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  1. # If the messages should try finding a text icon for this item from WolfieMarios Resourcepack (http://imgur.com/a/oHvbX)
  2. texticon-rp: false
  3. # If you have WorldResourcepacks (https://s.moep.tv/wrp) or ForceResourcepacks (https://s.moep.tv/frp) installed
  4. # then you can specify which pack contains the icons. So if WRP/FRP has not send a pack to the player or a pack
  5. # that does not include the icons according to the below list then it wont show the icon characters to him.
  6. # Set to an empty list [] in order to completely disable this compatibility.
  7. packs-with-icons: []
  8. # - serverpack
  9. # If you have issues with item names not translating and showing their id you can enable this option
  10. # and use the manual mapping in transmapping.yml for all items
  11. use-translation-mapping: false
  12. # This option sets whether it should try to use the Bungee chat api when on a spigot server
  13. # It does nothing on a normal craftbukkit
  14. use-fancy-msg: true
  15. # The default radius for the /showitem (/show, /si) command if no -r(adius) parameter is specified
  16. # Can also be "all" or "world" if the command without argument should target everyone (in the world)
  17. default-radius: 16
  18.  
  19. # Disable the sending of metrics data
  20. disable-metrics: false
  21. # Whether or not to check for updates. Ingame notifications are controlled by the showitem.updatenotification permission.
  22. update-check: true
  23.  
  24. # Config options for the help functionality in the inventory
  25. # In order to use this players need the showitem.helpclick permission
  26. help-click:
  27. # Which type of click should send the help
  28. # LEFT, SHIFT_LEFT, RIGHT, SHIFT_RIGHT, MIDDLE, NUMBER_KEY (see numbers), DOUBLE_CLICK, DROP, CONTROL_DROP
  29. click-types:
  30. - MIDDLE
  31. # Which slots should send the help message
  32. # ARMOR, CONTAINER, QUICKBAR (hotbar)
  33. # Star is wildcard for every slot
  34. slot-types:
  35. - "*"
  36. # If click is of type NUMBER_KEY then these numbers will trigger the help
  37. # Star is wildcard for every number
  38. numbers:
  39. - "*"
  40.  
  41. chat:
  42. variables:
  43. # Which variables we should replace in the chat with the player's current item
  44. # %slot% is the place where the slot number should be
  45. - "%item%"
  46. - "%item%slot%%"
  47. commands:
  48. # A list of commands where we should replace the variable with the item info
  49. - "msg"
  50. - "say"
  51. - "me"
  52. - "ch"
  53. # Maximum count of variables per message
  54. # Bypass with the showitem.chat.spam permission
  55. # 0 = unlimited
  56. max-per-message: 1
  57. # How to display variables that exceed the max count
  58. # An empty string removes them completely
  59. overflow-display: ""
  60. # Allow variable with no item in hand?
  61. # Uses lang.error.noitem as error message when false
  62. show-empty-hand: true
  63. # How should packets be handled? (requires a restart)
  64. # Possible values:
  65. # auto - automatically detect the best solution
  66. # ProtocolLib - use ProtocolLib (if installed)
  67. # nms - directly access native Minecraft server code
  68. # reflection - access Minecraft server via reflections
  69. packet-handler: auto
  70. # Priority of the ProtocolLib listener (requires restart)
  71. # Possible values: lowest, low, normal, high, highest
  72. listener-priority: highest
  73.  
  74. # Filter strings out of item names and lore
  75. filter:
  76. # Strings are compared case-insensitive
  77. # r= prefix indicates that the string should be handled as a regex
  78. list:
  79. - "faggot"
  80. - "r=f.ck"
  81. # Replace with the following string.
  82. # If the string is only one character long it will fill up the word's length with it
  83. replace: "*****"
  84.  
  85. # Block certain items from getting shown.
  86. # Can be bypassed with showitem.blockbypass and showitem.blockbypass.<blockname>
  87. block:
  88. # Whether or not this match is inverted (match only items that don't match the values)
  89. inverted: false
  90.  
  91. # List of materials to block
  92. # Materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  93. material: []
  94. # - STONE
  95. # - DIAMOND_SWORD
  96.  
  97. # Block items with certain strings in their names from getting shown (case-insensitive)
  98. # r= prefix indicates that the string should be handled as a regex
  99. name: []
  100. # - "name 1"
  101. # - "r=name \\d"
  102.  
  103. # Block items with certain strings in the lore from getting shown (case-insensitive)
  104. # r= prefix indicates that the string should be handled as a regex
  105. lore: []
  106. # - "name 1"
  107. # - "r=name \\d"
  108.  
  109. # Item durability value, can use comparators, <x, >x, =x, !=x or just equal a single number
  110. # An empty string matches all durabilities
  111. # Also supports chaining of comparators with a comma. E.g. >5,<20 for between 5 and 20
  112. durability: ""
  113.  
  114. # Block items with the unbreakable tag
  115. unbreakable: false
  116.  
  117. # Block items with certain enchantments, can block both all or only certain levels
  118. # Names: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
  119. # Can take the same comparators as the durability for the level
  120. enchantments: []
  121. # - "DAMAGE_ALL"
  122. # - "ARROW_DAMAGE:>2"
  123.  
  124. # Serialize the item to YAML and filter it with regex.
  125. # This is only for advanced users and is less efficient, leave empty to disable.
  126. serialized: ""
  127.  
  128. specific:
  129. # Block only specific items that match certain block types. All global types can be used.
  130. # Can by bypassed with showitem.blockbypass.specific.<name> e.g. showitem.blockbypass.specific.special-sword
  131. special-sword:
  132. material:
  133. - DIAMOND_SWORD
  134. name:
  135. - "Phoenix616's Sword"
  136. unbreakable: true
  137. enchantments:
  138. - "DAMAGE_ALL:>9000"
  139. # Add multiple matcher, e.g. an invenerted matcher that
  140. # blocks everything that isn't in this matcher
  141. # inverted-match:
  142. # inverted: true
  143. # material:
  144. # - WRITTEN_BOOK
  145.  
  146. cooldowns:
  147. # Cooldowns for the radius and the direct show command in seconds.
  148. # 0 to disable cooldowns entirely.
  149. # Exempt permission: showitem.cooldownexempt
  150. all: 300
  151. world: 60
  152. radius: 10
  153. direct: 0
  154. chat: 60
  155.  
  156. # Whether or not we should attempt to send the nickname instead of the username
  157. # This will also include colors/prefixes of the team the player is in!
  158. use-nick-name: true
  159.  
  160. lang:
  161. no-permission: "&cYou don't have the permission %permission%"
  162. count: "%count% "
  163. item:
  164. # The different texts that display the item
  165. # The %icon% variable will only be displayed then texticonrp is set to true
  166. # The %count% variable will be replaced with lang.count if more than 1 item is shown
  167. # The string will be automatically colored but it tries to respect custom codes
  168. unnamed: "%count%[%icon%%type%]"
  169. named: "%count%[%icon%%name%]"
  170. none: "[None]"
  171. # The %type% variable is also usable in the named string for example like this:
  172. # named: "%icon%%type% &anamed %name%
  173. slot:
  174. numbered: " from slot %slot%"
  175. hand: ""
  176. all:
  177. self: "You show %item%%slot% to everyone!"
  178. target: "%player% shows everyone %item%%slot%!"
  179. world:
  180. self: "You show %item%%slot% to everyone in your world!"
  181. target: "%player% shows %item%%slot% to everyone in his world!"
  182. radius:
  183. self: "You hold up %item%%slot%!%customradius%"
  184. custom: "&8(View distance: %radius%&8 blocks)"
  185. target: "%player% holds up %item%%slot%!"
  186. player:
  187. self: "You show %player% %item%%slot%"
  188. target: "%player% shows you %item%%slot%"
  189. help:
  190. item-info: "&eOptions for showing %item%&e from slot %slot%:"
  191. suggest-hover: "&9Click to insert &f%insert%&9 into input"
  192. chat: "&e> &aWrite &f%variable%&a into chat."
  193. player: "&e> &aShow a specific player: &f%command%"
  194. default: "&e> &aShow people in a %radius% block radius: &f%command%"
  195. radius: "&e> &aShow people in a custom radius: &f%command%"
  196. world: "&e> &aShow to everyone in your world: &f%command%"
  197. all: "&e> &aShow every online player: &f%command%"
  198. error:
  199. no-item: "&cYou don't have an item to show in that slot. :("
  200. invalid-slot: "&e%input% &cis not a valid slot!"
  201. item-blocked: "&cYou are not allowed to show this item! (Blocked by %definition%&c)"
  202. player-offline: "&cThe player %player%&c is not online"
  203. noone-around: "&cThere are no players around which could see your item :("
  204. cooldown: "&cYou have to wait %remaining%&c more seconds before showing another item!"
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