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  1. ---------------------------- OTServ configuration ------------------------------
  2.  
  3. -- datadir
  4. datadir = "data/"
  5.  
  6. -- sets what map to load
  7. map = "data/world/Mapa.otbm"
  8.  
  9. -- OTBM for binary, SQL for SQL map, XML for OTX maps
  10. mapkind = "OTBM"
  11.  
  12. -- SQL for acc/player info from SQL, XML for acc/player info from XML
  13. sourcedata = "XML"
  14.  
  15. -- the message the player gets when he logs in
  16. loginmsg = "Witajcie na EradenOTS 7.6 Zapraszamy Do Gry!!"
  17.  
  18. -- the port otserv listens on
  19. port = "7171"
  20.  
  21. -- name of our server
  22. servername = "EradenOTS 7.6"
  23.  
  24. -- name of the owner of our server
  25. ownername = "EradenOTS 7.6"
  26.  
  27. -- email of the owner of our server
  28. owneremail = "firebear@o2.pl"
  29.  
  30. -- the url for more server info
  31. url = "eradenots.eu"
  32.  
  33. -- the location of the server
  34. location = "Poland"
  35.  
  36. -- the ip the server should redirect too
  37. ip = "91.228.197.84"
  38.  
  39. -- The messagebox you sometimes get before you choose characters
  40. motd = "Witajcie w nowym swiecie EradenOTS 7.6!! Zapraszamy do gry..."
  41. motdnum="0"
  42.  
  43. -- use md5 passwords for accounts, yes/no
  44. md5passwords = "no"
  45.  
  46. -- world type. options: pvp, no-pvp, pvp-enforced
  47. worldtype = "pvp"
  48.  
  49. -- max number of players allowed
  50. maxplayers = "60"
  51.  
  52. -- exhausted time in ms (1000 = 1sec)
  53. exhausted = 1250
  54.  
  55. -- exhaustion time for healing spells (1000 = 1sec)
  56. exhaustedheal = 1250
  57.  
  58. -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
  59. exhaustedadd = 0
  60.  
  61. -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
  62. pzlocked = 10*1000
  63.  
  64. -- allow multiple logins of the same char
  65. allowclones = 0
  66.  
  67. -- vocation names
  68. vocations = {"Mag", "Druid", "Paladyn", "Rycerz"}
  69. promoted_vocations = {"Mistrz", "Starszy", "Krolewski", "Elitarny"}
  70.  
  71.  
  72. --- SQL part
  73. sql_host = "eradenots.eu"
  74. sql_user = "root"
  75. sql_pass = "045464"
  76. sql_db = "otserv0"
  77.  
  78.  
  79. --- SQL MAP part
  80. sqlmap = "test_map"
  81. map_host = "localhost"
  82. map_user = "root"
  83. map_pass = ""
  84. map_db = ""
  85.  
  86. ------------------------- YurOTS basic configuration ---------------------------
  87.  
  88. -- name of your world (seen on the character list when logging in)
  89. worldname = "EradenWorld"
  90.  
  91. -- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour)
  92. autosave = 10
  93.  
  94. -- do you want to enable cap system? (yes/no)
  95. capsystem = "yes"
  96.  
  97. -- do you want players to learn spells before they can use them? (yes/no)
  98. learnspells = "no"
  99.  
  100. -- do you want to give premium account to all players? (yes/no)
  101. freepremmy = "yes"
  102.  
  103. -- do you want premium players to wait in queue as others? (yes/no)
  104. queuepremmy = "no"
  105.  
  106. -- how much % of {exp, mana, skill, eq, bp} do you lose when dying
  107. diepercent = {"6", "6", "6", "6", "100"}
  108.  
  109. -- how many summons player can have
  110. maxsummons = 0
  111.  
  112. -- do you want to give summons for all vocations? (yes/no)
  113. summonsallvoc = "no"
  114.  
  115. -- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
  116. spearlosechance = 20000
  117.  
  118. -- anti-afk - maximum idle time to kick player (1 = 1min)
  119. kicktime = 9
  120.  
  121. -- maximum number of items player can keep in his/her depot
  122. maxdepotitems = 300
  123.  
  124. -- maximum number of items on a house tile (including those in containers)
  125. maxhousetileitems = 80
  126.  
  127. -- how much death entries are saved in players file (old are deleted)
  128. maxdeathentries = 10
  129.  
  130. -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
  131. rodmana = {"2", "3", "5", "8", "13"}
  132.  
  133. -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno, magicmace}
  134. wandmana = {"2", "3", "5", "8", "13", "1"}
  135.  
  136. -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
  137. rodrange = {"4", "3", "2", "1", "3"}
  138.  
  139. -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno, magicmace}
  140. wandrange = {"4", "3", "2", "1", "3", "2"}
  141.  
  142. -- damage of burst arrows blast
  143. -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
  144. burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"}
  145.  
  146. --------------------------- Multipliers and gains ------------------------------
  147.  
  148. -- experience multiplier (how much faster you got exp from monsters)
  149. expmul = 6000
  150.  
  151. -- experience multiplier for pvp-enforced (how much faster you got exp from players)
  152. expmulpvp = 2
  153.  
  154. -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
  155. weaponmul = {"1", "1", "1", "1", "25"}
  156. distmul = {"1", "1", "1", "15", "1"}
  157. shieldmul = {"1", "1", "1", "25", "25"}
  158. manamul = {"1", "15", "15", "10", "8"}
  159.  
  160. -- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
  161. capgain = {"30", "10", "10", "20", "40"}
  162. managain = {"5", "35", "35", "20", "10"}
  163. hpgain = {"5", "10", "10", "25", "40"}
  164.  
  165. -- how much faster do you recovery life,mana after eating food (1 - rl tibia)
  166. healthtickmul = 150
  167. manatickmul = 150
  168.  
  169. -------------------------------- Skull system ----------------------------------
  170.  
  171. -- how many unjustified kills to get a red skull
  172. redunjust = 6
  173.  
  174. -- how many unjustified kills to get banned
  175. banunjust = 12
  176.  
  177. -- how long do you have white skull after attacking player (1 = 1min)
  178. hittime = 1
  179.  
  180. -- how long do you have white skull after killing player (1 = 1min)
  181. whitetime = 15
  182.  
  183. -- how long do you have red skull (1 = 1min)
  184. redtime = 3*60
  185.  
  186. -- how long do you have to wait to lose 1 unjustified kill (1 = 1min)
  187. fragtime = 1*60
  188.  
  189. -- how many days the pk ban lasts (1=1day)
  190. pkbandays = 3
  191.  
  192.  
  193. ------------------------------ GM access rights --------------------------------
  194.  
  195. -- access to walk into houses and open house doors
  196. accesshouse = 5
  197.  
  198. -- access to login without waiting in the queue or when server is closed
  199. accessenter = 1
  200.  
  201. -- access to ignore damage, exhaustion, cap limit and be ignored by monsters
  202. accessprotect = 5
  203.  
  204. -- access to broadcast messages and talk in colors (#c blabla - in public channels)
  205. accesstalk = 1
  206.  
  207. -- access to move distant items from/to distant locations
  208. accessremote = 5
  209.  
  210. -- access to see id and position of the item you are looking at
  211. accesslook = 5
  212.  
  213. -- access for use ban window(aka ctrl+y)
  214. accessctrly = 2
  215.  
  216.  
  217. ----------------------------------ERANDAOTS 7.6 (The best ots!! in the game)------------------------
  218.  
  219.  
  220. -------------------------------------(Boots,Helemts,Armors,Legs,Items)---------------------------------------------
  221. -- Ustawienia Softow
  222. softHealth = "3500"
  223. softMana="2500"
  224.  
  225. -- Ustawienia Klapek
  226. klapkiHealth = "5500"
  227. klapkiMana="4500"
  228.  
  229. -- Ile % magicznych obrazen ma zwiekszac EradenSet? ( Helmets&Armors&Legs=DMG)
  230. eradenset = 45
  231.  
  232. -- Ile % magicznych obrazen ma zwiekszac Magiczne Klapki Zapomnienia?
  233. magiczneklapkizapomnienia = 8
  234.  
  235. -- Ile % magicznych obrazen ma zwiekszac Pandemonium Armor?
  236. pandemoniumarmor = 10
  237.  
  238. -- Ile % magicznych obrazen ma zwiekszac Sapphire Set? ( Helmets&Armors&Legs=DMG)
  239. sapphireset = 20
  240.  
  241. ---Ile % magicznych obrazen ma zwiekszac Blue Robe
  242. bluerobe = 3
  243.  
  244. --Ile % magicznych obrazen ma zwiekszac Mystic Turban
  245. mysticturban = 3
  246.  
  247. -- golden bolt settigins
  248. -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
  249. goldboltdmg = {"1.0", "1.0", "3.8", "0.55"}
  250.  
  251. --USTAWIENIE SILVER WANDA
  252. -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
  253. silverwanddmg = {"3.8", "3.8", "0.39", "0.43"}
  254.  
  255.  
  256. ---------------------------------------------(Others)--------------------------------------------
  257. -- Jaki ma byc Priorytet rzeczywisty, wysoki ub najwyzszy
  258. defaultPriority = "wysoki"
  259.  
  260. --Ban gracza za kopiowanie ma być rejestrowany? (yes/no)
  261. banmsg = yes
  262.  
  263. --Auto clean(0 - off, 1 - one minute, 60 - one hour)
  264. autoclean = 60
  265.  
  266. --Auto restart(0 - off, 1 - one minute, 60 - one hour)
  267. autorestart = 720
  268.  
  269. gmmsg = "yes"
  270.  
  271. --access to talk on chat in red
  272. colortxt = 3
  273.  
  274. dist = 20
  275.  
  276. -- house price for 1 sqm
  277. priceforsqm = 50000
  278.  
  279. -- max houses for player
  280. maxhouses = 1
  281.  
  282.  
  283. --bolty maja sie konczyc? (yes/no)
  284. bolts = "no"
  285.  
  286. pvplvl = 100
  287.  
  288. -- speed of attack in seconds (no-voc, sorc, druid, pally, knight)
  289. speed = {"1.8", "0.8", "0.7", "1.1", "1.0"}
  290.  
  291.  
  292. -- predkosc pierwszego ataku ~click->hit~ (1000 = 1 sec)--
  293. first = 150
  294.  
  295.  
  296. ----------------------------------------------(Rings)--------------------------------------------
  297.  
  298. -- Life Ring Configuration
  299. LifeRingHealth = "850"
  300. LifeRingMana = "950"
  301.  
  302. -- ROH Configuration
  303. RoHHealth = "1050"
  304. RoHMana = "1150"
  305.  
  306. ----------- C++ -----------
  307. ---BLESS SYSTEM---
  308. -------------------
  309.  
  310. -- Bless absorb damage
  311. -- {bless 1, bless 2, bless 3, bless 4}
  312. blessAbsorbPrecent = {"5", "10", "15", "20"}
  313.  
  314. -- Bless add damage
  315. -- {bless 2, bless 3, bless 4}
  316. blessAddDamage = {"5", "10", "15"}
  317.  
  318. ------------------------
  319. ---Pierscienie Edycja---
  320. ---------------------
  321.  
  322. -- Ile pkt. umiejetnosci ma dodawac Power Ring do walki wrecz?
  323. PowerRing = 30
  324.  
  325. -- Ile pkt. umiejetnosci ma dodawac Sword Ring do walki mieczem?
  326. SwordRing = 30
  327.  
  328. -- Ile pkt. umiejetnosci ma dodawac Axe Ring do walki toporem?
  329. AxeRing = 30
  330.  
  331. -- Ile pkt. umiejetnosci ma dodawac Club Ring do walki maczuga?
  332. ClubRing = 30
  333.  
  334. --------------------
  335. ---Moc Obrazen---
  336. --------------------
  337.  
  338. ----------------------------- Konfiguracja DMG dla danego typu skillów ----------------------------------
  339.  
  340. -- Jak mocno Knight ma bić swordem (20-normalnie,czym mniejsza liczba tym mocniej bije)
  341. SwordDMG = 15
  342.  
  343. -- Jak mocno Knight ma bić obuchem (20-normalnie,czym mniejsza liczba tym mocniej bije)
  344. ClubDMG = 15
  345.  
  346. -- Jak mocno Knight ma bić toporem (20-normalnie,czym mniejsza liczba tym mocniej bije)
  347. AxeDMG = 15
  348.  
  349. -- Jak mocno Pall ma bić z dystansu (20-normalnie,czym mniejsza liczba tym mocniej bije)
  350. DistDMG = 15
  351.  
  352. -- Ustawienia obrażeń magią (125-normalnie, czym większa liczba, tym większe obrażenia zadaje)
  353. MagDMG = 110
  354.  
  355. -- Czas wyswietlenia informacji przed losowaniem (1 = 1min)
  356. LOTTERY_TIME_BEFORE = 10
  357. -- Czas po jakim ma nastepowac losowanie (1 = 1min)
  358. LOTTERY_TIME = 3:60
  359. -- Itemki do losowania przy loterii (2160:100, 2160:50)
  360. LOTTERY_ITEMS = "2160:100, 2437:1, 2424:1, 2529:1, 2127:1, 2452:1, 2640:1, 2644:1"
  361.  
  362. -- Id tarczy
  363. FINE_SHIELD_ID = 2529
  364. -- Ile % ataku ma dodawac
  365. FINE_SHIELD_ADD_ATTACK = 4
  366. -- Ile % atakow ma redukowac
  367. FINE_SHIELD_REDUCE_ATTACK = 10
  368.  
  369. -- Id ringu
  370. FINE_RING_ID = 2127
  371. -- Ile hp ma dodawac
  372. FINE_RING_HEALTH = 10000
  373. -- Ile many ma dodawac
  374. FINE_RING_MANA = 15000
  375.  
  376. -- O ilezwiekszone beda obrazenia przy noszeniu Sandalow z Nazaretu
  377. sandaly = 5
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