Advertisement
jlsonicduelist001

YGO - Gizacellus Archetype

Jul 26th, 2021 (edited)
44
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.62 KB | None | 0 0
  1. Uotyrpsz Gizacellus
  2. Level 9/DARK/Insect/Flip/Effect
  3. 2500/3000
  4. FLIP: You can shuffle 1 Insect monster you control into the Deck; shuffle 1 monster and/or 1 Spell/Trap your opponent controls or in their GY into the Deck.
  5. Gains 200 ATK for the total number of Insect monsters you control and in your GY. If this card destroys an opponent's monster by battle and sends it to the GY: You can pay 500 LP; it can make a another attack on a monster this turn. You can only activate this effect of 1 "Uotyrpsz Gizacellus" per turn. If this card in its owner's control leaves the field by an opponent's card and is now in the GY or banished: You can Special Summon 2 Level 8 or lower Insect monsters from your Deck in face-up or face-down Defense Position.
  6.  
  7. Dassighc Gizacellus
  8. Level 4/LIGHT/Insect/Flip/Effect
  9. 1700/1800
  10. FLIP: You can shuffle 1 of your banished Insect monsters into the Deck; have 1 card your opponent controls unable to activate its effects until the end of the next turn.
  11. You can only use each of the following effects of "Dassighc Gizacellus" once per turn. If this card is Normal or Special Summoned: You can add 1 Insect monster or 1 Spell/Trap that specifically list "Giza Cell" in its name or "Insect" in its text from your GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Gizacellus" monster from your hand in face-down Defense Position.
  12.  
  13. Frupherer Gizacellus
  14. Level 3/FIRE/Insect/Flip/Effect
  15. 800/2300
  16. FLIP: You can place 1 Insect monster from your hand into the bottom of the Deck; banish 1 Insect monster from your Deck with a different name than the card placed, then draw 1 card.
  17. (Quick Effect): You can target 1 monster you control; flip that target. Each turn, you can use this effect of "Frupherer Gizacellus" up to the number of your banished Insect monsters with different original names. At the end of the Battle Phase, in the turn this card battled: You can draw 1 card. You can only use this effect of "Frupherer Gizacellus" once per turn.
  18.  
  19. Xxavbonkt Gizacellus
  20. Level 7/EARTH/Insect/Flip/Effect
  21. 2800/2800
  22. FLIP: Banish 1 Insect monster from your hand, then target 1 other Insect monster among your banished cards or from your GY, except "Xxavbonkt Gizacellus"; Special Summon it in face-up Attack Position or face-down Defense Position.
  23. If your opponent activates a monster effect (Quick Effect): You can pay 1000 LP, then target 1 face-up monster your opponent controls; take control of it, but it is sent to the GY during the End Phase of your next turn. You can only use this effect of "Xxavbonkt Gizacellus" once per turn. If this card in its owner's control leaves the field by an opponent's card and is now in the GY or banished: You can banish 5 cards from your opponent's GY and/or from the top of their Deck each.
  24.  
  25. Wilbettlk Gizacellus
  26. Level 1/WIND/Insect/Flip/Effect
  27. 1000/100
  28. FLIP: You can banish 1 Insect monster from your hand or GY; add 1 "Gizacellus" monster and/or 1 "Giza Cell" Spell/Trap from your Deck to your hand.
  29. During your Main Phase: You can Tribute this card, then target 1 face-up Insect monster you control; it can attack your opponent directly, also it can make up to 2 attacks during each Battle Phase this turn. You can only use this effect of "Wilbettkl Gizacellus" once per turn. If a Spell/Trap(s) you control is sent to the GY or banished while this card is in your GY or banished: You can shuffle this card into the Deck; add that card(s) to your hand or Set it to your field. If a Trap(s) is Set by this effect, it can be activated this turn.
  30.  
  31. Izzastaclio Gizacellus
  32. Level 8/WATER/Insect/Flip/Effect
  33. 2300/3200
  34. FLIP: You can shuffle 1 of your banished Insect monsters into the Deck; Special Summon 1 Insect monster from your Deck in face-up position or face-down Defense Position, except "Izzastaclio Gizacellus". If you would Summon a "Gizacellus" monster with this effect, you can activate that effect. (Costs are not paid.)
  35. If your opponent activates a Spell/Trap (Quick Effect): You can pay 1000 LP, then discard 1 card; look at your opponent's hand and banish 1 card from it, but return it to the hand during the End Phase of your next turn. You can only use this effect of "Izzastaclio Gizacellus" once per turn. If this card in its owner's control leaves the field and is now in the GY or banished: You can flip all face-down Defense Position "Gizacellus" monsters you control to face-up Attack Position.
  36.  
  37. Giza Cell Mono Scalp
  38. Quick-Play Spell
  39. Banish up to 3 Insect monsters from your hand and/or GY, then target 1 monster on the field; flip that target. If you banish 2 or more cards with this effect, you can return those banished cards to your hand. If you banish 3 cards with different names with this effect, you can target up to 2 monsters with this effect instead. You can only activate 1 "Giza Cell Mono Scalp" per turn.
  40.  
  41. Giza Cell Climate Formations
  42. Continuous Spell
  43. If an Insect monster(s) in your possession activates its effect: You can target 1 face-up monster on the field; apply one of these effects based on the original Attribute of the targeted monster. You can only apply each of the following effects of "Giza Cell Climate Formations" once per turn.
  44. • WATER: This turn, face-down monsters you control cannot be targeted with your opponent's card effects.
  45. • EARTH: This turn, the effects of your "Gizacellus" monsters and/or "Giza Cell" Spell/Traps cannot be negated.
  46. • WIND: Draw 2 cards.
  47. • FIRE: Inflict 300 damage for each monster that activated its effects this turn.
  48. • LIGHT or DARK: Shuffle all cards in both player's hands or GYs into the Deck, then Special Summon 1 "Giza Cellus Token" [Level 10/LIGHT/Insect/ATK - ?/DEF - ?] to each player's field whose ATK/DEF is equal to the number shuffled x 100. It also becomes a DARK monster and cannot be destroyed by battle with a "Giza Cellus Token".
  49.  
  50. Giza Cell Reproduction
  51. Normal Trap
  52. During the End Phase, if an Insect monster(s) you control is banished or sent to the GY by an opponent's card this turn: You can Special Summon a number of "Giza Cell Tokens" (DARK/Level 1/Insect/ATK - 0/DEF - 0) to either side of the field up to the number of those monsters. The original ATK or DEF of each Token becomes the original ATK and DEF of 1 of those monsters (you choose), but they cannot have the same ATK and/or DEF as each other. You can only activate 1 "Giza Cell Reproduction" once per turn.
  53.  
  54. Giza Cell Digging Field
  55. Field Spell
  56. During the End Phase: You can flip a number of face-up monsters on the field to face-down Defense Position that have activated their effects this turn. You can only use each of the following effects of "Giza Cell Digging Field" once per turn. If a monster(s) is added to your hand, except for your normal draw in the Draw Phase (except during the Damage Step): You can flip 1 face-down monster on the field to face-up position. If this face-up card leaves the field by an opponent's card effect: You can reveal 1 "Gizacellus" monster from your hand; Special Summon 1 Insect monster from your hand or GY that is the revealed monster's Attribute.
  57.  
  58. Giza Cell Core Tumor
  59. Continuous Trap
  60. Each time an Insect monster(s) is flipped, place 1 Giza Cell Counter. All monsters you control gain 300 ATK/DEF for each Giza Cell Counter. If an Insect monster(s) is Special Summoned by the effect of a Flip monster: You can target 1 of those monsters, then declare an Attribute; make its original Attribute becomes the declared Attribute until the end of the next turn (even if this card leaves the field). If an Insect monster you control is being attacked (during damage calculation): You can banish this card from your GY; negate the attack, then end the Battle Phase. You can only use this effect of "Giza Cell Core Tumor" once per turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement