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TommyShelbyPB

Untitled

Apr 15th, 2022
34
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  1. * BAR FOME, SEDE E SONO
  2. */
  3. Textdraw0S = TextDrawCreate(627.944335, 305.666687, "usebox");// box preta transparente
  4. TextDrawLetterSize(Textdraw0S, 0.000000, 13.851848);
  5. TextDrawTextSize(Textdraw0S, 551.792053, 0.000000);
  6. TextDrawAlignment(Textdraw0S, 1);
  7. TextDrawColor(Textdraw0S, 0);
  8. TextDrawUseBox(Textdraw0S, true);
  9. TextDrawBoxColor(Textdraw0S, 102);
  10. TextDrawSetShadow(Textdraw0S, 0);
  11. TextDrawSetOutline(Textdraw0S, 0);
  12. TextDrawFont(Textdraw0S, 0);
  13.  
  14. Textdraw1S = TextDrawCreate(548.630859, 381.333435, "_"); //hud coração
  15. TextDrawBackgroundColor(Textdraw1S, 0);
  16. TextDrawFont(Textdraw1S, 5);
  17. TextDrawLetterSize(Textdraw1S, 0.210000, 1.100000);
  18. TextDrawColor(Textdraw1S, -1);
  19. TextDrawSetOutline(Textdraw1S, 1);
  20. TextDrawSetProportional(Textdraw1S, 1);
  21. TextDrawUseBox(Textdraw1S, 1);
  22. TextDrawBoxColor(Textdraw1S, 255);
  23. TextDrawTextSize(Textdraw1S, 40.000000, 40.000000);
  24. TextDrawSetPreviewModel(Textdraw1S, 1240);
  25. TextDrawSetPreviewRot(Textdraw1S, 0.000000, 0.000000, 0.000000, 2.4);
  26. TextDrawSetSelectable(Textdraw1S, 0);
  27.  
  28. Textdraw2 = TextDrawCreate(580.000000, 337.000000, "_"); //barra transparente fome
  29. TextDrawLetterSize(Textdraw2, 0.500000, 0.699999);
  30. TextDrawUseBox(Textdraw2, 1);
  31. TextDrawBoxColor(Textdraw2, -458476494);
  32. TextDrawTextSize(Textdraw2, 614.000000, 0.000000);
  33.  
  34. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  35. {
  36. Player_barEat[playerid] = TextDrawCreate(580.000000, 337.000000, "_");// barra que esta invertida( o problema)
  37. TextDrawLetterSize(Player_barEat[playerid], 0.500000, 0.699999);
  38. TextDrawUseBox(Player_barEat[playerid], 1);
  39. TextDrawBoxColor(Player_barEat[playerid], -422824705);
  40. TextDrawTextSize(Player_barEat[playerid], 614.000000, 0.000000);
  41.  
  42. }
  43.  
  44. Textdraw4 = TextDrawCreate(562.630859, 333.999053, "hud:radar_burgerShot"); //icone hamburguer
  45. TextDrawBackgroundColor(Textdraw4, 0);
  46. TextDrawFont(Textdraw4, 4);
  47. TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
  48. TextDrawColor(Textdraw4, -1);
  49. TextDrawSetOutline(Textdraw4, 0);
  50. TextDrawSetProportional(Textdraw4, 1);
  51. TextDrawSetShadow(Textdraw4, 1);
  52. TextDrawUseBox(Textdraw4, 1);
  53. TextDrawBoxColor(Textdraw4, 255);
  54. TextDrawTextSize(Textdraw4, 13.000000, 12.000000);
  55. TextDrawSetSelectable(Textdraw4, 0);
  56.  
  57. Textdraw6 = TextDrawCreate(580.000000, 357.000000, "_"); // barra transparente da sede
  58. TextDrawLetterSize(Textdraw6, 0.500000, 0.799998);
  59. TextDrawUseBox(Textdraw6, 1);
  60. TextDrawBoxColor(Textdraw6, 865717298);
  61. TextDrawTextSize(Textdraw6, 614.000000, 0.000000);
  62.  
  63. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  64. {
  65. Player_barDrink[playerid] = TextDrawCreate(580.000000, 357.000000, "_"); // barra da sede
  66. TextDrawLetterSize(Player_barDrink[playerid], 0.500000, 0.799998);
  67. TextDrawUseBox(Player_barDrink[playerid], 1);
  68. TextDrawBoxColor(Player_barDrink[playerid], 865856767);
  69. TextDrawTextSize(Player_barDrink[playerid], 614.000000, 0.000000);
  70.  
  71. }
  72.  
  73. Textdraw8 = TextDrawCreate(562.630859, 354.733282, "hud:radar_dateDrink"); // icone sede
  74. TextDrawBackgroundColor(Textdraw8, 0);
  75. TextDrawFont(Textdraw8, 4);
  76. TextDrawLetterSize(Textdraw8, 0.449999, 1.600000);
  77. TextDrawColor(Textdraw8, -1);
  78. TextDrawSetOutline(Textdraw8, 0);
  79. TextDrawSetProportional(Textdraw8, 1);
  80. TextDrawSetShadow(Textdraw8, 1);
  81. TextDrawUseBox(Textdraw8, 1);
  82. TextDrawBoxColor(Textdraw8, 255);
  83. TextDrawTextSize(Textdraw8, 13.000000, 12.000000);
  84. TextDrawSetSelectable(Textdraw8, 0);
  85.  
  86. Textdraw10 = TextDrawCreate(580.000000, 378.000000, "_");// barra transparente do sono
  87. TextDrawLetterSize(Textdraw10, 0.500000, 0.799999);
  88. TextDrawUseBox(Textdraw10, 1);
  89. TextDrawBoxColor(Textdraw10, -1523963342);
  90. TextDrawTextSize(Textdraw10, 614.000000, 0.000000);
  91.  
  92. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  93. {
  94. Player_barSleep[playerid] = TextDrawCreate(580.000000, 378.000000, "_"); // barra do sono
  95. TextDrawLetterSize(Player_barSleep[playerid], 0.500000, 0.799999);
  96. TextDrawUseBox(Player_barSleep[playerid], 1);
  97. TextDrawBoxColor(Player_barSleep[playerid], -1523963393);
  98. TextDrawTextSize(Player_barSleep[playerid], 614.000000, 0.000000);
  99.  
  100. }
  101.  
  102. Textdraw11 = TextDrawCreate(562.630859, 376.333435, "hud:radar_ZERO");// icone z sono
  103. TextDrawBackgroundColor(Textdraw11, 0);
  104. TextDrawFont(Textdraw11, 4);
  105. TextDrawLetterSize(Textdraw11, 0.449999, 1.600000);
  106. TextDrawColor(Textdraw11, -1);
  107. TextDrawSetOutline(Textdraw11, 0);
  108. TextDrawSetProportional(Textdraw11, 1);
  109. TextDrawSetShadow(Textdraw11, 1);
  110. TextDrawUseBox(Textdraw11, 1);
  111. TextDrawBoxColor(Textdraw11, 255);
  112. TextDrawTextSize(Textdraw11, 12.000000, 10.000000);
  113. TextDrawSetSelectable(Textdraw11, 0);
  114.  
  115. for(new i = 0; i < MAX_PLAYERS; ++i)
  116. {
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