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Pmn20002

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Mar 4th, 2023 (edited)
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  1. local teleport_table = {
  2. location1 = Vector3.new(-319.246063, 55.0895462, -1153.30566, 0.972557068, 6.23607332e-10, 0.232664421, -3.01861625e-09, 1, 9.93778571e-09, -0.232664421, -1.03673887e-08, 0.972557068), -- your desired position
  3. location2 = Vector3.new(-319.246063, 55.0895462, -1153.30566, 0.972557068, 6.23607332e-10, 0.232664421, -3.01861625e-09, 1, 9.93778571e-09, -0.232664421, -1.03673887e-08, 0.972557068) -- your desired position
  4. }
  5.  
  6. local tween_s = game:GetService('TweenService')
  7. local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear)
  8.  
  9. local lp = game.Players.LocalPlayer
  10.  
  11. function bypass_teleport(v)
  12. if lp.Character and
  13. lp.Character:FindFirstChild('HumanoidRootPart') then
  14. local cf = CFrame.new(v)
  15. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  16. a:Play()
  17. -- a.Completed:Wait()
  18. -- print('Teleporting Done!')
  19. end
  20. end
  21.  
  22. bypass_teleport(teleport_table.location1)
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