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Dec 27th, 2017
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  1.  
  2. //Player Textdraws:
  3.  
  4. new PlayerText:Textdraw0[MAX_PLAYERS];
  5. new PlayerText:Textdraw1[MAX_PLAYERS];
  6. new PlayerText:Textdraw2[MAX_PLAYERS];
  7. new PlayerText:Textdraw3[MAX_PLAYERS];
  8. new PlayerText:Textdraw4[MAX_PLAYERS];
  9. new PlayerText:Textdraw5[MAX_PLAYERS];
  10. new PlayerText:Textdraw6[MAX_PLAYERS];
  11. new PlayerText:Textdraw7[MAX_PLAYERS];
  12. new PlayerText:Textdraw8[MAX_PLAYERS];
  13. new PlayerText:Textdraw9[MAX_PLAYERS];
  14. new PlayerText:Textdraw10[MAX_PLAYERS];
  15. new PlayerText:Textdraw11[MAX_PLAYERS];
  16. new PlayerText:Textdraw12[MAX_PLAYERS];
  17. new PlayerText:Textdraw13[MAX_PLAYERS];
  18. new PlayerText:Textdraw14[MAX_PLAYERS];
  19. new PlayerText:Textdraw15[MAX_PLAYERS];
  20. new PlayerText:Textdraw16[MAX_PLAYERS];
  21. new PlayerText:Textdraw17[MAX_PLAYERS];
  22. new PlayerText:Textdraw18[MAX_PLAYERS];
  23. new PlayerText:Textdraw19[MAX_PLAYERS];
  24. new PlayerText:Textdraw20[MAX_PLAYERS];
  25. new PlayerText:Textdraw21[MAX_PLAYERS];
  26. new PlayerText:Textdraw22[MAX_PLAYERS];
  27. new PlayerText:Textdraw23[MAX_PLAYERS];
  28. new PlayerText:Textdraw24[MAX_PLAYERS];
  29. new PlayerText:Textdraw25[MAX_PLAYERS];
  30. new PlayerText:Textdraw26[MAX_PLAYERS];
  31. new PlayerText:Textdraw27[MAX_PLAYERS];
  32. new PlayerText:Textdraw28[MAX_PLAYERS];
  33. new PlayerText:Textdraw29[MAX_PLAYERS];
  34. new PlayerText:Textdraw30[MAX_PLAYERS];
  35. new PlayerText:Textdraw31[MAX_PLAYERS];
  36. new PlayerText:Textdraw32[MAX_PLAYERS];
  37. new PlayerText:Textdraw33[MAX_PLAYERS];
  38. new PlayerText:Textdraw34[MAX_PLAYERS];
  39. new PlayerText:Textdraw35[MAX_PLAYERS];
  40. new PlayerText:Textdraw36[MAX_PLAYERS];
  41. new PlayerText:Textdraw37[MAX_PLAYERS];
  42. new PlayerText:Textdraw38[MAX_PLAYERS];
  43. new PlayerText:Textdraw39[MAX_PLAYERS];
  44. new PlayerText:Textdraw40[MAX_PLAYERS];
  45. new PlayerText:Textdraw41[MAX_PLAYERS];
  46. new PlayerText:Textdraw42[MAX_PLAYERS];
  47. new PlayerText:Textdraw43[MAX_PLAYERS];
  48. new PlayerText:Textdraw44[MAX_PLAYERS];
  49. new PlayerText:Textdraw45[MAX_PLAYERS];
  50. new PlayerText:Textdraw46[MAX_PLAYERS];
  51. new PlayerText:Textdraw47[MAX_PLAYERS];
  52. new PlayerText:Textdraw48[MAX_PLAYERS];
  53. new PlayerText:Textdraw49[MAX_PLAYERS];
  54. new PlayerText:Textdraw50[MAX_PLAYERS];
  55. new PlayerText:Textdraw51[MAX_PLAYERS];
  56. new PlayerText:Textdraw52[MAX_PLAYERS];
  57. new PlayerText:Textdraw53[MAX_PLAYERS];
  58. new PlayerText:Textdraw54[MAX_PLAYERS];
  59. new PlayerText:Textdraw55[MAX_PLAYERS];
  60. new PlayerText:Textdraw56[MAX_PLAYERS];
  61. new PlayerText:Textdraw57[MAX_PLAYERS];
  62. new PlayerText:Textdraw58[MAX_PLAYERS];
  63. new PlayerText:Textdraw59[MAX_PLAYERS];
  64. new PlayerText:Textdraw60[MAX_PLAYERS];
  65. new PlayerText:Textdraw61[MAX_PLAYERS];
  66. new PlayerText:Textdraw62[MAX_PLAYERS];
  67. new PlayerText:Textdraw63[MAX_PLAYERS];
  68. new PlayerText:Textdraw64[MAX_PLAYERS];
  69. new PlayerText:Textdraw65[MAX_PLAYERS];
  70. new PlayerText:Textdraw66[MAX_PLAYERS];
  71. new PlayerText:Textdraw67[MAX_PLAYERS];
  72. new PlayerText:Textdraw68[MAX_PLAYERS];
  73. new PlayerText:Textdraw69[MAX_PLAYERS];
  74. new PlayerText:Textdraw70[MAX_PLAYERS];
  75. new PlayerText:Textdraw71[MAX_PLAYERS];
  76. new PlayerText:Textdraw72[MAX_PLAYERS];
  77. new PlayerText:Textdraw73[MAX_PLAYERS];
  78. new PlayerText:Textdraw74[MAX_PLAYERS];
  79. new PlayerText:Textdraw75[MAX_PLAYERS];
  80. new PlayerText:Textdraw76[MAX_PLAYERS];
  81.  
  82.  
  83. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 641.619079, 1.500000, "usebox");
  84. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 49.413703);
  85. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], -2.000000, 0.000000);
  86. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  87. PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
  88. PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
  89. PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
  90. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  91. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  92. PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
  93.  
  94. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 133.546661, "LD_SPAC:white");
  95. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  96. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 640.000000, 0.426666);
  97. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  98. PlayerTextDrawColor(playerid, Textdraw1[playerid], 943208504);
  99. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  100. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  101. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  102.  
  103. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 0.238095, 304.359832, "LD_SPAC:white");
  104. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  105. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 640.000000, 0.426666);
  106. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  107. PlayerTextDrawColor(playerid, Textdraw2[playerid], 943208504);
  108. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  109. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  110. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  111.  
  112. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 133.973327, "LD_SPAC:white");
  113. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
  114. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 640.000000, 171.093322);
  115. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  116. PlayerTextDrawColor(playerid, Textdraw3[playerid], 943208504);
  117. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  118. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  119. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  120.  
  121. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 1.142857, 133.119995, "LD_SPAC:white");
  122. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
  123. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 638.857177, 0.853332);
  124. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  125. PlayerTextDrawColor(playerid, Textdraw4[playerid], -2147483393);
  126. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  127. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  128. PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
  129.  
  130. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 1.000000, 303.506500, "LD_SPAC:white");
  131. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
  132. PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 638.857177, 0.853332);
  133. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  134. PlayerTextDrawColor(playerid, Textdraw5[playerid], -2147483393);
  135. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  136. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
  137. PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);
  138.  
  139. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 415.238098, 134.400009, "LD_SPAC:white");
  140. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  141. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 0.380950, 169.386642);
  142. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  143. PlayerTextDrawColor(playerid, Textdraw6[playerid], -2147483393);
  144. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  145. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  146. PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
  147.  
  148. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 48.000000, 165.973327, "LD_SPAC:white");
  149. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000);
  150. PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 0.761905, 43.520019);
  151. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  152. PlayerTextDrawColor(playerid, Textdraw7[playerid], -2147483393);
  153. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  154. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  155. PlayerTextDrawFont(playerid, Textdraw7[playerid], 4);
  156.  
  157. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 47.619049, 165.973327, "LD_SPAC:white");
  158. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
  159. PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 41.142852, 0.853332);
  160. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  161. PlayerTextDrawColor(playerid, Textdraw8[playerid], -2147483393);
  162. PlayerTextDrawUseBox(playerid, Textdraw8[playerid], true);
  163. PlayerTextDrawBoxColor(playerid, Textdraw8[playerid], 0);
  164. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  165. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  166. PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
  167.  
  168. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 88.000000, 209.493347, "LD_SPAC:white");
  169. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.000000, 0.000000);
  170. PlayerTextDrawTextSize(playerid, Textdraw9[playerid], -40.000000, -0.853347);
  171. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  172. PlayerTextDrawColor(playerid, Textdraw9[playerid], -2147483393);
  173. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  174. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
  175. PlayerTextDrawFont(playerid, Textdraw9[playerid], 4);
  176.  
  177. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 88.000000, 209.066665, "LD_SPAC:white");
  178. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.000000, 0.000000);
  179. PlayerTextDrawTextSize(playerid, Textdraw10[playerid], -1.142852, -42.666671);
  180. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  181. PlayerTextDrawColor(playerid, Textdraw10[playerid], -2147483393);
  182. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  183. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
  184. PlayerTextDrawFont(playerid, Textdraw10[playerid], 4);
  185.  
  186. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 58.666675, 169.386688, "BL");
  187. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.558190, 2.073600);
  188. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  189. PlayerTextDrawColor(playerid, Textdraw11[playerid], -2147483393);
  190. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 1);
  191. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  192. PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
  193. PlayerTextDrawFont(playerid, Textdraw11[playerid], 3);
  194. PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
  195.  
  196. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 50.666664, 188.159988, "BALKAN LIBERTIS");
  197. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.099523, 1.710935);
  198. PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 1437.714355, 147.626663);
  199. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  200. PlayerTextDrawColor(playerid, Textdraw12[playerid], -2147483393);
  201. PlayerTextDrawUseBox(playerid, Textdraw12[playerid], true);
  202. PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], 0);
  203. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  204. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  205. PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
  206. PlayerTextDrawFont(playerid, Textdraw12[playerid], 2);
  207. PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
  208.  
  209. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 144.000000, 164.266662, "LD_SPAC:white");
  210. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.000000);
  211. PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 44.571441, -0.426666);
  212. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  213. PlayerTextDrawColor(playerid, Textdraw13[playerid], -2147483393);
  214. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  215. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  216. PlayerTextDrawFont(playerid, Textdraw13[playerid], 4);
  217.  
  218. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 144.238098, 173.373321, "LD_SPAC:white");
  219. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 0.000000);
  220. PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 44.571441, -0.426666);
  221. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  222. PlayerTextDrawColor(playerid, Textdraw14[playerid], -2147483393);
  223. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  224. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  225. PlayerTextDrawFont(playerid, Textdraw14[playerid], 4);
  226.  
  227. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 143.619049, 162.986663, "LD_SPAC:white");
  228. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 0.000000);
  229. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 45.333343, 11.093338);
  230. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  231. PlayerTextDrawColor(playerid, Textdraw15[playerid], -2147483393);
  232. PlayerTextDrawUseBox(playerid, Textdraw15[playerid], true);
  233. PlayerTextDrawBoxColor(playerid, Textdraw15[playerid], 0);
  234. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  235. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  236. PlayerTextDrawFont(playerid, Textdraw15[playerid], 4);
  237.  
  238. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 138.285736, 162.986663, "LD_pool:ball");
  239. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 0.000000);
  240. PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 11.047616, 11.520004);
  241. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  242. PlayerTextDrawColor(playerid, Textdraw16[playerid], -2147483393);
  243. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  244. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  245. PlayerTextDrawFont(playerid, Textdraw16[playerid], 4);
  246.  
  247. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 181.571319, 162.706665, "LD_pool:ball");
  248. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.000000, 0.000000);
  249. PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 11.047616, 11.520004);
  250. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  251. PlayerTextDrawColor(playerid, Textdraw17[playerid], -2147483393);
  252. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  253. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  254. PlayerTextDrawFont(playerid, Textdraw17[playerid], 4);
  255.  
  256. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 152.000015, 165.119995, "LOZINKA");
  257. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.192857, 0.729600);
  258. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  259. PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
  260. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  261. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  262. PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
  263. PlayerTextDrawFont(playerid, Textdraw18[playerid], 1);
  264. PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
  265. PlayerTextDrawSetSelectable(playerid, Textdraw18[playerid], true);
  266.  
  267. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 139.809524, 182.186660, "LD_SPAC:white");
  268. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.000000, 0.000000);
  269. PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 51.047622, 9.386673);
  270. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  271. PlayerTextDrawColor(playerid, Textdraw19[playerid], -2147483393);
  272. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  273. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  274. PlayerTextDrawFont(playerid, Textdraw19[playerid], 4);
  275.  
  276. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 221.571395, 162.706680, "LD_SPAC:white");
  277. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 0.000000);
  278. PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 51.428573, 9.386672);
  279. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  280. PlayerTextDrawColor(playerid, Textdraw20[playerid], -2147483393);
  281. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  282. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  283. PlayerTextDrawFont(playerid, Textdraw20[playerid], 4);
  284.  
  285. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 221.428543, 180.773330, "LD_SPAC:white");
  286. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.000000, 0.000000);
  287. PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 50.666671, 9.813338);
  288. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  289. PlayerTextDrawColor(playerid, Textdraw21[playerid], -2147483393);
  290. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  291. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
  292. PlayerTextDrawFont(playerid, Textdraw21[playerid], 4);
  293.  
  294. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 184.380996, 232.959991, "LD_SPAC:white");
  295. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.000000, 0.000000);
  296. PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 51.047622, 10.240005);
  297. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 2);
  298. PlayerTextDrawColor(playerid, Textdraw22[playerid], -2147483393);
  299. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  300. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
  301. PlayerTextDrawFont(playerid, Textdraw22[playerid], 4);
  302.  
  303. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 183.476242, 268.519958, "LD_SPAC:white");
  304. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 0.000000);
  305. PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 50.666671, 9.386674);
  306. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 2);
  307. PlayerTextDrawColor(playerid, Textdraw23[playerid], -2147483393);
  308. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  309. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  310. PlayerTextDrawFont(playerid, Textdraw23[playerid], 4);
  311.  
  312. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 137.000030, 181.053314, "LD_pool:ball");
  313. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.000000, 0.000000);
  314. PlayerTextDrawTextSize(playerid, Textdraw24[playerid], 11.047616, 11.520004);
  315. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  316. PlayerTextDrawColor(playerid, Textdraw24[playerid], -2147483393);
  317. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  318. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
  319. PlayerTextDrawFont(playerid, Textdraw24[playerid], 4);
  320.  
  321. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 182.571395, 180.773315, "LD_pool:ball");
  322. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.000000, 0.000000);
  323. PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 11.047616, 11.520004);
  324. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  325. PlayerTextDrawColor(playerid, Textdraw25[playerid], -2147483393);
  326. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  327. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
  328. PlayerTextDrawFont(playerid, Textdraw25[playerid], 4);
  329.  
  330. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 220.142791, 161.293334, "LD_pool:ball");
  331. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.000000, 0.000000);
  332. PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 11.047616, 11.520004);
  333. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  334. PlayerTextDrawColor(playerid, Textdraw26[playerid], -2147483393);
  335. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  336. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  337. PlayerTextDrawFont(playerid, Textdraw26[playerid], 4);
  338.  
  339. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 264.571319, 161.440002, "LD_pool:ball");
  340. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.000000, 0.000000);
  341. PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 11.047616, 11.520004);
  342. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  343. PlayerTextDrawColor(playerid, Textdraw27[playerid], -2147483393);
  344. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  345. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
  346. PlayerTextDrawFont(playerid, Textdraw27[playerid], 4);
  347.  
  348. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 264.428466, 179.079986, "LD_pool:ball");
  349. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.000000, 0.000000);
  350. PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 11.047616, 11.520004);
  351. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  352. PlayerTextDrawColor(playerid, Textdraw28[playerid], -2147483393);
  353. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  354. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
  355. PlayerTextDrawFont(playerid, Textdraw28[playerid], 4);
  356.  
  357. Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 219.333236, 180.079986, "LD_pool:ball");
  358. PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.000000, 0.000000);
  359. PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 11.047616, 11.520004);
  360. PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
  361. PlayerTextDrawColor(playerid, Textdraw29[playerid], -2147483393);
  362. PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  363. PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
  364. PlayerTextDrawFont(playerid, Textdraw29[playerid], 4);
  365.  
  366. Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 229.095108, 231.426605, "LD_pool:ball");
  367. PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.000000, 0.000000);
  368. PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 11.047616, 11.520004);
  369. PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
  370. PlayerTextDrawColor(playerid, Textdraw30[playerid], -2147483393);
  371. PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  372. PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  373. PlayerTextDrawFont(playerid, Textdraw30[playerid], 4);
  374.  
  375. Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 179.428466, 231.999938, "LD_pool:ball");
  376. PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.000000, 0.000000);
  377. PlayerTextDrawTextSize(playerid, Textdraw31[playerid], 11.047616, 11.520004);
  378. PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
  379. PlayerTextDrawColor(playerid, Textdraw31[playerid], -2147483393);
  380. PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
  381. PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
  382. PlayerTextDrawFont(playerid, Textdraw31[playerid], 4);
  383.  
  384. Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 178.904663, 267.133239, "LD_pool:ball");
  385. PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.000000, 0.000000);
  386. PlayerTextDrawTextSize(playerid, Textdraw32[playerid], 11.047616, 11.520004);
  387. PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
  388. PlayerTextDrawColor(playerid, Textdraw32[playerid], -2147483393);
  389. PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
  390. PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
  391. PlayerTextDrawFont(playerid, Textdraw32[playerid], 4);
  392.  
  393. Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 229.809448, 267.279907, "LD_pool:ball");
  394. PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.000000, 0.000000);
  395. PlayerTextDrawTextSize(playerid, Textdraw33[playerid], 11.047616, 11.520004);
  396. PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
  397. PlayerTextDrawColor(playerid, Textdraw33[playerid], -2147483393);
  398. PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
  399. PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
  400. PlayerTextDrawFont(playerid, Textdraw33[playerid], 4);
  401.  
  402. Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 154.523818, 183.186645, "E-MAIL");
  403. PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.192857, 0.729600);
  404. PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
  405. PlayerTextDrawColor(playerid, Textdraw34[playerid], -1);
  406. PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
  407. PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
  408. PlayerTextDrawBackgroundColor(playerid, Textdraw34[playerid], 51);
  409. PlayerTextDrawFont(playerid, Textdraw34[playerid], 1);
  410. PlayerTextDrawSetProportional(playerid, Textdraw34[playerid], 1);
  411. PlayerTextDrawSetSelectable(playerid, Textdraw34[playerid], true);
  412.  
  413. Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 234.761947, 163.706665, "DRZAVA");
  414. PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.192857, 0.729600);
  415. PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
  416. PlayerTextDrawColor(playerid, Textdraw35[playerid], -1);
  417. PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
  418. PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 0);
  419. PlayerTextDrawBackgroundColor(playerid, Textdraw35[playerid], 51);
  420. PlayerTextDrawFont(playerid, Textdraw35[playerid], 1);
  421. PlayerTextDrawSetProportional(playerid, Textdraw35[playerid], 1);
  422. PlayerTextDrawSetSelectable(playerid, Textdraw35[playerid], true);
  423.  
  424. Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 234.238143, 181.346649, "GODINE");
  425. PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 0.192857, 0.729600);
  426. PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
  427. PlayerTextDrawColor(playerid, Textdraw36[playerid], -1);
  428. PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
  429. PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 0);
  430. PlayerTextDrawBackgroundColor(playerid, Textdraw36[playerid], 51);
  431. PlayerTextDrawFont(playerid, Textdraw36[playerid], 1);
  432. PlayerTextDrawSetProportional(playerid, Textdraw36[playerid], 1);
  433. PlayerTextDrawSetSelectable(playerid, Textdraw36[playerid], true);
  434.  
  435. Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 190.285781, 233.973281, "IZABERITE POL");
  436. PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.164666, 0.665600);
  437. PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
  438. PlayerTextDrawColor(playerid, Textdraw37[playerid], -1);
  439. PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
  440. PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 0);
  441. PlayerTextDrawBackgroundColor(playerid, Textdraw37[playerid], 51);
  442. PlayerTextDrawFont(playerid, Textdraw37[playerid], 1);
  443. PlayerTextDrawSetProportional(playerid, Textdraw37[playerid], 1);
  444. PlayerTextDrawSetSelectable(playerid, Textdraw37[playerid], true);
  445.  
  446. Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 192.047683, 269.959930, "REGISTRACIJA");
  447. PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.164666, 0.665600);
  448. PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
  449. PlayerTextDrawColor(playerid, Textdraw38[playerid], -1);
  450. PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
  451. PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 0);
  452. PlayerTextDrawBackgroundColor(playerid, Textdraw38[playerid], 51);
  453. PlayerTextDrawFont(playerid, Textdraw38[playerid], 1);
  454. PlayerTextDrawSetProportional(playerid, Textdraw38[playerid], 1);
  455. PlayerTextDrawSetSelectable(playerid, Textdraw38[playerid], true);
  456.  
  457. Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 91.047622, 181.759994, "LD_SPAC:white");
  458. PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.000000, 0.000000);
  459. PlayerTextDrawTextSize(playerid, Textdraw39[playerid], -0.380958, -20.479995);
  460. PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
  461. PlayerTextDrawColor(playerid, Textdraw39[playerid], -1);
  462. PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
  463. PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 0);
  464. PlayerTextDrawFont(playerid, Textdraw39[playerid], 4);
  465.  
  466. Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 90.666664, 161.706665, "LD_SPAC:white");
  467. PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.000000, 0.000000);
  468. PlayerTextDrawTextSize(playerid, Textdraw40[playerid], -15.238090, -0.426666);
  469. PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
  470. PlayerTextDrawColor(playerid, Textdraw40[playerid], -1);
  471. PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
  472. PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 0);
  473. PlayerTextDrawFont(playerid, Textdraw40[playerid], 4);
  474.  
  475. Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 42.285713, 178.773330, "LD_SPAC:white");
  476. PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.000000, 0.000000);
  477. PlayerTextDrawTextSize(playerid, Textdraw41[playerid], 0.380954, -18.773330);
  478. PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
  479. PlayerTextDrawColor(playerid, Textdraw41[playerid], -1);
  480. PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
  481. PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
  482. PlayerTextDrawFont(playerid, Textdraw41[playerid], 4);
  483.  
  484. Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 41.904762, 160.000000, "LD_SPAC:white");
  485. PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.000000, 0.000000);
  486. PlayerTextDrawTextSize(playerid, Textdraw42[playerid], 16.000000, 0.426666);
  487. PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
  488. PlayerTextDrawColor(playerid, Textdraw42[playerid], -1);
  489. PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
  490. PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 0);
  491. PlayerTextDrawFont(playerid, Textdraw42[playerid], 4);
  492.  
  493. Textdraw43[playerid] = CreatePlayerTextDraw(playerid, 274.666687, 156.160003, "ld_pool:ball");
  494. PlayerTextDrawLetterSize(playerid, Textdraw43[playerid], 0.000000, 0.000000);
  495. PlayerTextDrawTextSize(playerid, Textdraw43[playerid], 8.380924, 8.533344);
  496. PlayerTextDrawAlignment(playerid, Textdraw43[playerid], 1);
  497. PlayerTextDrawColor(playerid, Textdraw43[playerid], -1);
  498. PlayerTextDrawSetShadow(playerid, Textdraw43[playerid], 0);
  499. PlayerTextDrawSetOutline(playerid, Textdraw43[playerid], 0);
  500. PlayerTextDrawFont(playerid, Textdraw43[playerid], 4);
  501.  
  502. Textdraw44[playerid] = CreatePlayerTextDraw(playerid, 283.285705, 151.613342, "ld_pool:ball");
  503. PlayerTextDrawLetterSize(playerid, Textdraw44[playerid], 0.000000, 0.000000);
  504. PlayerTextDrawTextSize(playerid, Textdraw44[playerid], 5.333305, 5.546677);
  505. PlayerTextDrawAlignment(playerid, Textdraw44[playerid], 1);
  506. PlayerTextDrawColor(playerid, Textdraw44[playerid], -1);
  507. PlayerTextDrawUseBox(playerid, Textdraw44[playerid], true);
  508. PlayerTextDrawBoxColor(playerid, Textdraw44[playerid], 0);
  509. PlayerTextDrawSetShadow(playerid, Textdraw44[playerid], 0);
  510. PlayerTextDrawSetOutline(playerid, Textdraw44[playerid], 0);
  511. PlayerTextDrawFont(playerid, Textdraw44[playerid], 4);
  512.  
  513. Textdraw45[playerid] = CreatePlayerTextDraw(playerid, 173.333343, 277.760009, "LD_pool:ball");
  514. PlayerTextDrawLetterSize(playerid, Textdraw45[playerid], 0.000000, 0.000000);
  515. PlayerTextDrawTextSize(playerid, Textdraw45[playerid], 8.761899, 8.959992);
  516. PlayerTextDrawAlignment(playerid, Textdraw45[playerid], 1);
  517. PlayerTextDrawColor(playerid, Textdraw45[playerid], -1);
  518. PlayerTextDrawSetShadow(playerid, Textdraw45[playerid], 0);
  519. PlayerTextDrawSetOutline(playerid, Textdraw45[playerid], 0);
  520. PlayerTextDrawFont(playerid, Textdraw45[playerid], 4);
  521.  
  522. Textdraw46[playerid] = CreatePlayerTextDraw(playerid, 166.333374, 286.013336, "LD_pool:ball");
  523. PlayerTextDrawLetterSize(playerid, Textdraw46[playerid], 0.000000, 0.000000);
  524. PlayerTextDrawTextSize(playerid, Textdraw46[playerid], 6.857137, 6.826658);
  525. PlayerTextDrawAlignment(playerid, Textdraw46[playerid], 1);
  526. PlayerTextDrawColor(playerid, Textdraw46[playerid], -1);
  527. PlayerTextDrawSetShadow(playerid, Textdraw46[playerid], 0);
  528. PlayerTextDrawSetOutline(playerid, Textdraw46[playerid], 0);
  529. PlayerTextDrawFont(playerid, Textdraw46[playerid], 4);
  530.  
  531. Textdraw47[playerid] = CreatePlayerTextDraw(playerid, 424.380950, 165.119995, "LD_SPAC:white");
  532. PlayerTextDrawLetterSize(playerid, Textdraw47[playerid], 0.000000, 0.000000);
  533. PlayerTextDrawTextSize(playerid, Textdraw47[playerid], 94.095222, 0.426650);
  534. PlayerTextDrawAlignment(playerid, Textdraw47[playerid], 1);
  535. PlayerTextDrawColor(playerid, Textdraw47[playerid], -1);
  536. PlayerTextDrawSetShadow(playerid, Textdraw47[playerid], 0);
  537. PlayerTextDrawSetOutline(playerid, Textdraw47[playerid], 0);
  538. PlayerTextDrawFont(playerid, Textdraw47[playerid], 4);
  539.  
  540. Textdraw48[playerid] = CreatePlayerTextDraw(playerid, 423.238006, 156.160034, "Balkan Libertis v5.5");
  541. PlayerTextDrawLetterSize(playerid, Textdraw48[playerid], 0.210380, 0.895999);
  542. PlayerTextDrawAlignment(playerid, Textdraw48[playerid], 1);
  543. PlayerTextDrawColor(playerid, Textdraw48[playerid], -2147483393);
  544. PlayerTextDrawSetShadow(playerid, Textdraw48[playerid], 1);
  545. PlayerTextDrawSetOutline(playerid, Textdraw48[playerid], 0);
  546. PlayerTextDrawBackgroundColor(playerid, Textdraw48[playerid], 51);
  547. PlayerTextDrawFont(playerid, Textdraw48[playerid], 2);
  548. PlayerTextDrawSetProportional(playerid, Textdraw48[playerid], 1);
  549.  
  550. Textdraw49[playerid] = CreatePlayerTextDraw(playerid, 418.666717, 168.533340, "Server");
  551. PlayerTextDrawLetterSize(playerid, Textdraw49[playerid], 0.216857, 0.827733);
  552. PlayerTextDrawAlignment(playerid, Textdraw49[playerid], 1);
  553. PlayerTextDrawColor(playerid, Textdraw49[playerid], -1);
  554. PlayerTextDrawSetShadow(playerid, Textdraw49[playerid], 0);
  555. PlayerTextDrawSetOutline(playerid, Textdraw49[playerid], 0);
  556. PlayerTextDrawBackgroundColor(playerid, Textdraw49[playerid], 51);
  557. PlayerTextDrawFont(playerid, Textdraw49[playerid], 1);
  558. PlayerTextDrawSetProportional(playerid, Textdraw49[playerid], 1);
  559.  
  560. Textdraw50[playerid] = CreatePlayerTextDraw(playerid, 444.809478, 168.680007, "Balkan Libertis");
  561. PlayerTextDrawLetterSize(playerid, Textdraw50[playerid], 0.216857, 0.827733);
  562. PlayerTextDrawAlignment(playerid, Textdraw50[playerid], 1);
  563. PlayerTextDrawColor(playerid, Textdraw50[playerid], -2147483393);
  564. PlayerTextDrawSetShadow(playerid, Textdraw50[playerid], 0);
  565. PlayerTextDrawSetOutline(playerid, Textdraw50[playerid], 0);
  566. PlayerTextDrawBackgroundColor(playerid, Textdraw50[playerid], 51);
  567. PlayerTextDrawFont(playerid, Textdraw50[playerid], 1);
  568. PlayerTextDrawSetProportional(playerid, Textdraw50[playerid], 1);
  569.  
  570. Textdraw51[playerid] = CreatePlayerTextDraw(playerid, 499.666717, 168.253341, "je server sa unikatnim modom.");
  571. PlayerTextDrawLetterSize(playerid, Textdraw51[playerid], 0.216857, 0.827733);
  572. PlayerTextDrawAlignment(playerid, Textdraw51[playerid], 1);
  573. PlayerTextDrawColor(playerid, Textdraw51[playerid], -1);
  574. PlayerTextDrawSetShadow(playerid, Textdraw51[playerid], 0);
  575. PlayerTextDrawSetOutline(playerid, Textdraw51[playerid], 0);
  576. PlayerTextDrawBackgroundColor(playerid, Textdraw51[playerid], 51);
  577. PlayerTextDrawFont(playerid, Textdraw51[playerid], 1);
  578. PlayerTextDrawSetProportional(playerid, Textdraw51[playerid], 1);
  579.  
  580. Textdraw52[playerid] = CreatePlayerTextDraw(playerid, 418.761932, 178.213333, "On Ima vrlo unikatne mape.Takodje Staff Team je sve 15+");
  581. PlayerTextDrawLetterSize(playerid, Textdraw52[playerid], 0.216857, 0.827733);
  582. PlayerTextDrawAlignment(playerid, Textdraw52[playerid], 1);
  583. PlayerTextDrawColor(playerid, Textdraw52[playerid], -1);
  584. PlayerTextDrawSetShadow(playerid, Textdraw52[playerid], 0);
  585. PlayerTextDrawSetOutline(playerid, Textdraw52[playerid], 0);
  586. PlayerTextDrawBackgroundColor(playerid, Textdraw52[playerid], 51);
  587. PlayerTextDrawFont(playerid, Textdraw52[playerid], 1);
  588. PlayerTextDrawSetProportional(playerid, Textdraw52[playerid], 1);
  589.  
  590. Textdraw53[playerid] = CreatePlayerTextDraw(playerid, 419.000030, 186.893325, "Staff Team na Serveru je Ozbiljan i vrlo komunikativan.");
  591. PlayerTextDrawLetterSize(playerid, Textdraw53[playerid], 0.216857, 0.827733);
  592. PlayerTextDrawAlignment(playerid, Textdraw53[playerid], 1);
  593. PlayerTextDrawColor(playerid, Textdraw53[playerid], -1);
  594. PlayerTextDrawSetShadow(playerid, Textdraw53[playerid], 0);
  595. PlayerTextDrawSetOutline(playerid, Textdraw53[playerid], 0);
  596. PlayerTextDrawBackgroundColor(playerid, Textdraw53[playerid], 51);
  597. PlayerTextDrawFont(playerid, Textdraw53[playerid], 1);
  598. PlayerTextDrawSetProportional(playerid, Textdraw53[playerid], 1);
  599.  
  600. Textdraw54[playerid] = CreatePlayerTextDraw(playerid, 418.476226, 194.719985, "Uvek kada vam je potrebna pomoc mozete pozvati");
  601. PlayerTextDrawLetterSize(playerid, Textdraw54[playerid], 0.216857, 0.827733);
  602. PlayerTextDrawAlignment(playerid, Textdraw54[playerid], 1);
  603. PlayerTextDrawColor(playerid, Textdraw54[playerid], -1);
  604. PlayerTextDrawSetShadow(playerid, Textdraw54[playerid], 0);
  605. PlayerTextDrawSetOutline(playerid, Textdraw54[playerid], 0);
  606. PlayerTextDrawBackgroundColor(playerid, Textdraw54[playerid], 51);
  607. PlayerTextDrawFont(playerid, Textdraw54[playerid], 1);
  608. PlayerTextDrawSetProportional(playerid, Textdraw54[playerid], 1);
  609.  
  610. Textdraw55[playerid] = CreatePlayerTextDraw(playerid, 442.333282, 203.399978, "nas Staff Team koji je uvek tu uz vas!");
  611. PlayerTextDrawLetterSize(playerid, Textdraw55[playerid], 0.216857, 0.827733);
  612. PlayerTextDrawAlignment(playerid, Textdraw55[playerid], 1);
  613. PlayerTextDrawColor(playerid, Textdraw55[playerid], -1);
  614. PlayerTextDrawSetShadow(playerid, Textdraw55[playerid], 0);
  615. PlayerTextDrawSetOutline(playerid, Textdraw55[playerid], 0);
  616. PlayerTextDrawBackgroundColor(playerid, Textdraw55[playerid], 51);
  617. PlayerTextDrawFont(playerid, Textdraw55[playerid], 1);
  618. PlayerTextDrawSetProportional(playerid, Textdraw55[playerid], 1);
  619.  
  620. Textdraw56[playerid] = CreatePlayerTextDraw(playerid, 418.190521, 216.346633, "Vas BL:RP Staff Team!");
  621. PlayerTextDrawLetterSize(playerid, Textdraw56[playerid], 0.216857, 0.827733);
  622. PlayerTextDrawAlignment(playerid, Textdraw56[playerid], 1);
  623. PlayerTextDrawColor(playerid, Textdraw56[playerid], -2147483393);
  624. PlayerTextDrawSetShadow(playerid, Textdraw56[playerid], 0);
  625. PlayerTextDrawSetOutline(playerid, Textdraw56[playerid], 0);
  626. PlayerTextDrawBackgroundColor(playerid, Textdraw56[playerid], 51);
  627. PlayerTextDrawFont(playerid, Textdraw56[playerid], 1);
  628. PlayerTextDrawSetProportional(playerid, Textdraw56[playerid], 1);
  629.  
  630. Textdraw57[playerid] = CreatePlayerTextDraw(playerid, 420.190460, 230.400009, "LD_SPAC:white");
  631. PlayerTextDrawLetterSize(playerid, Textdraw57[playerid], 0.000000, 0.000000);
  632. PlayerTextDrawTextSize(playerid, Textdraw57[playerid], 1.904754, 0.000000);
  633. PlayerTextDrawAlignment(playerid, Textdraw57[playerid], 1);
  634. PlayerTextDrawColor(playerid, Textdraw57[playerid], -1);
  635. PlayerTextDrawSetShadow(playerid, Textdraw57[playerid], 0);
  636. PlayerTextDrawSetOutline(playerid, Textdraw57[playerid], 0);
  637. PlayerTextDrawFont(playerid, Textdraw57[playerid], 4);
  638.  
  639. Textdraw58[playerid] = CreatePlayerTextDraw(playerid, 422.095214, 228.266662, "LD_SPAC:white");
  640. PlayerTextDrawLetterSize(playerid, Textdraw58[playerid], 0.000000, 0.000000);
  641. PlayerTextDrawTextSize(playerid, Textdraw58[playerid], 68.571441, 0.426666);
  642. PlayerTextDrawAlignment(playerid, Textdraw58[playerid], 1);
  643. PlayerTextDrawColor(playerid, Textdraw58[playerid], -1);
  644. PlayerTextDrawSetShadow(playerid, Textdraw58[playerid], 0);
  645. PlayerTextDrawSetOutline(playerid, Textdraw58[playerid], 0);
  646. PlayerTextDrawFont(playerid, Textdraw58[playerid], 4);
  647.  
  648. Textdraw59[playerid] = CreatePlayerTextDraw(playerid, 1.904759, 296.959960, "Credits: Don Marquez , Makisha");
  649. PlayerTextDrawLetterSize(playerid, Textdraw59[playerid], 0.099142, 0.669866);
  650. PlayerTextDrawAlignment(playerid, Textdraw59[playerid], 1);
  651. PlayerTextDrawColor(playerid, Textdraw59[playerid], -1);
  652. PlayerTextDrawSetShadow(playerid, Textdraw59[playerid], 0);
  653. PlayerTextDrawSetOutline(playerid, Textdraw59[playerid], 0);
  654. PlayerTextDrawBackgroundColor(playerid, Textdraw59[playerid], 51);
  655. PlayerTextDrawFont(playerid, Textdraw59[playerid], 2);
  656. PlayerTextDrawSetProportional(playerid, Textdraw59[playerid], 1);
  657.  
  658. Textdraw60[playerid] = CreatePlayerTextDraw(playerid, 417.904815, 296.106628, "| Vlasnici: Hadis , Elko , Seth | Developer: Hadis | Mapper: Makisha |");
  659. PlayerTextDrawLetterSize(playerid, Textdraw60[playerid], 0.115523, 0.631467);
  660. PlayerTextDrawAlignment(playerid, Textdraw60[playerid], 1);
  661. PlayerTextDrawColor(playerid, Textdraw60[playerid], -1);
  662. PlayerTextDrawSetShadow(playerid, Textdraw60[playerid], 1);
  663. PlayerTextDrawSetOutline(playerid, Textdraw60[playerid], 0);
  664. PlayerTextDrawBackgroundColor(playerid, Textdraw60[playerid], 51);
  665. PlayerTextDrawFont(playerid, Textdraw60[playerid], 2);
  666. PlayerTextDrawSetProportional(playerid, Textdraw60[playerid], 1);
  667.  
  668. Textdraw61[playerid] = CreatePlayerTextDraw(playerid, 593.142944, 135.680053, "version 5.5");
  669. PlayerTextDrawLetterSize(playerid, Textdraw61[playerid], 0.179523, 0.802133);
  670. PlayerTextDrawAlignment(playerid, Textdraw61[playerid], 1);
  671. PlayerTextDrawColor(playerid, Textdraw61[playerid], -1);
  672. PlayerTextDrawSetShadow(playerid, Textdraw61[playerid], 0);
  673. PlayerTextDrawSetOutline(playerid, Textdraw61[playerid], 0);
  674. PlayerTextDrawBackgroundColor(playerid, Textdraw61[playerid], 51);
  675. PlayerTextDrawFont(playerid, Textdraw61[playerid], 2);
  676. PlayerTextDrawSetProportional(playerid, Textdraw61[playerid], 1);
  677.  
  678. Textdraw62[playerid] = CreatePlayerTextDraw(playerid, 140.571472, 201.386657, "New Textdraw");
  679. PlayerTextDrawLetterSize(playerid, Textdraw62[playerid], 0.449999, 1.600000);
  680. PlayerTextDrawTextSize(playerid, Textdraw62[playerid], 40.380950, 49.066692);
  681. PlayerTextDrawAlignment(playerid, Textdraw62[playerid], 1);
  682. PlayerTextDrawColor(playerid, Textdraw62[playerid], -1);
  683. PlayerTextDrawUseBox(playerid, Textdraw62[playerid], true);
  684. PlayerTextDrawBoxColor(playerid, Textdraw62[playerid], 0);
  685. PlayerTextDrawSetShadow(playerid, Textdraw62[playerid], 0);
  686. PlayerTextDrawSetOutline(playerid, Textdraw62[playerid], 1);
  687. PlayerTextDrawFont(playerid, Textdraw62[playerid], 5);
  688. PlayerTextDrawSetProportional(playerid, Textdraw62[playerid], 1);
  689.  
  690. Textdraw63[playerid] = CreatePlayerTextDraw(playerid, 234.523910, 198.119995, "New Textdraw");
  691. PlayerTextDrawLetterSize(playerid, Textdraw63[playerid], 0.449999, 1.600000);
  692. PlayerTextDrawTextSize(playerid, Textdraw63[playerid], 40.380950, 49.066692);
  693. PlayerTextDrawAlignment(playerid, Textdraw63[playerid], 1);
  694. PlayerTextDrawColor(playerid, Textdraw63[playerid], -1);
  695. PlayerTextDrawUseBox(playerid, Textdraw63[playerid], true);
  696. PlayerTextDrawBoxColor(playerid, Textdraw63[playerid], 0);
  697. PlayerTextDrawSetShadow(playerid, Textdraw63[playerid], 0);
  698. PlayerTextDrawSetOutline(playerid, Textdraw63[playerid], 1);
  699. PlayerTextDrawFont(playerid, Textdraw63[playerid], 5);
  700. PlayerTextDrawSetProportional(playerid, Textdraw63[playerid], 1);
  701.  
  702. Textdraw64[playerid] = CreatePlayerTextDraw(playerid, 147.428527, 247.893310, "MUSKO");
  703. PlayerTextDrawLetterSize(playerid, Textdraw64[playerid], 0.192095, 0.648533);
  704. PlayerTextDrawAlignment(playerid, Textdraw64[playerid], 1);
  705. PlayerTextDrawColor(playerid, Textdraw64[playerid], -1);
  706. PlayerTextDrawSetShadow(playerid, Textdraw64[playerid], 0);
  707. PlayerTextDrawSetOutline(playerid, Textdraw64[playerid], 0);
  708. PlayerTextDrawBackgroundColor(playerid, Textdraw64[playerid], 51);
  709. PlayerTextDrawFont(playerid, Textdraw64[playerid], 2);
  710. PlayerTextDrawSetProportional(playerid, Textdraw64[playerid], 1);
  711. PlayerTextDrawSetSelectable(playerid, Textdraw64[playerid], true);
  712.  
  713. Textdraw65[playerid] = CreatePlayerTextDraw(playerid, 239.857208, 245.906646, "ZENSKO");
  714. PlayerTextDrawLetterSize(playerid, Textdraw65[playerid], 0.192095, 0.648533);
  715. PlayerTextDrawAlignment(playerid, Textdraw65[playerid], 1);
  716. PlayerTextDrawColor(playerid, Textdraw65[playerid], -1);
  717. PlayerTextDrawSetShadow(playerid, Textdraw65[playerid], 0);
  718. PlayerTextDrawSetOutline(playerid, Textdraw65[playerid], 0);
  719. PlayerTextDrawBackgroundColor(playerid, Textdraw65[playerid], 51);
  720. PlayerTextDrawFont(playerid, Textdraw65[playerid], 2);
  721. PlayerTextDrawSetProportional(playerid, Textdraw65[playerid], 1);
  722. PlayerTextDrawSetSelectable(playerid, Textdraw65[playerid], true);
  723.  
  724. Textdraw66[playerid] = CreatePlayerTextDraw(playerid, 41.523811, 192.426666, "LD_SPAC:white");
  725. PlayerTextDrawLetterSize(playerid, Textdraw66[playerid], 0.000000, 0.000000);
  726. PlayerTextDrawTextSize(playerid, Textdraw66[playerid], 0.380950, 21.333343);
  727. PlayerTextDrawAlignment(playerid, Textdraw66[playerid], 1);
  728. PlayerTextDrawColor(playerid, Textdraw66[playerid], -1);
  729. PlayerTextDrawSetShadow(playerid, Textdraw66[playerid], 0);
  730. PlayerTextDrawSetOutline(playerid, Textdraw66[playerid], 0);
  731. PlayerTextDrawFont(playerid, Textdraw66[playerid], 4);
  732.  
  733. Textdraw67[playerid] = CreatePlayerTextDraw(playerid, 41.523811, 213.333328, "LD_SPAC:white");
  734. PlayerTextDrawLetterSize(playerid, Textdraw67[playerid], 0.000000, 0.000000);
  735. PlayerTextDrawTextSize(playerid, Textdraw67[playerid], 16.380947, 0.426681);
  736. PlayerTextDrawAlignment(playerid, Textdraw67[playerid], 1);
  737. PlayerTextDrawColor(playerid, Textdraw67[playerid], -1);
  738. PlayerTextDrawSetShadow(playerid, Textdraw67[playerid], 0);
  739. PlayerTextDrawSetOutline(playerid, Textdraw67[playerid], 0);
  740. PlayerTextDrawFont(playerid, Textdraw67[playerid], 4);
  741.  
  742. Textdraw68[playerid] = CreatePlayerTextDraw(playerid, 76.952377, 214.186660, "LD_SPAC:white");
  743. PlayerTextDrawLetterSize(playerid, Textdraw68[playerid], 0.000000, 0.000000);
  744. PlayerTextDrawTextSize(playerid, Textdraw68[playerid], 15.619056, -0.426651);
  745. PlayerTextDrawAlignment(playerid, Textdraw68[playerid], 1);
  746. PlayerTextDrawColor(playerid, Textdraw68[playerid], -1);
  747. PlayerTextDrawSetShadow(playerid, Textdraw68[playerid], 0);
  748. PlayerTextDrawSetOutline(playerid, Textdraw68[playerid], 0);
  749. PlayerTextDrawFont(playerid, Textdraw68[playerid], 4);
  750.  
  751. Textdraw69[playerid] = CreatePlayerTextDraw(playerid, 92.190475, 213.760009, "LD_SPAC:white");
  752. PlayerTextDrawLetterSize(playerid, Textdraw69[playerid], 0.000000, 0.000000);
  753. PlayerTextDrawTextSize(playerid, Textdraw69[playerid], 0.380950, -19.200012);
  754. PlayerTextDrawAlignment(playerid, Textdraw69[playerid], 1);
  755. PlayerTextDrawColor(playerid, Textdraw69[playerid], -1);
  756. PlayerTextDrawSetShadow(playerid, Textdraw69[playerid], 0);
  757. PlayerTextDrawSetOutline(playerid, Textdraw69[playerid], 0);
  758. PlayerTextDrawFont(playerid, Textdraw69[playerid], 4);
  759.  
  760. Textdraw70[playerid] = CreatePlayerTextDraw(playerid, 505.523773, 143.360046, "New Textdraw");
  761. PlayerTextDrawLetterSize(playerid, Textdraw70[playerid], 0.449999, 1.600000);
  762. PlayerTextDrawTextSize(playerid, Textdraw70[playerid], 19.809516, 29.866664);
  763. PlayerTextDrawAlignment(playerid, Textdraw70[playerid], 1);
  764. PlayerTextDrawColor(playerid, Textdraw70[playerid], -1);
  765. PlayerTextDrawUseBox(playerid, Textdraw70[playerid], true);
  766. PlayerTextDrawBoxColor(playerid, Textdraw70[playerid], 0);
  767. PlayerTextDrawSetShadow(playerid, Textdraw70[playerid], 0);
  768. PlayerTextDrawSetOutline(playerid, Textdraw70[playerid], 1);
  769. PlayerTextDrawFont(playerid, Textdraw70[playerid], 5);
  770. PlayerTextDrawSetProportional(playerid, Textdraw70[playerid], 1);
  771.  
  772. Textdraw71[playerid] = CreatePlayerTextDraw(playerid, 178.904785, 149.906707, "New Textdraw");
  773. PlayerTextDrawLetterSize(playerid, Textdraw71[playerid], 0.449999, 1.600000);
  774. PlayerTextDrawTextSize(playerid, Textdraw71[playerid], 19.809516, 29.866664);
  775. PlayerTextDrawAlignment(playerid, Textdraw71[playerid], 1);
  776. PlayerTextDrawColor(playerid, Textdraw71[playerid], -1);
  777. PlayerTextDrawUseBox(playerid, Textdraw71[playerid], true);
  778. PlayerTextDrawBoxColor(playerid, Textdraw71[playerid], 0);
  779. PlayerTextDrawSetShadow(playerid, Textdraw71[playerid], 0);
  780. PlayerTextDrawSetOutline(playerid, Textdraw71[playerid], 1);
  781. PlayerTextDrawFont(playerid, Textdraw71[playerid], 5);
  782. PlayerTextDrawSetProportional(playerid, Textdraw71[playerid], 1);
  783.  
  784. Textdraw72[playerid] = CreatePlayerTextDraw(playerid, 180.666687, 167.973358, "New Textdraw");
  785. PlayerTextDrawLetterSize(playerid, Textdraw72[playerid], 0.449999, 1.600000);
  786. PlayerTextDrawTextSize(playerid, Textdraw72[playerid], 19.809516, 29.866664);
  787. PlayerTextDrawAlignment(playerid, Textdraw72[playerid], 1);
  788. PlayerTextDrawColor(playerid, Textdraw72[playerid], -1);
  789. PlayerTextDrawUseBox(playerid, Textdraw72[playerid], true);
  790. PlayerTextDrawBoxColor(playerid, Textdraw72[playerid], 0);
  791. PlayerTextDrawSetShadow(playerid, Textdraw72[playerid], 0);
  792. PlayerTextDrawSetOutline(playerid, Textdraw72[playerid], 1);
  793. PlayerTextDrawFont(playerid, Textdraw72[playerid], 5);
  794. PlayerTextDrawSetProportional(playerid, Textdraw72[playerid], 1);
  795.  
  796. Textdraw73[playerid] = CreatePlayerTextDraw(playerid, 228.523864, 254.306686, "New Textdraw");
  797. PlayerTextDrawLetterSize(playerid, Textdraw73[playerid], 0.449999, 1.600000);
  798. PlayerTextDrawTextSize(playerid, Textdraw73[playerid], 19.809516, 29.866664);
  799. PlayerTextDrawAlignment(playerid, Textdraw73[playerid], 1);
  800. PlayerTextDrawColor(playerid, Textdraw73[playerid], -1);
  801. PlayerTextDrawUseBox(playerid, Textdraw73[playerid], true);
  802. PlayerTextDrawBoxColor(playerid, Textdraw73[playerid], 0);
  803. PlayerTextDrawSetShadow(playerid, Textdraw73[playerid], 0);
  804. PlayerTextDrawSetOutline(playerid, Textdraw73[playerid], 1);
  805. PlayerTextDrawFont(playerid, Textdraw73[playerid], 5);
  806. PlayerTextDrawSetProportional(playerid, Textdraw73[playerid], 1);
  807.  
  808. Textdraw74[playerid] = CreatePlayerTextDraw(playerid, 226.095321, 218.186691, "New Textdraw");
  809. PlayerTextDrawLetterSize(playerid, Textdraw74[playerid], 0.449999, 1.600000);
  810. PlayerTextDrawTextSize(playerid, Textdraw74[playerid], 19.809516, 29.866664);
  811. PlayerTextDrawAlignment(playerid, Textdraw74[playerid], 1);
  812. PlayerTextDrawColor(playerid, Textdraw74[playerid], -1);
  813. PlayerTextDrawUseBox(playerid, Textdraw74[playerid], true);
  814. PlayerTextDrawBoxColor(playerid, Textdraw74[playerid], 0);
  815. PlayerTextDrawSetShadow(playerid, Textdraw74[playerid], 0);
  816. PlayerTextDrawSetOutline(playerid, Textdraw74[playerid], 1);
  817. PlayerTextDrawFont(playerid, Textdraw74[playerid], 5);
  818. PlayerTextDrawSetProportional(playerid, Textdraw74[playerid], 1);
  819.  
  820. Textdraw75[playerid] = CreatePlayerTextDraw(playerid, 262.285827, 164.853378, "New Textdraw");
  821. PlayerTextDrawLetterSize(playerid, Textdraw75[playerid], 0.449999, 1.600000);
  822. PlayerTextDrawTextSize(playerid, Textdraw75[playerid], 19.809516, 29.866664);
  823. PlayerTextDrawAlignment(playerid, Textdraw75[playerid], 1);
  824. PlayerTextDrawColor(playerid, Textdraw75[playerid], -1);
  825. PlayerTextDrawUseBox(playerid, Textdraw75[playerid], true);
  826. PlayerTextDrawBoxColor(playerid, Textdraw75[playerid], 0);
  827. PlayerTextDrawSetShadow(playerid, Textdraw75[playerid], 0);
  828. PlayerTextDrawSetOutline(playerid, Textdraw75[playerid], 1);
  829. PlayerTextDrawFont(playerid, Textdraw75[playerid], 5);
  830. PlayerTextDrawSetProportional(playerid, Textdraw75[playerid], 1);
  831.  
  832. Textdraw76[playerid] = CreatePlayerTextDraw(playerid, 75.857284, 150.493392, "New Textdraw");
  833. PlayerTextDrawLetterSize(playerid, Textdraw76[playerid], 0.449999, 1.600000);
  834. PlayerTextDrawTextSize(playerid, Textdraw76[playerid], 19.809516, 29.866664);
  835. PlayerTextDrawAlignment(playerid, Textdraw76[playerid], 1);
  836. PlayerTextDrawColor(playerid, Textdraw76[playerid], -1);
  837. PlayerTextDrawUseBox(playerid, Textdraw76[playerid], true);
  838. PlayerTextDrawBoxColor(playerid, Textdraw76[playerid], 0);
  839. PlayerTextDrawSetShadow(playerid, Textdraw76[playerid], 0);
  840. PlayerTextDrawSetOutline(playerid, Textdraw76[playerid], 1);
  841. PlayerTextDrawFont(playerid, Textdraw76[playerid], 5);
  842. PlayerTextDrawSetProportional(playerid, Textdraw76[playerid], 1);
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