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GOM Additions/Changes/Deletions

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Aug 30th, 2013
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  1. Added
  2. <gom_item name="abl.bounty_hunter.kolto_overload/7/0" />
  3. <gom_item name="abl.bounty_hunter.kolto_overload/7/1" />
  4. <gom_item name="abl.bounty_hunter.kolto_overload/7/2" />
  5. <gom_item name="abl.bounty_hunter.kolto_overload/7/3" />
  6. <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/4/0" />
  7. <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/4/1" />
  8. <gom_item name="abl.bounty_hunter.skill.firebug.degauss/3/0" />
  9. <gom_item name="abl.bounty_hunter.skill.firebug.degauss/3/1" />
  10. <gom_item name="abl.bounty_hunter.skill.firebug.degauss/3/2" />
  11. <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/0" />
  12. <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/1" />
  13. <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/2" />
  14. <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/8/0" />
  15. <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/8/1" />
  16. <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/8/2" />
  17. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/0" />
  18. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/1" />
  19. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/2" />
  20. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/3" />
  21. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/9/4" />
  22. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/10/0" />
  23. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/10/1" />
  24. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/10/2" />
  25. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/6/0" />
  26. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/6/1" />
  27. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/6/2" />
  28. <gom_item name="abl.daily_area.oricon.shared.rare.afflict" />
  29. <gom_item name="abl.daily_area.oricon.shared.rare.afflict/3/0" />
  30. <gom_item name="abl.daily_area.oricon.shared.rare.afflict/3/1" />
  31. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/0" />
  32. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/1" />
  33. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/2" />
  34. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/3" />
  35. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/4/4" />
  36. <gom_item name="abl.npc.ability.saber.dual_saber_throw" />
  37. <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/0" />
  38. <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/1" />
  39. <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/2" />
  40. <gom_item name="abl.npc.ability.saber.dual_saber_throw/2/3" />
  41. <gom_item name="abl.npc.ability.saber.master_strike/1/0" />
  42. <gom_item name="abl.npc.ability.saber.master_strike/1/1" />
  43. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/5/0" />
  44. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/5/1" />
  45. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro_passive" />
  46. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro_passive/3/0" />
  47. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro_passive/3/1" />
  48. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler" />
  49. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/0" />
  50. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/1" />
  51. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/2" />
  52. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_channeler/2/3" />
  53. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron" />
  54. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron/5/0" />
  55. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron/5/1" />
  56. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_holocron/5/2" />
  57. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive" />
  58. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/0" />
  59. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/1" />
  60. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/2" />
  61. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/3" />
  62. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/4" />
  63. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.outro.outro_passive/5/5" />
  64. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/11/0" />
  65. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/11/1" />
  66. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/11/2" />
  67. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/10/0" />
  68. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/10/1" />
  69. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/10/2" />
  70. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/0" />
  71. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/1" />
  72. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/2" />
  73. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/3" />
  74. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/9/4" />
  75. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/0" />
  76. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/1" />
  77. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/2" />
  78. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/3" />
  79. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/4" />
  80. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/5" />
  81. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/6" />
  82. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/17/7" />
  83. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/0" />
  84. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/1" />
  85. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/2" />
  86. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/18/3" />
  87. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/0" />
  88. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/1" />
  89. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/2" />
  90. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/22/3" />
  91. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/13/0" />
  92. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/13/1" />
  93. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/19/0" />
  94. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/19/1" />
  95. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/19/2" />
  96. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/20/0" />
  97. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/20/1" />
  98. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/20/2" />
  99. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/17/0" />
  100. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/17/1" />
  101. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/0" />
  102. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/1" />
  103. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/2" />
  104. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/3" />
  105. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/18/4" />
  106. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/0" />
  107. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/1" />
  108. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/2" />
  109. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/14/3" />
  110. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/0" />
  111. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/1" />
  112. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/2" />
  113. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/9/3" />
  114. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/15/0" />
  115. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/15/1" />
  116. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage" />
  117. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/0" />
  118. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/1" />
  119. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/2" />
  120. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/3" />
  121. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.enrage/3/4" />
  122. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/0" />
  123. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/1" />
  124. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/2" />
  125. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/5/3" />
  126. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/7/0" />
  127. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/7/1" />
  128. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/7/2" />
  129. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_aoe.flurry" />
  130. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_aoe.flurry/3/0" />
  131. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_aoe.flurry/3/1" />
  132. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/0" />
  133. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/1" />
  134. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/2" />
  135. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/3" />
  136. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/10/4" />
  137. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/0" />
  138. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/1" />
  139. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/2" />
  140. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/3" />
  141. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/5/4" />
  142. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/0" />
  143. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/1" />
  144. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/2" />
  145. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/5/3" />
  146. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/6/0" />
  147. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/6/1" />
  148. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/6/2" />
  149. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_strong.flurry" />
  150. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_strong.flurry/3/0" />
  151. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_strong.flurry/3/1" />
  152. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/0" />
  153. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/1" />
  154. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/2" />
  155. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.adds.self_destruct_tank/5/3" />
  156. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/5/0" />
  157. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/5/1" />
  158. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.spawn_tank_add/5/2" />
  159. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/0" />
  160. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/1" />
  161. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/2" />
  162. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/3" />
  163. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/4" />
  164. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/5" />
  165. <gom_item name="abl.operation.oricon.fortress.boss.gatekeeper.two_tank_cleave/17/6" />
  166. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.flurry/11/0" />
  167. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.flurry/11/1" />
  168. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/23/0" />
  169. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/23/1" />
  170. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.overhead_smash/23/2" />
  171. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/0" />
  172. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/1" />
  173. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/2" />
  174. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.roar/15/3" />
  175. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.smash/11/0" />
  176. <gom_item name="abl.operation.oricon.fortress.boss.mecha_rancor.smash/11/1" />
  177. <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/7/0" />
  178. <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/7/1" />
  179. <gom_item name="abl.operation.oricon.fortress.trash.guardian.flurry/7/2" />
  180. <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/0" />
  181. <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/1" />
  182. <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/2" />
  183. <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/3" />
  184. <gom_item name="abl.operation.oricon.fortress.trash.subtertoth.alpha_power/8/4" />
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  394. <gom_item name="ipp.class.jco.pvp.12x1.hands" />
  395. <gom_item name="ipp.class.jco.pvp.12x1.head" />
  396. <gom_item name="ipp.class.jco.pvp.12x1.legs" />
  397. <gom_item name="ipp.class.jco.pvp.12x1.waist" />
  398. <gom_item name="ipp.class.jco.pvp.12x1.wrists" />
  399. <gom_item name="ipp.class.jco.raid.12x1.chest" />
  400. <gom_item name="ipp.class.jco.raid.12x1.feet" />
  401. <gom_item name="ipp.class.jco.raid.12x1.hands" />
  402. <gom_item name="ipp.class.jco.raid.12x1.head" />
  403. <gom_item name="ipp.class.jco.raid.12x1.legs" />
  404. <gom_item name="ipp.class.jco.raid.12x1.waist" />
  405. <gom_item name="ipp.class.jco.raid.12x1.wrists" />
  406. <gom_item name="ipp.class.kni.pvp.12x1.chest" />
  407. <gom_item name="ipp.class.kni.pvp.12x1.feet" />
  408. <gom_item name="ipp.class.kni.pvp.12x1.hands" />
  409. <gom_item name="ipp.class.kni.pvp.12x1.head" />
  410. <gom_item name="ipp.class.kni.pvp.12x1.legs" />
  411. <gom_item name="ipp.class.kni.pvp.12x1.waist" />
  412. <gom_item name="ipp.class.kni.pvp.12x1.wrists" />
  413. <gom_item name="ipp.class.kni.raid.12x1.chest" />
  414. <gom_item name="ipp.class.kni.raid.12x1.feet" />
  415. <gom_item name="ipp.class.kni.raid.12x1.hands" />
  416. <gom_item name="ipp.class.kni.raid.12x1.head" />
  417. <gom_item name="ipp.class.kni.raid.12x1.legs" />
  418. <gom_item name="ipp.class.kni.raid.12x1.waist" />
  419. <gom_item name="ipp.class.kni.raid.12x1.wrists" />
  420. <gom_item name="ipp.class.smu.pvp.12x1.chest" />
  421. <gom_item name="ipp.class.smu.pvp.12x1.feet" />
  422. <gom_item name="ipp.class.smu.pvp.12x1.hands" />
  423. <gom_item name="ipp.class.smu.pvp.12x1.head" />
  424. <gom_item name="ipp.class.smu.pvp.12x1.legs" />
  425. <gom_item name="ipp.class.smu.pvp.12x1.waist" />
  426. <gom_item name="ipp.class.smu.pvp.12x1.wrists" />
  427. <gom_item name="ipp.class.smu.raid.12x1.chest" />
  428. <gom_item name="ipp.class.smu.raid.12x1.feet" />
  429. <gom_item name="ipp.class.smu.raid.12x1.hands" />
  430. <gom_item name="ipp.class.smu.raid.12x1.head" />
  431. <gom_item name="ipp.class.smu.raid.12x1.legs" />
  432. <gom_item name="ipp.class.smu.raid.12x1.waist" />
  433. <gom_item name="ipp.class.smu.raid.12x1.wrists" />
  434. <gom_item name="ipp.class.spy.pvp.12x1.chest" />
  435. <gom_item name="ipp.class.spy.pvp.12x1.feet" />
  436. <gom_item name="ipp.class.spy.pvp.12x1.hands" />
  437. <gom_item name="ipp.class.spy.pvp.12x1.head" />
  438. <gom_item name="ipp.class.spy.pvp.12x1.legs" />
  439. <gom_item name="ipp.class.spy.pvp.12x1.waist" />
  440. <gom_item name="ipp.class.spy.pvp.12x1.wrists" />
  441. <gom_item name="ipp.class.spy.raid.12x1.chest" />
  442. <gom_item name="ipp.class.spy.raid.12x1.feet" />
  443. <gom_item name="ipp.class.spy.raid.12x1.hands" />
  444. <gom_item name="ipp.class.spy.raid.12x1.head" />
  445. <gom_item name="ipp.class.spy.raid.12x1.legs" />
  446. <gom_item name="ipp.class.spy.raid.12x1.waist" />
  447. <gom_item name="ipp.class.spy.raid.12x1.wrists" />
  448. <gom_item name="ipp.class.tro.pvp.12x1.chest" />
  449. <gom_item name="ipp.class.tro.pvp.12x1.feet" />
  450. <gom_item name="ipp.class.tro.pvp.12x1.hands" />
  451. <gom_item name="ipp.class.tro.pvp.12x1.head" />
  452. <gom_item name="ipp.class.tro.pvp.12x1.legs" />
  453. <gom_item name="ipp.class.tro.pvp.12x1.waist" />
  454. <gom_item name="ipp.class.tro.pvp.12x1.wrists" />
  455. <gom_item name="ipp.class.tro.raid.12x1.chest" />
  456. <gom_item name="ipp.class.tro.raid.12x1.feet" />
  457. <gom_item name="ipp.class.tro.raid.12x1.hands" />
  458. <gom_item name="ipp.class.tro.raid.12x1.head" />
  459. <gom_item name="ipp.class.tro.raid.12x1.legs" />
  460. <gom_item name="ipp.class.tro.raid.12x1.waist" />
  461. <gom_item name="ipp.class.tro.raid.12x1.wrists" />
  462. <gom_item name="ipp.class.war.pvp.12x1.chest" />
  463. <gom_item name="ipp.class.war.pvp.12x1.feet" />
  464. <gom_item name="ipp.class.war.pvp.12x1.hands" />
  465. <gom_item name="ipp.class.war.pvp.12x1.head" />
  466. <gom_item name="ipp.class.war.pvp.12x1.legs" />
  467. <gom_item name="ipp.class.war.pvp.12x1.waist" />
  468. <gom_item name="ipp.class.war.pvp.12x1.wrists" />
  469. <gom_item name="ipp.class.war.raid.12x1.chest" />
  470. <gom_item name="ipp.class.war.raid.12x1.feet" />
  471. <gom_item name="ipp.class.war.raid.12x1.hands" />
  472. <gom_item name="ipp.class.war.raid.12x1.head" />
  473. <gom_item name="ipp.class.war.raid.12x1.legs" />
  474. <gom_item name="ipp.class.war.raid.12x1.waist" />
  475. <gom_item name="ipp.class.war.raid.12x1.wrists" />
  476. <gom_item name="itm.daily_area.oricon.shared.intro.ori_quest_fleet_pass" />
  477. <gom_item name="itm.gen.social_shared.oricon.corrupted_blade" />
  478. <gom_item name="itm.mount.mtx.speederbike.ja3" />
  479. <gom_item name="itm.npc.electroblade.high08.a01_v02_show_yellow" />
  480. <gom_item name="npc.daily_area.oricon.mob.rare.acolyte" />
  481. <gom_item name="npc.daily_area.oricon.mob.rare.harbinger" />
  482. <gom_item name="npc.operation.oricon.fortress.cinematic.corrupted_clone_cine" />
  483. <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_bestia" />
  484. <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_brontes" />
  485. <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_calphayus" />
  486. <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_raptus" />
  487. <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.dread_master_tyrans" />
  488. <gom_item name="npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.outro.holocron" />
  489. <gom_item name="npp.daily_area.oricon.dread_forces.crazed_rare_01" />
  490. <gom_item name="npp.daily_area.oricon.dread_forces.crazed_rare_02" />
  491. <gom_item name="plc.operation.oricon.fortress.enemy.boss.dread_master_brontes.intro.door_entrance" />
  492. <gom_item name="plc.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.portal_in_fx" />
  493. <gom_item name="spn.daily_area.oricon.mob.rare.acolyte_harbinger" />
  494. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.intro.door_entrance" />
  495. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_bestia" />
  496. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_brontes" />
  497. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_calphayus" />
  498. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_raptus" />
  499. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.dread_master_tyrans" />
  500. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.holocron" />
  501. <gom_item name="spn.operation.oricon.fortress.enemy.boss.dread_master_brontes.outro.portal_in_fx" />
  502. <gom_item name="stg.operation.oricon.fortress.corrupted_clone_single" />
  503.  
  504.  
  505. Changed/Removed
  506. <gom_item name="abl.bounty_hunter.kolto_overload/5/0" />
  507. <gom_item name="abl.bounty_hunter.kolto_overload/5/1" />
  508. <gom_item name="abl.bounty_hunter.kolto_overload/5/2" />
  509. <gom_item name="abl.bounty_hunter.kolto_overload/5/3" />
  510. <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/2/0" />
  511. <gom_item name="abl.bounty_hunter.skill.firebug.automated_defenses/2/1" />
  512. <gom_item name="abl.bounty_hunter.skill.firebug.degauss/2/0" />
  513. <gom_item name="abl.bounty_hunter.skill.firebug.degauss/2/1" />
  514. <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/3/0" />
  515. <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/3/1" />
  516. <gom_item name="abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/3/2" />
  517. <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/7/0" />
  518. <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/7/1" />
  519. <gom_item name="abl.bounty_hunter.skill.shield_tech.coolant/7/2" />
  520. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/0" />
  521. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/1" />
  522. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/2" />
  523. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/3" />
  524. <gom_item name="abl.daily_area.oricon.shared.bonus.watchtower_watchers.elite.shifting_polarity/8/4" />
  525. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/8/0" />
  526. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/8/1" />
  527. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_commander.punish_and_repel/8/2" />
  528. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/5/0" />
  529. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/5/1" />
  530. <gom_item name="abl.daily_area.oricon.shared.preemptive_strike.dread_general.repulsion_wave/5/2" />
  531. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/0" />
  532. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/1" />
  533. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/2" />
  534. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/3" />
  535. <gom_item name="abl.daily_area.oricon.shared.the_towers_core.boss.choke_pull/3/4" />
  536. <gom_item name="abl.npc.ability.saber.master_strike/0/0" />
  537. <gom_item name="abl.npc.ability.saber.master_strike/0/1" />
  538. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/4/0" />
  539. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.brontes.blink_charge/4/1" />
  540. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/10/0" />
  541. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/10/1" />
  542. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.corrupted_clone.health/10/2" />
  543. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/9/0" />
  544. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/9/1" />
  545. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.droids.unshielded_assault_droid.health/9/2" />
  546. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/0" />
  547. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/1" />
  548. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/2" />
  549. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/3" />
  550. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition_story/8/4" />
  551. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/0" />
  552. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/1" />
  553. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/2" />
  554. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/3" />
  555. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/4" />
  556. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/5" />
  557. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/6" />
  558. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.execute_transition/16/7" />
  559. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/0" />
  560. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/1" />
  561. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/2" />
  562. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam_b/17/3" />
  563. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/0" />
  564. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/1" />
  565. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/2" />
  566. <gom_item name="abl.operation.oricon.fortress.boss.dread_master_brontes.tentacles.large_tentacle.slam/21/3" />
  567. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/12/0" />
  568. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.aoe_slash/12/1" />
  569. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/18/0" />
  570. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/18/1" />
  571. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.chest_beam/18/2" />
  572. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/19/0" />
  573. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/19/1" />
  574. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.double_laser/19/2" />
  575. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/16/0" />
  576. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.flurry/16/1" />
  577. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/0" />
  578. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/1" />
  579. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/2" />
  580. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/3" />
  581. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.heavy_slash/17/4" />
  582. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/0" />
  583. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/1" />
  584. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/2" />
  585. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mega_beam/13/3" />
  586. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/0" />
  587. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/1" />
  588. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/2" />
  589. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.mode_passive/8/3" />
  590. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/14/0" />
  591. <gom_item name="abl.operation.oricon.fortress.boss.droid_general.droid_general.single_laser/14/1" />
  592. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/0" />
  593. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/1" />
  594. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/2" />
  595. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.escape/4/3" />
  596. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/6/0" />
  597. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/6/1" />
  598. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.gate_commander.random_taunt/6/2" />
  599. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/0" />
  600. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/1" />
  601. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/2" />
  602. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.knockback/6/3" />
  603. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/0" />
  604. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/1" />
  605. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/2" />
  606. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/3" />
  607. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.obliterate/4/4" />
  608. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/4/0" />
  609. <gom_item name="abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.passive/4/1" />
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  720. <gom_item name="abl.operation.oricon.palace.boss.dread_council.logic.throne_tyrans/6/0" />
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  734. <gom_item name="abl.operation.oricon.palace.boss.dread_council.raptus.whirlwind_cc/7/0" />
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  738. <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/3/0" />
  739. <gom_item name="abl.operation.oricon.palace.boss.loot.lootable_holocron_kill_self/3/1" />
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  745. <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/4" />
  746. <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/5" />
  747. <gom_item name="abl.operation.oricon.palace.boss.raptus.avoid_mode/11/6" />
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  756. <gom_item name="abl.pvp.warzone.quesh.air_vent_push/4/1" />
  757. <gom_item name="abl.test.martin_smith.so_much_health/4/0" />
  758. <gom_item name="abl.test.martin_smith.so_much_health/4/1" />
  759. <gom_item name="abl.trooper.adrenaline_rush/6/0" />
  760. <gom_item name="abl.trooper.adrenaline_rush/6/1" />
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  762. <gom_item name="abl.trooper.adrenaline_rush/6/3" />
  763. <gom_item name="abl.trooper.skill.assault_specialist.adrenaline_fueled/2/0" />
  764. <gom_item name="abl.trooper.skill.assault_specialist.adrenaline_fueled/2/1" />
  765. <gom_item name="abl.trooper.skill.assault_specialist.degauss/2/0" />
  766. <gom_item name="abl.trooper.skill.assault_specialist.degauss/2/1" />
  767. <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/3/0" />
  768. <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/3/1" />
  769. <gom_item name="abl.trooper.skill.assault_specialist.sweltering_heat_vanguard/3/2" />
  770. <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/9/0" />
  771. <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/9/1" />
  772. <gom_item name="abl.trooper.skill.shield_specialist.soldiers_grit/9/2" />
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