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- 2017-07-26 23:10:37.1178 | Info | GameServer | Initiating connection: [101.166.67.67:38471]
- 2017-07-26 23:10:37.1178 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1193 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1193 | Info | GameServer | Initiating connection: [104.173.167.236:61096]
- 2017-07-26 23:10:37.1198 | Warn | GameServer | Suspected connection exploit [104.173.167.236]
- 2017-07-26 23:10:37.1198 | Debug | GameServer | Connection exploit System.IO.EndOfStreamException: Attempted to read past the end of the stream.
- at ProtoBuf.ProtoReader.Ensure (System.Int32 count, System.Boolean strict) [0x000fe] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.ProtoReader.ReadString () [0x00023] in <c8e11ec778f745458c7612feb7506059>:0
- at (wrapper dynamic-method) GrandTheftMultiplayer.Shared.ConnectionRequest:proto_28 (object,ProtoBuf.ProtoReader)
- at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read (System.Object value, ProtoBuf.ProtoReader source) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.RuntimeTypeModel.Deserialize (System.Int32 key, System.Object value, ProtoBuf.ProtoReader source) [0x00045] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.TypeModel.DeserializeCore (ProtoBuf.ProtoReader reader, System.Type type, System.Object value, System.Boolean noAutoCreate) [0x00015] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type, ProtoBuf.SerializationContext context) [0x00021] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Serializer.Deserialize[T] (System.IO.Stream source) [0x00005] in <c8e11ec778f745458c7612feb7506059>:0
- at GrandTheftMultiplayer.Server.GameServer.DeserializeBinary[T] (System.Byte[] data) [0x00007] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x00a0a] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1215 | Info | GameServer | Initiating connection: [104.172.94.29:21990]
- 2017-07-26 23:10:37.1215 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1222 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1222 | Info | GameServer | Initiating connection: [107.136.81.214:46839]
- 2017-07-26 23:10:37.1222 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1228 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1228 | Info | GameServer | Initiating connection: [104.237.202.7:14297]
- 2017-07-26 23:10:37.1228 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1228 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1236 | Info | GameServer | Initiating connection: [108.26.224.85:30192]
- 2017-07-26 23:10:37.1236 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1236 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1236 | Info | GameServer | Initiating connection: [108.197.212.129:52539]
- 2017-07-26 23:10:37.1236 | Warn | GameServer | Suspected connection exploit [108.197.212.129]
- 2017-07-26 23:10:37.1236 | Debug | GameServer | Connection exploit System.IO.EndOfStreamException: Attempted to read past the end of the stream.
- at ProtoBuf.ProtoReader.Ensure (System.Int32 count, System.Boolean strict) [0x000fe] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.ProtoReader.ReadString () [0x00023] in <c8e11ec778f745458c7612feb7506059>:0
- at (wrapper dynamic-method) GrandTheftMultiplayer.Shared.ConnectionRequest:proto_28 (object,ProtoBuf.ProtoReader)
- at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read (System.Object value, ProtoBuf.ProtoReader source) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.RuntimeTypeModel.Deserialize (System.Int32 key, System.Object value, ProtoBuf.ProtoReader source) [0x00045] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.TypeModel.DeserializeCore (ProtoBuf.ProtoReader reader, System.Type type, System.Object value, System.Boolean noAutoCreate) [0x00015] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type, ProtoBuf.SerializationContext context) [0x00021] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Meta.TypeModel.Deserialize (System.IO.Stream source, System.Object value, System.Type type) [0x00000] in <c8e11ec778f745458c7612feb7506059>:0
- at ProtoBuf.Serializer.Deserialize[T] (System.IO.Stream source) [0x00005] in <c8e11ec778f745458c7612feb7506059>:0
- at GrandTheftMultiplayer.Server.GameServer.DeserializeBinary[T] (System.Byte[] data) [0x00007] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x00a0a] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1258 | Info | GameServer | Initiating connection: [104.163.156.58:34769]
- 2017-07-26 23:10:37.1258 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1258 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1258 | Info | GameServer | Initiating connection: [103.57.95.175:62729]
- 2017-07-26 23:10:37.1258 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1343 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1343 | Info | GameServer | Initiating connection: [101.164.86.170:45298]
- 2017-07-26 23:10:37.1346 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1382 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1387 | Info | GameServer | Initiating connection: [109.106.143.245:45408]
- 2017-07-26 23:10:37.1387 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1405 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1433 | Info | GameServer | Initiating connection: [104.184.254.213:18190]
- 2017-07-26 23:10:37.1433 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1448 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
- 2017-07-26 23:10:37.1448 | Info | GameServer | Initiating connection: [109.131.82.240:17727]
- 2017-07-26 23:10:37.1448 | Debug | GameServer | Exception in the Netcode. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00097] in <a07d6bf484a54da2861691df910339b1>:0
- at Lidgren.Network.NetBitWriter.ReadBytes (System.Byte[] fromBuffer, System.Int32 numberOfBytes, System.Int32 readBitOffset, System.Byte[] destination, System.Int32 destinationByteOffset) [0x0000d] in <fccd52c0385246c2995a242f194629c4>:0
- at Lidgren.Network.NetBuffer.ReadBytes (System.Int32 numberOfBytes) [0x00007] in <fccd52c0385246c2995a242f194629c4>:0
- at GrandTheftMultiplayer.Server.GameServer.ProcessMessages () [0x009ff] in <b88b9c3ed3e54e3b8ee97064d5e438e8>:0
- 2017-07-26 23:10:37.1517 | Debug | GameServer | Message type: ConnectionApproval | Packet type: ConnectionPacket
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