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SE Build Guide Lvl Cap 225

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  1. - Character Build Guide (UPDATED) -
  2.  
  3. New update! Level Cap has been raised to 225. Builds in Soul Elysium can be as unique as you make them. You have a maximum of 237 Experience Points to make the most out of your build. You want the right combinations of traits and invested character passive that fits your character. Remember to click a specific trait to read its description and see what they do. To see the FULL LIST of possible TRAITS and the requirements click the locked icon in character build. After getting the requirements for a trait you must click it and spend Exp Points to purchase the trait so it can take into effect. Traits get more expensive each purchase When making your builds make sure your basic necessities in Character Build are maxed, Initial Max Damage and Inital Max Defense.
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  5. Initial Max Damage: For Strength based melee is 25 in Physical damage. And for Reiatsu based attacks: 25 in Blast Damage and
  6. 25 in Armor Piercing. And for Defense at least 25 in Physical Defense and 25 Blast Def. Those stats are generally the basic stats that must ATLEAST be maxed if you want to deal or take damage. (This does not mean this is all you need in those stats, as either Combo Damages and Crit Damage can further improves your attacks.)
  7.  
  8. Here are some suggested builds for various characters:
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  10. (Updated) Super Tank (Primarily Str Melee Users/Str Based Releases): Start Off Maxing: Phys Dmg > Phys Def & Blast Def
  11. Strength: P-Dmg=25 | CO-Dmg=25 | CR-Dmg=25 | CR-Chnc=25
  12. Defense: P-Def=25 | ST-Inc=25 | BO-MI=25 | CR-Def=5
  13. Reiatsu: B-Dmg=0 | ADD-Pu=0 | AMR-Prc=0 | RCO-Dmg=0
  14. Reiryoku: B-Def=25 | REI-Cap=10 | REI-Reg=12 | Arm-Den=0
  15. Leftover Experience Points: 10 (Can buy up to 4 Traits with remaining points)
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  17. Possible Traits: Adaptive Defense, Critical Resistance, Sword & Shield, Deep Breath, Masochist, Bleeding, Shockwave, Phase, Sustinence,
  18. Insatiable, Stubborn Might, Vengeful Bash, Strive to Survive, Sharp Awareness, Splash Guard
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  20. This build works for players/release that want to focus only on melee and str based attacks and maximize trait potential. Leftover Exp Points allow you to purchase up to 4 traits. Coupled with the Adaptive Defense, Critical Resistance, Phase or Sword & Shield trait, it makes you be able to take many hits and be a Melee King. I would recommend at least purchasing Adaptive Defense and Deep Breath Trait. But if you don't want traits invest into Crit defense or Armor density
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  23. (Updated) All Out Blitz (Primary Str and Rei Users/Healers): Start Off Maxing Phys Dmg > Blast Dmg > Phys Def & Blast Def
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  25. Strength: P-Dmg=25 | CO-Dmg=25 | CR-Dmg=0 | CR-Chnc=0
  26. Defense: P-Def=25 | ST-Inc=25 | BO-MI=0 | CR-Def=0
  27. Reiatsu: B-Dmg=25 | ADD-Pu=0 | AMR-Prc=25 | RCO-Dmg=20
  28. Reiryoku: B-Def=25 | REI-Cap=10 | REI-Reg=25 | Arm-Den=0
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  30. Leftover Experience Points: 7 (Can buy up to 3 Traits with remaining points)
  31. Possible Traits: Combo King, Bleeding, Shockwave, Blessed Energy, Coming Through
  32.  
  33. This build is focused around Combo king train and works for players/releases who like to mix it and put some pressure my constantly
  34. meleeing and shooting projectiles. Combo King maximizes your offense with increased damage with whatever you hit your opponents with.
  35. Maximizing Reir Regen and Reir Cap also allows your character to use energy release longer as you will most likey be draining from using your techniques.
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  37.  
  38. ________________________________________________________________________
  39.  
  40. (Updated) Ninja (Str and Rei Users): Start Off Maxing Phys Dmg > Blast Dmg > Phys Def & Blast Def
  41.  
  42. Strength: P-Dmg=25 | CO-Dmg= 5 | CR-Dmg=25 | CR-Chnc=25
  43. Defense: P-Def=25 | ST-Inc=25 | BO-MI=0 | CR-Def=0
  44. Reiatsu: B-Dmg=25 | ADD-Pu=0 | AMR-Prc=25 | RCO-Dmg=0
  45. Reiryoku: B-Def=25 | REI-Cap=0 | REI-Reg=25 | Arm-Den=0
  46. Leftover Experience Points: 7 (Can buy up to 3 Traits with remaining points)
  47. Possible Traits: Silent Steps, Bleeding, Shockwave, Masochist, Sword and Shield, Sharp Awareness, Fatal Exploit
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  49. This build allows is an alternative build that doesn't focus on combo king. This build is for people who don't want to keep putting on pressure like the All out Blitz build. This is for people who like to HIT their opponents get out of the way and repeat. Get increased damage with the Crit damage investment and also Utilize Silent Steps trait to Ninja around your opponent every now and then. Maximizing Reir Regen also allows your character to use energy release longer as you will most likely be draining from using your techniques.
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  51. ________________________________________________________________________
  52.  
  53. (Updated) Reiatsu Whores (Rei Melee Users/Healers): Start Off Maxing Blast Dmg > Phys Def> Armor Piercing > Blast Def > Reir Regen
  54.  
  55. Strength: P-Dmg=0 | CO-Dmg=0 | CR-Dmg=25 | CR-Chnc=25
  56. Defense: P-Def=25 | ST-Inc=25 | BO-MI=0 | CR-Def=10
  57. Reiatsu: B-Dmg=25 | ADD-Pu=0 | AMR-Prc=25 | RCO-Dmg=0
  58. Reiryoku: B-Def=25 | REI-Cap=10 | REI-Reg=25 | Arm-Den=0
  59. Leftover Experience Points: 17 (Can buy up to 5 Traits with remaining points)
  60. Possible Traits: Energy Collider, Silent Steps, Sword & Shield, Bleeding, Shockwave, Adaptive Defense, Blessed Energy
  61.  
  62. Similar to Super thank but this is for Reiatsu Melee Users. Utilize Silent Steps trait to Ninja around your opponent every now and then. Energy Colliderhelps maximize your melee damage output. After purchasing any traits you like. Purchase Adaptive Defense trait to be more of a tank. If you don't want any traits Use any remaining exp points in either Combo damage or Blast Combo.
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  64. ________________________________________________________________________
  65. (Updated) Snipers (Healers/Spammable Projectile Releases/Rei Melee Users): Start Off Maxing Blast Dmg > Armor Piercing > Phys Def & Blast Def > Reir Regen
  66.  
  67. Strength: P-Dmg=0 | CO-Dmg=0 | CR-Dmg=0 | CR-Chnc=0
  68. Defense: P-Def=25 | ST-Inc=25 | BO-MI=0 | CR-Def=10
  69. Reiatsu: B-Dmg=25 | ADD-Pu=0 | AMR-Prc=25 | RCO-Dmg=25
  70. Reiryoku: B-Def=25 | REI-Cap=5 | REI-Reg=25 | Arm-Den=25
  71. Leftover Experience Points: 22 (Can buy up to 4 Traits with remaining points)
  72. Possible Traits: Wall of Pressure, Energy Assimilation, Blessed Energy, Sharp Shooter, Hawk Eye, Adaptive Defense
  73.  
  74. This build is for people who like to keep their distance. It also works people with Reiatsu melee. You also probably have the utmost
  75. confidence in you projectile aim when using this build or you have a spammable projectile.This is good if you are any release with Reiatsu techniques but you don't want to use strength melee. This build allows you to just stay back and provide cover fire for your teammates while they are fighting an enemy. Just sniping people from a far. Your projectiles will absorb other projectiles when clashing due to Energy Assimilation trait giving you the advantage in long range And if you want more defense you can purchase Wall Pressure and Adaptive Defense trait, making you a tank.
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  77. This build can work for Inoues or anyone who wants to focus on healing others, support, and survivability because of the defensive traits. Blessed Energy also makes you last longer as you heal yourself when you heal teammates while you keep your opponents away by relying on your fairies and spells.
  78.  
  79. If you don't want any traits invest into added punch for more damage or Reir Cap to sustain release longer
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  81. ________________________________________________________________________
  82.  
  83. Once again builds are unique to your character and you can twist and tweak the suggested builds above. Builds don't have to be release dependent, an Inoue can rely on melee and use combo king trait. Release with only Strength based techniques like Kira or Gin can still invest into blast damage to utilize spells and that's fine. It's all up to you. You can ask people for advice as well. Think before investing, and if you want a specific trait invest into the character passives regardless of what your race/release is based on.
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