Eliwan

Armor

Jul 9th, 2013
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  1. Main Page: http://pastebin.com/Hf6CGtjA
  2.  
  3. Neosteel Vestments (650)
  4. +4 Armor
  5.  
  6. Sustainer [1100]
  7. Cell Regenerator (425) + Neosteel Vestments (650)
  8. +3.5 Health Regen, +4 Armor
  9. [CONQUEST 1] Allies in a 10-unit radius gain +2 Health Regen and +2 Armor. Effect is increased by 300% on non-Heroic units.
  10.  
  11. Eternal Drive [3300]
  12. Lost Treasure (850) + Sustainer (1100) + Space Battery (1000)
  13. +8.5 Health Regen, +300 Energy, +3.75 Energy Regen, +15% Cooldown Reduction, +4 Armor
  14. [CONQUEST 2] Allies in a 10-unit radius gain +4 Health Regen and +3 Armor. Effect is increased by 300% on non-heroic units.
  15. [ACTIVE] Removes all debuffs from target allied Heroic Unit, and grants them 35 Health Regen, 25 Energy Regen, and 10 Armor for 10 seconds. 60 second cooldown.
  16.  
  17. Newtonian Armor [1750]
  18. Fusion Blade (175) + Cybernetic Implants (925)
  19. +25 Strength, +10 Agility
  20. [REACTIVE PLATING 1] +1 Armor for 4 seconds every time you are attacked, stacks up to 10 times.
  21.  
  22. Duran's Buckler [825]
  23. Metabolic Booster (200) x3
  24. +18 Strength, +2.5 Health Regen, +3 Armor
  25. [FORGED METALS 1] Reduce all incoming Physical Damage by 12.
  26.  
  27. Impact Dial [1700]
  28. Temporal Plating (150) x2 + Neosteel Vestments (650)
  29. +17 Intelligence, +6 Armor
  30. [ACTIVE] Push target unit several units in the direction it is facing over 0.5 seconds. 20 second cooldown.
  31.  
  32. Sword Breaker [2300]
  33. Metabolic Booster (200) + Cybernetic Implants (925) + Neosteel Vestments (650)
  34. +29 Strength, +6 Armor
  35. [PARRY 1] +25% Evasion
  36. [ACTIVE] Target enemy hero has their attack disabled for 3 seconds. 35 second cooldown.
  37.  
  38. Superheated Mantle [2500]
  39. Emerald Lotus (1100) + Neosteel Vestments (650)
  40. +450 Health, +5 Armor
  41. [Unique] Deals 40 Spell Damage each second to enemies in a 5-unit radius.
  42.  
  43. Korhal Vanguard [3000]
  44. Miner's Goggles (750) + Nullifier (700) + Sustainer (1100)
  45. +325 Health, +4 Health Regen, +10% Cooldown Reduction, +5 Armor, +12% Spell Resistance
  46. [CONQUEST 3] Allies in a 10-unit radius gain +3 Health Regen, +6 Armor, and +8% Spell Resistance. Effect is increased by 300% on non-Heroic units.
  47.  
  48. Darksteel Titan [3500]
  49. Newtonian Armor (1350) + Duran's Buckler (825) + Cell Regenerator (425)
  50. +55 Strength, +12 Agility, +7.5 Health Regen, +5 Armor
  51. [REACTIVE PLATING 2] +3 Armor for 4 seconds every time you are attacked, stacks up to 6 times.
  52. [FORGED METALS 2] Reduce all incoming Physical Damage by 25.
  53. [Unique] Enemies that attack you lose 30% Movement Speed for 2 seconds.
  54.  
  55. Barbed Plating [2050]
  56. Neosteel Vestments (650) x2
  57. +9 Armor
  58. [UNIQUE] Return 30% of all incoming Physical Damage (before mitigation) as Spell Damage.
  59.  
  60. Chilling Artifact [2900]
  61. Miner's Goggles (750) + Neosteel Vestments (650) x2
  62. +275 Health, +15% Cooldown Reduction, +9 Armor
  63. [UNIQUE] Enemies in a 10-unit radius lose 35% Weapon Speed.
  64. [UNIQUE] Non-heroic enemies in a 10-unit Radius lose 70% Movement Speed.
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