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- ===============================================================
- ===== Vermitide-Mod-Framework 0.18.0 ==========================
- Add LevelEventSystem:
- First version still in development that allows you to define areas
- and give them events. I add a magnus event that triggers waves events
- and change enviroment with the Blend mod.
- Update Blend:
- Blend mod now sync the environment with clients. It can change the environment
- based on time. Its not fully ready to be used as a module.
- add ReloadReminder:
- Shows a red area when you need to reload the range weapon.
- Made by Walterr
- add NoSilentAssasins:
- Adds a sounds to the assasin when it spawns.
- Made by Jsat and Prop joe
- fix VMM:
- Remove mods folder on uninstall to remove old mod files that are still
- installed.
- add Russian langauge:
- Made by Konode
- update readme files:
- Thx Kyrial! :D
- fix TruePrivate:
- On playerlist it has a bug on creating
- fix TrueSolo:
- On playerlist it has a bug on creating
- update Melting:
- add a warning message option.
- add fixSystemChatMessage:
- Its to filter out messages that will be send to clients that can crash there game.
- add LockTraits:
- For extra tokens you can lock traits on rerolling.
- Made by Unshame
- add UniqueTrinketsOnLootTable:
- You may no longer get copies of trinkets (and hats!)
- you already own from the loot table at the end of a level, unless you've got them all.
- Made by Unshame
- update ShowDamage:
- ammo and health proc has now different colors
- fix ChestInfo:
- for 1.10 beta it was crashing
- add: HitVizualizer mod
- fix: bitmap example
- update KickLevel:
- Can now autokick high level players. Also has a protect friends option.
- fix MoreRatWeapons:
- catch all parameters and fixes hawkeye bug
- add NoNetworkDrop:
- Change custom time to drop network connection.
- Made by WarriorWithin83
- add MoreHats:
- Gives you in your inventory the possebilitie to wear other people hats.
- Made by Aussiemon and IamLupo
- fix ShowDamage:
- check breed_data is nil
- update Teleport:
- - team fly to you on command :P
- - disable all key bindings for teleport as a option
- fix PlayerListPing:
- remove nil result
- add GrimSaver mod
- This mod prevent waste of grim by mistake throwing it
- update OptionInjector:
- add widget type "dropdown_checkbox"
- add NetworkLogging:
- Shows all the rpc calls what going in and out (Not stable yet, but usable for development)
- fix HealthBars:
- change mod action
- Reported by EighthOfSeven
- update Ban:
- banned user with a time stamp to ban. This to allow players to ban people for period of time
- /ban five_minute
- /ban fifteen_minute
- /ban half_hour
- /ban hour
- /ban day
- /ban year
- /ban forever
- add KeybindCommander mod:
- Press v to open the menu. And press the numbers to have quick commands.
- fix VermintideValueExtractor:
- got error message on start or reload
- Reported by EighthOfSeven
- ===============================================================
- ===== Vermitide-Mod-Framework 0.17.4 ==========================
- add HealthProc mod:
- Hides Graphic effects on bloodlust/regrowth procs.
- add LobbyImprovements mod:
- Improve the lobby list what heroes are already taken.
- Also adds a server blacklist button to hide or alarm what you dont like.
- Made by /dev/null
- fix Ban:
- Show warning before player get kicked
- add: TruePrivate mod
- Enables you to make the room be private, even for your friends.
- Add a enable option on te playerlist when you press tab.
- Add a enable option on the map select on the inn table.
- And as always you can find it in the mod settings.
- add: TrueSolo mod
- This makes the room be private and remove all the bots.
- This way you can solo all maps.
- Orginally made by Aussiemon
- add: IncreasedOgre mod:
- Options to increase the Ogre to be harder to kill it.
- Made by Jsat/ Prop joe, IamLupo and Aussiemon
- update SkipCutscene:
- made cursor fix made by Aussiemon
- add: SalvageOnLoottable mod
- fix: ThirdPerson:
- null 'start_time' on reload
- fix: OptionMenu:
- wrong debug output
- Remove Dialog fix and add to framework:
- Since Fatshark desided to remove the "This way" sound in the inn.
- This caused problems and this can crash other people.
- Made a universal fix that protect other players and protect your own server.
- update CleanItems:
- Add commands:
- /clean > Remove all items close to you
- /clean_health > Remove all healing items in the game
- /clean_all > Remove all items in the game
- update TrinketIndicator:
- made by Walterr
- add: Blend mod
- Gives you possebility to change the world environment.
- Like you can play all the maps in darkness! :D
- fix: ChestInfo:
- crash game shader nil parameter
- add German Language:
- Made by luett
- add Russian Language:
- credits to Konode
- update TimerIndicator
- - Ported the swift slaying/haste/berserk indicators to the framework.
- - start_time didnt reset, credits to Walterr
- add: RandomLevel mod
- Adviced by "Runny Eggs"
- Aussiemon fix:
- Fixed missing champion healthbar option, globadier typo
- patch MoreRatWeapons:
- We made a lot of changes to make it more stable and custamizable.
- patch Dialog:
- Added functionality to play dialogues server-side
- ===============================================================
- ===== Vermitide-Mod-Framework 0.17.2 ==========================
- update vermitideconsole.dll:
- Because false positive virusccanner reports
- add Language:
- Made a language module to support in any mods language packes
- And load them in first before the acual mod itself does.
- See AllReady and Ban mod how the language has been implemented.
- Also i patched all the core function to Enlish and Dutch.
- More languages will be added to the mods files and the framework.
- Contact me if you want to contribute to transelate new languages.
- See: "Mod Settings > Language" in the mod settings
- update MoreRatWeapons:
- Grasmann implemented shields on rats. This include heath on shield,
- sound effects, and throw away the shield when its out of health.
- See: "More Rat Weapons" in the mod settings
- update readme files:
- Kyrial edit the readme files for a lot of mods.
- add PubBrawel:
- Because pub brawl is disabled default. This will spawn the wooden sword
- and a beer barrle in the inn to fight your friends again! :D
- update CheatProtect:
- Together with aussiemon we had some new cheat cases.
- Eventually we made together to detect those cheaters and prevents
- people using it on your server.
- update MissionControl:
- Because of preperation of new QoL version we split the mod in
- two mods. Called "MissionFail" and "MissionWin"
- ===============================================================
- ===== Vermitide-Mod-Framework 0.17.0 and 0.17.1 ===============
- Add Vermintide Mod Manager:
- This allows you to install and uninstall the framework and mods
- Very easy.
- 1: Just click the vmm.exe
- 2: click install on the left top
- 3: click the mods you would like to use
- 4: Click launch at the left top
- 5: enjoy the game!
- BotImprovements:
- - Fixed manual heal hotkyes
- - Reduced pickup travel
- Ban:
- - Add Weapon kick option to filter weapons
- - Extracted kick level, kick weapon to seperate mods
- - Refuse connection to banned clients
- - Relocated config file
- CheatProtect:
- - Added option to kick cheaters
- FasterWeaponSwitch:
- - Added more interruptible actions
- WaywatcherCrouchFix:
- - Changed to only listen to glaive animation event
- TrueflightTweaks:
- - Bolt staff charging animation
- Mod.manager:
- - Only loads latest version of a mod
- - Config to filter incompatible mod versions
- PlayerListEquipment:
- - Fixed error in 1.8.5
- InventoryFiltering:
- - Relocated config file
- Debugging:
- - Check if chat channel exists
- CleanItems:
- - Added Command to clean items in 10 meter radius
- PingSelfVoiceover:
- - Check if dialogue exists in dialogue system
- Teleport:
- - Fixed issues when teleporting through certain walls
- Fixed several misspellings "Vermitide" instead of "Vermintide"
- ThirdPerson:
- - Made reload animation options independent from main options
- Added ThirdPersonEquipment
- - Added option one-handed weapons ( back, belt )
- - Added option waywatcher dual weapons ( back, belt )
- - Added option dwarf weapons ( back, backpack )
- - Added option dwarf one-handed weapons ( dwarf weapons, back, belt )
- Relocated options of various mods in the mod settings
- Added FollowHost
- Added Kick Level
- Added Kick Weapon
- Added dialogue crash fix
- Removed grey seer and beta fixes
- Removed HeadShotFix
- ===============================================================
- ========== Vermitide-Mod-Framework 0.16.2 =====================
- EnemyHighlight:
- - Removed grey seer
- - Added stormvermin champion
- FasterWeaponSwitch:
- - Optimizations
- Added WaywatcherCrouchFix
- Mod Settings:
- - Added check to prevent multiple option widgets to have same user setting name
- HudToggle:
- - Fixed duplicate user setting names in option widgets
- ===============================================================
- ========== Vermitide-Mod-Framework 0.16.1 =====================
- PlayerListEquipment:
- - Removed transmission of trinket traits
- AmmoMeter:
- - Fix for ammo not updating in some cases after loading screen
- PlayerName:
- - When using health color coding white health will show white name
- LoadoutManager:
- - Removed hotkeys
- - Optimizations
- - Migrated loadout tooltip to LoadoutManager
- Added FasterWeaponSwitch
- BotImprovements:
- - Fixed error with option check
- ===============================================================
- ========== Vermitide-Mod-Framework 0.16.0 =====================
- SkipCutscenes:
- - No fade to black anymore
- UnlimitedItems:
- - Fixed toggle script
- Chatblock:
- - Crash fix
- EnemyHighlight:
- - Fix to make work as client
- InventoryFiltering:
- - Added favorite tooltip
- Updated mods to new structures
- - GiveOtherItems, ChatBlock, FriendlyFire, Light, MoreRatWeapons, PlayerListShowEquipment, ChatDeveloper, ChatHistory, DevConsole, ChestInfo, MissionControl, EnemySpawner, Melting, NoOvercharge, GodMode, ItemSpawner
- PlayerListShowEquipment:
- - Reworked network model to client-to-client
- - Fix check if player exists
- Renamed mods:
- - PlayerList - split into PlayerListPing, PlayerListKick
- - PlayerListShowEquipment - PlayerListEquipment
- Mods.ui component:
- - Reworked theme and control management
- AmmoMeter:
- - Reworked network model to client-to-client
- BotImprovements:
- - Disabled hotkeys to heal bots
- LoadoutManager:
- - Implemented loadout tooltip
- ItemSpawner:
- - Spawn wooden sword and barrel for pvp
- MoreRatWeapons:
- - Added toggle option
- ThirdPerson:
- - Added fix for missing 3rd person reload animation as client
- - Added option to stop 3rd person reload animation when reload finished
- - Added option to extend animations which are too short
- PingSelfVoiceover:
- - Fix to make work as client
- ===============================================================
- ========== Vermitide-Mod-Framework 0.15.6 =====================
- BotImprovements:
- - Carried over changes from QoL
- Added CrosshairCustomizations:
- - Optimized
- Added InventoryFiltering
- Updated Mods.ui component:
- - Fixed issues with multiple windows
- - Added Textbox, checkbox, dropdown controls
- - Reworked code and optimized
- LoadoutManager:
- - Changed for new Mods.ui version
- Updated mods to new structures
- - ChargeLevelIndicator, DodgeJump
- ===============================================================
- ========== Vermitide-Mod-Framework 0.15.5 =====================
- BotImprovements:
- - Added command to kill one bot
- Third person:
- - Fixed function not returning value
- - Fixed issue with numpad buttons
- Added PlayerName:
- - Shows player names above players
- - Support for color coding based on character health
- - Don't render name of local player
- Added HeadShotFix:
- - Fix for error on fatsharks side.
- ChestInfo:
- - Added ping chat command for chests
- Superjump:
- - Fixed reload issues
- HudToggle:
- - Restructured
- - Sync ammo over network
- - Fixed reversed disable function
- - Split up from rest of hud mods
- - Added hiding hands, fixed hiding outlines
- - Hide mission objectives, player outlines, crosshair
- - Hides more stuff
- EnemySpawn:
- - Removed incorrect dependency
- Ban:
- - Show level of players in ban message
- - Implemented protection for players so they don't get kicked on difficulty change
- Mutators:
- - Patch to allow custom conditions
- - Removed condition check when not in inn
- Added Deathwish and Stromvermin mutation
- - Fixed clients not getting some dices in deathwish
- Changed GodMode, NoOvercharge, UnlimitedItems:
- - Deactivated after reloading mod
- ShowItems:
- - Fixed text for grim
- - Optimizations
- HuH:
- Split into Hud, AmmoMeter, FriendlyFire
- Mod Settings:
- - Various fixes
- Streamlined mod registration
- Updated mods to new structures
- - AllReady, Ban, CharacterLevel, ChatBlock, ChatDeveloper, ChatHistory, CheatProtect, DevConsole, DodgeJump, EnemySpawner, EnemySpawnRates, GiveOtherItems, GodMode, AutoReleaseVent, AmmoMeter, PauseGame, UnlimitedItems, ThirdPerson, Teleport, Superjump, PlayerName, ShowItems, StructureSpawner, SpawnItemFunc, ShowDamage
- Added ChargeLevelIndicator, TrueflightTweaks, EnemyHighlight
- Updated Mods Settings:
- - Missing "Mod Settings" button with tobii eye tracker
- Updated Healthbar, ShowDamage:
- - Added support for stromdorf dlc
- Added MoreRatWeapons, FollowingTorch
- Updated FollowingTorch:
- - Old torches get removed
- ===============================================================
- ========== Vermitide-Mod-Framework 0.15.4 =====================
- update: WE mod v2:
- Completely reworked the mod.
- New export types:
- - Items (Weapons, Trinkets and Hats)
- - Grenades
- - Overcharge and overcharge explosion
- - Proper headshot modifiers
- - Melee attack speed
- - Better refire delay calculation
- - Melee and ranged overhead interruption (wanted to add complete stagger information but this turned out to be the only meaningful stat)
- update: Mission Control:
- Function call needed more parameters. Before, adding bonus dice to the loot table only worked for the host.
- Fix show damage on corpses
- Add: Less chat spam option:
- A lot of scripts give feedback that's not always necessary.
- To change see: "Mod Settings > Hotkey feedback"
- fix: LoadoutSaver:
- This mod could crash when you exit the inventory while changing items. It now waits
- for all items to load before exiting the inventory screen.
- Loadouts now load every time you enter the invenoty screen.
- At last, when you restore loadout settings item list will now update properly.
- Add Light > Disco mod:
- All lights will change color. Will work on all levels.
- Type "/disco"
- add: Third Person with First Person zoom option:
- This allows you to have first person zoom in third person mode.
- patch: Healthbars and ShowDamage mod:
- Add Grey Seer breed
- update: ChatBlock:
- By request of those who missed the old version of chat block, you now have an option
- to also block with ranged weapons but without the animations or pushing afterwards.
- Add: Ban kick low level players:
- This allows you to set a minimum required player level for Nightmare and Cataclysm.
- If a player below the specified in mod settings level joins, he will be automatically
- kicked off the server.
- ===============================================================
- ================ IamLupo mods 0.15.3 ==========================
- patch dinput8.dll:
- Made a generation windows path function. Friend had windows
- installed on D:\ and not default on C:\
- Add Cheat Protect Option:
- Add a activate Cheat Protection
- patch Animation fix:
- Before clients could still be crashed by server. With this
- patch the server checks first before he send animation status.
- patch BotImprovements:
- Add Revive fix and keep tome functionality.
- patch LoadOutSaver:
- If a loadout has a item that doesnt exist anymore it crashed
- the game.
- patch Chat Block:
- Made it optional to have a push at the end of the chat
- ===============================================================
- ================ IamLupo mods 0.15.2 ==========================
- patch dinput8.dll:
- Reverse engeneerd griffin's dinput8.dll to C++, manage to patch
- access violation fixes.
- patch gramatica fixes:
- YourVault on reddit noticed some ugly gramatica bugs.
- Related: https://www.reddit.com/r/Vermintide/comments/5yu7yj/mods_iamlupos_mod_cheatfree_version/deu0tjh/
- patch System Chat:
- Because 1.7 beta released the chat System crashed on start up
- because missing resources.
- patch vermintideconsole.dll:
- Because 1.7 beta the mod_loader didnt start anymore. Took a
- new way to let the mod_loader start again.
- ===============================================================
- ================ IamLupo mods 0.15.1 ==========================
- Fix: Storm Vermine mod:
- Cause the game crash on loot table.
- ===============================================================
- ================ IamLupo mods 0.15 ============================
- Add mod_loader and mods folder:
- The mod_loader folder provides scripts for loading mods into the game as well as fixes,
- functionality to make developing new mods easier and a few built-in features.
- New mods can be added by placing .mod files in the mods directory.
- Add plugins:
- This allows us to load new plugins that are available for lua.
- Added zip, json, lfs plugins
- Add Mutator manager:
- This allows us to easier add mods that modify existing variables in the game and toggle
- them on and off, a la Unreal Tournament. Also provides functionality for grouping mutators,
- where only one mutator of each group can be active at a time.
- Right now there are two mutators that add new game modes to the game.
- Add Mods.network:
- Added serilializing and deserialising functionality.
- This lets us communicate bewteen client and server.
- Look into "loadfile/network.lua"
- Implemented ping data transaction between server and client in
- PlayerList mod.
- Migrate all mods to .mod files:
- All mods that have been made in the past few months have been separated and
- put into .mod files in the mods directory. This allows users to get rid of unwanted features
- like cheats and add new mods easier.
- Add Mods.manager:
- This manages all mod files. It reads the config.json inside
- the mod file. Based on this it executes the scripts inside the mod file.
- Removed Mod Modes:
- Because we can now load custom .mod files we don't need mod modes
- (Lite/NoCheat/Full) anymore.
- Add Mods.options_menu:
- This allows mods to register widgets in the options menu and put them
- in separate groups.
- Add SystemChat command registration:
- Most chat commands are now specified in the config.json file of each mod.
- Add Deathwish and Stormvermin Mutation mods:
- Custom game modes providing higher difficulty and new challenges.
- These can be turned on in the Mutators group in Mod Settings.
- Made by Grimalackt, edited by UnShame.
- Add CheatProtection mod:
- This mod prevents people from crashing your game by spawning too many items.
- Made by Grimalackt.
- Add CharacterLevel mod:
- Allows you to change your level with a slider in Mod Settings.
- Fix SystemChat bug:
- SystemChat activation wasn't checked correctly.
- ===============================================================
- ================ IamLupo mods 0.14.2 ==========================
- Patched Third Person:
- Reset after charter/enquipment change
- Add commands:
- /killbots, /hud, /keyblock and /we
- The we is the Vermintide Value Extractor, It extract game information
- like weapons/enemies/abilities and a lot of more and converts it to .csv files.
- Please look at one of his lasts results here:
- https://docs.google.com/spreadsheets/d/12MDEtBjGaaY-AXMHi9gZ3s7fvODFe8lrPoiHQZ_Exjc/edit#gid=955148235
- Made by Unshame
- patched chat:
- - Add strictness in chat commands. Needs to start with "/"
- - Fix carret index and repeating messages
- - Patched all chat script to return executing went correct
- patched Mods.exec:
- Executed script can return values back to the caller.
- Removed Smoke bombs:
- Fatshark desided to remove the smoke bomb out of the pickup list.
- Desided to remove the smoke bomb totally out of the mod.
- Add C calls:
- Add a example to call custome C system calls. This gives ability to
- create directory in a map. Look at "functions/Mods.ffi.lua",
- "loadfile/dir.lua" and "loadfile/message.lua"
- Add Development Console:
- This will open a console window where all debug code fatshark
- has made is visable.
- Look at Options > Mod Settings > System > Development Console Window
- Add ShowItems:
- Add the Lorebook pages to the list.
- Spawn Lorebook page:
- Because Smoke bomb is removed the lorebook page will take his place.
- CTRL + F7
- Add fix:
- - Backend: This is a old bug there is still in the game what not many people has.
- - 13_02_2017_0001: This is a lorebook page bug that crashed your game.
- Add DodgeJump:
- Because the 1.6 patched the dodge jump onto walls i got a request to let it work again.
- This can be enabled in Cheats.
- Add Enemie Spawn:
- This allows you to choose extra spawn rate for specials. This to make your game
- harder. Need feedback for community what settings works best.
- Add Options menu structure:
- I made a CreateWidget in OptionsInjector to make the widget based on a settings structure. This to
- make everywhere the same way handle the options menu.
- Removed Version Check:
- unknowncheats forced me to remove this :'( cry cry cry
- ===============================================================
- ================ IamLupo mods 0.14 ============================
- Add Player Enquiptment:
- When you press tab to see all players you see now the load out
- of other players.
- Add Ban system:
- When you kick someone you can type in the chat "ban"
- This player will be automaticly be kicked out the room and
- will be stored in a "mods/Ban_list.lua"
- Add Spawn protection:
- Clients can not spawn more then 5 items in the game.
- If they spawn more then the server will be alarmed of.
- Add chat command clean:
- This removes all items that are spawned.
- Add Loadout saver:
- Save your load out in your inventory for different
- charter configuration types. Made by walterr.
- Unfinished Mods.network:
- This is a basic structure for custom rpc network calls.
- Because of unable to test many cases and only have one
- game client i was unable to fully test it.
- Extra: Migrated also the ping information into a list. This list
- will be generated by the server and spread to the clients.
- This way the clients can also know the ping of other clients.
- ===============================================================
- ================ IamLupo mods 0.13 ============================
- Add Mod mode:
- This exist in 3 parts: Lite, NoCheat and Full. This will load
- different modules to provent to have cheat scripts running.
- Default Lite is enabled.
- Add Option menu key binding:
- This allows you to config your own key binding on actions.
- Made by grassman
- Add Loadout saver:
- This allows you to load/save you charter enquipment settings.
- Made by walterr
- Add Ping yourself:
- This allows you to let other people know where to go by
- ping yourself and to make sound like "Follow me"
- Add Bot Improvement:
- This allows you to have inproved bots that can slightly aim better.
- Stay closer to you and pick all objects arround you. Including bombs.
- Also you can control there health items.
- Made by walterr
- Add parameters to Mods.exec:
- This allow you to pass parameters through scripts.
- Patched structures:
- - Mods.chat and Mods.keyboard handle there own update cycle
- for commands and keybindings.
- - user_settings: patched all patches with strict structure
- Fixed torch bug:
- Torch made annoying sound when first person mode. Also torch repeated a
- particle effect. All fixed.
- Fixed Show damage:
- When you choose the "me only" option the game crashed.
- ===============================================================
- ================ IamLupo mods 0.12.3 ==========================
- Patch utf8:
- None urf8 strict name where crashing my mod in game.
- Add Teleport:
- You can now teleport by aiming on a position with
- (ctrl + shift + left mouse)
- ===============================================================
- ================ IamLupo mods 0.12.2 ==========================
- add Show Items:
- Shows item icons above items.
- Add Bitmap example:
- Shows how to draw pictures on the screen.
- Add Mod update:
- Alerts when a new mod version has been released
- Add Chat History:
- When you typed a command or text in the chat. You
- can press up key to have your old typed messages.
- Fix Smoke grenades:
- When smoke bomb where deactivated they kept spawning in levels.
- Removed old keyboard:
- Sinds version 1.5 Vermitide using a new keyboard mapping.
- Add clear command:
- Clears the system chat and makes it empty again.
- ===============================================================
- ================ IamLupo mods 0.12.1 ==========================
- Patched Options menu:
- Fixed posion of widgets and last item that was not clickable
- Patched Third Person:
- When you switch from third person to first person the weapon
- did not show up anymore.
- Patched Melting Promo:
- Promo items did not show up anymore in melting list.
- Patch Ogre in Inn:
- Ogre can spawn in the Inn again. In the beta it was not possible
- anymore.
- Add SystemChat:
- all the EchoConsole results will be redirected to the systemChat.
- This to not overflow the chat window with useless information.
- Patched Show damage:
- Now possible to output in system chat or the normal chat.
- Also add colors
- Fixed Controller:
- Copied keyboard settings to xbox controller settings
- Fixed No item use:
- short key functionality did not react anymore.
- ===============================================================
- ================ IamLupo mods 0.12 ============================
- Update options menu:
- - Add groups of options that you can close and open.
- - Add Show Healthbar configuration options.
- - Add Show Player Damage configuration options.
- - Patched OptionsInjector with package.loaded defenitions table.
- Add Hook v2:
- There is a new way of managing and calling the Mods.hook functionality.
- This give more control to disable and stop the hooks. Look at "mods/loadfile/debug"
- for examples. Also all the lua scripts are patched with this new hook functionality.
- Add Show damage:
- This shows in the chat how much damage you done. Also it can be display
- detail information of how made the damage and what part of the body.
- See "Options > Mod Settings > Show Player Damage" for activation.
- Add Chat Block:
- While you are in the chat the game will automaticly block your
- attacks from enemies until it runs out of stamina
- See "Options > Mod Settings > System" for activation.
- add Fatshark eastern egg:
- Press "w, w, s, s, a, d, a, d" and see the magic :P
- ===============================================================
- ================ IamLupo mods 0.11.2 ==========================
- Patch Healthbar total:
- Before there was a limit in the total health bars that could be
- displayed.
- Add Damage display:
- Add in the options menu to show the damage totals that the players makes.
- Patch Third Person floating arms
- Before the third person had some funky situations that it showed
- floating arms.
- Add Third Person zoom:
- Add aiming zoom options in options menu
- Patched tab player list:
- Profile could not be opened.
- Patched enemie spawning:
- If you joined someones game and you pressed "i", "o", "p"
- you could crash your game. Add a check your the server.
- Add Options in menu:
- Chat Developer, God Mode, No overcharged, Skip Level Cutscenes
- Unlimited items
- ===============================================================
- ================ IamLupo mods 0.11.1 ============================
- Patch OptionsInjector:
- fixed for beta
- ===============================================================
- ================ IamLupo mods 0.11 ============================
- Patched Third person:
- Fixed a lot of bugs and costomization. Look at Documentation for more information.
- Add Health bars:
- Show health bars above enemies and object when you damage it.
- When you are far away it will be removed.
- Add Ping and kick button:
- Add these functionalities in the tab menu. You can also kick now
- everyone that in your server without having to vote.
- Add Options menu:
- Grassman add Mod settings in the options menu. This will only work for 1.4.3
- We will patch it later for 1.5.0+
- Add Website Documentation:
- With "help" command you can now open the steam browser and opens the documentation.
- Add Hook functionality:
- More structured hook functionality. Look "mods/loadfile/debug" directory
- for more examples.
- ===============================================================
- ================ IamLupo mods 0.10 ============================
- Added: Third Person view:
- Enable to view yourself in a third person. We even made a
- setting part in the mod_loader.
- Enable: (ctrl + middle mouse)
- Switch sides: (alt + middle mouse)
- Credits to Grasmann
- Added: No Heat Overcharge
- No more heat on all weapons. (ctrl + shift + o)
- Credits to overlord420
- Added: Drop items
- Now you can drop items you have picked up.
- (alt + right mouse)
- Patched: Bots take Grim
- If you target/ping with "T" the grim the bots will pick it up.
- Credits to walterr
- Patched: Give items to others
- If you wield to your item you can give this item to other players.
- Alert: With the grim this will not work
- Added: Ping information
- Shows the ping information if you are the server.
- Credits to Blackstronaut
- Patched Melt Promo items:
- Before purple items could not be melted before.
- ===============================================================
- ================ IamLupo mods 0.9 =============================
- Add Chat commands:
- Animation message, Give Item and Servername. ReadMe.txt
- explains more.
- Add TextToGrid function:
- This converts text to a grid. This will be used in the chat
- animation.
- Send Chat message without a name:
- This allows me to make a animation without sending the users
- name to the chat.
- Patch Completer level with to much books:
- When you finished the game with to much tomes, grims or
- loot dices the game crashed. Filter this before the game finished.
- Add More structure:
- Made a structure in the loadfile part. All scripts must be in the
- "mods/loadfile" directory. Files must have a lua extension.
- Also Mods.exec function will need two parameters for executing.
- Patch Grim:
- Grim can be take by the bots when you target the grim with "t".
- Add Pause Game:
- You can pause everyone in your game. (ctrl + shift + p)
- Add Skip Cutscenes:
- Dont have the annoying camera movement at the beginning anymore ;)
- (ctrl + shift + k)
- ===============================================================
- ================ IamLupo mods 0.7 + 0.8 =======================
- Made new dll:
- A new type of dll that injects lua scripts in the game.
- Add EchoConsole:
- The messages will be send to the chat window only shown for the local
- user.
- Add Chat Command:
- In the Mods class i added a chat command handler to filter out commands.
- Add Chat Animation:
- In the Mods class i added a animation event handler.
- This allows you to show your animations in chat.
- Patch World:
- I patch 1.4.0 the dev liked it to remove hats out the game.
- A lot of people could not start the game anymore. This let them
- start the game and patch there account again.
- ===============================================================
- ================ IamLupo mods 0.6 =============================
- Made Patch hooking functions:
- I realised hooking the function call and run my own code is more
- easier to maintain. This makes me less depandend on the accual
- source code. An example is in the update events in
- MatchmakingManager and ConflictDirector. Also i converted some
- old patches to this new style.
- Add custome key Map:
- Before I used the DebugKeyMap. But in different versions they have
- adjust it and right now i made my own static settings. This is needed
- to filter the key we need to listen to.
- Patch Keyboard initializing:
- In this new update they desided to initialise the key binding after every
- new game. I hook this process to the "StateInGameRunning.event_game_started"
- and "StateInGameRunning.event_game_actually_starts" to always listen for key presses.
- Manually start:
- I desided that you need to type first "loadfile mod" to start my mod.
- I took this desision because i can not rely on any decompiled script.
- It can be changed in the future and this will cause problems.
- Known Problem:
- Gravity not working:
- In 1.4.0 they changed something i still need to figure out.
- ===============================================================
- ================ IamLupo mods 0.5 =============================
- Enable to do random adventure:
- Before there where separated advanger random buttons.
- I combined both ubersreik and drachenfels to choose a random level.
- ===============================================================
- ================ IamLupo mods 0.4 =============================
- Patched Key binding:
- Before i had with if statements to check if ctrl, alt of shift where not pressed.
- I add this check in the keypress function itself.
- Patched grim and tome key bindings:
- The g was for push to talk and t was for targeting. While croutched the items spawned
- Changed it to ctrl + f9 and ctrl + f10
- Patched Random game:
- When select random game the game crashed. It used a old function call.
- ===============================================================
- ================ IamLupo mods 0.3 =============================
- Enabled Mod Loader:
- This is the base of my mods. This enables that it have key press detection
- Also it combines keybindings to functionality.
- The Mods also have some events. This allows me to correctly handle key press
- events with the right parameters.
- Made a separated action directory easly add existing scripts to a key press.
- I also add a extra reload (ctrl+shift+r) command to reload Mod Loader for
- easier development.
- Changed files:
- development_parameter.lua
- matchmaking_manager.lua
- conflict_director.lua
- action/*.lua
- Patched Developer Yellow Chat name:
- Removed modified SteamHelper and changed it to a keybinding option. (ctrl+shift+d)
- ===============================================================
- ================ IamLupo mods 0.1 =============================
- Enable/Patch DebugKeyHandler:
- This is the build in functionality in the game that allows me to get
- key press detection. This has extra effect that we have the development
- functionality.
- Keys:
- p = spawn enemie.
- o = switch to other enemie to spawn
- i = remove all the enmies
- I also implemented a patch on this functionality because the o switched to
- a enemie that hasnt been implomented correctly. I made it skip this enemie
- Changed files:
- development_parameter.lua
- matchmaking_manager.lua
- conflict_director.lua
- Change Server name:
- This allows me to have a customized server name.
- Changed files:
- development_parameter.lua
- Enable Smoke grenade:
- This was a grenade that was already in the game in the background.
- After testing the grenate itself didnt do any damage. I modify it a bit that
- it does damage for a small range. Also i added the smoke grenate to the
- drop list. This makes smoke bombs spawn in all levels, chests and loot rat.
- Changed files:
- explosion_templates.lua
- pickups.lua
- Enable Developer Yellow Chat name:
- It checks if you are in the Develper Clan to enable Developer chat look.
- Changed files:
- steam_helper.lua
- Enable Lorebook:
- This is a new feature in the game that we will expect to the near future.
- It will be a Information database of all the enmies there are and to give
- more detail about the games surroundings.
- This will enable to spawn lorebook pages arround the levels.
- The lorebook in the inn should be open with j but its not working correctly
- Changed files:
- development_parameter.lua
- Patch the fireflame staff:
- The fireflame staff had a very annoying bug that it could crash the game
- when it hit a team mate. This was caused because it missing particle/sound
- settings. I patched the functions where it things that these settings exist
- without checking the settings exist.
- Changed files:
- effect_helper.lua
- Patch fire Grenades:
- The fire grenades could crash the server when you throw them in the inn.
- Apperntly it didnt handle the sound correctly.
- Changed files:
- volume_system.lua
- Patch Profile save corruption:
- I had a long time profile corruption that caused all my map progress was
- gone. This was caused because my save file contained some save data
- multiple time. With this patch i manage to save all my results to all
- those variables instead of one.
- Changed files:
- script_backend.lua
- ===============================================================
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