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  1. ==5321== Memcheck, a memory error detector
  2. ==5321== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
  3. ==5321== Using Valgrind-3.10.1 and LibVEX; rerun with -h for copyright info
  4. ==5321== Command: ./lsdl2srb2.debug -file addons/levels/sugoi-v1.wad -warp 28
  5. ==5321==
  6. Compiled for SDL version: 2.0.3
  7. Linked with SDL version: 2.0.3
  8. Setting up SRB2...
  9. M_StartupLocale...
  10. Looking for WADs in: SRB2WADDIR,.
  11. ==5321== Invalid read of size 4
  12. ==5321== at 0x407E8B: D_AddFile (d_main.c:717)
  13. ==5321== by 0x407E8B: IdentifyVersion (d_main.c:799)
  14. ==5321== by 0x407E8B: D_SRB2Main (d_main.c:925)
  15. ==5321== by 0x406DF3: main (i_main.c:237)
  16. ==5321== Address 0x6c62c50 is 32 bytes inside a block of size 33 alloc'd
  17. ==5321== at 0x4C2AB80: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  18. ==5321== by 0x407D86: IdentifyVersion (d_main.c:782)
  19. ==5321== by 0x407D86: D_SRB2Main (d_main.c:925)
  20. ==5321== by 0x406DF3: main (i_main.c:237)
  21. ==5321==
  22. Z_Init(): Init zone memory allocation daemon.
  23. System memory: 3758MB - Free: 373MB
  24. I_StartupTimer()...
  25. W_InitMultipleFiles(): Adding IWAD and main PWADs.
  26. Added file /home/joel/Sources/srb2/srb2.srb (6214 lumps)
  27. Loading main config from /home/joel/Sources/srb2/srb2.srb
  28. Added file /home/joel/Sources/srb2/zones.dta (962 lumps)
  29. Loading main config from /home/joel/Sources/srb2/zones.dta
  30. Added file /home/joel/Sources/srb2/player.dta (526 lumps)
  31. Added file /home/joel/Sources/srb2/rings.dta (444 lumps)
  32. Added file /home/joel/Sources/srb2/patch.dta (94 lumps)
  33. Added file /home/joel/Sources/srb2/music.dta (171 lumps)
  34. Added file addons/levels/sugoi-v1.wad (1040 lumps)
  35. Loading Lua script from addons/levels/sugoi-v1.wad|LUA_DESU
  36. Pardon me while I initialize the Lua scripting interface...
  37. MobjType MT_SUGOIHUBSPOT allocated.
  38. MobjType MT_SUGOIBIGRING allocated.
  39. State S_SUGOIBIGRING allocated.
  40. State S_BIGRING50 allocated.
  41. Sprite SPR_BR50 allocated.
  42. MobjType MT_SUGOIHYPERHOGAN allocated.
  43. State S_SUGOIHYPERHOGAN allocated.
  44. Sprite SPR_HHGN allocated.
  45. MobjType MT_SUGOITOILET allocated.
  46. State S_SUGOITOILET allocated.
  47. Sprite SPR_TOIL allocated.
  48. Loading Lua script from addons/levels/sugoi-v1.wad|LUA_LV04
  49. MobjType MT_NEODRILLA allocated.
  50. Loading Lua script from addons/levels/sugoi-v1.wad|LUA_LV10
  51. MobjType MT_BUMPER allocated.
  52. State S_BUMPER1 allocated.
  53. State S_BUMPER2 allocated.
  54. State S_BUMPER3 allocated.
  55. State S_BUMPER4 allocated.
  56. State S_BUMPER5 allocated.
  57. State S_BUMPER6 allocated.
  58. Sprite SPR_BUMP allocated.
  59. MobjType MT_10POINTS allocated.
  60. State S_10POINTS allocated.
  61. MobjType MT_BALLOON allocated.
  62. State S_BALLOON1 allocated.
  63. State S_BALLOON2 allocated.
  64. State S_BALLOON3 allocated.
  65. State S_BALLOON4 allocated.
  66. State S_BALLOON5 allocated.
  67. State S_BALLOON6 allocated.
  68. Sprite SPR_BLON allocated.
  69. Loading Lua script from addons/levels/sugoi-v1.wad|LUA_LV17
  70. Loading Lua script from addons/levels/sugoi-v1.wad|LUA_LV18
  71. Loading Lua script from addons/levels/sugoi-v1.wad|LUA_LV20
  72. MobjType MT_SILVER_318 allocated.
  73. Loading Lua script from addons/levels/sugoi-v1.wad|LUA_LV28
  74. MobjType MT_PURPLEHEART allocated.
  75. MobjType MT_32BITMEGABLADE allocated.
  76. MobjType MT_NEPBLADE allocated.
  77. MobjType MT_FAKENEPBLADE allocated.
  78. MobjType MT_SHINECUBE allocated.
  79. MobjType MT_DEBRIS allocated.
  80. MobjType MT_PURPLEBALL allocated.
  81. MobjType MT_PURPLEBALLGRAVITY allocated.
  82. MobjType MT_FAKEPURPLEHEART allocated.
  83. MobjType MT_SWORDFRENZY allocated.
  84. MobjType MT_LASERFRENZY allocated.
  85. MobjType MT_LASERFRENZYSET allocated.
  86. MobjType MT_PURPLELASER allocated.
  87. MobjType MT_DIASLASH allocated.
  88. MobjType MT_HORISLASH allocated.
  89. State S_PURPLEHEART_ENTRY1 allocated.
  90. State S_PURPLEHEART_ENTRY2 allocated.
  91. State S_PURPLEHEART_ENTRY3 allocated.
  92. State S_PURPLEHEART_ENTRY4 allocated.
  93. State S_PURPLEHEART_ENTRY5 allocated.
  94. State S_PURPLEHEART_ROAM1 allocated.
  95. State S_PURPLEHEART_ROAM2 allocated.
  96. State S_PURPLEHEART_ROAM3 allocated.
  97. State S_PURPLEHEART_ROAM4 allocated.
  98. State S_PURPLEHEART_ROAM5 allocated.
  99. State S_PURPLEHEART_ROAM6 allocated.
  100. State S_PURPLEHEART_32BIT1 allocated.
  101. State S_PURPLEHEART_32BIT2 allocated.
  102. State S_PURPLEHEART_32BIT3 allocated.
  103. State S_PURPLEHEART_32BIT4 allocated.
  104. State S_PURPLEHEART_32BIT5 allocated.
  105. State S_PURPLEHEART_DELTA1 allocated.
  106. State S_PURPLEHEART_DELTA2 allocated.
  107. State S_PURPLEHEART_DELTA3 allocated.
  108. State S_PURPLEHEART_DELTA4 allocated.
  109. State S_PURPLEHEART_DELTA5 allocated.
  110. State S_PURPLEHEART_CROSS1 allocated.
  111. State S_PURPLEHEART_CROSS2 allocated.
  112. State S_PURPLEHEART_CROSS3 allocated.
  113. State S_PURPLEHEART_CROSS4 allocated.
  114. State S_PURPLEHEART_CROSS5 allocated.
  115. State S_PURPLEHEART_CROSS6 allocated.
  116. State S_PURPLEHEART_CROSS7 allocated.
  117. State S_PURPLEHEART_CROSS8 allocated.
  118. State S_PURPLEHEART_PINCH1 allocated.
  119. State S_PURPLEHEART_PINCH2 allocated.
  120. State S_PURPLEHEART_PINCH3 allocated.
  121. State S_PURPLEHEART_PINCH4 allocated.
  122. State S_PURPLEHEART_PINCH5 allocated.
  123. State S_PURPLEHEART_NEPBREAK1 allocated.
  124. State S_PURPLEHEART_NEPBREAK2 allocated.
  125. State S_PURPLEHEART_NEPBREAK3 allocated.
  126. State S_PURPLEHEART_NEPBREAK4 allocated.
  127. State S_PURPLEHEART_NEPBREAK5 allocated.
  128. State S_PURPLEHEART_NEPBREAK6 allocated.
  129. State S_PURPLEHEART_NEPBREAK7 allocated.
  130. State S_PURPLEHEART_NEPBREAK8 allocated.
  131. State S_PURPLEHEART_STAND allocated.
  132. State S_PURPLEHEART_FIRE allocated.
  133. State S_PURPLEHEART_CHARGE allocated.
  134. State S_PURPLEHEART_HURT allocated.
  135. State S_PURPLEHEART_KNOCKOUT1 allocated.
  136. State S_PURPLEHEART_KNOCKOUT2 allocated.
  137. State S_PURPLEHEART_KNOCKOUT3 allocated.
  138. State S_32BITMEGABLADE allocated.
  139. State S_NEPBLADE1 allocated.
  140. State S_NEPBLADE2 allocated.
  141. State S_NEPBLADE3 allocated.
  142. State S_FAKENEPBLADE allocated.
  143. State S_SHINECUBE allocated.
  144. State S_DEBRIS1 allocated.
  145. State S_DEBRIS2 allocated.
  146. State S_PURPLEBALL allocated.
  147. State S_FAKEPURPLEHEART allocated.
  148. State S_SWORDFRENZY allocated.
  149. State S_LASERFRENZY allocated.
  150. State S_LASERFRENZYSET1 allocated.
  151. State S_LASERFRENZYSET2 allocated.
  152. State S_LASERFRENZYSET3 allocated.
  153. State S_PURPLELASER allocated.
  154. State S_DIASLASH allocated.
  155. State S_HORISLASH allocated.
  156. Sprite SPR_NEPU allocated.
  157. Sprite SPR_NEPX allocated.
  158. Sprite SPR_NEPF allocated.
  159. Sprite SPR_CROS allocated.
  160. Sound sfx_ph32b allocated.
  161. Sound sfx_ph32c allocated.
  162. Sound sfx_phatk1 allocated.
  163. Sound sfx_phatk2 allocated.
  164. Sound sfx_phatk3 allocated.
  165. Sound sfx_phatk4 allocated.
  166. Sound sfx_phbrk1 allocated.
  167. Sound sfx_phbrk2 allocated.
  168. Sound sfx_phbrk3 allocated.
  169. Sound sfx_phbrk4 allocated.
  170. Sound sfx_phdsa allocated.
  171. Sound sfx_phent1 allocated.
  172. Sound sfx_phent2 allocated.
  173. Sound sfx_phhrt1 allocated.
  174. Sound sfx_phhrt2 allocated.
  175. Sound sfx_phhrt3 allocated.
  176. Sound sfx_phhrt4 allocated.
  177. Sound sfx_phkoed allocated.
  178. Sound sfx_phpnc allocated.
  179. Sound sfx_phdmg allocated.
  180. Sound sfx_phslas allocated.
  181. Sound sfx_phfocs allocated.
  182. Sound sfx_phswo allocated.
  183. Sound sfx_phbrst allocated.
  184. Sound sfx_phdash allocated.
  185. Sound sfx_phcros allocated.
  186. Sound sfx_phthud allocated.
  187. Loading SOC from addons/levels/sugoi-v1.wad|SOC_DESU
  188. Loading SOC from addons/levels/sugoi-v1.wad|SOC_LV04
  189. Loading SOC from addons/levels/sugoi-v1.wad|SOC_LV16
  190. Loading SOC from addons/levels/sugoi-v1.wad|SOC_LV20
  191. Loading SOC from addons/levels/sugoi-v1.wad|SOC_LV22
  192. Loading SOC from addons/levels/sugoi-v1.wad|SOC_LV23
  193. Loading SOC from addons/levels/sugoi-v1.wad|SOC_LV24
  194. I_StartupGraphics()...
  195. ==5321== Syscall param sendmsg(msg.msg_iov[0]) points to uninitialised byte(s)
  196. ==5321== at 0x5F4C9A0: __sendmsg_nocancel (syscall-template.S:81)
  197. ==5321== by 0xBA4E036: ??? (in /usr/lib/nvidia-367/libGLX_nvidia.so.367.44)
  198. ==5321== by 0xBA49E88: ??? (in /usr/lib/nvidia-367/libGLX_nvidia.so.367.44)
  199. ==5321== by 0xB9E28CD: ??? (in /usr/lib/nvidia-367/libGLX_nvidia.so.367.44)
  200. ==5321== by 0xCEC8165: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  201. ==5321== by 0xCEC0B43: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  202. ==5321== by 0xCEC26B2: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  203. ==5321== by 0xCEC2E47: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  204. ==5321== by 0xBA37469: ??? (in /usr/lib/nvidia-367/libGLX_nvidia.so.367.44)
  205. ==5321== by 0xCEBF235: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  206. ==5321== by 0xCEBFDA8: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  207. ==5321== by 0xB9E2B75: ??? (in /usr/lib/nvidia-367/libGLX_nvidia.so.367.44)
  208. ==5321== Address 0xffefff33c is on thread 1's stack
  209. ==5321==
  210. SDL2: stubbed: SDLESSet:1499
  211. NOTE: Under SDL2, all modes are supported on all platforms.
  212. Under opengl, fullscreen only supports native desktop resolution.
  213. Under software, the mode is stretched up to desktop resolution.
  214. 0: 1920x1200
  215. 1: 1920x1080
  216. 2: 1680x1050
  217. 3: 1600x1200
  218. 4: 1600x900
  219. 5: 1366x768
  220. 6: 1440x900
  221. 7: 1280x1024
  222. 8: 1280x960
  223. 9: 1280x800
  224. 10: 1280x720
  225. 11: 1152x864
  226. 12: 1024x768
  227. 13: 800x600
  228. 14: 640x480
  229. 15: 640x400
  230. 16: 320x240
  231. 17: 320x200
  232. ==5321== Conditional jump or move depends on uninitialised value(s)
  233. ==5321== at 0xCC8F6F3: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  234. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  235. ==5321== by 0x4E9579E: GL_ActivateRenderer (SDL_render_gl.c:298)
  236. ==5321== by 0x4E96D50: GL_ResetState (SDL_render_gl.c:315)
  237. ==5321== by 0x4E96D50: GL_CreateRenderer (SDL_render_gl.c:558)
  238. ==5321== by 0x4E908B4: SDL_CreateRenderer_REAL (SDL_render.c:253)
  239. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  240. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  241. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  242. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  243. ==5321== by 0x40852D: D_SRB2Main (d_main.c:1134)
  244. ==5321== by 0x406DF3: main (i_main.c:237)
  245. ==5321==
  246. ==5321== Conditional jump or move depends on uninitialised value(s)
  247. ==5321== at 0xCC8F6F5: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  248. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  249. ==5321== by 0x4E9579E: GL_ActivateRenderer (SDL_render_gl.c:298)
  250. ==5321== by 0x4E96D50: GL_ResetState (SDL_render_gl.c:315)
  251. ==5321== by 0x4E96D50: GL_CreateRenderer (SDL_render_gl.c:558)
  252. ==5321== by 0x4E908B4: SDL_CreateRenderer_REAL (SDL_render.c:253)
  253. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  254. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  255. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  256. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  257. ==5321== by 0x40852D: D_SRB2Main (d_main.c:1134)
  258. ==5321== by 0x406DF3: main (i_main.c:237)
  259. ==5321==
  260. ==5321== Conditional jump or move depends on uninitialised value(s)
  261. ==5321== at 0xCC9472A: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  262. ==5321== by 0xCC94C7F: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  263. ==5321== by 0xCC94CDA: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  264. ==5321== by 0xCC94D18: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  265. ==5321== by 0xCDAA937: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  266. ==5321== by 0xCC8F650: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  267. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  268. ==5321== by 0x4E9579E: GL_ActivateRenderer (SDL_render_gl.c:298)
  269. ==5321== by 0x4E96D50: GL_ResetState (SDL_render_gl.c:315)
  270. ==5321== by 0x4E96D50: GL_CreateRenderer (SDL_render_gl.c:558)
  271. ==5321== by 0x4E908B4: SDL_CreateRenderer_REAL (SDL_render.c:253)
  272. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  273. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  274. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  275. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  276. ==5321==
  277. ==5321== Conditional jump or move depends on uninitialised value(s)
  278. ==5321== at 0xD09AFA9: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  279. ==5321== by 0xCFC177A: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  280. ==5321== by 0xCDAA937: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  281. ==5321== by 0xCC8F650: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  282. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  283. ==5321== by 0x4E9579E: GL_ActivateRenderer (SDL_render_gl.c:298)
  284. ==5321== by 0x4E96D50: GL_ResetState (SDL_render_gl.c:315)
  285. ==5321== by 0x4E96D50: GL_CreateRenderer (SDL_render_gl.c:558)
  286. ==5321== by 0x4E908B4: SDL_CreateRenderer_REAL (SDL_render.c:253)
  287. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  288. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  289. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  290. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  291. ==5321== by 0x40852D: D_SRB2Main (d_main.c:1134)
  292. ==5321== by 0x406DF3: main (i_main.c:237)
  293. ==5321==
  294. ==5321== Conditional jump or move depends on uninitialised value(s)
  295. ==5321== at 0xD09AFAE: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  296. ==5321== by 0xCFC177A: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  297. ==5321== by 0xCDAA937: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  298. ==5321== by 0xCC8F650: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  299. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  300. ==5321== by 0x4E9579E: GL_ActivateRenderer (SDL_render_gl.c:298)
  301. ==5321== by 0x4E96D50: GL_ResetState (SDL_render_gl.c:315)
  302. ==5321== by 0x4E96D50: GL_CreateRenderer (SDL_render_gl.c:558)
  303. ==5321== by 0x4E908B4: SDL_CreateRenderer_REAL (SDL_render.c:253)
  304. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  305. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  306. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  307. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  308. ==5321== by 0x40852D: D_SRB2Main (d_main.c:1134)
  309. ==5321== by 0x406DF3: main (i_main.c:237)
  310. ==5321==
  311. ==5321== Conditional jump or move depends on uninitialised value(s)
  312. ==5321== at 0xD09B048: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  313. ==5321== by 0xCFC177A: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  314. ==5321== by 0xCDAA937: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  315. ==5321== by 0xCC8F650: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  316. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  317. ==5321== by 0x4E9579E: GL_ActivateRenderer (SDL_render_gl.c:298)
  318. ==5321== by 0x4E96D50: GL_ResetState (SDL_render_gl.c:315)
  319. ==5321== by 0x4E96D50: GL_CreateRenderer (SDL_render_gl.c:558)
  320. ==5321== by 0x4E908B4: SDL_CreateRenderer_REAL (SDL_render.c:253)
  321. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  322. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  323. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  324. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  325. ==5321== by 0x40852D: D_SRB2Main (d_main.c:1134)
  326. ==5321== by 0x406DF3: main (i_main.c:237)
  327. ==5321==
  328. ==5321== Conditional jump or move depends on uninitialised value(s)
  329. ==5321== at 0xCC8F6F3: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  330. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  331. ==5321== by 0x4E90757: SDL_RenderSetViewport_REAL (SDL_render.c:1210)
  332. ==5321== by 0x4E90757: SDL_CreateRenderer_REAL (SDL_render.c:289)
  333. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  334. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  335. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  336. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  337. ==5321== by 0x40852D: D_SRB2Main (d_main.c:1134)
  338. ==5321== by 0x406DF3: main (i_main.c:237)
  339. ==5321==
  340. ==5321== Conditional jump or move depends on uninitialised value(s)
  341. ==5321== at 0xCC8F6F5: ??? (in /usr/lib/nvidia-367/libnvidia-glcore.so.367.44)
  342. ==5321== by 0x4E95692: GL_UpdateViewport (SDL_render_gl.c:949)
  343. ==5321== by 0x4E90757: SDL_RenderSetViewport_REAL (SDL_render.c:1210)
  344. ==5321== by 0x4E90757: SDL_CreateRenderer_REAL (SDL_render.c:289)
  345. ==5321== by 0x51CF32: Impl_CreateWindow (i_video.c:1595)
  346. ==5321== by 0x51CF32: SDLSetMode (i_video.c:208)
  347. ==5321== by 0x51CF32: VID_SetMode (i_video.c:1534)
  348. ==5321== by 0x51D1D4: I_StartupGraphics (i_video.c:1770)
  349. ==5321== by 0x40852D: D_SRB2Main (d_main.c:1134)
  350. ==5321== by 0x406DF3: main (i_main.c:237)
  351. ==5321==
  352. SDL2: stubbed: SurfaceInfo:440
  353. SDL2: stubbed: SurfaceInfo:440
  354. CPU Info: 486: 0, 586: 1, MMX: 1, 3DNow: 0, MMXExt: 0, SSE2: 1
  355. HU_Init(): Setting up heads up display.
  356. Number of console HUD lines is now 5
  357. executing /home/joel/.srb2/config.cfg
  358. Default resolution: 1280 x 800 (32 bits)
  359. M_Init(): Init miscellaneous info.
  360. R_Init(): Init SRB2 refresh daemon.
  361. R_LoadTextures()...
  362. R_InitSprites()...
  363. srb2.srb added 2975 frames in 231 sprites
  364. player.dta added 163 frames in 1 sprites
  365. rings.dta added 431 frames in 18 sprites
  366. patch.dta added 1 frames in 1 sprites
  367. sugoi-v1.wad added 223 frames in 25 sprites
  368. Added skin 'tails'
  369. Added skin 'knuckles'
  370. R_InitColormaps()...
  371. Number of Extra Colormaps: 7
  372. S_Init(): Setting up sound.
  373. ST_Init(): Init status bar.
  374. D_CheckNetGame(): Checking network game status.
  375. Starting Server....
  376. Entering main game loop...
  377. I_StartupKeyboard()...
  378. ===========================================================================
  379. We hope you enjoy this game as
  380. much as we did making it!
  381. ...wait. =P
  382. ===========================================================================
  383. Sonic Robo Blast 2 v2.1.16 (Sep 8 2016 22:11:33 e62c0794)
  384. Speeding off to level...
  385. >exec sugoicrash
  386. executing sugoicrash
  387. NOTICE: Game must be restarted to record statistics.
  388. Teleporting to -200, -100, 2400...
  389. ==5321== Invalid write of size 2
  390. ==5321== at 0x519326: ds2chunk (mixer_sound.c:229)
  391. ==5321== by 0x519326: I_GetSfx (mixer_sound.c:261)
  392. ==5321== by 0x50BF4C: S_StartSoundAtVolume (s_sound.c:565)
  393. ==5321== by 0x50BF4C: S_StartSound (s_sound.c:648)
  394. ==5321== by 0x55E889: lib_sStartSound (lua_baselib.c:1675)
  395. ==5321== by 0x53EA79: luaD_precall (ldo.c:332)
  396. ==5321== by 0x55A8C5: luaV_execute (lvm.c:649)
  397. ==5321== by 0x53F20A: luaD_call (ldo.c:390)
  398. ==5321== by 0x53E0C7: luaD_rawrunprotected (ldo.c:129)
  399. ==5321== by 0x53FA09: luaD_pcall (ldo.c:476)
  400. ==5321== by 0x53C133: lua_pcall (lapi.c:810)
  401. ==5321== by 0x5673E3: A_Lua (lua_infolib.c:133)
  402. ==5321== by 0x49F949: P_SetMobjState (p_mobj.c:387)
  403. ==5321== by 0x4ABD26: P_CycleMobjState (p_mobj.c:117)
  404. ==5321== by 0x4ABD26: P_MobjThinker.part.10 (p_mobj.c:7417)
  405. ==5321== Address 0x149366b8 is 0 bytes after a block of size 1,107,576 alloc'd
  406. ==5321== at 0x4C2AB80: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  407. ==5321== by 0x42A0C2: xm (z_zone.c:213)
  408. ==5321== by 0x42A0C2: Z_MallocAlign (z_zone.c:261)
  409. ==5321== by 0x5192B3: ds2chunk (mixer_sound.c:181)
  410. ==5321== by 0x5192B3: I_GetSfx (mixer_sound.c:261)
  411. ==5321== by 0x50BF4C: S_StartSoundAtVolume (s_sound.c:565)
  412. ==5321== by 0x50BF4C: S_StartSound (s_sound.c:648)
  413. ==5321== by 0x55E889: lib_sStartSound (lua_baselib.c:1675)
  414. ==5321== by 0x53EA79: luaD_precall (ldo.c:332)
  415. ==5321== by 0x55A8C5: luaV_execute (lvm.c:649)
  416. ==5321== by 0x53F20A: luaD_call (ldo.c:390)
  417. ==5321== by 0x53E0C7: luaD_rawrunprotected (ldo.c:129)
  418. ==5321== by 0x53FA09: luaD_pcall (ldo.c:476)
  419. ==5321== by 0x53C133: lua_pcall (lapi.c:810)
  420. ==5321== by 0x5673E3: A_Lua (lua_infolib.c:133)
  421. ==5321==
  422. ==5321== Invalid write of size 2
  423. ==5321== at 0x519333: ds2chunk (mixer_sound.c:230)
  424. ==5321== by 0x519333: I_GetSfx (mixer_sound.c:261)
  425. ==5321== by 0x50BF4C: S_StartSoundAtVolume (s_sound.c:565)
  426. ==5321== by 0x50BF4C: S_StartSound (s_sound.c:648)
  427. ==5321== by 0x55E889: lib_sStartSound (lua_baselib.c:1675)
  428. ==5321== by 0x53EA79: luaD_precall (ldo.c:332)
  429. ==5321== by 0x55A8C5: luaV_execute (lvm.c:649)
  430. ==5321== by 0x53F20A: luaD_call (ldo.c:390)
  431. ==5321== by 0x53E0C7: luaD_rawrunprotected (ldo.c:129)
  432. ==5321== by 0x53FA09: luaD_pcall (ldo.c:476)
  433. ==5321== by 0x53C133: lua_pcall (lapi.c:810)
  434. ==5321== by 0x5673E3: A_Lua (lua_infolib.c:133)
  435. ==5321== by 0x49F949: P_SetMobjState (p_mobj.c:387)
  436. ==5321== by 0x4ABD26: P_CycleMobjState (p_mobj.c:117)
  437. ==5321== by 0x4ABD26: P_MobjThinker.part.10 (p_mobj.c:7417)
  438. ==5321== Address 0x149366ba is 2 bytes after a block of size 1,107,576 alloc'd
  439. ==5321== at 0x4C2AB80: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  440. ==5321== by 0x42A0C2: xm (z_zone.c:213)
  441. ==5321== by 0x42A0C2: Z_MallocAlign (z_zone.c:261)
  442. ==5321== by 0x5192B3: ds2chunk (mixer_sound.c:181)
  443. ==5321== by 0x5192B3: I_GetSfx (mixer_sound.c:261)
  444. ==5321== by 0x50BF4C: S_StartSoundAtVolume (s_sound.c:565)
  445. ==5321== by 0x50BF4C: S_StartSound (s_sound.c:648)
  446. ==5321== by 0x55E889: lib_sStartSound (lua_baselib.c:1675)
  447. ==5321== by 0x53EA79: luaD_precall (ldo.c:332)
  448. ==5321== by 0x55A8C5: luaV_execute (lvm.c:649)
  449. ==5321== by 0x53F20A: luaD_call (ldo.c:390)
  450. ==5321== by 0x53E0C7: luaD_rawrunprotected (ldo.c:129)
  451. ==5321== by 0x53FA09: luaD_pcall (ldo.c:476)
  452. ==5321== by 0x53C133: lua_pcall (lapi.c:810)
  453. ==5321== by 0x5673E3: A_Lua (lua_infolib.c:133)
  454. ==5321==
  455. quit    >quit
  456. quit    Shutdown tty console
  457. quitI_ShutdownGraphics(): shut down
  458. I_ShutdownTcpDriver: shut down
  459. I_ShutdownSystem(): end of logstream.
  460. ==5321==
  461. ==5321== HEAP SUMMARY:
  462. ==5321== in use at exit: 53,511,503 bytes in 15,690 blocks
  463. ==5321== total heap usage: 287,859 allocs, 272,169 frees, 345,831,957 bytes allocated
  464. ==5321==
  465. ==5321== LEAK SUMMARY:
  466. ==5321== definitely lost: 5,769,320 bytes in 6,365 blocks
  467. ==5321== indirectly lost: 30,578,111 bytes in 6,333 blocks
  468. ==5321== possibly lost: 9,875,845 bytes in 1,920 blocks
  469. ==5321== still reachable: 7,288,227 bytes in 1,072 blocks
  470. ==5321== suppressed: 0 bytes in 0 blocks
  471. ==5321== Rerun with --leak-check=full to see details of leaked memory
  472. ==5321==
  473. ==5321== For counts of detected and suppressed errors, rerun with: -v
  474. ==5321== Use --track-origins=yes to see where uninitialised values come from
  475. ==5321== ERROR SUMMARY: 14 errors from 12 contexts (suppressed: 6 from 1)
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