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BierfietsNL

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Aug 16th, 2018
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  1. # ________ .__ __________ _____ __ .__
  2. # \______ \ ___.__. ____ _____ _____ |__| ____\______ \__ __ ____ ____ ____ ____ / _ \ __ ___/ |_| |__
  3. # | | < | |/ \\__ \ / \| |/ ___\| | _/ | \/ \ / ___\_/ __ \_/ __ \ / /_\ \| | \ __\ | \
  4. # | ` \___ | | \/ __ \| Y Y \ \ \___| | \ | / | \/ /_/ > ___/\ ___// | \ | /| | | Y \
  5. # /_______ / ____|___| (____ /__|_| /__|\___ >______ /____/|___| /\___ / \___ >\___ >____|__ /____/ |__| |___| /
  6. # \/\/ \/ \/ \/ \/ \/ \//_____/ \/ \/ \/ \/
  7. #
  8. # Author: UraharaNZ Version: 9.10B
  9. #
  10. # MySQL Setup "Make sure your server have the less ping ass possible between this server and mysql server for a better performance!".
  11. MySQL:
  12. ip: localhost
  13. port: 3306
  14. database: DynamicBungeeAuth
  15. user: root
  16. password: ThisIsSecretw00t
  17.  
  18. # DelayLogin wait 1 or 2 seconds for change server after start a session/register.
  19. DelayLogin: false
  20.  
  21. #Change the UUID of premium players
  22. #true = offline uuid
  23. #false = online uuid
  24. #This will change premium player UUIDs to offline player UUIDS (cracked uuids)
  25. # IM NOT SURE IF IS WORKING FINE!
  26. Do-Not-Use-PremiumUUID: false
  27.  
  28. # Here you can setup a "AntiBot System" where you can set a max login rate per time like (50 players in 1 minute).
  29. MaxLogin:
  30. enabled: true
  31. maximum: 20
  32. seconds: 30
  33. motd:
  34. enabled: false
  35. motd: 'PLEASE WAIT SOME SECONDS AND TRY AGAIN.'
  36.  
  37. # Set the time of the player have to use the register/login commands.
  38. # Session time out, how long a player has to be offline before they have to run /login again (minutes)
  39. Timers:
  40. LoginTime: 60
  41. RegisterTime: 60
  42.  
  43. # Set your maximum accounts and online accounts per ip.
  44. # Accounts = Registered Accounts.
  45. Maximum:
  46. Accounts: 5
  47. Online: 5
  48.  
  49. # Password Data Setup "Maximum/Minimum Password Length can be used on the register command"
  50. # if The Minimum Password Length = "0" the server will auto set to 3!.
  51. # Current Encryption Support: "DEFAULT = CUSTOM ENCRYPT" "SHA" "SHA-512" "BCRPYT" "SALTED2MD5".
  52. PasswordLength:
  53. Maximum: 10
  54. Minimum: 4
  55. Encryption: 'DEFAULT'
  56.  
  57. # If the players IP does not match the IP within the database, they will require to relogin.
  58. bindCheck: false
  59.  
  60. # Ban here some passwords.
  61. BannedPasswords:
  62. - '123'
  63. - '1234'
  64. - 'asd'
  65. - 'asdf'
  66. - 'wachtwoord'
  67. - 'password'
  68.  
  69. # Accounts that cannot be stolen if a premium player purchases the cracked name.
  70. # use /authadmin setcracked <player> to add names
  71. # These names will be forced to always be cracked accounts
  72. Saved_Accounts:
  73. - 'notch'
  74. - 'md_5'
  75.  
  76. # We recommend to enable this for split the load of your servers.
  77. # This methods need to run with Lobby and Auth server for a good balance of load.
  78. Balancer:
  79. LoginServer: false
  80. LobbyServer: false
  81. servers:
  82. auth:
  83. - 'AuthLobby01'
  84. - 'AuthLobby02'
  85. - 'AuthLobby03'
  86. lobby:
  87. - 'Lobby01'
  88. - 'Lobby02'
  89. - 'Lobby03'
  90.  
  91. Redirect:
  92. Enabled: false
  93. Lobby: 'Lobby'
  94.  
  95. # In case you don't will use our balancer you need to setup your servers here
  96. # Always put some servers here for make a "Fallback System."
  97. Servers:
  98. LobbyServer: 'Henk & Ursulah'
  99. AuthServer: 'Henk & Ursulah'
  100.  
  101. #Premium players do not require to register or login
  102. #CHANGING THIS FEATURE TO FALSE OR TRUE REQUIRES A BUNGEECORD RESTART
  103. #If you are using Auth lobby balancers, Make sure you set LobbyServer as one of your Auth Lobbies.
  104. PremiumBypass: true
  105.  
  106. # This feature allow to the cracked users use premium names like notch, etc.
  107. # PLEAZE this option is RECOMMENDED to disable PremiumBypass for security.
  108. # Will be like authme everyone need to register/login but soon will be implemented
  109. # a better system where will work the auto login for the real premium user. :}!
  110. EnableCrackedUsePremiumNames: false
  111.  
  112. #If a server goes down this feature will redirect the player to your defined lobby system
  113. #Supported lobby systems
  114. # - Premium player lobbies / cracked player lobbies
  115. # - Login/Lobby server balancers
  116. # - Normal LobbyServer system
  117. returnLobby:
  118. enabled: true
  119. reasons:
  120. - 'Server herstart - we zijn zo terug!'
  121.  
  122. HubCommand:
  123. enabled: false
  124.  
  125. # This will fix the mess when you only have 1 server setup with "You are already connected to that server"
  126. # This method already compare if its enable the balancer or not.
  127. Enable:
  128. LobbyRedirect: false
  129. AuthRedirect: false
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