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- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4058 MB
- Driver: 23.21.13.8813
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.203 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.536200 ms
- 2019-01-10T18:32:10 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-01-10T18:32:10 0.073 INF NET: InitCallbacks
- 2019-01-10T18:32:10 0.100 INF Texture quality is set to 0
- 2019-01-10T18:32:10 0.100 INF Precaching...
- 2019-01-10T18:32:10 0.102 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-01-10T18:32:10 0.267 INF [EAC] Initializing ...
- 2019-01-10T18:32:10 0.270 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-01-10T18:32:17 7.457 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-01-10T18:32:17 7.489 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2019-01-10T18:32:22 12.051 INF Precaching file: Data/Bundles/TerrainTextures
- 2019-01-10T18:32:22 12.576 INF Precaching done
- 2019-01-10T18:32:22 12.577 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.757500 ms
- 2019-01-10T18:32:23 12.803 INF Awake
- 2019-01-10T18:32:23 12.834 WRN Setting global culture failed!
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:32:23 13.025 INF Version: Alpha 17 (b240) Compatibility Version: Alpha 17, Build: Windows 64 Bit
- 2019-01-10T18:32:23 13.026 INF System information:
- 2019-01-10T18:32:23 13.026 INF OS: Windows 10 (10.0.0) 64bit
- 2019-01-10T18:32:23 13.027 INF CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz (cores: 4)
- 2019-01-10T18:32:23 13.027 INF RAM: 16326 MB
- 2019-01-10T18:32:23 13.027 INF GPU: NVIDIA GeForce GTX 970 (4058 MB)
- 2019-01-10T18:32:23 13.027 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-01-10T18:32:23 13.027 INF Last played version: Alpha 17
- 2019-01-10T18:32:23 13.027 INF Local UTC offset: 1 hours
- 2019-01-10T18:32:23 13.028 WRN Setting global culture failed!
- 2019-01-10T18:32:23 13.035 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-01-10__18-31-51.txt
- 2019-01-10T18:32:23 13.037 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-01-10T18:32:23 13.037 INF Starting PlayerInputManager...
- 2019-01-10T18:32:23 13.071 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-01-10T18:32:23 13.218 INF Starting UserProfileManager...
- 2019-01-10T18:32:23 13.562 INF [MODS] No mods folder found
- 2019-01-10T18:32:23 13.589 INF Loading permissions file at 'C:\Users\ShinRa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-01-10T18:32:23 13.648 INF Loading permissions file done.
- 2019-01-10T18:32:24 13.827 INF Awake done in 1024 ms
- 2019-01-10T18:32:24 14.337 INF Reloading serveradmin.xml
- 2019-01-10T18:32:24 14.337 INF Loading permissions file at 'C:\Users\ShinRa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-01-10T18:32:24 14.338 INF Loading permissions file done.
- 2019-01-10T18:32:25 14.960 INF Atlas reset took 1092 ms
- 2019-01-10T18:32:25 14.960 INF Atlas load took 1132 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3913.
- Total: 5.947100 ms (FindLiveObjects: 1.021000 ms CreateObjectMapping: 0.124100 ms MarkObjects: 4.744000 ms DeleteObjects: 0.057700 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3913.
- Total: 5.637900 ms (FindLiveObjects: 0.707400 ms CreateObjectMapping: 0.110300 ms MarkObjects: 4.783500 ms DeleteObjects: 0.036200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3913.
- Total: 5.559200 ms (FindLiveObjects: 0.675700 ms CreateObjectMapping: 0.098600 ms MarkObjects: 4.777700 ms DeleteObjects: 0.006400 ms)
- 2019-01-10T18:32:25 15.561 INF User joined: GenGen
- UMA Overlay loading took 8288 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 1 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:32:41 30.861 INF WorldStaticData.Init() needed 4.814s
- 2019-01-10T18:32:41 31.096 INF [Steamworks.NET] Login ok.
- 2019-01-10T18:32:41 31.455 INF AchievementManager: Received stats and achievements from Steam
- 2019-01-10T18:33:07 56.797 INF Started thread ServerBrowserListUpdater
- 2019-01-10T18:33:11 61.172 INF Connecting to server 85.190.153.94:25900...
- 2019-01-10T18:33:11 61.173 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
- 2019-01-10T18:33:11 61.193 INF Exited thread ServerBrowserListUpdater
- 2019-01-10T18:33:12 61.842 INF NET: LiteNetLib: Connected to server
- 2019-01-10T18:33:12 61.868 INF Started thread NCS_Reader_0
- 2019-01-10T18:33:12 61.868 INF Started thread NCS_Writer_0
- 2019-01-10T18:33:12 61.874 INF Started thread NCS_Reader_1
- 2019-01-10T18:33:12 61.874 INF Started thread NCS_Writer_1
- 2019-01-10T18:33:12 62.216 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-01-10T18:33:12 62.218 INF [EAC] Connected to game server
- 2019-01-10T18:33:12 62.495 INF [EAC] Disconnected from game server
- 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Writer_0
- 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Reader_0
- 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Reader_1
- 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Writer_1
- 2019-01-10T18:33:12 62.504 INF SaveAndCleanupWorld
- 2019-01-10T18:33:12 62.506 INF [Steamworks.NET] Stopping server
- 2019-01-10T18:33:12 62.506 INF [Steamworks.NET] Exiting Lobby
- 2019-01-10T18:33:12 62.560 INF Persistent GamePrefs saved
- 2019-01-10T18:33:12 62.563 INF [NET] Kicked from server: Server is still initializing
- 2019-01-10T18:33:28 77.980 INF Started thread ServerBrowserListUpdater
- 2019-01-10T18:33:30 80.385 INF Connecting to server 85.190.153.94:25900...
- 2019-01-10T18:33:30 80.385 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
- 2019-01-10T18:33:30 80.426 INF Exited thread ServerBrowserListUpdater
- 2019-01-10T18:33:30 80.555 INF NET: LiteNetLib: Connected to server
- 2019-01-10T18:33:30 80.556 INF Started thread NCS_Reader_0
- 2019-01-10T18:33:30 80.557 INF Started thread NCS_Writer_0
- 2019-01-10T18:33:30 80.577 INF Started thread NCS_Reader_1
- 2019-01-10T18:33:30 80.577 INF Started thread NCS_Writer_1
- 2019-01-10T18:33:31 80.687 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-01-10T18:33:31 80.687 INF [EAC] Connected to game server
- 2019-01-10T18:33:31 80.905 INF [EAC] Disconnected from game server
- 2019-01-10T18:33:31 80.912 INF SaveAndCleanupWorld
- 2019-01-10T18:33:31 80.912 INF [Steamworks.NET] Stopping server
- 2019-01-10T18:33:31 80.912 INF [Steamworks.NET] Exiting Lobby
- 2019-01-10T18:33:31 80.912 INF Exited thread NCS_Reader_1
- 2019-01-10T18:33:31 80.913 INF Exited thread NCS_Writer_1
- 2019-01-10T18:33:31 80.913 INF Exited thread NCS_Writer_0
- 2019-01-10T18:33:31 80.913 INF Exited thread NCS_Reader_0
- 2019-01-10T18:33:31 80.964 INF Persistent GamePrefs saved
- 2019-01-10T18:33:31 80.965 INF [NET] Kicked from server: Server is still initializing
- 2019-01-10T18:34:30 139.757 INF Started thread ServerBrowserListUpdater
- 2019-01-10T18:34:32 141.846 INF Exited thread ServerBrowserListUpdater
- 2019-01-10T18:34:32 141.846 INF Connecting to server 85.190.153.94:25900...
- 2019-01-10T18:34:32 141.846 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
- 2019-01-10T18:34:32 142.045 INF NET: LiteNetLib: Connected to server
- 2019-01-10T18:34:32 142.046 INF Started thread NCS_Reader_0
- 2019-01-10T18:34:32 142.047 INF Started thread NCS_Writer_0
- 2019-01-10T18:34:32 142.065 INF Started thread NCS_Reader_1
- 2019-01-10T18:34:32 142.065 INF Started thread NCS_Writer_1
- 2019-01-10T18:34:32 142.101 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-01-10T18:34:32 142.101 INF [EAC] Connected to game server
- 2019-01-10T18:34:32 142.361 INF [EAC] Disconnected from game server
- 2019-01-10T18:34:32 142.368 INF SaveAndCleanupWorld
- 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Reader_0
- 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Writer_0
- 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Reader_1
- 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Writer_1
- 2019-01-10T18:34:32 142.368 INF [Steamworks.NET] Stopping server
- 2019-01-10T18:34:32 142.368 INF [Steamworks.NET] Exiting Lobby
- 2019-01-10T18:34:32 142.418 INF Persistent GamePrefs saved
- 2019-01-10T18:34:32 142.420 INF [NET] Kicked from server: Server is still initializing
- 2019-01-10T18:35:14 183.933 INF Started thread ServerBrowserListUpdater
- 2019-01-10T18:35:16 186.434 INF Connecting to server 85.190.153.94:25900...
- 2019-01-10T18:35:16 186.434 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
- 2019-01-10T18:35:16 186.481 INF Exited thread ServerBrowserListUpdater
- 2019-01-10T18:35:16 186.591 INF NET: LiteNetLib: Connected to server
- 2019-01-10T18:35:16 186.592 INF Started thread NCS_Reader_0
- 2019-01-10T18:35:16 186.592 INF Started thread NCS_Writer_0
- 2019-01-10T18:35:16 186.617 INF Started thread NCS_Reader_1
- 2019-01-10T18:35:16 186.617 INF Started thread NCS_Writer_1
- 2019-01-10T18:35:16 186.648 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-01-10T18:35:16 186.648 INF [EAC] Connected to game server
- 2019-01-10T18:35:17 186.906 INF [EAC] Disconnected from game server
- 2019-01-10T18:35:17 186.913 INF SaveAndCleanupWorld
- 2019-01-10T18:35:17 186.913 INF [Steamworks.NET] Stopping server
- 2019-01-10T18:35:17 186.913 INF [Steamworks.NET] Exiting Lobby
- 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Reader_1
- 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Writer_1
- 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Reader_0
- 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Writer_0
- 2019-01-10T18:35:17 186.963 INF Persistent GamePrefs saved
- 2019-01-10T18:35:17 186.965 INF [NET] Kicked from server: Server is still initializing
- 2019-01-10T18:39:53 463.563 INF Started thread ServerBrowserListUpdater
- 2019-01-10T18:40:04 473.786 INF Connecting to server 85.190.153.94:25900...
- 2019-01-10T18:40:04 473.786 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
- 2019-01-10T18:40:04 473.806 INF Exited thread ServerBrowserListUpdater
- 2019-01-10T18:40:04 473.960 INF NET: LiteNetLib: Connected to server
- 2019-01-10T18:40:04 473.968 INF Started thread NCS_Reader_0
- 2019-01-10T18:40:04 473.969 INF Started thread NCS_Writer_0
- 2019-01-10T18:40:04 474.002 INF Started thread NCS_Reader_1
- 2019-01-10T18:40:04 474.003 INF Started thread NCS_Writer_1
- 2019-01-10T18:40:04 474.024 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2019-01-10T18:40:04 474.024 INF [EAC] Connected to game server
- 2019-01-10T18:40:04 474.285 INF Login: WaitingForSteam
- 2019-01-10T18:40:04 474.630 INF Login: WaitingForEac
- 2019-01-10T18:40:06 476.275 INF Login: Authenticated
- 2019-01-10T18:40:06 476.324 INF Player allowed
- 2019-01-10T18:40:06 476.325 INF [Steamworks.NET] AddFavorite: 72
- 2019-01-10T18:40:06 476.329 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-01-10T18:40:06 476.411 INF StartGame
- 2019-01-10T18:40:07 476.693 INF Atlas reset took 268 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 24150.
- Total: 81.941300 ms (FindLiveObjects: 2.882100 ms CreateObjectMapping: 1.400900 ms MarkObjects: 74.840000 ms DeleteObjects: 2.817900 ms)
- 2019-01-10T18:40:07 476.806 INF [Steamworks.NET] Lobby creation succeeded
- 2019-01-10T18:40:07 476.817 INF [Steamworks.NET] Lobby entered: 109775240984865340
- 2019-01-10T18:40:07 477.617 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 85.190.153.94
- GamePref.ConnectToServerPort = 25900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17
- GamePref.GameWorld = Nucuti County
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 0
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.8103448
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.2375
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 100
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 20
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198056940622
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = GenGen
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\ShinRa\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2019-01-10T18:40:07 477.654 INF StartAsClient
- 2019-01-10T18:40:07 477.654 INF Sending RequestToEnterGame...
- 2019-01-10T18:40:07 477.655 INF StartGame done
- 2019-01-10T18:40:09 478.861 INF Received mapping data for: blocks
- 2019-01-10T18:40:09 478.863 INF Received mapping data for: items
- 2019-01-10T18:40:09 478.867 INF Received config file 'materials' from server. Len: 5618
- 2019-01-10T18:40:09 479.058 INF Received config file 'physicsbodies' from server. Len: 3043
- 2019-01-10T18:40:09 479.073 INF Received config file 'blocks' from server. Len: 109428
- 2019-01-10T18:40:15 484.939 INF Block IDs with mapping
- 2019-01-10T18:40:15 484.940 INF BlockIDs from Mapping
- 2019-01-10T18:40:15 484.944 INF Received config file 'painting' from server. Len: 4120
- 2019-01-10T18:40:15 484.951 INF Received config file 'buffs' from server. Len: 36823
- 2019-01-10T18:40:15 485.052 INF Received config file 'misc' from server. Len: 2196
- 2019-01-10T18:40:15 485.056 INF Received config file 'items' from server. Len: 56306
- 2019-01-10T18:40:15 485.257 INF Received config file 'item_modifiers' from server. Len: 10380
- 2019-01-10T18:40:15 485.433 INF Item IDs with mapping
- 2019-01-10T18:40:15 485.433 INF ItemIDs from Mapping
- 2019-01-10T18:40:15 485.441 INF Received config file 'entityclasses' from server. Len: 20128
- 2019-01-10T18:40:18 487.671 INF Received config file 'qualityinfo' from server. Len: 202
- 2019-01-10T18:40:18 487.672 INF Received config file 'sounds' from server. Len: 24909
- 2019-01-10T18:40:18 487.713 INF Received config file 'recipes' from server. Len: 13055
- 2019-01-10T18:40:18 487.814 INF Received config file 'blockplaceholders' from server. Len: 3319
- 2019-01-10T18:40:18 487.824 INF Received config file 'loot' from server. Len: 19478
- 2019-01-10T18:40:18 487.843 INF Received config file 'entitygroups' from server. Len: 60704
- 2019-01-10T18:40:18 487.905 INF Received config file 'utilityai' from server. Len: 1005
- 2019-01-10T18:40:18 487.910 INF Received config file 'vehicles' from server. Len: 3850
- 2019-01-10T18:40:18 487.914 INF Received config file 'weathersurvival' from server. Len: 609
- 2019-01-10T18:40:18 487.916 INF Received config file 'progression' from server. Len: 13951
- 2019-01-10T18:40:18 487.935 INF Received config file 'archetypes' from server. Len: 12195
- 2019-01-10T18:40:18 487.972 INF Received config file 'quests' from server. Len: 9188
- 2019-01-10T18:40:18 488.015 INF Received config file 'traders' from server. Len: 8455
- 2019-01-10T18:40:18 488.024 INF Received config file 'npc' from server. Len: 459
- 2019-01-10T18:40:18 488.031 INF Received config file 'dialogs' from server. Len: 868
- 2019-01-10T18:40:18 488.040 INF Received config file 'ui_display' from server. Len: 3457
- 2019-01-10T18:40:18 488.058 INF Received config file 'XUi/styles' from server. Len: 2891
- 2019-01-10T18:40:18 488.060 INF Received config file 'XUi/controls' from server. Len: 12395
- 2019-01-10T18:40:18 488.125 INF Received config file 'XUi/windows' from server. Len: 40651
- 2019-01-10T18:40:18 488.145 INF Received config file 'XUi/xui' from server. Len: 1950
- 2019-01-10T18:40:18 488.146 INF Received config file 'biomes' from server. Len: 9316
- 2019-01-10T18:40:18 488.296 INF Received game GUID: 44D6C5B123929E4D8DFECDC0F1E143D8
- 2019-01-10T18:40:18 488.392 INF createWorld: Nucuti County, TestWeenie, GameModeSurvivalMP
- 2019-01-10T18:40:18 488.460 INF Started thread ChunkRegeneration
- 2019-01-10T18:40:18 488.460 INF Started thread ChunkCalc
- 2019-01-10T18:40:18 488.652 INF World.Load: Nucuti County
- 2019-01-10T18:40:29 499.280 INF Loading dtm raw file took 227ms
- 2019-01-10T18:40:29 499.474 INF Biomes image size w= 4096, h = 4096
- 2019-01-10T18:40:30 500.190 INF Loading and creating biomes took 909ms
- 2019-01-10T18:40:31 501.534 INF Loading and parsing of generator took 1343ms
- 2019-01-10T18:40:38 508.439 INF createWorld() done
- 2019-01-10T18:40:40 510.261 INF PlayerId(171, 0)
- 2019-01-10T18:40:40 510.439 INF Created player with id=171
- 2019-01-10T18:40:40 510.445 INF Found own player entity with id 171
- 2019-01-10T18:40:41 511.420 INF OpenSpawnWindow
- Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
- (Filename: Line: 56)
- 2019-01-10T18:40:46 516.496 INF Respawn almost done
- 2019-01-10T18:40:47 516.890 INF GMSG: Player 'GenGen' joined the game
- 2019-01-10T18:41:06 535.735 INF Created player with id=225
- 2019-01-10T18:41:06 535.825 INF Alt slots does not contain female_hair_shaggy02!
- 2019-01-10T18:41:10 540.421 INF GMSG: Player 'Zurganus' joined the game
- 2019-01-10T18:41:11 540.951 INF Time: 8.08m FPS: 47.98 Heap: 778.6MB Max: 778.6MB Chunks: 226 CGO: 182 Ply: 2 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3348.6MB
- 2019-01-10T18:41:41 570.928 INF Time: 8.58m FPS: 46.45 Heap: 825.4MB Max: 825.4MB Chunks: 231 CGO: 182 Ply: 2 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3317.5MB
- 2019-01-10T18:42:11 600.944 INF Time: 9.08m FPS: 62.80 Heap: 926.7MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 2 Zom: 0 Ent: 10 (18) Items: 0 CO: 1 RSS: 3358.7MB
- 2019-01-10T18:42:16 606.067 INF Created player with id=1060
- 2019-01-10T18:42:26 615.812 INF GMSG: Player 'Tri-B-Dojel' joined the game
- 2019-01-10T18:42:41 630.951 INF Time: 9.58m FPS: 62.86 Heap: 895.8MB Max: 926.7MB Chunks: 231 CGO: 193 Ply: 3 Zom: 0 Ent: 13 (13) Items: 0 CO: 1 RSS: 3819.2MB
- 2019-01-10T18:43:11 660.952 INF Time: 10.08m FPS: 56.89 Heap: 838.1MB Max: 926.7MB Chunks: 231 CGO: 193 Ply: 3 Zom: 0 Ent: 13 (13) Items: 0 CO: 1 RSS: 3817.7MB
- 2019-01-10T18:43:41 690.965 INF Time: 10.58m FPS: 59.95 Heap: 899.9MB Max: 926.7MB Chunks: 231 CGO: 193 Ply: 3 Zom: 0 Ent: 12 (13) Items: 0 CO: 1 RSS: 3577.6MB
- 2019-01-10T18:43:52 702.522 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T18:43:54 703.725 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T18:44:11 720.965 INF Time: 11.08m FPS: 56.10 Heap: 830.1MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 11 (15) Items: 0 CO: 1 RSS: 3768.6MB
- 2019-01-10T18:44:41 750.969 INF Time: 11.58m FPS: 55.63 Heap: 901.0MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 11 (15) Items: 0 CO: 1 RSS: 3761.7MB
- 2019-01-10T18:45:11 780.971 INF Time: 12.08m FPS: 43.44 Heap: 843.8MB Max: 926.7MB Chunks: 231 CGO: 182 Ply: 3 Zom: 0 Ent: 9 (13) Items: 0 CO: 1 RSS: 3755.5MB
- 2019-01-10T18:45:41 810.976 INF Time: 12.58m FPS: 52.56 Heap: 896.6MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (13) Items: 0 CO: 1 RSS: 3678.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T18:46:11 840.996 INF Time: 13.08m FPS: 45.78 Heap: 846.3MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (12) Items: 0 CO: 1 RSS: 3796.3MB
- 2019-01-10T18:46:41 871.010 INF Time: 13.58m FPS: 51.43 Heap: 894.9MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (12) Items: 0 CO: 1 RSS: 3761.1MB
- 2019-01-10T18:47:11 901.013 INF Time: 14.08m FPS: 50.03 Heap: 835.1MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (11) Items: 0 CO: 1 RSS: 3853.6MB
- 2019-01-10T18:47:41 931.013 INF Time: 14.58m FPS: 50.32 Heap: 881.9MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3829.4MB
- 2019-01-10T18:48:11 961.015 INF Time: 15.08m FPS: 49.99 Heap: 825.5MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3838.2MB
- 2019-01-10T18:48:41 991.023 INF Time: 15.58m FPS: 47.54 Heap: 860.3MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3839.2MB
- 2019-01-10T18:49:11 1021.027 INF Time: 16.08m FPS: 54.66 Heap: 909.0MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3845.1MB
- 2019-01-10T18:49:41 1051.034 INF Time: 16.58m FPS: 50.14 Heap: 839.3MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3845.3MB
- 2019-01-10T18:50:11 1081.035 INF Time: 17.08m FPS: 56.65 Heap: 886.6MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3851.2MB
- 2019-01-10T18:50:41 1111.050 INF Time: 17.58m FPS: 48.14 Heap: 828.8MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3854.2MB
- 2019-01-10T18:51:11 1141.053 INF Time: 18.08m FPS: 50.13 Heap: 864.1MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3855.2MB
- 2019-01-10T18:51:41 1171.069 INF Time: 18.58m FPS: 50.95 Heap: 825.1MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3857.2MB
- 2019-01-10T18:52:12 1201.761 INF Time: 19.08m FPS: 48.31 Heap: 863.2MB Max: 926.7MB Chunks: 231 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3877.6MB
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:52:42 1231.782 INF Time: 19.58m FPS: 48.54 Heap: 896.6MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3873.6MB
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SWAT Helmet Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:53:12 1261.785 INF Time: 20.08m FPS: 48.26 Heap: 928.2MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3873.3MB
- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SWAT Helmet Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Shovel Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.3897059
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.6615385
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Sledgehammer Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.7852941
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Boots Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Football Helmet Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:53:42 1291.794 INF Time: 20.58m FPS: 48.69 Heap: 835.5MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3888.0MB
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Crossbow Initial Price: 750 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.845
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Sledgehammer Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.7852941
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:54:12 1321.805 INF Time: 21.08m FPS: 51.19 Heap: 855.6MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3892.5MB
- 2019-01-10T18:54:42 1351.806 INF Time: 21.58m FPS: 55.15 Heap: 861.7MB Max: 928.2MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 11 (17) Items: 0 CO: 1 RSS: 3889.3MB
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SMG-5 Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.8528571
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SMG-5 Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.8528571
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:55:12 1381.822 INF Time: 22.08m FPS: 45.19 Heap: 891.6MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 3910.7MB
- Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:55:42 1411.841 INF Time: 22.58m FPS: 43.30 Heap: 917.4MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 3897.4MB
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:56:12 1441.844 INF Time: 23.08m FPS: 42.82 Heap: 949.7MB Max: 949.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4025.3MB
- 2019-01-10T18:56:42 1471.847 INF Time: 23.58m FPS: 74.00 Heap: 893.0MB Max: 949.7MB Chunks: 231 CGO: 176 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4028.1MB
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Helmet Initial Price: 250 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.346875
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:57:12 1501.860 INF Time: 24.08m FPS: 47.50 Heap: 943.0MB Max: 949.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (13) Items: 0 CO: 1 RSS: 4034.2MB
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T18:57:42 1531.872 INF Time: 24.58m FPS: 46.64 Heap: 861.9MB Max: 949.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 4034.3MB
- 2019-01-10T18:58:12 1561.878 INF Time: 25.08m FPS: 67.30 Heap: 910.7MB Max: 949.7MB Chunks: 231 CGO: 181 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4039.4MB
- 2019-01-10T18:58:42 1591.891 INF Time: 25.58m FPS: 55.48 Heap: 902.9MB Max: 949.7MB Chunks: 234 CGO: 178 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4072.7MB
- 2019-01-10T18:58:58 1607.964 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/Crafting/craft_repair_item.
- 2019-01-10T18:59:12 1621.907 INF Time: 26.08m FPS: 49.52 Heap: 890.1MB Max: 949.7MB Chunks: 235 CGO: 189 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4278.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T18:59:42 1651.912 INF Time: 26.58m FPS: 38.19 Heap: 874.9MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4548.0MB
- 2019-01-10T19:00:12 1681.915 INF Time: 27.08m FPS: 56.72 Heap: 876.9MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4365.8MB
- 2019-01-10T19:00:42 1711.924 INF Time: 27.58m FPS: 56.99 Heap: 931.6MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4166.8MB
- 2019-01-10T19:00:47 1717.252 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:01:12 1741.932 INF Time: 28.08m FPS: 55.12 Heap: 900.1MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4342.7MB
- 2019-01-10T19:01:42 1771.931 INF Time: 28.58m FPS: 63.17 Heap: 891.1MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4309.8MB
- 2019-01-10T19:02:12 1801.933 INF Time: 29.08m FPS: 58.67 Heap: 965.2MB Max: 965.2MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4240.7MB
- 2019-01-10T19:02:42 1831.945 INF Time: 29.58m FPS: 42.14 Heap: 908.6MB Max: 965.2MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4230.2MB
- 2019-01-10T19:03:12 1861.947 INF Time: 30.08m FPS: 42.32 Heap: 969.6MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4230.8MB
- 2019-01-10T19:03:42 1891.966 INF Time: 30.58m FPS: 39.83 Heap: 902.7MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4236.0MB
- 2019-01-10T19:04:12 1921.982 INF Time: 31.09m FPS: 41.73 Heap: 964.2MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4258.5MB
- 2019-01-10T19:04:42 1951.992 INF Time: 31.59m FPS: 38.19 Heap: 892.9MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4231.0MB
- 2019-01-10T19:05:12 1981.991 INF Time: 32.09m FPS: 37.35 Heap: 929.0MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4239.3MB
- 2019-01-10T19:05:42 2012.009 INF Time: 32.59m FPS: 31.92 Heap: 963.8MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4245.9MB
- 2019-01-10T19:06:12 2042.013 INF Time: 33.09m FPS: 33.00 Heap: 883.9MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4254.7MB
- 2019-01-10T19:06:42 2072.025 INF Time: 33.59m FPS: 34.31 Heap: 907.3MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4233.7MB
- 2019-01-10T19:07:12 2102.062 INF Time: 34.09m FPS: 34.11 Heap: 935.1MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4240.2MB
- 2019-01-10T19:07:42 2132.046 INF Time: 34.59m FPS: 61.24 Heap: 877.7MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4257.7MB
- 2019-01-10T19:08:12 2162.047 INF Time: 35.09m FPS: 50.33 Heap: 930.5MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4263.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:08:42 2192.064 INF Time: 35.59m FPS: 51.06 Heap: 901.0MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4387.6MB
- 2019-01-10T19:09:12 2222.078 INF Time: 36.09m FPS: 45.13 Heap: 926.6MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4380.4MB
- 2019-01-10T19:09:42 2252.090 INF Time: 36.59m FPS: 56.52 Heap: 919.4MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4375.2MB
- 2019-01-10T19:10:12 2282.103 INF Time: 37.09m FPS: 55.80 Heap: 920.6MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4354.2MB
- 2019-01-10T19:10:42 2312.097 INF Time: 37.59m FPS: 51.29 Heap: 875.3MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4355.3MB
- 2019-01-10T19:11:12 2342.107 INF Time: 38.09m FPS: 58.13 Heap: 949.7MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4386.6MB
- 2019-01-10T19:11:42 2372.124 INF Time: 38.59m FPS: 52.38 Heap: 899.1MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4326.7MB
- 2019-01-10T19:12:12 2402.125 INF Time: 39.09m FPS: 54.91 Heap: 904.1MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4403.0MB
- 2019-01-10T19:12:42 2432.133 INF Time: 39.59m FPS: 47.16 Heap: 939.6MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4391.1MB
- 2019-01-10T19:12:54 2443.878 INF CVarLogValue: BloodDrawKitCounter == 1
- 2019-01-10T19:12:54 2444.076 INF CVarLogValue: BloodDrawKitCounter == 2
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:13:12 2462.141 INF Time: 40.09m FPS: 47.51 Heap: 908.1MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4522.5MB
- 2019-01-10T19:13:42 2492.150 INF Time: 40.59m FPS: 43.52 Heap: 947.3MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (14) Items: 2 CO: 1 RSS: 4456.1MB
- 2019-01-10T19:14:12 2522.157 INF Time: 41.09m FPS: 52.54 Heap: 910.2MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4366.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:14:42 2552.164 INF Time: 41.59m FPS: 53.54 Heap: 887.9MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4493.9MB
- 2019-01-10T19:15:12 2582.169 INF Time: 42.09m FPS: 53.76 Heap: 935.8MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4480.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:15:42 2612.171 INF Time: 42.59m FPS: 50.12 Heap: 907.9MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4501.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:16:12 2642.172 INF Time: 43.09m FPS: 89.31 Heap: 966.7MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 4560.5MB
- 2019-01-10T19:16:42 2672.182 INF Time: 43.59m FPS: 86.99 Heap: 937.3MB Max: 969.6MB Chunks: 235 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4553.4MB
- 2019-01-10T19:17:12 2702.215 INF Time: 44.09m FPS: 57.00 Heap: 942.4MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4511.9MB
- 2019-01-10T19:17:42 2732.189 INF Time: 44.59m FPS: 67.77 Heap: 910.2MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (13) Items: 0 CO: 1 RSS: 4496.3MB
- 2019-01-10T19:18:12 2762.189 INF Time: 45.09m FPS: 67.53 Heap: 898.9MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4486.8MB
- 2019-01-10T19:18:42 2792.200 INF Time: 45.59m FPS: 57.91 Heap: 962.8MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4483.9MB
- 2019-01-10T19:19:12 2822.205 INF Time: 46.09m FPS: 72.06 Heap: 914.6MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (13) Items: 0 CO: 1 RSS: 4501.5MB
- 2019-01-10T19:19:42 2852.214 INF Time: 46.59m FPS: 77.85 Heap: 964.2MB Max: 969.6MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 4 (13) Items: 0 CO: 1 RSS: 4509.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:20:12 2882.219 INF Time: 47.09m FPS: 84.12 Heap: 898.7MB Max: 969.6MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (12) Items: 1 CO: 1 RSS: 4552.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:20:42 2912.221 INF Time: 47.59m FPS: 85.38 Heap: 910.8MB Max: 969.6MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 1 CO: 1 RSS: 4585.4MB
- 2019-01-10T19:21:12 2942.233 INF Time: 48.09m FPS: 66.26 Heap: 971.8MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (13) Items: 1 CO: 1 RSS: 4577.7MB
- 2019-01-10T19:21:42 2972.238 INF Time: 48.59m FPS: 89.49 Heap: 929.4MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4563.3MB
- 2019-01-10T19:22:12 3002.244 INF Time: 49.09m FPS: 82.54 Heap: 917.1MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4556.3MB
- 2019-01-10T19:22:42 3032.248 INF Time: 49.59m FPS: 82.04 Heap: 968.6MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4549.8MB
- 2019-01-10T19:23:12 3062.260 INF Time: 50.09m FPS: 70.02 Heap: 924.7MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4532.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:23:42 3092.269 INF Time: 50.59m FPS: 107.32 Heap: 914.8MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4657.0MB
- 2019-01-10T19:24:12 3122.453 INF Time: 51.09m FPS: 115.83 Heap: 903.0MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4556.4MB
- 2019-01-10T19:24:42 3152.446 INF Time: 51.59m FPS: 120.71 Heap: 1013.9MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4552.8MB
- 2019-01-10T19:25:12 3182.448 INF Time: 52.09m FPS: 111.79 Heap: 959.5MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 1 CO: 1 RSS: 4532.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:25:42 3212.454 INF Time: 52.59m FPS: 89.28 Heap: 943.0MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4559.3MB
- 2019-01-10T19:26:12 3242.456 INF Time: 53.09m FPS: 93.62 Heap: 926.2MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4558.1MB
- 2019-01-10T19:26:42 3272.466 INF Time: 53.59m FPS: 105.07 Heap: 982.8MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4528.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:27:12 3302.476 INF Time: 54.09m FPS: 123.12 Heap: 985.8MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4607.0MB
- 2019-01-10T19:27:42 3332.481 INF Time: 54.59m FPS: 105.04 Heap: 934.1MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4596.2MB
- 2019-01-10T19:28:12 3362.484 INF Time: 55.09m FPS: 62.34 Heap: 976.0MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4598.0MB
- 2019-01-10T19:28:42 3392.492 INF Time: 55.59m FPS: 78.52 Heap: 1034.0MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4593.4MB
- 2019-01-10T19:29:12 3422.501 INF Time: 56.09m FPS: 70.55 Heap: 957.6MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4606.3MB
- 2019-01-10T19:29:42 3452.508 INF Time: 56.59m FPS: 79.37 Heap: 1009.2MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (12) Items: 0 CO: 1 RSS: 4595.8MB
- 2019-01-10T19:30:12 3482.513 INF Time: 57.09m FPS: 74.15 Heap: 947.9MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4589.3MB
- 2019-01-10T19:30:42 3512.518 INF Time: 57.59m FPS: 76.09 Heap: 996.3MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (13) Items: 0 CO: 1 RSS: 4564.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:31:12 3542.524 INF Time: 58.09m FPS: 72.80 Heap: 877.9MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4575.3MB
- 2019-01-10T19:31:42 3572.538 INF Time: 58.59m FPS: 60.02 Heap: 924.5MB Max: 1034.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4588.1MB
- 2019-01-10T19:32:12 3602.542 INF Time: 59.09m FPS: 57.81 Heap: 987.1MB Max: 1034.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4584.7MB
- 2019-01-10T19:32:42 3632.554 INF Time: 59.59m FPS: 54.91 Heap: 919.1MB Max: 1034.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4581.0MB
- 2019-01-10T19:33:12 3662.564 INF Time: 60.09m FPS: 51.11 Heap: 1035.1MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4568.7MB
- 2019-01-10T19:33:19 3669.050 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:33:42 3692.584 INF Time: 60.60m FPS: 46.25 Heap: 951.1MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 7 (13) Items: 1 CO: 1 RSS: 4617.8MB
- 2019-01-10T19:34:12 3722.585 INF Time: 61.10m FPS: 47.86 Heap: 907.7MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (12) Items: 1 CO: 1 RSS: 4616.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:34:42 3752.601 INF Time: 61.60m FPS: 62.72 Heap: 931.1MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4672.3MB
- 2019-01-10T19:35:12 3782.611 INF Time: 62.10m FPS: 75.27 Heap: 1020.3MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4669.2MB
- 2019-01-10T19:35:42 3812.619 INF Time: 62.60m FPS: 53.90 Heap: 998.5MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4672.8MB
- 2019-01-10T19:36:12 3842.630 INF Time: 63.10m FPS: 64.75 Heap: 923.2MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4664.9MB
- 2019-01-10T19:36:37 3867.635 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:36:38 3868.081 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:36:40 3870.237 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:36:42 3872.641 INF Time: 63.60m FPS: 60.44 Heap: 892.0MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4665.8MB
- 2019-01-10T19:37:13 3902.662 INF Time: 64.10m FPS: 41.12 Heap: 970.2MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4660.2MB
- 2019-01-10T19:37:42 3932.652 INF Time: 64.60m FPS: 35.38 Heap: 956.8MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4653.7MB
- 2019-01-10T19:38:13 3962.665 INF Time: 65.10m FPS: 56.16 Heap: 1017.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4676.9MB
- 2019-01-10T19:38:43 3992.678 INF Time: 65.60m FPS: 49.42 Heap: 925.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4669.3MB
- 2019-01-10T19:39:13 4022.692 INF Time: 66.10m FPS: 60.93 Heap: 911.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4655.7MB
- 2019-01-10T19:39:43 4052.699 INF Time: 66.60m FPS: 59.90 Heap: 967.5MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (12) Items: 0 CO: 1 RSS: 4670.2MB
- 2019-01-10T19:40:13 4082.749 INF Time: 67.10m FPS: 63.47 Heap: 929.7MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4652.3MB
- 2019-01-10T19:40:43 4112.763 INF Time: 67.60m FPS: 46.50 Heap: 906.5MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4663.3MB
- 2019-01-10T19:41:13 4142.768 INF Time: 68.10m FPS: 81.24 Heap: 951.2MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4660.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:41:43 4172.768 INF Time: 68.60m FPS: 67.86 Heap: 919.8MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4671.5MB
- 2019-01-10T19:42:13 4202.774 INF Time: 69.10m FPS: 64.54 Heap: 966.1MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4529.7MB
- 2019-01-10T19:42:43 4232.784 INF Time: 69.60m FPS: 73.39 Heap: 932.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4513.0MB
- 2019-01-10T19:43:13 4262.786 INF Time: 70.10m FPS: 56.50 Heap: 997.1MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4535.3MB
- 2019-01-10T19:43:43 4292.798 INF Time: 70.60m FPS: 62.62 Heap: 930.7MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4517.4MB
- 2019-01-10T19:44:13 4322.834 INF Time: 71.10m FPS: 73.17 Heap: 990.0MB Max: 1035.1MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 7 (13) Items: 0 CO: 1 RSS: 4542.9MB
- 2019-01-10T19:44:43 4352.837 INF Time: 71.60m FPS: 63.76 Heap: 907.9MB Max: 1035.1MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 8 (14) Items: 0 CO: 1 RSS: 4552.7MB
- 2019-01-10T19:45:13 4382.849 INF Time: 72.10m FPS: 67.77 Heap: 982.6MB Max: 1035.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (14) Items: 0 CO: 1 RSS: 4526.8MB
- 2019-01-10T19:45:43 4412.855 INF Time: 72.60m FPS: 67.14 Heap: 978.0MB Max: 1035.1MB Chunks: 240 CGO: 182 Ply: 3 Zom: 0 Ent: 7 (16) Items: 1 CO: 1 RSS: 4526.7MB
- 2019-01-10T19:45:50 4420.193 INF found
- 2019-01-10T19:46:13 4442.863 INF Time: 73.10m FPS: 80.85 Heap: 958.3MB Max: 1035.1MB Chunks: 240 CGO: 177 Ply: 3 Zom: 0 Ent: 6 (14) Items: 0 CO: 1 RSS: 4509.1MB
- 2019-01-10T19:46:43 4472.875 INF Time: 73.60m FPS: 80.52 Heap: 1022.5MB Max: 1035.1MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 8 (16) Items: 0 CO: 1 RSS: 4500.5MB
- 2019-01-10T19:47:04 4494.272 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:47:05 4495.334 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:47:13 4502.887 INF Time: 74.10m FPS: 70.47 Heap: 917.1MB Max: 1035.1MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 11 (19) Items: 0 CO: 1 RSS: 4558.9MB
- 2019-01-10T19:47:43 4532.899 INF Time: 74.60m FPS: 75.60 Heap: 963.6MB Max: 1035.1MB Chunks: 240 CGO: 188 Ply: 3 Zom: 0 Ent: 8 (19) Items: 0 CO: 1 RSS: 4526.2MB
- 2019-01-10T19:48:13 4562.914 INF Time: 75.10m FPS: 68.47 Heap: 1041.1MB Max: 1041.1MB Chunks: 240 CGO: 170 Ply: 3 Zom: 0 Ent: 9 (25) Items: 0 CO: 1 RSS: 4505.4MB
- 2019-01-10T19:48:43 4592.931 INF Time: 75.60m FPS: 69.83 Heap: 961.5MB Max: 1041.1MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 7 (16) Items: 0 CO: 1 RSS: 4522.8MB
- 2019-01-10T19:48:49 4599.615 INF found
- 2019-01-10T19:49:13 4622.928 INF Time: 76.10m FPS: 71.02 Heap: 954.8MB Max: 1041.1MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 9 (25) Items: 0 CO: 1 RSS: 4522.7MB
- 2019-01-10T19:49:35 4644.759 INF found
- 2019-01-10T19:49:43 4652.939 INF Time: 76.60m FPS: 69.33 Heap: 1029.6MB Max: 1041.1MB Chunks: 240 CGO: 170 Ply: 3 Zom: 0 Ent: 7 (33) Items: 0 CO: 1 RSS: 4532.9MB
- 2019-01-10T19:49:55 4665.433 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:50:04 4673.715 INF Alt slots does not contain female_hair_shaggy02!
- 2019-01-10T19:50:13 4682.948 INF Time: 77.10m FPS: 76.25 Heap: 962.0MB Max: 1041.1MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 8 (26) Items: 0 CO: 1 RSS: 4666.7MB
- 2019-01-10T19:50:43 4712.948 INF Time: 77.60m FPS: 69.14 Heap: 1044.6MB Max: 1044.6MB Chunks: 240 CGO: 163 Ply: 3 Zom: 0 Ent: 13 (41) Items: 3 CO: 1 RSS: 4636.5MB
- 2019-01-10T19:51:13 4742.952 INF Time: 78.10m FPS: 68.47 Heap: 985.0MB Max: 1044.6MB Chunks: 240 CGO: 140 Ply: 3 Zom: 0 Ent: 8 (28) Items: 3 CO: 1 RSS: 4603.4MB
- 2019-01-10T19:51:43 4772.964 INF Time: 78.60m FPS: 61.71 Heap: 1037.2MB Max: 1044.6MB Chunks: 240 CGO: 131 Ply: 3 Zom: 0 Ent: 11 (38) Items: 5 CO: 1 RSS: 4609.1MB
- 2019-01-10T19:52:13 4802.966 INF Time: 79.10m FPS: 62.59 Heap: 968.2MB Max: 1044.6MB Chunks: 240 CGO: 139 Ply: 3 Zom: 0 Ent: 6 (23) Items: 2 CO: 1 RSS: 4624.7MB
- 2019-01-10T19:52:43 4832.974 INF Time: 79.60m FPS: 76.61 Heap: 1032.6MB Max: 1044.6MB Chunks: 240 CGO: 150 Ply: 3 Zom: 0 Ent: 9 (32) Items: 5 CO: 1 RSS: 4648.1MB
- 2019-01-10T19:53:13 4862.985 INF Time: 80.10m FPS: 66.58 Heap: 963.4MB Max: 1044.6MB Chunks: 240 CGO: 172 Ply: 3 Zom: 0 Ent: 6 (20) Items: 1 CO: 1 RSS: 4636.8MB
- 2019-01-10T19:53:43 4892.983 INF Time: 80.60m FPS: 65.56 Heap: 1003.5MB Max: 1044.6MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 11 (25) Items: 1 CO: 1 RSS: 4637.8MB
- 2019-01-10T19:54:13 4922.993 INF Time: 81.10m FPS: 59.28 Heap: 928.1MB Max: 1044.6MB Chunks: 240 CGO: 110 Ply: 3 Zom: 0 Ent: 8 (17) Items: 0 CO: 1 RSS: 4654.1MB
- 2019-01-10T19:54:43 4952.997 INF Time: 81.60m FPS: 59.14 Heap: 975.1MB Max: 1044.6MB Chunks: 240 CGO: 142 Ply: 3 Zom: 0 Ent: 12 (30) Items: 4 CO: 1 RSS: 4690.9MB
- 2019-01-10T19:54:48 4958.503 INF found
- 2019-01-10T19:55:13 4983.010 INF Time: 82.10m FPS: 62.24 Heap: 1003.8MB Max: 1044.6MB Chunks: 240 CGO: 144 Ply: 3 Zom: 0 Ent: 8 (24) Items: 2 CO: 1 RSS: 2418.7MB
- 2019-01-10T19:55:43 5013.014 INF Time: 82.60m FPS: 62.88 Heap: 962.9MB Max: 1044.6MB Chunks: 240 CGO: 151 Ply: 3 Zom: 0 Ent: 10 (26) Items: 1 CO: 1 RSS: 2432.4MB
- 2019-01-10T19:56:13 5043.029 INF Time: 83.10m FPS: 64.41 Heap: 998.6MB Max: 1044.6MB Chunks: 240 CGO: 149 Ply: 3 Zom: 0 Ent: 7 (22) Items: 0 CO: 1 RSS: 2474.6MB
- 2019-01-10T19:56:30 5059.882 INF found
- 2019-01-10T19:56:43 5073.032 INF Time: 83.60m FPS: 61.37 Heap: 940.4MB Max: 1044.6MB Chunks: 240 CGO: 176 Ply: 3 Zom: 0 Ent: 9 (18) Items: 0 CO: 1 RSS: 2558.0MB
- 2019-01-10T19:57:13 5103.045 INF Time: 84.10m FPS: 65.72 Heap: 998.5MB Max: 1044.6MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 10 (29) Items: 0 CO: 1 RSS: 2586.1MB
- 2019-01-10T19:57:43 5133.054 INF Time: 84.60m FPS: 65.34 Heap: 1060.9MB Max: 1060.9MB Chunks: 240 CGO: 186 Ply: 3 Zom: 0 Ent: 10 (33) Items: 0 CO: 1 RSS: 2585.3MB
- 2019-01-10T19:57:44 5134.183 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:57:44 5134.383 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T19:58:13 5163.066 INF Time: 85.10m FPS: 78.37 Heap: 964.4MB Max: 1060.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 8 (19) Items: 0 CO: 1 RSS: 2726.7MB
- 2019-01-10T19:58:43 5193.083 INF Time: 85.60m FPS: 73.05 Heap: 1008.8MB Max: 1060.9MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2676.6MB
- 2019-01-10T19:59:13 5223.088 INF Time: 86.10m FPS: 62.89 Heap: 945.5MB Max: 1060.9MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2666.7MB
- 2019-01-10T19:59:43 5253.099 INF Time: 86.60m FPS: 72.32 Heap: 991.1MB Max: 1060.9MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2694.6MB
- 2019-01-10T20:00:13 5283.109 INF Time: 87.10m FPS: 69.84 Heap: 1062.1MB Max: 1062.1MB Chunks: 240 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2583.4MB
- 2019-01-10T20:00:43 5313.113 INF Time: 87.60m FPS: 58.87 Heap: 949.7MB Max: 1062.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 11 (23) Items: 0 CO: 1 RSS: 2699.9MB
- 2019-01-10T20:01:13 5343.121 INF Time: 88.10m FPS: 56.50 Heap: 1026.1MB Max: 1062.1MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 15 (33) Items: 0 CO: 1 RSS: 2998.3MB
- 2019-01-10T20:01:43 5373.134 INF Time: 88.60m FPS: 59.56 Heap: 971.4MB Max: 1062.1MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 16 (31) Items: 0 CO: 1 RSS: 2754.3MB
- 2019-01-10T20:02:13 5403.144 INF Time: 89.10m FPS: 69.29 Heap: 955.4MB Max: 1062.1MB Chunks: 240 CGO: 180 Ply: 3 Zom: 0 Ent: 6 (17) Items: 0 CO: 1 RSS: 2715.7MB
- 2019-01-10T20:02:26 5416.627 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:02:27 5417.628 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:02:36 5426.593 INF found
- 2019-01-10T20:02:43 5433.145 INF Time: 89.60m FPS: 71.42 Heap: 1038.3MB Max: 1062.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 9 (20) Items: 0 CO: 1 RSS: 2959.0MB
- 2019-01-10T20:03:13 5463.158 INF Time: 90.10m FPS: 75.31 Heap: 1006.0MB Max: 1062.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (19) Items: 1 CO: 1 RSS: 2909.8MB
- 2019-01-10T20:03:23 5473.049 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-01-10T20:03:23 5473.049 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-01-10T20:03:43 5493.161 INF Time: 90.60m FPS: 73.96 Heap: 999.8MB Max: 1062.1MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 6 (19) Items: 1 CO: 1 RSS: 2849.5MB
- 2019-01-10T20:04:13 5523.166 INF Time: 91.10m FPS: 70.59 Heap: 1067.8MB Max: 1067.8MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 8 (21) Items: 1 CO: 1 RSS: 2778.1MB
- 2019-01-10T20:04:43 5553.179 INF Time: 91.60m FPS: 72.48 Heap: 962.7MB Max: 1067.8MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 7 (20) Items: 0 CO: 1 RSS: 2756.8MB
- 2019-01-10T20:05:13 5583.185 INF Time: 92.10m FPS: 74.24 Heap: 1021.7MB Max: 1067.8MB Chunks: 240 CGO: 178 Ply: 3 Zom: 0 Ent: 7 (21) Items: 0 CO: 1 RSS: 2723.5MB
- 2019-01-10T20:05:43 5613.194 INF Time: 92.60m FPS: 69.27 Heap: 968.6MB Max: 1067.8MB Chunks: 240 CGO: 192 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2743.3MB
- 2019-01-10T20:06:13 5643.201 INF Time: 93.10m FPS: 58.47 Heap: 1010.1MB Max: 1067.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 7 (20) Items: 0 CO: 1 RSS: 2755.9MB
- 2019-01-10T20:06:43 5673.214 INF Time: 93.60m FPS: 66.28 Heap: 1006.3MB Max: 1067.8MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2906.9MB
- 2019-01-10T20:07:13 5703.224 INF Time: 94.10m FPS: 71.52 Heap: 1076.3MB Max: 1076.3MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2902.9MB
- 2019-01-10T20:07:43 5733.235 INF Time: 94.60m FPS: 60.09 Heap: 996.4MB Max: 1076.3MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2877.5MB
- 2019-01-10T20:08:13 5763.244 INF Time: 95.11m FPS: 57.94 Heap: 1027.0MB Max: 1076.3MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2908.7MB
- 2019-01-10T20:08:43 5793.254 INF Time: 95.61m FPS: 57.58 Heap: 1082.9MB Max: 1082.9MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2897.8MB
- 2019-01-10T20:08:50 5799.663 INF GMSG: Player 'Tri-B-Dojel' died
- 2019-01-10T20:09:13 5823.257 INF Time: 96.11m FPS: 89.64 Heap: 991.5MB Max: 1082.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2909.5MB
- 2019-01-10T20:09:27 5837.123 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:09:29 5838.859 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:09:29 5839.222 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:09:30 5839.744 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:09:43 5853.261 INF Time: 96.61m FPS: 75.40 Heap: 962.6MB Max: 1082.9MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3089.6MB
- 2019-01-10T20:10:13 5883.270 INF Time: 97.11m FPS: 85.95 Heap: 992.4MB Max: 1082.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3039.6MB
- 2019-01-10T20:10:28 5898.287 INF found
- 2019-01-10T20:10:43 5913.280 INF Time: 97.61m FPS: 92.52 Heap: 1047.5MB Max: 1082.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3036.3MB
- 2019-01-10T20:11:13 5943.282 INF Time: 98.11m FPS: 90.07 Heap: 1090.3MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3028.3MB
- 2019-01-10T20:11:43 5973.290 INF Time: 98.61m FPS: 92.40 Heap: 974.5MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (22) Items: 0 CO: 1 RSS: 3048.3MB
- 2019-01-10T20:12:13 6003.300 INF Time: 99.11m FPS: 91.12 Heap: 994.9MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (24) Items: 0 CO: 1 RSS: 2888.2MB
- 2019-01-10T20:12:43 6033.307 INF Time: 99.61m FPS: 86.16 Heap: 1033.6MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (26) Items: 1 CO: 1 RSS: 2882.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:13:13 6063.314 INF Time: 100.11m FPS: 92.90 Heap: 1106.2MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (26) Items: 1 CO: 1 RSS: 3123.2MB
- 2019-01-10T20:13:43 6093.322 INF Time: 100.61m FPS: 89.96 Heap: 979.1MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 3128.1MB
- 2019-01-10T20:14:13 6123.328 INF Time: 101.11m FPS: 92.18 Heap: 1001.9MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 3012.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:14:43 6153.340 INF Time: 101.61m FPS: 86.29 Heap: 1041.1MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 3046.3MB
- 2019-01-10T20:15:13 6183.347 INF Time: 102.11m FPS: 90.70 Heap: 1080.0MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2874.8MB
- 2019-01-10T20:15:43 6213.354 INF Time: 102.61m FPS: 81.06 Heap: 975.4MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2864.6MB
- 2019-01-10T20:16:13 6243.356 INF Time: 103.11m FPS: 86.32 Heap: 990.6MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2851.4MB
- 2019-01-10T20:16:43 6273.370 INF Time: 103.61m FPS: 83.12 Heap: 1016.2MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2859.5MB
- 2019-01-10T20:17:13 6303.375 INF Time: 104.11m FPS: 88.17 Heap: 1048.8MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2858.7MB
- 2019-01-10T20:17:43 6333.378 INF Time: 104.61m FPS: 85.87 Heap: 1086.6MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2857.4MB
- 2019-01-10T20:18:13 6363.383 INF Time: 105.11m FPS: 85.34 Heap: 980.9MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2877.5MB
- 2019-01-10T20:18:43 6393.395 INF Time: 105.61m FPS: 97.27 Heap: 997.0MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2880.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:19:13 6423.397 INF Time: 106.11m FPS: 82.90 Heap: 964.5MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2952.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:19:43 6453.401 INF Time: 106.61m FPS: 94.46 Heap: 1000.3MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2981.4MB
- 2019-01-10T20:20:13 6483.410 INF Time: 107.11m FPS: 97.37 Heap: 1039.5MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2767.0MB
- 2019-01-10T20:20:43 6513.420 INF Time: 107.61m FPS: 95.79 Heap: 1083.6MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2748.5MB
- 2019-01-10T20:21:13 6543.422 INF Time: 108.11m FPS: 82.17 Heap: 1125.4MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (22) Items: 0 CO: 1 RSS: 2756.4MB
- 2019-01-10T20:21:43 6573.430 INF Time: 108.61m FPS: 87.95 Heap: 988.5MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2763.3MB
- 2019-01-10T20:22:13 6603.436 INF Time: 109.11m FPS: 95.37 Heap: 1015.0MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2763.6MB
- 2019-01-10T20:22:43 6633.444 INF Time: 109.61m FPS: 90.70 Heap: 1052.1MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2762.4MB
- 2019-01-10T20:23:13 6663.454 INF Time: 110.11m FPS: 85.79 Heap: 1092.2MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2751.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:23:43 6693.469 INF Time: 110.61m FPS: 83.71 Heap: 996.9MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2825.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:24:13 6723.472 INF Time: 111.11m FPS: 91.23 Heap: 975.3MB Max: 1125.4MB Chunks: 240 CGO: 192 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2831.9MB
- 2019-01-10T20:24:43 6753.482 INF Time: 111.61m FPS: 85.31 Heap: 1002.5MB Max: 1125.4MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2819.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:25:13 6783.495 INF Time: 112.11m FPS: 74.58 Heap: 1068.2MB Max: 1125.4MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2640.2MB
- 2019-01-10T20:25:43 6813.503 INF Time: 112.61m FPS: 77.86 Heap: 1007.7MB Max: 1125.4MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2647.9MB
- 2019-01-10T20:26:13 6843.505 INF Time: 113.11m FPS: 74.93 Heap: 1074.2MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2607.7MB
- 2019-01-10T20:26:43 6873.529 INF Time: 113.61m FPS: 41.68 Heap: 984.7MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2587.1MB
- 2019-01-10T20:27:13 6903.530 INF Time: 114.11m FPS: 64.34 Heap: 1070.3MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2547.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:27:43 6933.533 INF Time: 114.61m FPS: 63.43 Heap: 1006.6MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2786.2MB
- 2019-01-10T20:28:13 6963.537 INF Time: 115.11m FPS: 60.30 Heap: 1046.4MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2743.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:28:43 6993.549 INF Time: 115.61m FPS: 52.75 Heap: 1129.2MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2729.2MB
- 2019-01-10T20:29:13 7023.560 INF Time: 116.11m FPS: 49.09 Heap: 1004.0MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2645.1MB
- 2019-01-10T20:29:43 7053.562 INF Time: 116.61m FPS: 81.84 Heap: 1072.2MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2619.8MB
- 2019-01-10T20:30:13 7083.566 INF Time: 117.11m FPS: 63.66 Heap: 1005.1MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2293.9MB
- 2019-01-10T20:30:43 7113.576 INF Time: 117.61m FPS: 49.23 Heap: 1062.2MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2294.9MB
- 2019-01-10T20:31:13 7143.586 INF Time: 118.11m FPS: 49.08 Heap: 1081.1MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2274.0MB
- 2019-01-10T20:31:43 7173.596 INF Time: 118.61m FPS: 49.71 Heap: 1145.0MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2285.8MB
- 2019-01-10T20:32:13 7203.598 INF Time: 119.11m FPS: 50.38 Heap: 1014.8MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2296.7MB
- 2019-01-10T20:32:43 7233.603 INF Time: 119.61m FPS: 59.69 Heap: 1016.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2276.5MB
- 2019-01-10T20:33:13 7263.613 INF Time: 120.11m FPS: 49.36 Heap: 1120.6MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2280.4MB
- 2019-01-10T20:33:43 7293.629 INF Time: 120.61m FPS: 73.70 Heap: 1049.0MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2298.0MB
- 2019-01-10T20:34:13 7323.639 INF Time: 121.11m FPS: 66.73 Heap: 970.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2301.4MB
- 2019-01-10T20:34:39 7348.954 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:34:44 7353.719 INF Time: 121.61m FPS: 42.90 Heap: 974.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2431.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:34:51 7361.063 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:35:14 7383.731 INF Time: 122.11m FPS: 53.00 Heap: 1046.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2295.4MB
- 2019-01-10T20:35:44 7413.742 INF Time: 122.61m FPS: 49.40 Heap: 1137.4MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2293.0MB
- 2019-01-10T20:36:14 7443.765 INF Time: 123.11m FPS: 49.83 Heap: 1047.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2291.0MB
- 2019-01-10T20:36:44 7473.766 INF Time: 123.61m FPS: 53.06 Heap: 1138.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2281.7MB
- 2019-01-10T20:37:14 7503.788 INF Time: 124.11m FPS: 50.99 Heap: 1080.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2278.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:37:44 7533.803 INF Time: 124.61m FPS: 48.50 Heap: 1006.8MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2305.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:38:14 7563.821 INF Time: 125.11m FPS: 49.82 Heap: 1020.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2314.2MB
- 2019-01-10T20:38:44 7593.841 INF Time: 125.61m FPS: 47.55 Heap: 1095.1MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2164.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:39:14 7623.976 INF Time: 126.11m FPS: 57.77 Heap: 1031.6MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2282.4MB
- 2019-01-10T20:39:44 7653.992 INF Time: 126.61m FPS: 56.82 Heap: 1116.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2279.9MB
- 2019-01-10T20:40:14 7683.994 INF Time: 127.11m FPS: 61.43 Heap: 1042.3MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2095.0MB
- 2019-01-10T20:40:44 7714.007 INF Time: 127.61m FPS: 59.58 Heap: 1003.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2096.2MB
- 2019-01-10T20:41:14 7744.012 INF Time: 128.11m FPS: 42.65 Heap: 982.1MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2088.9MB
- 2019-01-10T20:41:40 7769.738 INF Alt slots does not contain female_hair_shaggy02!
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:41:44 7774.015 INF Time: 128.61m FPS: 49.49 Heap: 983.3MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2212.4MB
- 2019-01-10T20:42:14 7804.022 INF Time: 129.11m FPS: 57.38 Heap: 1058.1MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2219.1MB
- 2019-01-10T20:42:44 7834.023 INF Time: 129.61m FPS: 46.76 Heap: 1023.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2243.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:43:14 7864.038 INF Time: 130.11m FPS: 64.49 Heap: 1100.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2223.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:43:44 7894.042 INF Time: 130.61m FPS: 59.91 Heap: 1027.8MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2217.3MB
- 2019-01-10T20:44:14 7924.041 INF Time: 131.11m FPS: 52.42 Heap: 1068.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2205.9MB
- 2019-01-10T20:44:44 7954.049 INF Time: 131.61m FPS: 41.42 Heap: 1130.1MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2214.6MB
- 2019-01-10T20:45:14 7984.065 INF Time: 132.11m FPS: 42.90 Heap: 972.8MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2138.3MB
- 2019-01-10T20:45:44 8014.088 INF Time: 132.61m FPS: 47.31 Heap: 1037.0MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2148.0MB
- 2019-01-10T20:46:14 8044.095 INF Time: 133.12m FPS: 44.06 Heap: 1114.1MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2153.3MB
- 2019-01-10T20:46:44 8074.105 INF Time: 133.62m FPS: 48.67 Heap: 1016.7MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2151.5MB
- 2019-01-10T20:47:14 8104.108 INF Time: 134.12m FPS: 52.39 Heap: 1077.6MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2142.5MB
- 2019-01-10T20:47:44 8134.112 INF Time: 134.62m FPS: 41.31 Heap: 1025.6MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2151.8MB
- 2019-01-10T20:48:14 8164.113 INF Time: 135.12m FPS: 47.59 Heap: 1066.8MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2168.1MB
- 2019-01-10T20:48:44 8194.132 INF Time: 135.62m FPS: 45.70 Heap: 1116.7MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2160.8MB
- 2019-01-10T20:49:14 8224.161 INF Time: 136.12m FPS: 35.47 Heap: 1027.9MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2164.9MB
- 2019-01-10T20:49:44 8254.173 INF Time: 136.62m FPS: 42.49 Heap: 1075.5MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2178.2MB
- 2019-01-10T20:50:03 8273.568 INF Executing command 'cm'
- 2019-01-10T20:50:14 8284.179 INF Time: 137.12m FPS: 41.32 Heap: 1148.5MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2190.3MB
- 2019-01-10T20:50:34 8303.963 INF Executing command 'cm'
- 2019-01-10T20:50:44 8314.190 INF Time: 137.62m FPS: 41.14 Heap: 1049.1MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2212.4MB
- 2019-01-10T20:51:14 8344.202 INF Time: 138.12m FPS: 47.97 Heap: 1093.7MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2215.1MB
- 2019-01-10T20:51:44 8374.292 INF Time: 138.62m FPS: 47.15 Heap: 1027.3MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2215.3MB
- 2019-01-10T20:51:49 8379.074 INF Executing command 'cm'
- 2019-01-10T20:52:07 8397.211 INF Executing command 'cm'
- 2019-01-10T20:52:14 8404.294 INF Time: 139.12m FPS: 51.17 Heap: 1015.0MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2192.0MB
- 2019-01-10T20:52:44 8434.307 INF Time: 139.62m FPS: 55.48 Heap: 1000.1MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2219.4MB
- 2019-01-10T20:53:14 8464.313 INF Time: 140.12m FPS: 45.41 Heap: 1044.6MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2222.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:53:44 8494.331 INF Time: 140.62m FPS: 49.30 Heap: 1019.7MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2279.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:54:14 8524.344 INF Time: 141.12m FPS: 52.73 Heap: 993.8MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2302.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:54:44 8554.356 INF Time: 141.62m FPS: 50.92 Heap: 1048.0MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2273.2MB
- 2019-01-10T20:55:14 8584.370 INF Time: 142.12m FPS: 51.07 Heap: 1156.9MB Max: 1156.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 1933.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:55:44 8614.395 INF Time: 142.62m FPS: 56.51 Heap: 997.8MB Max: 1156.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2063.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:56:14 8644.405 INF Time: 143.12m FPS: 54.27 Heap: 1112.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2046.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:56:44 8674.500 INF Time: 143.62m FPS: 51.65 Heap: 1030.5MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2015.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:57:14 8704.500 INF Time: 144.12m FPS: 62.66 Heap: 1031.1MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2096.1MB
- 2019-01-10T20:57:44 8734.501 INF Time: 144.62m FPS: 65.65 Heap: 1140.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2025.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:58:14 8764.549 INF Time: 145.12m FPS: 42.32 Heap: 1092.9MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2107.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T20:58:44 8794.557 INF Time: 145.62m FPS: 52.01 Heap: 1051.5MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2174.2MB
- 2019-01-10T20:59:14 8824.563 INF Time: 146.12m FPS: 52.36 Heap: 1142.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2122.9MB
- 2019-01-10T20:59:44 8854.575 INF Time: 146.62m FPS: 51.50 Heap: 1113.3MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2076.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:00:14 8884.577 INF Time: 147.12m FPS: 79.60 Heap: 1047.8MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2055.4MB
- 2019-01-10T21:00:44 8914.591 INF Time: 147.62m FPS: 81.15 Heap: 1149.0MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2072.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:01:14 8944.621 INF Time: 148.12m FPS: 88.84 Heap: 1017.1MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 8 (19) Items: 0 CO: 1 RSS: 2050.9MB
- 2019-01-10T21:01:44 8974.626 INF Time: 148.62m FPS: 53.59 Heap: 1068.7MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2070.5MB
- 2019-01-10T21:02:14 9004.637 INF Time: 149.12m FPS: 56.97 Heap: 1152.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (20) Items: 0 CO: 1 RSS: 2069.6MB
- 2019-01-10T21:02:44 9034.650 INF Time: 149.62m FPS: 57.35 Heap: 1065.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (36) Items: 1 CO: 1 RSS: 2074.0MB
- 2019-01-10T21:03:14 9064.653 INF Time: 150.12m FPS: 77.74 Heap: 1145.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (36) Items: 1 CO: 1 RSS: 2065.4MB
- 2019-01-10T21:03:45 9094.686 INF Time: 150.62m FPS: 33.35 Heap: 1079.5MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2055.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:04:15 9124.720 INF Time: 151.12m FPS: 34.27 Heap: 1011.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2168.7MB
- 2019-01-10T21:04:45 9154.737 INF Time: 151.62m FPS: 45.31 Heap: 1049.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2098.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:05:15 9184.739 INF Time: 152.12m FPS: 43.71 Heap: 1109.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2175.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:05:45 9214.770 INF Time: 152.62m FPS: 59.67 Heap: 1006.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (17) Items: 2 CO: 1 RSS: 2168.0MB
- 2019-01-10T21:06:15 9244.789 INF Time: 153.12m FPS: 48.95 Heap: 1049.3MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 2 CO: 1 RSS: 2064.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:06:45 9274.795 INF Time: 153.62m FPS: 53.20 Heap: 1131.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 2 CO: 1 RSS: 2142.3MB
- 2019-01-10T21:07:15 9304.810 INF Time: 154.12m FPS: 73.18 Heap: 1057.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2134.9MB
- 2019-01-10T21:07:45 9334.811 INF Time: 154.62m FPS: 57.95 Heap: 1133.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2089.9MB
- 2019-01-10T21:08:15 9364.845 INF Time: 155.12m FPS: 61.35 Heap: 1074.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2108.9MB
- 2019-01-10T21:08:45 9394.860 INF Time: 155.62m FPS: 59.83 Heap: 1137.8MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2113.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:09:15 9424.868 INF Time: 156.12m FPS: 69.52 Heap: 1077.9MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2146.8MB
- 2019-01-10T21:09:45 9454.879 INF Time: 156.62m FPS: 45.42 Heap: 1174.0MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2172.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:10:15 9484.887 INF Time: 157.12m FPS: 53.22 Heap: 1068.2MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2208.2MB
- 2019-01-10T21:10:45 9514.889 INF Time: 157.62m FPS: 70.21 Heap: 1129.5MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2148.1MB
- 2019-01-10T21:11:15 9544.904 INF Time: 158.12m FPS: 67.84 Heap: 1052.1MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2138.0MB
- 2019-01-10T21:11:45 9574.914 INF Time: 158.62m FPS: 59.42 Heap: 1098.8MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2130.1MB
- 2019-01-10T21:12:15 9604.932 INF Time: 159.12m FPS: 54.87 Heap: 1163.7MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2133.3MB
- 2019-01-10T21:12:45 9634.944 INF Time: 159.62m FPS: 48.79 Heap: 1086.2MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2152.6MB
- 2019-01-10T21:13:15 9664.961 INF Time: 160.12m FPS: 53.70 Heap: 1142.8MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (23) Items: 0 CO: 1 RSS: 2159.3MB
- 2019-01-10T21:13:45 9694.985 INF Time: 160.62m FPS: 61.87 Heap: 1078.3MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (14) Items: 0 CO: 1 RSS: 2168.8MB
- 2019-01-10T21:14:15 9725.027 INF Time: 161.13m FPS: 51.69 Heap: 1162.6MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (14) Items: 0 CO: 1 RSS: 2172.9MB
- 2019-01-10T21:14:45 9755.027 INF Time: 161.63m FPS: 59.44 Heap: 1027.1MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2189.4MB
- 2019-01-10T21:15:15 9785.042 INF Time: 162.13m FPS: 51.91 Heap: 1075.9MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2179.2MB
- 2019-01-10T21:15:39 9809.367 INF GMSG: Player 'Zurganus' died
- 2019-01-10T21:15:45 9815.058 INF Time: 162.63m FPS: 53.73 Heap: 1048.6MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2167.6MB
- 2019-01-10T21:16:15 9845.069 INF Time: 163.13m FPS: 55.75 Heap: 1105.7MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (24) Items: 0 CO: 1 RSS: 2209.2MB
- 2019-01-10T21:16:42 9871.979 INF Alt slots does not contain female_hair_shaggy02!
- 2019-01-10T21:16:45 9875.082 INF Time: 163.63m FPS: 68.80 Heap: 1061.8MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2255.6MB
- 2019-01-10T21:17:15 9905.093 INF Time: 164.13m FPS: 60.86 Heap: 1131.2MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2207.4MB
- 2019-01-10T21:17:45 9935.107 INF Time: 164.63m FPS: 43.76 Heap: 1056.1MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2213.7MB
- 2019-01-10T21:18:15 9965.123 INF Time: 165.13m FPS: 58.24 Heap: 1166.6MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2209.1MB
- 2019-01-10T21:18:45 9995.158 INF Time: 165.63m FPS: 58.83 Heap: 1024.3MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2207.8MB
- 2019-01-10T21:19:15 10025.162 INF Time: 166.13m FPS: 69.54 Heap: 1091.7MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2195.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:19:45 10055.162 INF Time: 166.63m FPS: 65.29 Heap: 1043.7MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2337.1MB
- 2019-01-10T21:20:15 10085.173 INF Time: 167.13m FPS: 49.08 Heap: 1095.5MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2354.4MB
- 2019-01-10T21:20:45 10115.212 INF Time: 167.63m FPS: 59.77 Heap: 1082.5MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2183.5MB
- 2019-01-10T21:21:15 10145.230 INF Time: 168.13m FPS: 52.94 Heap: 1158.5MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2265.9MB
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:21:45 10175.265 INF Time: 168.63m FPS: 46.88 Heap: 1190.6MB Max: 1190.6MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2235.9MB
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SWAT Helmet Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:22:15 10205.277 INF Time: 169.13m FPS: 47.37 Heap: 1229.5MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 7 (22) Items: 2 CO: 1 RSS: 2261.9MB
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:22:45 10235.285 INF Time: 169.63m FPS: 48.53 Heap: 1058.4MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 7 (19) Items: 2 CO: 1 RSS: 2269.1MB
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2266667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2266667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2266667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Boots Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Football Helmet Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5661765
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5661765
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Crossbow Initial Price: 750 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.845
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:23:15 10265.295 INF Time: 170.13m FPS: 46.74 Heap: 1082.8MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 2 CO: 1 RSS: 2295.3MB
- Item: Iron Sledgehammer Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.7852941
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6308333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6716666
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.4715726
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4950758
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.94
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5465517
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.9658621
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: SMG-5 Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7413095
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5875
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2521428
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.1689286
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4938095
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:23:45 10295.296 INF Time: 170.63m FPS: 48.84 Heap: 1104.6MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 2 CO: 1 RSS: 2269.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:24:15 10325.303 INF Time: 171.13m FPS: 63.90 Heap: 1138.8MB Max: 1229.5MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 5 (19) Items: 2 CO: 1 RSS: 2477.2MB
- 2019-01-10T21:24:45 10355.311 INF Time: 171.63m FPS: 69.56 Heap: 1073.8MB Max: 1229.5MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2582.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:25:15 10385.313 INF Time: 172.13m FPS: 65.86 Heap: 1040.3MB Max: 1229.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2638.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:25:45 10415.334 INF Time: 172.63m FPS: 47.48 Heap: 1018.0MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2566.4MB
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.3875
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.6257143
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:26:15 10445.339 INF Time: 173.13m FPS: 47.51 Heap: 1034.2MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2565.4MB
- Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Leg Armor Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Vest Initial Price: 700 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Leg Armor Initial Price: 250 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Scrap Boots Initial Price: 250 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Gloves Initial Price: 250 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Boots Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Padded Leg Armor Initial Price: 75 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Scrap Gloves Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Leather Boots Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:26:45 10475.345 INF Time: 173.63m FPS: 47.49 Heap: 1057.7MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2555.1MB
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:27:15 10505.349 INF Time: 174.13m FPS: 76.27 Heap: 1128.4MB Max: 1229.5MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2578.9MB
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
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- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
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- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
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- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
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- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
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- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
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- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
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- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
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- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
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- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
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- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
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- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
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- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:27:45 10535.357 INF Time: 174.63m FPS: 50.31 Heap: 1194.9MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (21) Items: 0 CO: 1 RSS: 2620.5MB
- Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
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- Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
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- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
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- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
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- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
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- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
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- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
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- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
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- 2019-01-10T21:28:15 10565.371 INF Time: 175.13m FPS: 45.34 Heap: 1033.5MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (18) Items: 0 CO: 1 RSS: 2609.7MB
- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
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- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
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- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
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- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
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- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
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- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
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- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Shovel Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.8764706
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.9735294
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Pickaxe Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.8911765
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Fireaxe Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.3308824
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Fireaxe Initial Price: 912 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6083333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wrench Initial Price: 288 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.96875
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Scrap Helmet Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Mining Helmet Initial Price: 1200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.6041666
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Gloves Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Chest Armor Initial Price: 75 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Chest Armor Initial Price: 75 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Boots Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Gloves Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Leather Gloves Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:28:45 10595.375 INF Time: 175.63m FPS: 50.46 Heap: 1045.0MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2568.2MB
- 2019-01-10T21:29:15 10625.388 INF Time: 176.13m FPS: 64.69 Heap: 1073.9MB Max: 1229.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2588.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:29:45 10655.399 INF Time: 176.63m FPS: 68.23 Heap: 1147.2MB Max: 1229.5MB Chunks: 240 CGO: 186 Ply: 3 Zom: 0 Ent: 12 (26) Items: 0 CO: 1 RSS: 2662.9MB
- 2019-01-10T21:29:49 10659.255 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-01-10T21:29:49 10659.255 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-01-10T21:30:15 10685.403 INF Time: 177.13m FPS: 69.55 Heap: 1062.6MB Max: 1229.5MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 8 (20) Items: 0 CO: 1 RSS: 2709.8MB
- 2019-01-10T21:30:45 10715.403 INF Time: 177.63m FPS: 57.70 Heap: 1115.8MB Max: 1229.5MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2720.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:31:15 10745.413 INF Time: 178.13m FPS: 66.84 Heap: 1158.0MB Max: 1229.5MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2774.3MB
- 2019-01-10T21:31:45 10775.420 INF Time: 178.63m FPS: 58.96 Heap: 1195.0MB Max: 1229.5MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2735.8MB
- 2019-01-10T21:32:15 10805.425 INF Time: 179.13m FPS: 72.30 Heap: 1047.1MB Max: 1229.5MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (19) Items: 0 CO: 1 RSS: 2696.9MB
- 2019-01-10T21:32:45 10835.425 INF Time: 179.63m FPS: 64.05 Heap: 1080.8MB Max: 1229.5MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2683.2MB
- 2019-01-10T21:33:15 10865.432 INF Time: 180.13m FPS: 66.86 Heap: 1120.7MB Max: 1229.5MB Chunks: 240 CGO: 185 Ply: 3 Zom: 0 Ent: 6 (20) Items: 1 CO: 1 RSS: 2699.0MB
- 2019-01-10T21:33:45 10895.437 INF Time: 180.63m FPS: 76.53 Heap: 1169.4MB Max: 1229.5MB Chunks: 240 CGO: 167 Ply: 3 Zom: 0 Ent: 4 (20) Items: 1 CO: 1 RSS: 2694.5MB
- 2019-01-10T21:33:49 10898.668 INF found
- 2019-01-10T21:34:15 10925.441 INF Time: 181.13m FPS: 75.07 Heap: 1081.8MB Max: 1229.5MB Chunks: 240 CGO: 158 Ply: 3 Zom: 0 Ent: 5 (22) Items: 0 CO: 1 RSS: 2760.4MB
- 2019-01-10T21:34:45 10955.453 INF Time: 181.63m FPS: 72.80 Heap: 1080.0MB Max: 1229.5MB Chunks: 240 CGO: 160 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2753.1MB
- 2019-01-10T21:35:15 10985.463 INF Time: 182.13m FPS: 74.52 Heap: 1067.0MB Max: 1229.5MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 9 (24) Items: 0 CO: 1 RSS: 2802.6MB
- 2019-01-10T21:35:45 11015.470 INF Time: 182.63m FPS: 76.11 Heap: 1146.8MB Max: 1229.5MB Chunks: 240 CGO: 188 Ply: 3 Zom: 0 Ent: 5 (27) Items: 0 CO: 1 RSS: 3047.3MB
- 2019-01-10T21:36:15 11045.474 INF Time: 183.13m FPS: 78.34 Heap: 1197.3MB Max: 1229.5MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 6 (28) Items: 0 CO: 1 RSS: 2841.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:36:45 11075.479 INF Time: 183.63m FPS: 77.36 Heap: 1052.8MB Max: 1229.5MB Chunks: 240 CGO: 173 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 3065.0MB
- 2019-01-10T21:37:15 11105.486 INF Time: 184.13m FPS: 71.90 Heap: 1133.2MB Max: 1229.5MB Chunks: 240 CGO: 178 Ply: 3 Zom: 0 Ent: 9 (35) Items: 0 CO: 1 RSS: 3019.5MB
- 2019-01-10T21:37:45 11135.489 INF Time: 184.63m FPS: 68.47 Heap: 1214.3MB Max: 1229.5MB Chunks: 240 CGO: 182 Ply: 3 Zom: 0 Ent: 7 (38) Items: 0 CO: 1 RSS: 3035.5MB
- 2019-01-10T21:38:15 11165.505 INF Time: 185.13m FPS: 67.65 Heap: 1062.2MB Max: 1229.5MB Chunks: 240 CGO: 160 Ply: 3 Zom: 0 Ent: 6 (21) Items: 0 CO: 1 RSS: 2983.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:38:45 11195.515 INF Time: 185.63m FPS: 69.37 Heap: 1040.0MB Max: 1229.5MB Chunks: 240 CGO: 171 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 3141.8MB
- 2019-01-10T21:39:15 11225.520 INF Time: 186.13m FPS: 68.54 Heap: 1065.5MB Max: 1229.5MB Chunks: 240 CGO: 171 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 3128.3MB
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:39:45 11255.538 INF Time: 186.63m FPS: 45.16 Heap: 1104.8MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 6 (20) Items: 0 CO: 1 RSS: 3109.8MB
- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
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- Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Mining Helmet Initial Price: 1200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Rocket Launcher Initial Price: 1800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Mining Helmet Initial Price: 1200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Iron Garden Hoe Initial Price: 200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
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- Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
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- Item: Auger Initial Price: 3000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Mining Helmet Initial Price: 1200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Rocket Launcher Initial Price: 1800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Iron Garden Hoe Initial Price: 200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Auger Initial Price: 3000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Steel Pickaxe Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:40:15 11285.531 INF Time: 187.13m FPS: 45.07 Heap: 1139.6MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 3110.3MB
- Item: Claw Hammer Initial Price: 200 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
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- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Crossbow Initial Price: 750 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Machete Initial Price: 600 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Crossbow Initial Price: 750 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:40:45 11315.539 INF Time: 187.63m FPS: 45.14 Heap: 1173.9MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 3029.5MB
- Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Lead Car Battery Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Military Boots Initial Price: 700 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-01-10T21:41:15 11345.553 INF Time: 188.13m FPS: 45.12 Heap: 1205.2MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 3023.3MB
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:41:45 11375.569 INF Time: 188.63m FPS: 44.96 Heap: 1054.3MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3167.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:42:15 11405.579 INF Time: 189.13m FPS: 45.47 Heap: 1051.2MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3347.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- Calling Animator.GotoState on Synchronize layer
- (Filename: Line: 1352)
- 2019-01-10T21:42:45 11435.623 INF Time: 189.63m FPS: 70.18 Heap: 1044.2MB Max: 1229.5MB Chunks: 240 CGO: 156 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3362.0MB
- 2019-01-10T21:43:14 11464.092 INF found
- 2019-01-10T21:43:15 11465.631 INF Time: 190.13m FPS: 76.92 Heap: 1086.7MB Max: 1229.5MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 4 (19) Items: 0 CO: 1 RSS: 3329.6MB
- 2019-01-10T21:43:45 11495.642 INF Time: 190.63m FPS: 73.93 Heap: 1232.1MB Max: 1232.1MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 6 (27) Items: 0 CO: 1 RSS: 3334.7MB
- 2019-01-10T21:44:13 11522.791 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-01-10T21:44:13 11522.791 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
- 2019-01-10T21:44:15 11525.647 INF Time: 191.13m FPS: 70.34 Heap: 1149.8MB Max: 1232.1MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 3343.6MB
- 2019-01-10T21:44:45 11555.654 INF Time: 191.63m FPS: 72.48 Heap: 1072.1MB Max: 1232.1MB Chunks: 240 CGO: 176 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3385.9MB
- 2019-01-10T21:45:16 11585.671 INF Time: 192.13m FPS: 72.57 Heap: 1132.6MB Max: 1232.1MB Chunks: 240 CGO: 182 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3391.8MB
- Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
- (Filename: Line: 56)
- 2019-01-10T21:45:46 11615.678 INF Time: 192.63m FPS: 57.98 Heap: 1080.7MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3309.1MB
- 2019-01-10T21:46:16 11645.679 INF Time: 193.13m FPS: 61.37 Heap: 1105.1MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3296.8MB
- 2019-01-10T21:46:46 11675.681 INF Time: 193.63m FPS: 66.47 Heap: 1139.1MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (18) Items: 0 CO: 1 RSS: 3384.2MB
- 2019-01-10T21:47:16 11705.687 INF Time: 194.13m FPS: 59.80 Heap: 1194.7MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (18) Items: 0 CO: 1 RSS: 3381.0MB
- 2019-01-10T21:47:46 11735.691 INF Time: 194.63m FPS: 53.88 Heap: 1059.2MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3143.8MB
- 2019-01-10T21:48:16 11765.701 INF Time: 195.14m FPS: 48.78 Heap: 1084.0MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3129.9MB
- 2019-01-10T21:48:25 11775.542 INF GMSG: Player 'Tri-B-Dojel' left the game
- 2019-01-10T21:48:28 11777.795 INF Disconnect
- 2019-01-10T21:48:28 11778.005 INF [EAC] Disconnected from game server
- 2019-01-10T21:48:28 11778.012 INF Exited thread NCS_Writer_0
- 2019-01-10T21:48:28 11778.013 INF Exited thread NCS_Writer_1
- 2019-01-10T21:48:28 11778.013 INF Exited thread NCS_Reader_1
- 2019-01-10T21:48:28 11778.013 INF SaveAndCleanupWorld
- 2019-01-10T21:48:28 11778.013 INF Exited thread NCS_Reader_0
- 2019-01-10T21:48:28 11778.013 INF [Steamworks.NET] Stopping server
- 2019-01-10T21:48:28 11778.013 INF [Steamworks.NET] Exiting Lobby
- 2019-01-10T21:48:28 11778.068 INF World.Unload
- 2019-01-10T21:48:28 11778.376 INF World.Cleanup
- 2019-01-10T21:48:28 11778.377 INF Exited thread ChunkRegeneration
- 2019-01-10T21:48:28 11778.383 INF Exited thread ChunkCalc
- 2019-01-10T21:48:28 11778.455 INF Persistent GamePrefs saved
- 2019-01-10T21:48:36 11785.876 INF Preparing quit
- 2019-01-10T21:48:36 11785.926 INF Persistent GamePrefs saved
- 2019-01-10T21:48:36 11785.928 INF Cleanup
- 2019-01-10T21:48:36 11786.028 INF AchievementManager.Cleanup
- 2019-01-10T21:48:37 11786.854 INF OnApplicationQuit
- 2019-01-10T21:48:37 11786.855 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2640 -> priority: 1
- Thread -> id: 4a0 -> priority: 1
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