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  1. 2017-07-26 23:10:37.1178 | Info | GameServer | Initiating connection: [101.166.67.67:38471]
  2. 2017-07-26 23:10:37.1178 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  3. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  4. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  5. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  6. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  7. 2017-07-26 23:10:37.1193 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  8. 2017-07-26 23:10:37.1193 | Info | GameServer | Initiating connection: [104.173.167.236:61096]
  9. 2017-07-26 23:10:37.1198 | Warn | GameServer | Suspected connection exploit [104.173.167.236]
  10. 2017-07-26 23:10:37.1198 | Debug | GameServer | Connection exploit System.IO.EndOfStreamException: Attempted to read past the end of the stream.
  11. at ProtoBuf.ProtoReader.Ensure (System.Int32 count, System.Boolean strict) [0x000fe] in <c8e11ec778f745458c7612feb7506059>:0
  12. at ProtoBuf.ProtoReader.ReadString () [0x00023] in <c8e11ec778f745458c7612feb7506059>:0
  13. at (wrapper dynamic-method) GrandTheftMultiplayer.Shared.ConnectionRequest:proto_28 (object,ProtoBuf.ProtoReader)
  14. at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read (System.Object value, ProtoBuf.ProtoReader source) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
  15. at ProtoBuf.Meta.RuntimeTypeModel.Deserialize (System.Int32 key, System.Object value, ProtoBuf.ProtoReader source) [0x00045] in <c8e11ec778f745458c7612feb7506059>:0
  16. at ProtoBuf.Meta.TypeModel.DeserializeCore (ProtoBuf.ProtoReader reader, System.Type type, System.Object value, System.Boolean noAutoCreate) [0x00015] in <c8e11ec778f745458c7612feb7506059>:0
  17. at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type, ProtoBuf.SerializationContext context) [0x00021] in <c8e11ec778f745458c7612feb7506059>:0
  18. at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
  19. at ProtoBuf.Serializer.Deserialize[T] (System.IO.Stream source) [0x00005] in <c8e11ec778f745458c7612feb7506059>:0
  20. at GrandTheftMultiplayer.Server.GameServer.DeserializeBinary[T] (System.Byte[] data) [0x00007] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  21. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x00a0a] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  22. 2017-07-26 23:10:37.1215 | Info | GameServer | Initiating connection: [104.172.94.29:21990]
  23. 2017-07-26 23:10:37.1215 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  24. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  25. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  26. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  27. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  28. 2017-07-26 23:10:37.1222 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  29. 2017-07-26 23:10:37.1222 | Info | GameServer | Initiating connection: [107.136.81.214:46839]
  30. 2017-07-26 23:10:37.1222 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  31. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  32. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  33. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  34. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  35. 2017-07-26 23:10:37.1228 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  36. 2017-07-26 23:10:37.1228 | Info | GameServer | Initiating connection: [104.237.202.7:14297]
  37. 2017-07-26 23:10:37.1228 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  38. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  39. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  40. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  41. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  42. 2017-07-26 23:10:37.1228 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  43. 2017-07-26 23:10:37.1236 | Info | GameServer | Initiating connection: [108.26.224.85:30192]
  44. 2017-07-26 23:10:37.1236 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  45. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  46. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  47. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  48. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  49. 2017-07-26 23:10:37.1236 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  50. 2017-07-26 23:10:37.1236 | Info | GameServer | Initiating connection: [108.197.212.129:52539]
  51. 2017-07-26 23:10:37.1236 | Warn | GameServer | Suspected connection exploit [108.197.212.129]
  52. 2017-07-26 23:10:37.1236 | Debug | GameServer | Connection exploit System.IO.EndOfStreamException: Attempted to read past the end of the stream.
  53. at ProtoBuf.ProtoReader.Ensure (System.Int32 count, System.Boolean strict) [0x000fe] in <c8e11ec778f745458c7612feb7506059>:0
  54. at ProtoBuf.ProtoReader.ReadString () [0x00023] in <c8e11ec778f745458c7612feb7506059>:0
  55. at (wrapper dynamic-method) GrandTheftMultiplayer.Shared.ConnectionRequest:proto_28 (object,ProtoBuf.ProtoReader)
  56. at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read (System.Object value, ProtoBuf.ProtoReader source) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
  57. at ProtoBuf.Meta.RuntimeTypeModel.Deserialize (System.Int32 key, System.Object value, ProtoBuf.ProtoReader source) [0x00045] in <c8e11ec778f745458c7612feb7506059>:0
  58. at ProtoBuf.Meta.TypeModel.DeserializeCore (ProtoBuf.ProtoReader reader, System.Type type, System.Object value, System.Boolean noAutoCreate) [0x00015] in <c8e11ec778f745458c7612feb7506059>:0
  59. at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type, ProtoBuf.SerializationContext context) [0x00021] in <c8e11ec778f745458c7612feb7506059>:0
  60. at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
  61. at ProtoBuf.Serializer.Deserialize[T] (System.IO.Stream source) [0x00005] in <c8e11ec778f745458c7612feb7506059>:0
  62. at GrandTheftMultiplayer.Server.GameServer.DeserializeBinary[T] (System.Byte[] data) [0x00007] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  63. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x00a0a] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  64. 2017-07-26 23:10:37.1258 | Info | GameServer | Initiating connection: [104.163.156.58:34769]
  65. 2017-07-26 23:10:37.1258 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  66. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  67. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  68. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  69. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  70. 2017-07-26 23:10:37.1258 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  71. 2017-07-26 23:10:37.1258 | Info | GameServer | Initiating connection: [103.57.95.175:62729]
  72. 2017-07-26 23:10:37.1258 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  73. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  74. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  75. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  76. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  77. 2017-07-26 23:10:37.1343 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  78. 2017-07-26 23:10:37.1343 | Info | GameServer | Initiating connection: [101.164.86.170:45298]
  79. 2017-07-26 23:10:37.1346 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  80. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  81. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  82. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  83. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  84. 2017-07-26 23:10:37.1382 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  85. 2017-07-26 23:10:37.1387 | Info | GameServer | Initiating connection: [109.106.143.245:45408]
  86. 2017-07-26 23:10:37.1387 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  87. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  88. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  89. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  90. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  91. 2017-07-26 23:10:37.1405 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  92. 2017-07-26 23:10:37.1433 | Info | GameServer | Initiating connection: [104.184.254.213:18190]
  93. 2017-07-26 23:10:37.1433 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  94. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  95. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  96. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  97. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  98. 2017-07-26 23:10:37.1448 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
  99. 2017-07-26 23:10:37.1448 | Info | GameServer | Initiating connection: [109.131.82.240:17727]
  100. 2017-07-26 23:10:37.1448 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  101. at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
  102. at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
  103. at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
  104. at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
  105. 2017-07-26 23:10:37.1517 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
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