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Gen client log

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Jan 10th, 2019
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  1. Initialize engine version: 2018.2.0f2 (787658998520)
  2. Forcing GfxDevice: Direct3D 11
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  7. Vendor:
  8. VRAM: 4058 MB
  9. Driver: 23.21.13.8813
  10. Begin MonoManager ReloadAssembly
  11. - Completed reload, in 1.203 seconds
  12. <RI> Initializing input.
  13.  
  14. <RI> Input initialized.
  15.  
  16. <RI> Initialized touch support.
  17.  
  18. UnloadTime: 0.536200 ms
  19. 2019-01-10T18:32:10 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
  20. 2019-01-10T18:32:10 0.073 INF NET: InitCallbacks
  21. 2019-01-10T18:32:10 0.100 INF Texture quality is set to 0
  22. 2019-01-10T18:32:10 0.100 INF Precaching...
  23. 2019-01-10T18:32:10 0.102 INF Precaching file: 7DaysToDie_Data/resources.assets
  24. 2019-01-10T18:32:10 0.267 INF [EAC] Initializing ...
  25. 2019-01-10T18:32:10 0.270 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  26. 2019-01-10T18:32:17 7.457 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  27. 2019-01-10T18:32:17 7.489 INF Precaching file: Data/Bundles/BlockTextureAtlases
  28. 2019-01-10T18:32:22 12.051 INF Precaching file: Data/Bundles/TerrainTextures
  29. 2019-01-10T18:32:22 12.576 INF Precaching done
  30. 2019-01-10T18:32:22 12.577 INF Loading main scene
  31. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  32. UnloadTime: 1.757500 ms
  33. 2019-01-10T18:32:23 12.803 INF Awake
  34. 2019-01-10T18:32:23 12.834 WRN Setting global culture failed!
  35. Localization language: English
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  38.  
  39. 2019-01-10T18:32:23 13.025 INF Version: Alpha 17 (b240) Compatibility Version: Alpha 17, Build: Windows 64 Bit
  40. 2019-01-10T18:32:23 13.026 INF System information:
  41. 2019-01-10T18:32:23 13.026 INF OS: Windows 10 (10.0.0) 64bit
  42. 2019-01-10T18:32:23 13.027 INF CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz (cores: 4)
  43. 2019-01-10T18:32:23 13.027 INF RAM: 16326 MB
  44. 2019-01-10T18:32:23 13.027 INF GPU: NVIDIA GeForce GTX 970 (4058 MB)
  45. 2019-01-10T18:32:23 13.027 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2019-01-10T18:32:23 13.027 INF Last played version: Alpha 17
  47. 2019-01-10T18:32:23 13.027 INF Local UTC offset: 1 hours
  48. 2019-01-10T18:32:23 13.028 WRN Setting global culture failed!
  49. 2019-01-10T18:32:23 13.035 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-01-10__18-31-51.txt
  50. 2019-01-10T18:32:23 13.037 INF Not running in Big Picture Mode, no on-screen keyboard available
  51. 2019-01-10T18:32:23 13.037 INF Starting PlayerInputManager...
  52. 2019-01-10T18:32:23 13.071 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. 2019-01-10T18:32:23 13.218 INF Starting UserProfileManager...
  60. 2019-01-10T18:32:23 13.562 INF [MODS] No mods folder found
  61. 2019-01-10T18:32:23 13.589 INF Loading permissions file at 'C:\Users\ShinRa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  62. 2019-01-10T18:32:23 13.648 INF Loading permissions file done.
  63. 2019-01-10T18:32:24 13.827 INF Awake done in 1024 ms
  64. 2019-01-10T18:32:24 14.337 INF Reloading serveradmin.xml
  65. 2019-01-10T18:32:24 14.337 INF Loading permissions file at 'C:\Users\ShinRa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2019-01-10T18:32:24 14.338 INF Loading permissions file done.
  67. 2019-01-10T18:32:25 14.960 INF Atlas reset took 1092 ms
  68. 2019-01-10T18:32:25 14.960 INF Atlas load took 1132 ms
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3913.
  74. Total: 5.947100 ms (FindLiveObjects: 1.021000 ms CreateObjectMapping: 0.124100 ms MarkObjects: 4.744000 ms DeleteObjects: 0.057700 ms)
  75.  
  76. Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
  77.  
  78. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3913.
  79. Total: 5.637900 ms (FindLiveObjects: 0.707400 ms CreateObjectMapping: 0.110300 ms MarkObjects: 4.783500 ms DeleteObjects: 0.036200 ms)
  80.  
  81. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  82.  
  83. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3913.
  84. Total: 5.559200 ms (FindLiveObjects: 0.675700 ms CreateObjectMapping: 0.098600 ms MarkObjects: 4.777700 ms DeleteObjects: 0.006400 ms)
  85.  
  86. 2019-01-10T18:32:25 15.561 INF User joined: GenGen
  87. UMA Overlay loading took 8288 ms
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  90.  
  91. UMA Slot loading took 1 ms
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  94.  
  95. 2019-01-10T18:32:41 30.861 INF WorldStaticData.Init() needed 4.814s
  96. 2019-01-10T18:32:41 31.096 INF [Steamworks.NET] Login ok.
  97. 2019-01-10T18:32:41 31.455 INF AchievementManager: Received stats and achievements from Steam
  98. 2019-01-10T18:33:07 56.797 INF Started thread ServerBrowserListUpdater
  99. 2019-01-10T18:33:11 61.172 INF Connecting to server 85.190.153.94:25900...
  100. 2019-01-10T18:33:11 61.173 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
  101. 2019-01-10T18:33:11 61.193 INF Exited thread ServerBrowserListUpdater
  102. 2019-01-10T18:33:12 61.842 INF NET: LiteNetLib: Connected to server
  103. 2019-01-10T18:33:12 61.868 INF Started thread NCS_Reader_0
  104. 2019-01-10T18:33:12 61.868 INF Started thread NCS_Writer_0
  105. 2019-01-10T18:33:12 61.874 INF Started thread NCS_Reader_1
  106. 2019-01-10T18:33:12 61.874 INF Started thread NCS_Writer_1
  107. 2019-01-10T18:33:12 62.216 INF [Steamworks.NET] Auth.GetAuthTicket()
  108. 2019-01-10T18:33:12 62.218 INF [EAC] Connected to game server
  109. 2019-01-10T18:33:12 62.495 INF [EAC] Disconnected from game server
  110. 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Writer_0
  111. 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Reader_0
  112. 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Reader_1
  113. 2019-01-10T18:33:12 62.503 INF Exited thread NCS_Writer_1
  114. 2019-01-10T18:33:12 62.504 INF SaveAndCleanupWorld
  115. 2019-01-10T18:33:12 62.506 INF [Steamworks.NET] Stopping server
  116. 2019-01-10T18:33:12 62.506 INF [Steamworks.NET] Exiting Lobby
  117. 2019-01-10T18:33:12 62.560 INF Persistent GamePrefs saved
  118. 2019-01-10T18:33:12 62.563 INF [NET] Kicked from server: Server is still initializing
  119. 2019-01-10T18:33:28 77.980 INF Started thread ServerBrowserListUpdater
  120. 2019-01-10T18:33:30 80.385 INF Connecting to server 85.190.153.94:25900...
  121. 2019-01-10T18:33:30 80.385 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
  122. 2019-01-10T18:33:30 80.426 INF Exited thread ServerBrowserListUpdater
  123. 2019-01-10T18:33:30 80.555 INF NET: LiteNetLib: Connected to server
  124. 2019-01-10T18:33:30 80.556 INF Started thread NCS_Reader_0
  125. 2019-01-10T18:33:30 80.557 INF Started thread NCS_Writer_0
  126. 2019-01-10T18:33:30 80.577 INF Started thread NCS_Reader_1
  127. 2019-01-10T18:33:30 80.577 INF Started thread NCS_Writer_1
  128. 2019-01-10T18:33:31 80.687 INF [Steamworks.NET] Auth.GetAuthTicket()
  129. 2019-01-10T18:33:31 80.687 INF [EAC] Connected to game server
  130. 2019-01-10T18:33:31 80.905 INF [EAC] Disconnected from game server
  131. 2019-01-10T18:33:31 80.912 INF SaveAndCleanupWorld
  132. 2019-01-10T18:33:31 80.912 INF [Steamworks.NET] Stopping server
  133. 2019-01-10T18:33:31 80.912 INF [Steamworks.NET] Exiting Lobby
  134. 2019-01-10T18:33:31 80.912 INF Exited thread NCS_Reader_1
  135. 2019-01-10T18:33:31 80.913 INF Exited thread NCS_Writer_1
  136. 2019-01-10T18:33:31 80.913 INF Exited thread NCS_Writer_0
  137. 2019-01-10T18:33:31 80.913 INF Exited thread NCS_Reader_0
  138. 2019-01-10T18:33:31 80.964 INF Persistent GamePrefs saved
  139. 2019-01-10T18:33:31 80.965 INF [NET] Kicked from server: Server is still initializing
  140. 2019-01-10T18:34:30 139.757 INF Started thread ServerBrowserListUpdater
  141. 2019-01-10T18:34:32 141.846 INF Exited thread ServerBrowserListUpdater
  142. 2019-01-10T18:34:32 141.846 INF Connecting to server 85.190.153.94:25900...
  143. 2019-01-10T18:34:32 141.846 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
  144. 2019-01-10T18:34:32 142.045 INF NET: LiteNetLib: Connected to server
  145. 2019-01-10T18:34:32 142.046 INF Started thread NCS_Reader_0
  146. 2019-01-10T18:34:32 142.047 INF Started thread NCS_Writer_0
  147. 2019-01-10T18:34:32 142.065 INF Started thread NCS_Reader_1
  148. 2019-01-10T18:34:32 142.065 INF Started thread NCS_Writer_1
  149. 2019-01-10T18:34:32 142.101 INF [Steamworks.NET] Auth.GetAuthTicket()
  150. 2019-01-10T18:34:32 142.101 INF [EAC] Connected to game server
  151. 2019-01-10T18:34:32 142.361 INF [EAC] Disconnected from game server
  152. 2019-01-10T18:34:32 142.368 INF SaveAndCleanupWorld
  153. 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Reader_0
  154. 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Writer_0
  155. 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Reader_1
  156. 2019-01-10T18:34:32 142.368 INF Exited thread NCS_Writer_1
  157. 2019-01-10T18:34:32 142.368 INF [Steamworks.NET] Stopping server
  158. 2019-01-10T18:34:32 142.368 INF [Steamworks.NET] Exiting Lobby
  159. 2019-01-10T18:34:32 142.418 INF Persistent GamePrefs saved
  160. 2019-01-10T18:34:32 142.420 INF [NET] Kicked from server: Server is still initializing
  161. 2019-01-10T18:35:14 183.933 INF Started thread ServerBrowserListUpdater
  162. 2019-01-10T18:35:16 186.434 INF Connecting to server 85.190.153.94:25900...
  163. 2019-01-10T18:35:16 186.434 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
  164. 2019-01-10T18:35:16 186.481 INF Exited thread ServerBrowserListUpdater
  165. 2019-01-10T18:35:16 186.591 INF NET: LiteNetLib: Connected to server
  166. 2019-01-10T18:35:16 186.592 INF Started thread NCS_Reader_0
  167. 2019-01-10T18:35:16 186.592 INF Started thread NCS_Writer_0
  168. 2019-01-10T18:35:16 186.617 INF Started thread NCS_Reader_1
  169. 2019-01-10T18:35:16 186.617 INF Started thread NCS_Writer_1
  170. 2019-01-10T18:35:16 186.648 INF [Steamworks.NET] Auth.GetAuthTicket()
  171. 2019-01-10T18:35:16 186.648 INF [EAC] Connected to game server
  172. 2019-01-10T18:35:17 186.906 INF [EAC] Disconnected from game server
  173. 2019-01-10T18:35:17 186.913 INF SaveAndCleanupWorld
  174. 2019-01-10T18:35:17 186.913 INF [Steamworks.NET] Stopping server
  175. 2019-01-10T18:35:17 186.913 INF [Steamworks.NET] Exiting Lobby
  176. 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Reader_1
  177. 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Writer_1
  178. 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Reader_0
  179. 2019-01-10T18:35:17 186.913 INF Exited thread NCS_Writer_0
  180. 2019-01-10T18:35:17 186.963 INF Persistent GamePrefs saved
  181. 2019-01-10T18:35:17 186.965 INF [NET] Kicked from server: Server is still initializing
  182. 2019-01-10T18:39:53 463.563 INF Started thread ServerBrowserListUpdater
  183. 2019-01-10T18:40:04 473.786 INF Connecting to server 85.190.153.94:25900...
  184. 2019-01-10T18:40:04 473.786 INF NET: LiteNetLib trying to connect to: 85.190.153.94:25900
  185. 2019-01-10T18:40:04 473.806 INF Exited thread ServerBrowserListUpdater
  186. 2019-01-10T18:40:04 473.960 INF NET: LiteNetLib: Connected to server
  187. 2019-01-10T18:40:04 473.968 INF Started thread NCS_Reader_0
  188. 2019-01-10T18:40:04 473.969 INF Started thread NCS_Writer_0
  189. 2019-01-10T18:40:04 474.002 INF Started thread NCS_Reader_1
  190. 2019-01-10T18:40:04 474.003 INF Started thread NCS_Writer_1
  191. 2019-01-10T18:40:04 474.024 INF [Steamworks.NET] Auth.GetAuthTicket()
  192. 2019-01-10T18:40:04 474.024 INF [EAC] Connected to game server
  193. 2019-01-10T18:40:04 474.285 INF Login: WaitingForSteam
  194. 2019-01-10T18:40:04 474.630 INF Login: WaitingForEac
  195. 2019-01-10T18:40:06 476.275 INF Login: Authenticated
  196. 2019-01-10T18:40:06 476.324 INF Player allowed
  197. 2019-01-10T18:40:06 476.325 INF [Steamworks.NET] AddFavorite: 72
  198. 2019-01-10T18:40:06 476.329 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  199. 2019-01-10T18:40:06 476.411 INF StartGame
  200. 2019-01-10T18:40:07 476.693 INF Atlas reset took 268 ms
  201. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  202.  
  203. Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 24150.
  204. Total: 81.941300 ms (FindLiveObjects: 2.882100 ms CreateObjectMapping: 1.400900 ms MarkObjects: 74.840000 ms DeleteObjects: 2.817900 ms)
  205.  
  206. 2019-01-10T18:40:07 476.806 INF [Steamworks.NET] Lobby creation succeeded
  207. 2019-01-10T18:40:07 476.817 INF [Steamworks.NET] Lobby entered: 109775240984865340
  208. 2019-01-10T18:40:07 477.617 INF Persistent GamePrefs saved
  209. GamePref.AdminFileName = serveradmin.xml
  210. GamePref.AirDropFrequency = 72
  211. GamePref.AirDropMarker = False
  212. GamePref.AutopilotMode = 0
  213. GamePref.BedrollDeadZoneSize = 15
  214. GamePref.BlockDurabilityModifier = 100
  215. GamePref.BloodMoonEnemyCount = 8
  216. GamePref.BuildCreate = False
  217. GamePref.ConnectToServerIP = 85.190.153.94
  218. GamePref.ConnectToServerPort = 25900
  219. GamePref.ControlPanelEnabled = False
  220. GamePref.ControlPanelPort = 8080
  221. GamePref.CraftTimer =
  222. GamePref.CreateLevelDim = 8
  223. GamePref.CreateLevelName = My Level
  224. GamePref.CreativeMenuEnabled = False
  225. GamePref.DayCount = 3
  226. GamePref.DayLightLength = 18
  227. GamePref.DayNightLength = 60
  228. GamePref.DebugMenuEnabled = False
  229. GamePref.DebugMenuShowTasks = False
  230. GamePref.DebugStopEnemiesMoving = False
  231. GamePref.DropOnDeath = 0
  232. GamePref.DropOnQuit = 0
  233. GamePref.DynamicSpawner =
  234. GamePref.EACEnabled = False
  235. GamePref.EnemyDifficulty = 0
  236. GamePref.EnemySpawnMode = True
  237. GamePref.FavoriteServersList =
  238. GamePref.FragLimit = 20
  239. GamePref.GameDifficulty = 2
  240. GamePref.GameGuidClient =
  241. GamePref.GameMode = GameModeSurvivalMP
  242. GamePref.GameName = My Game
  243. GamePref.GameNameClient = My Game
  244. GamePref.GameVersion = Alpha 17
  245. GamePref.GameWorld = Nucuti County
  246. GamePref.HideCommandExecutionLog = 0
  247. GamePref.JoiningOptions = True
  248. GamePref.LandClaimDeadZone = 30
  249. GamePref.LandClaimDecayMode = 0
  250. GamePref.LandClaimExpiryTime = 3
  251. GamePref.LandClaimOfflineDurabilityModifier = 4
  252. GamePref.LandClaimOnlineDurabilityModifier = 4
  253. GamePref.LandClaimSize = 41
  254. GamePref.LastGameResetRevision = 13
  255. GamePref.LastLoadedPrefab =
  256. GamePref.LastLoadedPrefabSize =
  257. GamePref.LootAbundance = 100
  258. GamePref.LootRespawnDays = 30
  259. GamePref.LootTimer =
  260. GamePref.MatchLength = 10
  261. GamePref.MaxSpawnedAnimals = 50
  262. GamePref.MaxSpawnedZombies = 60
  263. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  264. GamePref.NoGraphicsMode = False
  265. GamePref.OptionsAA = 0
  266. GamePref.OptionsAllowController = True
  267. GamePref.OptionsAmbientVolumeLevel = 1
  268. GamePref.OptionsAudioOcclusion = False
  269. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  270. GamePref.OptionsBloom = True
  271. GamePref.OptionsControllerVibration = True
  272. GamePref.OptionsDeferredLighting = True
  273. GamePref.OptionsDOF = False
  274. GamePref.OptionsDynamicMusicEnabled = False
  275. GamePref.OptionsDynamicMusicVolume = 0
  276. GamePref.OptionsFieldOfView = 78
  277. GamePref.OptionsFieldOfViewNew = 65
  278. GamePref.OptionsForegroundGlobalOpacity = 1
  279. GamePref.OptionsGamma = 0.8103448
  280. GamePref.OptionsGraphicsQuality = 3
  281. GamePref.OptionsGrassDistance = 2
  282. GamePref.OptionsHudOpacity = 1
  283. GamePref.OptionsHudSize = 2
  284. GamePref.OptionsImageEffects = True
  285. GamePref.OptionsInterfaceSensitivity = 0.75
  286. GamePref.OptionsInvertMouse = False
  287. GamePref.OptionsJournalPopup = True
  288. GamePref.OptionsLODDistance = 1
  289. GamePref.OptionsMicVolumeLevel = 0.75
  290. GamePref.OptionsMotionBlur = 0
  291. GamePref.OptionsMouseSensitivity = 0.2375
  292. GamePref.OptionsMusicVolumeLevel = 0.5
  293. GamePref.OptionsObjectBlur = False
  294. GamePref.OptionsOverallAudioVolumeLevel = 1
  295. GamePref.OptionsPlayerModel = playerMale
  296. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  297. GamePref.OptionsPOICulling = 0
  298. GamePref.OptionsReflectedShadows = True
  299. GamePref.OptionsReflectionBounces = 1
  300. GamePref.OptionsReflectionCullList = Default
  301. GamePref.OptionsReflectionFarClip = 100
  302. GamePref.OptionsReflectionQuality = 2
  303. GamePref.OptionsReflectionRefreshMode = ViaScripting
  304. GamePref.OptionsReflectionRefreshRate = 0
  305. GamePref.OptionsReflectionShadowDistance = 20
  306. GamePref.OptionsReflectionTimeSlicingMode =
  307. GamePref.OptionsResolution = 0
  308. GamePref.OptionsScreenBoundsValue = 1
  309. GamePref.OptionsShadowDistance = 2
  310. GamePref.OptionsShowCompass = True
  311. GamePref.OptionsShowCrosshair = True
  312. GamePref.OptionsSSAO = True
  313. GamePref.OptionsStabSpawnBlocksOnGround = True
  314. GamePref.OptionsSunShafts = True
  315. GamePref.OptionsTempCelsius = False
  316. GamePref.OptionsTextureQuality = 0
  317. GamePref.OptionsTreeDistance = 4
  318. GamePref.OptionsTreeQuality = 2
  319. GamePref.OptionsUMATextureQuality = 0
  320. GamePref.OptionsViewDistance = 6
  321. GamePref.OptionsVoiceChatEnabled = True
  322. GamePref.OptionsVoiceVolumeLevel = 0.75
  323. GamePref.OptionsVsync = 0
  324. GamePref.OptionsWaterParticleLimiter = 1
  325. GamePref.OptionsWaterQuality = 1
  326. GamePref.OptionsZoomMouseSensitivity = 0.5
  327. GamePref.PartySharedKillRange = 100
  328. GamePref.PersistentPlayerProfiles = True
  329. GamePref.PlayerAutologin = False
  330. GamePref.PlayerId = 76561198056940622
  331. GamePref.PlayerKillingMode = 2
  332. GamePref.PlayerName = GenGen
  333. GamePref.PlayerSafeZoneHours = 7
  334. GamePref.PlayerSafeZoneLevel = 5
  335. GamePref.PlayerToken =
  336. GamePref.RebuildMap = False
  337. GamePref.SaveGameFolder = C:\Users\ShinRa\AppData\Roaming/7DaysToDie/Saves
  338. GamePref.SelectionContextMode = 0
  339. GamePref.SelectionOperationMode = 0
  340. GamePref.ServerAdminSlots = 0
  341. GamePref.ServerAdminSlotsPermission = 0
  342. GamePref.ServerDescription =
  343. GamePref.ServerDisabledNetworkProtocols =
  344. GamePref.ServerIP =
  345. GamePref.ServerIsPublic = True
  346. GamePref.ServerLoginConfirmationText =
  347. GamePref.ServerMaxPlayerCount = 8
  348. GamePref.ServerName = Default Server
  349. GamePref.ServerPort = 26900
  350. GamePref.ServerReservedSlots = 0
  351. GamePref.ServerReservedSlotsPermission = 100
  352. GamePref.ServerVisibility = 2
  353. GamePref.ServerWebsiteURL =
  354. GamePref.ShowFriendPlayerOnMap = True
  355. GamePref.TelnetEnabled = False
  356. GamePref.TelnetFailedLoginLimit = 10
  357. GamePref.TelnetFailedLoginsBlocktime = 10
  358. GamePref.TelnetPort = 25003
  359. GamePref.TerminalWindowEnabled = True
  360. GamePref.WorldGenSeed =
  361. GamePref.WorldGenSize = 8192
  362. GamePref.ZombieBMMove = 3
  363. GamePref.ZombieFeralMove = 3
  364. GamePref.ZombieMove = 0
  365. GamePref.ZombieMoveNight = 3
  366. GamePref.ZombiePlayers = True
  367. GamePref.ZombiesRun = 0
  368. GameStat.AirDropFrequency = 0
  369. GameStat.AirDropMarker = False
  370. GameStat.AnimalCount = 0
  371. GameStat.AutoParty = False
  372. GameStat.BlockDurabilityModifier = 1
  373. GameStat.BloodMoonEnemyCount = 8
  374. GameStat.ChunkStabilityEnabled = True
  375. GameStat.CraftTimer =
  376. GameStat.CurrentRoundIx = 0
  377. GameStat.DayLightLength = 18
  378. GameStat.DayLimitActive = False
  379. GameStat.DayLimitThisRound = 0
  380. GameStat.DropOnDeath = 1
  381. GameStat.DropOnQuit = 0
  382. GameStat.EnemyCount = 0
  383. GameStat.EnemyDifficulty = Normal
  384. GameStat.EnemySpawnMode = True
  385. GameStat.FragLimitActive = False
  386. GameStat.FragLimitThisRound = 0
  387. GameStat.GameDifficulty = 2
  388. GameStat.GameDifficultyBonus = 1
  389. GameStat.GameModeId = 0
  390. GameStat.GameState = 0
  391. GameStat.GlobalMessageToShow =
  392. GameStat.IsCreativeMenuEnabled = False
  393. GameStat.IsFlyingEnabled = False
  394. GameStat.IsPlayerCollisionEnabled = True
  395. GameStat.IsPlayerDamageEnabled = True
  396. GameStat.IsResetMapOnRestart = False
  397. GameStat.IsSaveSupplyCrates = True
  398. GameStat.IsSpawnEnemies = True
  399. GameStat.IsSpawnNearOtherPlayer = False
  400. GameStat.IsTeleportEnabled = False
  401. GameStat.IsVersionCheckDone = True
  402. GameStat.LandClaimDeadZone = 30
  403. GameStat.LandClaimDecayMode = 0
  404. GameStat.LandClaimExpiryTime = 3
  405. GameStat.LandClaimOfflineDurabilityModifier = 32
  406. GameStat.LandClaimOnlineDurabilityModifier = 32
  407. GameStat.LandClaimSize = 41
  408. GameStat.LoadScene =
  409. GameStat.LootTimer =
  410. GameStat.OptionsPOICulling = 0
  411. GameStat.PartySharedKillRange = 100
  412. GameStat.PlayerKillingMode = KillStrangersOnly
  413. GameStat.ScoreDiedMultiplier = -5
  414. GameStat.ScorePlayerKillMultiplier = 1
  415. GameStat.ScoreZombieKillMultiplier = 1
  416. GameStat.ShowAllPlayersOnMap = False
  417. GameStat.ShowFriendPlayerOnMap = True
  418. GameStat.ShowSpawnWindow = False
  419. GameStat.ShowWindow =
  420. GameStat.ShowZombieCounter = False
  421. GameStat.TimeLimitActive = False
  422. GameStat.TimeLimitThisRound = 0
  423. GameStat.TimeOfDayIncPerSec = 20
  424. GameStat.ZombieHordeMeter = False
  425. 2019-01-10T18:40:07 477.654 INF StartAsClient
  426. 2019-01-10T18:40:07 477.654 INF Sending RequestToEnterGame...
  427. 2019-01-10T18:40:07 477.655 INF StartGame done
  428. 2019-01-10T18:40:09 478.861 INF Received mapping data for: blocks
  429. 2019-01-10T18:40:09 478.863 INF Received mapping data for: items
  430. 2019-01-10T18:40:09 478.867 INF Received config file 'materials' from server. Len: 5618
  431. 2019-01-10T18:40:09 479.058 INF Received config file 'physicsbodies' from server. Len: 3043
  432. 2019-01-10T18:40:09 479.073 INF Received config file 'blocks' from server. Len: 109428
  433. 2019-01-10T18:40:15 484.939 INF Block IDs with mapping
  434. 2019-01-10T18:40:15 484.940 INF BlockIDs from Mapping
  435. 2019-01-10T18:40:15 484.944 INF Received config file 'painting' from server. Len: 4120
  436. 2019-01-10T18:40:15 484.951 INF Received config file 'buffs' from server. Len: 36823
  437. 2019-01-10T18:40:15 485.052 INF Received config file 'misc' from server. Len: 2196
  438. 2019-01-10T18:40:15 485.056 INF Received config file 'items' from server. Len: 56306
  439. 2019-01-10T18:40:15 485.257 INF Received config file 'item_modifiers' from server. Len: 10380
  440. 2019-01-10T18:40:15 485.433 INF Item IDs with mapping
  441. 2019-01-10T18:40:15 485.433 INF ItemIDs from Mapping
  442. 2019-01-10T18:40:15 485.441 INF Received config file 'entityclasses' from server. Len: 20128
  443. 2019-01-10T18:40:18 487.671 INF Received config file 'qualityinfo' from server. Len: 202
  444. 2019-01-10T18:40:18 487.672 INF Received config file 'sounds' from server. Len: 24909
  445. 2019-01-10T18:40:18 487.713 INF Received config file 'recipes' from server. Len: 13055
  446. 2019-01-10T18:40:18 487.814 INF Received config file 'blockplaceholders' from server. Len: 3319
  447. 2019-01-10T18:40:18 487.824 INF Received config file 'loot' from server. Len: 19478
  448. 2019-01-10T18:40:18 487.843 INF Received config file 'entitygroups' from server. Len: 60704
  449. 2019-01-10T18:40:18 487.905 INF Received config file 'utilityai' from server. Len: 1005
  450. 2019-01-10T18:40:18 487.910 INF Received config file 'vehicles' from server. Len: 3850
  451. 2019-01-10T18:40:18 487.914 INF Received config file 'weathersurvival' from server. Len: 609
  452. 2019-01-10T18:40:18 487.916 INF Received config file 'progression' from server. Len: 13951
  453. 2019-01-10T18:40:18 487.935 INF Received config file 'archetypes' from server. Len: 12195
  454. 2019-01-10T18:40:18 487.972 INF Received config file 'quests' from server. Len: 9188
  455. 2019-01-10T18:40:18 488.015 INF Received config file 'traders' from server. Len: 8455
  456. 2019-01-10T18:40:18 488.024 INF Received config file 'npc' from server. Len: 459
  457. 2019-01-10T18:40:18 488.031 INF Received config file 'dialogs' from server. Len: 868
  458. 2019-01-10T18:40:18 488.040 INF Received config file 'ui_display' from server. Len: 3457
  459. 2019-01-10T18:40:18 488.058 INF Received config file 'XUi/styles' from server. Len: 2891
  460. 2019-01-10T18:40:18 488.060 INF Received config file 'XUi/controls' from server. Len: 12395
  461. 2019-01-10T18:40:18 488.125 INF Received config file 'XUi/windows' from server. Len: 40651
  462. 2019-01-10T18:40:18 488.145 INF Received config file 'XUi/xui' from server. Len: 1950
  463. 2019-01-10T18:40:18 488.146 INF Received config file 'biomes' from server. Len: 9316
  464. 2019-01-10T18:40:18 488.296 INF Received game GUID: 44D6C5B123929E4D8DFECDC0F1E143D8
  465. 2019-01-10T18:40:18 488.392 INF createWorld: Nucuti County, TestWeenie, GameModeSurvivalMP
  466. 2019-01-10T18:40:18 488.460 INF Started thread ChunkRegeneration
  467. 2019-01-10T18:40:18 488.460 INF Started thread ChunkCalc
  468. 2019-01-10T18:40:18 488.652 INF World.Load: Nucuti County
  469. 2019-01-10T18:40:29 499.280 INF Loading dtm raw file took 227ms
  470. 2019-01-10T18:40:29 499.474 INF Biomes image size w= 4096, h = 4096
  471. 2019-01-10T18:40:30 500.190 INF Loading and creating biomes took 909ms
  472. 2019-01-10T18:40:31 501.534 INF Loading and parsing of generator took 1343ms
  473. 2019-01-10T18:40:38 508.439 INF createWorld() done
  474. 2019-01-10T18:40:40 510.261 INF PlayerId(171, 0)
  475. 2019-01-10T18:40:40 510.439 INF Created player with id=171
  476. 2019-01-10T18:40:40 510.445 INF Found own player entity with id 171
  477. 2019-01-10T18:40:41 511.420 INF OpenSpawnWindow
  478. Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  479.  
  480. (Filename: Line: 56)
  481.  
  482. 2019-01-10T18:40:46 516.496 INF Respawn almost done
  483. 2019-01-10T18:40:47 516.890 INF GMSG: Player 'GenGen' joined the game
  484. 2019-01-10T18:41:06 535.735 INF Created player with id=225
  485. 2019-01-10T18:41:06 535.825 INF Alt slots does not contain female_hair_shaggy02!
  486. 2019-01-10T18:41:10 540.421 INF GMSG: Player 'Zurganus' joined the game
  487. 2019-01-10T18:41:11 540.951 INF Time: 8.08m FPS: 47.98 Heap: 778.6MB Max: 778.6MB Chunks: 226 CGO: 182 Ply: 2 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3348.6MB
  488. 2019-01-10T18:41:41 570.928 INF Time: 8.58m FPS: 46.45 Heap: 825.4MB Max: 825.4MB Chunks: 231 CGO: 182 Ply: 2 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3317.5MB
  489. 2019-01-10T18:42:11 600.944 INF Time: 9.08m FPS: 62.80 Heap: 926.7MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 2 Zom: 0 Ent: 10 (18) Items: 0 CO: 1 RSS: 3358.7MB
  490. 2019-01-10T18:42:16 606.067 INF Created player with id=1060
  491. 2019-01-10T18:42:26 615.812 INF GMSG: Player 'Tri-B-Dojel' joined the game
  492. 2019-01-10T18:42:41 630.951 INF Time: 9.58m FPS: 62.86 Heap: 895.8MB Max: 926.7MB Chunks: 231 CGO: 193 Ply: 3 Zom: 0 Ent: 13 (13) Items: 0 CO: 1 RSS: 3819.2MB
  493. 2019-01-10T18:43:11 660.952 INF Time: 10.08m FPS: 56.89 Heap: 838.1MB Max: 926.7MB Chunks: 231 CGO: 193 Ply: 3 Zom: 0 Ent: 13 (13) Items: 0 CO: 1 RSS: 3817.7MB
  494. 2019-01-10T18:43:41 690.965 INF Time: 10.58m FPS: 59.95 Heap: 899.9MB Max: 926.7MB Chunks: 231 CGO: 193 Ply: 3 Zom: 0 Ent: 12 (13) Items: 0 CO: 1 RSS: 3577.6MB
  495. 2019-01-10T18:43:52 702.522 INF Alt slots does not contain female_hair_shaggy02!
  496. Calling Animator.GotoState on Synchronize layer
  497.  
  498. (Filename: Line: 1352)
  499.  
  500. 2019-01-10T18:43:54 703.725 INF Alt slots does not contain female_hair_shaggy02!
  501. Calling Animator.GotoState on Synchronize layer
  502.  
  503. (Filename: Line: 1352)
  504.  
  505. 2019-01-10T18:44:11 720.965 INF Time: 11.08m FPS: 56.10 Heap: 830.1MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 11 (15) Items: 0 CO: 1 RSS: 3768.6MB
  506. 2019-01-10T18:44:41 750.969 INF Time: 11.58m FPS: 55.63 Heap: 901.0MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 11 (15) Items: 0 CO: 1 RSS: 3761.7MB
  507. 2019-01-10T18:45:11 780.971 INF Time: 12.08m FPS: 43.44 Heap: 843.8MB Max: 926.7MB Chunks: 231 CGO: 182 Ply: 3 Zom: 0 Ent: 9 (13) Items: 0 CO: 1 RSS: 3755.5MB
  508. 2019-01-10T18:45:41 810.976 INF Time: 12.58m FPS: 52.56 Heap: 896.6MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (13) Items: 0 CO: 1 RSS: 3678.8MB
  509. Calling Animator.GotoState on Synchronize layer
  510.  
  511. (Filename: Line: 1352)
  512.  
  513. 2019-01-10T18:46:11 840.996 INF Time: 13.08m FPS: 45.78 Heap: 846.3MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (12) Items: 0 CO: 1 RSS: 3796.3MB
  514. 2019-01-10T18:46:41 871.010 INF Time: 13.58m FPS: 51.43 Heap: 894.9MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (12) Items: 0 CO: 1 RSS: 3761.1MB
  515. 2019-01-10T18:47:11 901.013 INF Time: 14.08m FPS: 50.03 Heap: 835.1MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (11) Items: 0 CO: 1 RSS: 3853.6MB
  516. 2019-01-10T18:47:41 931.013 INF Time: 14.58m FPS: 50.32 Heap: 881.9MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3829.4MB
  517. 2019-01-10T18:48:11 961.015 INF Time: 15.08m FPS: 49.99 Heap: 825.5MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3838.2MB
  518. 2019-01-10T18:48:41 991.023 INF Time: 15.58m FPS: 47.54 Heap: 860.3MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3839.2MB
  519. 2019-01-10T18:49:11 1021.027 INF Time: 16.08m FPS: 54.66 Heap: 909.0MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3845.1MB
  520. 2019-01-10T18:49:41 1051.034 INF Time: 16.58m FPS: 50.14 Heap: 839.3MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3845.3MB
  521. 2019-01-10T18:50:11 1081.035 INF Time: 17.08m FPS: 56.65 Heap: 886.6MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3851.2MB
  522. 2019-01-10T18:50:41 1111.050 INF Time: 17.58m FPS: 48.14 Heap: 828.8MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3854.2MB
  523. 2019-01-10T18:51:11 1141.053 INF Time: 18.08m FPS: 50.13 Heap: 864.1MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3855.2MB
  524. 2019-01-10T18:51:41 1171.069 INF Time: 18.58m FPS: 50.95 Heap: 825.1MB Max: 926.7MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3857.2MB
  525. 2019-01-10T18:52:12 1201.761 INF Time: 19.08m FPS: 48.31 Heap: 863.2MB Max: 926.7MB Chunks: 231 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3877.6MB
  526. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  527.  
  528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  529.  
  530. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  531.  
  532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  533.  
  534. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  535.  
  536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  537.  
  538. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  539.  
  540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  541.  
  542. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  543.  
  544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  545.  
  546. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  547.  
  548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  549.  
  550. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  551.  
  552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  553.  
  554. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  555.  
  556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  557.  
  558. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  559.  
  560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  561.  
  562. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  563.  
  564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  565.  
  566. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  567.  
  568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  569.  
  570. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  571.  
  572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  573.  
  574. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  575.  
  576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  577.  
  578. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  579.  
  580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  581.  
  582. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  583.  
  584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  585.  
  586. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  587.  
  588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  589.  
  590. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  591.  
  592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  593.  
  594. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  595.  
  596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  597.  
  598. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  599.  
  600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  601.  
  602. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  603.  
  604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  605.  
  606. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  607.  
  608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  609.  
  610. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  611.  
  612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  613.  
  614. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  615.  
  616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  617.  
  618. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  619.  
  620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  621.  
  622. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  623.  
  624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  625.  
  626. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  627.  
  628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  629.  
  630. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  631.  
  632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  633.  
  634. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  635.  
  636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  637.  
  638. 2019-01-10T18:52:42 1231.782 INF Time: 19.58m FPS: 48.54 Heap: 896.6MB Max: 926.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3873.6MB
  639. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  640.  
  641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  642.  
  643. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  644.  
  645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  646.  
  647. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  648.  
  649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  650.  
  651. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  652.  
  653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  654.  
  655. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  656.  
  657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  658.  
  659. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  660.  
  661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  662.  
  663. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  664.  
  665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  666.  
  667. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  668.  
  669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  670.  
  671. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  672.  
  673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  674.  
  675. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  676.  
  677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  678.  
  679. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  680.  
  681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  682.  
  683. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  684.  
  685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  686.  
  687. Item: SWAT Helmet Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  688.  
  689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  690.  
  691. Item: Steel Boots Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  692.  
  693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  694.  
  695. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  696.  
  697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  698.  
  699. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  700.  
  701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  702.  
  703. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  704.  
  705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  706.  
  707. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  708.  
  709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  710.  
  711. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  712.  
  713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  714.  
  715. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  716.  
  717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  718.  
  719. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  720.  
  721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  722.  
  723. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  724.  
  725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  726.  
  727. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  728.  
  729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  730.  
  731. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  732.  
  733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  734.  
  735. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  736.  
  737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  738.  
  739. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  740.  
  741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  742.  
  743. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  744.  
  745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  746.  
  747. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  748.  
  749. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  750.  
  751. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  752.  
  753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  754.  
  755. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  756.  
  757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  758.  
  759. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  760.  
  761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  762.  
  763. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  764.  
  765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  766.  
  767. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  768.  
  769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  770.  
  771. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  772.  
  773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  774.  
  775. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  776.  
  777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  778.  
  779. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  780.  
  781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  782.  
  783. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  784.  
  785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  786.  
  787. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  788.  
  789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  790.  
  791. Item: Trigger Group: Burst Initial Price: 1340 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  792.  
  793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  794.  
  795. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  796.  
  797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  798.  
  799. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  800.  
  801. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  802.  
  803. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  804.  
  805. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  806.  
  807. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  808.  
  809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  810.  
  811. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  812.  
  813. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  814.  
  815. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  816.  
  817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  818.  
  819. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  820.  
  821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  822.  
  823. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  824.  
  825. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  826.  
  827. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  828.  
  829. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  830.  
  831. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  832.  
  833. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  834.  
  835. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  836.  
  837. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  838.  
  839. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  840.  
  841. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  842.  
  843. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  844.  
  845. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  846.  
  847. 2019-01-10T18:53:12 1261.785 INF Time: 20.08m FPS: 48.26 Heap: 928.2MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3873.3MB
  848. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  849.  
  850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  851.  
  852. Item: SWAT Helmet Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  853.  
  854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  855.  
  856. Item: Steel Boots Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  859.  
  860. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  863.  
  864. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  865.  
  866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  867.  
  868. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  871.  
  872. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  873.  
  874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  875.  
  876. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  877.  
  878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  879.  
  880. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  881.  
  882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  883.  
  884. Item: Iron Shovel Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.3897059
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  887.  
  888. Item: Wrench Initial Price: 288 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.6615385
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  891.  
  892. Item: Iron Sledgehammer Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.7852941
  893.  
  894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  895.  
  896. Item: Padded Boots Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  897.  
  898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  899.  
  900. Item: Football Helmet Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  901.  
  902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  903.  
  904. 2019-01-10T18:53:42 1291.794 INF Time: 20.58m FPS: 48.69 Heap: 835.5MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3888.0MB
  905. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  906.  
  907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  908.  
  909. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  910.  
  911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  912.  
  913. Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  914.  
  915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  916.  
  917. Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  918.  
  919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  920.  
  921. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  922.  
  923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  924.  
  925. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  926.  
  927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  928.  
  929. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  930.  
  931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  932.  
  933. Item: Pistol Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  934.  
  935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  936.  
  937. Item: Hunting Rifle Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  938.  
  939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  940.  
  941. Item: Crossbow Initial Price: 750 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  942.  
  943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  944.  
  945. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  946.  
  947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  948.  
  949. Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.845
  950.  
  951. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  952.  
  953. Item: Iron Sledgehammer Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.7852941
  954.  
  955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  956.  
  957. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  958.  
  959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  960.  
  961. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  962.  
  963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  964.  
  965. 2019-01-10T18:54:12 1321.805 INF Time: 21.08m FPS: 51.19 Heap: 855.6MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 3892.5MB
  966. 2019-01-10T18:54:42 1351.806 INF Time: 21.58m FPS: 55.15 Heap: 861.7MB Max: 928.2MB Chunks: 231 CGO: 194 Ply: 3 Zom: 0 Ent: 11 (17) Items: 0 CO: 1 RSS: 3889.3MB
  967. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  968.  
  969. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  970.  
  971. Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  972.  
  973. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  974.  
  975. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  976.  
  977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  978.  
  979. Item: SMG-5 Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.8528571
  980.  
  981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  982.  
  983. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  984.  
  985. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  986.  
  987. Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  988.  
  989. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  990.  
  991. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  992.  
  993. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  994.  
  995. Item: SMG-5 Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.8528571
  996.  
  997. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  998.  
  999. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1000.  
  1001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1002.  
  1003. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1004.  
  1005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1006.  
  1007. Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1008.  
  1009. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1010.  
  1011. Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1012.  
  1013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1014.  
  1015. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1016.  
  1017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1018.  
  1019. 2019-01-10T18:55:12 1381.822 INF Time: 22.08m FPS: 45.19 Heap: 891.6MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 3910.7MB
  1020. Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1021.  
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1023.  
  1024. Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1025.  
  1026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1027.  
  1028. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1031.  
  1032. Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1035.  
  1036. Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1037.  
  1038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1039.  
  1040. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1041.  
  1042. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1043.  
  1044. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1045.  
  1046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1047.  
  1048. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1049.  
  1050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1051.  
  1052. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1053.  
  1054. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1055.  
  1056. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1057.  
  1058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1059.  
  1060. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1061.  
  1062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1063.  
  1064. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1065.  
  1066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1067.  
  1068. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1069.  
  1070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1071.  
  1072. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1073.  
  1074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1075.  
  1076. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1077.  
  1078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1079.  
  1080. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1081.  
  1082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1083.  
  1084. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1085.  
  1086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1087.  
  1088. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1089.  
  1090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1091.  
  1092. Item: Armor Mod: Insulated Liner Initial Price: 682 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1093.  
  1094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1095.  
  1096. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1097.  
  1098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1099.  
  1100. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1101.  
  1102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1103.  
  1104. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1105.  
  1106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1107.  
  1108. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1109.  
  1110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1111.  
  1112. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1113.  
  1114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1115.  
  1116. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1117.  
  1118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1119.  
  1120. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1121.  
  1122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1123.  
  1124. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1125.  
  1126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1127.  
  1128. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1129.  
  1130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1131.  
  1132. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1133.  
  1134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1135.  
  1136. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1137.  
  1138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1139.  
  1140. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1141.  
  1142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1143.  
  1144. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1145.  
  1146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1147.  
  1148. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1149.  
  1150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1151.  
  1152. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1153.  
  1154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1155.  
  1156. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1157.  
  1158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1159.  
  1160. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1161.  
  1162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1163.  
  1164. Item: Muzzle Brake Initial Price: 964 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1165.  
  1166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1167.  
  1168. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1169.  
  1170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1171.  
  1172. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1173.  
  1174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1175.  
  1176. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1177.  
  1178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1179.  
  1180. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1181.  
  1182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1183.  
  1184. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1185.  
  1186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1187.  
  1188. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1189.  
  1190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1191.  
  1192. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1193.  
  1194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1195.  
  1196. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1197.  
  1198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1199.  
  1200. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1201.  
  1202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1203.  
  1204. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1205.  
  1206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1207.  
  1208. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1209.  
  1210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1211.  
  1212. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1213.  
  1214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1215.  
  1216. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1219.  
  1220. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1221.  
  1222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1223.  
  1224. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1225.  
  1226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1227.  
  1228. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1229.  
  1230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1231.  
  1232. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1233.  
  1234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1235.  
  1236. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1237.  
  1238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1239.  
  1240. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1241.  
  1242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1243.  
  1244. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1245.  
  1246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1247.  
  1248. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1249.  
  1250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1251.  
  1252. Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1253.  
  1254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1255.  
  1256. Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1257.  
  1258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1259.  
  1260. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1261.  
  1262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1263.  
  1264. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1265.  
  1266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1267.  
  1268. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1269.  
  1270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1271.  
  1272. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1273.  
  1274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1275.  
  1276. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1277.  
  1278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1279.  
  1280. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1281.  
  1282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1283.  
  1284. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1285.  
  1286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1287.  
  1288. Item: Rocket Launcher Initial Price: 1800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1289.  
  1290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1291.  
  1292. Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1293.  
  1294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1295.  
  1296. Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1297.  
  1298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1299.  
  1300. Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1301.  
  1302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1303.  
  1304. Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  1305.  
  1306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1307.  
  1308. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1309.  
  1310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1311.  
  1312. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1313.  
  1314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1315.  
  1316. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1317.  
  1318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1319.  
  1320. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1321.  
  1322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1323.  
  1324. Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1325.  
  1326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1327.  
  1328. Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1329.  
  1330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1331.  
  1332. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1333.  
  1334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1335.  
  1336. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1337.  
  1338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1339.  
  1340. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1341.  
  1342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1343.  
  1344. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1345.  
  1346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1347.  
  1348. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1349.  
  1350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1351.  
  1352. 2019-01-10T18:55:42 1411.841 INF Time: 22.58m FPS: 43.30 Heap: 917.4MB Max: 928.2MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 3897.4MB
  1353. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1354.  
  1355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1356.  
  1357. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1358.  
  1359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1360.  
  1361. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1362.  
  1363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1364.  
  1365. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1366.  
  1367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1368.  
  1369. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1370.  
  1371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1372.  
  1373. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1374.  
  1375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1376.  
  1377. Item: Weapon Flashlight Initial Price: 1136 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1378.  
  1379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1380.  
  1381. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1382.  
  1383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1384.  
  1385. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1386.  
  1387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1388.  
  1389. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1390.  
  1391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1392.  
  1393. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1394.  
  1395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1396.  
  1397. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1398.  
  1399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1400.  
  1401. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1402.  
  1403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1404.  
  1405. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  1406.  
  1407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1408.  
  1409. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1410.  
  1411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1412.  
  1413. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1414.  
  1415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1416.  
  1417. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1418.  
  1419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1420.  
  1421. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1422.  
  1423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1424.  
  1425. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1426.  
  1427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1428.  
  1429. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1430.  
  1431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1432.  
  1433. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1434.  
  1435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1436.  
  1437. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1438.  
  1439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1440.  
  1441. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1442.  
  1443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1444.  
  1445. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1446.  
  1447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1448.  
  1449. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1450.  
  1451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1452.  
  1453. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1454.  
  1455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1456.  
  1457. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1458.  
  1459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1460.  
  1461. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  1462.  
  1463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1464.  
  1465. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1466.  
  1467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1468.  
  1469. Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1470.  
  1471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1472.  
  1473. Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1474.  
  1475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1476.  
  1477. 2019-01-10T18:56:12 1441.844 INF Time: 23.08m FPS: 42.82 Heap: 949.7MB Max: 949.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4025.3MB
  1478. 2019-01-10T18:56:42 1471.847 INF Time: 23.58m FPS: 74.00 Heap: 893.0MB Max: 949.7MB Chunks: 231 CGO: 176 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4028.1MB
  1479. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  1480.  
  1481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1482.  
  1483. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  1484.  
  1485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1486.  
  1487. Item: Scrap Helmet Initial Price: 250 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1488.  
  1489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1490.  
  1491. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  1492.  
  1493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1494.  
  1495. Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.346875
  1496.  
  1497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1498.  
  1499. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  1500.  
  1501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1502.  
  1503. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  1504.  
  1505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1506.  
  1507. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  1508.  
  1509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1510.  
  1511. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1512.  
  1513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1514.  
  1515. Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1516.  
  1517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1518.  
  1519. Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  1520.  
  1521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1522.  
  1523. Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  1524.  
  1525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1526.  
  1527. Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1528.  
  1529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1530.  
  1531. Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  1532.  
  1533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1534.  
  1535. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1536.  
  1537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1538.  
  1539. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1540.  
  1541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1542.  
  1543. Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1544.  
  1545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1546.  
  1547. Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  1548.  
  1549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1550.  
  1551. Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1552.  
  1553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1554.  
  1555. 2019-01-10T18:57:12 1501.860 INF Time: 24.08m FPS: 47.50 Heap: 943.0MB Max: 949.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (13) Items: 0 CO: 1 RSS: 4034.2MB
  1556. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  1557.  
  1558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1559.  
  1560. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1561.  
  1562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1563.  
  1564. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
  1565.  
  1566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1567.  
  1568. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  1569.  
  1570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1571.  
  1572. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  1573.  
  1574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1575.  
  1576. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  1577.  
  1578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1579.  
  1580. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  1581.  
  1582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1583.  
  1584. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
  1585.  
  1586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1587.  
  1588. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  1589.  
  1590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  1591.  
  1592. 2019-01-10T18:57:42 1531.872 INF Time: 24.58m FPS: 46.64 Heap: 861.9MB Max: 949.7MB Chunks: 231 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (11) Items: 0 CO: 1 RSS: 4034.3MB
  1593. 2019-01-10T18:58:12 1561.878 INF Time: 25.08m FPS: 67.30 Heap: 910.7MB Max: 949.7MB Chunks: 231 CGO: 181 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4039.4MB
  1594. 2019-01-10T18:58:42 1591.891 INF Time: 25.58m FPS: 55.48 Heap: 902.9MB Max: 949.7MB Chunks: 234 CGO: 178 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4072.7MB
  1595. 2019-01-10T18:58:58 1607.964 WRN [AudioLog] AudioManager::AudioData::Play() - failed to load audio clip Sounds/Crafting/craft_repair_item.
  1596. 2019-01-10T18:59:12 1621.907 INF Time: 26.08m FPS: 49.52 Heap: 890.1MB Max: 949.7MB Chunks: 235 CGO: 189 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4278.8MB
  1597. Calling Animator.GotoState on Synchronize layer
  1598.  
  1599. (Filename: Line: 1352)
  1600.  
  1601. 2019-01-10T18:59:42 1651.912 INF Time: 26.58m FPS: 38.19 Heap: 874.9MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4548.0MB
  1602. 2019-01-10T19:00:12 1681.915 INF Time: 27.08m FPS: 56.72 Heap: 876.9MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4365.8MB
  1603. 2019-01-10T19:00:42 1711.924 INF Time: 27.58m FPS: 56.99 Heap: 931.6MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4166.8MB
  1604. 2019-01-10T19:00:47 1717.252 INF Alt slots does not contain female_hair_shaggy02!
  1605. Calling Animator.GotoState on Synchronize layer
  1606.  
  1607. (Filename: Line: 1352)
  1608.  
  1609. 2019-01-10T19:01:12 1741.932 INF Time: 28.08m FPS: 55.12 Heap: 900.1MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4342.7MB
  1610. 2019-01-10T19:01:42 1771.931 INF Time: 28.58m FPS: 63.17 Heap: 891.1MB Max: 949.7MB Chunks: 235 CGO: 193 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4309.8MB
  1611. 2019-01-10T19:02:12 1801.933 INF Time: 29.08m FPS: 58.67 Heap: 965.2MB Max: 965.2MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4240.7MB
  1612. 2019-01-10T19:02:42 1831.945 INF Time: 29.58m FPS: 42.14 Heap: 908.6MB Max: 965.2MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4230.2MB
  1613. 2019-01-10T19:03:12 1861.947 INF Time: 30.08m FPS: 42.32 Heap: 969.6MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4230.8MB
  1614. 2019-01-10T19:03:42 1891.966 INF Time: 30.58m FPS: 39.83 Heap: 902.7MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4236.0MB
  1615. 2019-01-10T19:04:12 1921.982 INF Time: 31.09m FPS: 41.73 Heap: 964.2MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4258.5MB
  1616. 2019-01-10T19:04:42 1951.992 INF Time: 31.59m FPS: 38.19 Heap: 892.9MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4231.0MB
  1617. 2019-01-10T19:05:12 1981.991 INF Time: 32.09m FPS: 37.35 Heap: 929.0MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4239.3MB
  1618. 2019-01-10T19:05:42 2012.009 INF Time: 32.59m FPS: 31.92 Heap: 963.8MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4245.9MB
  1619. 2019-01-10T19:06:12 2042.013 INF Time: 33.09m FPS: 33.00 Heap: 883.9MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4254.7MB
  1620. 2019-01-10T19:06:42 2072.025 INF Time: 33.59m FPS: 34.31 Heap: 907.3MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4233.7MB
  1621. 2019-01-10T19:07:12 2102.062 INF Time: 34.09m FPS: 34.11 Heap: 935.1MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4240.2MB
  1622. 2019-01-10T19:07:42 2132.046 INF Time: 34.59m FPS: 61.24 Heap: 877.7MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4257.7MB
  1623. 2019-01-10T19:08:12 2162.047 INF Time: 35.09m FPS: 50.33 Heap: 930.5MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4263.6MB
  1624. Calling Animator.GotoState on Synchronize layer
  1625.  
  1626. (Filename: Line: 1352)
  1627.  
  1628. 2019-01-10T19:08:42 2192.064 INF Time: 35.59m FPS: 51.06 Heap: 901.0MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4387.6MB
  1629. 2019-01-10T19:09:12 2222.078 INF Time: 36.09m FPS: 45.13 Heap: 926.6MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4380.4MB
  1630. 2019-01-10T19:09:42 2252.090 INF Time: 36.59m FPS: 56.52 Heap: 919.4MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4375.2MB
  1631. 2019-01-10T19:10:12 2282.103 INF Time: 37.09m FPS: 55.80 Heap: 920.6MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4354.2MB
  1632. 2019-01-10T19:10:42 2312.097 INF Time: 37.59m FPS: 51.29 Heap: 875.3MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4355.3MB
  1633. 2019-01-10T19:11:12 2342.107 INF Time: 38.09m FPS: 58.13 Heap: 949.7MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4386.6MB
  1634. 2019-01-10T19:11:42 2372.124 INF Time: 38.59m FPS: 52.38 Heap: 899.1MB Max: 969.6MB Chunks: 235 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4326.7MB
  1635. 2019-01-10T19:12:12 2402.125 INF Time: 39.09m FPS: 54.91 Heap: 904.1MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4403.0MB
  1636. 2019-01-10T19:12:42 2432.133 INF Time: 39.59m FPS: 47.16 Heap: 939.6MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4391.1MB
  1637. 2019-01-10T19:12:54 2443.878 INF CVarLogValue: BloodDrawKitCounter == 1
  1638. 2019-01-10T19:12:54 2444.076 INF CVarLogValue: BloodDrawKitCounter == 2
  1639. Calling Animator.GotoState on Synchronize layer
  1640.  
  1641. (Filename: Line: 1352)
  1642.  
  1643. 2019-01-10T19:13:12 2462.141 INF Time: 40.09m FPS: 47.51 Heap: 908.1MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4522.5MB
  1644. 2019-01-10T19:13:42 2492.150 INF Time: 40.59m FPS: 43.52 Heap: 947.3MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (14) Items: 2 CO: 1 RSS: 4456.1MB
  1645. 2019-01-10T19:14:12 2522.157 INF Time: 41.09m FPS: 52.54 Heap: 910.2MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4366.9MB
  1646. Calling Animator.GotoState on Synchronize layer
  1647.  
  1648. (Filename: Line: 1352)
  1649.  
  1650. 2019-01-10T19:14:42 2552.164 INF Time: 41.59m FPS: 53.54 Heap: 887.9MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4493.9MB
  1651. 2019-01-10T19:15:12 2582.169 INF Time: 42.09m FPS: 53.76 Heap: 935.8MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4480.4MB
  1652. Calling Animator.GotoState on Synchronize layer
  1653.  
  1654. (Filename: Line: 1352)
  1655.  
  1656. 2019-01-10T19:15:42 2612.171 INF Time: 42.59m FPS: 50.12 Heap: 907.9MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4501.0MB
  1657. Calling Animator.GotoState on Synchronize layer
  1658.  
  1659. (Filename: Line: 1352)
  1660.  
  1661. 2019-01-10T19:16:12 2642.172 INF Time: 43.09m FPS: 89.31 Heap: 966.7MB Max: 969.6MB Chunks: 235 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 4560.5MB
  1662. 2019-01-10T19:16:42 2672.182 INF Time: 43.59m FPS: 86.99 Heap: 937.3MB Max: 969.6MB Chunks: 235 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4553.4MB
  1663. 2019-01-10T19:17:12 2702.215 INF Time: 44.09m FPS: 57.00 Heap: 942.4MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4511.9MB
  1664. 2019-01-10T19:17:42 2732.189 INF Time: 44.59m FPS: 67.77 Heap: 910.2MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (13) Items: 0 CO: 1 RSS: 4496.3MB
  1665. 2019-01-10T19:18:12 2762.189 INF Time: 45.09m FPS: 67.53 Heap: 898.9MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4486.8MB
  1666. 2019-01-10T19:18:42 2792.200 INF Time: 45.59m FPS: 57.91 Heap: 962.8MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4483.9MB
  1667. 2019-01-10T19:19:12 2822.205 INF Time: 46.09m FPS: 72.06 Heap: 914.6MB Max: 969.6MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (13) Items: 0 CO: 1 RSS: 4501.5MB
  1668. 2019-01-10T19:19:42 2852.214 INF Time: 46.59m FPS: 77.85 Heap: 964.2MB Max: 969.6MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 4 (13) Items: 0 CO: 1 RSS: 4509.8MB
  1669. Calling Animator.GotoState on Synchronize layer
  1670.  
  1671. (Filename: Line: 1352)
  1672.  
  1673. 2019-01-10T19:20:12 2882.219 INF Time: 47.09m FPS: 84.12 Heap: 898.7MB Max: 969.6MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (12) Items: 1 CO: 1 RSS: 4552.7MB
  1674. Calling Animator.GotoState on Synchronize layer
  1675.  
  1676. (Filename: Line: 1352)
  1677.  
  1678. 2019-01-10T19:20:42 2912.221 INF Time: 47.59m FPS: 85.38 Heap: 910.8MB Max: 969.6MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 1 CO: 1 RSS: 4585.4MB
  1679. 2019-01-10T19:21:12 2942.233 INF Time: 48.09m FPS: 66.26 Heap: 971.8MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (13) Items: 1 CO: 1 RSS: 4577.7MB
  1680. 2019-01-10T19:21:42 2972.238 INF Time: 48.59m FPS: 89.49 Heap: 929.4MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4563.3MB
  1681. 2019-01-10T19:22:12 3002.244 INF Time: 49.09m FPS: 82.54 Heap: 917.1MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4556.3MB
  1682. 2019-01-10T19:22:42 3032.248 INF Time: 49.59m FPS: 82.04 Heap: 968.6MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4549.8MB
  1683. 2019-01-10T19:23:12 3062.260 INF Time: 50.09m FPS: 70.02 Heap: 924.7MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4532.2MB
  1684. Calling Animator.GotoState on Synchronize layer
  1685.  
  1686. (Filename: Line: 1352)
  1687.  
  1688. 2019-01-10T19:23:42 3092.269 INF Time: 50.59m FPS: 107.32 Heap: 914.8MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4657.0MB
  1689. 2019-01-10T19:24:12 3122.453 INF Time: 51.09m FPS: 115.83 Heap: 903.0MB Max: 971.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4556.4MB
  1690. 2019-01-10T19:24:42 3152.446 INF Time: 51.59m FPS: 120.71 Heap: 1013.9MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4552.8MB
  1691. 2019-01-10T19:25:12 3182.448 INF Time: 52.09m FPS: 111.79 Heap: 959.5MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 1 CO: 1 RSS: 4532.7MB
  1692. Calling Animator.GotoState on Synchronize layer
  1693.  
  1694. (Filename: Line: 1352)
  1695.  
  1696. Calling Animator.GotoState on Synchronize layer
  1697.  
  1698. (Filename: Line: 1352)
  1699.  
  1700. Calling Animator.GotoState on Synchronize layer
  1701.  
  1702. (Filename: Line: 1352)
  1703.  
  1704. Calling Animator.GotoState on Synchronize layer
  1705.  
  1706. (Filename: Line: 1352)
  1707.  
  1708. 2019-01-10T19:25:42 3212.454 INF Time: 52.59m FPS: 89.28 Heap: 943.0MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4559.3MB
  1709. 2019-01-10T19:26:12 3242.456 INF Time: 53.09m FPS: 93.62 Heap: 926.2MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4558.1MB
  1710. 2019-01-10T19:26:42 3272.466 INF Time: 53.59m FPS: 105.07 Heap: 982.8MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (11) Items: 0 CO: 1 RSS: 4528.3MB
  1711. Calling Animator.GotoState on Synchronize layer
  1712.  
  1713. (Filename: Line: 1352)
  1714.  
  1715. Calling Animator.GotoState on Synchronize layer
  1716.  
  1717. (Filename: Line: 1352)
  1718.  
  1719. 2019-01-10T19:27:12 3302.476 INF Time: 54.09m FPS: 123.12 Heap: 985.8MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (12) Items: 0 CO: 1 RSS: 4607.0MB
  1720. 2019-01-10T19:27:42 3332.481 INF Time: 54.59m FPS: 105.04 Heap: 934.1MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4596.2MB
  1721. 2019-01-10T19:28:12 3362.484 INF Time: 55.09m FPS: 62.34 Heap: 976.0MB Max: 1013.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4598.0MB
  1722. 2019-01-10T19:28:42 3392.492 INF Time: 55.59m FPS: 78.52 Heap: 1034.0MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4593.4MB
  1723. 2019-01-10T19:29:12 3422.501 INF Time: 56.09m FPS: 70.55 Heap: 957.6MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4606.3MB
  1724. 2019-01-10T19:29:42 3452.508 INF Time: 56.59m FPS: 79.37 Heap: 1009.2MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (12) Items: 0 CO: 1 RSS: 4595.8MB
  1725. 2019-01-10T19:30:12 3482.513 INF Time: 57.09m FPS: 74.15 Heap: 947.9MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4589.3MB
  1726. 2019-01-10T19:30:42 3512.518 INF Time: 57.59m FPS: 76.09 Heap: 996.3MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (13) Items: 0 CO: 1 RSS: 4564.7MB
  1727. Calling Animator.GotoState on Synchronize layer
  1728.  
  1729. (Filename: Line: 1352)
  1730.  
  1731. 2019-01-10T19:31:12 3542.524 INF Time: 58.09m FPS: 72.80 Heap: 877.9MB Max: 1034.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4575.3MB
  1732. 2019-01-10T19:31:42 3572.538 INF Time: 58.59m FPS: 60.02 Heap: 924.5MB Max: 1034.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4588.1MB
  1733. 2019-01-10T19:32:12 3602.542 INF Time: 59.09m FPS: 57.81 Heap: 987.1MB Max: 1034.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4584.7MB
  1734. 2019-01-10T19:32:42 3632.554 INF Time: 59.59m FPS: 54.91 Heap: 919.1MB Max: 1034.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4581.0MB
  1735. 2019-01-10T19:33:12 3662.564 INF Time: 60.09m FPS: 51.11 Heap: 1035.1MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4568.7MB
  1736. 2019-01-10T19:33:19 3669.050 INF Alt slots does not contain female_hair_shaggy02!
  1737. Calling Animator.GotoState on Synchronize layer
  1738.  
  1739. (Filename: Line: 1352)
  1740.  
  1741. 2019-01-10T19:33:42 3692.584 INF Time: 60.60m FPS: 46.25 Heap: 951.1MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 7 (13) Items: 1 CO: 1 RSS: 4617.8MB
  1742. 2019-01-10T19:34:12 3722.585 INF Time: 61.10m FPS: 47.86 Heap: 907.7MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (12) Items: 1 CO: 1 RSS: 4616.1MB
  1743. Calling Animator.GotoState on Synchronize layer
  1744.  
  1745. (Filename: Line: 1352)
  1746.  
  1747. 2019-01-10T19:34:42 3752.601 INF Time: 61.60m FPS: 62.72 Heap: 931.1MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4672.3MB
  1748. 2019-01-10T19:35:12 3782.611 INF Time: 62.10m FPS: 75.27 Heap: 1020.3MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4669.2MB
  1749. 2019-01-10T19:35:42 3812.619 INF Time: 62.60m FPS: 53.90 Heap: 998.5MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4672.8MB
  1750. 2019-01-10T19:36:12 3842.630 INF Time: 63.10m FPS: 64.75 Heap: 923.2MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4664.9MB
  1751. 2019-01-10T19:36:37 3867.635 INF Alt slots does not contain female_hair_shaggy02!
  1752. Calling Animator.GotoState on Synchronize layer
  1753.  
  1754. (Filename: Line: 1352)
  1755.  
  1756. 2019-01-10T19:36:38 3868.081 INF Alt slots does not contain female_hair_shaggy02!
  1757. Calling Animator.GotoState on Synchronize layer
  1758.  
  1759. (Filename: Line: 1352)
  1760.  
  1761. 2019-01-10T19:36:40 3870.237 INF Alt slots does not contain female_hair_shaggy02!
  1762. Calling Animator.GotoState on Synchronize layer
  1763.  
  1764. (Filename: Line: 1352)
  1765.  
  1766. 2019-01-10T19:36:42 3872.641 INF Time: 63.60m FPS: 60.44 Heap: 892.0MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4665.8MB
  1767. 2019-01-10T19:37:13 3902.662 INF Time: 64.10m FPS: 41.12 Heap: 970.2MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4660.2MB
  1768. 2019-01-10T19:37:42 3932.652 INF Time: 64.60m FPS: 35.38 Heap: 956.8MB Max: 1035.1MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4653.7MB
  1769. 2019-01-10T19:38:13 3962.665 INF Time: 65.10m FPS: 56.16 Heap: 1017.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4676.9MB
  1770. 2019-01-10T19:38:43 3992.678 INF Time: 65.60m FPS: 49.42 Heap: 925.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4669.3MB
  1771. 2019-01-10T19:39:13 4022.692 INF Time: 66.10m FPS: 60.93 Heap: 911.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (12) Items: 0 CO: 1 RSS: 4655.7MB
  1772. 2019-01-10T19:39:43 4052.699 INF Time: 66.60m FPS: 59.90 Heap: 967.5MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (12) Items: 0 CO: 1 RSS: 4670.2MB
  1773. 2019-01-10T19:40:13 4082.749 INF Time: 67.10m FPS: 63.47 Heap: 929.7MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4652.3MB
  1774. 2019-01-10T19:40:43 4112.763 INF Time: 67.60m FPS: 46.50 Heap: 906.5MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4663.3MB
  1775. 2019-01-10T19:41:13 4142.768 INF Time: 68.10m FPS: 81.24 Heap: 951.2MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4660.1MB
  1776. Calling Animator.GotoState on Synchronize layer
  1777.  
  1778. (Filename: Line: 1352)
  1779.  
  1780. 2019-01-10T19:41:43 4172.768 INF Time: 68.60m FPS: 67.86 Heap: 919.8MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4671.5MB
  1781. 2019-01-10T19:42:13 4202.774 INF Time: 69.10m FPS: 64.54 Heap: 966.1MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4529.7MB
  1782. 2019-01-10T19:42:43 4232.784 INF Time: 69.60m FPS: 73.39 Heap: 932.9MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4513.0MB
  1783. 2019-01-10T19:43:13 4262.786 INF Time: 70.10m FPS: 56.50 Heap: 997.1MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4535.3MB
  1784. 2019-01-10T19:43:43 4292.798 INF Time: 70.60m FPS: 62.62 Heap: 930.7MB Max: 1035.1MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (11) Items: 0 CO: 1 RSS: 4517.4MB
  1785. 2019-01-10T19:44:13 4322.834 INF Time: 71.10m FPS: 73.17 Heap: 990.0MB Max: 1035.1MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 7 (13) Items: 0 CO: 1 RSS: 4542.9MB
  1786. 2019-01-10T19:44:43 4352.837 INF Time: 71.60m FPS: 63.76 Heap: 907.9MB Max: 1035.1MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 8 (14) Items: 0 CO: 1 RSS: 4552.7MB
  1787. 2019-01-10T19:45:13 4382.849 INF Time: 72.10m FPS: 67.77 Heap: 982.6MB Max: 1035.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (14) Items: 0 CO: 1 RSS: 4526.8MB
  1788. 2019-01-10T19:45:43 4412.855 INF Time: 72.60m FPS: 67.14 Heap: 978.0MB Max: 1035.1MB Chunks: 240 CGO: 182 Ply: 3 Zom: 0 Ent: 7 (16) Items: 1 CO: 1 RSS: 4526.7MB
  1789. 2019-01-10T19:45:50 4420.193 INF found
  1790. 2019-01-10T19:46:13 4442.863 INF Time: 73.10m FPS: 80.85 Heap: 958.3MB Max: 1035.1MB Chunks: 240 CGO: 177 Ply: 3 Zom: 0 Ent: 6 (14) Items: 0 CO: 1 RSS: 4509.1MB
  1791. 2019-01-10T19:46:43 4472.875 INF Time: 73.60m FPS: 80.52 Heap: 1022.5MB Max: 1035.1MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 8 (16) Items: 0 CO: 1 RSS: 4500.5MB
  1792. 2019-01-10T19:47:04 4494.272 INF Alt slots does not contain female_hair_shaggy02!
  1793. Calling Animator.GotoState on Synchronize layer
  1794.  
  1795. (Filename: Line: 1352)
  1796.  
  1797. 2019-01-10T19:47:05 4495.334 INF Alt slots does not contain female_hair_shaggy02!
  1798. Calling Animator.GotoState on Synchronize layer
  1799.  
  1800. (Filename: Line: 1352)
  1801.  
  1802. 2019-01-10T19:47:13 4502.887 INF Time: 74.10m FPS: 70.47 Heap: 917.1MB Max: 1035.1MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 11 (19) Items: 0 CO: 1 RSS: 4558.9MB
  1803. 2019-01-10T19:47:43 4532.899 INF Time: 74.60m FPS: 75.60 Heap: 963.6MB Max: 1035.1MB Chunks: 240 CGO: 188 Ply: 3 Zom: 0 Ent: 8 (19) Items: 0 CO: 1 RSS: 4526.2MB
  1804. 2019-01-10T19:48:13 4562.914 INF Time: 75.10m FPS: 68.47 Heap: 1041.1MB Max: 1041.1MB Chunks: 240 CGO: 170 Ply: 3 Zom: 0 Ent: 9 (25) Items: 0 CO: 1 RSS: 4505.4MB
  1805. 2019-01-10T19:48:43 4592.931 INF Time: 75.60m FPS: 69.83 Heap: 961.5MB Max: 1041.1MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 7 (16) Items: 0 CO: 1 RSS: 4522.8MB
  1806. 2019-01-10T19:48:49 4599.615 INF found
  1807. 2019-01-10T19:49:13 4622.928 INF Time: 76.10m FPS: 71.02 Heap: 954.8MB Max: 1041.1MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 9 (25) Items: 0 CO: 1 RSS: 4522.7MB
  1808. 2019-01-10T19:49:35 4644.759 INF found
  1809. 2019-01-10T19:49:43 4652.939 INF Time: 76.60m FPS: 69.33 Heap: 1029.6MB Max: 1041.1MB Chunks: 240 CGO: 170 Ply: 3 Zom: 0 Ent: 7 (33) Items: 0 CO: 1 RSS: 4532.9MB
  1810. 2019-01-10T19:49:55 4665.433 INF Alt slots does not contain female_hair_shaggy02!
  1811. Calling Animator.GotoState on Synchronize layer
  1812.  
  1813. (Filename: Line: 1352)
  1814.  
  1815. 2019-01-10T19:50:04 4673.715 INF Alt slots does not contain female_hair_shaggy02!
  1816. 2019-01-10T19:50:13 4682.948 INF Time: 77.10m FPS: 76.25 Heap: 962.0MB Max: 1041.1MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 8 (26) Items: 0 CO: 1 RSS: 4666.7MB
  1817. 2019-01-10T19:50:43 4712.948 INF Time: 77.60m FPS: 69.14 Heap: 1044.6MB Max: 1044.6MB Chunks: 240 CGO: 163 Ply: 3 Zom: 0 Ent: 13 (41) Items: 3 CO: 1 RSS: 4636.5MB
  1818. 2019-01-10T19:51:13 4742.952 INF Time: 78.10m FPS: 68.47 Heap: 985.0MB Max: 1044.6MB Chunks: 240 CGO: 140 Ply: 3 Zom: 0 Ent: 8 (28) Items: 3 CO: 1 RSS: 4603.4MB
  1819. 2019-01-10T19:51:43 4772.964 INF Time: 78.60m FPS: 61.71 Heap: 1037.2MB Max: 1044.6MB Chunks: 240 CGO: 131 Ply: 3 Zom: 0 Ent: 11 (38) Items: 5 CO: 1 RSS: 4609.1MB
  1820. 2019-01-10T19:52:13 4802.966 INF Time: 79.10m FPS: 62.59 Heap: 968.2MB Max: 1044.6MB Chunks: 240 CGO: 139 Ply: 3 Zom: 0 Ent: 6 (23) Items: 2 CO: 1 RSS: 4624.7MB
  1821. 2019-01-10T19:52:43 4832.974 INF Time: 79.60m FPS: 76.61 Heap: 1032.6MB Max: 1044.6MB Chunks: 240 CGO: 150 Ply: 3 Zom: 0 Ent: 9 (32) Items: 5 CO: 1 RSS: 4648.1MB
  1822. 2019-01-10T19:53:13 4862.985 INF Time: 80.10m FPS: 66.58 Heap: 963.4MB Max: 1044.6MB Chunks: 240 CGO: 172 Ply: 3 Zom: 0 Ent: 6 (20) Items: 1 CO: 1 RSS: 4636.8MB
  1823. 2019-01-10T19:53:43 4892.983 INF Time: 80.60m FPS: 65.56 Heap: 1003.5MB Max: 1044.6MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 11 (25) Items: 1 CO: 1 RSS: 4637.8MB
  1824. 2019-01-10T19:54:13 4922.993 INF Time: 81.10m FPS: 59.28 Heap: 928.1MB Max: 1044.6MB Chunks: 240 CGO: 110 Ply: 3 Zom: 0 Ent: 8 (17) Items: 0 CO: 1 RSS: 4654.1MB
  1825. 2019-01-10T19:54:43 4952.997 INF Time: 81.60m FPS: 59.14 Heap: 975.1MB Max: 1044.6MB Chunks: 240 CGO: 142 Ply: 3 Zom: 0 Ent: 12 (30) Items: 4 CO: 1 RSS: 4690.9MB
  1826. 2019-01-10T19:54:48 4958.503 INF found
  1827. 2019-01-10T19:55:13 4983.010 INF Time: 82.10m FPS: 62.24 Heap: 1003.8MB Max: 1044.6MB Chunks: 240 CGO: 144 Ply: 3 Zom: 0 Ent: 8 (24) Items: 2 CO: 1 RSS: 2418.7MB
  1828. 2019-01-10T19:55:43 5013.014 INF Time: 82.60m FPS: 62.88 Heap: 962.9MB Max: 1044.6MB Chunks: 240 CGO: 151 Ply: 3 Zom: 0 Ent: 10 (26) Items: 1 CO: 1 RSS: 2432.4MB
  1829. 2019-01-10T19:56:13 5043.029 INF Time: 83.10m FPS: 64.41 Heap: 998.6MB Max: 1044.6MB Chunks: 240 CGO: 149 Ply: 3 Zom: 0 Ent: 7 (22) Items: 0 CO: 1 RSS: 2474.6MB
  1830. 2019-01-10T19:56:30 5059.882 INF found
  1831. 2019-01-10T19:56:43 5073.032 INF Time: 83.60m FPS: 61.37 Heap: 940.4MB Max: 1044.6MB Chunks: 240 CGO: 176 Ply: 3 Zom: 0 Ent: 9 (18) Items: 0 CO: 1 RSS: 2558.0MB
  1832. 2019-01-10T19:57:13 5103.045 INF Time: 84.10m FPS: 65.72 Heap: 998.5MB Max: 1044.6MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 10 (29) Items: 0 CO: 1 RSS: 2586.1MB
  1833. 2019-01-10T19:57:43 5133.054 INF Time: 84.60m FPS: 65.34 Heap: 1060.9MB Max: 1060.9MB Chunks: 240 CGO: 186 Ply: 3 Zom: 0 Ent: 10 (33) Items: 0 CO: 1 RSS: 2585.3MB
  1834. 2019-01-10T19:57:44 5134.183 INF Alt slots does not contain female_hair_shaggy02!
  1835. Calling Animator.GotoState on Synchronize layer
  1836.  
  1837. (Filename: Line: 1352)
  1838.  
  1839. 2019-01-10T19:57:44 5134.383 INF Alt slots does not contain female_hair_shaggy02!
  1840. Calling Animator.GotoState on Synchronize layer
  1841.  
  1842. (Filename: Line: 1352)
  1843.  
  1844. 2019-01-10T19:58:13 5163.066 INF Time: 85.10m FPS: 78.37 Heap: 964.4MB Max: 1060.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 8 (19) Items: 0 CO: 1 RSS: 2726.7MB
  1845. 2019-01-10T19:58:43 5193.083 INF Time: 85.60m FPS: 73.05 Heap: 1008.8MB Max: 1060.9MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2676.6MB
  1846. 2019-01-10T19:59:13 5223.088 INF Time: 86.10m FPS: 62.89 Heap: 945.5MB Max: 1060.9MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2666.7MB
  1847. 2019-01-10T19:59:43 5253.099 INF Time: 86.60m FPS: 72.32 Heap: 991.1MB Max: 1060.9MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2694.6MB
  1848. 2019-01-10T20:00:13 5283.109 INF Time: 87.10m FPS: 69.84 Heap: 1062.1MB Max: 1062.1MB Chunks: 240 CGO: 192 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2583.4MB
  1849. 2019-01-10T20:00:43 5313.113 INF Time: 87.60m FPS: 58.87 Heap: 949.7MB Max: 1062.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 11 (23) Items: 0 CO: 1 RSS: 2699.9MB
  1850. 2019-01-10T20:01:13 5343.121 INF Time: 88.10m FPS: 56.50 Heap: 1026.1MB Max: 1062.1MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 15 (33) Items: 0 CO: 1 RSS: 2998.3MB
  1851. 2019-01-10T20:01:43 5373.134 INF Time: 88.60m FPS: 59.56 Heap: 971.4MB Max: 1062.1MB Chunks: 240 CGO: 187 Ply: 3 Zom: 0 Ent: 16 (31) Items: 0 CO: 1 RSS: 2754.3MB
  1852. 2019-01-10T20:02:13 5403.144 INF Time: 89.10m FPS: 69.29 Heap: 955.4MB Max: 1062.1MB Chunks: 240 CGO: 180 Ply: 3 Zom: 0 Ent: 6 (17) Items: 0 CO: 1 RSS: 2715.7MB
  1853. 2019-01-10T20:02:26 5416.627 INF Alt slots does not contain female_hair_shaggy02!
  1854. Calling Animator.GotoState on Synchronize layer
  1855.  
  1856. (Filename: Line: 1352)
  1857.  
  1858. 2019-01-10T20:02:27 5417.628 INF Alt slots does not contain female_hair_shaggy02!
  1859. Calling Animator.GotoState on Synchronize layer
  1860.  
  1861. (Filename: Line: 1352)
  1862.  
  1863. 2019-01-10T20:02:36 5426.593 INF found
  1864. 2019-01-10T20:02:43 5433.145 INF Time: 89.60m FPS: 71.42 Heap: 1038.3MB Max: 1062.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 9 (20) Items: 0 CO: 1 RSS: 2959.0MB
  1865. 2019-01-10T20:03:13 5463.158 INF Time: 90.10m FPS: 75.31 Heap: 1006.0MB Max: 1062.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (19) Items: 1 CO: 1 RSS: 2909.8MB
  1866. 2019-01-10T20:03:23 5473.049 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  1867. 2019-01-10T20:03:23 5473.049 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  1868. 2019-01-10T20:03:43 5493.161 INF Time: 90.60m FPS: 73.96 Heap: 999.8MB Max: 1062.1MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 6 (19) Items: 1 CO: 1 RSS: 2849.5MB
  1869. 2019-01-10T20:04:13 5523.166 INF Time: 91.10m FPS: 70.59 Heap: 1067.8MB Max: 1067.8MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 8 (21) Items: 1 CO: 1 RSS: 2778.1MB
  1870. 2019-01-10T20:04:43 5553.179 INF Time: 91.60m FPS: 72.48 Heap: 962.7MB Max: 1067.8MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 7 (20) Items: 0 CO: 1 RSS: 2756.8MB
  1871. 2019-01-10T20:05:13 5583.185 INF Time: 92.10m FPS: 74.24 Heap: 1021.7MB Max: 1067.8MB Chunks: 240 CGO: 178 Ply: 3 Zom: 0 Ent: 7 (21) Items: 0 CO: 1 RSS: 2723.5MB
  1872. 2019-01-10T20:05:43 5613.194 INF Time: 92.60m FPS: 69.27 Heap: 968.6MB Max: 1067.8MB Chunks: 240 CGO: 192 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2743.3MB
  1873. 2019-01-10T20:06:13 5643.201 INF Time: 93.10m FPS: 58.47 Heap: 1010.1MB Max: 1067.8MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 7 (20) Items: 0 CO: 1 RSS: 2755.9MB
  1874. 2019-01-10T20:06:43 5673.214 INF Time: 93.60m FPS: 66.28 Heap: 1006.3MB Max: 1067.8MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2906.9MB
  1875. 2019-01-10T20:07:13 5703.224 INF Time: 94.10m FPS: 71.52 Heap: 1076.3MB Max: 1076.3MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2902.9MB
  1876. 2019-01-10T20:07:43 5733.235 INF Time: 94.60m FPS: 60.09 Heap: 996.4MB Max: 1076.3MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2877.5MB
  1877. 2019-01-10T20:08:13 5763.244 INF Time: 95.11m FPS: 57.94 Heap: 1027.0MB Max: 1076.3MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2908.7MB
  1878. 2019-01-10T20:08:43 5793.254 INF Time: 95.61m FPS: 57.58 Heap: 1082.9MB Max: 1082.9MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2897.8MB
  1879. 2019-01-10T20:08:50 5799.663 INF GMSG: Player 'Tri-B-Dojel' died
  1880. 2019-01-10T20:09:13 5823.257 INF Time: 96.11m FPS: 89.64 Heap: 991.5MB Max: 1082.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2909.5MB
  1881. 2019-01-10T20:09:27 5837.123 INF Alt slots does not contain female_hair_shaggy02!
  1882. Calling Animator.GotoState on Synchronize layer
  1883.  
  1884. (Filename: Line: 1352)
  1885.  
  1886. 2019-01-10T20:09:29 5838.859 INF Alt slots does not contain female_hair_shaggy02!
  1887. Calling Animator.GotoState on Synchronize layer
  1888.  
  1889. (Filename: Line: 1352)
  1890.  
  1891. 2019-01-10T20:09:29 5839.222 INF Alt slots does not contain female_hair_shaggy02!
  1892. Calling Animator.GotoState on Synchronize layer
  1893.  
  1894. (Filename: Line: 1352)
  1895.  
  1896. 2019-01-10T20:09:30 5839.744 INF Alt slots does not contain female_hair_shaggy02!
  1897. Calling Animator.GotoState on Synchronize layer
  1898.  
  1899. (Filename: Line: 1352)
  1900.  
  1901. 2019-01-10T20:09:43 5853.261 INF Time: 96.61m FPS: 75.40 Heap: 962.6MB Max: 1082.9MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3089.6MB
  1902. 2019-01-10T20:10:13 5883.270 INF Time: 97.11m FPS: 85.95 Heap: 992.4MB Max: 1082.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3039.6MB
  1903. 2019-01-10T20:10:28 5898.287 INF found
  1904. 2019-01-10T20:10:43 5913.280 INF Time: 97.61m FPS: 92.52 Heap: 1047.5MB Max: 1082.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3036.3MB
  1905. 2019-01-10T20:11:13 5943.282 INF Time: 98.11m FPS: 90.07 Heap: 1090.3MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3028.3MB
  1906. 2019-01-10T20:11:43 5973.290 INF Time: 98.61m FPS: 92.40 Heap: 974.5MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (22) Items: 0 CO: 1 RSS: 3048.3MB
  1907. 2019-01-10T20:12:13 6003.300 INF Time: 99.11m FPS: 91.12 Heap: 994.9MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (24) Items: 0 CO: 1 RSS: 2888.2MB
  1908. 2019-01-10T20:12:43 6033.307 INF Time: 99.61m FPS: 86.16 Heap: 1033.6MB Max: 1090.3MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (26) Items: 1 CO: 1 RSS: 2882.6MB
  1909. Calling Animator.GotoState on Synchronize layer
  1910.  
  1911. (Filename: Line: 1352)
  1912.  
  1913. 2019-01-10T20:13:13 6063.314 INF Time: 100.11m FPS: 92.90 Heap: 1106.2MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (26) Items: 1 CO: 1 RSS: 3123.2MB
  1914. 2019-01-10T20:13:43 6093.322 INF Time: 100.61m FPS: 89.96 Heap: 979.1MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 3128.1MB
  1915. 2019-01-10T20:14:13 6123.328 INF Time: 101.11m FPS: 92.18 Heap: 1001.9MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 3012.5MB
  1916. Calling Animator.GotoState on Synchronize layer
  1917.  
  1918. (Filename: Line: 1352)
  1919.  
  1920. 2019-01-10T20:14:43 6153.340 INF Time: 101.61m FPS: 86.29 Heap: 1041.1MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 3046.3MB
  1921. 2019-01-10T20:15:13 6183.347 INF Time: 102.11m FPS: 90.70 Heap: 1080.0MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2874.8MB
  1922. 2019-01-10T20:15:43 6213.354 INF Time: 102.61m FPS: 81.06 Heap: 975.4MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2864.6MB
  1923. 2019-01-10T20:16:13 6243.356 INF Time: 103.11m FPS: 86.32 Heap: 990.6MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2851.4MB
  1924. 2019-01-10T20:16:43 6273.370 INF Time: 103.61m FPS: 83.12 Heap: 1016.2MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2859.5MB
  1925. 2019-01-10T20:17:13 6303.375 INF Time: 104.11m FPS: 88.17 Heap: 1048.8MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2858.7MB
  1926. 2019-01-10T20:17:43 6333.378 INF Time: 104.61m FPS: 85.87 Heap: 1086.6MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 2857.4MB
  1927. 2019-01-10T20:18:13 6363.383 INF Time: 105.11m FPS: 85.34 Heap: 980.9MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2877.5MB
  1928. 2019-01-10T20:18:43 6393.395 INF Time: 105.61m FPS: 97.27 Heap: 997.0MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2880.9MB
  1929. Calling Animator.GotoState on Synchronize layer
  1930.  
  1931. (Filename: Line: 1352)
  1932.  
  1933. Calling Animator.GotoState on Synchronize layer
  1934.  
  1935. (Filename: Line: 1352)
  1936.  
  1937. 2019-01-10T20:19:13 6423.397 INF Time: 106.11m FPS: 82.90 Heap: 964.5MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2952.3MB
  1938. Calling Animator.GotoState on Synchronize layer
  1939.  
  1940. (Filename: Line: 1352)
  1941.  
  1942. 2019-01-10T20:19:43 6453.401 INF Time: 106.61m FPS: 94.46 Heap: 1000.3MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2981.4MB
  1943. 2019-01-10T20:20:13 6483.410 INF Time: 107.11m FPS: 97.37 Heap: 1039.5MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2767.0MB
  1944. 2019-01-10T20:20:43 6513.420 INF Time: 107.61m FPS: 95.79 Heap: 1083.6MB Max: 1106.2MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2748.5MB
  1945. 2019-01-10T20:21:13 6543.422 INF Time: 108.11m FPS: 82.17 Heap: 1125.4MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (22) Items: 0 CO: 1 RSS: 2756.4MB
  1946. 2019-01-10T20:21:43 6573.430 INF Time: 108.61m FPS: 87.95 Heap: 988.5MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2763.3MB
  1947. 2019-01-10T20:22:13 6603.436 INF Time: 109.11m FPS: 95.37 Heap: 1015.0MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2763.6MB
  1948. 2019-01-10T20:22:43 6633.444 INF Time: 109.61m FPS: 90.70 Heap: 1052.1MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2762.4MB
  1949. 2019-01-10T20:23:13 6663.454 INF Time: 110.11m FPS: 85.79 Heap: 1092.2MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2751.2MB
  1950. Calling Animator.GotoState on Synchronize layer
  1951.  
  1952. (Filename: Line: 1352)
  1953.  
  1954. 2019-01-10T20:23:43 6693.469 INF Time: 110.61m FPS: 83.71 Heap: 996.9MB Max: 1125.4MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2825.8MB
  1955. Calling Animator.GotoState on Synchronize layer
  1956.  
  1957. (Filename: Line: 1352)
  1958.  
  1959. 2019-01-10T20:24:13 6723.472 INF Time: 111.11m FPS: 91.23 Heap: 975.3MB Max: 1125.4MB Chunks: 240 CGO: 192 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2831.9MB
  1960. 2019-01-10T20:24:43 6753.482 INF Time: 111.61m FPS: 85.31 Heap: 1002.5MB Max: 1125.4MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2819.4MB
  1961. Calling Animator.GotoState on Synchronize layer
  1962.  
  1963. (Filename: Line: 1352)
  1964.  
  1965. Calling Animator.GotoState on Synchronize layer
  1966.  
  1967. (Filename: Line: 1352)
  1968.  
  1969. 2019-01-10T20:25:13 6783.495 INF Time: 112.11m FPS: 74.58 Heap: 1068.2MB Max: 1125.4MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2640.2MB
  1970. 2019-01-10T20:25:43 6813.503 INF Time: 112.61m FPS: 77.86 Heap: 1007.7MB Max: 1125.4MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2647.9MB
  1971. 2019-01-10T20:26:13 6843.505 INF Time: 113.11m FPS: 74.93 Heap: 1074.2MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2607.7MB
  1972. 2019-01-10T20:26:43 6873.529 INF Time: 113.61m FPS: 41.68 Heap: 984.7MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2587.1MB
  1973. 2019-01-10T20:27:13 6903.530 INF Time: 114.11m FPS: 64.34 Heap: 1070.3MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2547.9MB
  1974. Calling Animator.GotoState on Synchronize layer
  1975.  
  1976. (Filename: Line: 1352)
  1977.  
  1978. 2019-01-10T20:27:43 6933.533 INF Time: 114.61m FPS: 63.43 Heap: 1006.6MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2786.2MB
  1979. 2019-01-10T20:28:13 6963.537 INF Time: 115.11m FPS: 60.30 Heap: 1046.4MB Max: 1125.4MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2743.1MB
  1980. Calling Animator.GotoState on Synchronize layer
  1981.  
  1982. (Filename: Line: 1352)
  1983.  
  1984. 2019-01-10T20:28:43 6993.549 INF Time: 115.61m FPS: 52.75 Heap: 1129.2MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2729.2MB
  1985. 2019-01-10T20:29:13 7023.560 INF Time: 116.11m FPS: 49.09 Heap: 1004.0MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2645.1MB
  1986. 2019-01-10T20:29:43 7053.562 INF Time: 116.61m FPS: 81.84 Heap: 1072.2MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2619.8MB
  1987. 2019-01-10T20:30:13 7083.566 INF Time: 117.11m FPS: 63.66 Heap: 1005.1MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2293.9MB
  1988. 2019-01-10T20:30:43 7113.576 INF Time: 117.61m FPS: 49.23 Heap: 1062.2MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2294.9MB
  1989. 2019-01-10T20:31:13 7143.586 INF Time: 118.11m FPS: 49.08 Heap: 1081.1MB Max: 1129.2MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2274.0MB
  1990. 2019-01-10T20:31:43 7173.596 INF Time: 118.61m FPS: 49.71 Heap: 1145.0MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (15) Items: 0 CO: 1 RSS: 2285.8MB
  1991. 2019-01-10T20:32:13 7203.598 INF Time: 119.11m FPS: 50.38 Heap: 1014.8MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2296.7MB
  1992. 2019-01-10T20:32:43 7233.603 INF Time: 119.61m FPS: 59.69 Heap: 1016.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2276.5MB
  1993. 2019-01-10T20:33:13 7263.613 INF Time: 120.11m FPS: 49.36 Heap: 1120.6MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2280.4MB
  1994. 2019-01-10T20:33:43 7293.629 INF Time: 120.61m FPS: 73.70 Heap: 1049.0MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2298.0MB
  1995. 2019-01-10T20:34:13 7323.639 INF Time: 121.11m FPS: 66.73 Heap: 970.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2301.4MB
  1996. 2019-01-10T20:34:39 7348.954 INF Alt slots does not contain female_hair_shaggy02!
  1997. Calling Animator.GotoState on Synchronize layer
  1998.  
  1999. (Filename: Line: 1352)
  2000.  
  2001. 2019-01-10T20:34:44 7353.719 INF Time: 121.61m FPS: 42.90 Heap: 974.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2431.8MB
  2002. Calling Animator.GotoState on Synchronize layer
  2003.  
  2004. (Filename: Line: 1352)
  2005.  
  2006. 2019-01-10T20:34:51 7361.063 INF Alt slots does not contain female_hair_shaggy02!
  2007. Calling Animator.GotoState on Synchronize layer
  2008.  
  2009. (Filename: Line: 1352)
  2010.  
  2011. Calling Animator.GotoState on Synchronize layer
  2012.  
  2013. (Filename: Line: 1352)
  2014.  
  2015. 2019-01-10T20:35:14 7383.731 INF Time: 122.11m FPS: 53.00 Heap: 1046.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2295.4MB
  2016. 2019-01-10T20:35:44 7413.742 INF Time: 122.61m FPS: 49.40 Heap: 1137.4MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2293.0MB
  2017. 2019-01-10T20:36:14 7443.765 INF Time: 123.11m FPS: 49.83 Heap: 1047.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2291.0MB
  2018. 2019-01-10T20:36:44 7473.766 INF Time: 123.61m FPS: 53.06 Heap: 1138.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2281.7MB
  2019. 2019-01-10T20:37:14 7503.788 INF Time: 124.11m FPS: 50.99 Heap: 1080.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2278.1MB
  2020. Calling Animator.GotoState on Synchronize layer
  2021.  
  2022. (Filename: Line: 1352)
  2023.  
  2024. Calling Animator.GotoState on Synchronize layer
  2025.  
  2026. (Filename: Line: 1352)
  2027.  
  2028. 2019-01-10T20:37:44 7533.803 INF Time: 124.61m FPS: 48.50 Heap: 1006.8MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2305.6MB
  2029. Calling Animator.GotoState on Synchronize layer
  2030.  
  2031. (Filename: Line: 1352)
  2032.  
  2033. 2019-01-10T20:38:14 7563.821 INF Time: 125.11m FPS: 49.82 Heap: 1020.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2314.2MB
  2034. 2019-01-10T20:38:44 7593.841 INF Time: 125.61m FPS: 47.55 Heap: 1095.1MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2164.0MB
  2035. Calling Animator.GotoState on Synchronize layer
  2036.  
  2037. (Filename: Line: 1352)
  2038.  
  2039. 2019-01-10T20:39:14 7623.976 INF Time: 126.11m FPS: 57.77 Heap: 1031.6MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2282.4MB
  2040. 2019-01-10T20:39:44 7653.992 INF Time: 126.61m FPS: 56.82 Heap: 1116.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2279.9MB
  2041. 2019-01-10T20:40:14 7683.994 INF Time: 127.11m FPS: 61.43 Heap: 1042.3MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2095.0MB
  2042. 2019-01-10T20:40:44 7714.007 INF Time: 127.61m FPS: 59.58 Heap: 1003.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2096.2MB
  2043. 2019-01-10T20:41:14 7744.012 INF Time: 128.11m FPS: 42.65 Heap: 982.1MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2088.9MB
  2044. 2019-01-10T20:41:40 7769.738 INF Alt slots does not contain female_hair_shaggy02!
  2045. Calling Animator.GotoState on Synchronize layer
  2046.  
  2047. (Filename: Line: 1352)
  2048.  
  2049. 2019-01-10T20:41:44 7774.015 INF Time: 128.61m FPS: 49.49 Heap: 983.3MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2212.4MB
  2050. 2019-01-10T20:42:14 7804.022 INF Time: 129.11m FPS: 57.38 Heap: 1058.1MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2219.1MB
  2051. 2019-01-10T20:42:44 7834.023 INF Time: 129.61m FPS: 46.76 Heap: 1023.9MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2243.9MB
  2052. Calling Animator.GotoState on Synchronize layer
  2053.  
  2054. (Filename: Line: 1352)
  2055.  
  2056. 2019-01-10T20:43:14 7864.038 INF Time: 130.11m FPS: 64.49 Heap: 1100.5MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2223.3MB
  2057. Calling Animator.GotoState on Synchronize layer
  2058.  
  2059. (Filename: Line: 1352)
  2060.  
  2061. 2019-01-10T20:43:44 7894.042 INF Time: 130.61m FPS: 59.91 Heap: 1027.8MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2217.3MB
  2062. 2019-01-10T20:44:14 7924.041 INF Time: 131.11m FPS: 52.42 Heap: 1068.2MB Max: 1145.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2205.9MB
  2063. 2019-01-10T20:44:44 7954.049 INF Time: 131.61m FPS: 41.42 Heap: 1130.1MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2214.6MB
  2064. 2019-01-10T20:45:14 7984.065 INF Time: 132.11m FPS: 42.90 Heap: 972.8MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2138.3MB
  2065. 2019-01-10T20:45:44 8014.088 INF Time: 132.61m FPS: 47.31 Heap: 1037.0MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2148.0MB
  2066. 2019-01-10T20:46:14 8044.095 INF Time: 133.12m FPS: 44.06 Heap: 1114.1MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2153.3MB
  2067. 2019-01-10T20:46:44 8074.105 INF Time: 133.62m FPS: 48.67 Heap: 1016.7MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2151.5MB
  2068. 2019-01-10T20:47:14 8104.108 INF Time: 134.12m FPS: 52.39 Heap: 1077.6MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2142.5MB
  2069. 2019-01-10T20:47:44 8134.112 INF Time: 134.62m FPS: 41.31 Heap: 1025.6MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2151.8MB
  2070. 2019-01-10T20:48:14 8164.113 INF Time: 135.12m FPS: 47.59 Heap: 1066.8MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2168.1MB
  2071. 2019-01-10T20:48:44 8194.132 INF Time: 135.62m FPS: 45.70 Heap: 1116.7MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2160.8MB
  2072. 2019-01-10T20:49:14 8224.161 INF Time: 136.12m FPS: 35.47 Heap: 1027.9MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2164.9MB
  2073. 2019-01-10T20:49:44 8254.173 INF Time: 136.62m FPS: 42.49 Heap: 1075.5MB Max: 1145.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2178.2MB
  2074. 2019-01-10T20:50:03 8273.568 INF Executing command 'cm'
  2075. 2019-01-10T20:50:14 8284.179 INF Time: 137.12m FPS: 41.32 Heap: 1148.5MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2190.3MB
  2076. 2019-01-10T20:50:34 8303.963 INF Executing command 'cm'
  2077. 2019-01-10T20:50:44 8314.190 INF Time: 137.62m FPS: 41.14 Heap: 1049.1MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2212.4MB
  2078. 2019-01-10T20:51:14 8344.202 INF Time: 138.12m FPS: 47.97 Heap: 1093.7MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2215.1MB
  2079. 2019-01-10T20:51:44 8374.292 INF Time: 138.62m FPS: 47.15 Heap: 1027.3MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2215.3MB
  2080. 2019-01-10T20:51:49 8379.074 INF Executing command 'cm'
  2081. 2019-01-10T20:52:07 8397.211 INF Executing command 'cm'
  2082. 2019-01-10T20:52:14 8404.294 INF Time: 139.12m FPS: 51.17 Heap: 1015.0MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2192.0MB
  2083. 2019-01-10T20:52:44 8434.307 INF Time: 139.62m FPS: 55.48 Heap: 1000.1MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2219.4MB
  2084. 2019-01-10T20:53:14 8464.313 INF Time: 140.12m FPS: 45.41 Heap: 1044.6MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2222.3MB
  2085. Calling Animator.GotoState on Synchronize layer
  2086.  
  2087. (Filename: Line: 1352)
  2088.  
  2089. Calling Animator.GotoState on Synchronize layer
  2090.  
  2091. (Filename: Line: 1352)
  2092.  
  2093. 2019-01-10T20:53:44 8494.331 INF Time: 140.62m FPS: 49.30 Heap: 1019.7MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2279.4MB
  2094. Calling Animator.GotoState on Synchronize layer
  2095.  
  2096. (Filename: Line: 1352)
  2097.  
  2098. 2019-01-10T20:54:14 8524.344 INF Time: 141.12m FPS: 52.73 Heap: 993.8MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2302.4MB
  2099. Calling Animator.GotoState on Synchronize layer
  2100.  
  2101. (Filename: Line: 1352)
  2102.  
  2103. 2019-01-10T20:54:44 8554.356 INF Time: 141.62m FPS: 50.92 Heap: 1048.0MB Max: 1148.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2273.2MB
  2104. 2019-01-10T20:55:14 8584.370 INF Time: 142.12m FPS: 51.07 Heap: 1156.9MB Max: 1156.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 1933.6MB
  2105. Calling Animator.GotoState on Synchronize layer
  2106.  
  2107. (Filename: Line: 1352)
  2108.  
  2109. Calling Animator.GotoState on Synchronize layer
  2110.  
  2111. (Filename: Line: 1352)
  2112.  
  2113. Calling Animator.GotoState on Synchronize layer
  2114.  
  2115. (Filename: Line: 1352)
  2116.  
  2117. 2019-01-10T20:55:44 8614.395 INF Time: 142.62m FPS: 56.51 Heap: 997.8MB Max: 1156.9MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2063.3MB
  2118. Calling Animator.GotoState on Synchronize layer
  2119.  
  2120. (Filename: Line: 1352)
  2121.  
  2122. 2019-01-10T20:56:14 8644.405 INF Time: 143.12m FPS: 54.27 Heap: 1112.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2046.4MB
  2123. Calling Animator.GotoState on Synchronize layer
  2124.  
  2125. (Filename: Line: 1352)
  2126.  
  2127. 2019-01-10T20:56:44 8674.500 INF Time: 143.62m FPS: 51.65 Heap: 1030.5MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2015.2MB
  2128. Calling Animator.GotoState on Synchronize layer
  2129.  
  2130. (Filename: Line: 1352)
  2131.  
  2132. Calling Animator.GotoState on Synchronize layer
  2133.  
  2134. (Filename: Line: 1352)
  2135.  
  2136. 2019-01-10T20:57:14 8704.500 INF Time: 144.12m FPS: 62.66 Heap: 1031.1MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2096.1MB
  2137. 2019-01-10T20:57:44 8734.501 INF Time: 144.62m FPS: 65.65 Heap: 1140.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2025.0MB
  2138. Calling Animator.GotoState on Synchronize layer
  2139.  
  2140. (Filename: Line: 1352)
  2141.  
  2142. Calling Animator.GotoState on Synchronize layer
  2143.  
  2144. (Filename: Line: 1352)
  2145.  
  2146. Calling Animator.GotoState on Synchronize layer
  2147.  
  2148. (Filename: Line: 1352)
  2149.  
  2150. 2019-01-10T20:58:14 8764.549 INF Time: 145.12m FPS: 42.32 Heap: 1092.9MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2107.3MB
  2151. Calling Animator.GotoState on Synchronize layer
  2152.  
  2153. (Filename: Line: 1352)
  2154.  
  2155. 2019-01-10T20:58:44 8794.557 INF Time: 145.62m FPS: 52.01 Heap: 1051.5MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2174.2MB
  2156. 2019-01-10T20:59:14 8824.563 INF Time: 146.12m FPS: 52.36 Heap: 1142.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2122.9MB
  2157. 2019-01-10T20:59:44 8854.575 INF Time: 146.62m FPS: 51.50 Heap: 1113.3MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2076.3MB
  2158. Calling Animator.GotoState on Synchronize layer
  2159.  
  2160. (Filename: Line: 1352)
  2161.  
  2162. 2019-01-10T21:00:14 8884.577 INF Time: 147.12m FPS: 79.60 Heap: 1047.8MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2055.4MB
  2163. 2019-01-10T21:00:44 8914.591 INF Time: 147.62m FPS: 81.15 Heap: 1149.0MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2072.0MB
  2164. Calling Animator.GotoState on Synchronize layer
  2165.  
  2166. (Filename: Line: 1352)
  2167.  
  2168. 2019-01-10T21:01:14 8944.621 INF Time: 148.12m FPS: 88.84 Heap: 1017.1MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 8 (19) Items: 0 CO: 1 RSS: 2050.9MB
  2169. 2019-01-10T21:01:44 8974.626 INF Time: 148.62m FPS: 53.59 Heap: 1068.7MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2070.5MB
  2170. 2019-01-10T21:02:14 9004.637 INF Time: 149.12m FPS: 56.97 Heap: 1152.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (20) Items: 0 CO: 1 RSS: 2069.6MB
  2171. 2019-01-10T21:02:44 9034.650 INF Time: 149.62m FPS: 57.35 Heap: 1065.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (36) Items: 1 CO: 1 RSS: 2074.0MB
  2172. 2019-01-10T21:03:14 9064.653 INF Time: 150.12m FPS: 77.74 Heap: 1145.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (36) Items: 1 CO: 1 RSS: 2065.4MB
  2173. 2019-01-10T21:03:45 9094.686 INF Time: 150.62m FPS: 33.35 Heap: 1079.5MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2055.1MB
  2174. Calling Animator.GotoState on Synchronize layer
  2175.  
  2176. (Filename: Line: 1352)
  2177.  
  2178. 2019-01-10T21:04:15 9124.720 INF Time: 151.12m FPS: 34.27 Heap: 1011.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2168.7MB
  2179. 2019-01-10T21:04:45 9154.737 INF Time: 151.62m FPS: 45.31 Heap: 1049.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2098.3MB
  2180. Calling Animator.GotoState on Synchronize layer
  2181.  
  2182. (Filename: Line: 1352)
  2183.  
  2184. 2019-01-10T21:05:15 9184.739 INF Time: 152.12m FPS: 43.71 Heap: 1109.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2175.8MB
  2185. Calling Animator.GotoState on Synchronize layer
  2186.  
  2187. (Filename: Line: 1352)
  2188.  
  2189. 2019-01-10T21:05:45 9214.770 INF Time: 152.62m FPS: 59.67 Heap: 1006.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (17) Items: 2 CO: 1 RSS: 2168.0MB
  2190. 2019-01-10T21:06:15 9244.789 INF Time: 153.12m FPS: 48.95 Heap: 1049.3MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 2 CO: 1 RSS: 2064.8MB
  2191. Calling Animator.GotoState on Synchronize layer
  2192.  
  2193. (Filename: Line: 1352)
  2194.  
  2195. 2019-01-10T21:06:45 9274.795 INF Time: 153.62m FPS: 53.20 Heap: 1131.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 2 CO: 1 RSS: 2142.3MB
  2196. 2019-01-10T21:07:15 9304.810 INF Time: 154.12m FPS: 73.18 Heap: 1057.2MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2134.9MB
  2197. 2019-01-10T21:07:45 9334.811 INF Time: 154.62m FPS: 57.95 Heap: 1133.6MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2089.9MB
  2198. 2019-01-10T21:08:15 9364.845 INF Time: 155.12m FPS: 61.35 Heap: 1074.4MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2108.9MB
  2199. 2019-01-10T21:08:45 9394.860 INF Time: 155.62m FPS: 59.83 Heap: 1137.8MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2113.8MB
  2200. Calling Animator.GotoState on Synchronize layer
  2201.  
  2202. (Filename: Line: 1352)
  2203.  
  2204. 2019-01-10T21:09:15 9424.868 INF Time: 156.12m FPS: 69.52 Heap: 1077.9MB Max: 1156.9MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2146.8MB
  2205. 2019-01-10T21:09:45 9454.879 INF Time: 156.62m FPS: 45.42 Heap: 1174.0MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 0 CO: 1 RSS: 2172.3MB
  2206. Calling Animator.GotoState on Synchronize layer
  2207.  
  2208. (Filename: Line: 1352)
  2209.  
  2210. 2019-01-10T21:10:15 9484.887 INF Time: 157.12m FPS: 53.22 Heap: 1068.2MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2208.2MB
  2211. 2019-01-10T21:10:45 9514.889 INF Time: 157.62m FPS: 70.21 Heap: 1129.5MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2148.1MB
  2212. 2019-01-10T21:11:15 9544.904 INF Time: 158.12m FPS: 67.84 Heap: 1052.1MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2138.0MB
  2213. 2019-01-10T21:11:45 9574.914 INF Time: 158.62m FPS: 59.42 Heap: 1098.8MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (15) Items: 0 CO: 1 RSS: 2130.1MB
  2214. 2019-01-10T21:12:15 9604.932 INF Time: 159.12m FPS: 54.87 Heap: 1163.7MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (16) Items: 1 CO: 1 RSS: 2133.3MB
  2215. 2019-01-10T21:12:45 9634.944 INF Time: 159.62m FPS: 48.79 Heap: 1086.2MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2152.6MB
  2216. 2019-01-10T21:13:15 9664.961 INF Time: 160.12m FPS: 53.70 Heap: 1142.8MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (23) Items: 0 CO: 1 RSS: 2159.3MB
  2217. 2019-01-10T21:13:45 9694.985 INF Time: 160.62m FPS: 61.87 Heap: 1078.3MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (14) Items: 0 CO: 1 RSS: 2168.8MB
  2218. 2019-01-10T21:14:15 9725.027 INF Time: 161.13m FPS: 51.69 Heap: 1162.6MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (14) Items: 0 CO: 1 RSS: 2172.9MB
  2219. 2019-01-10T21:14:45 9755.027 INF Time: 161.63m FPS: 59.44 Heap: 1027.1MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2189.4MB
  2220. 2019-01-10T21:15:15 9785.042 INF Time: 162.13m FPS: 51.91 Heap: 1075.9MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2179.2MB
  2221. 2019-01-10T21:15:39 9809.367 INF GMSG: Player 'Zurganus' died
  2222. 2019-01-10T21:15:45 9815.058 INF Time: 162.63m FPS: 53.73 Heap: 1048.6MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 2167.6MB
  2223. 2019-01-10T21:16:15 9845.069 INF Time: 163.13m FPS: 55.75 Heap: 1105.7MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (24) Items: 0 CO: 1 RSS: 2209.2MB
  2224. 2019-01-10T21:16:42 9871.979 INF Alt slots does not contain female_hair_shaggy02!
  2225. 2019-01-10T21:16:45 9875.082 INF Time: 163.63m FPS: 68.80 Heap: 1061.8MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2255.6MB
  2226. 2019-01-10T21:17:15 9905.093 INF Time: 164.13m FPS: 60.86 Heap: 1131.2MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2207.4MB
  2227. 2019-01-10T21:17:45 9935.107 INF Time: 164.63m FPS: 43.76 Heap: 1056.1MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2213.7MB
  2228. 2019-01-10T21:18:15 9965.123 INF Time: 165.13m FPS: 58.24 Heap: 1166.6MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2209.1MB
  2229. 2019-01-10T21:18:45 9995.158 INF Time: 165.63m FPS: 58.83 Heap: 1024.3MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2207.8MB
  2230. 2019-01-10T21:19:15 10025.162 INF Time: 166.13m FPS: 69.54 Heap: 1091.7MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2195.5MB
  2231. Calling Animator.GotoState on Synchronize layer
  2232.  
  2233. (Filename: Line: 1352)
  2234.  
  2235. 2019-01-10T21:19:45 10055.162 INF Time: 166.63m FPS: 65.29 Heap: 1043.7MB Max: 1174.0MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2337.1MB
  2236. 2019-01-10T21:20:15 10085.173 INF Time: 167.13m FPS: 49.08 Heap: 1095.5MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 2354.4MB
  2237. 2019-01-10T21:20:45 10115.212 INF Time: 167.63m FPS: 59.77 Heap: 1082.5MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2183.5MB
  2238. 2019-01-10T21:21:15 10145.230 INF Time: 168.13m FPS: 52.94 Heap: 1158.5MB Max: 1174.0MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2265.9MB
  2239. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2240.  
  2241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2242.  
  2243. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2244.  
  2245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2246.  
  2247. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2248.  
  2249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2250.  
  2251. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2252.  
  2253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2254.  
  2255. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2256.  
  2257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2258.  
  2259. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2260.  
  2261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2262.  
  2263. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2264.  
  2265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2266.  
  2267. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2268.  
  2269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2270.  
  2271. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2272.  
  2273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2274.  
  2275. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2276.  
  2277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2278.  
  2279. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2280.  
  2281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2282.  
  2283. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2284.  
  2285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2286.  
  2287. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2288.  
  2289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2290.  
  2291. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2292.  
  2293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2294.  
  2295. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2296.  
  2297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2298.  
  2299. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2300.  
  2301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2302.  
  2303. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2304.  
  2305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2306.  
  2307. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2308.  
  2309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2310.  
  2311. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2312.  
  2313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2314.  
  2315. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2316.  
  2317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2318.  
  2319. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2320.  
  2321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2322.  
  2323. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2324.  
  2325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2326.  
  2327. 2019-01-10T21:21:45 10175.265 INF Time: 168.63m FPS: 46.88 Heap: 1190.6MB Max: 1190.6MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 2235.9MB
  2328. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2329.  
  2330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2331.  
  2332. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2333.  
  2334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2335.  
  2336. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2337.  
  2338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2339.  
  2340. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2341.  
  2342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2343.  
  2344. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2345.  
  2346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2347.  
  2348. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2349.  
  2350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2351.  
  2352. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2353.  
  2354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2355.  
  2356. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2357.  
  2358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2359.  
  2360. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2361.  
  2362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2363.  
  2364. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2365.  
  2366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2367.  
  2368. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2369.  
  2370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2371.  
  2372. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2373.  
  2374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2375.  
  2376. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2377.  
  2378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2379.  
  2380. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2381.  
  2382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2383.  
  2384. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2385.  
  2386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2387.  
  2388. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2389.  
  2390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2391.  
  2392. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2393.  
  2394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2395.  
  2396. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2397.  
  2398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2399.  
  2400. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2401.  
  2402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2403.  
  2404. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2405.  
  2406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2407.  
  2408. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2409.  
  2410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2411.  
  2412. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2413.  
  2414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2415.  
  2416. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2417.  
  2418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2419.  
  2420. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2421.  
  2422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2423.  
  2424. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2425.  
  2426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2427.  
  2428. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2429.  
  2430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2431.  
  2432. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2433.  
  2434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2435.  
  2436. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2437.  
  2438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2439.  
  2440. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2441.  
  2442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2443.  
  2444. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2445.  
  2446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2447.  
  2448. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2449.  
  2450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2451.  
  2452. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2453.  
  2454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2455.  
  2456. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2457.  
  2458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2459.  
  2460. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2461.  
  2462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2463.  
  2464. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2465.  
  2466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2467.  
  2468. Item: SWAT Helmet Initial Price: 1000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2469.  
  2470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2471.  
  2472. Item: Steel Boots Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2473.  
  2474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2475.  
  2476. 2019-01-10T21:22:15 10205.277 INF Time: 169.13m FPS: 47.37 Heap: 1229.5MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 7 (22) Items: 2 CO: 1 RSS: 2261.9MB
  2477. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2478.  
  2479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2480.  
  2481. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2482.  
  2483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2484.  
  2485. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2486.  
  2487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2488.  
  2489. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2490.  
  2491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2492.  
  2493. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2494.  
  2495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2496.  
  2497. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2498.  
  2499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2500.  
  2501. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2502.  
  2503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2504.  
  2505. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2506.  
  2507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2508.  
  2509. Item: Solar Cell Initial Price: 4000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2510.  
  2511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2512.  
  2513. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2514.  
  2515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2516.  
  2517. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2518.  
  2519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2520.  
  2521. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2522.  
  2523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2524.  
  2525. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2526.  
  2527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2528.  
  2529. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2530.  
  2531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2532.  
  2533. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2534.  
  2535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2536.  
  2537. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2538.  
  2539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2540.  
  2541. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2542.  
  2543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2544.  
  2545. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2546.  
  2547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2548.  
  2549. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2550.  
  2551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2552.  
  2553. 2019-01-10T21:22:45 10235.285 INF Time: 169.63m FPS: 48.53 Heap: 1058.4MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 7 (19) Items: 2 CO: 1 RSS: 2269.1MB
  2554. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2555.  
  2556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2557.  
  2558. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2559.  
  2560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2561.  
  2562. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2563.  
  2564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2565.  
  2566. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2567.  
  2568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2569.  
  2570. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2571.  
  2572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2573.  
  2574. Item: Claw Hammer Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2575.  
  2576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2577.  
  2578. Item: Iron Fireaxe Initial Price: 240 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2579.  
  2580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2581.  
  2582. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2583.  
  2584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2585.  
  2586. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2587.  
  2588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2589.  
  2590. Item: Solar Cell Initial Price: 4000 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2591.  
  2592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2593.  
  2594. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2266667
  2595.  
  2596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2597.  
  2598. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2266667
  2599.  
  2600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2601.  
  2602. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2266667
  2603.  
  2604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2605.  
  2606. Item: Padded Boots Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2607.  
  2608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2609.  
  2610. Item: Football Helmet Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2611.  
  2612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2613.  
  2614. Item: Military Leg Armor Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5661765
  2615.  
  2616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2617.  
  2618. Item: Military Leg Armor Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5661765
  2619.  
  2620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2621.  
  2622. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2623.  
  2624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2625.  
  2626. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2627.  
  2628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2629.  
  2630. Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2631.  
  2632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2633.  
  2634. Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2635.  
  2636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2637.  
  2638. Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2639.  
  2640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2641.  
  2642. Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2643.  
  2644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2645.  
  2646. Item: Lead Car Battery Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2647.  
  2648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2649.  
  2650. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2651.  
  2652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2653.  
  2654. Item: Pistol Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2655.  
  2656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2657.  
  2658. Item: Hunting Rifle Initial Price: 500 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2659.  
  2660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2661.  
  2662. Item: Crossbow Initial Price: 750 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2663.  
  2664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2665.  
  2666. Item: Pistol Initial Price: 300 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2667.  
  2668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2669.  
  2670. Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.845
  2671.  
  2672. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2673.  
  2674. 2019-01-10T21:23:15 10265.295 INF Time: 170.13m FPS: 46.74 Heap: 1082.8MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 2 CO: 1 RSS: 2295.3MB
  2675. Item: Iron Sledgehammer Initial Price: 500 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.7852941
  2676.  
  2677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2678.  
  2679. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6308333
  2680.  
  2681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2682.  
  2683. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6716666
  2684.  
  2685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2686.  
  2687. Item: Hunting Rifle Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 0.4715726
  2688.  
  2689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2690.  
  2691. Item: Marksman Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4950758
  2692.  
  2693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2694.  
  2695. Item: Rocket Launcher Initial Price: 1800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.94
  2696.  
  2697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2698.  
  2699. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5465517
  2700.  
  2701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2702.  
  2703. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.9658621
  2704.  
  2705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2706.  
  2707. Item: SMG-5 Initial Price: 400 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.7413095
  2708.  
  2709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2710.  
  2711. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5875
  2712.  
  2713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2714.  
  2715. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2521428
  2716.  
  2717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2718.  
  2719. Item: AK-47 Assault Rifle Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.1689286
  2720.  
  2721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2722.  
  2723. Item: .44 Magnum Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4938095
  2724.  
  2725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2726.  
  2727. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2728.  
  2729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2730.  
  2731. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2732.  
  2733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2734.  
  2735. 2019-01-10T21:23:45 10295.296 INF Time: 170.63m FPS: 48.84 Heap: 1104.6MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (19) Items: 2 CO: 1 RSS: 2269.1MB
  2736. Calling Animator.GotoState on Synchronize layer
  2737.  
  2738. (Filename: Line: 1352)
  2739.  
  2740. 2019-01-10T21:24:15 10325.303 INF Time: 171.13m FPS: 63.90 Heap: 1138.8MB Max: 1229.5MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 5 (19) Items: 2 CO: 1 RSS: 2477.2MB
  2741. 2019-01-10T21:24:45 10355.311 INF Time: 171.63m FPS: 69.56 Heap: 1073.8MB Max: 1229.5MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2582.0MB
  2742. Calling Animator.GotoState on Synchronize layer
  2743.  
  2744. (Filename: Line: 1352)
  2745.  
  2746. 2019-01-10T21:25:15 10385.313 INF Time: 172.13m FPS: 65.86 Heap: 1040.3MB Max: 1229.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2638.1MB
  2747. Calling Animator.GotoState on Synchronize layer
  2748.  
  2749. (Filename: Line: 1352)
  2750.  
  2751. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  2752.  
  2753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2754.  
  2755. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2756.  
  2757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2758.  
  2759. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  2760.  
  2761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2762.  
  2763. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2764.  
  2765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2766.  
  2767. Item: Mining Helmet Initial Price: 1200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2768.  
  2769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2770.  
  2771. Item: Solar Cell Initial Price: 4000 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  2772.  
  2773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2774.  
  2775. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2776.  
  2777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2778.  
  2779. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2780.  
  2781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2782.  
  2783. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2784.  
  2785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2786.  
  2787. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2788.  
  2789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2790.  
  2791. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2792.  
  2793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2794.  
  2795. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2796.  
  2797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2798.  
  2799. 2019-01-10T21:25:45 10415.334 INF Time: 172.63m FPS: 47.48 Heap: 1018.0MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2566.4MB
  2800. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2801.  
  2802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2803.  
  2804. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2805.  
  2806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2807.  
  2808. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2809.  
  2810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2811.  
  2812. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2813.  
  2814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2815.  
  2816. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2817.  
  2818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2819.  
  2820. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2821.  
  2822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2823.  
  2824. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2825.  
  2826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2827.  
  2828. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2829.  
  2830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2831.  
  2832. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2833.  
  2834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2835.  
  2836. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2837.  
  2838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2839.  
  2840. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2841.  
  2842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2843.  
  2844. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2845.  
  2846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2847.  
  2848. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2849.  
  2850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2851.  
  2852. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2853.  
  2854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2855.  
  2856. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2857.  
  2858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2859.  
  2860. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2861.  
  2862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2863.  
  2864. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2865.  
  2866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2867.  
  2868. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2869.  
  2870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2871.  
  2872. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2873.  
  2874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2875.  
  2876. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2877.  
  2878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2879.  
  2880. Item: Wrench Initial Price: 288 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2881.  
  2882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2883.  
  2884. Item: Military Leg Armor Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2885.  
  2886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2887.  
  2888. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  2889.  
  2890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2891.  
  2892. Item: Steel Leg Armor Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  2893.  
  2894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2895.  
  2896. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  2897.  
  2898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2899.  
  2900. Item: Nailgun Initial Price: 1000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  2901.  
  2902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2903.  
  2904. Item: Marksman Rifle Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  2905.  
  2906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2907.  
  2908. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2909.  
  2910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2911.  
  2912. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2913.  
  2914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2915.  
  2916. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2917.  
  2918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2919.  
  2920. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2921.  
  2922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2923.  
  2924. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2925.  
  2926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2927.  
  2928. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2929.  
  2930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2931.  
  2932. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2933.  
  2934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2935.  
  2936. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2937.  
  2938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2939.  
  2940. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2941.  
  2942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2943.  
  2944. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2945.  
  2946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2947.  
  2948. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2949.  
  2950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2951.  
  2952. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2953.  
  2954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2955.  
  2956. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2957.  
  2958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2959.  
  2960. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2961.  
  2962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2963.  
  2964. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2965.  
  2966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2967.  
  2968. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2969.  
  2970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2971.  
  2972. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2973.  
  2974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2975.  
  2976. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2977.  
  2978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2979.  
  2980. Item: The Hunter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2981.  
  2982. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2983.  
  2984. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2985.  
  2986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2987.  
  2988. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2989.  
  2990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2991.  
  2992. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2993.  
  2994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2995.  
  2996. Item: Shotgun Duckbill Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  2997.  
  2998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  2999.  
  3000. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3001.  
  3002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3003.  
  3004. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3005.  
  3006. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3007.  
  3008. Item: Compound Bow Initial Price: 900 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.3875
  3009.  
  3010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3011.  
  3012. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.6257143
  3013.  
  3014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3015.  
  3016. 2019-01-10T21:26:15 10445.339 INF Time: 173.13m FPS: 47.51 Heap: 1034.2MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2565.4MB
  3017. Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3018.  
  3019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3020.  
  3021. Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3022.  
  3023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3024.  
  3025. Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3026.  
  3027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3028.  
  3029. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3030.  
  3031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3032.  
  3033. Item: Leather Leg Armor Initial Price: 300 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3034.  
  3035. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3036.  
  3037. Item: Military Vest Initial Price: 700 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3038.  
  3039. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3040.  
  3041. Item: Leather Boots Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3042.  
  3043. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3044.  
  3045. Item: Scrap Leg Armor Initial Price: 250 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3046.  
  3047. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3048.  
  3049. Item: Scrap Boots Initial Price: 250 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3050.  
  3051. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3052.  
  3053. Item: Scrap Gloves Initial Price: 250 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3054.  
  3055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3056.  
  3057. Item: Military Boots Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3058.  
  3059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3060.  
  3061. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3062.  
  3063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3064.  
  3065. Item: Padded Leg Armor Initial Price: 75 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3066.  
  3067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3068.  
  3069. Item: Scrap Gloves Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3070.  
  3071. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3072.  
  3073. Item: Leather Boots Initial Price: 300 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3074.  
  3075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3076.  
  3077. Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3078.  
  3079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3080.  
  3081. Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3082.  
  3083. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3084.  
  3085. Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3086.  
  3087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3088.  
  3089. Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3090.  
  3091. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3092.  
  3093. Item: Iron Garden Hoe Initial Price: 200 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3094.  
  3095. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3096.  
  3097. Item: Iron Garden Hoe Initial Price: 200 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3098.  
  3099. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3100.  
  3101. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  3102.  
  3103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3104.  
  3105. 2019-01-10T21:26:45 10475.345 INF Time: 173.63m FPS: 47.49 Heap: 1057.7MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2555.1MB
  3106. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3866667
  3107.  
  3108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3109.  
  3110. Item: Military Helmet Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3111.  
  3112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3113.  
  3114. 2019-01-10T21:27:15 10505.349 INF Time: 174.13m FPS: 76.27 Heap: 1128.4MB Max: 1229.5MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2578.9MB
  3115. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3116.  
  3117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3118.  
  3119. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  3120.  
  3121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3122.  
  3123. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3124.  
  3125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3126.  
  3127. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3128.  
  3129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3130.  
  3131. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3132.  
  3133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3134.  
  3135. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  3136.  
  3137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3138.  
  3139. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3140.  
  3141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3142.  
  3143. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3144.  
  3145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3146.  
  3147. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3148.  
  3149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3150.  
  3151. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  3152.  
  3153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3154.  
  3155. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3156.  
  3157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3158.  
  3159. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3160.  
  3161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3162.  
  3163. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3164.  
  3165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3166.  
  3167. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  3168.  
  3169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3170.  
  3171. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3172.  
  3173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3174.  
  3175. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3176.  
  3177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3178.  
  3179. Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3180.  
  3181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3182.  
  3183. Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3184.  
  3185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3186.  
  3187. Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3188.  
  3189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3190.  
  3191. Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3192.  
  3193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3194.  
  3195. Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3196.  
  3197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3198.  
  3199. Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3200.  
  3201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3202.  
  3203. Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3204.  
  3205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3206.  
  3207. Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3208.  
  3209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3210.  
  3211. Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3212.  
  3213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3214.  
  3215. Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3216.  
  3217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3218.  
  3219. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3220.  
  3221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3222.  
  3223. Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3224.  
  3225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3226.  
  3227. Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3228.  
  3229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3230.  
  3231. Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3232.  
  3233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3234.  
  3235. Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3236.  
  3237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3238.  
  3239. Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3240.  
  3241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3242.  
  3243. Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3244.  
  3245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3246.  
  3247. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3248.  
  3249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3250.  
  3251. 2019-01-10T21:27:45 10535.357 INF Time: 174.63m FPS: 50.31 Heap: 1194.9MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (21) Items: 0 CO: 1 RSS: 2620.5MB
  3252. Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3253.  
  3254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3255.  
  3256. Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3257.  
  3258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3259.  
  3260. Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3261.  
  3262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3263.  
  3264. Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3265.  
  3266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3267.  
  3268. Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3269.  
  3270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3271.  
  3272. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3273.  
  3274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3275.  
  3276. Item: Steel Gloves Initial Price: 800 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3277.  
  3278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3279.  
  3280. Item: Steel Boots Initial Price: 800 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3281.  
  3282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3283.  
  3284. Item: Steel Chest Armor Initial Price: 800 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  3285.  
  3286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3287.  
  3288. Item: Military Gloves Initial Price: 700 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3289.  
  3290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3291.  
  3292. Item: Military Leg Armor Initial Price: 700 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3293.  
  3294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3295.  
  3296. Item: Mining Helmet Initial Price: 1200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3297.  
  3298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3299.  
  3300. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3301.  
  3302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3303.  
  3304. Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3305.  
  3306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3307.  
  3308. Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3309.  
  3310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3311.  
  3312. Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3313.  
  3314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3315.  
  3316. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3317.  
  3318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3319.  
  3320. Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3321.  
  3322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3323.  
  3324. Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3325.  
  3326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3327.  
  3328. Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3329.  
  3330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3331.  
  3332. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3333.  
  3334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3335.  
  3336. Item: Chainsaw Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3337.  
  3338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3339.  
  3340. Item: Auger Initial Price: 3000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3341.  
  3342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3343.  
  3344. Item: Chainsaw Initial Price: 3000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3345.  
  3346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3347.  
  3348. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3349.  
  3350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3351.  
  3352. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3353.  
  3354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3355.  
  3356. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3357.  
  3358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3359.  
  3360. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3361.  
  3362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3363.  
  3364. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3365.  
  3366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3367.  
  3368. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3369.  
  3370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3371.  
  3372. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3373.  
  3374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3375.  
  3376. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3377.  
  3378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3379.  
  3380. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3381.  
  3382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3383.  
  3384. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3385.  
  3386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3387.  
  3388. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3389.  
  3390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3391.  
  3392. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3393.  
  3394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3395.  
  3396. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3397.  
  3398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3399.  
  3400. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3401.  
  3402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3403.  
  3404. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3405.  
  3406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3407.  
  3408. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3409.  
  3410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3411.  
  3412. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3413.  
  3414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3415.  
  3416. Item: Trigger Group: Semi Initial Price: 1150 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3417.  
  3418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3419.  
  3420. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  3421.  
  3422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3423.  
  3424. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3425.  
  3426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3427.  
  3428. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
  3429.  
  3430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3431.  
  3432. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
  3433.  
  3434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3435.  
  3436. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
  3437.  
  3438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3439.  
  3440. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
  3441.  
  3442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3443.  
  3444. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
  3445.  
  3446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3447.  
  3448. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
  3449.  
  3450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3451.  
  3452. 2019-01-10T21:28:15 10565.371 INF Time: 175.13m FPS: 45.34 Heap: 1033.5MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 6 (18) Items: 0 CO: 1 RSS: 2609.7MB
  3453. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  3454.  
  3455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3456.  
  3457. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3458.  
  3459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3460.  
  3461. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
  3462.  
  3463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3464.  
  3465. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
  3466.  
  3467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3468.  
  3469. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
  3470.  
  3471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3472.  
  3473. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
  3474.  
  3475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3476.  
  3477. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
  3478.  
  3479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3480.  
  3481. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
  3482.  
  3483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3484.  
  3485. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3486.  
  3487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3488.  
  3489. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  3490.  
  3491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3492.  
  3493. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3494.  
  3495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3496.  
  3497. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
  3498.  
  3499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3500.  
  3501. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
  3502.  
  3503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3504.  
  3505. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
  3506.  
  3507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3508.  
  3509. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
  3510.  
  3511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3512.  
  3513. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
  3514.  
  3515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3516.  
  3517. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
  3518.  
  3519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3520.  
  3521. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  3522.  
  3523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3524.  
  3525. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3526.  
  3527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3528.  
  3529. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
  3530.  
  3531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3532.  
  3533. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
  3534.  
  3535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3536.  
  3537. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
  3538.  
  3539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3540.  
  3541. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
  3542.  
  3543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3544.  
  3545. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
  3546.  
  3547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3548.  
  3549. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
  3550.  
  3551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3552.  
  3553. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  3554.  
  3555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3556.  
  3557. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3558.  
  3559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3560.  
  3561. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
  3562.  
  3563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3564.  
  3565. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
  3566.  
  3567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3568.  
  3569. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.4058621
  3570.  
  3571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3572.  
  3573. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
  3574.  
  3575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3576.  
  3577. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2314286
  3578.  
  3579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3580.  
  3581. Item: Pistol Initial Price: 300 Quality: 3 Quality Mod: 3.44 Durability Ratio: 0.2428572
  3582.  
  3583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3584.  
  3585. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  3586.  
  3587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3588.  
  3589. Item: Iron Shovel Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.8764706
  3590.  
  3591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3592.  
  3593. Item: Iron Fireaxe Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.9735294
  3594.  
  3595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3596.  
  3597. Item: Iron Pickaxe Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.8911765
  3598.  
  3599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3600.  
  3601. Item: Iron Fireaxe Initial Price: 240 Quality: 5 Quality Mod: 6.48 Durability Ratio: 0.3308824
  3602.  
  3603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3604.  
  3605. Item: Steel Fireaxe Initial Price: 912 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.6083333
  3606.  
  3607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3608.  
  3609. Item: Wrench Initial Price: 288 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.96875
  3610.  
  3611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3612.  
  3613. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3614.  
  3615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3616.  
  3617. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3618.  
  3619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3620.  
  3621. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
  3622.  
  3623. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3624.  
  3625. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3626.  
  3627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3628.  
  3629. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3630.  
  3631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3632.  
  3633. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
  3634.  
  3635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3636.  
  3637. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3638.  
  3639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3640.  
  3641. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3642.  
  3643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3644.  
  3645. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
  3646.  
  3647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3648.  
  3649. Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3650.  
  3651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3652.  
  3653. Item: Lead Car Battery Initial Price: 500 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3654.  
  3655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3656.  
  3657. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3658.  
  3659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3660.  
  3661. Item: Scrap Helmet Initial Price: 250 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3662.  
  3663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3664.  
  3665. Item: Mining Helmet Initial Price: 1200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.6041666
  3666.  
  3667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3668.  
  3669. Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3670.  
  3671. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3672.  
  3673. Item: Leather Gloves Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3674.  
  3675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3676.  
  3677. Item: Padded Chest Armor Initial Price: 75 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3678.  
  3679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3680.  
  3681. Item: Padded Chest Armor Initial Price: 75 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  3682.  
  3683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3684.  
  3685. Item: Leather Boots Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3686.  
  3687. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3688.  
  3689. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3690.  
  3691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3692.  
  3693. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3694.  
  3695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3696.  
  3697. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  3698.  
  3699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3700.  
  3701. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3702.  
  3703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3704.  
  3705. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3706.  
  3707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3708.  
  3709. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3710.  
  3711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3712.  
  3713. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3714.  
  3715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3716.  
  3717. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3718.  
  3719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3720.  
  3721. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
  3722.  
  3723. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3724.  
  3725. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  3726.  
  3727. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3728.  
  3729. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3730.  
  3731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3732.  
  3733. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
  3734.  
  3735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3736.  
  3737. Item: Leather Gloves Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3738.  
  3739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3740.  
  3741. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3742.  
  3743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3744.  
  3745. Item: Leather Gloves Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3746.  
  3747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3748.  
  3749. Item: Padded Gloves Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3750.  
  3751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3752.  
  3753. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3754.  
  3755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3756.  
  3757. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3758.  
  3759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3760.  
  3761. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3762.  
  3763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3764.  
  3765. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2333333
  3766.  
  3767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3768.  
  3769. Item: .44 Magnum Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.4085714
  3770.  
  3771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3772.  
  3773. Item: Hunting Rifle Initial Price: 500 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  3774.  
  3775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3776.  
  3777. Item: Shotgun Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.2575862
  3778.  
  3779. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3780.  
  3781. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3782.  
  3783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3784.  
  3785. Item: Claw Hammer Initial Price: 200 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.625
  3786.  
  3787. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3788.  
  3789. Item: Flashlight Initial Price: 100 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.792
  3790.  
  3791. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3792.  
  3793. Item: Flashlight Initial Price: 100 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3794.  
  3795. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3796.  
  3797. Item: Padded Leg Armor Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 0.5066667
  3798.  
  3799. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3800.  
  3801. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.3883333
  3802.  
  3803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3804.  
  3805. Item: Compound Bow Initial Price: 900 Quality: 2 Quality Mod: 1.92 Durability Ratio: 0.5375
  3806.  
  3807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3808.  
  3809. 2019-01-10T21:28:45 10595.375 INF Time: 175.63m FPS: 50.46 Heap: 1045.0MB Max: 1229.5MB Chunks: 240 CGO: 195 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2568.2MB
  3810. 2019-01-10T21:29:15 10625.388 INF Time: 176.13m FPS: 64.69 Heap: 1073.9MB Max: 1229.5MB Chunks: 240 CGO: 196 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 2588.2MB
  3811. Calling Animator.GotoState on Synchronize layer
  3812.  
  3813. (Filename: Line: 1352)
  3814.  
  3815. 2019-01-10T21:29:45 10655.399 INF Time: 176.63m FPS: 68.23 Heap: 1147.2MB Max: 1229.5MB Chunks: 240 CGO: 186 Ply: 3 Zom: 0 Ent: 12 (26) Items: 0 CO: 1 RSS: 2662.9MB
  3816. 2019-01-10T21:29:49 10659.255 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  3817. 2019-01-10T21:29:49 10659.255 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  3818. 2019-01-10T21:30:15 10685.403 INF Time: 177.13m FPS: 69.55 Heap: 1062.6MB Max: 1229.5MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 8 (20) Items: 0 CO: 1 RSS: 2709.8MB
  3819. 2019-01-10T21:30:45 10715.403 INF Time: 177.63m FPS: 57.70 Heap: 1115.8MB Max: 1229.5MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2720.7MB
  3820. Calling Animator.GotoState on Synchronize layer
  3821.  
  3822. (Filename: Line: 1352)
  3823.  
  3824. 2019-01-10T21:31:15 10745.413 INF Time: 178.13m FPS: 66.84 Heap: 1158.0MB Max: 1229.5MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2774.3MB
  3825. 2019-01-10T21:31:45 10775.420 INF Time: 178.63m FPS: 58.96 Heap: 1195.0MB Max: 1229.5MB Chunks: 240 CGO: 189 Ply: 3 Zom: 0 Ent: 7 (23) Items: 0 CO: 1 RSS: 2735.8MB
  3826. 2019-01-10T21:32:15 10805.425 INF Time: 179.13m FPS: 72.30 Heap: 1047.1MB Max: 1229.5MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 7 (19) Items: 0 CO: 1 RSS: 2696.9MB
  3827. 2019-01-10T21:32:45 10835.425 INF Time: 179.63m FPS: 64.05 Heap: 1080.8MB Max: 1229.5MB Chunks: 240 CGO: 190 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 2683.2MB
  3828. 2019-01-10T21:33:15 10865.432 INF Time: 180.13m FPS: 66.86 Heap: 1120.7MB Max: 1229.5MB Chunks: 240 CGO: 185 Ply: 3 Zom: 0 Ent: 6 (20) Items: 1 CO: 1 RSS: 2699.0MB
  3829. 2019-01-10T21:33:45 10895.437 INF Time: 180.63m FPS: 76.53 Heap: 1169.4MB Max: 1229.5MB Chunks: 240 CGO: 167 Ply: 3 Zom: 0 Ent: 4 (20) Items: 1 CO: 1 RSS: 2694.5MB
  3830. 2019-01-10T21:33:49 10898.668 INF found
  3831. 2019-01-10T21:34:15 10925.441 INF Time: 181.13m FPS: 75.07 Heap: 1081.8MB Max: 1229.5MB Chunks: 240 CGO: 158 Ply: 3 Zom: 0 Ent: 5 (22) Items: 0 CO: 1 RSS: 2760.4MB
  3832. 2019-01-10T21:34:45 10955.453 INF Time: 181.63m FPS: 72.80 Heap: 1080.0MB Max: 1229.5MB Chunks: 240 CGO: 160 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 2753.1MB
  3833. 2019-01-10T21:35:15 10985.463 INF Time: 182.13m FPS: 74.52 Heap: 1067.0MB Max: 1229.5MB Chunks: 240 CGO: 193 Ply: 3 Zom: 0 Ent: 9 (24) Items: 0 CO: 1 RSS: 2802.6MB
  3834. 2019-01-10T21:35:45 11015.470 INF Time: 182.63m FPS: 76.11 Heap: 1146.8MB Max: 1229.5MB Chunks: 240 CGO: 188 Ply: 3 Zom: 0 Ent: 5 (27) Items: 0 CO: 1 RSS: 3047.3MB
  3835. 2019-01-10T21:36:15 11045.474 INF Time: 183.13m FPS: 78.34 Heap: 1197.3MB Max: 1229.5MB Chunks: 240 CGO: 183 Ply: 3 Zom: 0 Ent: 6 (28) Items: 0 CO: 1 RSS: 2841.6MB
  3836. Calling Animator.GotoState on Synchronize layer
  3837.  
  3838. (Filename: Line: 1352)
  3839.  
  3840. 2019-01-10T21:36:45 11075.479 INF Time: 183.63m FPS: 77.36 Heap: 1052.8MB Max: 1229.5MB Chunks: 240 CGO: 173 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 3065.0MB
  3841. 2019-01-10T21:37:15 11105.486 INF Time: 184.13m FPS: 71.90 Heap: 1133.2MB Max: 1229.5MB Chunks: 240 CGO: 178 Ply: 3 Zom: 0 Ent: 9 (35) Items: 0 CO: 1 RSS: 3019.5MB
  3842. 2019-01-10T21:37:45 11135.489 INF Time: 184.63m FPS: 68.47 Heap: 1214.3MB Max: 1229.5MB Chunks: 240 CGO: 182 Ply: 3 Zom: 0 Ent: 7 (38) Items: 0 CO: 1 RSS: 3035.5MB
  3843. 2019-01-10T21:38:15 11165.505 INF Time: 185.13m FPS: 67.65 Heap: 1062.2MB Max: 1229.5MB Chunks: 240 CGO: 160 Ply: 3 Zom: 0 Ent: 6 (21) Items: 0 CO: 1 RSS: 2983.6MB
  3844. Calling Animator.GotoState on Synchronize layer
  3845.  
  3846. (Filename: Line: 1352)
  3847.  
  3848. 2019-01-10T21:38:45 11195.515 INF Time: 185.63m FPS: 69.37 Heap: 1040.0MB Max: 1229.5MB Chunks: 240 CGO: 171 Ply: 3 Zom: 0 Ent: 6 (19) Items: 0 CO: 1 RSS: 3141.8MB
  3849. 2019-01-10T21:39:15 11225.520 INF Time: 186.13m FPS: 68.54 Heap: 1065.5MB Max: 1229.5MB Chunks: 240 CGO: 171 Ply: 3 Zom: 0 Ent: 5 (19) Items: 0 CO: 1 RSS: 3128.3MB
  3850. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3851.  
  3852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3853.  
  3854. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3855.  
  3856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3857.  
  3858. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3859.  
  3860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3861.  
  3862. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3863.  
  3864. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3865.  
  3866. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3867.  
  3868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3869.  
  3870. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3871.  
  3872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3873.  
  3874. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3875.  
  3876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3877.  
  3878. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3879.  
  3880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3881.  
  3882. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3883.  
  3884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3885.  
  3886. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3887.  
  3888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3889.  
  3890. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3891.  
  3892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3893.  
  3894. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3895.  
  3896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3897.  
  3898. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3899.  
  3900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3901.  
  3902. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3903.  
  3904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3905.  
  3906. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3907.  
  3908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3909.  
  3910. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3911.  
  3912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3913.  
  3914. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3915.  
  3916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3917.  
  3918. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3919.  
  3920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3921.  
  3922. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3923.  
  3924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3925.  
  3926. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3927.  
  3928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3929.  
  3930. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3931.  
  3932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3933.  
  3934. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3935.  
  3936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3937.  
  3938. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3939.  
  3940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3941.  
  3942. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3943.  
  3944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3945.  
  3946. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3947.  
  3948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3949.  
  3950. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3951.  
  3952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3953.  
  3954. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3955.  
  3956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3957.  
  3958. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3959.  
  3960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3961.  
  3962. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3963.  
  3964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3965.  
  3966. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3967.  
  3968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3969.  
  3970. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3971.  
  3972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3973.  
  3974. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3975.  
  3976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3977.  
  3978. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3979.  
  3980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3981.  
  3982. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3983.  
  3984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3985.  
  3986. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  3987.  
  3988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3989.  
  3990. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  3991.  
  3992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3993.  
  3994. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  3995.  
  3996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  3997.  
  3998. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  3999.  
  4000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4001.  
  4002. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4003.  
  4004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4005.  
  4006. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4007.  
  4008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4009.  
  4010. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4011.  
  4012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4013.  
  4014. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4015.  
  4016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4017.  
  4018. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4019.  
  4020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4021.  
  4022. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4023.  
  4024. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4025.  
  4026. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4027.  
  4028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4029.  
  4030. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4031.  
  4032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4033.  
  4034. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4035.  
  4036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4037.  
  4038. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4039.  
  4040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4041.  
  4042. Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4043.  
  4044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4045.  
  4046. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4047.  
  4048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4049.  
  4050. 2019-01-10T21:39:45 11255.538 INF Time: 186.63m FPS: 45.16 Heap: 1104.8MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 6 (20) Items: 0 CO: 1 RSS: 3109.8MB
  4051. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4052.  
  4053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4054.  
  4055. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4056.  
  4057. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4058.  
  4059. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4060.  
  4061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4062.  
  4063. Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4064.  
  4065. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4066.  
  4067. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4068.  
  4069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4070.  
  4071. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4072.  
  4073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4074.  
  4075. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4076.  
  4077. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4078.  
  4079. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4080.  
  4081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4082.  
  4083. Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4084.  
  4085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4086.  
  4087. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4088.  
  4089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4090.  
  4091. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4092.  
  4093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4094.  
  4095. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4096.  
  4097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4098.  
  4099. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4100.  
  4101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4102.  
  4103. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4104.  
  4105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4106.  
  4107. Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4108.  
  4109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4110.  
  4111. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4112.  
  4113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4114.  
  4115. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4116.  
  4117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4118.  
  4119. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4120.  
  4121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4122.  
  4123. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4124.  
  4125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4126.  
  4127. Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4128.  
  4129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4130.  
  4131. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4132.  
  4133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4134.  
  4135. Item: Solar Cell Initial Price: 4000 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4136.  
  4137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4138.  
  4139. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4140.  
  4141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4142.  
  4143. Item: Pistol Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4144.  
  4145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4146.  
  4147. Item: Steel Chest Armor Initial Price: 800 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4148.  
  4149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4150.  
  4151. Item: Steel Boots Initial Price: 800 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4152.  
  4153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4154.  
  4155. Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4156.  
  4157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4158.  
  4159. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4160.  
  4161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4162.  
  4163. Item: Mining Helmet Initial Price: 1200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4164.  
  4165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4166.  
  4167. Item: Rocket Launcher Initial Price: 1800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4168.  
  4169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4170.  
  4171. Item: Iron Garden Hoe Initial Price: 200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4172.  
  4173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4174.  
  4175. Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4176.  
  4177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4178.  
  4179. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4180.  
  4181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4182.  
  4183. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4184.  
  4185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4186.  
  4187. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4188.  
  4189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4190.  
  4191. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4192.  
  4193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4194.  
  4195. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4196.  
  4197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4198.  
  4199. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4200.  
  4201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4202.  
  4203. Item: Serrated Blade Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4204.  
  4205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4206.  
  4207. Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4208.  
  4209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4210.  
  4211. Item: Mining Helmet Initial Price: 1200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4212.  
  4213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4214.  
  4215. Item: Rocket Launcher Initial Price: 1800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4216.  
  4217. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4218.  
  4219. Item: Iron Garden Hoe Initial Price: 200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4220.  
  4221. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4222.  
  4223. Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4224.  
  4225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4226.  
  4227. Item: Auger Initial Price: 3000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4228.  
  4229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4230.  
  4231. Item: Military Boots Initial Price: 700 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4232.  
  4233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4234.  
  4235. Item: Mining Helmet Initial Price: 1200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4236.  
  4237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4238.  
  4239. Item: Rocket Launcher Initial Price: 1800 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4240.  
  4241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4242.  
  4243. Item: Iron Garden Hoe Initial Price: 200 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4244.  
  4245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4246.  
  4247. Item: Claw Hammer Initial Price: 200 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4248.  
  4249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4250.  
  4251. Item: Auger Initial Price: 3000 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4252.  
  4253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4254.  
  4255. Item: Nailgun Initial Price: 1000 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4256.  
  4257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4258.  
  4259. Item: Steel Pickaxe Initial Price: 912 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4260.  
  4261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4262.  
  4263. 2019-01-10T21:40:15 11285.531 INF Time: 187.13m FPS: 45.07 Heap: 1139.6MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 3110.3MB
  4264. Item: Claw Hammer Initial Price: 200 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4265.  
  4266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4267.  
  4268. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4269.  
  4270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4271.  
  4272. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4273.  
  4274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4275.  
  4276. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4277.  
  4278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4279.  
  4280. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4281.  
  4282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4283.  
  4284. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4285.  
  4286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4287.  
  4288. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4289.  
  4290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4291.  
  4292. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4293.  
  4294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4295.  
  4296. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4297.  
  4298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4299.  
  4300. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4301.  
  4302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4303.  
  4304. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4305.  
  4306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4307.  
  4308. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4309.  
  4310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4311.  
  4312. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4313.  
  4314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4315.  
  4316. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4317.  
  4318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4319.  
  4320. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4321.  
  4322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4323.  
  4324. Item: Wood Splitter Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4325.  
  4326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4327.  
  4328. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4329.  
  4330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4331.  
  4332. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4333.  
  4334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4335.  
  4336. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4337.  
  4338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4339.  
  4340. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4341.  
  4342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4343.  
  4344. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4345.  
  4346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4347.  
  4348. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4349.  
  4350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4351.  
  4352. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4353.  
  4354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4355.  
  4356. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4357.  
  4358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4359.  
  4360. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4361.  
  4362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4363.  
  4364. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4365.  
  4366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4367.  
  4368. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4369.  
  4370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4371.  
  4372. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4373.  
  4374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4375.  
  4376. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4377.  
  4378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4379.  
  4380. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4381.  
  4382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4383.  
  4384. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4385.  
  4386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4387.  
  4388. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4389.  
  4390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4391.  
  4392. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4393.  
  4394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4395.  
  4396. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4397.  
  4398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4399.  
  4400. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4401.  
  4402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4403.  
  4404. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4405.  
  4406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4407.  
  4408. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4409.  
  4410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4411.  
  4412. Item: Storage Pocket Initial Price: 945 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4413.  
  4414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4415.  
  4416. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4417.  
  4418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4419.  
  4420. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4421.  
  4422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4423.  
  4424. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4425.  
  4426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4427.  
  4428. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4429.  
  4430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4431.  
  4432. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4433.  
  4434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4435.  
  4436. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4437.  
  4438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4439.  
  4440. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4441.  
  4442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4443.  
  4444. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4445.  
  4446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4447.  
  4448. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4449.  
  4450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4451.  
  4452. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4453.  
  4454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4455.  
  4456. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4457.  
  4458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4459.  
  4460. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4461.  
  4462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4463.  
  4464. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4465.  
  4466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4467.  
  4468. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4469.  
  4470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4471.  
  4472. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4473.  
  4474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4475.  
  4476. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4477.  
  4478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4479.  
  4480. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4481.  
  4482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4483.  
  4484. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4485.  
  4486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4487.  
  4488. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4489.  
  4490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4491.  
  4492. Item: Grave Digger Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4493.  
  4494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4495.  
  4496. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4497.  
  4498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4499.  
  4500. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4501.  
  4502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4503.  
  4504. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4505.  
  4506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4507.  
  4508. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4509.  
  4510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4511.  
  4512. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4513.  
  4514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4515.  
  4516. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4517.  
  4518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4519.  
  4520. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4521.  
  4522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4523.  
  4524. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4525.  
  4526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4527.  
  4528. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4529.  
  4530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4531.  
  4532. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4533.  
  4534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4535.  
  4536. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4537.  
  4538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4539.  
  4540. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4541.  
  4542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4543.  
  4544. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4545.  
  4546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4547.  
  4548. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4549.  
  4550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4551.  
  4552. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4553.  
  4554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4555.  
  4556. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4557.  
  4558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4559.  
  4560. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4561.  
  4562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4563.  
  4564. Item: Triple Storage Pocket Initial Price: 1243 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4565.  
  4566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4567.  
  4568. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4569.  
  4570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4571.  
  4572. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4573.  
  4574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4575.  
  4576. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4577.  
  4578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4579.  
  4580. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4581.  
  4582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4583.  
  4584. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4585.  
  4586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4587.  
  4588. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4589.  
  4590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4591.  
  4592. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4593.  
  4594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4595.  
  4596. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4597.  
  4598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4599.  
  4600. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4601.  
  4602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4603.  
  4604. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4605.  
  4606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4607.  
  4608. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4609.  
  4610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4611.  
  4612. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4613.  
  4614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4615.  
  4616. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4617.  
  4618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4619.  
  4620. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4621.  
  4622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4623.  
  4624. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4625.  
  4626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4627.  
  4628. Item: Improved Fittings Initial Price: 901 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4629.  
  4630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4631.  
  4632. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4633.  
  4634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4635.  
  4636. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4637.  
  4638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4639.  
  4640. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4641.  
  4642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4643.  
  4644. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4645.  
  4646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4647.  
  4648. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4649.  
  4650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4651.  
  4652. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4653.  
  4654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4655.  
  4656. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4657.  
  4658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4659.  
  4660. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4661.  
  4662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4663.  
  4664. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4665.  
  4666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4667.  
  4668. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4669.  
  4670. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4671.  
  4672. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4673.  
  4674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4675.  
  4676. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4677.  
  4678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4679.  
  4680. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4681.  
  4682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4683.  
  4684. Item: Fore Grip Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4685.  
  4686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4687.  
  4688. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4689.  
  4690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4691.  
  4692. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4693.  
  4694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4695.  
  4696. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4697.  
  4698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4699.  
  4700. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4701.  
  4702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4703.  
  4704. Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4705.  
  4706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4707.  
  4708. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4709.  
  4710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4711.  
  4712. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4713.  
  4714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4715.  
  4716. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4717.  
  4718. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4719.  
  4720. Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4721.  
  4722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4723.  
  4724. Item: Machete Initial Price: 600 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  4725.  
  4726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4727.  
  4728. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4729.  
  4730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4731.  
  4732. Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4733.  
  4734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4735.  
  4736. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4737.  
  4738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4739.  
  4740. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4741.  
  4742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4743.  
  4744. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4745.  
  4746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4747.  
  4748. Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4749.  
  4750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4751.  
  4752. Item: Machete Initial Price: 600 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  4753.  
  4754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4755.  
  4756. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4757.  
  4758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4759.  
  4760. Item: Crossbow Initial Price: 750 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  4761.  
  4762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4763.  
  4764. Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4765.  
  4766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4767.  
  4768. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4769.  
  4770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4771.  
  4772. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4773.  
  4774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4775.  
  4776. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4777.  
  4778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4779.  
  4780. Item: Machete Initial Price: 600 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4781.  
  4782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4783.  
  4784. Item: Machete Initial Price: 600 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  4785.  
  4786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4787.  
  4788. Item: Hunting Rifle Initial Price: 500 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4789.  
  4790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4791.  
  4792. Item: Crossbow Initial Price: 750 Quality: 3 Quality Mod: 3.44 Durability Ratio: 1
  4793.  
  4794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4795.  
  4796. 2019-01-10T21:40:45 11315.539 INF Time: 187.63m FPS: 45.14 Heap: 1173.9MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 3029.5MB
  4797. Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4798.  
  4799. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4800.  
  4801. Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4802.  
  4803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4804.  
  4805. Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4806.  
  4807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4808.  
  4809. Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4810.  
  4811. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4812.  
  4813. Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4814.  
  4815. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4816.  
  4817. Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4818.  
  4819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4820.  
  4821. Item: Flashlight Initial Price: 100 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4822.  
  4823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4824.  
  4825. Item: Lead Car Battery Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4826.  
  4827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4828.  
  4829. Item: Lead Car Battery Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4830.  
  4831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4832.  
  4833. Item: Lead Car Battery Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4834.  
  4835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4836.  
  4837. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4838.  
  4839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4840.  
  4841. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4842.  
  4843. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4844.  
  4845. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4846.  
  4847. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4848.  
  4849. Item: Military Boots Initial Price: 700 Quality: 5 Quality Mod: 6.48 Durability Ratio: 1
  4850.  
  4851. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4852.  
  4853. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4854.  
  4855. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4856.  
  4857. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4858.  
  4859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4860.  
  4861. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4862.  
  4863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4864.  
  4865. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4866.  
  4867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4868.  
  4869. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4870.  
  4871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4872.  
  4873. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4874.  
  4875. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4876.  
  4877. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4878.  
  4879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4880.  
  4881. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4882.  
  4883. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4884.  
  4885. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4886.  
  4887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4888.  
  4889. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4890.  
  4891. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4892.  
  4893. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4894.  
  4895. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4896.  
  4897. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4898.  
  4899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4900.  
  4901. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4902.  
  4903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4904.  
  4905. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4906.  
  4907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4908.  
  4909. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4910.  
  4911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4912.  
  4913. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4914.  
  4915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4916.  
  4917. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4918.  
  4919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4920.  
  4921. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4922.  
  4923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4924.  
  4925. 2019-01-10T21:41:15 11345.553 INF Time: 188.13m FPS: 45.12 Heap: 1205.2MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (20) Items: 0 CO: 1 RSS: 3023.3MB
  4926. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4927.  
  4928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4929.  
  4930. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4931.  
  4932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4933.  
  4934. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4935.  
  4936. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4937.  
  4938. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4939.  
  4940. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4941.  
  4942. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4943.  
  4944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4945.  
  4946. Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4947.  
  4948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4949.  
  4950. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4951.  
  4952. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4953.  
  4954. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4955.  
  4956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4957.  
  4958. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4959.  
  4960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4961.  
  4962. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4963.  
  4964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4965.  
  4966. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4967.  
  4968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4969.  
  4970. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4971.  
  4972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4973.  
  4974. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  4975.  
  4976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4977.  
  4978. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4979.  
  4980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4981.  
  4982. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4983.  
  4984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4985.  
  4986. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  4987.  
  4988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4989.  
  4990. Item: Hunting Rifle Initial Price: 500 Quality: 6 Quality Mod: 8 Durability Ratio: 1
  4991.  
  4992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4993.  
  4994. Item: Pistol Initial Price: 300 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  4995.  
  4996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  4997.  
  4998. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  4999.  
  5000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5001.  
  5002. Item: Hunting Knife Initial Price: 300 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  5003.  
  5004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5005.  
  5006. Item: Padded Gloves Initial Price: 75 Quality: 1 Quality Mod: 0.4 Durability Ratio: 1
  5007.  
  5008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5009.  
  5010. Item: Padded Gloves Initial Price: 75 Quality: 2 Quality Mod: 1.92 Durability Ratio: 1
  5011.  
  5012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5013.  
  5014. Item: Padded Leg Armor Initial Price: 75 Quality: 4 Quality Mod: 4.96 Durability Ratio: 1
  5015.  
  5016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5017.  
  5018. Item: Weighted Head Initial Price: 1130 Quality: 0 Quality Mod: 0.4 Durability Ratio: 1
  5019.  
  5020. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  5021.  
  5022. Calling Animator.GotoState on Synchronize layer
  5023.  
  5024. (Filename: Line: 1352)
  5025.  
  5026. Calling Animator.GotoState on Synchronize layer
  5027.  
  5028. (Filename: Line: 1352)
  5029.  
  5030. 2019-01-10T21:41:45 11375.569 INF Time: 188.63m FPS: 44.96 Heap: 1054.3MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3167.0MB
  5031. Calling Animator.GotoState on Synchronize layer
  5032.  
  5033. (Filename: Line: 1352)
  5034.  
  5035. Calling Animator.GotoState on Synchronize layer
  5036.  
  5037. (Filename: Line: 1352)
  5038.  
  5039. Calling Animator.GotoState on Synchronize layer
  5040.  
  5041. (Filename: Line: 1352)
  5042.  
  5043. 2019-01-10T21:42:15 11405.579 INF Time: 189.13m FPS: 45.47 Heap: 1051.2MB Max: 1229.5MB Chunks: 240 CGO: 169 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3347.1MB
  5044. Calling Animator.GotoState on Synchronize layer
  5045.  
  5046. (Filename: Line: 1352)
  5047.  
  5048. Calling Animator.GotoState on Synchronize layer
  5049.  
  5050. (Filename: Line: 1352)
  5051.  
  5052. Calling Animator.GotoState on Synchronize layer
  5053.  
  5054. (Filename: Line: 1352)
  5055.  
  5056. Calling Animator.GotoState on Synchronize layer
  5057.  
  5058. (Filename: Line: 1352)
  5059.  
  5060. 2019-01-10T21:42:45 11435.623 INF Time: 189.63m FPS: 70.18 Heap: 1044.2MB Max: 1229.5MB Chunks: 240 CGO: 156 Ply: 3 Zom: 0 Ent: 5 (16) Items: 0 CO: 1 RSS: 3362.0MB
  5061. 2019-01-10T21:43:14 11464.092 INF found
  5062. 2019-01-10T21:43:15 11465.631 INF Time: 190.13m FPS: 76.92 Heap: 1086.7MB Max: 1229.5MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 4 (19) Items: 0 CO: 1 RSS: 3329.6MB
  5063. 2019-01-10T21:43:45 11495.642 INF Time: 190.63m FPS: 73.93 Heap: 1232.1MB Max: 1232.1MB Chunks: 240 CGO: 191 Ply: 3 Zom: 0 Ent: 6 (27) Items: 0 CO: 1 RSS: 3334.7MB
  5064. 2019-01-10T21:44:13 11522.791 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  5065. 2019-01-10T21:44:13 11522.791 INF Missing paint ID XML entry: 76 for block 'cntCabinetBottomFiller'
  5066. 2019-01-10T21:44:15 11525.647 INF Time: 191.13m FPS: 70.34 Heap: 1149.8MB Max: 1232.1MB Chunks: 240 CGO: 181 Ply: 3 Zom: 0 Ent: 4 (17) Items: 0 CO: 1 RSS: 3343.6MB
  5067. 2019-01-10T21:44:45 11555.654 INF Time: 191.63m FPS: 72.48 Heap: 1072.1MB Max: 1232.1MB Chunks: 240 CGO: 176 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3385.9MB
  5068. 2019-01-10T21:45:16 11585.671 INF Time: 192.13m FPS: 72.57 Heap: 1132.6MB Max: 1232.1MB Chunks: 240 CGO: 182 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3391.8MB
  5069. Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
  5070.  
  5071. (Filename: Line: 56)
  5072.  
  5073. 2019-01-10T21:45:46 11615.678 INF Time: 192.63m FPS: 57.98 Heap: 1080.7MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3309.1MB
  5074. 2019-01-10T21:46:16 11645.679 INF Time: 193.13m FPS: 61.37 Heap: 1105.1MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3296.8MB
  5075. 2019-01-10T21:46:46 11675.681 INF Time: 193.63m FPS: 66.47 Heap: 1139.1MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (18) Items: 0 CO: 1 RSS: 3384.2MB
  5076. 2019-01-10T21:47:16 11705.687 INF Time: 194.13m FPS: 59.80 Heap: 1194.7MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 6 (18) Items: 0 CO: 1 RSS: 3381.0MB
  5077. 2019-01-10T21:47:46 11735.691 INF Time: 194.63m FPS: 53.88 Heap: 1059.2MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (17) Items: 0 CO: 1 RSS: 3143.8MB
  5078. 2019-01-10T21:48:16 11765.701 INF Time: 195.14m FPS: 48.78 Heap: 1084.0MB Max: 1232.1MB Chunks: 240 CGO: 194 Ply: 3 Zom: 0 Ent: 5 (18) Items: 0 CO: 1 RSS: 3129.9MB
  5079. 2019-01-10T21:48:25 11775.542 INF GMSG: Player 'Tri-B-Dojel' left the game
  5080. 2019-01-10T21:48:28 11777.795 INF Disconnect
  5081. 2019-01-10T21:48:28 11778.005 INF [EAC] Disconnected from game server
  5082. 2019-01-10T21:48:28 11778.012 INF Exited thread NCS_Writer_0
  5083. 2019-01-10T21:48:28 11778.013 INF Exited thread NCS_Writer_1
  5084. 2019-01-10T21:48:28 11778.013 INF Exited thread NCS_Reader_1
  5085. 2019-01-10T21:48:28 11778.013 INF SaveAndCleanupWorld
  5086. 2019-01-10T21:48:28 11778.013 INF Exited thread NCS_Reader_0
  5087. 2019-01-10T21:48:28 11778.013 INF [Steamworks.NET] Stopping server
  5088. 2019-01-10T21:48:28 11778.013 INF [Steamworks.NET] Exiting Lobby
  5089. 2019-01-10T21:48:28 11778.068 INF World.Unload
  5090. 2019-01-10T21:48:28 11778.376 INF World.Cleanup
  5091. 2019-01-10T21:48:28 11778.377 INF Exited thread ChunkRegeneration
  5092. 2019-01-10T21:48:28 11778.383 INF Exited thread ChunkCalc
  5093. 2019-01-10T21:48:28 11778.455 INF Persistent GamePrefs saved
  5094. 2019-01-10T21:48:36 11785.876 INF Preparing quit
  5095. 2019-01-10T21:48:36 11785.926 INF Persistent GamePrefs saved
  5096. 2019-01-10T21:48:36 11785.928 INF Cleanup
  5097. 2019-01-10T21:48:36 11786.028 INF AchievementManager.Cleanup
  5098. 2019-01-10T21:48:37 11786.854 INF OnApplicationQuit
  5099. 2019-01-10T21:48:37 11786.855 INF OnApplicationQuit
  5100. Setting up 2 worker threads for Enlighten.
  5101. Thread -> id: 2640 -> priority: 1
  5102. Thread -> id: 4a0 -> priority: 1
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