OWB_Devs

OWB 5.0.3 Patch Notes

Mar 20th, 2024 (edited)
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  1. -- Update 5.0.3 --
  2.  
  3. ### Major Features
  4. - Made several minor balance touchups. Changes include minor buffs to Thruster Robots and two Conventional Warfare techs, adjustments to Plasma and Gauss weapons, a slight tweak to Militia speed, and some other small tweaks. The full details can be found here: https://pastebin.com/qeaJPhBN
  5.  
  6. ### Added
  7. - Added gamerules for Caesar’s Heir, Dundurn, Pleasantdale, Northern Khans, Langenburg, MacArthur, Eagle Rock, Bone Dancers, and The Cause.
  8. - Added a new focus in the Raider Generic Focus Tree, ‘The Big Raid,’ which requires tributizing another nation.
  9. - Added a new leader trait for Mr. Bishop in New Reno.
  10. - Added new advisor descriptions for each head of the Strip Casinos and Mr. New Vegas in New Vegas.
  11. - Added a small boost to Tourism Profits through modifier changes to Mr. Bishop in New Reno and the advisor Mr. New Vegas in New Vegas.
  12. - Added a new leader trait to Elder Hayman after receiving cybernetic enhancements.
  13. - Added an additional national spirit to the Dakota Chapter’s final event.
  14. - Added starting CNC robot tech to Middlemark.
  15. - Added several additional building slots to Last Patrol at gamestart or via their focus tree.
  16. - Added AI scripting preventing MacArthur from declaring on Yellowstone too soon if Niitsitapi guarantees them and MacArthur’s army is not sufficiently large.
  17. - Added AI strategy for CPF nations to make each nation prepare better for the civil war.
  18. - Added AI strategy for several enemies of the Kingdom of Manitoba to better support one another when in the Second Coalition or when the others are at war with the Kingdom.
  19. - Added descriptions to two missing Legion focuses.
  20.  
  21. ### Changed
  22. - Changed Free Fighters to now receive a smaller diplomacy distance bonus and made the bonus visible on their starting spirit. The Luchadores will be keeping to where the weather’s a bit warmer from now on. It was fun while it lasted!
  23. - Changed focus descriptions for Loid's Ministry, including additions for missing ones and tweaks to existing ones in the starting portion of the focus tree, as well as Ekaterina’s paths.
  24. - Changed several focuses for the Generic Tribal tree to be slightly stronger or have additional effects.
  25. - Changed several Standing Rock ideas that give combat buffs to be less powerful.
  26. - Changed the Montana Chapter focus which unlocks ATA to now require completion of both its prerequisites rather than only one.
  27. - Changed some focuses in Montana Chapter’s top left branch and early Patroclus branch to grant slightly smaller rewards, primarily in the form of fewer factories.
  28. - Changed a Montana Chapter’s Sisters of Steel to receive marginally less manpower, stability, and war support via focus.
  29. - Changed Montana Chapter to start with 5% less stability.
  30. - Changed all CPF countries to start with additional units while changing some of the associated templates to be smaller, allowing countries to better manage their entire front without a huge increase to fielded battalions.
  31. - Changed MacArthur’s starting Vertibird stockpile and several sources of Vertibirds to be lower.
  32. - Changed some dockyard foci for Three Rivers to also grant additional building slots.
  33. - Changed Cult of Liberty to no longer get Elite weaponry and to have a higher requirement for acquiring advanced weaponry.
  34. - Changed the formable reward for Marshall Republic to give less compliance.
  35. - Changed Swords of Hayman’s Montana salvage decisions to appear in an earlier focus.
  36. - Changed Swords of Hayman’s Montana salvage focus to add a national spirit.
  37. - Changed Niitsitapi to start with 1 less civilian factory, 5% less War Support and 200 less bonus manpower.
  38. - Changed a Shared Montana tree spirit to give 7.5% research speed, down from 10%.
  39. - Changed Yellowstone’s starting leader spirit to grant 7.5% factory output, down from 10%.
  40. - Changed Metis Congress to now begin with 1 less division and marginally less metal.
  41. - Changed Moosejaw’s starting spirit to grant 10% less stability and added a 25% increase to enemy justification time.
  42. - Changed Langenburg’s Manitoban Project to provide different modifiers in place of its advisor discounts.
  43. - Changed many modifiers that used identical offensive and defensive war stability to instead modify general war stability for simplicity.
  44. - Changed several Metal Mouths focuses to no longer be available while puppeted.
  45. - Changed several Reservation focuses to no longer build factories and slots on impassable terrain.
  46. - Changed the triggers for two Highland Watch focuses so you aren't locked out if Black Canyon and Luminous Ones have already been annexed.
  47. - Changed a weekly manpower penalty for Roach King’s failure scenario to be higher.
  48.  
  49. ### Fixed
  50. - Fixed a bug where in certain circumstances no option would appear to swap to the Legion of Hades despite it spawning during the Legion Civil War.
  51. - Fixed an issue causing modifiers for Langenburg’s Manitoban project to not properly accumulate.
  52. - Fixed missing core in the Langenburg tree for Porto Prairie.
  53. - Fixed broken Chained Choir and Ouroboros gamerule.
  54. - Fixed tooltips related to Zax-20 in Twin Mothers and Lanius’s focus trees.
  55. - Fixed MacArthur getting the resource event from Chicago too often.
  56. - Fixed Summers not getting a warning when Lanius is doing the focus to declare on them.
  57. - Fixed Free Fighters being able to have a puppet while they are a puppet themselves.
  58. - Fixed Cult of Liberty getting claims on the wrong regions.
  59. - Fixed the Swords of Hayman not receiving generic Midwestern Brotherhood portraits.
  60. - Fixed Elder Hayman’s leader description’s rank not updating to reflect her new title.
  61. - Fixed the Dakota Chapter missing unit leader tooltips for adding Destiny and Hope.
  62. - Fixed Hayman’s animated portrait appearing as her advisor portrait in the Montana Chapter.
  63. - Fixed the Commonwealth of Manitoba’s focus to create a new faction.
  64. - Fixed the Kingdom of Manitoba’s AI to not annex a player-controlled Eastern Marches.
  65. - Fixed the Kingdom of Manitoba’s Langenburg puppet receiving land not controlled by an ally.
  66. - Fixed many modifiers to conscription which used the state modifier despite not targeting states.
  67. - Fixed many other minor localization typos.
  68.  
  69. ### Removed
  70. - Removed the old Great Khans gamerule.
  71.  
  72. ### Technical Changes
  73. - Minor technical work with the decision menu’s gridboxes.
  74. - Fixed numerous minor background errors.
  75. - Made minor optimizations to checks run on units and unit leaders on account of traits.
  76. - Changed some AI logic for MacArthur to be slightly better.
  77. - Fixed the debug decision for revealing Langenburg’s tree.
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