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- CChicken (34):
- m_jumpedThisFrame [0x306c]
- m_leader [0x3070]
- CFireCrackerBlast (70):
- CInferno (98):
- m_fireXDelta [0xf80]
- m_fireYDelta [0x1110]
- m_fireZDelta [0x12a0]
- m_bFireIsBurning [0x1430]
- m_fireCount [0x1944]
- CPhysPropRadarJammer (124):
- CPhysPropWeaponUpgrade (125):
- CPhysPropAmmoBox (122):
- CPhysPropLootCrate (123):
- m_bRenderInPSPM [0x3078]
- m_bRenderInTablet [0x3079]
- m_iHealth [0x138]
- m_iMaxHealth [0x307c]
- CItemDogtags (104):
- m_OwningPlayer [0x3e98]
- m_KillingPlayer [0x3e9c]
- CSensorGrenadeProjectile (149):
- CItem_Healthshot (102):
- CWeaponBaseItem (227):
- m_bRedraw [0x3c40]
- CSmokeGrenadeProjectile (153):
- m_bDidSmokeEffect [0x3070]
- m_nSmokeEffectTickBegin [0x306c]
- CDecoyProjectile (46):
- CMolotovProjectile (111):
- m_bIsIncGrenade [0x306c]
- CWeaponNOVA (249):
- m_reloadState [0x3c30]
- CSensorGrenade (148):
- CDecoyGrenade (45):
- CIncendiaryGrenade (97):
- CMolotovGrenade (110):
- CWeaponTaser (260):
- m_fFireTime [0x3c4c]
- CWeaponSawedoff (253):
- m_reloadState [0x3c30]
- CWeaponXM1014 (265):
- m_reloadState [0x3c30]
- CSmokeGrenade (152):
- CWeaponSG552 (257):
- CWeaponM3 (241):
- m_reloadState [0x3c30]
- CBreachCharge (28):
- CBreachChargeProjectile (29):
- m_bShouldExplode [0x3048]
- m_weaponThatThrewMe [0x304c]
- m_nParentBoneIndex [0x3050]
- m_vecParentBonePos [0x3054]
- CTablet (165):
- m_flUpgradeExpirationTime[0] [0x3c40]
- m_flUpgradeExpirationTime [0x0]
- m_vecLocalHexFlags[0] [0x3c4c]
- m_vecLocalHexFlags [0x0]
- m_nContractKillGridIndex [0x3cf4]
- m_nContractKillGridHighResIndex [0x3cf8]
- m_bTabletReceptionIsBlocked [0x3cfc]
- m_flScanProgress [0x3d00]
- m_flBootTime [0x3d04]
- m_flShowMapTime [0x3d08]
- m_vecNotificationIds[0] [0x3d0c]
- m_vecNotificationIds [0x0]
- m_vecNotificationTimestamps[0] [0x3d2c]
- m_vecNotificationTimestamps [0x0]
- m_vecPlayerPositionHistory[0] [0x3d4c]
- m_vecPlayerPositionHistory [0x0]
- m_nLastPurchaseIndex [0x3e6c]
- CFists (74):
- m_bPlayingUninterruptableAct [0x3c2c]
- CMelee (109):
- m_flThrowAt [0x3c2c]
- CKnifeGG (106):
- CKnife (105):
- CHEGrenade (94):
- CFlashbang (75):
- CWeaponElite (232):
- CDEagle (44):
- CWeaponUSP (264):
- CWeaponM249 (240):
- CWeaponUMP45 (263):
- CWeaponTMP (262):
- CWeaponTec9 (261):
- CWeaponSSG08 (259):
- CWeaponSG556 (258):
- CWeaponSG550 (256):
- CWeaponScout (255):
- CWeaponSCAR20 (254):
- CSCAR17 (146):
- CWeaponP90 (252):
- CWeaponP250 (251):
- CWeaponP228 (250):
- CWeaponNegev (248):
- CWeaponMP9 (247):
- CWeaponMP7 (246):
- CWeaponMP5Navy (245):
- CWeaponMag7 (244):
- CWeaponMAC10 (243):
- CWeaponM4A1 (242):
- CWeaponHKP2000 (239):
- CWeaponGlock (238):
- CWeaponGalilAR (237):
- CWeaponGalil (236):
- CWeaponG3SG1 (235):
- CWeaponFiveSeven (234):
- CWeaponFamas (233):
- CWeaponBizon (228):
- CWeaponAWP (226):
- CWeaponAug (225):
- CAK47 (1):
- CWeaponCSBaseGun (230):
- m_zoomLevel [0x3c2c]
- m_iBurstShotsRemaining [0x3c30]
- CWeaponCSBase (229):
- m_weaponMode [0x3b78]
- m_fAccuracyPenalty [0x3b90]
- m_fLastShotTime [0x3c00]
- m_iRecoilIndex [0x3b9c]
- m_flRecoilIndex [0x3ba0]
- m_hPrevOwner [0x3bcc]
- m_bBurstMode [0x3ba4]
- m_flPostponeFireReadyTime [0x3ba8]
- m_bReloadVisuallyComplete [0x3bac]
- m_bSilencerOn [0x3bad]
- m_flDoneSwitchingSilencer [0x3bb0]
- m_iOriginalTeamNumber [0x3bb8]
- m_iIronSightMode [0x3c20]
- CC4 (32):
- m_bStartedArming [0x3c6c]
- m_bBombPlacedAnimation [0x3c74]
- m_fArmedTime [0x3c70]
- m_bShowC4LED [0x3c75]
- m_bIsPlantingViaUse [0x3c76]
- CBaseCSGrenade (8):
- m_bRedraw [0x3c2c]
- m_bIsHeldByPlayer [0x3c2d]
- m_bPinPulled [0x3c2e]
- m_fThrowTime [0x3c30]
- m_bLoopingSoundPlaying [0x3c34]
- m_flThrowStrength [0x3c38]
- CInfoMapRegion (100):
- m_flRadius [0xf68]
- m_szLocToken [0xf6c]
- CEnvGasCanister (61):
- m_flFlightSpeed [0x30b4]
- m_flLaunchTime [0x30b8]
- m_vecParabolaDirection [0x30cc]
- m_flFlightTime [0x30b0]
- m_flWorldEnterTime [0x30d8]
- m_flInitialZSpeed [0x30bc]
- m_flZAcceleration [0x30c0]
- m_flHorizSpeed [0x30c4]
- m_bLaunchedFromWithinWorld [0x30c8]
- m_vecImpactPosition [0x3074]
- m_vecStartPosition [0x3080]
- m_vecEnterWorldPosition [0x308c]
- m_vecDirection [0x3098]
- m_vecStartAngles [0x30a4]
- m_vecSkyboxOrigin [0x30dc]
- m_flSkyboxScale [0x30e8]
- m_bInSkybox [0x30ec]
- m_bDoImpactEffects [0x30ed]
- m_bLanded [0x3018]
- m_hSkyboxCopy [0x3068]
- m_nMyZoneIndex [0x30f0]
- m_vecOrigin [0x170]
- m_vecOrigin[2] [0x178]
- CDronegun (48):
- m_vecAttentionTarget [0x3018]
- m_vecTargetOffset [0x3024]
- m_iHealth [0x138]
- m_bHasTarget [0x3030]
- CItemCash (103):
- CParadropChopper (113):
- m_vecOrigin [0x170]
- m_vecOrigin[2] [0x178]
- m_hCallingPlayer [0x3028]
- CSurvivalSpawnChopper (164):
- m_vecOrigin [0x170]
- m_vecOrigin[2] [0x178]
- CBRC4Target (27):
- m_bBrokenOpen [0x3020]
- m_flRadius [0x3024]
- CDrone (47):
- m_hMoveToThisEntity [0x3070]
- m_hDeliveryCargo [0x3074]
- CFootstepControl (77):
- m_source [0xf92]
- m_destination [0xfa2]
- CCSGameRulesProxy (37):
- cs_gamerules_data [0x0]
- m_bFreezePeriod [0x38]
- m_bMatchWaitingForResume [0x58]
- m_bWarmupPeriod [0x39]
- m_fWarmupPeriodEnd [0x3c]
- m_fWarmupPeriodStart [0x40]
- m_bTerroristTimeOutActive [0x44]
- m_bCTTimeOutActive [0x45]
- m_flTerroristTimeOutRemaining [0x48]
- m_flCTTimeOutRemaining [0x4c]
- m_nTerroristTimeOuts [0x50]
- m_nCTTimeOuts [0x54]
- m_iRoundTime [0x5c]
- m_gamePhase [0x78]
- m_totalRoundsPlayed [0x7c]
- m_nOvertimePlaying [0x80]
- m_timeUntilNextPhaseStarts [0x74]
- m_flCMMItemDropRevealStartTime [0x888]
- m_flCMMItemDropRevealEndTime [0x88c]
- m_fRoundStartTime [0x64]
- m_bGameRestart [0x6c]
- m_flRestartRoundTime [0x68]
- m_flGameStartTime [0x70]
- m_iHostagesRemaining [0x84]
- m_bAnyHostageReached [0x88]
- m_bMapHasBombTarget [0x89]
- m_bMapHasRescueZone [0x8a]
- m_bMapHasBuyZone [0x8b]
- m_bIsQueuedMatchmaking [0x8c]
- m_bIsValveDS [0x8d]
- m_bIsQuestEligible [0x891]
- m_bLogoMap [0x8e]
- m_bPlayAllStepSoundsOnServer [0x8f]
- m_iNumGunGameProgressiveWeaponsCT [0x90]
- m_iNumGunGameProgressiveWeaponsT [0x94]
- m_iSpectatorSlotCount [0x98]
- m_bBombDropped [0x9b4]
- m_bBombPlanted [0x9b5]
- m_iRoundWinStatus [0x9b8]
- m_eRoundWinReason [0x9bc]
- m_flDMBonusStartTime [0x464]
- m_flDMBonusTimeLength [0x468]
- m_unDMBonusWeaponLoadoutSlot [0x46c]
- m_bDMBonusActive [0x46e]
- m_bTCantBuy [0x9c0]
- m_bCTCantBuy [0x9c1]
- m_flGuardianBuyUntilTime [0x9c4]
- m_iMatchStats_RoundResults [0x9c8]
- m_iMatchStats_PlayersAlive_T [0xab8]
- m_iMatchStats_PlayersAlive_CT [0xa40]
- m_GGProgressiveWeaponOrderCT [0x9c]
- m_GGProgressiveWeaponOrderT [0x18c]
- m_GGProgressiveWeaponKillUpgradeOrderCT [0x27c]
- m_GGProgressiveWeaponKillUpgradeOrderT [0x36c]
- m_MatchDevice [0x45c]
- m_bHasMatchStarted [0x460]
- m_TeamRespawnWaveTimes [0xb30]
- m_flNextRespawnWave [0xbb0]
- m_nNextMapInMapgroup [0x470]
- m_nEndMatchMapGroupVoteTypes [0xc38]
- m_nEndMatchMapGroupVoteOptions [0xc60]
- m_nEndMatchMapVoteWinner [0xc88]
- m_bIsDroppingItems [0x890]
- m_iActiveAssassinationTargetMissionID [0xc30]
- m_fMatchStartTime [0x60]
- m_szTournamentEventName [0x474]
- m_szTournamentEventStage [0x578]
- m_szTournamentPredictionsTxt [0x780]
- m_nTournamentPredictionsPct [0x884]
- m_szMatchStatTxt [0x67c]
- m_nGuardianModeWaveNumber [0x894]
- m_nGuardianModeSpecialKillsRemaining [0x898]
- m_nGuardianModeSpecialWeaponNeeded [0x89c]
- m_nHalloweenMaskListSeed [0x9b0]
- m_numGlobalGiftsGiven [0x8a8]
- m_numGlobalGifters [0x8ac]
- m_numGlobalGiftsPeriodSeconds [0x8b0]
- m_arrFeaturedGiftersAccounts [0x8b4]
- m_arrFeaturedGiftersGifts [0x8c4]
- m_arrProhibitedItemIndices [0x8d4]
- m_numBestOfMaps [0x9ac]
- m_arrTournamentActiveCasterAccounts [0x99c]
- m_SurvivalRules [0xd40]
- m_vecPlayAreaMins [0x0]
- m_vecPlayAreaMaxs [0xc]
- m_iPlayerSpawnHexIndices [0x18]
- m_SpawnTileState [0x118]
- m_flSpawnSelectionTimeStart [0x1f8]
- m_flSpawnSelectionTimeEnd [0x1fc]
- m_flSpawnSelectionTimeLoadout [0x200]
- m_spawnStage [0x204]
- m_flTabletHexOriginX [0x208]
- m_flTabletHexOriginY [0x20c]
- m_flTabletHexSize [0x210]
- m_roundData_playerXuids [0x218]
- m_roundData_playerPositions [0x420]
- m_roundData_playerTeams [0x524]
- m_SurvivalGameRuleDecisionTypes [0x628]
- m_SurvivalGameRuleDecisionValues [0x668]
- m_flSurvivalStartTime [0x6a8]
- CWeaponCubemap (0):
- CWeaponCycler (231):
- CTEPlantBomb (204):
- m_vecOrigin [0x24]
- m_iPlayer [0x20]
- m_option [0x30]
- CTEFireBullets (191):
- m_vecOrigin [0x28]
- m_vecAngles[0] [0x34]
- m_vecAngles[1] [0x38]
- m_iWeaponID [0x44]
- m_weapon [0x40]
- m_iMode [0x48]
- m_iSeed [0x4c]
- m_iPlayer [0x20]
- m_fInaccuracy [0x50]
- m_fSpread [0x58]
- m_nItemDefIndex [0x24]
- m_iSoundType [0x5c]
- m_flRecoilIndex [0x54]
- CTERadioIcon (208):
- m_iAttachToClient [0x20]
- CPlantedC4 (126):
- m_bBombTicking [0x3018]
- m_nBombSite [0x301c]
- m_flC4Blow [0x3028]
- m_flTimerLength [0x302c]
- m_flDefuseLength [0x3040]
- m_flDefuseCountDown [0x3044]
- m_bBombDefused [0x3048]
- m_hBombDefuser [0x304c]
- CCSTeam (41):
- CCSPlayerResource (39):
- m_iPlayerC4 [0x1cf4]
- m_iPlayerVIP [0x1cf8]
- m_bHostageAlive [0x1d14]
- m_isHostageFollowingSomeone [0x1d20]
- m_iHostageEntityIDs [0x1d2c]
- m_bombsiteCenterA [0x1cfc]
- m_bombsiteCenterB [0x1d08]
- m_hostageRescueX [0x1d5c]
- m_hostageRescueY [0x1d6c]
- m_hostageRescueZ [0x1d7c]
- m_iMVPs [0x1d8c]
- m_iArmor [0x1f14]
- m_bHasHelmet [0x1ed1]
- m_bHasDefuser [0x1e90]
- m_iScore [0x2018]
- m_iCompetitiveRanking [0x211c]
- m_iCompetitiveWins [0x2220]
- m_iCompetitiveRankType [0x2324]
- m_iCompTeammateColor [0x2368]
- m_iLifetimeStart [0x246c]
- m_iLifetimeEnd [0x2570]
- m_bControllingBot [0x2674]
- m_iControlledPlayer [0x26b8]
- m_iControlledByPlayer [0x27bc]
- m_iBotDifficulty [0x4940]
- m_szClan [0x4a44]
- m_iTotalCashSpent [0x4e54]
- m_iGunGameLevel [0x4f58]
- m_iCashSpentThisRound [0x505c]
- m_nEndMatchNextMapVotes [0x66f8]
- m_bEndMatchNextMapAllVoted [0x67fc]
- m_nActiveCoinRank [0x5160]
- m_nMusicID [0x5264]
- m_nPersonaDataPublicLevel [0x5368]
- m_nPersonaDataPublicCommendsLeader [0x546c]
- m_nPersonaDataPublicCommendsTeacher [0x5570]
- m_nPersonaDataPublicCommendsFriendly [0x5674]
- m_iMatchStats_Kills_Total [0x5778]
- m_iMatchStats_5k_Total [0x5c8c]
- m_iMatchStats_4k_Total [0x5b88]
- m_iMatchStats_3k_Total [0x5a84]
- m_iMatchStats_Damage_Total [0x5d90]
- m_iMatchStats_EquipmentValue_Total [0x5e94]
- m_iMatchStats_KillReward_Total [0x5f98]
- m_iMatchStats_LiveTime_Total [0x609c]
- m_iMatchStats_Deaths_Total [0x5980]
- m_iMatchStats_Assists_Total [0x587c]
- m_iMatchStats_HeadShotKills_Total [0x61a0]
- m_iMatchStats_Objective_Total [0x62a4]
- m_iMatchStats_CashEarned_Total [0x63a8]
- m_iMatchStats_UtilityDamage_Total [0x64ac]
- m_iMatchStats_EnemiesFlashed_Total [0x65b0]
- CCSPlayer (38):
- cslocaldata [0x0]
- m_vecOrigin [0x170]
- m_vecOrigin[2] [0x178]
- m_flStamina [0xac88]
- m_iDirection [0xac8c]
- m_iShotsFired [0xac90]
- m_nNumFastDucks [0xac94]
- m_bDuckOverride [0xac98]
- m_flVelocityModifier [0xac9c]
- m_bPlayerDominated [0xbdf8]
- m_bPlayerDominatingMe [0xbe39]
- m_iWeaponPurchasesThisRound [0xbe7c]
- m_nQuestProgressReason [0xbc14]
- csnonlocaldata [0x0]
- m_vecOrigin [0x170]
- m_vecOrigin[2] [0x178]
- csteamdata [0x0]
- m_iWeaponPurchasesThisMatch [0xb35c]
- 300 [0x4b0]
- 301 [0x4b4]
- 302 [0x4b8]
- 303 [0x4bc]
- 304 [0x4c0]
- 305 [0x4c4]
- 306 [0x4c8]
- 307 [0x4cc]
- 308 [0x4d0]
- 309 [0x4d4]
- 310 [0x4d8]
- 311 [0x4dc]
- 312 [0x4e0]
- 313 [0x4e4]
- 314 [0x4e8]
- 315 [0x4ec]
- 316 [0x4f0]
- 317 [0x4f4]
- 318 [0x4f8]
- 319 [0x4fc]
- 320 [0x500]
- 321 [0x504]
- 322 [0x508]
- 323 [0x50c]
- 324 [0x510]
- 325 [0x514]
- 326 [0x518]
- 327 [0x51c]
- 328 [0x520]
- 329 [0x524]
- 330 [0x528]
- 331 [0x52c]
- 332 [0x530]
- 333 [0x534]
- 334 [0x538]
- 335 [0x53c]
- 336 [0x540]
- 337 [0x544]
- 338 [0x548]
- 339 [0x54c]
- 340 [0x550]
- 341 [0x554]
- 342 [0x558]
- 343 [0x55c]
- 344 [0x560]
- 345 [0x564]
- 346 [0x568]
- 347 [0x56c]
- 348 [0x570]
- 349 [0x574]
- 350 [0x578]
- 351 [0x57c]
- 352 [0x580]
- 353 [0x584]
- 354 [0x588]
- 355 [0x58c]
- 356 [0x590]
- 357 [0x594]
- 358 [0x598]
- 359 [0x59c]
- 360 [0x5a0]
- 361 [0x5a4]
- 362 [0x5a8]
- 363 [0x5ac]
- 364 [0x5b0]
- 365 [0x5b4]
- 366 [0x5b8]
- 367 [0x5bc]
- 368 [0x5c0]
- 369 [0x5c4]
- 370 [0x5c8]
- 371 [0x5cc]
- 372 [0x5d0]
- 373 [0x5d4]
- 374 [0x5d8]
- 375 [0x5dc]
- 376 [0x5e0]
- 377 [0x5e4]
- 378 [0x5e8]
- 379 [0x5ec]
- 380 [0x5f0]
- 381 [0x5f4]
- 382 [0x5f8]
- 383 [0x5fc]
- 384 [0x600]
- 385 [0x604]
- 386 [0x608]
- 387 [0x60c]
- 388 [0x610]
- 389 [0x614]
- 390 [0x618]
- 391 [0x61c]
- 392 [0x620]
- 393 [0x624]
- 394 [0x628]
- 395 [0x62c]
- 396 [0x630]
- 397 [0x634]
- 398 [0x638]
- 399 [0x63c]
- 400 [0x640]
- 401 [0x644]
- 402 [0x648]
- 403 [0x64c]
- 404 [0x650]
- 405 [0x654]
- 406 [0x658]
- 407 [0x65c]
- 408 [0x660]
- 409 [0x664]
- 410 [0x668]
- 411 [0x66c]
- 412 [0x670]
- 413 [0x674]
- 414 [0x678]
- 415 [0x67c]
- 416 [0x680]
- 417 [0x684]
- 418 [0x688]
- 419 [0x68c]
- 420 [0x690]
- 421 [0x694]
- 422 [0x698]
- 423 [0x69c]
- 424 [0x6a0]
- 425 [0x6a4]
- 426 [0x6a8]
- 427 [0x6ac]
- 428 [0x6b0]
- 429 [0x6b4]
- 430 [0x6b8]
- 431 [0x6bc]
- 432 [0x6c0]
- 433 [0x6c4]
- 434 [0x6c8]
- 435 [0x6cc]
- 436 [0x6d0]
- 437 [0x6d4]
- 438 [0x6d8]
- 439 [0x6dc]
- 440 [0x6e0]
- 441 [0x6e4]
- 442 [0x6e8]
- 443 [0x6ec]
- 444 [0x6f0]
- 445 [0x6f4]
- 446 [0x6f8]
- 447 [0x6fc]
- 448 [0x700]
- 449 [0x704]
- 450 [0x708]
- 451 [0x70c]
- 452 [0x710]
- 453 [0x714]
- 454 [0x718]
- 455 [0x71c]
- 456 [0x720]
- 457 [0x724]
- 458 [0x728]
- 459 [0x72c]
- 460 [0x730]
- 461 [0x734]
- 462 [0x738]
- 463 [0x73c]
- 464 [0x740]
- 465 [0x744]
- 466 [0x748]
- 467 [0x74c]
- 468 [0x750]
- 469 [0x754]
- 470 [0x758]
- 471 [0x75c]
- 472 [0x760]
- 473 [0x764]
- 474 [0x768]
- 475 [0x76c]
- 476 [0x770]
- 477 [0x774]
- 478 [0x778]
- 479 [0x77c]
- 480 [0x780]
- 481 [0x784]
- 482 [0x788]
- 483 [0x78c]
- 484 [0x790]
- 485 [0x794]
- 486 [0x798]
- 487 [0x79c]
- 488 [0x7a0]
- 489 [0x7a4]
- 490 [0x7a8]
- 491 [0x7ac]
- 492 [0x7b0]
- 493 [0x7b4]
- 494 [0x7b8]
- 495 [0x7bc]
- 496 [0x7c0]
- 497 [0x7c4]
- 498 [0x7c8]
- m_EquippedLoadoutItemDefIndices [0xbb40]
- m_angEyeAngles[0] [0xbc60]
- m_angEyeAngles[1] [0xbc64]
- m_iAddonBits [0xac74]
- m_iPrimaryAddon [0xac78]
- m_iSecondaryAddon [0xac7c]
- m_iThrowGrenadeCounter [0x4244]
- m_bWaitForNoAttack [0x4248]
- m_bIsRespawningForDMBonus [0x4249]
- m_iPlayerState [0x4204]
- m_iAccount [0xbc48]
- m_iStartAccount [0xaca4]
- m_totalHitsOnServer [0xaca8]
- m_bInBombZone [0x4240]
- m_bInBuyZone [0x4241]
- m_bInNoDefuseArea [0x4242]
- m_bKilledByTaser [0x4259]
- m_iMoveState [0x425c]
- m_iClass [0xbc58]
- m_ArmorValue [0xbc5c]
- m_angEyeAngles [0xbc60]
- m_bHasDefuser [0xbc6c]
- m_bNightVisionOn [0xac99]
- m_bHasNightVision [0xac9a]
- m_bInHostageRescueZone [0xbc6d]
- m_bIsDefusing [0x4208]
- m_bIsGrabbingHostage [0x4209]
- m_iBlockingUseActionInProgress [0x420c]
- m_bIsScoped [0x41fe]
- m_bIsWalking [0x41ff]
- m_nIsAutoMounting [0x4378]
- m_bResumeZoom [0x4200]
- m_fImmuneToGunGameDamageTime [0x4214]
- m_bGunGameImmunity [0x421c]
- m_bHasMovedSinceSpawn [0x421d]
- m_bMadeFinalGunGameProgressiveKill [0x421e]
- m_iGunGameProgressiveWeaponIndex [0x4220]
- m_iNumGunGameTRKillPoints [0x4224]
- m_iNumGunGameKillsWithCurrentWeapon [0x4228]
- m_iNumRoundKills [0x422c]
- m_fMolotovUseTime [0x4238]
- m_fMolotovDamageTime [0x423c]
- m_szArmsModel [0x4263]
- m_hCarriedHostage [0xacd8]
- m_hCarriedHostageProp [0xacdc]
- m_bIsRescuing [0x4210]
- m_flGroundAccelLinearFracLastTime [0xaca0]
- m_bCanMoveDuringFreezePeriod [0x4260]
- m_isCurrentGunGameLeader [0x4261]
- m_isCurrentGunGameTeamLeader [0x4262]
- m_flGuardianTooFarDistFrac [0x424c]
- m_flDetectedByEnemySensorTime [0x4250]
- m_bIsPlayerGhost [0x4375]
- m_iMatchStats_Kills [0xad44]
- m_iMatchStats_Damage [0xadbc]
- m_iMatchStats_EquipmentValue [0xae34]
- m_iMatchStats_MoneySaved [0xaeac]
- m_iMatchStats_KillReward [0xaf24]
- m_iMatchStats_LiveTime [0xaf9c]
- m_iMatchStats_Deaths [0xb014]
- m_iMatchStats_Assists [0xb08c]
- m_iMatchStats_HeadShotKills [0xb104]
- m_iMatchStats_Objective [0xb17c]
- m_iMatchStats_CashEarned [0xb1f4]
- m_iMatchStats_UtilityDamage [0xb26c]
- m_iMatchStats_EnemiesFlashed [0xb2e4]
- m_rank [0xbc20]
- m_unMusicID [0xbc38]
- m_bHasHelmet [0xbc50]
- m_bHasHeavyArmor [0xbc51]
- m_nHeavyAssaultSuitCooldownRemaining [0xbc54]
- m_flFlashDuration [0xad00]
- m_flFlashMaxAlpha [0xacfc]
- m_iProgressBarDuration [0xac80]
- m_flProgressBarStartTime [0xac84]
- m_hRagdoll [0xacd0]
- m_cycleLatch [0xbdf0]
- m_unCurrentEquipmentValue [0xbc18]
- m_unRoundStartEquipmentValue [0xbc1a]
- m_unFreezetimeEndEquipmentValue [0xbc1c]
- m_bIsControllingBot [0xc335]
- m_bHasControlledBotThisRound [0xc344]
- m_bCanControlObservedBot [0xc336]
- m_iControlledBotEntIndex [0xc338]
- m_vecAutomoveTargetEnd [0x4388]
- m_flAutoMoveStartTime [0x4398]
- m_flAutoMoveTargetTime [0x439c]
- m_bIsAssassinationTarget [0xc334]
- m_bHud_MiniScoreHidden [0xbc8e]
- m_bHud_RadarHidden [0xbc8f]
- m_nLastKillerIndex [0xbc90]
- m_nLastConcurrentKilled [0xbc94]
- m_nDeathCamMusic [0xbc98]
- m_bIsHoldingLookAtWeapon [0xc285]
- m_bIsLookingAtWeapon [0xc284]
- m_iNumRoundKillsHeadshots [0x4230]
- m_unTotalRoundDamageDealt [0x4234]
- m_flLowerBodyYawTarget [0x4370]
- m_bStrafing [0x4374]
- m_flThirdpersonRecoil [0xc2d4]
- m_bHideTargetID [0xc2d8]
- m_bHasParachute [0xacad]
- m_bIsSpawnRappelling [0xacae]
- m_vecSpawnRappellingRopeOrigin [0xacb0]
- m_nSurvivalTeam [0xacc0]
- m_hSurvivalAssassinationTarget [0xacc4]
- m_flHealthShotBoostExpirationTime [0xacc8]
- CCSRagdoll (40):
- m_vecOrigin [0x170]
- m_vecRagdollOrigin [0x30b0]
- m_hPlayer [0x3094]
- m_nModelIndex [0x290]
- m_nForceBone [0x2c54]
- m_vecForce [0x2c48]
- m_vecRagdollVelocity [0x30a4]
- m_iDeathPose [0x30bc]
- m_iDeathFrame [0x30c0]
- m_iTeamNum [0x12c]
- m_bClientSideAnimation [0x2ed8]
- m_flDeathYaw [0x30c4]
- m_flAbsYaw [0x30c8]
- CTEPlayerAnimEvent (205):
- m_hPlayer [0x20]
- m_iEvent [0x24]
- m_nData [0x28]
- CHostage (95):
- m_isRescued [0x3678]
- m_jumpedThisFrame [0x3679]
- m_iHealth [0x138]
- m_iMaxHealth [0x365c]
- m_lifeState [0x297]
- m_fFlags [0x13c]
- m_nHostageState [0x367c]
- m_flRescueStartTime [0x3680]
- m_flGrabSuccessTime [0x3684]
- m_flDropStartTime [0x3688]
- m_vel [0x366c]
- m_leader [0x3668]
- CHostageCarriableProp (96):
- CBaseCSGrenadeProjectile (9):
- m_vInitialVelocity [0x3048]
- m_nBounces [0x3054]
- CPredictedViewModel (136):
- CBaseTeamObjectiveResource (17):
- m_iTimerToShowInHUD [0xf68]
- m_iStopWatchTimer [0xf6c]
- m_iNumControlPoints [0xf70]
- m_bPlayingMiniRounds [0xf78]
- m_bControlPointsReset [0xf79]
- m_iUpdateCapHudParity [0xf7c]
- m_vCPPositions[0] [0xf84]
- m_vCPPositions [0x0]
- m_bCPIsVisible [0xfe4]
- m_flLazyCapPerc [0xfec]
- m_iTeamIcons [0x102c]
- m_iTeamOverlays [0x112c]
- m_iTeamReqCappers [0x122c]
- m_flTeamCapTime [0x132c]
- m_iPreviousPoints [0x142c]
- m_bTeamCanCap [0x172c]
- m_iTeamBaseIcons [0x176c]
- m_iBaseControlPoints [0x17ec]
- m_bInMiniRound [0x186c]
- m_iWarnOnCap [0x1874]
- m_iszWarnSound[0] [0x1894]
- m_iszWarnSound [0x0]
- m_flPathDistance [0x208c]
- m_iNumTeamMembers [0x20ac]
- m_iCappingTeam [0x21ac]
- m_iTeamInZone [0x21cc]
- m_bBlocked [0x21ec]
- m_iOwner [0x21f4]
- m_pszCapLayoutInHUD [0x227c]
- CEconWearable (52):
- CBaseAttributableItem (4):
- m_AttributeManager [0x34d0]
- m_hOuter [0x2c]
- m_ProviderType [0x34]
- m_iReapplyProvisionParity [0x28]
- m_Item [0x60]
- m_iItemDefinitionIndex [0x282]
- m_iEntityLevel [0x288]
- m_iItemIDHigh [0x298]
- m_iItemIDLow [0x29c]
- m_iAccountID [0x2a0]
- m_iEntityQuality [0x284]
- m_bInitialized [0x2b0]
- m_szCustomName [0x358]
- m_NetworkedDynamicAttributesForDemos [0x328]
- m_Attributes [0x0]
- lengthproxy [0x0]
- lengthprop32 [0x0]
- m_OriginalOwnerXuidLow [0x3a10]
- m_OriginalOwnerXuidHigh [0x3a14]
- m_nFallbackPaintKit [0x3a18]
- m_nFallbackSeed [0x3a1c]
- m_flFallbackWear [0x3a20]
- m_nFallbackStatTrak [0x3a24]
- CEconEntity (51):
- m_AttributeManager [0x34d0]
- m_hOuter [0x2c]
- m_ProviderType [0x34]
- m_iReapplyProvisionParity [0x28]
- m_Item [0x60]
- m_iItemDefinitionIndex [0x282]
- m_iEntityLevel [0x288]
- m_iItemIDHigh [0x298]
- m_iItemIDLow [0x29c]
- m_iAccountID [0x2a0]
- m_iEntityQuality [0x284]
- m_bInitialized [0x2b0]
- m_szCustomName [0x358]
- m_NetworkedDynamicAttributesForDemos [0x328]
- m_Attributes [0x0]
- lengthproxy [0x0]
- lengthprop32 [0x0]
- m_OriginalOwnerXuidLow [0x3a10]
- m_OriginalOwnerXuidHigh [0x3a14]
- m_nFallbackPaintKit [0x3a18]
- m_nFallbackSeed [0x3a1c]
- m_flFallbackWear [0x3a20]
- m_nFallbackStatTrak [0x3a24]
- NextBotCombatCharacter (0):
- CTestTraceline (217):
- m_clrRender [0xa8]
- m_vecOrigin [0x170]
- m_angRotation[0] [0x164]
- m_angRotation[1] [0x168]
- m_angRotation[2] [0x16c]
- moveparent [0x180]
- CTEWorldDecal (218):
- m_vecOrigin [0x20]
- m_nIndex [0x2c]
- CTESpriteSpray (215):
- m_vecOrigin [0x20]
- m_vecDirection [0x2c]
- m_nModelIndex [0x38]
- m_fNoise [0x40]
- m_nCount [0x44]
- m_nSpeed [0x3c]
- CTESprite (214):
- m_vecOrigin [0x20]
- m_nModelIndex [0x2c]
- m_fScale [0x30]
- m_nBrightness [0x34]
- CTESparks (213):
- m_nMagnitude [0x2c]
- m_nTrailLength [0x30]
- m_vecDir [0x34]
- CTESmoke (212):
- m_vecOrigin [0x20]
- m_nModelIndex [0x2c]
- m_fScale [0x30]
- m_nFrameRate [0x34]
- CTEShowLine (210):
- m_vecEnd [0x2c]
- CTEProjectedDecal (207):
- m_vecOrigin [0x20]
- m_angRotation [0x2c]
- m_flDistance [0x38]
- m_nIndex [0x3c]
- CFEPlayerDecal (69):
- m_nUniqueID [0xf68]
- m_unAccountID [0xf6c]
- m_unTraceID [0xf70]
- m_rtGcTime [0xf74]
- m_vecEndPos [0xf78]
- m_vecStart [0xf84]
- m_vecRight [0xf90]
- m_vecNormal [0xf9c]
- m_nEntity [0xfac]
- m_nPlayer [0xfa8]
- m_nHitbox [0xfb0]
- m_nTintID [0xfb4]
- m_flCreationTime [0xfb8]
- m_nVersion [0xfbc]
- m_ubSignature [0xfbd]
- CTEPlayerDecal (206):
- m_vecOrigin [0x24]
- m_vecStart [0x30]
- m_vecRight [0x3c]
- m_nEntity [0x48]
- m_nPlayer [0x20]
- m_nHitbox [0x4c]
- CTEPhysicsProp (203):
- m_vecOrigin [0x20]
- m_angRotation[0] [0x2c]
- m_angRotation[1] [0x30]
- m_angRotation[2] [0x34]
- m_vecVelocity [0x38]
- m_nModelIndex [0x44]
- m_nFlags [0x4c]
- m_nSkin [0x48]
- m_nEffects [0x50]
- m_clrRender [0x54]
- CTEParticleSystem (202):
- m_vecOrigin[0] [0x20]
- m_vecOrigin[1] [0x24]
- m_vecOrigin[2] [0x28]
- CTEMuzzleFlash (201):
- m_vecOrigin [0x20]
- m_vecAngles [0x2c]
- m_flScale [0x38]
- m_nType [0x3c]
- CTELargeFunnel (199):
- m_nModelIndex [0x2c]
- m_nReversed [0x30]
- CTEKillPlayerAttachments (198):
- m_nPlayer [0x20]
- CTEImpact (197):
- m_vecOrigin [0x20]
- m_vecNormal [0x2c]
- m_iType [0x38]
- m_ucFlags [0x3c]
- CTEGlowSprite (196):
- m_vecOrigin [0x20]
- m_nModelIndex [0x2c]
- m_fScale [0x30]
- m_fLife [0x34]
- m_nBrightness [0x38]
- CTEShatterSurface (209):
- m_vecOrigin [0x20]
- m_vecAngles [0x2c]
- m_vecForce [0x38]
- m_vecForcePos [0x44]
- m_flWidth [0x50]
- m_flHeight [0x54]
- m_flShardSize [0x58]
- m_nSurfaceType [0x68]
- m_uchFrontColor[0] [0x6c]
- m_uchFrontColor[1] [0x6d]
- m_uchFrontColor[2] [0x6e]
- m_uchBackColor[0] [0x6f]
- m_uchBackColor[1] [0x70]
- m_uchBackColor[2] [0x71]
- CTEFootprintDecal (193):
- m_vecOrigin [0x20]
- m_vecDirection [0x2c]
- m_nEntity [0x44]
- m_nIndex [0x48]
- m_chMaterialType [0x4c]
- CTEFizz (192):
- m_nEntity [0x20]
- m_nModelIndex [0x24]
- m_nDensity [0x28]
- m_nCurrent [0x2c]
- CTEExplosion (190):
- m_nModelIndex [0x2c]
- m_fScale [0x30]
- m_nFrameRate [0x34]
- m_nFlags [0x38]
- m_vecNormal [0x3c]
- m_chMaterialType [0x48]
- m_nRadius [0x4c]
- m_nMagnitude [0x50]
- CTEEnergySplash (189):
- m_vecPos [0x20]
- m_vecDir [0x2c]
- m_bExplosive [0x38]
- CTEEffectDispatch (188):
- m_EffectData [0x20]
- m_vOrigin.x [0x0]
- m_vOrigin.y [0x4]
- m_vOrigin.z [0x8]
- m_vStart.x [0xc]
- m_vStart.y [0x10]
- m_vStart.z [0x14]
- m_vAngles [0x24]
- m_vNormal [0x18]
- m_fFlags [0x30]
- m_flMagnitude [0x3c]
- m_flScale [0x38]
- m_nAttachmentIndex [0x44]
- m_nSurfaceProp [0x48]
- m_iEffectName [0x60]
- m_nMaterial [0x4c]
- m_nDamageType [0x50]
- m_nHitBox [0x54]
- entindex [0x0]
- m_nOtherEntIndex [0x58]
- m_nColor [0x5c]
- m_flRadius [0x40]
- m_bPositionsAreRelativeToEntity [0x5d]
- CTEDynamicLight (187):
- m_vecOrigin [0x20]
- r [0x30]
- g [0x34]
- b [0x38]
- exponent [0x3c]
- m_fRadius [0x2c]
- m_fTime [0x40]
- m_fDecay [0x44]
- CTEDecal (185):
- m_vecOrigin [0x20]
- m_vecStart [0x2c]
- m_nEntity [0x38]
- m_nHitbox [0x3c]
- m_nIndex [0x40]
- CTEClientProjectile (184):
- m_vecOrigin [0x20]
- m_vecVelocity [0x2c]
- m_nModelIndex [0x38]
- m_nLifeTime [0x3c]
- m_hOwner [0x40]
- CTEBubbleTrail (183):
- m_vecMins [0x20]
- m_vecMaxs [0x2c]
- m_nModelIndex [0x3c]
- m_flWaterZ [0x38]
- m_nCount [0x40]
- m_fSpeed [0x44]
- CTEBubbles (182):
- m_vecMins [0x20]
- m_vecMaxs [0x2c]
- m_nModelIndex [0x3c]
- m_fHeight [0x38]
- m_nCount [0x40]
- m_fSpeed [0x44]
- CTEBSPDecal (181):
- m_vecOrigin [0x20]
- m_nEntity [0x2c]
- m_nIndex [0x30]
- CTEBreakModel (180):
- m_vecOrigin [0x20]
- m_angRotation[0] [0x2c]
- m_angRotation[1] [0x30]
- m_angRotation[2] [0x34]
- m_vecSize [0x38]
- m_vecVelocity [0x44]
- m_nModelIndex [0x54]
- m_nRandomization [0x50]
- m_nCount [0x58]
- m_fTime [0x5c]
- m_nFlags [0x60]
- CTEBloodStream (179):
- m_vecDirection [0x2c]
- r [0x38]
- g [0x3c]
- b [0x40]
- a [0x44]
- m_nAmount [0x48]
- CTEBloodSprite (178):
- m_vecOrigin [0x20]
- m_vecDirection [0x2c]
- r [0x38]
- g [0x3c]
- b [0x40]
- a [0x44]
- m_nSprayModel [0x4c]
- m_nDropModel [0x48]
- m_nSize [0x50]
- CTEBeamSpline (177):
- m_nPoints [0xe0]
- m_vecPoints[0] [0x20]
- m_vecPoints [0x0]
- CTEBeamRingPoint (176):
- m_vecCenter [0x5c]
- m_flStartRadius [0x68]
- m_flEndRadius [0x6c]
- CTEBeamRing (175):
- m_nStartEntity [0x5c]
- m_nEndEntity [0x60]
- CTEBeamPoints (174):
- m_vecStartPoint [0x5c]
- m_vecEndPoint [0x68]
- CTEBeamLaser (173):
- m_nStartEntity [0x5c]
- m_nEndEntity [0x60]
- CTEBeamFollow (172):
- m_iEntIndex [0x5c]
- CTEBeamEnts (171):
- m_nStartEntity [0x5c]
- m_nEndEntity [0x60]
- CTEBeamEntPoint (170):
- m_nStartEntity [0x5c]
- m_nEndEntity [0x60]
- m_vecStartPoint [0x64]
- m_vecEndPoint [0x70]
- CTEBaseBeam (169):
- m_nModelIndex [0x20]
- m_nHaloIndex [0x24]
- m_nStartFrame [0x28]
- m_nFrameRate [0x2c]
- m_fLife [0x30]
- m_fWidth [0x34]
- m_fEndWidth [0x38]
- m_nFadeLength [0x3c]
- m_fAmplitude [0x40]
- m_nSpeed [0x54]
- r [0x44]
- g [0x48]
- b [0x4c]
- a [0x50]
- m_nFlags [0x58]
- CTEArmorRicochet (168):
- CTEMetalSparks (200):
- m_vecPos [0x20]
- m_vecDir [0x2c]
- CSteamJet (161):
- m_SpreadSpeed [0x10a0]
- m_Speed [0x10a4]
- m_StartSize [0x10a8]
- m_EndSize [0x10ac]
- m_Rate [0x10b0]
- m_JetLength [0x10b4]
- m_bEmit [0x10b8]
- m_bFaceLeft [0x10c0]
- m_nType [0x10bc]
- m_spawnflags [0x10c4]
- m_flRollSpeed [0x10c8]
- CSmokeStack (154):
- m_SpreadSpeed [0x10f8]
- m_Speed [0x10fc]
- m_StartSize [0x1100]
- m_EndSize [0x1104]
- m_Rate [0x1108]
- m_JetLength [0x110c]
- m_bEmit [0x1110]
- m_flBaseSpread [0x1114]
- m_flTwist [0x1168]
- m_flRollSpeed [0x11b0]
- m_iMaterialModel [0x116c]
- m_AmbientLight.m_vPos [0x1118]
- m_AmbientLight.m_vColor [0x1124]
- m_AmbientLight.m_flIntensity [0x1130]
- m_DirLight.m_vPos [0x1134]
- m_DirLight.m_vColor [0x1140]
- m_DirLight.m_flIntensity [0x114c]
- m_vWind [0x115c]
- DustTrail (268):
- m_SpawnRate [0x10a0]
- m_Color [0x10a4]
- m_ParticleLifetime [0x10b4]
- m_StopEmitTime [0x10bc]
- m_MinSpeed [0x10c0]
- m_MaxSpeed [0x10c4]
- m_MinDirectedSpeed [0x10c8]
- m_MaxDirectedSpeed [0x10cc]
- m_StartSize [0x10d0]
- m_EndSize [0x10d4]
- m_SpawnRadius [0x10d8]
- m_bEmit [0x10e8]
- m_Opacity [0x10b0]
- CFireTrail (72):
- m_nAttachment [0x10a0]
- m_flLifetime [0x10a4]
- SporeTrail (274):
- m_flSpawnRate [0x10a4]
- m_vecEndColor [0x1098]
- m_flParticleLifetime [0x10a8]
- m_flStartSize [0x10ac]
- m_flEndSize [0x10b0]
- m_flSpawnRadius [0x10b4]
- m_bEmit [0x10c4]
- SporeExplosion (273):
- m_flSpawnRate [0x10a0]
- m_flParticleLifetime [0x10a4]
- m_flStartSize [0x10a8]
- m_flEndSize [0x10ac]
- m_flSpawnRadius [0x10b0]
- m_bEmit [0x10b8]
- m_bDontRemove [0x10b9]
- RocketTrail (271):
- m_SpawnRate [0x10a0]
- m_StartColor [0x10a4]
- m_EndColor [0x10b0]
- m_ParticleLifetime [0x10c0]
- m_StopEmitTime [0x10c4]
- m_MinSpeed [0x10c8]
- m_MaxSpeed [0x10cc]
- m_StartSize [0x10d0]
- m_EndSize [0x10d4]
- m_SpawnRadius [0x10d8]
- m_bEmit [0x10e8]
- m_nAttachment [0x10ec]
- m_Opacity [0x10bc]
- m_bDamaged [0x10e9]
- m_flFlareScale [0x10fc]
- SmokeTrail (272):
- m_SpawnRate [0x10a0]
- m_StartColor [0x10a4]
- m_EndColor [0x10b0]
- m_ParticleLifetime [0x10c0]
- m_StopEmitTime [0x10c4]
- m_MinSpeed [0x10c8]
- m_MaxSpeed [0x10cc]
- m_MinDirectedSpeed [0x10d0]
- m_MaxDirectedSpeed [0x10d4]
- m_StartSize [0x10d8]
- m_EndSize [0x10dc]
- m_SpawnRadius [0x10e0]
- m_bEmit [0x10f0]
- m_nAttachment [0x10f4]
- m_Opacity [0x10bc]
- CPropVehicleDriveable (141):
- m_hPlayer [0x3020]
- m_nSpeed [0x3024]
- m_nRPM [0x3028]
- m_flThrottle [0x302c]
- m_nBoostTimeLeft [0x3030]
- m_nHasBoost [0x3034]
- m_nScannerDisabledWeapons [0x3038]
- m_nScannerDisabledVehicle [0x303c]
- m_bEnterAnimOn [0x305c]
- m_bExitAnimOn [0x305d]
- m_bUnableToFire [0x30c5]
- m_vecEyeExitEndpoint [0x30b8]
- m_bHasGun [0x30c4]
- m_vecGunCrosshair [0x3064]
- ParticleSmokeGrenade (270):
- m_flSpawnTime [0x10b0]
- m_FadeStartTime [0x10b4]
- m_FadeEndTime [0x10b8]
- m_MinColor [0x10c0]
- m_MaxColor [0x10cc]
- m_CurrentStage [0x10a0]
- CParticleFire (114):
- m_vOrigin [0x10b0]
- m_vDirection [0x10bc]
- MovieExplosion (269):
- CTEGaussExplosion (195):
- m_nType [0x2c]
- m_vecDirection [0x30]
- CEnvQuadraticBeam (64):
- m_targetPosition [0xf68]
- m_controlPosition [0xf74]
- m_scrollRate [0xf80]
- m_flWidth [0xf84]
- CEmbers (53):
- m_nDensity [0xf68]
- m_nLifetime [0xf6c]
- m_nSpeed [0xf70]
- m_bEmit [0xf74]
- CEnvWind (68):
- m_EnvWindShared [0xf68]
- m_iMinWind [0x10]
- m_iMaxWind [0x14]
- m_iMinGust [0x1c]
- m_iMaxGust [0x20]
- m_flMinGustDelay [0x24]
- m_flMaxGustDelay [0x28]
- m_iGustDirChange [0x30]
- m_iWindSeed [0xc]
- m_iInitialWindDir [0x70]
- m_flInitialWindSpeed [0x74]
- m_flStartTime [0x8]
- m_flGustDuration [0x2c]
- CPrecipitation (134):
- m_nPrecipType [0xf94]
- CPrecipitationBlocker (135):
- CBaseTempEntity (18):
- CVoteController (222):
- m_iActiveIssueIndex [0xf78]
- m_iOnlyTeamToVote [0xf7c]
- m_nVoteOptionCount [0xf80]
- m_nPotentialVotes [0xf98]
- m_bIsYesNoVote [0xf9e]
- CHandleTest (93):
- m_Handle [0xf68]
- m_bSendHandle [0xf6c]
- CTeamplayRoundBasedRulesProxy (167):
- teamplayroundbased_gamerules_data [0x0]
- m_iRoundState [0x40]
- m_bInWaitingForPlayers [0x50]
- m_iWinningTeam [0x48]
- m_bInOvertime [0x44]
- m_bInSetup [0x45]
- m_bSwitchedTeamsThisRound [0x46]
- m_bAwaitingReadyRestart [0x51]
- m_flRestartRoundTime [0x54]
- m_flMapResetTime [0x58]
- m_flNextRespawnWave [0x5c]
- m_TeamRespawnWaveTimes [0x100]
- m_bTeamReady [0xdc]
- m_bStopWatch [0xfc]
- CSpriteTrail (159):
- m_flLifeTime [0x1604]
- m_flStartWidth [0x1608]
- m_flEndWidth [0x160c]
- m_flStartWidthVariance [0x1610]
- m_flTextureRes [0x1614]
- m_flMinFadeLength [0x1618]
- m_vecSkyboxOrigin [0x161c]
- m_flSkyboxScale [0x1628]
- CSpriteOriented (158):
- CSprite (157):
- m_hAttachedToEntity [0xf7c]
- m_nAttachment [0xf80]
- m_flScaleTime [0xf9c]
- m_flSpriteScale [0xf98]
- m_flSpriteFramerate [0xf84]
- m_flGlowProxySize [0xfa4]
- m_flHDRColorScale [0xfa8]
- m_flFrame [0xf88]
- m_flBrightnessTime [0xf94]
- m_nBrightness [0xf90]
- m_bWorldSpaceScale [0xfa0]
- CRagdollPropAttached (144):
- m_boneIndexAttached [0x3388]
- m_ragdollAttachedObjectIndex [0x3384]
- m_attachmentPointBoneSpace [0x3360]
- m_attachmentPointRagdollSpace [0x3378]
- CRagdollProp (143):
- m_ragAngles[0] [0x3138]
- m_ragAngles [0x0]
- m_ragPos[0] [0x3018]
- m_ragPos [0x0]
- m_hUnragdoll [0x334c]
- m_flBlendWeight [0x3350]
- m_nOverlaySequence [0x3358]
- CPoseController (132):
- m_hProps [0xf68]
- m_chPoseIndex [0xf78]
- m_bPoseValueParity [0xf7c]
- m_fPoseValue [0xf80]
- m_fInterpolationTime [0xf84]
- m_bInterpolationWrap [0xf88]
- m_fCycleFrequency [0xf8c]
- m_nFModType [0xf90]
- m_fFModTimeOffset [0xf94]
- m_fFModRate [0xf98]
- m_fFModAmplitude [0xf9c]
- CGameRulesProxy (91):
- CInfoLadderDismount (99):
- CFuncLadder (83):
- m_vecPlayerMountPositionTop [0xf98]
- m_vecPlayerMountPositionBottom [0xfa4]
- m_vecLadderDir [0xf68]
- m_bFakeLadder [0xfb1]
- CTEFoundryHelpers (194):
- m_iEntity [0x20]
- CEnvDetailController (59):
- m_flFadeStartDist [0xf68]
- m_flFadeEndDist [0xf6c]
- CWorld (266):
- m_flWaveHeight [0xf68]
- m_WorldMins [0xf6c]
- m_WorldMaxs [0xf78]
- m_bStartDark [0xf84]
- m_flMaxOccludeeArea [0xf88]
- m_flMinOccluderArea [0xf8c]
- m_flMaxPropScreenSpaceWidth [0xf94]
- m_flMinPropScreenSpaceWidth [0xf90]
- m_iszDetailSpriteMaterial [0xfa0]
- m_bColdWorld [0xf98]
- m_iTimeOfDay [0xf9c]
- CWaterLODControl (224):
- m_flCheapWaterStartDistance [0xf68]
- m_flCheapWaterEndDistance [0xf6c]
- CWaterBullet (223):
- CWorldVguiText (267):
- m_bEnabled [0xf65]
- m_szDisplayText [0xf66]
- m_szDisplayTextOption [0x1166]
- m_szFont [0x1266]
- m_iTextPanelWidth [0x12ac]
- m_clrText [0x12a6]
- CVGuiScreen (221):
- m_flWidth [0xf70]
- m_flHeight [0xf74]
- m_fScreenFlags [0xf9c]
- m_nPanelName [0xf78]
- m_nAttachmentIndex [0xf94]
- m_nOverlayMaterial [0xf98]
- m_hPlayerOwner [0x1008]
- CPropJeep (140):
- m_bHeadlightIsOn [0x3190]
- CPropVehicleChoreoGeneric (0):
- m_hPlayer [0x3080]
- m_bEnterAnimOn [0x3088]
- m_bExitAnimOn [0x3089]
- m_bForceEyesToAttachment [0x3098]
- m_vecEyeExitEndpoint [0x308c]
- m_vehicleView.bClampEyeAngles [0x3128]
- m_vehicleView.flPitchCurveZero [0x312c]
- m_vehicleView.flPitchCurveLinear [0x3130]
- m_vehicleView.flRollCurveZero [0x3134]
- m_vehicleView.flRollCurveLinear [0x3138]
- m_vehicleView.flFOV [0x313c]
- m_vehicleView.flYawMin [0x3140]
- m_vehicleView.flYawMax [0x3144]
- m_vehicleView.flPitchMin [0x3148]
- m_vehicleView.flPitchMax [0x314c]
- CTriggerSoundOperator (220):
- m_nSoundOperator [0xf94]
- CBaseVPhysicsTrigger (22):
- CTriggerPlayerMovement (219):
- CBaseTrigger (20):
- m_bClientSidePredicted [0xf91]
- m_spawnflags [0x314]
- CTest_ProxyToggle_Networkable (216):
- blah [0x0]
- m_WithProxy [0xf68]
- CTesla (211):
- m_SoundName [0xf98]
- m_iszSpriteName [0xfd8]
- CTeam (166):
- m_iTeamNum [0x1104]
- m_bSurrendered [0x1108]
- m_scoreTotal [0x10dc]
- m_scoreFirstHalf [0x10e0]
- m_scoreSecondHalf [0x10e4]
- m_scoreOvertime [0x10e8]
- m_iClanID [0x10f4]
- m_szTeamname [0xf88]
- m_szClanTeamname [0xfa8]
- m_szTeamFlagImage [0xfc8]
- m_szTeamLogoImage [0xfd0]
- m_szTeamMatchStat [0xfd8]
- m_nGGLeaderEntIndex_CT [0x10ec]
- m_nGGLeaderEntIndex_T [0x10f0]
- m_numMapVictories [0x110c]
- player_array_element [0x0]
- "player_array" [0x0]
- CSunlightShadowControl (163):
- m_shadowDirection [0xf68]
- m_bEnabled [0xf74]
- m_TextureName [0xf75]
- m_LightColor [0x1088]
- m_flColorTransitionTime [0x109c]
- m_flSunDistance [0x10a0]
- m_flFOV [0x10a4]
- m_flNearZ [0x10a8]
- m_flNorthOffset [0x10ac]
- m_bEnableShadows [0x10b0]
- CSun (162):
- m_clrRender [0xa8]
- m_clrOverlay [0x1118]
- m_vDirection [0x1124]
- m_bOn [0x1130]
- m_nSize [0x111c]
- m_nOverlaySize [0x1120]
- m_nMaterial [0x1134]
- m_nOverlayMaterial [0x1138]
- HDRColorScale [0x0]
- glowDistanceScale [0x0]
- CParticlePerformanceMonitor (115):
- m_bMeasurePerf [0xf66]
- m_bDisplayPerf [0xf65]
- CSpotlightEnd (156):
- m_flLightScale [0xf68]
- m_Radius [0xf6c]
- CSpatialEntity (155):
- m_vecOrigin [0xf68]
- m_minFalloff [0xf74]
- m_maxFalloff [0xf78]
- m_flCurWeight [0xf7c]
- m_bEnabled [0x1084]
- CSlideshowDisplay (151):
- m_bEnabled [0xf65]
- m_szDisplayText [0xf66]
- m_szSlideshowDirectory [0xfe6]
- m_chCurrentSlideLists [0x1088]
- m_fMinSlideTime [0x10a0]
- m_fMaxSlideTime [0x10a4]
- m_iCycleType [0x10ac]
- m_bNoListRepeats [0x10b0]
- CShadowControl (150):
- m_shadowDirection [0xf68]
- m_shadowColor [0xf74]
- m_flShadowMaxDist [0xf78]
- m_bDisableShadows [0xf7c]
- m_bEnableLocalLightShadows [0xf7d]
- CSceneEntity (147):
- m_nSceneStringIndex [0xf7c]
- m_bIsPlayingBack [0xf70]
- m_bPaused [0xf71]
- m_bMultiplayer [0xf72]
- m_flForceClientTime [0xf78]
- m_hActorList [0x0]
- lengthproxy [0x0]
- lengthprop16 [0x0]
- CRopeKeyframe (145):
- m_nChangeCount [0x12bc]
- m_iRopeMaterialModelIndex [0xfa4]
- m_hStartPoint [0x129c]
- m_hEndPoint [0x12a0]
- m_iStartAttachment [0x12a4]
- m_iEndAttachment [0x12a6]
- m_fLockedPoints [0x12b8]
- m_Slack [0x12b0]
- m_RopeLength [0x12ac]
- m_RopeFlags [0xfa0]
- m_TextureScale [0x12b4]
- m_nSegments [0x1298]
- m_bConstrainBetweenEndpoints [0x1350]
- m_Subdiv [0x12a8]
- m_Width [0x12c0]
- m_flScrollSpeed [0xf9c]
- m_vecOrigin [0x170]
- moveparent [0x180]
- m_iParentAttachment [0x340]
- m_iDefaultRopeMaterialModelIndex [0xfa8]
- m_nMinCPULevel [0xf18]
- m_nMaxCPULevel [0xf19]
- m_nMinGPULevel [0xf1a]
- m_nMaxGPULevel [0xf1b]
- CRagdollManager (142):
- m_iCurrentMaxRagdollCount [0xf68]
- CPhysicsPropMultiplayer (120):
- m_iPhysicsMode [0x3050]
- m_fMass [0x3054]
- m_collisionMins [0x3058]
- m_collisionMaxs [0x3064]
- CPhysBoxMultiplayer (118):
- m_iPhysicsMode [0xf78]
- m_fMass [0xf7c]
- CPropDoorRotating (139):
- CBasePropDoor (16):
- CDynamicProp (50):
- m_bUseHitboxesForRenderBox [0x3034]
- m_flGlowMaxDist [0x3054]
- m_bShouldGlow [0x3058]
- m_clrGlow [0x3059]
- m_nGlowStyle [0x3060]
- CProp_Hallucination (137):
- m_bEnabled [0x3031]
- m_fVisibleTime [0x3034]
- m_fRechargeTime [0x3038]
- CPostProcessController (133):
- m_flPostProcessParameters [0xf68]
- m_bMaster [0xf94]
- CPointWorldText (131):
- m_szText [0xf98]
- m_flTextSize [0x109c]
- m_textColor [0x10a0]
- CPointCommentaryNode (130):
- m_bActive [0x3018]
- m_flStartTime [0x301c]
- m_iszCommentaryFile [0x3020]
- m_iszCommentaryFileNoHDR [0x3124]
- m_iszSpeakers [0x3228]
- m_iNodeNumber [0x3328]
- m_iNodeNumberMax [0x332c]
- m_hViewPosition [0x3338]
- CPointCamera (129):
- m_FOV [0xf68]
- m_Resolution [0xf6c]
- m_bFogEnable [0xf70]
- m_FogColor [0xf71]
- m_flFogStart [0xf78]
- m_flFogEnd [0xf7c]
- m_flFogMaxDensity [0xf80]
- m_bActive [0xf84]
- m_bUseScreenAspectRatio [0xf85]
- CPlayerResource (128):
- m_iPing [0x11c4]
- m_iKills [0x12c8]
- m_iAssists [0x13cc]
- m_iDeaths [0x14d0]
- m_bConnected [0x1180]
- m_iTeam [0x15d4]
- m_iPendingTeam [0x16d8]
- m_bAlive [0x17dc]
- m_iHealth [0x1820]
- m_iCoachingTeam [0x1924]
- CPlasma (127):
- m_flStartScale [0xf68]
- m_flScale [0xf6c]
- m_flScaleTime [0xf70]
- m_nFlags [0xf74]
- m_nPlasmaModelIndex [0xf78]
- m_nPlasmaModelIndex2 [0xf7c]
- m_nGlowModelIndex [0xf80]
- CPhysMagnet (121):
- CPhysicsProp (119):
- m_bAwake [0x302d]
- m_spawnflags [0x314]
- CStatueProp (160):
- m_hInitBaseAnimating [0x3048]
- m_bShatter [0x304c]
- m_nShatterFlags [0x3050]
- m_vShatterPosition [0x3054]
- m_vShatterForce [0x3060]
- CPhysBox (117):
- m_mass [0xf68]
- CParticleSystem (116):
- m_vecOrigin [0x170]
- m_fEffects [0x128]
- m_hOwnerEntity [0x184]
- moveparent [0x180]
- m_iParentAttachment [0x340]
- m_angRotation [0x164]
- m_iEffectIndex [0xf68]
- m_bActive [0xf70]
- m_nStopType [0xf6c]
- m_flStartTime [0xf74]
- m_szSnapshotFileName [0xf78]
- m_vServerControlPoints [0x107c]
- m_iServerControlPointAssignments [0x10ac]
- m_hControlPointEnts [0x10d0]
- m_iControlPointParents [0x11cc]
- CMovieDisplay (112):
- m_bEnabled [0xf65]
- m_bLooping [0xf66]
- m_szMovieFilename [0xf67]
- m_szGroupName [0xfe7]
- m_bStretchToFill [0x1067]
- m_bForcedSlave [0x1068]
- m_bUseCustomUVs [0x1069]
- m_flUMin [0x106c]
- m_flUMax [0x1070]
- m_flVMin [0x1074]
- m_flVMax [0x1078]
- CMaterialModifyControl (108):
- m_szMaterialName [0xf65]
- m_szMaterialVar [0x1064]
- m_szMaterialVarValue [0x1163]
- m_iFrameStart [0x1274]
- m_iFrameEnd [0x1278]
- m_bWrap [0x127c]
- m_flFramerate [0x1280]
- m_bNewAnimCommandsSemaphore [0x1284]
- m_flFloatLerpStartValue [0x1288]
- m_flFloatLerpEndValue [0x128c]
- m_flFloatLerpTransitionTime [0x1290]
- m_bFloatLerpWrap [0x1294]
- m_nModifyMode [0x129c]
- CLightGlow (107):
- m_clrRender [0xa8]
- m_nHorizontalSize [0xf68]
- m_nVerticalSize [0xf6c]
- m_nMinDist [0xf70]
- m_nMaxDist [0xf74]
- m_nOuterMaxDist [0xf78]
- m_spawnflags [0xf7c]
- m_vecOrigin [0x170]
- m_angRotation [0x164]
- moveparent [0x180]
- m_flGlowProxySize [0x1080]
- HDRColorScale [0x0]
- CItemAssaultSuitUseable (0):
- m_nArmorValue [0x3e98]
- m_bIsHeavyAssaultSuit [0x3e9c]
- CItem (0):
- m_bShouldGlow [0x3a94]
- CInfoOverlayAccessor (101):
- m_iTextureFrameIndex [0xf1c]
- m_iOverlayID [0xf68]
- CFuncTrackTrain (90):
- CFuncSmokeVolume (89):
- m_Color1 [0x10a0]
- m_Color2 [0x10a4]
- m_MaterialName [0x10a8]
- m_ParticleDrawWidth [0x11a8]
- m_ParticleSpacingDistance [0x11ac]
- m_DensityRampSpeed [0x11b0]
- m_RotationSpeed [0x11b4]
- m_MovementSpeed [0x11b8]
- m_Density [0x11bc]
- m_maxDrawDistance [0x11c0]
- m_spawnflags [0x11c4]
- m_Collision [0x378]
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2a]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x32]
- m_triggerBloat [0x2b]
- m_vecSpecifiedSurroundingMins [0x34]
- m_vecSpecifiedSurroundingMaxs [0x40]
- CFuncRotating (88):
- m_vecOrigin [0x170]
- m_angRotation[0] [0x164]
- m_angRotation[1] [0x168]
- m_angRotation[2] [0x16c]
- m_flSimulationTime [0x2a0]
- CFuncReflectiveGlass (87):
- CFuncOccluder (86):
- m_bActive [0xf6c]
- m_nOccluderIndex [0xf68]
- CFuncMoveLinear (85):
- m_vecVelocity [0x14c]
- m_fFlags [0x13c]
- CFunc_LOD (79):
- m_nDisappearMinDist [0xf68]
- m_nDisappearMaxDist [0xf6c]
- CTEDust (186):
- m_flSize [0x2c]
- m_flSpeed [0x30]
- m_vecDirection [0x34]
- CFunc_Dust (78):
- m_Color [0xf65]
- m_SpawnRate [0xf6c]
- m_flSizeMin [0xf70]
- m_flSizeMax [0xf74]
- m_LifetimeMin [0xf7c]
- m_LifetimeMax [0xf80]
- m_DustFlags [0xf90]
- m_SpeedMax [0xf78]
- m_DistMax [0xf84]
- m_nModelIndex [0x290]
- m_FallSpeed [0xf88]
- m_bAffectedByWind [0xf8c]
- m_Collision [0x378]
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2a]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x32]
- m_triggerBloat [0x2b]
- m_vecSpecifiedSurroundingMins [0x34]
- m_vecSpecifiedSurroundingMaxs [0x40]
- CFuncConveyor (82):
- m_flConveyorSpeed [0xf68]
- CFuncBrush (81):
- CBreakableSurface (31):
- m_nNumWide [0xf70]
- m_nNumHigh [0xf74]
- m_flPanelWidth [0xf78]
- m_flPanelHeight [0xf7c]
- m_vNormal [0xf80]
- m_vCorner [0xf8c]
- m_bIsBroken [0xf98]
- m_nSurfaceType [0xf9c]
- m_RawPanelBitVec [0xfd0]
- CFuncAreaPortalWindow (80):
- m_flFadeStartDist [0xf68]
- m_flFadeDist [0xf6c]
- m_flTranslucencyLimit [0xf70]
- m_iBackgroundModelIndex [0xf74]
- CFish (73):
- m_poolOrigin [0x3080]
- m_x [0x3068]
- m_y [0x306c]
- m_z [0x3070]
- m_angle [0x3078]
- m_nModelIndex [0x290]
- m_lifeState [0x297]
- m_waterLevel [0x308c]
- CFireSmoke (71):
- m_flStartScale [0xf68]
- m_flScale [0xf6c]
- m_flScaleTime [0xf70]
- m_nFlags [0xf74]
- m_nFlameModelIndex [0xf78]
- m_nFlameFromAboveModelIndex [0xf7c]
- CEntityFlame (55):
- m_hEntAttached [0xf68]
- m_bCheapEffect [0xf8c]
- CEnvDOFController (60):
- m_bDOFEnabled [0xf65]
- m_flNearBlurDepth [0xf68]
- m_flNearFocusDepth [0xf6c]
- m_flFarFocusDepth [0xf70]
- m_flFarBlurDepth [0xf74]
- m_flNearBlurRadius [0xf78]
- m_flFarBlurRadius [0xf7c]
- CEnvTonemapController (67):
- m_bUseCustomAutoExposureMin [0xf65]
- m_bUseCustomAutoExposureMax [0xf66]
- m_bUseCustomBloomScale [0xf67]
- m_flCustomAutoExposureMin [0xf68]
- m_flCustomAutoExposureMax [0xf6c]
- m_flCustomBloomScale [0xf70]
- m_flCustomBloomScaleMinimum [0xf74]
- m_flBloomExponent [0xf78]
- m_flBloomSaturation [0xf7c]
- m_flTonemapPercentTarget [0xf80]
- m_flTonemapPercentBrightPixels [0xf84]
- m_flTonemapMinAvgLum [0xf88]
- m_flTonemapRate [0xf8c]
- CEnvScreenEffect (65):
- m_flDuration [0xf68]
- m_nType [0xf6c]
- CEnvScreenOverlay (66):
- m_iszOverlayNames[0] [0xf65]
- m_iszOverlayNames [0x0]
- m_flOverlayTimes[0] [0x195c]
- m_flOverlayTimes [0x0]
- m_flStartTime [0x1984]
- m_iDesiredOverlay [0x1988]
- m_bIsActive [0x198c]
- CEnvProjectedTexture (63):
- m_hTargetEntity [0xf6c]
- m_bState [0xf70]
- m_bAlwaysUpdate [0xf71]
- m_flLightFOV [0xf74]
- m_bEnableShadows [0xf78]
- m_bSimpleProjection [0xf79]
- m_bLightOnlyTarget [0xf7a]
- m_bLightWorld [0xf7b]
- m_bCameraSpace [0xf7c]
- m_flBrightnessScale [0xf80]
- m_LightColor [0xf84]
- m_flColorTransitionTime [0xf98]
- m_flAmbient [0xf9c]
- m_SpotlightTextureName [0xfa8]
- m_nSpotlightTextureFrame [0x10c0]
- m_flNearZ [0xfa0]
- m_flFarZ [0xfa4]
- m_nShadowQuality [0x10c4]
- m_flProjectionSize [0x10d8]
- m_flRotation [0x10dc]
- m_iStyle [0x10c8]
- CEnvParticleScript (62):
- m_flSequenceScale [0x3148]
- CFogController (76):
- m_fog.enable [0xfb0]
- m_fog.blend [0xfb1]
- m_fog.dirPrimary [0xf70]
- m_fog.colorPrimary [0xf7c]
- m_fog.colorSecondary [0xf80]
- m_fog.start [0xf8c]
- m_fog.end [0xf90]
- m_fog.farz [0xf94]
- m_fog.maxdensity [0xf98]
- m_fog.colorPrimaryLerpTo [0xf84]
- m_fog.colorSecondaryLerpTo [0xf88]
- m_fog.startLerpTo [0xf9c]
- m_fog.endLerpTo [0xfa0]
- m_fog.maxdensityLerpTo [0xfa4]
- m_fog.lerptime [0xfa8]
- m_fog.duration [0xfac]
- m_fog.HDRColorScale [0xfb8]
- m_fog.ZoomFogScale [0xfb4]
- CCascadeLight (33):
- m_shadowDirection [0xf68]
- m_envLightShadowDirection [0xf74]
- m_bEnabled [0xf80]
- m_bUseLightEnvAngles [0xf81]
- m_LightColor [0xf82]
- m_LightColorScale [0xf88]
- m_flMaxShadowDist [0xf8c]
- CEnvAmbientLight (58):
- m_vecColor [0x1090]
- CEntityParticleTrail (57):
- m_iMaterialName [0x1098]
- m_Info [0x10a0]
- m_flLifetime [0x10]
- m_flStartSize [0x14]
- m_flEndSize [0x18]
- m_hConstraintEntity [0x10c0]
- CEntityFreezing (56):
- m_vFreezingOrigin [0xf68]
- m_flFrozenPerHitbox [0xf74]
- m_flFrozen [0x103c]
- m_bFinishFreezing [0x1040]
- CEntityDissolve (54):
- m_flStartTime [0xf70]
- m_flFadeOutStart [0xf74]
- m_flFadeOutLength [0xf78]
- m_flFadeOutModelStart [0xf7c]
- m_flFadeOutModelLength [0xf80]
- m_flFadeInStart [0xf84]
- m_flFadeInLength [0xf88]
- m_nDissolveType [0xf8c]
- m_vDissolverOrigin [0xf94]
- m_nMagnitude [0xfa0]
- CDynamicLight (49):
- m_Flags [0xf65]
- m_LightStyle [0xf66]
- m_Radius [0xf68]
- m_Exponent [0xf6c]
- m_InnerAngle [0xf70]
- m_OuterAngle [0xf74]
- m_SpotRadius [0xf78]
- CPropCounter (138):
- m_flDisplayValue [0x3018]
- CGrassBurn (92):
- m_flGrassBurnClearTime [0xf68]
- CDangerZone (42):
- m_vecDangerZoneOriginStartedAt [0xf68]
- m_flBombLaunchTime [0xf74]
- m_flExtraRadius [0xf78]
- m_flExtraRadiusStartTime [0xf7c]
- m_flExtraRadiusTotalLerpTime [0xf80]
- m_nDropOrder [0xf84]
- m_iWave [0xf88]
- CDangerZoneController (43):
- m_bDangerZoneControllerEnabled [0xf65]
- m_flStartTime [0xf80]
- m_flFinalExpansionTime [0xf84]
- m_vecEndGameCircleStart [0xf68]
- m_vecEndGameCircleEnd [0xf74]
- m_DangerZones [0xf88]
- m_flWaveEndTimes [0x1030]
- m_hTheFinalZone [0x1044]
- CColorCorrectionVolume (36):
- m_bEnabled [0xfa4]
- m_MaxWeight [0xfa8]
- m_FadeDuration [0xfac]
- m_Weight [0xfb0]
- m_lookupFilename [0xfb4]
- CColorCorrection (35):
- m_vecOrigin [0xf68]
- m_minFalloff [0xf74]
- m_maxFalloff [0xf78]
- m_flCurWeight [0xf88]
- m_flMaxWeight [0xf84]
- m_flFadeInDuration [0xf7c]
- m_flFadeOutDuration [0xf80]
- m_netLookupFilename [0xf8c]
- m_bEnabled [0x1090]
- m_bMaster [0x1091]
- m_bClientSide [0x1092]
- m_bExclusive [0x1093]
- CBreakableProp (30):
- m_qPreferredPlayerCarryAngles [0x3020]
- m_bClientPhysics [0x302c]
- CBeamSpotlight (25):
- m_nHaloIndex [0xf68]
- m_bSpotlightOn [0xf74]
- m_bHasDynamicLight [0xf75]
- m_flSpotlightMaxLength [0xf78]
- m_flSpotlightGoalWidth [0xf7c]
- m_flHDRColorScale [0xf80]
- m_nRotationAxis [0xf6c]
- m_flRotationSpeed [0xf70]
- CBaseButton (5):
- m_usable [0xf91]
- CBaseToggle (19):
- m_vecFinalDest [0xf7c]
- m_movementType [0xf88]
- m_flMoveTargetTime [0xf8c]
- CBasePlayer (15):
- localdata [0x0]
- m_Local [0x3700]
- m_chAreaBits [0x8]
- m_chAreaPortalBits [0x28]
- m_iHideHUD [0x4c]
- m_flFOVRate [0x48]
- m_bDucked [0x8c]
- m_bDucking [0x8d]
- m_flLastDuckTime [0x90]
- m_bInDuckJump [0x94]
- m_nDuckTimeMsecs [0x50]
- m_nDuckJumpTimeMsecs [0x54]
- m_nJumpTimeMsecs [0x58]
- m_flFallVelocity [0x5c]
- m_viewPunchAngle [0x68]
- m_aimPunchAngle [0x74]
- m_aimPunchAngleVel [0x80]
- m_bDrawViewmodel [0x95]
- m_bWearingSuit [0x96]
- m_bPoisoned [0x97]
- m_flStepSize [0x64]
- m_bAllowAutoMovement [0x98]
- m_skybox3d.scale [0x198]
- m_skybox3d.origin [0x19c]
- m_skybox3d.area [0x1a8]
- m_skybox3d.fog.enable [0x1f8]
- m_skybox3d.fog.blend [0x1f9]
- m_skybox3d.fog.dirPrimary [0x1b8]
- m_skybox3d.fog.colorPrimary [0x1c4]
- m_skybox3d.fog.colorSecondary [0x1c8]
- m_skybox3d.fog.start [0x1d4]
- m_skybox3d.fog.end [0x1d8]
- m_skybox3d.fog.maxdensity [0x1e0]
- m_skybox3d.fog.HDRColorScale [0x200]
- m_audio.localSound[0] [0x210]
- m_audio.localSound[1] [0x21c]
- m_audio.localSound[2] [0x228]
- m_audio.localSound[3] [0x234]
- m_audio.localSound[4] [0x240]
- m_audio.localSound[5] [0x24c]
- m_audio.localSound[6] [0x258]
- m_audio.localSound[7] [0x264]
- m_audio.soundscapeIndex [0x270]
- m_audio.localBits [0x274]
- m_audio.entIndex [0x278]
- m_vecViewOffset[0] [0x140]
- m_vecViewOffset[1] [0x144]
- m_vecViewOffset[2] [0x148]
- m_flFriction [0x17c]
- m_fOnTarget [0x3b0c]
- m_nTickBase [0x3c50]
- m_nNextThinkTick [0x134]
- m_hLastWeapon [0x3ad0]
- m_vecVelocity[0] [0x14c]
- m_vecVelocity[1] [0x150]
- m_vecVelocity[2] [0x154]
- m_vecBaseVelocity [0x158]
- m_hConstraintEntity [0x3b30]
- m_vecConstraintCenter [0x3b34]
- m_flConstraintRadius [0x3b40]
- m_flConstraintWidth [0x3b44]
- m_flConstraintSpeedFactor [0x3b48]
- m_bConstraintPastRadius [0x3b4c]
- m_flDeathTime [0x3bbc]
- m_flNextDecalTime [0x3bc0]
- m_fForceTeam [0x3bc4]
- m_flLaggedMovementValue [0x3dd0]
- m_hTonemapController [0x3988]
- pl [0x3990]
- deadflag [0x8]
- m_iFOV [0x39a8]
- m_iFOVStart [0x39ac]
- m_flFOVTime [0x39cc]
- m_iDefaultFOV [0x3b14]
- m_hZoomOwner [0x3a10]
- m_afPhysicsFlags [0x3ac8]
- m_hVehicle [0x3acc]
- m_hUseEntity [0x3b10]
- m_hGroundEntity [0x188]
- m_iHealth [0x138]
- m_lifeState [0x297]
- m_iAmmo [0x34b8]
- m_iBonusProgress [0x3a04]
- m_iBonusChallenge [0x3a08]
- m_flMaxspeed [0x3a0c]
- m_fFlags [0x13c]
- m_iObserverMode [0x3b70]
- m_bActiveCameraMan [0x3b74]
- m_bCameraManXRay [0x3b75]
- m_bCameraManOverview [0x3b76]
- m_bCameraManScoreBoard [0x3b77]
- m_uCameraManGraphs [0x3b78]
- m_iDeathPostEffect [0x3b6c]
- m_hObserverTarget [0x3b84]
- m_hViewModel[0] [0x3ad4]
- m_hViewModel [0x0]
- m_iCoachingTeam [0x368c]
- m_szLastPlaceName [0x3df0]
- m_vecLadderNormal [0x39f4]
- m_ladderSurfaceProps [0x39c4]
- m_ubEFNoInterpParity [0x3e18]
- m_hPostProcessCtrl [0x4030]
- m_hColorCorrectionCtrl [0x4034]
- m_PlayerFog.m_hCtrl [0x4040]
- m_vphysicsCollisionState [0x3a30]
- m_hViewEntity [0x3b28]
- m_bShouldDrawPlayerWhileUsingViewEntity [0x3b2c]
- m_flDuckAmount [0x36f0]
- m_flDuckSpeed [0x36f4]
- m_nWaterLevel [0x296]
- CBaseFlex (12):
- m_flexWeight [0x30e8]
- m_blinktoggle [0x32b0]
- m_viewtarget [0x3094]
- CBaseEntity (11):
- AnimTimeMustBeFirst [0x0]
- m_flAnimTime [0x298]
- m_flSimulationTime [0x2a0]
- m_cellbits [0xac]
- m_cellX [0xb4]
- m_cellY [0xb8]
- m_cellZ [0xbc]
- m_vecOrigin [0x170]
- m_angRotation [0x164]
- m_nModelIndex [0x290]
- m_fEffects [0x128]
- m_nRenderMode [0x293]
- m_nRenderFX [0x292]
- m_clrRender [0xa8]
- m_iTeamNum [0x12c]
- m_iPendingTeamNum [0x130]
- m_CollisionGroup [0x548]
- m_flElasticity [0x420]
- m_flShadowCastDistance [0x424]
- m_hOwnerEntity [0x184]
- m_hEffectEntity [0xf28]
- moveparent [0x180]
- m_iParentAttachment [0x340]
- m_iName [0x18c]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x378]
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2a]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x32]
- m_triggerBloat [0x2b]
- m_vecSpecifiedSurroundingMins [0x34]
- m_vecSpecifiedSurroundingMaxs [0x40]
- m_iTextureFrameIndex [0xf1c]
- m_bSimulatedEveryTick [0xeca]
- m_bAnimatedEveryTick [0xecb]
- m_bAlternateSorting [0xecc]
- m_bSpotted [0xecd]
- m_bSpottedBy [0xece]
- m_bSpottedByMask [0xf10]
- m_bIsAutoaimTarget [0x90]
- m_fadeMinDist [0x348]
- m_fadeMaxDist [0x34c]
- m_flFadeScale [0x350]
- m_nMinCPULevel [0xf18]
- m_nMaxCPULevel [0xf19]
- m_nMinGPULevel [0xf1a]
- m_nMaxGPULevel [0xf1b]
- m_flUseLookAtAngle [0x318]
- m_flLastMadeNoiseTime [0x40]
- m_flMaxFallVelocity [0x114]
- m_bEligibleForScreenHighlight [0xf49]
- CBaseDoor (10):
- m_flWaveHeight [0xf94]
- CBaseCombatCharacter (6):
- bcc_localdata [0x0]
- m_flNextAttack [0x34b0]
- bcc_nonlocaldata [0x0]
- m_hMyWeapons [0x3538]
- m_LastHitGroup [0x34b4]
- m_hActiveWeapon [0x3638]
- m_flTimeOfLastInjury [0x363c]
- m_nRelativeDirectionOfLastInjury [0x3640]
- m_hMyWeapons [0x3538]
- m_hMyWearables [0x3644]
- CBaseAnimatingOverlay (3):
- overlay_vars [0x0]
- m_AnimOverlay [0x0]
- lengthproxy [0x0]
- lengthprop15 [0x0]
- CBoneFollower (26):
- m_modelIndex [0xf68]
- m_solidIndex [0xf6c]
- CBaseAnimating (2):
- m_nSequence [0x2ef8]
- m_nForceBone [0x2c54]
- m_vecForce [0x2c48]
- m_nSkin [0xfd8]
- m_nBody [0xfdc]
- m_nHitboxSet [0xfa8]
- m_flModelScale [0x2d40]
- m_flPoseParameter [0x2d78]
- m_flPlaybackRate [0xfd4]
- m_flEncodedController [0x1010]
- m_bClientSideAnimation [0x2ed8]
- m_bClientSideFrameReset [0x2c9c]
- m_bClientSideRagdoll [0x2b1]
- m_nNewSequenceParity [0x1000]
- m_nResetEventsParity [0x1004]
- m_nMuzzleFlashParity [0x1020]
- m_hLightingOrigin [0x2fc8]
- serveranimdata [0x0]
- m_flCycle [0xfd0]
- m_flFrozen [0x2ce0]
- m_ScaleType [0x2d44]
- m_bSuppressAnimSounds [0x2fce]
- m_nHighlightColorR [0xff4]
- m_nHighlightColorG [0xff8]
- m_nHighlightColorB [0xffc]
- CAI_BaseNPC (0):
- m_lifeState [0x297]
- m_bPerformAvoidance [0x3660]
- m_bIsMoving [0x3661]
- m_bFadeCorpse [0x3662]
- m_iDeathPose [0x3650]
- m_iDeathFrame [0x3654]
- m_iSpeedModRadius [0x3658]
- m_iSpeedModSpeed [0x365c]
- m_bSpeedModActive [0x3663]
- m_bImportanRagdoll [0x3664]
- m_flTimePingEffect [0x364c]
- CBeam (24):
- m_nBeamType [0xf84]
- m_nBeamFlags [0xf88]
- m_nNumBeamEnts [0xf78]
- m_hAttachEntity [0xf8c]
- m_nAttachIndex [0xfb4]
- m_nHaloIndex [0xf80]
- m_fHaloScale [0xfe8]
- m_fWidth [0xfdc]
- m_fEndWidth [0xfe0]
- m_fFadeLength [0xfe4]
- m_fAmplitude [0xfec]
- m_fStartFrame [0xff0]
- m_fSpeed [0xff4]
- m_flFrameRate [0xf68]
- m_flHDRColorScale [0xf6c]
- m_clrRender [0xa8]
- m_nRenderFX [0x292]
- m_nRenderMode [0x293]
- m_flFrame [0xff8]
- m_nClipStyle [0xffc]
- m_vecEndPos [0x1000]
- m_nModelIndex [0x290]
- m_vecOrigin [0x170]
- moveparent [0x180]
- CBaseViewModel (21):
- m_nModelIndex [0x290]
- m_hWeapon [0x3070]
- m_nSkin [0xfd8]
- m_nBody [0xfdc]
- m_nSequence [0x2ef8]
- m_nViewModelIndex [0x3068]
- m_flPlaybackRate [0xfd4]
- m_fEffects [0x128]
- m_nAnimationParity [0x306c]
- m_hOwner [0x3074]
- m_nNewSequenceParity [0x1000]
- m_nResetEventsParity [0x1004]
- m_nMuzzleFlashParity [0x1020]
- m_bShouldIgnoreOffsetAndAccuracy [0x302c]
- CBaseParticleEntity (14):
- CBaseGrenade (13):
- m_flDamage [0x3030]
- m_DmgRadius [0x301c]
- m_bIsLive [0x3019]
- m_hThrower [0x3040]
- m_vecVelocity [0x14c]
- m_fFlags [0x13c]
- CBaseCombatWeapon (7):
- LocalWeaponData [0x0]
- m_iPrimaryAmmoType [0x3abc]
- m_iSecondaryAmmoType [0x3ac0]
- m_nViewModelIndex [0x3a94]
- m_bFlipViewModel [0x3b28]
- m_iWeaponOrigin [0x3b2c]
- m_iWeaponModule [0x3aac]
- LocalActiveWeaponData [0x0]
- m_flNextPrimaryAttack [0x3a98]
- m_flNextSecondaryAttack [0x3a9c]
- m_nNextThinkTick [0x134]
- m_flTimeWeaponIdle [0x3ad4]
- m_iViewModelIndex [0x3aa0]
- m_iWorldModelIndex [0x3aa4]
- m_iWorldDroppedModelIndex [0x3aa8]
- m_iState [0x3ab8]
- m_hOwner [0x3a90]
- m_iClip1 [0x3ac4]
- m_iClip2 [0x3ac8]
- m_iPrimaryReserveAmmoCount [0x3acc]
- m_iSecondaryReserveAmmoCount [0x3ad0]
- m_hWeaponWorldModel [0x3ab4]
- m_iNumEmptyAttacks [0x3ab0]
- CBaseWeaponWorldModel (23):
- m_nModelIndex [0x290]
- m_nBody [0xfdc]
- m_fEffects [0x128]
- moveparent [0x180]
- m_hCombatWeaponParent [0x3094]
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