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SK_MHWI_dxgi

zeneko86 Feb 23rd, 2020 92 Never
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  1. 02/23/2020 14:36:00.975: dxgi.log created       (Special K  0.11.0.9,  Jan 20 2020)
  2. 02/23/2020 14:36:00.989: [DebugUtils] [!] > First Call:      NtSetInformationThread_Detour
  3. 02/23/2020 14:36:00.994: [DebugUtils] [!] > First Call:             GetCommandLineA_Detour
  4. 02/23/2020 14:36:00.994: [DebugUtils] [!] > First Call:             GetCommandLineW_Detour
  5. -------------------------------------------------------------------------------------------
  6. 02/23/2020 14:36:00.999: >> (MonsterHunterWorld.exe) [dxgi.dll] <<
  7. 02/23/2020 14:36:00.999: Loading user preferences from dxgi.ini... done! (  3.40 ms)
  8. 02/23/2020 14:36:01.010: [DLL Loader]   ( dxgi.dll                     ) loaded '                                                                                                  kaldaien_api64.dll' <  LoadLibraryW> { '         SK_ResizeOSD' }
  9. 02/23/2020 14:36:01.015: [DebugUtils] [!] > First Call:            NtCreateThreadEx_Detour
  10. -------------------------------------------------------------------------------------------
  11. 02/23/2020 14:36:01.021:  Working Directory:          G:\Steam\steamapps\common\Monster Hunter World
  12. 02/23/2020 14:36:01.021:  System Directory:           C:\Windows\system32
  13. 02/23/2020 14:36:01.021:  Loading default dxgi.dll:  (C:\Windows\system32\dxgi.dll)
  14. -------------------------------------------------------------------------------------------
  15. 02/23/2020 14:36:01.030: [API Detect]  <!> [    Bootstrapping DXGI (dxgi.dll)    ] <!>
  16. 02/23/2020 14:36:01.030: [   DXGI   ] Importing CreateDXGIFactory{1|2}
  17. 02/23/2020 14:36:01.030: [   DXGI   ] ================================
  18. 02/23/2020 14:36:01.030: [ DXGI 1.0 ]   CreateDXGIFactory:  ( C:\Windows\system32\dxgi.dll ) +   6490h
  19. 02/23/2020 14:36:01.030: [ DXGI 1.1 ]   CreateDXGIFactory1: ( C:\Windows\system32\dxgi.dll ) +   7030h
  20. 02/23/2020 14:36:01.030: [ DXGI 1.3 ]   CreateDXGIFactory2: ( C:\Windows\system32\dxgi.dll ) +   65f0h
  21. 02/23/2020 14:36:01.031: [DLL Loader]   ( dxgi.dll                     ) loaded '                                                                                                  D3DCOMPILER_47.dll' <LoadLibraryExA> { 'SK_DXTex_LoadFromDDSFile' }
  22. 02/23/2020 14:36:01.031: [  Input   ] Game uses DirectInput 8, installing input hooks...
  23. 02/23/2020 14:36:01.032: [  D3D 11  ] Importing D3D11CreateDevice[AndSwapChain]
  24. 02/23/2020 14:36:01.032: [  D3D 11  ] =========================================
  25. 02/23/2020 14:36:01.032: [Key Layout]  -( Keyboard Class:  AZERTY  *  [ W=2c, Q=1e, Y=15 ] )-
  26. 02/23/2020 14:36:01.032: [  Input   ] Game uses XInput, installing input hooks...
  27. 02/23/2020 14:36:01.032: [  Input   ]   >> Hooking XInput9_1_0
  28. 02/23/2020 14:36:01.032: [  D3D 11  ]   D3D11CreateDevice:              ( C:\Windows\SYSTEM32\d3d11.dll ) +  64ef0h  { Hooked }
  29. 02/23/2020 14:36:01.032: [  D3D 11  ]   D3D11CreateDeviceAndSwapChain:  ( C:\Windows\SYSTEM32\d3d11.dll ) +  64fe0h  { Hooked }
  30. 02/23/2020 14:36:01.033: [   DXGI   ]   Installing DXGI Hooks
  31. ===========================================================================================
  32. 02/23/2020 14:36:01.034: [  NvAPI   ] Initializing NVIDIA API          (NvAPI)...
  33. 02/23/2020 14:36:01.038: [Window Mgr] [!] > First Call:           GetWindowLongPtrW_Detour
  34. 02/23/2020 14:36:01.038: [Window Mgr] [!] > First Call:              GetWindowLongW_Detour
  35. 02/23/2020 14:36:01.039: [Window Mgr] [!] > First Call:           SetWindowLongPtrW_Detour
  36. 02/23/2020 14:36:01.040: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,       IDXGIFactory, 049ff6e8h)              -- [ d3d11.dll                 <         D3D11CoreCreateDevice>, tid=0x12e8 ]
  37. 02/23/2020 14:36:01.040: [  NvAPI   ]              NvAPI Init         { Success }
  38. 02/23/2020 14:36:01.051: [  NvAPI   ] >> NVIDIA Driver Version: 399.01
  39. 02/23/2020 14:36:01.051: [  NvAPI   ]  * Number of Installed NVIDIA GPUs: 1  { 'GeForce GTX 1070' }
  40. 02/23/2020 14:36:01.051: [Window Mgr] [!] > First Call:            GetSystemMetrics_Detour
  41. 02/23/2020 14:36:01.054: Optimus Enablement
  42. 02/23/2020 14:36:01.055: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  43. 02/23/2020 14:36:01.107: [DLL Loader]   ( nvwgf2umx.dll                ) loaded '                                          C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { '          NVAPI_Thunk' }
  44. 02/23/2020 14:36:01.158: [Window Mgr] [!] > First Call:              GetWindowLongA_Detour
  45. 02/23/2020 14:36:01.159: [  D3D 11  ]   Hooking D3D11
  46. 02/23/2020 14:36:01.314: [Hybrid GPU]  NvOptimusEnablement..................: 0x01 (Max Perf.)
  47. 02/23/2020 14:36:01.314: [Hybrid GPU]  AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
  48. ===========================================================================================
  49. -------------------------------------------------------------------------------------------
  50. 02/23/2020 14:36:01.314: [ SpecialK ] === Initialization Finished! ===          (339.53 ms)
  51. -------------------------------------------------------------------------------------------
  52. 02/23/2020 14:36:01.388: [AntiTamper] Thread: 2c48 () is inquiring for debuggers
  53. 02/23/2020 14:36:01.406: [DLL Loader]   ( steam_api64.dll              ) loaded '                                                                                          G:\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
  54. 02/23/2020 14:36:01.851: [DieAntiDbg] tid=283c (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
  55. 02/23/2020 14:36:01.851: [DieAntiDbg] tid=11d8 (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
  56. 02/23/2020 14:36:01.876: [DieAntiDbg] tid=2c48 () tried to hide itself from debuggers; please attach one and investigate!
  57. 02/23/2020 14:36:01.978: [Window Mgr] [!] > First Call:                SetWindowPos_Detour
  58. 02/23/2020 14:36:01.991: [Window Mgr] [!] > First Call:              SetWindowLongW_Detour
  59. 02/23/2020 14:36:01.991: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
  60. 02/23/2020 14:36:01.992: [DieAntiDbg] tid=1524 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  61. 02/23/2020 14:36:01.994: [Window Mgr] [!] > First Call:         GetForegroundWindow_Detour
  62. 02/23/2020 14:36:01.997: [Window Mgr] [!] > First Call:             GetActiveWindow_Detour
  63. 02/23/2020 14:36:02.033: [DieAntiDbg] tid=10f8 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
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