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- function changesong(direction)
- if controls.press("l") and song:percent() <1 or direction == "down" then
- if equalizer.songposition>1 then
- for i= equalizer.songposition-1,1,-1 do
- if files.ext(equalizer.list[i].name) == "mp3" or files.ext(equalizer.list[i].name) == "at3" or
- files.ext(equalizer.list[i].name) == "bgm" or files.ext(equalizer.list[i].name) == "wav" then
- equalizer.songposition= i
- song:stop();
- song:free();
- song=sound.load(equalizer.list[i].name);
- equalizer.id3={}
- equalizer.id3=sound.id3(equalizer.list[i].name)
- song:play();
- break
- end
- end
- end
- end
- if controls.press("r") or direction == "up" then
- if equalizer.songposition<#equalizer.list then
- for i= equalizer.songposition+1,#equalizer.list do
- if files.ext(equalizer.list[i].name) == "mp3" or files.ext(equalizer.list[i].name) == "at3" or
- files.ext(equalizer.list[i].name) == "bgm" or files.ext(equalizer.list[i].name) == "wav" then
- equalizer.songposition= i
- song:stop();
- song:free();
- song=sound.load(equalizer.list[i].name);
- equalizer.id3={}
- equalizer.id3=sound.id3(equalizer.list[i].name)
- song:play();
- break
- end
- end
- end
- end
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