
- * Clear (v<10EntityInfo>)
- * Init (i)
- * InsertSorted (RCQ218CVisibilityPlugins15AlphaObjectInfo)
- * Init (i<10EntityInfo>)
- * InsertSorted (RC10EntityInfo<10EntityInfo>)
- * Init (i)
- * Insert (RCP9CColModel)
- * Init (i)
- * Insert (RCP19CAnimBlendHierarchy)
- * Remove (P46CLink)
- * Remove (P19CLink<10EntityInfo><10EntityInfo>)
- * Remove (P18CLink)
- * Remove (P29CLink)
- class CRenderer (10 variables, 22 functions)
- Variables list
- * aBlockedRanges
- * m_loadingPriority
- * m_pFirstPersonVehicle
- * ms_aInVisibleEntityPtrs
- * ms_nNoOfInVisibleEntities
- * ms_aVisibleEntityPtrs
- * ms_nNoOfVisibleEntities
- * ms_vecCameraPosition
- * pEmptyBlockedRanges
- * pFullBlockedRanges
- Functions list
- * ConstructRenderList (void)
- * IsEntityCullZoneVisible (P7CEntity)
- * Init (void)
- * RenderFirstPersonVehicle (void)
- * RenderVehiclesButNotBoats (void)
- * RenderOneNonRoad (P7CEntity)
- * RenderFadingInEntities (void)
- * RenderBoats (void)
- * RenderEverythingBarRoads (void)
- * RenderRoads (void)
- * RequestObjectsInFrustum (void)
- * ScanWorld (void)
- * ScanSectorList (P8CPtrList)
- * ScanSectorList_Priority (P8CPtrList)
- * ScanSectorList_Subway (P8CPtrList)
- * ScanSectorPoly (P5RwV2diPFP8CPtrList_v)
- * ScanSectorList_RequestModels (P8CPtrList)
- * SetupBigBuildingVisibility (P7CEntity)
- * SetupEntityVisibility (P7CEntity)
- * ShouldModelBeStreamed (P7CEntity)
- * SortBIGBuildingsForSectorList (P8CPtrList)
- * PreRender (void)
- class CMloModelInfo (0 variables, 1 functions)
- Variables list
- Functions list
- * ConstructClump (void)
- class CAnimBlendSequence (0 variables, 7 functions)
- Variables list
- Functions list
- * CompressKeyframes (void)
- * MoveMemory (void)
- * Uncompress (void)
- * RemoveUncompressedData (void)
- * RemoveQuaternionFlips (void)
- * SetNumFrames (ib)
- * SetName (Pc)
- class CUpsideDownCarCheck (0 variables, 5 functions)
- Variables list
- Functions list
- * AreAnyCarsUpsideDown (void)
- * AddCarToCheck (i)
- * HasCarBeenUpsideDownForAWhile (i)
- * IsCarUpsideDown (i)
- * RemoveCarFromCheck (i)
- class CMaths (0 variables, 3 functions)
- Variables list
- Functions list
- * Abs (f)
- * Sqrt (f)
- * RecipSqrt (ff)
- class CGameLogic (1 variables, 4 functions)
- Variables list
- * ActivePlayers
- Functions list
- * InitAtStartOfGame (void)
- * Update (void)
- * RestorePlayerStuffDuringResurrection (P10CPlayerPed7CVectorf)
- * PassTime (Ui)
- class CParticle (4 variables, 10 functions)
- Variables list
- * m_SinTable
- * m_CosTable
- * m_pUnusedListHead
- * ms_afRandTable
- Functions list
- * AddParticle (13tParticleTypeRC7CVectorRC7CVectorP7CEntityfiiii)
- * AddParticle (13tParticleTypeRC7CVectorRC7CVectorP7CEntityfRC6RwRGBAiiii)
- * AddYardieDoorSmoke (RC7CVectorRC7CMatrix)
- * AddJetExplosion (RC7CVectorff)
- * Initialise (void)
- * Update (void)
- * ReloadConfig (void)
- * Render (void)
- * RemovePSystem (13tParticleType)
- * Shutdown (void)
- class CMenuMultiChoiceTwoLinesTriggered (0 variables, 5 functions)
- Variables list
- Functions list
- * AddOption (PUsffPUsffPFP33CMenuMultiChoiceTwoLinesTriggered_vUcUc)
- * AddOption (PUsffPFP33CMenuMultiChoiceTwoLinesTriggered_vUcUc)
- * Initialise (void)
- * SelectCurrentOptionUnderCursor (void)
- * SelectDefaultCancelAction (void)
- class CStuckCarCheck (0 variables, 4 functions)
- Variables list
- Functions list
- * AddCarToCheck (ifUi)
- * HasCarBeenStuckForAWhile (i)
- * RemoveCarFromCheck (i)
- * Process (void)
- class CParticleObject (3 variables, 12 functions)
- Variables list
- * pCloseListHead
- * pFarListHead
- * pUnusedListHead
- Functions list
- * AddObject (UsRC7CVectorRC7CVectorfUiRC6RwRGBAUc)
- * AddObject (UsRC7CVectorUc)
- * AddObject (UsRC7CVectorfUc)
- * AddObject (UsRC7CVectorRC7CVectorfUc)
- * LoadParticle (PUcUi)
- * MoveToList (PP15CParticleObjectPP15CParticleObjectP15CParticleObject)
- * Initialise (void)
- * UpdateAll (void)
- * UpdateClose (void)
- * RemoveAllParticleObjects (void)
- * RemoveObject (void)
- * SaveParticle (PUcPUi)
- class CShotInfo (1 variables, 4 functions)
- Variables list
- * ms_afRandTable
- Functions list
- * AddShot (P7CEntity11eWeaponType7CVector7CVector)
- * Initialise (void)
- * Update (void)
- * Shutdown (void)
- class CBulletInfo (0 variables, 5 functions)
- Variables list
- Functions list
- * AddBullet (P7CEntity11eWeaponType7CVector7CVector)
- * Initialise (void)
- * Update (void)
- * TestForSniperBullet (ffffff)
- * Shutdown (void)
- class CBulletTraces (1 variables, 2 functions)
- Variables list
- * aTraces
- Functions list
- * AddTrace (P7CVectorP7CVector)
- * Render (void)
- class CTrain (2 variables, 9 functions)
- Variables list
- * aStationCoors_S
- * aStationCoors
- Functions list
- * AddPassenger (P4CPed)
- * OpenTrainDoor (f)
- * InitTrains (void)
- * UpdateTrains (void)
- * ReadAndInterpretTrackFile (PcPP10CTrainNodePsiPfPfPfP23CTrainInterpolationLineb)
- * Render (void)
- * SetModelIndex (Ui)
- * ProcessControl (void)
- * PreRender (void)
- class CDummy (0 variables, 2 functions)
- Variables list
- Functions list
- * Add (void)
- * Remove (void)
- class CMenuMultiChoiceTriggered (0 variables, 4 functions)
- Variables list
- Functions list
- * AddOption (PUsffPFP25CMenuMultiChoiceTriggered_vUcUc)
- * Initialise (void)
- * SelectCurrentOptionUnderCursor (void)
- * SelectDefaultCancelAction (void)
- class C3dMarker (0 variables, 2 functions)
- Variables list
- Functions list
- * AddMarker (UiUsfUcUcUcUcUsfs)
- * Render (void)
- class cAudioCollisionManager (0 variables, 1 functions)
- Variables list
- Functions list
- * AddCollisionToRequestedQueue (void)
- class cPedComments (0 variables, 2 functions)
- Variables list
- Functions list
- * Add (P11tPedComment)
- * Process (void)
- class CTrainDoor (0 variables, 4 functions)
- Variables list
- Functions list
- * Open (f)
- * IsFullyOpen (void)
- * IsClosed (void)
- * RetTranslationWhenClosed (void)
- class CVector (0 variables, 2 functions)
- Variables list
- Functions list
- * Normalise (void)
- * MagnitudeSqr (Fv)
- class C3dMarkers (3 variables, 3 functions)
- Variables list
- * NumActiveMarkers
- * m_aMarkerArray
- * m_pRpClumpArray
- Functions list
- * Init (void)
- * PlaceMarker (UiUsR7CVectorfUcUcUcUcUsfs)
- * PlaceMarkerSet (UiUsR7CVectorfUcUcUcUcUsfs)
- class CShinyTexts (2 variables, 2 functions)
- Variables list
- * NumShinyTexts
- * aShinyTexts
- Functions list
- * RegisterOne (7CVector7CVector7CVector7CVectorffffffffUcUcUcUcf)
- * Render (void)
- class CBrightLights (2 variables, 2 functions)
- Variables list
- * NumBrightLights
- * aBrightLights
- Functions list
- * RegisterOne (7CVector7CVector7CVector7CVectorUcUcUcUc)
- * Render (void)
- class cAudioScriptObject (0 variables, 2 functions)
- Variables list
- Functions list
- * LoadAllAudioScriptObjects (PUcUi)
- * SaveAllAudioScriptObjects (PUcPUi)
- class cParticleSystemMgr (0 variables, 2 functions)
- Variables list
- Functions list
- * LoadParticleData (void)
- * Initialise (void)
- class CVuVector (0 variables, 1 functions)
- Variables list
- Functions list
- * MagnitudeSqr (Fv)
- class CAutoPilot (0 variables, 2 functions)
- Variables list
- Functions list
- * ModifySpeed (f)
- * RemoveOnePathNode (void)
- class CWaterCannons (1 variables, 4 functions)
- Variables list
- * aCannons
- Functions list
- * Init (void)
- * Update (void)
- * UpdateOne (UiP7CVectorP7CVector)
- * Render (void)
- class CSpecialFX (0 variables, 3 functions)
- Variables list
- Functions list
- * Init (void)
- * Update (void)
- * Render (void)
- class CAntennas (1 variables, 4 functions)
- Variables list
- * aAntennas
- Functions list
- * Init (void)
- * Update (void)
- * Render (void)
- * RegisterOne (Ui7CVector7CVectorf)
- class CSkidmarks (1 variables, 4 functions)
- Variables list
- * aSkidmarks
- Functions list
- * Init (void)
- * Update (void)
- * Render (void)
- * RegisterOne (Ui7CVectorffPbPb)
- class CTimeCycle (92 variables, 2 functions)
- Variables list
- * m_nCurrentFogColourBlue
- * m_nCurrentFogColourGreen
- * m_nCurrentFogColourRed
- * m_FogReduction
- * m_fCurrentAmbientBlue
- * m_fCurrentDirectionalBlue
- * m_fCurrentAmbientGreen
- * m_fCurrentDirectionalGreen
- * m_fCurrentAmbientRed
- * m_fCurrentDirectionalRed
- * m_nCurrentFluffyCloudsBottomBlue
- * m_nCurrentFluffyCloudsBottomGreen
- * m_nCurrentFluffyCloudsBottomRed
- * m_nCurrentFluffyCloudsTopBlue
- * m_nCurrentFluffyCloudsTopGreen
- * m_nCurrentFluffyCloudsTopRed
- * m_nCurrentLowCloudsBlue
- * m_nCurrentLowCloudsGreen
- * m_nCurrentLowCloudsRed
- * m_fCurrentFogStart
- * m_fCurrentFarClip
- * m_nCurrentSkyTopRed
- * m_nCurrentSkyTopGreen
- * m_nCurrentSkyTopBlue
- * m_nCurrentSkyBottomRed
- * m_nCurrentSkyBottomGreen
- * m_nCurrentSkyBottomBlue
- * m_nCurrentLightShadowStrength
- * m_fCurrentSpriteBrightness
- * m_VectorToSun
- * m_CurrentStoredValue
- * m_nCurrentSunCoronaBlue
- * m_nCurrentSunCoronaGreen
- * m_nCurrentSunCoronaRed
- * m_nCurrentSunCoreBlue
- * m_nCurrentSunCoreGreen
- * m_nCurrentSunCoreRed
- * m_fCurrentSunSize
- * m_fShadowSideY
- * m_fShadowSideX
- * m_fShadowFrontY
- * m_fShadowFrontX
- * m_fShadowDisplacementY
- * m_fShadowDisplacementX
- * m_fCurrentSpriteSize
- * m_fCurrentLightsOnGroundBrightness
- * m_nCurrentShadowStrength
- * m_fCurrentBlurAlpha
- * m_fCurrentBlurBlue
- * m_fCurrentBlurGreen
- * m_fCurrentBlurRed
- * m_nCurrentTreeShadowStrength
- * m_fBlurAlpha
- * m_fBlurBlue
- * m_fBlurGreen
- * m_fBlurRed
- * m_nFluffyCloudsBottomBlue
- * m_nFluffyCloudsBottomGreen
- * m_nFluffyCloudsBottomRed
- * m_nFluffyCloudsTopBlue
- * m_nFluffyCloudsTopGreen
- * m_nFluffyCloudsTopRed
- * m_nLowCloudsBlue
- * m_nLowCloudsGreen
- * m_nLowCloudsRed
- * m_fLightsOnGroundBrightness
- * m_fFogStart
- * m_fFarClip
- * m_nTreeShadowStrength
- * m_nLightShadowStrength
- * m_nShadowStrength
- * m_fSpriteBrightness
- * m_fSpriteSize
- * m_fSunSize
- * m_nSunCoronaBlue
- * m_nSunCoronaGreen
- * m_nSunCoronaRed
- * m_nSunCoreBlue
- * m_nSunCoreGreen
- * m_nSunCoreRed
- * m_nSkyBottomBlue
- * m_nSkyBottomGreen
- * m_nSkyBottomRed
- * m_nSkyTopBlue
- * m_nSkyTopGreen
- * m_nSkyTopRed
- * m_nDirectionalBlue
- * m_nDirectionalGreen
- * m_nDirectionalRed
- * m_nAmbientBlue
- * m_nAmbientGreen
- * m_nAmbientRed
- Functions list
- * Initialise (void)
- * Update (void)
- class CObjectData (1 variables, 2 functions)
- Variables list
- * ms_aObjectInfo
- Functions list
- * Initialise (Pc)
- * SetObjectData (iR7CObject)
- class CTempColModels (13 variables, 1 functions)
- Variables list
- * ms_colModelPed1
- * ms_colModelCutObj
- * ms_colModelPedGroundHit
- * ms_colModelBBox
- * ms_colModelBodyPart2
- * ms_colModelBodyPart1
- * ms_colModelWheel1
- * ms_colModelBoot1
- * ms_colModelBonnet1
- * ms_colModelPanel1
- * ms_colModelBumper1
- * ms_colModelDoor1
- * ms_colModelPed2
- Functions list
- * Initialise (void)
- class CReferences (2 variables, 3 functions)
- Variables list
- * aRefs
- * pEmptyList
- Functions list
- * Init (void)
- * RemoveReferencesToPlayer (void)
- * PruneAllReferencesInWorld (void)
- class CMenuMultiChoicePicturedTriggered (0 variables, 3 functions)
- Variables list
- Functions list
- * Initialise (void)
- * SelectCurrentOptionUnderCursor (void)
- * SelectDefaultCancelAction (void)
- class CWaterCannon (0 variables, 4 functions)
- Variables list
- Functions list
- * Init (void)
- * Update_OncePerFrame (s)
- * Render (void)
- * PushPeds (void)
- class CScrollBar (0 variables, 3 functions)
- Variables list
- Functions list
- * Init (7CVectorUcfffUcUcUcf)
- * Update (void)
- * Render (void)
- class CLink (0 variables, 8 functions)
- Variables list
- Functions list
- * Insert (P46CLink)
- * Insert (P19CLink<10EntityInfo><10EntityInfo>)
- * Insert (P18CLink)
- * Insert (P29CLink)
- * Remove (v)
- * Remove (v<10EntityInfo>)
- * Remove (v)
- * Remove (v)
- class CAntenna (0 variables, 1 functions)
- Variables list
- Functions list
- * Update (7CVector7CVector)
- class CFallingGlassPane (0 variables, 2 functions)
- Variables list
- Functions list
- * Update (void)
- * Render (void)
- class CBulletTrace (0 variables, 1 functions)
- Variables list
- Functions list
- * Update (void)
- class CRegisteredMotionBlurStreak (0 variables, 2 functions)
- Variables list
- Functions list
- * Update (void)
- * Render (void)
- class CPacManPickup (0 variables, 1 functions)
- Variables list
- Functions list
- * Update (void)
- class CRegisteredCorona (0 variables, 1 functions)
- Variables list
- Functions list
- * Update (void)
- class CStoredCar (0 variables, 2 functions)
- Variables list
- Functions list
- * StoreCar (P8CVehicle)
- * RestoreCar (void)
- class CDma (1 variables, 2 functions)
- Variables list
- * pDmaRegs
- Functions list
- * StartDmaTag (10DmaChannelPvUi)
- * SyncChannel (10DmaChannelb)
- class CLines (0 variables, 1 functions)
- Variables list
- Functions list
- * RenderLineWithClipping (ffffffUiUi)
- class CCutsceneObject (0 variables, 5 functions)
- Variables list
- Functions list
- * RemoveLighting (b)
- * SetModelIndex (Ui)
- * SetupLighting (void)
- * PreRender (void)
- * ProcessControl (void)
- class CMotionBlurStreaks (1 variables, 2 functions)
- Variables list
- * aStreaks
- Functions list
- * RegisterStreak (UiUcUcUc7CVector7CVector)
- * Render (void)
- class CAudioHydrant (0 variables, 1 functions)
- Variables list
- Functions list
- * Remove (P15CParticleObject)
- class CMoneyMessage (0 variables, 1 functions)
- Variables list
- Functions list
- * Render (void)
- class CTowerClock (0 variables, 1 functions)
- Variables list
- Functions list
- * Render (void)
- class CDigitalClock (0 variables, 1 functions)
- Variables list
- Functions list
- * Render (void)
- class cAudioCollision (0 variables, 1 functions)
- Variables list
- Functions list
- * Reset (void)
- class CMenuOnOffTriggered (0 variables, 2 functions)
- Variables list
- Functions list
- * SetOptionPosition (ffPFP19CMenuOnOffTriggered_vUc)
- * SelectCurrentOptionUnderCursor (void)
- class CColBox (0 variables, 1 functions)
- Variables list
- Functions list
- * Set (RC7CVectorRC7CVectorUcUc)
- class CColSphere (0 variables, 1 functions)
- Variables list
- Functions list
- * Set (fRC7CVectorUcUc)
- class CColTriangle (0 variables, 1 functions)
- Variables list
- Functions list
- * Set (PC16CompressedVectoriiiUcUc)
- class CColLine (0 variables, 1 functions)
- Variables list
- Functions list
- * Set (RC7CVectorRC7CVector)
- class CInstance (0 variables, 1 functions)
- Variables list
- Functions list
- * Shutdown (void)
- class cBuoyancy (0 variables, 4 functions)
- Variables list
- Functions list
- * SimpleCalcBuoyancy (void)
- * SimpleSumBuoyancyData (R7CVector11tWaterLevel)
- * ProcessBuoyancy (P9CPhysicalfP7CVectorP7CVector)
- * PreCalcSetup (P9CPhysicalf)
- class CPlaceName (0 variables, 1 functions)
- Variables list
- Functions list
- * Process (void)
- class CMoneyMessages (1 variables, 0 functions)
- Variables list
- * aMoneyMessages
- Functions list
- class CTimeStep (3 variables, 0 functions)
- Variables list
- * ms_fTimeScale
- * ms_fFramesPerUpdate
- * ms_fTimeStep
- Functions list
- class CStack (0 variables, 4 functions)
- Variables list
- Functions list
- * pop (v)
- * pop (v)
- * push (RCi)
- * push (RCi)
- Comments goes to [email protected]
- ~
- copy/pasted by me from http://bestchoose.ru/gta3classes/ on 7:50 AM 1/20/2009
- original gtaf topic: http://www.gtaforums.com/index.php?showtopic=393270
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