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- - shop tax_Shop -1,909:100
- prontera,155,181,5 script Sample#taxshop 757,{
- function getGuildLeader;
- set .@Guild,getGuildLeader();
- if( select( "Open Shop",( .@Guild >= 0 )?"Collect Tax : ^0055FF"++" Zeny^000000":"" ) == 1 ){
- mes "A Total of "+.TaxRate+"% Tax will be transfer to "+getarraysize( .CastleMap$ )+" Castle Guild equally.";
- callshop "tax_Shop",1;
- npcshopattach "tax_Shop";
- end;
- }else{
- mes "Gained total of "+getd( "$GuildTax_"+.@Guild )+" Zeny.";
- mes "Tax is shared equally among "+getarraysize( .CastleMap$ )+" Castle Guild.";
- if( select("Collect:Cancel") == 1 ){
- set Zeny,Zeny + getd( "$GuildTax_"+.@Guild );
- setd( "$GuildTax_"+.@Guild ),0;
- mes "Tax Collected.";
- }
- }
- close;
- function getGuildLeader {
- // Check Player is Guild Master or not.
- for( set .@i,0; .@i < getarraysize( .CastleMap$ ); set .@i,.@i + 1 )
- if( getcharid(0) == getguildmasterid( getcastledata( .CastleMap$[.@i],1 ) ) )
- retuurn .@i;
- return -1;
- }
- OnBuyItem:
- set .@TotalCost,0;
- // Calculate Total Cost
- for(set .@i,0; .@i < getarraysize( @bought_nameid ); set .@i,.@i+1)
- for(set .@j,0; .@j < getarraysize( .Items ); set .@j,.@j+1)
- if( .Items[.@j] == @bought_nameid[.@i] )
- set .@TotalCost,.@TotalCost + ( .Costs[.@j] * @bought_quantity[.@i] );
- if( Zeny >= .@TotalCost ){
- // Deduct Zeny + Gain Items.
- set Zeny,Zeny - .@TotalCost;
- for(set .@i,0; .@i < getarraysize( @bought_nameid ); set .@i,.@i+1)
- getitem @bought_nameid[.@i],@bought_quantity[.@i];
- // Assign Tax Amount equally to other Guilds.
- for( set .@i,0; .@i < getarraysize( .CastleMap$ ); set .@i,.@i + 1 )
- setd( "$GuildTax_"+.@i ),getd( "$GuildTax_"+.@i ) + ( (( .@TotalCost * .TaxRate ) / 100 ) / getarraysize( .CastleMap$ ) );
- // Notification on Total Tax Received by Guild.
- message strcharinfo(0),"Total Tax Received by Guild : "+(( .@TotalCost * .TaxRate ) / 100 )+" Zeny";
- }else{
- mes "You dont have enough Zeny...";
- }
- close;
- OnInit:
- // Castle Map Name
- setarray .CastleMap$,"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
- // Tax Gained upon purchasing
- set .TaxRate,10;
- // Item List + Cost
- setarray .Items[0],607,608,512;
- setarray .Costs[0],100,200,300;
- npcshopitem "tax_Shop",512,1000;
- npcshopdelitem "tax_Shop",512;
- for(set .@i,0; .@i < getarraysize( .Items ); set .@i,.@i+1)
- npcshopadditem "tax_Shop",.Items[.@i],.Costs[.@i];
- end;
- }
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