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  1. Mono path[0] = 'F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
  2. Mono config path = 'F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
  5. Forcing GfxDevice: Null
  6. GfxDevice: creating device client; threaded=0
  7. NullGfxDevice:
  8. Version: NULL 1.0 [1.0]
  9. Renderer: Null Device
  10. Vendor: Unity Technologies
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.179 seconds
  13. UnloadTime: 0.879000 ms
  14. 2021-03-12T01:09:51 0.001 INF [GSM] Singleton Initialized...
  15. 2021-03-12T01:09:51 0.095 INF Awake IsFocused: True
  16. 2021-03-12T01:09:51 0.095 INF Awake
  17. 2021-03-12T01:09:51 0.286 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit
  18. 2021-03-12T01:09:51 0.286 INF System information:
  19. 2021-03-12T01:09:51 0.286 INF OS: Windows 10 (10.0.0) 64bit
  20. 2021-03-12T01:09:51 0.287 INF CPU: Intel(R) Xeon(R) CPU E5-2690 0 @ 2.90GHz (cores: 16)
  21. 2021-03-12T01:09:51 0.287 INF RAM: 65467 MB
  22. 2021-03-12T01:09:51 0.287 INF GPU: Null Device (128 MB)
  23. 2021-03-12T01:09:51 0.288 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  24. 2021-03-12T01:09:51 0.318 INF Last played version: Alpha 19.3
  25. 2021-03-12T01:09:51 0.319 INF Local UTC offset: 3 hours
  26. 2021-03-12T01:09:51 0.329 INF Command line arguments: 7DaysToDieServer -logfile F:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2021-03-12__01-09-50.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  27. 2021-03-12T01:09:51 0.344 INF Parsing server configfile: F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
  28. 2021-03-12T01:09:51 0.427 INF Parsing server configfile successfully completed
  29. 2021-03-12T01:09:51 0.428 INF Starting dedicated server level=Navezgane game name=My Game
  30. 2021-03-12T01:09:51 0.429 INF Maximum allowed players: 8
  31. 2021-03-12T01:09:51 0.429 INF Game mode: GameModeSurvival
  32. 2021-03-12T01:09:51 0.429 INF Dedicated server only build
  33. 2021-03-12T01:09:51 0.430 INF Not running in Big Picture Mode, no on-screen keyboard available
  34. 2021-03-12T01:09:51 0.431 INF Starting PlayerInputManager...
  35. 2021-03-12T01:09:52 0.682 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  36. 2021-03-12T01:09:52 0.708 INF Starting UserProfileManager...
  37. 2021-03-12T01:09:52 0.873 INF Occlusion: Awake
  38. 2021-03-12T01:09:52 0.877 INF Texture quality is set to 3
  39. 2021-03-12T01:09:52 0.943 INF [MODS] No mods folder found
  40. 2021-03-12T01:09:52 0.960 INF Loading permissions file at 'C:\Users\Owniver\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  41. 2021-03-12T01:09:52 0.982 INF Loading permissions file done.
  42. 2021-03-12T01:09:52 1.536 INF UMA Overlay loading took 301 ms
  43. 2021-03-12T01:09:52 1.538 INF UMA Slot loading took 2 ms
  44. 2021-03-12T01:09:53 1.715 INF Reloading serveradmin.xml
  45. 2021-03-12T01:09:53 1.715 INF Loading permissions file at 'C:\Users\Owniver\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  46. 2021-03-12T01:09:53 1.716 INF Loading permissions file done.
  47. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  48. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  49. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  50. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  51. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  52. 2021-03-12T01:09:53 2.421 INF WorldStaticData.Init() needed 0.878s
  53. 2021-03-12T01:09:53 2.441 INF Started Telnet on 8081
  54. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  55. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
  56. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  57. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  58. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
  59. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  60. 2021-03-12T01:09:53 2.543 INF Started Terminal Window
  61. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  62. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
  63. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  64. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  65. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
  66. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  67. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  68. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
  69. 2021-03-12T01:09:53 2.556 INF Awake done in 2461 ms
  70. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  71. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  72. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
  73. Fallback handler could not load library F:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  74. 2021-03-12T01:09:54 2.652 INF WinThread started
  75. 2021-03-12T01:09:56 5.002 INF [GSM] GameSparks Connected
  76. 2021-03-12T01:09:56 5.356 INF NET: Starting server protocols
  77. 2021-03-12T01:09:56 5.358 INF [NET] Disabling protocol: SteamNetworking
  78. 2021-03-12T01:09:56 5.371 INF NET: LiteNetLib server started
  79. 2021-03-12T01:09:56 5.374 INF StartGame
  80. 2021-03-12T01:09:56 5.375 INF NetPackageManager Init
  81. 2021-03-12T01:09:57 5.622 INF Persistent GamePrefs saved
  82. GamePref.AdminFileName = serveradmin.xml
  83. GamePref.AirDropFrequency = 72
  84. GamePref.AirDropMarker = False
  85. GamePref.AutopilotMode = 0
  86. GamePref.BedrollDeadZoneSize = 15
  87. GamePref.BedrollExpiryTime = 45
  88. GamePref.BlockDamageAI = 100
  89. GamePref.BlockDamageAIBM = 100
  90. GamePref.BlockDamagePlayer = 100
  91. GamePref.BloodMoonEnemyCount = 8
  92. GamePref.BloodMoonFrequency = 7
  93. GamePref.BloodMoonRange = 0
  94. GamePref.BloodMoonWarning = 8
  95. GamePref.BuildCreate = False
  96. GamePref.ConnectToServerIP = 127.0.0.1
  97. GamePref.ConnectToServerPort = 26900
  98. GamePref.ControlPanelEnabled = False
  99. GamePref.ControlPanelPort = 8080
  100. GamePref.CraftTimer =
  101. GamePref.CreateLevelDim = 8
  102. GamePref.CreateLevelName = My Level
  103. GamePref.CreativeMenuEnabled = False
  104. GamePref.DayCount = 3
  105. GamePref.DayLightLength = 18
  106. GamePref.DayNightLength = 60
  107. GamePref.DebugMenuEnabled = False
  108. GamePref.DebugMenuShowTasks = False
  109. GamePref.DebugStopEnemiesMoving = False
  110. GamePref.DropOnDeath = 1
  111. GamePref.DropOnQuit = 0
  112. GamePref.DynamicSpawner =
  113. GamePref.EACEnabled = True
  114. GamePref.EnemyDifficulty = 0
  115. GamePref.EnemySpawnMode = True
  116. GamePref.FavoriteServersList =
  117. GamePref.FragLimit = 20
  118. GamePref.GameDifficulty = 2
  119. GamePref.GameGuidClient =
  120. GamePref.GameMode = GameModeSurvival
  121. GamePref.GameName = My Game
  122. GamePref.GameNameClient = My Game
  123. GamePref.GameVersion = Alpha 19.4
  124. GamePref.GameWorld = Navezgane
  125. GamePref.HideCommandExecutionLog = 0
  126. GamePref.JoiningOptions = True
  127. GamePref.LandClaimCount = 1
  128. GamePref.LandClaimDeadZone = 30
  129. GamePref.LandClaimDecayMode = 0
  130. GamePref.LandClaimExpiryTime = 7
  131. GamePref.LandClaimOfflineDelay = 0
  132. GamePref.LandClaimOfflineDurabilityModifier = 4
  133. GamePref.LandClaimOnlineDurabilityModifier = 4
  134. GamePref.LandClaimSize = 41
  135. GamePref.LastGameResetRevision = 0
  136. GamePref.LastLoadedPrefab =
  137. GamePref.LastLoadedPrefabSize =
  138. GamePref.LastLoadingTipRead = -1
  139. GamePref.LootAbundance = 100
  140. GamePref.LootRespawnDays = 30
  141. GamePref.LootTimer =
  142. GamePref.MatchLength = 10
  143. GamePref.MaxSpawnedAnimals = 50
  144. GamePref.MaxSpawnedZombies = 64
  145. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  146. GamePref.NoGraphicsMode = True
  147. GamePref.OptionsAllowController = True
  148. GamePref.OptionsAmbientVolumeLevel = 1
  149. GamePref.OptionsAudioOcclusion = False
  150. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  151. GamePref.OptionsControllerVibration = True
  152. GamePref.OptionsControlsResetRevision = 0
  153. GamePref.OptionsDisableChunkLODs = False
  154. GamePref.OptionsDynamicMusicDailyTime = 0.3
  155. GamePref.OptionsDynamicMusicEnabled = True
  156. GamePref.OptionsForegroundGlobalOpacity = 1
  157. GamePref.OptionsGfxAA = 1
  158. GamePref.OptionsGfxBloom = True
  159. GamePref.OptionsGfxBrightness = 0.5
  160. GamePref.OptionsGfxDOF = False
  161. GamePref.OptionsGfxDynamicMinFPS = 30
  162. GamePref.OptionsGfxDynamicMode = 0
  163. GamePref.OptionsGfxDynamicScale = 1
  164. GamePref.OptionsGfxFOV = 65
  165. GamePref.OptionsGfxGrassDistance = 1
  166. GamePref.OptionsGfxLODDistance = 0.5
  167. GamePref.OptionsGfxMotionBlur = 1
  168. GamePref.OptionsGfxObjQuality = 3
  169. GamePref.OptionsGfxOcclusion = True
  170. GamePref.OptionsGfxQualityPreset = 2
  171. GamePref.OptionsGfxReflectQuality = 1
  172. GamePref.OptionsGfxReflectShadows = False
  173. GamePref.OptionsGfxResetRevision = 0
  174. GamePref.OptionsGfxResolution = 0
  175. GamePref.OptionsGfxShadowDistance = 1
  176. GamePref.OptionsGfxSSAO = True
  177. GamePref.OptionsGfxSSReflections = 1
  178. GamePref.OptionsGfxStreamMipmaps = True
  179. GamePref.OptionsGfxSunShafts = True
  180. GamePref.OptionsGfxTerrainQuality = 3
  181. GamePref.OptionsGfxTexFilter = 1
  182. GamePref.OptionsGfxTexQuality = 1
  183. GamePref.OptionsGfxTreeDistance = 4
  184. GamePref.OptionsGfxUMATexQuality = 1
  185. GamePref.OptionsGfxViewDistance = 6
  186. GamePref.OptionsGfxVsync = 1
  187. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  188. GamePref.OptionsGfxWaterQuality = 1
  189. GamePref.OptionsHudOpacity = 1
  190. GamePref.OptionsHudSize = 1
  191. GamePref.OptionsInterfaceSensitivity = 0.75
  192. GamePref.OptionsInvertMouse = False
  193. GamePref.OptionsJournalPopup = True
  194. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  195. GamePref.OptionsMicVolumeLevel = 0.75
  196. GamePref.OptionsMouseSensitivity = 0.5
  197. GamePref.OptionsMusicVolumeLevel = 0.2
  198. GamePref.OptionsOverallAudioVolumeLevel = 1
  199. GamePref.OptionsPlayChanceFrequency = 3
  200. GamePref.OptionsPlayChanceProbability = 0.983
  201. GamePref.OptionsPlayerModel = playerMale
  202. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  203. GamePref.OptionsPOICulling = 1
  204. GamePref.OptionsScreenBoundsValue = 1
  205. GamePref.OptionsShowCompass = True
  206. GamePref.OptionsShowCrosshair = True
  207. GamePref.OptionsStabSpawnBlocksOnGround = True
  208. GamePref.OptionsTempCelsius = False
  209. GamePref.OptionsUiFpsScaling = 1
  210. GamePref.OptionsVoiceChatEnabled = True
  211. GamePref.OptionsVoiceVolumeLevel = 0.75
  212. GamePref.OptionsZoomMouseSensitivity = 0.5
  213. GamePref.PartySharedKillRange = 100
  214. GamePref.PersistentPlayerProfiles = False
  215. GamePref.PlayerAutologin = False
  216. GamePref.PlayerId =
  217. GamePref.PlayerKillingMode = 3
  218. GamePref.PlayerName = Player
  219. GamePref.PlayerSafeZoneHours = 5
  220. GamePref.PlayerSafeZoneLevel = 5
  221. GamePref.PlayerToken =
  222. GamePref.RebuildMap = False
  223. GamePref.SaveGameFolder = C:\Users\Owniver\AppData\Roaming/7DaysToDie/Saves
  224. GamePref.SelectionContextMode = 0
  225. GamePref.SelectionOperationMode = 0
  226. GamePref.ServerAdminSlots = 0
  227. GamePref.ServerAdminSlotsPermission = 0
  228. GamePref.ServerDescription = A 7 Days to Die server
  229. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  230. GamePref.ServerIP =
  231. GamePref.ServerIsPublic = True
  232. GamePref.ServerLoginConfirmationText =
  233. GamePref.ServerMaxAllowedViewDistance = 12
  234. GamePref.ServerMaxPlayerCount = 8
  235. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  236. GamePref.ServerName = My Game Host
  237. GamePref.ServerPort = 26900
  238. GamePref.ServerReservedSlots = 0
  239. GamePref.ServerReservedSlotsPermission = 100
  240. GamePref.ServerVisibility = 2
  241. GamePref.ServerWebsiteURL =
  242. GamePref.ShowFriendPlayerOnMap = True
  243. GamePref.TelnetEnabled = True
  244. GamePref.TelnetFailedLoginLimit = 10
  245. GamePref.TelnetFailedLoginsBlocktime = 10
  246. GamePref.TelnetPort = 8081
  247. GamePref.TerminalWindowEnabled = True
  248. GamePref.UNUSED_OptionsBloom =
  249. GamePref.UNUSED_OptionsDeferredLighting =
  250. GamePref.UNUSED_OptionsDOF =
  251. GamePref.UNUSED_OptionsFieldOfViewNew =
  252. GamePref.UNUSED_OptionsGamma =
  253. GamePref.UNUSED_OptionsImageEffects =
  254. GamePref.UNUSED_OptionsMotionBlur =
  255. GamePref.UNUSED_OptionsObjectBlur =
  256. GamePref.UNUSED_OptionsReflectionBounces =
  257. GamePref.UNUSED_OptionsReflectionCullList =
  258. GamePref.UNUSED_OptionsReflectionFarClip =
  259. GamePref.UNUSED_OptionsReflectionRefreshMode =
  260. GamePref.UNUSED_OptionsReflectionShadowDistance =
  261. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  262. GamePref.UNUSED_OptionsSSAO =
  263. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  264. GamePref.UNUSED_OptionsSunShafts =
  265. GamePref.UserDataFolder = C:\Users\Owniver\AppData\Roaming/7DaysToDie
  266. GamePref.WorldGenSeed = asdf
  267. GamePref.WorldGenSize = 4096
  268. GamePref.XPMultiplier = 100
  269. GamePref.ZombieBMMove = 3
  270. GamePref.ZombieFeralMove = 3
  271. GamePref.ZombieMove = 0
  272. GamePref.ZombieMoveNight = 3
  273. GamePref.ZombiePlayers = True
  274. GameStat.AirDropFrequency = 0
  275. GameStat.AirDropMarker = False
  276. GameStat.AllowedViewDistance = 12
  277. GameStat.AnimalCount = 0
  278. GameStat.AutoParty = False
  279. GameStat.BedrollExpiryTime = 45
  280. GameStat.BlockDamagePlayer = 100
  281. GameStat.BloodMoonDay = 0
  282. GameStat.BloodMoonEnemyCount = 8
  283. GameStat.BloodMoonWarning = 8
  284. GameStat.ChunkStabilityEnabled = True
  285. GameStat.CraftTimer =
  286. GameStat.CurrentRoundIx = 0
  287. GameStat.DayLightLength = 18
  288. GameStat.DayLimitActive = False
  289. GameStat.DayLimitThisRound = 0
  290. GameStat.DropOnDeath = 1
  291. GameStat.DropOnQuit = 0
  292. GameStat.EnemyCount = 0
  293. GameStat.EnemyDifficulty = Normal
  294. GameStat.EnemySpawnMode = True
  295. GameStat.FragLimitActive = False
  296. GameStat.FragLimitThisRound = 0
  297. GameStat.GameDifficulty = 2
  298. GameStat.GameDifficultyBonus = 1
  299. GameStat.GameModeId = 0
  300. GameStat.GameState = 0
  301. GameStat.GlobalMessageToShow =
  302. GameStat.IsCreativeMenuEnabled = False
  303. GameStat.IsFlyingEnabled = False
  304. GameStat.IsPlayerCollisionEnabled = True
  305. GameStat.IsPlayerDamageEnabled = True
  306. GameStat.IsResetMapOnRestart = False
  307. GameStat.IsSaveSupplyCrates = True
  308. GameStat.IsSpawnEnemies = True
  309. GameStat.IsSpawnNearOtherPlayer = False
  310. GameStat.IsTeleportEnabled = False
  311. GameStat.IsVersionCheckDone = False
  312. GameStat.LandClaimCount = 1
  313. GameStat.LandClaimDeadZone = 30
  314. GameStat.LandClaimDecayMode = 0
  315. GameStat.LandClaimExpiryTime = 3
  316. GameStat.LandClaimOfflineDelay = 0
  317. GameStat.LandClaimOfflineDurabilityModifier = 32
  318. GameStat.LandClaimOnlineDurabilityModifier = 32
  319. GameStat.LandClaimSize = 41
  320. GameStat.LoadScene =
  321. GameStat.LootTimer =
  322. GameStat.OptionsPOICulling = 0
  323. GameStat.PartySharedKillRange = 100
  324. GameStat.PlayerKillingMode = KillStrangersOnly
  325. GameStat.ScoreDiedMultiplier = -5
  326. GameStat.ScorePlayerKillMultiplier = 1
  327. GameStat.ScoreZombieKillMultiplier = 1
  328. GameStat.ShowAllPlayersOnMap = False
  329. GameStat.ShowFriendPlayerOnMap = True
  330. GameStat.ShowSpawnWindow = False
  331. GameStat.ShowWindow =
  332. GameStat.ShowZombieCounter = False
  333. GameStat.TimeLimitActive = False
  334. GameStat.TimeLimitThisRound = 0
  335. GameStat.TimeOfDayIncPerSec = 20
  336. GameStat.XPMultiplier = 100
  337. GameStat.ZombieHordeMeter = False
  338. 2021-03-12T01:09:57 5.710 INF StartAsServer
  339. 2021-03-12T01:09:57 6.311 INF [GSM] Skipping me
  340. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  341. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  342. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  343. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  344. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  345. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  346. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  347. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  348. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  349. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  350. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  351. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  352. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  353. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  354. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  355. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  356. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  357. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  358. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  359. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  360. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  361. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  362. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  363. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  364. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  365. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
  366. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
  367. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
  368. WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
  369. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  370. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  371. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  372. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  373. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  374. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  375. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  376. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  377. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  378. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  379. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  380. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  381. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  382. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  383. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  384. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  385. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  386. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  387. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  388. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  389. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
  390. WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
  391. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  392. 2021-03-12T01:10:04 12.724 INF Block IDs with mapping
  393. 2021-03-12T01:10:04 12.725 INF BlockIDs from Mapping
  394. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  395. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  396. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  397. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  398. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  399. 2021-03-12T01:10:08 16.616 INF Item IDs with mapping
  400. 2021-03-12T01:10:08 16.617 INF ItemIDs from Mapping
  401. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  402. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  403. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
  404. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
  405. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  406. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  407. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
  408. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  409. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  410. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  411. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  412. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  413. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  414. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  415. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  416. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  417. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  418. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  419. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  420. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  421. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  422. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  423. HDR Render Texture not supported, disabling HDR on reflection probe.
  424.  
  425. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
  426.  
  427. 2021-03-12T01:10:23 32.030 INF createWorld: Navezgane, My Game, GameModeSurvival
  428. 2021-03-12T01:10:23 32.032 INF Occlusion: Disabled
  429. 2021-03-12T01:10:23 32.105 INF Started thread ChunkRegeneration
  430. 2021-03-12T01:10:23 32.105 INF Started thread ChunkCalc
  431. 2021-03-12T01:10:23 32.203 INF World.Load: Navezgane
  432. 2021-03-12T01:10:23 32.211 WRN Loaded world file from different version: 'Alpha 19.3 (b6)'
  433. 2021-03-12T01:10:23 32.221 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  434. 2021-03-12T01:10:30 38.719 INF Started thread GenerateChunks
  435. 2021-03-12T01:10:31 39.971 INF Calculating world hashes took 1155 ms (world size 177 MiB)
  436. 2021-03-12T01:10:31 40.366 INF Loading dtm raw file took 1595ms
  437. 2021-03-12T01:10:31 40.531 INF Biomes image size w= 3072, h = 3072
  438. 2021-03-12T01:10:32 40.845 INF Loading and creating biomes took 478ms
  439. 2021-03-12T01:10:33 42.112 INF Loading and creating shader control textures took 1267ms
  440. 2021-03-12T01:10:34 43.305 INF Loading and parsing of generator took 1192ms
  441. 2021-03-12T01:10:34 43.374 INF Started thread SaveChunks C:\Users\Owniver\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
  442. 2021-03-12T01:10:37 46.388 INF [DECO] read /
  443. 2021-03-12T01:10:37 46.437 INF Decorating chunks
  444. 2021-03-12T01:10:38 47.311 INF AstarManager Init
  445. 2021-03-12T01:10:39 48.210 INF Weather Packages Created FROM BIOMES
  446. 2021-03-12T01:10:39 48.211 INF createWorld() done
  447. 2021-03-12T01:10:39 48.217 INF Loading players.xml
  448. 2021-03-12T01:10:39 48.300 INF Loaded player
  449. 2021-03-12T01:10:40 49.000 INF [EAC] Starting EAC server
  450. 2021-03-12T01:10:40 49.018 INF [EAC] Log: [EAC Server] [Info] [01:10:40:419][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000002A1424CFC50 LogLevel: Verb.
  451. 2021-03-12T01:10:40 49.019 INF [EAC] Log: [EAC Server] [Info] [01:10:40:420][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  452. 2021-03-12T01:10:40 49.026 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  453. 2021-03-12T01:10:40 49.026 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  454. 2021-03-12T01:10:40 49.026 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  455. 2021-03-12T01:10:40 49.027 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  456. 2021-03-12T01:10:40 49.027 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  457. 2021-03-12T01:10:40 49.027 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  458. 2021-03-12T01:10:40 49.027 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  459. 2021-03-12T01:10:40 49.027 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  460. 2021-03-12T01:10:40 49.027 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  461. 2021-03-12T01:10:40 49.027 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  462. 2021-03-12T01:10:40 49.028 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  463. 2021-03-12T01:10:40 49.028 INF [EAC] Log: [EAC Server] [Info] [01:10:40:430][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  464. 2021-03-12T01:10:40 49.277 INF StartGame done
  465. 2021-03-12T01:10:40 49.281 ERR [Steamworks.NET] Could not initialize SteamGameServer
  466. 2021-03-12T01:11:07 76.430 INF Shutdown game from Terminal Window
  467. 2021-03-12T01:11:07 76.530 INF Preparing quit
  468. 2021-03-12T01:11:07 76.530 INF Disconnect
  469. 2021-03-12T01:11:07 76.532 INF [NET] ServerShutdown
  470. 2021-03-12T01:11:07 76.532 INF NET: Stopping server protocols
  471. 2021-03-12T01:11:07 76.549 INF NET: LiteNetLib server stopped
  472. 2021-03-12T01:11:07 76.551 INF SaveAndCleanupWorld
  473. 2021-03-12T01:11:07 76.583 INF Saving 0 of chunks took 19ms
  474. 2021-03-12T01:11:08 76.613 INF [DECO] written 77258, in 29ms
  475. 2021-03-12T01:11:08 76.619 INF [EAC] Stopping EAC server
  476. 2021-03-12T01:11:08 76.620 INF [EAC] Log: [EAC Server] [Info] [01:11:08:023][Windows][EAC Server] [Info][Destroy] Called
  477. 2021-03-12T01:11:08 76.625 INF [DECO] write thread 6ms
  478. 2021-03-12T01:11:08 76.660 INF [EAC] Stopping EAC scout service
  479. 2021-03-12T01:11:08 76.661 INF [Steamworks.NET] Stopping server
  480. 2021-03-12T01:11:08 76.661 INF [Steamworks.NET] Exiting Lobby
  481. 2021-03-12T01:11:08 76.772 INF AstarManager Cleanup
  482. 2021-03-12T01:11:08 76.778 INF World.Unload
  483. 2021-03-12T01:11:08 76.782 INF Exited thread GenerateChunks
  484. 2021-03-12T01:11:08 76.784 INF Exited thread SaveChunks C:\Users\Owniver\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
  485. 2021-03-12T01:11:08 76.803 INF World.Cleanup
  486. 2021-03-12T01:11:08 76.807 INF Exited thread ChunkRegeneration
  487. 2021-03-12T01:11:08 76.813 INF Exited thread ChunkCalc
  488. 2021-03-12T01:11:08 76.817 INF VehicleManager saving 0 (0 / 0)
  489. 2021-03-12T01:11:08 76.836 INF Persistent GamePrefs saved
  490. 2021-03-12T01:11:08 76.858 INF Persistent GamePrefs saved
  491. 2021-03-12T01:11:08 76.859 INF Cleanup
  492. 2021-03-12T01:11:08 76.861 INF Closing Terminal Window
  493. 2021-03-12T01:11:08 76.888 INF WinThread ended
  494. 2021-03-12T01:11:08 76.891 INF Ended Terminal Window
  495. 2021-03-12T01:11:08 76.987 INF Terminating threads
  496. 2021-03-12T01:11:08 76.988 INF OnApplicationQuit
  497. 2021-03-12T01:11:08 76.988 INF Terminating threads
  498. 2021-03-12T01:11:08 76.988 INF OnApplicationQuit
  499. 2021-03-12T01:11:08 77.188 INF [GSM] GameSparks Disconnected
  500. 2021-03-12T01:11:08 77.587 INF Terminating threads
  501. 2021-03-12T01:11:08 77.587 INF OnApplicationQuit
  502. 2021-03-12T01:11:08 77.588 INF Terminating threads
  503. 2021-03-12T01:11:08 77.588 INF OnApplicationQuit
  504. Setting up 8 worker threads for Enlighten.
  505. Thread -> id: 1d78 -> priority: 1
  506. Thread -> id: 5eac -> priority: 1
  507. Thread -> id: 780 -> priority: 1
  508. Thread -> id: 42c0 -> priority: 1
  509. Thread -> id: 6534 -> priority: 1
  510. Thread -> id: 27d8 -> priority: 1
  511. Thread -> id: 2858 -> priority: 1
  512. Thread -> id: 663c -> priority: 1
  513. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  516.  
  517. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  520.  
  521. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  524.  
  525.  
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