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- local teleport_table = {
- location1 = Vector3.new(-319.246063, 55.0895462, -1153.30566, 0.972557068, 6.23607332e-10, 0.232664421, -3.01861625e-09, 1, 9.93778571e-09, -0.232664421, -1.03673887e-08, 0.972557068), -- your desired position
- location2 = Vector3.new(-319.246063, 55.0895462, -1153.30566, 0.972557068, 6.23607332e-10, 0.232664421, -3.01861625e-09, 1, 9.93778571e-09, -0.232664421, -1.03673887e-08, 0.972557068) -- your desired position
- }
- local tween_s = game:GetService('TweenService')
- local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear)
- local lp = game.Players.LocalPlayer
- function bypass_teleport(v)
- if lp.Character and
- lp.Character:FindFirstChild('HumanoidRootPart') then
- local cf = CFrame.new(v)
- local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
- a:Play()
- -- a.Completed:Wait()
- -- print('Teleporting Done!')
- end
- end
- bypass_teleport(teleport_table.location1)
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