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Bi-Linear Crash Log

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Aug 23rd, 2019
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  1. [INFO] RetroArch 1.7.7 (Git 1a3f16ded1)
  2. [INFO] === Build =======================================
  3. [INFO] CPU Model Name: Pentium(R) Dual-Core CPU T4300 @ 2.10GHz
  4. [INFO] Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3
  5. [INFO] Built: May 10 2019
  6. [INFO] Version: 1.7.7
  7. [INFO] Git: 1a3f16ded1
  8. [INFO] =================================================
  9. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  10. [INFO] Redirecting save file to "C:\Users\Michael\AppData\Roaming\RetroArch\saves\.srm".
  11. [INFO] Redirecting savestate to "C:\Users\Michael\AppData\Roaming\RetroArch\states\.state".
  12. [INFO] Version of libretro API: 1
  13. [INFO] Compiled against API: 1
  14. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  15. [INFO] [Video]: Video @ 960x720
  16. [INFO] [GL]: Found GL context: wgl
  17. [INFO] [GL]: Detecting screen resolution 1366x768.
  18. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_pixel_format_float
  19. [INFO] [WGL]: wglSwapInterval(1)
  20. [INFO] [GL]: Vendor: Intel, Renderer: Mobile Intel(R) 4 Series Express Chipset Family.
  21. [INFO] [GL]: Version: 2.1.0 - Build 8.15.10.1994.
  22. [INFO] [GL]: Using resolution 960x720
  23. [INFO] [GL]: Default shader backend found: glsl.
  24. [INFO] [Shader driver]: Using GLSL shader backend.
  25. [INFO] [GLSL]: Checking GLSL shader support ...
  26. [WARN] [GL]: Stock GLSL shaders will be used.
  27. [INFO] [GLSL]: Found GLSL vertex shader.
  28. [INFO] Shader log: No errors.
  29. [INFO] [GLSL]: Found GLSL fragment shader.
  30. [INFO] Shader log: No errors.
  31. [INFO] [GLSL]: Linking GLSL program.
  32. [INFO] Linker log: No errors.
  33. [INFO] [GLSL]: Found GLSL vertex shader.
  34. [INFO] Shader log: No errors.
  35. [INFO] [GLSL]: Found GLSL fragment shader.
  36. [INFO] Shader log: No errors.
  37. [INFO] [GLSL]: Linking GLSL program.
  38. [INFO] Linker log: No errors.
  39. [INFO] [GLSL]: Found GLSL vertex shader.
  40. [INFO] Shader log: No errors.
  41. [INFO] [GLSL]: Found GLSL fragment shader.
  42. [INFO] Shader log: No errors.
  43. [INFO] [GLSL]: Linking GLSL program.
  44. [INFO] Linker log: No errors.
  45. [INFO] Setting up menu pipeline shaders for XMB ...
  46. [INFO] [GLSL]: Compiling ribbon shader..
  47. [INFO] [GLSL]: Found GLSL vertex shader.
  48. [INFO] Shader log: No errors.
  49. [INFO] [GLSL]: Found GLSL fragment shader.
  50. [INFO] Shader log: No errors.
  51. [INFO] [GLSL]: Linking GLSL program.
  52. [INFO] Linker log: No errors.
  53. [INFO] [GLSL]: Compiling simple ribbon shader..
  54. [INFO] [GLSL]: Found GLSL vertex shader.
  55. [INFO] Shader log: No errors.
  56. [INFO] [GLSL]: Found GLSL fragment shader.
  57. [INFO] Shader log: No errors.
  58. [INFO] [GLSL]: Linking GLSL program.
  59. [INFO] Linker log: No errors.
  60. [INFO] [GLSL]: Compiling snow shader..
  61. [INFO] [GLSL]: Found GLSL vertex shader.
  62. [INFO] Shader log: No errors.
  63. [INFO] [GLSL]: Found GLSL fragment shader.
  64. [INFO] Shader log: No errors.
  65. [INFO] [GLSL]: Linking GLSL program.
  66. [INFO] Linker log: No errors.
  67. [INFO] [GLSL]: Compiling modern snow shader..
  68. [INFO] [GLSL]: Found GLSL vertex shader.
  69. [INFO] Shader log: No errors.
  70. [INFO] [GLSL]: Found GLSL fragment shader.
  71. [INFO] Shader log: No errors.
  72. [INFO] [GLSL]: Linking GLSL program.
  73. [INFO] Linker log: No errors.
  74. [INFO] [GLSL]: Compiling bokeh shader..
  75. [INFO] [GLSL]: Found GLSL vertex shader.
  76. [INFO] Shader log: No errors.
  77. [INFO] [GLSL]: Found GLSL fragment shader.
  78. [INFO] Shader log: No errors.
  79. [INFO] [GLSL]: Linking GLSL program.
  80. [INFO] Linker log: No errors.
  81. [INFO] [GLSL]: Compiling snowflake shader..
  82. [INFO] [GLSL]: Found GLSL vertex shader.
  83. [INFO] Shader log: No errors.
  84. [INFO] [GLSL]: Found GLSL fragment shader.
  85. [INFO] Shader log: No errors.
  86. [INFO] [GLSL]: Linking GLSL program.
  87. [INFO] Linker log: No errors.
  88. [INFO] [GL]: Using 4 textures.
  89. [INFO] [GL]: Loaded 1 program(s).
  90. [INFO] [XInput]: Found XInput v1.3.
  91. [INFO] [DINPUT]: Enumerating joypads ...
  92. [INFO] [DINPUT]: Device #0 PID: {C216} VID:{046D}
  93. [WARN] [DINPUT]: Strong rumble unavailable.
  94. [WARN] [DINPUT]: Weak rumble unavailable.
  95. [INFO] [Autoconf]: 127 profiles found.
  96. [INFO] [Autoconf]: selected configuration: C:\Users\Michael\AppData\Roaming\RetroArch\autoconfig\xinput\Logitech_Dual_Action.cfg
  97. [INFO] [DINPUT]: Done enumerating joypads ...
  98. [INFO] [Joypad]: Found joypad driver: "dinput".
  99. [INFO] [Font]: Using font rendering backend: freetype.
  100. [INFO] [Video]: Found display server: win32
  101. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  102. [INFO] [Menu]: Found menu display driver: "gl".
  103. [INFO] [Font]: Using font rendering backend: freetype.
  104. [INFO] [Font]: Using font rendering backend: freetype.
  105. [INFO] [Menu]: Found menu display driver: "gl".
  106. [INFO] [Font]: Using font rendering backend: freetype.
  107. [INFO] [Font]: Using font rendering backend: freetype.
  108. [INFO] [LED]: LED driver = 'null' 00A32938
  109. [INFO] [MIDI]: Initializing ...
  110. [INFO] [MIDI]: Input disabled.
  111. [INFO] [MIDI]: Output disabled.
  112. [INFO] [MIDI]: Initialized "winmm" driver.
  113. [INFO] SRAM will not be saved.
  114. [INFO] Loading history file: [C:\Users\Michael\AppData\Roaming\RetroArch\content_history.lpl].
  115. [INFO] Loading history file: [C:\Users\Michael\AppData\Roaming\RetroArch\content_favorites.lpl].
  116. [INFO] Loading history file: [C:\Users\Michael\AppData\Roaming\RetroArch\content_music_history.lpl].
  117. [INFO] Loading history file: [C:\Users\Michael\AppData\Roaming\RetroArch\content_video_history.lpl].
  118. [INFO] Loading history file: [C:\Users\Michael\AppData\Roaming\RetroArch\content_image_history.lpl].
  119. [INFO] [GL]: VSync => on
  120. [INFO] [WGL]: wglSwapInterval(1)
  121. [INFO] [GL]: VSync => on
  122. [INFO] [WGL]: wglSwapInterval(1)
  123. [INFO] [Font]: Using font rendering backend: freetype.
  124. [INFO] [Font]: Using font rendering backend: freetype.
  125. [INFO] [Font]: Using font rendering backend: freetype.
  126. [INFO] [Font]: Using font rendering backend: freetype.
  127. [INFO] [Font]: Using font rendering backend: freetype.
  128. [INFO] [Font]: Using font rendering backend: freetype.
  129. [INFO] [Font]: Using font rendering backend: freetype.
  130. [INFO] [Font]: Using font rendering backend: freetype.
  131. [INFO] [Font]: Using font rendering backend: freetype.
  132. [INFO] [Font]: Using font rendering backend: freetype.
  133. [INFO] [Font]: Using font rendering backend: freetype.
  134. [INFO] [Font]: Using font rendering backend: freetype.
  135. [INFO] [Font]: Using font rendering backend: freetype.
  136. [INFO] [Font]: Using font rendering backend: freetype.
  137. [INFO] [Font]: Using font rendering backend: freetype.
  138. [INFO] [Font]: Using font rendering backend: freetype.
  139. [INFO] [Font]: Using font rendering backend: freetype.
  140. [INFO] [Font]: Using font rendering backend: freetype.
  141. [INFO] [Font]: Using font rendering backend: freetype.
  142. [INFO] [Font]: Using font rendering backend: freetype.
  143. [INFO] [Font]: Using font rendering backend: freetype.
  144. [INFO] [Font]: Using font rendering backend: freetype.
  145. [INFO] [Font]: Using font rendering backend: freetype.
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  147. [INFO] [Font]: Using font rendering backend: freetype.
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  150. [INFO] [Font]: Using font rendering backend: freetype.
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  153. [INFO] [Font]: Using font rendering backend: freetype.
  154. [INFO] [Font]: Using font rendering backend: freetype.
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  180. [INFO] [Font]: Using font rendering backend: freetype.
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