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- local combats = { --alterado v1.6 \/
- [PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
- [GRASSDAMAGE] = {cor = COLOR_GRASS},
- [POISONEDDAMAGE] = {cor = COLOR_GRASS},
- [FIREDAMAGE] = {cor = COLOR_FIRE2},
- [BURNEDDAMAGE] = {cor = COLOR_BURN},
- [WATERDAMAGE] = {cor = COLOR_WATER},
- [ICEDAMAGE] = {cor = COLOR_ICE},
- [NORMALDAMAGE] = {cor = COLOR_NORMAL},
- [FLYDAMAGE] = {cor = COLOR_FLYING},
- [GHOSTDAMAGE] = {cor = COLOR_GHOST},
- [GROUNDDAMAGE] = {cor = COLOR_GROUND},
- [ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
- [ROCKDAMAGE] = {cor = COLOR_ROCK},
- [BUGDAMAGE] = {cor = COLOR_BUG},
- [FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
- [DRAGONDAMAGE] = {cor = COLOR_DRAGON},
- [POISONDAMAGE] = {cor = COLOR_POISON},
- [DARKDAMAGE] = {cor = COLOR_DARK},
- [STEELDAMAGE] = {cor = COLOR_STEEL},
- [MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},
- [DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
- [SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
- [SACREDDAMAGE] = {cor = COLOR_FIRE2},
- [MUDBOMBDAMAGE] = {cor = COLOR_GROUND}
- }
- --alterado v1.5 tabelas agora estao em lib/configuration.lua
- local function sendPlayerDmgMsg(cid, text)
- if not isCreature(cid) then return true end
- doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
- end
- local races = {
- [4] = {cor = COLOR_FIRE2},
- [6] = {cor = COLOR_WATER},
- [7] = {cor = COLOR_NORMAL},
- [8] = {cor = COLOR_FIRE2},
- [9] = {cor = COLOR_FIGHTING},
- [10] = {cor = COLOR_FLYING},
- [11] = {cor = COLOR_GRASS},
- [12] = {cor = COLOR_POISON},
- [13] = {cor = COLOR_ELECTRIC},
- [14] = {cor = COLOR_GROUND},
- [15] = {cor = COLOR_PSYCHIC},
- [16] = {cor = COLOR_ROCK},
- [17] = {cor = COLOR_ICE},
- [18] = {cor = COLOR_BUG},
- [19] = {cor = COLOR_DRAGON},
- [20] = {cor = COLOR_GHOST},
- [21] = {cor = COLOR_STEEL},
- [22] = {cor = COLOR_DARK},
- [1] = {cor = 180},
- [2] = {cor = 180},
- [3] = {cor = 180},
- [5] = {cor = 180},
- }
- local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
- local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
- local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} --alterado v1.6
- local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}
- function onStatsChange(cid, attacker, type, combat, value)
- if combat == FLYSYSTEMDAMAGE then return false end
- if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
- if not isCreature(attacker) then --alterado v1.5 cid == attacker
- if not isInArray(fixdamages, combat) and combats[combat] then
- doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)
- end
- return true
- end
- local damageCombat = combat
- --------------------------------------------------
- --alterado v1.6 retirado os combats sleep_powder e poison_powder daki!
- --------------------------------------------------
- if type == STATSCHANGE_HEALTHGAIN then
- if cid == attacker then
- return true
- end
- if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
- return false
- end
- return true
- end
- --------------------------------------------------
- if isMonster(cid) then
- local valor = value
- if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
- valor = getOffense(attacker) * playerDamageReduction
- doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) --alterado v1.6 dano nos npcs
- return false
- elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
- doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
- return false
- end
- end
- --------------------------------------------------
- if isPlayer(attacker) then
- local valor = value
- if valor > getCreatureHealth(cid) then
- valor = getCreatureHealth(cid)
- end
- if combat == COMBAT_PHYSICALDAMAGE then
- return false
- end
- if combat == PHYSICALDAMAGE then
- doSendMagicEffect(getThingPos(cid), 3)
- doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
- end
- if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
- doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
- end
- if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
- --doPlayerSendTextMessage(attacker, cid, 20, "Seu "..getPokeName(getCreatureSummons(attacker)[1]).." causou "..valor.." de dano no "..getSomeoneDescription(cid)..".")
- end
- return true
- end
- --------------------------------------------------
- if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
- --if ehMonstro(attacker) and getClosestFreeTile(getCreatureSummons(cid)[1]) >= 1 then
- --doSendAnimatedText(getThingPosWithDebug(attacker), "Hmpfg!", 215)
- --doMonsterSetTarget(attacker, getCreatureSummons(cid)[1])
- --end
- return false
- end
- --if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
- --if ehMonstro(attacker) and getClosestFreeTile(getCreatureSummons(cid)[1]) <= 0 then
- --doSendAnimatedText(getThingPosWithDebug(attacker), "Grrr!", 215)
- --doMonsterSetTarget(attacker, cid)
- --end
- --return true
- --end
- --------------------------------------------------
- if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then
- if isSummon(attacker) or isPlayer(attacker) then
- if canAttackOther(cid, attacker) == "Cant" then return false end
- end
- local valor = 0
- if combat == COMBAT_PHYSICALDAMAGE then
- valor = getOffense(attacker)
- else
- valor = getSpecialAttack(attacker)
- end
- valor = valor * playerDamageReduction
- valor = valor * math.random(83, 117) / 100
- if valor >= getCreatureHealth(cid) then
- valor = getCreatureHealth(cid)
- end
- valor = math.floor(valor)
- if valor >= getCreatureHealth(cid) then
- if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
- setPlayerStorageValue(cid, 6598754, -1)
- setPlayerStorageValue(cid, 6598755, -1)
- doRemoveCondition(cid, CONDITION_OUTFIT)
- doTeleportThing(cid, {x = 1001, y = 1026, z = 14}, false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
- return false --alterado v1.8
- elseif getPlayerStorageValue(cid, 577869) >= 1 then
- setPlayerStorageValue(cid, 577869, 0)
- doTeleportThing(cid, {x = 1009, y = 1084, z = 14}, false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
- return false
- elseif getPlayerStorageValue(cid, 20000) >= 1 then
- setPlayerStorageValue(cid, 20000, 0)
- setPlayerStorageValue(cid,30,0)
- doTeleportThing(cid, {x = 1172, y = 1366, z = 7}, false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
- doPlayerSendTextMessage(cid, 20, "Você morreu no Saffari por Favor volte mais tarde!")
- return false
- elseif getPlayerStorageValue(cid, 20001) >= 1 then
- setPlayerStorageValue(cid,20001,0)
- doTeleportThing(cid, {x = 1371, y = 1240, z = 7}, false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
- doRemoveCondition(cid, CONDITION_OUTFIT)
- doPlayerSendTextMessage(cid, 20, "You are died in demon room, please come back!")
- return false
- end
- ------------------------------------------- ---
- if getPlayerStorageValue(cid, 18) >= 1 then
- setPlayerStorageValue(cid,18,0)
- doRemoveCondition(cid, CONDITION_OUTFIT)
- end
- ------------Saffari----------------------------------
- if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
- doRemoveCondition(cid, CONDITION_OUTFIT)
- setPlayerStorageValue(cid, 17000, 0)
- setPlayerStorageValue(cid, 17001, 0)
- setPlayerStorageValue(cid, 63215, -1)
- doChangeSpeed(cid, PlayerSpeed)
- local item = getPlayerSlotItem(cid, 8)
- local btype = getPokeballType(item.itemid)
- if #getCreatureSummons(cid) <= 0 then
- if isInArray(pokeballs[btype].all, item.itemid) then
- doTransformItem(item.uid, pokeballs[btype].off)
- doItemSetAttribute(item.uid, "hp", 0)
- end
- end
- end
- ------------Edited Golden Arena------------------
- if getPlayerStorageValue(cid, 22545) == 1 then
- if getGlobalStorageValue(22550) == 1 then
- doPlayerSendTextMessage(cid, 20, "Você foi o último sobrevivente da Golden Arena! Tome sua recompensa!")
- doPlayerAddItem(cid, 2160, getPlayerStorageValue(cid, 22551)*30/4)
- doPlayerAddExperience(cid, 1000, getPlayerStorageValue(cid, 22551)*30)
- setPlayerStorageValue(cid, 22545, -1)
- doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
- --setPlayerRecordWaves(cid)
- endGoldenArena()
- return false --alterado v1.8
- else
- setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
- setPlayerStorageValue(cid, 22545, -1)
- doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
- doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*5)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
- --setPlayerRecordWaves(cid)
- return true
- end
- end
- ----------------------------------
- if getPlayerSex(cid) == 1 then
- local corpse = doCreateItem(3058, 1, getThingPos(cid))
- doDecayItem(corpse)
- doItemSetAttribute(corpse, "name", "dead human (Vol:8). You recognize ".. getCreatureName(cid) ..". He was killed by a ".. getCreatureName(attacker) .."")
- elseif getPlayerSex(cid) == 0 then
- local corpse = doCreateItem(3065, 1, getThingPos(cid))
- doDecayItem(corpse)
- doItemSetAttribute(corpse, "name", "dead human (Vol:8). You recognize ".. getCreatureName(cid) ..". She was killed by a ".. getCreatureName(attacker) .."")
- end
- end
- doCreatureAddHealth(cid, -valor, 3, 180)
- if not isPlayer(cid) then
- addEvent(sendPlayerDmgMsg, 5, cid, "Você perdeu "..valor.." em pontos de vida por um attack de "..getSomeoneDescription(attacker)..".")
- end
- return false
- end
- --------------------------------------------------
- --if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
- -- if isPlayer(cid) then
- -- return false
- -- end
- -- if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
- -- return false
- -- end
- --end
- ---------------------------------------------------
- --if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
- -- if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
- -- return false
- -- end
- --end
- --------------------------------------------------
- if ehMonstro(cid) and ehMonstro(attacker) then
- return false --edited monstro nao atacar monstro
- end
- --------------------------------------------------
- --------------------REFLECT-----------------------
- if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
- if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
- doSendMagicEffect(getThingPosWithDebug(cid), 135)
- doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
- addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
- if getCreatureName(cid) == "Wobbuffet" then
- doRemoveCondition(cid, CONDITION_OUTFIT)
- end
- setPlayerStorageValue(cid, 21099, -1) --alterado v1.6
- setPlayerStorageValue(cid, 21100, 1)
- setPlayerStorageValue(cid, 21101, attacker)
- setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
- setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
- return false
- end
- end
- -------------------------------------------------
- local multiplier = 1
- if isCreature(cid) then
- poketype1 = pokes[getCreatureName(cid)].type --alterado v1.6
- poketype2 = pokes[getCreatureName(cid)].type2
- end
- if not poketype1 or not poketype2 then return false end --alterado v1.6
- if getCreatureCondition(cid, CONDITION_INVISIBLE) then
- return false
- end
- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
- if isInArray(effectiveness[damageCombat].super, poketype1) then
- multiplier = multiplier + 0.5
- end
- if isInArray(effectiveness[damageCombat].super, poketype2) then
- multiplier = multiplier + 0.5
- end
- if isInArray(effectiveness[damageCombat].weak, poketype1) then --Edited effetivenes = pxg... ;p
- multiplier = multiplier - 0.25
- end
- if isInArray(effectiveness[damageCombat].weak, poketype2) then
- multiplier = multiplier - 0.25
- end
- if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
- if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v1.5
- multiplier = 0.5
- end --alterado v1.6
- end
- -- X-Attack --
- if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
- local TierArray = {8, 9, 10, 11, 12, 13, 14}
- local Tiers = {
- [8] = {bonus = AtkBonus1},
- [9] = {bonus = AtkBonus2},
- [10] = {bonus = AtkBonus3},
- [11] = {bonus = AtkBonus4},
- [12] = {bonus = AtkBonus5},
- [13] = {bonus = AtkBonus6},
- [14] = {bonus = AtkBonus7},
- }
- local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
- local Tier = getItemAttribute(ball.uid, "heldx")
- local bonusatk = {}
- if isInArray(TierArray, getItemAttribute(ball.uid, "heldx")) then
- bonusatk = Tiers[Tier].bonus
- else
- bonusatk = 1
- end
- multiplier = multiplier * bonusatk
- end
- if isSummon(cid) and isPlayer(getCreatureMaster(cid))then
- local TierEle = {
- [78] = {chance = Elemen1},
- [79] = {chance = Elemen2},
- [80] = {chance = Elemen3},
- [81] = {chance = Elemen4},
- [82] = {chance = Elemen5},
- [83] = {chance = Elemen6},
- [84] = {chance = Elemen7},
- }
- local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), 8).uid, "heldx")
- if Tier and Tier > 77 and Tier < 85 and getPlayerStorageValue(cid, 22666) ~= 5 then
- if math.random(1,100) <= TierEle[Tier].chance then
- docastspell(cid, "Elemental", -1000, -5000)
- setPlayerStorageValue(cid, 22666, 5)
- addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 1 * 1800)
- end
- end
- end
- -- X-Attack --
- elseif combat == COMBAT_PHYSICALDAMAGE then
- if isGhostPokemon(cid) then --alterado v1.3
- if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --passiva Foresight!!
- doSendMagicEffect(getThingPos(cid), 3)
- return false
- end
- end
- local cd = getPlayerStorageValue(attacker, conds["Miss"])
- local cd2 = getPlayerStorageValue(attacker, conds["Confusion"])
- local cd3 = getPlayerStorageValue(attacker, conds["Stun"])
- if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
- if math.random(1, 100) > 50 then --Edited miss system -- 50% chance de da miss no atk fisico
- doSendMagicEffect(getThingPos(cid), 211)
- doSendAnimatedText(getThingPos(attacker), "MISS", 215) --alterado v1.5
- return false
- end
- end
- end
- --------------------------------------------------
- local valor = value
- if multiplier == 1.5 and poketype2 == "no type" then
- multiplier = 2 --alterado v1.6
- elseif multiplier == 1.5 and poketype2 ~= "no type" then
- multiplier = 1.75
- elseif multiplier == 1.25 then --edited effetivines = pxg
- multiplier = 1
- end
- --------------------------------------------------
- if isSummon(cid) and isSummon(attacker) then
- if getCreatureMaster(cid) == getCreatureMaster(attacker) then
- return false
- end
- if canAttackOther(cid, attacker) == "Cant" then
- return false
- end
- end
- valor = valor * multiplier
- if isSummon(attacker) then
- valor = valor * getHappinessRate(attacker)
- else
- valor = valor * summonReduction
- end
- valor = math.floor(valor)
- if combat == COMBAT_PHYSICALDAMAGE then
- block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid)))
- valor = getOffense(attacker) * block
- if isInArray(specialabilities["counter"], getCreatureName(cid)) then
- if math.random(1, 100) <= 10 then
- doCreatureAddHealth(attacker, -valor, 3, 180)
- valor = 0
- doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
- end
- end
- -- Return --
- if isSummon(cid) and isPlayer(getCreatureMaster(cid)) then
- local returnbonus = {}
- local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
- local Tiers = {
- [15] = {bonus = DmgReturn1},
- [16] = {bonus = DmgReturn2},
- [17] = {bonus = DmgReturn3},
- [18] = {bonus = DmgReturn4},
- [19] = {bonus = DmgReturn5},
- [20] = {bonus = DmgReturn6},
- [21] = {bonus = DmgReturn7},
- }
- local Tier = getItemAttribute(ball.uid, "heldx")
- if Tier and Tier > 14 and Tier < 22 then
- returnbonus = math.floor((valor * Tiers[Tier].bonus))
- elseif not isInArray(Tiers, Tier) then
- returnbonus = 0
- end
- doCreatureAddHealth(attacker, -returnbonus)
- end
- -- Return --
- else
- -- Return --
- if isSummon(cid) and isPlayer(getCreatureMaster(cid)) then
- local returnbonus = {}
- local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
- local Tiers = {
- [15] = {bonus = DmgReturn1},
- [16] = {bonus = DmgReturn2},
- [17] = {bonus = DmgReturn3},
- [18] = {bonus = DmgReturn4},
- [19] = {bonus = DmgReturn5},
- [20] = {bonus = DmgReturn6},
- [21] = {bonus = DmgReturn7},
- }
- local Tier = getItemAttribute(ball.uid, "heldx")
- if Tier and Tier > 14 and Tier < 22 then
- returnbonus = math.floor((valor * Tiers[Tier].bonus))
- elseif not isInArray(Tiers, Tier) then
- returnbonus = 0
- end
- doCreatureAddHealth(attacker, -returnbonus)
- end
- -- Return --
- -- Critical --
- if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
- local Tiers = {
- [85] = {chance = Critical1},
- [86] = {chance = Critical2},
- [87] = {chance = Critical3},
- [88] = {chance = Critical4},
- [89] = {chance = Critical5},
- [90] = {chance = Critical6},
- [91] = {chance = Critical7},
- }
- local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
- local Tier = getItemAttribute(ball.uid, "heldx")
- if Tier and Tier > 84 and Tier < 92 then
- if math.random(1,100) <= Tiers[Tier].chance then
- valor = valor * 2
- doSendAnimatedText(getThingPos(cid), "STK "..(valor * 0.25), 115)
- end
- end
- end
- -- Critical --
- valor = valor / getDefense(cid)
- end
- -------------------------Edited CLAN SYSTEM-----------------------------------
- if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
- valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk") --alterado v1.3
- elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
- valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
- end
- -----------------------------------------------------------------------
- ---------------------- FEAR / ROAR ------------------------------------
- if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then --alterado!!
- return true
- end
- --------------------------------------------------------------------------
- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
- if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
- if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v1.6
- valor = valor * 0 --alterado v1.5
- end
- end
- end
- if damageCombat == GROUNDDAMAGE then
- if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
- valor = 0 --alterado v1.5
- end
- end
- -----------------------------------------------------------------------------
- local p = getThingPos(cid)
- if p.x == 1 and p.y == 1 and p.z == 10 then
- return false
- end
- if getPlayerStorageValue(cid, 9658783) == 1 then
- return false --imune
- end
- -----------------------------------------------------------------------------
- local config = {
- sturdy = { --Pokémons que possuem a habilidade Sturdy. Configuração: ["nome_do_pokemon"] = lookType,
- ["Aggron"] = 1685,
- ["Mega Aggron"] = 1798,
- },
- cd = 30, --Cooldown da habilidade.
- duration = 8, --Duração, em segundos, do Sturdy.
- storage = 8402,
- }
- if getPlayerStorageValue(cid, config.storage) > -1 then
- return false
- end
- local hp = getCreatureHealth(cid) - valor
- if not isPlayer(cid) and hp <= 1 and config.sturdy[getCreatureName(cid)] then
- local b = true
- if isSummon(cid) then
- local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
- if ball and getCD(ball.uid, "sturdy") > 0 then
- b = false
- end
- end
- if b then
- if hp < 1 then
- doCreatureAddHealth(cid, hp < 0 and (hp * -1) + 1 or 1)
- end
- setPlayerStorageValue(cid, config.storage, 1)
- if isSummon(cid) then
- local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
- if ball then
- setCD(ball.uid, "sturdy", config.duration + config.cd)
- end
- end
- doSetCreatureOutfit(cid, {lookType = config.sturdy[getCreatureName(cid)]}, config.duration * 1000)
- addEvent(function()
- if isCreature(cid) and getPlayerStorageValue(cid, config.storage) > -1 then
- setPlayerStorageValue(cid, config.storage, -1)
- doCreatureAddHealth(cid, -getCreatureHealth(cid))
- end
- end, config.duration * 1000)
- end
- end
- if valor >= getCreatureHealth(cid) then
- if isInArray(cannotKill, combat) and isPlayer(cid) then
- valor = getCreatureHealth(cid) - 1
- else
- valor = getCreatureHealth(cid)
- end
- end
- ------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
- local function doHeal(cid, amount)
- if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
- amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
- end
- if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then --alterado v1.6
- doCreatureAddHealth(cid, amount)
- doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65)
- end
- end
- if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
- if getPlayerStorageValue(attacker, 95487) >= 1 then
- doHeal(attacker, valor)
- setPlayerStorageValue(attacker, 95487, -1) --alterado v1.6
- end
- elseif damageCombat == SEED_BOMBDAMAGE then
- doHeal(attacker, valor)
- end
- --------------------------------------------
- ----------SACRED FIRE-----------------------
- if combat == SACREDDAMAGE and not ehNPC(cid) then --alterado v1.6
- local ret = {}
- ret.id = cid
- ret.cd = 9
- ret.check = getPlayerStorageValue(cid, conds["Silence"])
- ret.eff = 39
- ret.cond = "Silence"
- doCondition2(ret)
- end
- ---------------------------------------------
- --------------Passiva Lifesteal Clobat------------
- if combat == COMBAT_PHYSICALDAMAGE then
- if getCreatureName(attacker) == "Crobat" then --alterado v1.4
- doCreatureAddHealth(attacker, math.floor(valor))
- doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
- end
- end
- --------------------------------------------
- --- X-Agility/X-Strafe/X-Rage/X-Harden ---
- if combat == COMBAT_PHYSICALDAMAGE then
- local TierAgi = {
- [43] = {chance = Agility1},
- [44] = {chance = Agility2},
- [45] = {chance = Agility3},
- [46] = {chance = Agility4},
- [47] = {chance = Agility5},
- [48] = {chance = Agility6},
- [49] = {chance = Agility7},
- }
- local TierStra = {
- [50] = {chance = Strafe1},
- [51] = {chance = Strafe2},
- [52] = {chance = Strafe3},
- [53] = {chance = Strafe4},
- [54] = {chance = Strafe5},
- [55] = {chance = Strafe6},
- [56] = {chance = Strafe7},
- }
- local TierRage = {
- [57] = {chance = Rage1},
- [58] = {chance = Rage2},
- [59] = {chance = Rage3},
- [60] = {chance = Rage4},
- [61] = {chance = Rage5},
- [62] = {chance = Rage6},
- [63] = {chance = Rage7},
- }
- if isPlayer(getCreatureMaster(attacker)) and isSummon(attacker) then
- local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, "heldx")
- if Tier and Tier > 42 and Tier < 50 and getPlayerStorageValue(attacker, 22666) ~= 1 then
- if math.random(1,100) <= TierAgi[Tier].chance then
- docastspell(attacker, "Agility")
- setPlayerStorageValue(attacker, 22666, 1)
- addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000)
- end
- elseif Tier and Tier > 49 and Tier < 57 and getPlayerStorageValue(attacker, 22666) ~= 2 then
- if math.random(1,100) <= TierStra[Tier].chance then
- docastspell(attacker, "Strafe")
- setPlayerStorageValue(attacker, 22666, 2)
- addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000)
- end
- elseif Tier and Tier > 56 and Tier < 64 and getPlayerStorageValue(attacker, 22666) ~= 3 then
- if math.random(1,100) <= TierRage[Tier].chance then
- docastspell(attacker, "Rage")
- setPlayerStorageValue(attacker, 22666, 3)
- addEvent(function() setPlayerStorageValue(attacker, 22666, 0) end, 15 * 1000)
- end
- end
- end
- if isPlayer(getCreatureMaster(cid)) and isSummon(cid) then
- local TierHarden = {
- [64] = {chance = Harden1},
- [65] = {chance = Harden2},
- [66] = {chance = Harden3},
- [67] = {chance = Harden4},
- [68] = {chance = Harden5},
- [69] = {chance = Harden6},
- [70] = {chance = Harden7},
- }
- local TierEle = {
- [78] = {chance = Elemen1},
- [79] = {chance = Elemen2},
- [80] = {chance = Elemen3},
- [81] = {chance = Elemen4},
- [82] = {chance = Elemen5},
- [83] = {chance = Elemen6},
- [84] = {chance = Elemen7},
- }
- local Tier = getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), 8).uid, "heldx")
- if Tier and Tier > 63 and Tier < 71 and getPlayerStorageValue(cid, 22666) ~= 4 then
- if math.random(1,100) <= TierHarden[Tier].chance then
- docastspell(cid, "Harden")
- setPlayerStorageValue(cid, 22666, 4)
- addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 8 * 1000)
- end
- end
- end
- end
- --- X-Agility/Strafe/Rage/Harden ---
- if Tier and Tier > 77 and Tier < 85 and getPlayerStorageValue(cid, 22666) ~= 5 then
- if math.random(1,100) <= TierEle[Tier].chance then
- docastspell(cid, "Elemental", -1000, -5000)
- setPlayerStorageValue(cid, 22666, 5)
- addEvent(function() setPlayerStorageValue(cid, 22666, 0) end, 1 * 1800)
- end
- end
- --------------Passiva Lifesteal Clobat------------
- if combat == COMBAT_PHYSICALDAMAGE then
- if getCreatureName(attacker) == "Golbat" then --alterado v1.4
- doCreatureAddHealth(attacker, math.floor(valor))
- doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
- end
- end
- --------------------------------------------
- --------------Passiva Lifesteal Clobat------------
- if combat == COMBAT_PHYSICALDAMAGE then
- if getCreatureName(attacker) == "Zubat" then --alterado v1.4
- doCreatureAddHealth(attacker, math.floor(valor))
- doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
- end
- end
- --------------------------------------------
- --------------Passiva Lifesteal Clobat------------
- if combat == COMBAT_PHYSICALDAMAGE then
- if getCreatureName(attacker) == "Shiny Crobat" then --alterado v1.4
- doCreatureAddHealth(attacker, math.floor(valor))
- doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
- end
- end
- --------------------------------------------
- --------------Passiva Lifesteal Clobat------------
- if combat == COMBAT_PHYSICALDAMAGE then
- if getCreatureName(attacker) == "Shiny Golbat" then --alterado v1.4
- doCreatureAddHealth(attacker, math.floor(valor))
- doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
- end
- end
- --------------------------------------------
- --------------Passiva Lifesteal Clobat------------
- if combat == COMBAT_PHYSICALDAMAGE then
- if getCreatureName(attacker) == "Shiny Zubat" then --alterado v1.4
- doCreatureAddHealth(attacker, math.floor(valor))
- doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)
- end
- end
- --------------------------------------------
- valor = math.abs(valor) --alterado v1.9
- if isSummon(cid) and valor >= getCreatureHealth(cid) then
- onPokeHealthChange(getCreatureMaster(cid), true)
- elseif isSummon(cid) then
- onPokeHealthChange(getCreatureMaster(cid))
- end
- if isSummon(attacker) then
- if combat == COMBAT_PHYSICALDAMAGE then
- doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
- addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v1.6
- else
- doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
- end
- else
- if combat ~= COMBAT_PHYSICALDAMAGE then
- doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
- else
- doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
- addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v1.6
- end
- if isSummon(cid) and valor ~= 0 then
- --addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Seu "..getCreatureName(cid).." perdeu "..valor.." de vida pelo attack do "..getSomeoneDescription(attacker)..".")
- end
- end
- if damageCombat == FIREDAMAGE and not isBurning(cid) then
- -- Helfire --
- local hellfire = {}
- if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
- local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
- local TierArray = {22, 23, 24, 25, 26, 27, 28}
- local Tiers = {
- [22] = {bonus = HellBonus1},
- [23] = {bonus = HellBonus2},
- [24] = {bonus = HellBonus3},
- [25] = {bonus = HellBonus4},
- [26] = {bonus = HellBonus5},
- [27] = {bonus = HellBonus6},
- [28] = {bonus = HellBonus7},
- }
- local Tier = getItemAttribute(ball.uid, "heldx")
- if Tier and Tier > 21 and Tier < 29 then
- hellfire = Tiers[Tier].bonus
- else
- hellfire = 1
- end
- end
- -- Hellfire --
- local ret = {}
- ret.id = cid
- ret.cd = math.random(5, 12)
- ret.check = getPlayerStorageValue(cid, conds["Burn"])
- ret.damage = isSummon(attacker) and (getMasterLevel(attacker)+getPokemonBoost(attacker)) * hellfire or getPokemonLevel(attacker)
- ret.cond = "Burn"
- doCondition2(ret)
- elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
- -- Poison --
- local xpoison = {}
- if isSummon(attacker) and isPlayer(getCreatureMaster(attacker)) then
- local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8)
- local TierArray = {29, 30, 31, 32, 33, 34, 35}
- local Tiers = {
- [29] = {bonus = PoisonBonus1},
- [30] = {bonus = PoisonBonus2},
- [31] = {bonus = PoisonBonus3},
- [32] = {bonus = PoisonBonus4},
- [33] = {bonus = PoisonBonus5},
- [34] = {bonus = PoisonBonus6},
- [35] = {bonus = PoisonBonus7},
- }
- local Tier = getItemAttribute(ball.uid, "heldx")
- if Tier and Tier > 28 and Tier < 36 then
- xpoison = Tiers[Tier].bonus
- elseif not isInArray(TierArray, getItemAttribute(ball.uid, "heldx")) then
- xpoison = 1
- end
- end
- -- Poison --
- local ret = {}
- ret.id = cid
- ret.cd = math.random(6, 15)
- ret.check = getPlayerStorageValue(cid, conds["Poison"])
- local lvl = isSummon(attacker) and (getMasterLevel(attacker)) * xpoison or getPokemonLevel(attacker)
- ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
- ret.cond = "Poison"
- doCondition2(ret)
- end
- --[[---------------CD BAR-----------------------
- if isSummon(cid) then
- doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
- end ]]
- ------------------------------------POTIONS-------------------------------------------
- if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
- if getPlayerStorageValue(cid, 173) >= 1 then
- if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
- setPlayerStorageValue(cid, 173, -1) --alterado v1.6
- doSendAnimatedText(getThingPos(cid), "LOST HEAL", 144)
- end
- end
- end
- ----------------------------------------PASSIVAS------------------------------------- --alterado v1.6 \/ todas as passivas agora estao em lib/pokemon moves.lua
- -------------------------------------------Counter Helix------------------------------------
- if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
- docastspell(cid, "Counter Helix")
- end
- -------------------------------------------Lava-Counter----------------------------
- if passivesChances["Lava"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Lava"][getCreatureName(cid)] then
- docastspell(cid, "Lava-Counter")
- end
- -------------------------------------------Shock-Counter----------------------------
- if passivesChances["Shock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Shock"][getCreatureName(cid)] then
- docastspell(cid, "Shock-Counter")
- end
- -------------------------------------------Bone Spin----------------------------
- if passivesChances["Bone"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Bone"][getCreatureName(cid)] then
- docastspell(cid, "Bone-Spin")
- end
- ---------------------------------------Stunning Confusion-----------------------------------------
- if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then
- docastspell(cid, "Stunning Confusion")
- end
- --------------------------------------Electric Charge---------------------------------------------
- if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
- docastspell(cid, "Electric Charge", 0, 0)
- end
- -------------------------------------Melody------------------------------------
- if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then
- docastspell(cid, "Melody")
- end
- ------------------------------------- Dragon Fury / Fury ---------------------------------------
- if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
- docastspell(cid, "Dragon Fury", 0, 0)
- end
- ------------------------------------- Mega Drain ---------------------------------------
- if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
- docastspell(cid, "Mega Drain")
- end
- ------------------------------------- Spores Reaction ---------------------------------------
- if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
- docastspell(cid, "Spores Reaction")
- end
- ------------------------------------ Amnesia ----------------------------------------
- if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then
- docastspell(cid, "Amnesia", 0, 0)
- end
- ----------------------------------- Zen Mind -----------------------------------------
- if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
- docastspell(cid, "Zen Mind", 0, 0)
- end
- ---------------------------------- Mirror Coat ---------------------------------------
- if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 80) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then
- docastspell(cid, "Mirror Coat", 0, 0)
- end
- --------------------------------- Illusion -----------------------------------------
- return false
- end
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