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- Let's make a game!
- -Expand Epic Mode Less Click Nightmare Difficulty
- -by Apotheosis
- Settings :
- -prices increase by 100%
- -selling gives back 100%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- Resources :
- *energy
- -named Joules
- *tenergy
- -named Total Energy
- *menergy
- -named Monolith Energy
- *land
- -named Land
- *tland
- -named Total Land
- *carbon
- -named Hydrocarbon
- *metal
- -named Metal
- *crystal
- -named Crystal
- *machinepart
- -named Machine Part
- *chemical
- -named Chemical
- *circuit
- -named Circuit
- *CPU
- -named CPU
- *sc
- -named Singularity Core
- *research
- -named Research
- *tresearch
- -named Total Research
- *time
- -named Time
- *invader
- -named Invader
- *linvader
- -named Land Invader
- *tinvader
- -named Time Invader
- *damage
- -named Invader Damage
- *invaderkill
- -named Invaders Killed
- *ws
- -named World Ships
- Clickables :
- *prestige
- -named Prestige
- -gives 14 hawkingreactor, 2.7e20 tenergy, 37000 time, 229000000 research, 229000000 tresearch, 6.7e15 invaderkill
- -visible
- -locks prestige
- *kill
- -named Slay Invader
- -gives 100 invaderkill for 100 invader
- -visible
- -gains 10% per infinitystone
- *explore
- -named Explore
- -gives 1000 land, 1000 tland
- -visible
- *burncarbon
- -named Burn Hydrocarbons
- -gives 3e7 energy, 3e7 tenergy for 1 carbon
- -gains 20% per carbon
- -unlocks at 1 carbon
- *spontaneousknowledge
- -named Spontaneous Knowledge
- -gives 1 research for 3e11 energy
- -gains .000000000001% per energy
- *bedlam
- -named Chaos Reigns
- -gives 6 energy, 6 tenergy, 6 menergy
- -gains 100% per invaderkill
- *massfarm
- -named Mass Farm
- -gives 100 farm for 100000 land
- -unlocks at 100 farm
- *massmine
- -named Mass Mine
- -gives 100 mine for 100000 land
- -unlocks at 100 mine
- *massradar
- -named Radar Network
- -gives 50 radar for 1000 land, 25000 metal, 25000 circuit
- *massmechnicallab
- -named Mass Mechanical Lab
- -gives 100 mechanicallab for 10000 land, 100000 metal, 20000 machinepart
- -unlocks at 100 mechanicallab
- *quantumcraft
- -named Craft Singularity Core
- -give 1 sc for 1e15 energy, 500 crystal
- -gains 100% per quantumforge
- -unlocks at 1 quantumforge
- *wstrade
- -named Trade Worldship
- -gives 1000 sc for 1 ws
- -gains 1% per ws
- -unlocks at 1 ws
- *warpcolony
- -named Interdimensional Colonization
- -gives 1e6 land, 1e6 tland for 1 sc
- *discoverbutton
- -named Activate Monolith
- -gives 1 monolith
- -unlocks glory
- -unlocks wealth
- -unlocks wisdom
- -unlocks chaos
- -unlocks omnigod
- -locks discoverbutton
- *glory
- -named Dedicate the Monolith to Glory
- -unlocks glory1
- -locks glory
- -locks wealth
- -locks wisdom
- -locks chaos
- -locks omnigod
- *wealth
- -named Dedicate the Monolith to Wealth
- -unlocks wealth1
- -locks glory
- -locks wealth
- -locks wisdom
- -locks chaos
- -locks omnigod
- *wisdom
- -named Dedicate the Monolith to Wisdom
- -unlocks wisdom1
- -locks glory
- -locks wealth
- -locks wisdom
- -locks chaos
- -locks omnigod
- *chaos
- -named Dedicate the Monolith to Chaos
- -unlocks chaos1
- -locks glory
- -locks wealth
- -locks wisdom
- -locks chaos
- -locks omnigod
- *omnigod
- -named Dedicate the Monolith to the Omnigod
- -unlocks omnigod1
- -locks glory
- -locks wealth
- -locks wisdom
- -locks chaos
- -locks omnigod
- *opendarkportal
- -named Open Dark Portal
- -"Merges our dimension with the invader dimension to defeat them once and for all"
- -takes 1 invaderspawnertime
- -takes 1 invaderspawnerland
- -gives 6e21 invader
- -locks opendarkportal
- Buildings :
- *timer
- -abstract
- -gives 1 time
- -starts at 1
- *invaderspawnertime
- -abstract
- -gives .002 invader, .002 tinvader
- -gains 50% per time
- -gains 10% per time
- -gains 2% per time
- -gains .4% per time
- -gains .08% per time
- -gains .016% per time
- -starts at 1
- *invaderspawnerland
- -abstract
- -gives 1 invader, 1 linvader
- -gains 1% per tland
- -starts at 1
- *energydrain
- -abstract
- -gives 1 damage for 1 energy
- -gains 100% per invader
- -starts at 1
- *monolith
- -abstract
- -gives 1 energy, 1 tenergy, 1 menergy
- *farm
- -named Farm
- -"Grow hydrocarbons on open land to burn for energy."
- -gives 50 carbon
- -costs 1000 land
- -unlocks at 1 land
- *crystalfarm
- -named Crystal Farm
- -"Grows crystals, requires chemicals initially and then a very large amount of energy. -750 GW, +150 Crystal"
- -gives 150 crystal for 7.5e11 energy
- -costs 150000 land, 500000000 chemical
- *rig
- -named Hydrocarbon Rig
- -"Uses chemicals and energy to force hydrocarbons from the ground. -9000 chemical, +9000 hydrocarbon. Uses 50 GW"
- -gives 9000 carbon for 9000 chemical, 5e10 energy
- -costs 10000 land, 250000 metal, 35000 machinepart
- *mine
- -named Mine
- -"Use energy to dig for material. 6 hydrocarbon/sec, 1 metal, 30 crystal/hour, -100 MW"
- -gives 6 carbon, 1 metal, .008 crystal for 1e8 energy
- -costs 1000 land
- -unlocks at 1 land
- *drill
- -named Deep Subterranean Drill
- -"Harvests magma that is rich in mineral resources. +2500 metal, +18 crystal. Uses 250 GW"
- -gives 2500 metal, 18 crystal for 2.5e11 energy
- -costs 100000 land, 1500000 metal, 250000 machinepart
- *omegadrill
- -named Omega Drill
- -"Harvests from deep in the core of worlds. +900000 metal, +7500 crystal. Uses 50 TW"
- -gives 900000 metal, 7500 crystal for 5e13 energy
- -costs 3500000 land, 500000000 metal, 10000000 machinepart
- *omegaharvester
- -named Omega Harvester
- -"Harvests energy from deep in the core of worlds. +90 TW"
- -gives 9e13 energy, 9e13 tenergy
- -costs 3750000 land, 75000000 metal, 5000000 machinepart
- *thermalstation
- -named Thermal Station
- -"Burns hydrocarbons for energy. -40 hydrocarbon, 1.8 GW"
- -gives 1.8e9 energy, 1.8e9 tenergy for 40 carbon
- -costs 100 land, 5000 metal
- -unlocks at 1 land
- *solarfield
- -named Solar Field
- -"Collects electromagnetic radiation for energy. Can be upgraded to improve yield. +7.5 GW"
- -gives 7.5e9 energy, 7.5e9 tenergy
- -costs 5000 land, 250000 circuit, 10000 crystal
- *nanoswarm
- -named Nanoconstruction Swarm
- -"A swarm of autonomous robots that build solar fields. -5000 land, -250000 circuits, -10000 crystal, +1 Solarfield, uses 5 TW"
- -gives 1 solarfield for 5000 land, 250000 circuit, 10000 crystal, 5e12 energy
- -costs 1500000 CPU, 1500000 machinepart
- *hawkingreactor
- -named Black Body Harvester
- -"Use Singularity Cores to capture incredible amounts of energy. +250 TW"
- -gives 2.5e14 energy, 2.5e14 tenergy
- -costs 6000 sc, 5e7 metal, 50000 land
- *mill
- -named Mill
- -"Manufactures machine parts. +75 machine part, -625 metal. -7.5 GW"
- -gives 75 machinepart for 625 metal, 7.5e9 energy
- -costs 2000 land, 300000 metal
- -unlocks at 1 metal
- -gains 5% per robocenter
- *refinery
- -named Refinery
- -"Turns hydrocarbons into chemicals. -1000 hydrocarbon, +10000 chemical. Uses 10 GW"
- -gives 10000 chemical for 1000 carbon, 1e10 energy
- -costs 5000 land, 500000 metal, 50000 machinepart
- -gains 5% per robocenter
- *fabricator
- -named Fabricator
- -"Builds circuits. -60 metal, -450 chemical, +90 circuits. Uses 2.25 GW"
- -gives 90 circuit for 450 chemical, 60 metal, 2.25e9 energy
- -costs 1500 land, 60000 metal, 15000 machinepart
- -gains 5% per robocenter
- *cpufab
- -named CPU Fabricator
- -"Builds CPUs. -150 circuit, -1000 chemical, +3 CPU. Uses 6 GW"
- -gives 3 CPU for 150 circuit, 1000 chemical, 6e9 energy
- -costs 3000 land, 60000 machinepart, 150000 circuit
- -gains 5% per robocenter
- *robocenter
- -named Robot Center
- -"Gives a 5% boost to refineries, fabricators and mills."
- -costs 25000 CPU, 50000 machinepart
- *quantumforge
- -named Quantum Forge
- -"Use immense quantities of energy, along with crystals, to create singularity cores."
- -costs 5000 land, 150000 CPU, 1500000 metal
- *mechanicallab
- -named Mechanical Lab
- -"A slow, inefficient method of conduction research. +10 research/hour. -250 MW"
- -gives .0025 research, .0025 tresearch for 2.5e8 energy
- -costs 100 land, 1000 metal, 200 machinepart
- -unlocks at 1 machinepart
- *complab
- -named Computer Lab
- -"Uses CPUs to crunch numbers and generate research. Very energy intensive. +3 research. -90 GW"
- -gives 3 research, 3 tresearch for 9e10 energy
- -costs 500 land, 30000 CPU
- -gains 10% per quantumcomputer
- *quantumcomputer
- -named Quantum Computer
- -"Boosts computer speed by 10%."
- -gives 1 research, 1 tresearch
- -costs 50 sc, 250000 CPU, 1000 land
- *radar
- -named Radar
- -"Automatically explores new land at the cost of energy. +2 land, -500 MW"
- -gives 2 land, 2 tland for 5e8 energy
- -costs 50 land, 1500 metal, 1000 circuit
- *worldcon
- -named World Builder Construction Yard
- -"Build massive worldships to leave the invaders behind forever"
- -gives .00001 ws
- -costs 15000000 land, 15000 sc, 1500000000 metal, 50000000 machinepart, 50000000 circuit, 3000000 CPU
- -gains 15% per archive
- *archive
- -named Archive
- -"A repository of knowledge. Boosts World Building Speed by 15%"
- -costs 50000 land, 300000000 research
- //Defense
- *flamethrower
- -named Flamethrower
- -"Burn fuel to torch invaders. -2 hydrocarbon, +400 invaderkills"
- -gives 400 invaderkill for 400 invader, 2 carbon
- -costs 1000 metal, 100 machinepart
- *prismtower
- -named Prism Tower
- -"Concentrates light to destroy invaders. +3500 invaderkills, uses 900 MW"
- -gives 3500 invaderkill for 3500 invader, 9e8 energy
- -costs 5000 metal, 500 crystal, 500 circuit
- *chemturret
- -named Chemical Turret
- -"Sprays toxic chemicals to kill invaders. +160000 invaderkills, uses 1200 chemicals"
- -gives 160000 invaderkill for 160000 invader, 1200 chemical
- -costs 75000 metal, 10000 machinepart
- *comettower
- -named Comet Tower
- -"Break off huge chunks of land and hurl them towards the invaders. +40000000 invaderkills, -5 land/sec"
- -gives 4e7 invaderkill for 4e7 invader, 5 land
- -costs 1500000 metal, 90000 machinepart
- *fluxtower
- -named Flux Tower
- -"Generates waves of destructive energy that can take out legions of invaders. +66000000 invaderkills/sec"
- -gives 66000000 invaderkill for 66000000 invader
- -costs 300 sc, 600000 metal, 3000 CPU
- *wstower
- -named World Ship Battle Station
- -"Incredibly large defensive station capable of defeating trillions of invaders. +30 Billion Invaderkills/Sec"
- -gives 30000000000 invaderkill for 30000000000 invader
- -costs 5 ws
- *infinitystone
- -named Infinity Stone
- -"Adds 100 billion to the number of invaders you can take on at a time"
- -costs 500 sc, 50000000 research
- Upgrades :
- *spear
- -named Metal Spear
- -"Take on 200 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 100 metal
- -unlocks at 1 metal
- -unlocks armor
- *armor
- -named Metal Armor
- -"Take on 500 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 500 metal
- -unlocks tactics
- *tactics
- -named Tactics
- -"Take on 1000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 5 research
- -unlocks projectiles
- *projectiles
- -named Projectiles
- -"Take on 2500 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 15 research
- -unlocks targeting
- *targeting
- -named Targeting
- -"Take on 5000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 30 research
- -unlocks bullets
- *bullets
- -named Bullets
- -"Take on 10000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 50 research
- -unlocks mountedguns
- *mountedguns
- -named Mounted Guns
- -"Take on 25000 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 80 research
- -unlocks aprounds
- *aprounds
- -named AP Rounds
- -"Take on 50000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 130 research
- -unlocks rapidfire
- *rapidfire
- -named Rapid Fire
- -"Take on 100000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 200 research
- -unlocks rockets
- *rockets
- -named Rockets
- -"Take on 250000 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 400 research
- -unlocks autolock
- *autolock
- -named Automatic Lock-On
- -"Take on 500000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 700 research
- -unlocks missiles
- *missiles
- -named Missiles
- -"Take on 1000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 1500 research
- -unlocks bombs
- *bombs
- -named Bombs
- -"Take on 2500000 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 3000 research
- -unlocks lasertargeting
- *lasertargeting
- -named Laser Targeting
- -"Take on 5000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 6000 research
- -unlocks clusterbombs
- *clusterbombs
- -named Cluster Bombs
- -"Take on 10000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 11000 research
- -unlocks energyweapons
- *energyweapons
- -named Energy Weapons
- -"Take on 25000000 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 18000 research
- -unlocks EMP
- *EMP
- -named EMP
- -"Take on 50000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 27000 research
- -unlocks barrage
- *barrage
- -named Barrage
- -"Take on 100000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 40000 research
- -unlocks plasmacannon
- *plasmacannon
- -named Plasma Cannon
- -"Take on 250000000 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 70000 research
- -unlocks aiwar
- *aiwar
- -named Tactical AI
- -"Take on 500000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 100000 research, 20000 CPU
- -unlocks drones
- *drones
- -named Autonomous Drones
- -"Take on 1000000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 150000 research, 50000 CPU
- -unlocks fissionmissile
- *fissionmissile
- -named Fission Missiles
- -"Take on 2500000000 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 300000 research
- -unlocks hydrogenbombs
- *hydrogenbombs
- -named Hydrogen Bombs
- -"Take on 5000000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 500000 research
- -unlocks forceshields
- *forceshields
- -named Force Shields
- -"Take on 10000000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 1000000 research, 10 sc
- -unlocks eradicatorray
- *eradicatorray
- -named Eradicator Ray
- -"Take on 25000000000 invaders at a time."
- -multiplies efficiency of kill by 250%
- -costs 2000000 research, 50 sc
- -unlocks ioncannon
- *ioncannon
- -named Ion Cannon
- -"Take on 50000000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 4000000 research, 200 sc
- -unlocks antimatterbomb
- *antimatterbomb
- -named Antimatter Bombs
- -"Take on 100000000000 invaders at a time."
- -multiplies efficiency of kill by 200%
- -costs 8000000 research, 500 sc
- -unlocks thebigone
- *thebigone
- -named The Big One
- -"Take on 1000000000000 invaders at a time."
- -multiplies efficiency of kill by 1000%
- -costs 25000000 research
- -unlocks infinitystone
- *thermalspeed1
- -named Belt Feeders
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 1 research
- -unlocks at 1 thermalstation
- -unlocks thermalspeed2
- *thermalspeed2
- -named Oiled Gears
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 4 research
- -unlocks thermalspeed3
- *thermalspeed3
- -named Gravity Feeders
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 9 research
- -unlocks thermalspeed4
- *thermalspeed4
- -named Fast Feeders
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 16 research
- -unlocks thermalspeed5
- *thermalspeed5
- -named Bulk Loaders
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 25 research
- -unlocks thermalspeed6
- *thermalspeed6
- -named Conveyers
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 36 research
- -unlocks thermalspeed7
- *thermalspeed7
- -named Convection
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 49 research
- -unlocks thermalspeed8
- *thermalspeed8
- -named Heat Cycling
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 64 research
- -unlocks thermalspeed9
- *thermalspeed9
- -named Heat Resistant Turbines
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 81 research
- -unlocks thermalspeed10
- *thermalspeed10
- -named Thermal Conduction
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 100 research
- -unlocks thermalspeed11
- *thermalspeed11
- -named Infernal Furnaces
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 121 research
- -unlocks thermalspeed12
- *thermalspeed12
- -named Megaburners
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 144 research
- -unlocks thermalspeed13
- *thermalspeed13
- -named Plasma Fuel
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 169 research
- -unlocks thermalspeed14
- *thermalspeed14
- -named Flare Stacks
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 196 research
- -unlocks thermalspeed15
- *thermalspeed15
- -named Anerobic Combustion
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 225 research
- -unlocks thermalspeed16
- *thermalspeed16
- -named White Flame
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 256 research
- -unlocks thermalspeed17
- *thermalspeed17
- -named Towering Inferno
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 289 research
- -unlocks thermalspeed18
- *thermalspeed18
- -named Compressed Fuel
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 324 research
- -unlocks thermalspeed19
- *thermalspeed19
- -named Omniburner
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 361 research
- -unlocks thermalspeed20
- *thermalspeed20
- -named Apex Burner
- -"Thermal Stations now fuel 10% faster"
- -multiplies efficiency of thermalstation by 110%
- -costs 400 research
- *xburner1
- -named Thor Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 20000 research
- -unlocks xburner2
- -unlocks at 200 thermalstation
- *xburner2
- -named Odin Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 40000 research
- -unlocks xburner3
- *xburner3
- -named Fafnir Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 80000 research
- -unlocks xburner4
- *xburner4
- -named Loki Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 160000 research
- -unlocks xburner5
- *xburner5
- -named Prometheus Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 320000 research
- -unlocks xburner6
- *xburner6
- -named Shiva Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 640000 research
- -unlocks xburner7
- *xburner7
- -named Ra Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 1280000 research
- -unlocks xburner8
- *xburner8
- -named Hades Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 2560000 research
- -unlocks xburner9
- *xburner9
- -named Titan Burner
- -"Thermal Stations now fuel 25% faster"
- -multiplies efficiency of thermalstation by 125%
- -costs 5120000 research
- -unlocks xburner10
- *solar1
- -named Efficient Panels
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 1000 research
- -unlocks at 1 solarfield
- -unlocks solar2
- *solar2
- -named Reflector Panels
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 8000 research
- -unlocks solar3
- *solar3
- -named Infrared Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 27000 research
- -unlocks solar4
- *solar4
- -named Flexible Cells
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 64000 research
- -unlocks solar5
- *solar5
- -named UV Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 125000 research
- -unlocks solar6
- *solar6
- -named Quantum Dots
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 216000 research
- -unlocks solar7
- *solar7
- -named X-Ray Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 343000 research
- -unlocks solar8
- *solar8
- -named Microcells
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 512000 research
- -unlocks solar9
- *solar9
- -named Gamma-Ray Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 729000 research
- -unlocks solar10
- *solar10
- -named Neutrino Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 1000000 research
- -unlocks solar11
- *solar11
- -named Casimir Plating
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 1331000 research
- -unlocks solar12
- *solar12
- -named Graviton Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 1728000 research
- -unlocks solar13
- *solar13
- -named Tachyon Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 2197000 research
- -unlocks solar14
- *solar14
- -named Quantum Fluctuation Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 2744000 research
- -unlocks solar15
- *solar15
- -named Virtual Particle Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 3375000 research
- -unlocks solar16
- *solar16
- -named Vacuum Capture
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 4096000 research
- -unlocks solar17
- *solar17
- -named Tachyon-Flux Matrix
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 4913000 research
- -unlocks solar18
- *solar18
- -named Casimir Flux
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 5832000 research
- -unlocks solar19
- *solar19
- -named The Void That Binds
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 6859000 research
- -unlocks solar20
- *solar20
- -named God Particles
- -"Solar Fields yield 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 8000000 research
- *solar30
- -named World Ship Solar
- -"Solar fields yield 4 times as much energy"
- -multiplies efficiency of solarfield by 500%
- -costs 175000000 research
- -unlocks at 1 ws
- *flamedefense
- -named Flame Defenses
- -"Flamethrowers are a primitive but effective form of automated defense."
- -unlocks flamethrower
- -costs 20000000 energy
- -unlocks at 1 farm
- *napalm
- -named Napalm
- -"Flamethrowers attack twice as fast"
- -multiplies efficiency of flamethrower by 200%
- -costs 10 research
- -unlocks at 2 flamethrower
- *inferno
- -named Inferno
- -"Flamethrowers attack four times as fast"
- -multiplies efficiency of flamethrower by 400%
- -costs 80 research
- -unlocks at 5 flamethrower
- *firestorm
- -named Firestorm
- -"Flamethrowers attack six times as fast"
- -multiplies efficiency of flamethrower by 600%
- -costs 500 research
- -unlocks at 10 flamethrower
- *conflagration
- -named Conflagration
- -"Flamethrowers attack eight times as fast"
- -multiplies efficiency of flamethrower by 800%
- -costs 3000 research
- -unlocks at 40 flamethrower
- *prismdefense
- -named Prism Defenses
- -"Channel light to concentrated beams to incinerate invaders."
- -unlocks prismtower
- -unlocks at 1 circuit
- -costs 75 research
- *prismlensing
- -named Prism Lensing
- -"Prism Towers draw 50% more energy and ouput 50% more damage."
- -multiplies efficiency of prismtower by 150%
- -costs 5000 crystal, 500 research
- -unlocks at 1 prismtower
- *hyperconvergence
- -named Hyper Convergence
- -"Prism Towers are 75% more powerful"
- -multiplies efficiency of prismtower by 175%
- -costs 15000 crystal, 1500 research
- -unlocks at 5 prismtower
- *heavenlysmite
- -named Heavenly Smite
- -"Prism Towers are 777% more powerful"
- -multiplies efficiency of prismtower by 877%"
- -costs 77777 crystal, 77777 research
- -unlocks at 77 prismtower
- *heavenlywrath
- -named Heavenly Wrath
- -"Prism Towers are 1777% more powerful"
- -multiplies efficiency of prismtower by 1877%"
- -costs 7777777 crystal, 7777777 research
- -unlocks at 777 prismtower
- *omniprisms
- -named Omniprisms
- -"Prism Towers can further synergize, increasing damage. +.1% prism output/energy use per tower"
- -costs 777777777 research
- -multiplies efficiency of prismtower by .1% per prismtower
- -unlocks at 1777 prismtower
- *hydraspray
- -named Hydra Sprayers
- -"Chemical Turrets attack 3 times faster"
- -multiplies efficiency of chemturret by 300%
- -costs 175000 research
- -unlocks at 1 chemturret
- *stratospherespray
- -named Stratospheric Sprayers
- -"Chemical Turrets attack 6 times faster"
- -multiplies efficiency of chemturret by 600%
- -costs 425000 research
- -unlocks at 10 chemturret
- *therain
- -named The Rain
- -"Chemical Turrets attack 9 times faster"
- -multiplies efficiency of chemturret by 900%
- -costs 1500000 research
- -unlocks at 50 chemturret
- *toxicnebulas
- -named Toxic Nebulas
- -"Chemical Turrets attack 300 times faster."
- -multiplies efficiency of chemturret by 30000%
- -costs 1500000000 research
- -unlocks at 1 ws
- *cometcreation
- -named Comet Creation
- -"Create land in the sky that will hurtle down and destroy your enemies."
- -unlocks comettower
- -costs 500000 research
- -unlocks at 1e12 invader
- *maps
- -named Mapping
- -"Using maps, you may now explore x3 more effectively."
- -multiplies efficiency of explore by 300%
- -costs 2000 land
- -unlocks at 100 land
- -unlocks navigation
- *navigation
- -named Navigation
- -"Navigation lets you explore x4 more effectively."
- -multiplies efficiency of explore by 400%
- -costs 25000 land
- -unlocks surveying
- *surveying
- -named Surveying
- -"Surveying lets you explore x5 more effectively."
- -multiplies efficiency of explore by 500%
- -costs 200000 land
- *chemicalprocessing
- -named Chemical Processing
- -"Refine hydrocarbons into useful chemicals."
- -unlocks refinery
- -costs 10 research
- -unlocks at 1 research
- -unlocks circuitprod
- *circuitprod
- -named Circuit Production
- -"Circuits are a necessary component in all advanced tech."
- -unlocks fabricator
- -costs 30 research
- *radartech
- -named Radar Technology
- -"Explore land automatically using energy"
- -unlocks radar
- -costs 200 research
- -unlocks at 1 circuit
- *radarscanning
- -named Radar Scanning
- -"Radar output is now 50% better"
- -multiplies efficiency of radar by 150%
- -costs 5000 research
- -unlocks at 10 radar
- *solarpower
- -named Solar Power
- -"A renewable source of energy that can be upgraded over time."
- -unlocks solarfield
- -costs 500 research
- -unlocks at 1 circuit
- *cputech
- -named CPU Tech
- -"CPUs allow for more advanced research options. However, they are expensive and difficult to produce."
- -unlocks cpufab
- -costs 500 research
- -unlocks at 1 circuit
- -unlocks computerlabs
- *computerlabs
- -named Computer Lab
- -"Uses computers to speed up research by several orders of magnitude"
- -unlocks complab
- -costs 1000 research
- *geology
- -named Geology
- -"Unlock various technologies to improve your ability to extract resources."
- -unlocks fracking
- -unlocks deepmining
- -unlocks mineralprocessing
- -costs 1000 research
- -unlocks at 100000 tland
- *fracking
- -named Fracking
- -"Pump chemicals deep into the ground to extract rich hydrocarbon deposits."
- -unlocks rig
- -costs 3000 research
- *deepmining
- -named Deep Mining
- -"Dig deep to harvest much more mineral rich deposits."
- -unlocks drill
- -costs 3000 research
- *mineralprocessing
- -named Mineral Processing
- -"Increases speed and output of mines by 50%"
- -multiplies efficiency of mine by 150%
- -costs 3000 research
- *assemblylines
- -named Assembly Lines
- -"Mills now work 50% faster"
- -multiplies efficiency of mill by 150%
- -costs 5000 research
- -unlocks at 1 CPU
- *advrefinement
- -named Advanced Refinement
- -"Refineries are now 40% faster"
- -multiplies efficiency of refinery by 140%
- -costs 7500 research
- -unlocks at 1 CPU
- *massproduction
- -named Mass Production
- -"Expand the scale of your production across the board."
- -unlocks gas
- -unlocks diamonddrill
- -unlocks robotics
- -costs 20000 research
- -unlocks at 5e5 tland
- *gas
- -named Natural Gas Extraction
- -"Boosts rig hydrocarbon yield by 50% and refinery yield by 30%"
- -multiplies efficiency of rig by 150%
- -multiplies efficiency of refinery by 130%
- -costs 50000 research
- *diamonddrill
- -named Diamond Drill
- -"Boosts drill speed by 70%"
- -multiplies efficiency of drill by 170%
- -costs 50000 research
- *robotics
- -named Robotics
- -"Boosts mill speed by 50%"
- -multiplies efficiency of mill by 150%
- -costs 50000 research
- *advancedtech
- -named Advanced Technology
- -"Open the door to a chain of increasingly advanced technology."
- -costs 10000 research
- -unlocks tech1
- -unlocks at 1 CPU
- *tech1
- -named Electromagnetic Propagation
- -"Better influence waves on electromagnetic spectrum"
- -costs 30000 research
- -unlocks radarboost
- -unlocks tech2
- *radarboost
- -named Radar Boost
- -"Radars now output twice powerful signal"
- -multiplies efficiency of radar by 200%
- -costs 25000 research
- *tech2
- -named Applied Chemistry
- -"Find new uses for chemicals"
- -costs 60000 research
- -unlocks chemicalweapons
- -unlocks tech3
- *chemicalweapons
- -named Chemical Weapons
- -"Weaponize chemicals to ward off the invaders"
- -costs 75000 research
- -unlocks chemturret
- *tech3
- -named Photon Manipulation
- -"Research new applications of light."
- -unlocks prismfoci
- -costs 100000 research
- -unlocks tech4
- *prismfoci
- -named Focused Prisms
- -"Prism Towers can now concentrate their beams, increasing damage. +1% prism output/energy use per tower"
- -costs 150000 research
- -multiplies efficiency of prismtower by 1% per prismtower
- *tech4
- -named Materials Science
- -"Become more adept at fabricating new compounds"
- -unlocks crystalfarming
- -costs 150000 research
- -unlocks tech5
- *crystalfarming
- -named Crystal Farming
- -"Grow crystals to improve your industry"
- -costs 225000 research
- -unlocks crystalfarm
- *crystalgrowth1
- -named Accelerated Crystal Growth
- -"Crystals grow 25% faster, for 25% more energy"
- -multiplies efficiency of crystalfarm by 125%
- -costs 450000 research
- -unlocks crystalgrowth2
- -unlocks at 50 crystalfarm
- *crystalgrowth2
- -named Advanced Crystal Growth
- -"Crystals grow 25% faster, for 25% more energy"
- -multiplies efficiency of crystalfarm by 125%
- -costs 900000 research
- -unlocks crystalgrowth3
- *crystalgrowth3
- -named Extreme Crystal Growth
- -"Crystals grow 25% faster, for 25% more energy"
- -multiplies efficiency of crystalfarm by 125%
- -costs 1800000 research
- -unlocks crystalgrowth4
- *crystalgrowth4
- -named Explosive Crystal Growth
- -"Crystals grow 25% faster, for 25% more energy"
- -multiplies efficiency of crystalfarm by 125%
- -costs 3600000 research
- *crystalgrowthx
- -named Exponential Crystal Growth
- -"Crystals grow slightly faster each additional crystal farm"
- -multiplies efficiency of crystalfarm by .1% per crystalfarm
- -costs 15000000 research
- -unlocks at 100 crystalfarm
- *tech5
- -named Advanced Computing
- -"Unlocks advancements in computing to speed along research"
- -unlocks GPU
- -costs 210000 research
- -unlocks tech6
- *GPU
- -named GPUs
- -"Computer labs are now 30% more powerful"
- -multiplies efficiency of complab by 130%
- -costs 200000 research
- -unlocks TPU
- *TPU
- -named TPUs
- -"Computer labs are now 50% more powerful"
- -multiplies efficiency of complab by 150%
- -costs 500000 research
- *tech6
- -named Advanced Robotics
- -"Upgrading your machinery to boost production"
- -unlocks roboport
- -costs 280000 research
- -unlocks tech7
- *roboport
- -named Robotics Facilities
- -"A building that improves output of various intermediate and manufactured products"
- -unlocks robocenter
- -costs 300000 research
- *tech7
- -named Quark Studies
- -"Study quarks, the basic building blocks of atoms, to find unlimited sources of energy"
- -unlocks antimatter
- -costs 360000 research
- -unlocks tech8
- *antimatter
- -named Discover Antimatter
- -"Antimatter will lead to an infinitely renewable power source"
- -costs 500000 research
- -unlocks gravitywells
- *gravitywells
- -named Discover Gravity Wells
- -"Creating a sufficient density with a critical mass of energy, you can generate a singularity"
- -costs 750000 research
- -unlocks singularity
- *singularity
- -named Harness Singularities
- -"Use singularities to capture energy from parallel dimensions, generating endless power"
- -costs 1000000 research
- -unlocks quantumforge
- *tech8
- -named Black Body Radiation
- -"Learn to harness blackbody radiation"
- -unlocks hawkingreaction
- -costs 450000 research
- -unlocks tech9
- *hawkingreaction
- -named Hawking Reactions
- -"Build reactors that use singularity cores to generate energy"
- -costs 1000000 research
- -unlocks hawkingreactor
- *tech9
- -named Quantum Computing
- -"New computing technology opens the door to vastly faster research"
- -unlocks quantumai
- -costs 550000 research
- -unlocks tech10
- *quantumai
- -named Quantum AI
- -"A new form of AI-- self powered through singularity reactors that grows more powerful the more you build."
- -unlocks quantumcomputer
- -costs 750000 research
- *tech10
- -named Megascale Engineering
- -"Build things on a massive scale"
- -unlocks megafield
- -unlocks megaradar
- -costs 660000 research
- -unlocks tech11
- *megafield
- -named Automated Solar Field Construction
- -"A swarm of nanobots that builds solar fields automatically."
- -unlocks nanoswarm
- -costs 1500000 research
- *megaradar
- -named Radar Network
- -"Build a whole network of radars at a time"
- -unlocks massradar
- -costs 900000 research
- *tech11
- -named Interdimensional Travel
- -"Explore New Dimensions
- -unlocks warpgates
- -costs 780000 research
- -unlocks tech12
- *warpgates
- -named Interdimensional Warp Gates
- -"Gain the ability to colonize other dimensions, adding on vast tracts of land"
- -unlocks warpcolony
- -costs 1500000 research
- *tech12
- -named Interdimensional Parallax
- -"Learn to harness the unique properties of the space between dimensions"
- -unlocks phasefield
- -costs 910000 research
- -unlocks tech13
- *phasefield
- -named Phase Field
- -"Create a field around your realm insulating it from Invader Attack. -50% invader energy drain"
- -multiplies efficiency of energydrain by 50%
- -costs 3000000 research
- *tech13
- -named Weaponized Flux
- -"Learn to disrupt the fabric of reality itself to attack invaders."
- -unlocks fluxattack
- -costs 1050000 research
- -unlocks tech14
- *fluxattack
- -named Flux Attack
- -"Create a new defensive device that can devastate invaders."
- -unlocks fluxtower
- -costs 3000000 research
- *tech14
- -named Gigascale Engineering
- -"Build even bigger."
- -costs 1200000 research
- -unlocks tech15
- *tech15
- -named Worldcrafting
- -"The future is in artificially constructed worlds."
- -unlocks worldbuilding
- -costs 1360000 research
- *worldbuilding
- -named World Construction
- -"Build entire worlds that can traverse the interdimensional realm."
- -unlocks worldcon
- -unlocks bigdrill
- -costs 5000000 research
- *bigdrill
- -named Core Drilling
- -"Build a drill so vast it can dig down to the core"
- -unlocks omegadrill
- -unlocks corium
- -costs 3000000 research
- *corium
- -named Corium Harvesting
- -"Harness energy from the core"
- -unlocks omegaharvester
- -costs 3000000 research
- *archiving
- -named Data Archiving
- -"Archives of data allow you to speed up world ship construction."
- -unlocks archive
- -costs 9000000 research
- -unlocks at 1 worldcon
- //World Ship Tech
- *wsattack
- -named World Ship Strike
- -"World Ships now boost your manual attacks by 5% each."
- -multiplies efficiency of kill by 5% per ws
- -costs 1e9 research
- -unlocks at 1 ws
- *wsdefense
- -named World Ship Defense Platform
- -"Convert worldships into mammoth defensive platforms."
- -unlocks wstower
- -costs 1e9 research
- -unlocks at 1 ws
- *wssynergy
- -named Worldship Collective Attacking
- -"Worldship defense platform kill 30 mil/sec additional invaders per platform"
- -multiplies efficiency of wstower by 1% per wstower
- -costs 150 ws
- -unlocks at 100 wstower
- *wscon1
- -named Advanced Worldship Construction
- -"Boosts worldship construction speed by 20%"
- -multiplies efficiency of worldcon by 120%
- -costs 10 ws
- -unlocks at 1 ws
- -unlocks wscon2
- *wscon2
- -named Expert Worldship Construction
- -"Boosts worldship construction speed by 30%"
- -multiplies efficiency of worldcon by 130%
- -costs 40 ws
- -unlocks wscon3
- *wscon3
- -named Elite Worldship Construction
- -"Boosts worldship construction speed by 40%"
- -multiplies efficiency of worldcon by 140%
- -costs 200 ws
- -unlocks wscon4
- *wscon4
- -named Master Worldship Construction
- -"Boosts worldship construction speed by 50%"
- -multiplies efficiency of worldcon by 150%
- -costs 1500 ws
- *wsshield
- -named Worldshield
- -"Turn a world ship into a shield generator that reduces incoming damage by 50%"
- -multiplies efficiency of energydrain by 50%
- -costs 1 ws, 25000 sc
- -unlocks at 1 ws
- -unlocks wsadvshield
- *wsadvshield
- -named Galacticshield
- -"Use a dozen worldships to further that reduces incoming damage by 50%"
- -multiplies efficiency of energydrain by 50%
- -costs 12 ws, 600000 sc
- -unlocks wsadvshield2
- *wsadvshield2
- -named Universeshield
- -"Use 144 worldships to further that reduces incoming damage by 50%"
- -multiplies efficiency of energydrain by 50%
- -costs 144 ws, 3600000 sc
- -unlocks wsadvshield3
- *wsadvshield3
- -named Multiverseshield
- -"Use 789 worldships to further that reduces incoming damage by 50%"
- -multiplies efficiency of energydrain by 50%
- -costs 789 ws, 20000000 sc
- *timeships
- -named Time Ships
- -"Travel through time to stop invaders. Land invaders spawn 10% as often, but time invaders spawn more often the more time has passed.
- -multiplies efficiency of invaderspawnerland by 10%
- -multiplies efficiency of invaderspawnertime by .1% per time
- -costs 1000 ws, 1000000 sc
- -unlocks at 100 ws
- *worldfarm
- -named Worldship Farms
- -"Farms are now 25% better per worldship. Boundless hydrocarbon potential."
- -multiplies efficiency of farm by 25% per ws
- -costs 3000000000 research
- -unlocks at 100 ws
- *wsdarkportal
- -named Open the Dark Portal
- -"The time has come to take the battle to the invaders home dimension."
- -unlocks opendarkportal
- -costs 3000 ws
- -unlocks at 1 ws
- //Rewards
- *killer1
- -named Veteran Defender
- -"You have vanquished a million invaders. As a reward, your farms now yield 25% more hydrocarbons."
- -multiplies efficiency of farm by 125%
- -costs 1e6 energy
- -unlocks at 1e6 invaderkill
- *killer2
- -named Expert Defender
- -"You have vanquished ten million invaders. As a reward, exploration is now 50% better."
- -multiplies efficiency of explore by 150%
- -costs 1e7 energy
- -unlocks at 1e7 invaderkill
- *killer3
- -named Elite Defender
- -"You have vanquished one hundred million invaders. As a reward, solar fields generate 10% more energy"
- -multiplies efficiency of solarfield by 110%
- -costs 1e8 energy
- -unlocks at 1e8 invaderkill
- *killer4
- -named Master Defender
- -"You have vanquished one billion invaders. As a reward, invaders deal 20% less damage"
- -multiplies efficiency of energydrain by 80%
- -costs 1e9 energy
- -unlocks at 1e9 invaderkill
- *killer5
- -named Epic Defender
- -"You have vanquished ten billion invaders. As a reward, solar fields generate 15% more energy"
- -multiplies efficiency of solarfield by 115%
- -costs 1e10 energy
- -unlocks at 1e10 invaderkill
- *killer6
- -named Legendary Defender
- -"You have vanquished one hundred billion invaders. As a reward, mines and farms are 25% more effective"
- -multiplies efficiency of mine by 125%
- -multiplies efficiency of farm by 125%
- -costs 1e11 energy
- -unlocks at 1e11 invaderkill
- *killer7
- -named Ultimate Defender
- -"You have vanquished one trillion invaders. As a reward, invaders now deal 50% less damage"
- -multiplies efficiency of energydrain by 50%
- -costs 1e12 energy
- -unlocks at 1e12 invaderkill
- *killer8
- -named Cosmic Defender
- -"You have vanquished ten trillion invaders. As a reward, solar fields and farms are 50% more effective"
- -multiplies efficiency of farm by 150%
- -multiplies efficiency of solarfield by 150%
- -costs 1e13 energy
- -unlocks at 1e13 invaderkill
- *killer9
- -named Interdimensional Defender
- -"You have vanquished one-hundred trillion invaders. As a reward, invaders now deal 50% less damage"
- -multiplies efficiency of energydrain by 50%
- -costs 1e14 energy
- -unlocks at 1e14 invaderkill
- *killer10
- -named Omniversal Defender
- -"You have vanquished one-quadrillion invaders. As a reward, invaders now deal 75% less damage"
- -multiplies efficiency of energydrain by 25%
- -costs 1e15 energy
- -unlocks at 1e15 invaderkill
- *killer11
- -named Timeline Defender
- -"You have vanquished ten-quadrillion invaders. As a reward, invaders now deal 50% less damage"
- -multiplies efficiency of energydrain by 50%
- -costs 1e16 energy
- -unlocks at 1e16 invaderkill
- *killer12
- -named Creation Defender
- -"You have vanquished one hundred-quadrillion invaders. As a reward, invaders now deal 50% less damage"
- -multiplies efficiency of energydrain by 50%
- -costs 1e17 energy
- -unlocks at 1e17 invaderkill
- *killer13
- -named Everything Defender
- -"You have vanquished one quintillion invaders. As a reward, invaders now deal 50% less damage"
- -multiplies efficiency of energydrain by 50%
- -costs 1e18 energy
- -unlocks at 1e18 invaderkill
- //Monolith
- *discover
- -named Discover the Monolith
- -"You have discovered a massive, ancient device of an unknown origin."
- -unlocks discoverbutton
- -unlocks at 1e6 tland
- -costs 50000 land
- *glory1
- -named Power through Might
- -"The monolith now generates more power for every invader you vanquish."
- -multiplies efficiency of monolith by 1% per invaderkill
- -costs 1e15 energy
- -unlocks glory2
- *glory2
- -named Valor
- -"The monolith is now four times as powerful."
- -multiplies efficiency of monolith by 400%
- -costs 5e15 energy
- -unlocks glory3
- *glory3
- -named Conquest
- -"The monolith is now four times as powerful."
- -multiplies efficiency of monolith by 400%
- -costs 2e16 energy
- -unlocks glory4
- *glory4
- -named Triumph
- -"The monolith is now four times as powerful."
- -multiplies efficiency of monolith by 400%
- -costs 1e17 energy
- -unlocks glory5
- *glory5
- -named Victory
- -"The monolith is now four times as powerful."
- -multiplies efficiency of monolith by 400%
- -costs 5e17 energy
- -unlocks glory6
- *glory6
- -named Domination
- -"The monolith is now four times as powerful."
- -multiplies efficiency of monolith by 400%
- -costs 3e18 energy
- *wealth1
- -named Wealth
- -"Your crystals now generate energy through the monolith."
- -multiplies efficiency of monolith by 100% per crystal
- -costs 1e4 crystal
- -unlocks wealth2
- *wealth2
- -named Abundance
- -"Your monolith now gains an additional 1% per 10000 crystals"
- -multiplies efficiency of monolith by .0001% per crystal
- -costs 1e7 crystal
- *wisdom1
- -named Wisdom
- -"Your monolith now generations 10000 energy per unspent research"
- -multiplies efficiency of monolith by 1000000% per research
- -costs 1e4 research
- -unlocks wisdom2
- *wisdom2
- -named Insight
- -"Your monolith now generates 5 times as much energy"
- -multiplies efficiency of monolith by 500%
- -costs 1e7 research
- -unlocks wisdom3
- *wisdom3
- -named Genius
- -"Your monolith now generates 8 times as much energy"
- -multiplies efficiency of monolith by 800%
- -costs 1e9 research
- *chaos1
- -named Overgrowth
- -"Wild energies cause your farm to produce x6.66 as much. However, solar power is now 1/10 as effective."
- -multiplies efficiency of farm by 666%
- -multiplies efficiency of solarfield by 10%
- -costs 100000 land
- -unlocks chaos2
- *chaos2
- -named Entropy
- -"Thermal Stations are now faster per burner."
- -multiplies efficiency of thermalstation by 2% per thermalstation
- -costs 300000 land
- -unlocks chaos3
- *chaos3
- -named Spontaneous Inspiration
- -"gain the ability to turn raw energy into knowledge. However, labs are now 1/10 as effective"
- -unlocks spontaneousknowledge
- -multiplies efficiency of mechanicallab by 10%
- -multiplies efficiency of complab by 10%
- -costs 600000 land
- -unlocks chaos4
- *chaos4
- -named Accretion
- -"Generate 1kw per total land you have."
- -multiplies efficiency of monolith by 100000% per tland
- -costs 1000000 land
- -unlocks chaos5
- *chaos5
- -named Temporal Crisis
- -"Land now generates 10% as many invaders, but time generates 6 times as many"
- -multiplies efficiency of invaderspawnerland by 10%
- -multiplies efficiency of invaderspawnertime by 600%
- -costs 3000000 land
- -unlocks chaos6
- *chaos6
- -named Enter Limbo
- -"Invaders now only inflict 10% as much damage. Gain 1% monolith energy production per 10000 land"
- -multiplies efficiency of monolith by .0001% per tland
- -multiplies efficiency of energydrain by 10%
- -costs 10000000 land
- -unlocks chaos7
- *chaos7
- -named Anarchy
- -"Invaders deal 87% less damage. Land Generates 13% as many invaders but time generates 13 times as many"
- -multiplies efficiency of invaderspawnerland by 13%
- -multiplies efficiency of invaderspawnertime by 1300%
- -multiplies efficiency of energydrain by 13%
- -costs 123456789 land
- -unlocks chaos8
- *chaos8
- -named Bedlam
- -"Land now generates 6% as many invaders. Time generates 17 times as many. Explore is x100 better. Unlocks Chaos Rain"
- -multiplies efficiency of invaderspawnerland by 6%
- -multiplies efficiency of invaderspawnertime by 1700%
- -unlocks bedlam
- -multiplies efficiency of explore by 10000%
- -costs 987654321 land
- *omnigod1
- -named Omnipresence
- -"Gain 1% monolith production per 10000 land discovered"
- -multiplies efficiency of monolith by .0001% per tland
- -costs 1e9 energy
- -unlocks omnigod2
- *omnigod2
- -named Omnipotence
- -"Gain 1% monolith production per 10,000,000 invaders killed"
- -multiplies efficiency of monolith by .0000001% per invaderkill
- -costs 1e12 energy
- -unlocks omnigod3
- *omnigod3
- -named All Knowing
- -"Gain 1% monolith production per 100,000 total knowledge"
- -multiplies efficiency of monolith by .00001% per tresearch
- -costs 1e15 energy
- -unlocks omnigod4
- *omnigod4
- -named Bounty of the Omnigod
- -"Gain 1% monolith production per 1,000,000 crystals"
- -multiplies efficiency of monolith by .000001% per crystal
- -costs 1e18 energy
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