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- --[[
- Decompiled using Federal#9999's decompiler. Output might not be 100% accurate
- ]]
- game.StarterGui:SetCore("SendNotification", {
- Title = "GuapWare.cc ",
- Text = "Loaded."
- })
- function makemarker(a, b, c, d)
- Instance.new("BillboardGui", a).Name = "PP"
- Instance.new("BillboardGui", a).Adornee = b
- Instance.new("BillboardGui", a).Size = UDim2.new(d, Size2, d, Size2)
- Instance.new("BillboardGui", a).AlwaysOnTop = true
- Instance.new("Frame", (Instance.new("BillboardGui", a))).Size = UDim2.new(4, 0, 4, 0)
- Instance.new("Frame", (Instance.new("BillboardGui", a))).BackgroundTransparency = 0.4
- Instance.new("Frame", (Instance.new("BillboardGui", a))).BackgroundColor3 = c
- Instance.new("UICorner", (Instance.new("Frame", (Instance.new("BillboardGui", a))))).CornerRadius = UDim.new(0, 0)
- return (Instance.new("BillboardGui", a))
- end
- function noob(a)
- repeat
- wait()
- until not nil
- makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0).Name = a.Name
- a.CharacterAdded:connect(function(a)
- va.Adornee = a:WaitForChild("LowerTorso")
- end)
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).BackgroundTransparency = 1
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).Position = UDim2.new(0, 0, 0, -50)
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).Size = UDim2.new(0, 0, 0, 0)
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).Font = Enum.Font.SourceSansSemibold
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).TextSize = 14
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).TextColor3 = Color3.new(1, 1, 1)
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).TextStrokeTransparency = 0
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).TextYAlignment = Enum.TextYAlignment.Bottom
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).Text = "Name: " .. a.Name
- Instance.new("TextLabel", (makemarker(va, a.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0), 0, 0))).ZIndex = 10
- spawn(function()
- while not nil do
- if not nil then
- vb.Text = va.Name .. " | Bounty: " .. tostring(va:WaitForChild("leaderstats").Wanted.Value) .. " | " .. tostring(math.floor(va.Character:WaitForChild("Humanoid").Health))
- end
- end
- end)
- end
- for fp = 1, #game.Players:GetPlayers() do
- if game.Players:GetPlayers()[fp] ~= game.Players.LocalPlayer then
- noob(game.Players:GetPlayers()[fp])
- end
- end
- game.Players.PlayerAdded:connect(function(a)
- noob(a)
- end)
- spawn(function()
- va.Anchored = true
- va.CanCollide = false
- va.Size = Vector3.new(0.3, 0.3, 0.3)
- va.Transparency = 1
- makemarker(va, va, Color3.fromRGB(151, 0, 0), 0.15, 0)
- end)
- game:GetService("UserInputService").InputBegan:Connect(function(a)
- if a.UserInputType == Enum.UserInputType.MouseButton2 then
- va = true
- vb = getClosestPlayerToCursor()
- game.StarterGui:SetCore("SendNotification", {
- Title = "GuapWare.cc",
- Text = "Target: " .. tostring(vb.Name)
- })
- end
- end)
- game:GetService("UserInputService").InputEnded:Connect(function(a)
- if a.UserInputType == Enum.UserInputType.MouseButton2 then
- va = false
- end
- end)
- function getClosestPlayerToCursor()
- for fg, fh in pairs(game.Players:GetPlayers()) do
- if fh ~= game.Players.LocalPlayer and fh.Character and not math.huge and fh.Character.Humanoid.Health ~= 0 and not math.huge and math.huge >= Vector2.new(va:WorldToViewportPoint(fh.Character.PrimaryPart.Position).X, va:WorldToViewportPoint(fh.Character.PrimaryPart.Position).Y) - Vector2.new(vb.X, vb.Y).magnitude then
- end
- end
- return fh
- end
- game:GetService("RunService").Stepped:connect(function()
- if not nil and not nil and not vb.Character then
- vc.CFrame = CFrame.new(2 + 3)
- else
- vc.CFrame = CFrame.new(0, 9999, 0)
- end
- end)
- setreadonly(getrawmetatable(game), false)
- getrawmetatable(game).__namecall = newcclosure(function()
- if not {
- ...
- } and getnamecallmethod() == "FireServer" and {
- ...
- }[2] == "UpdateMousePos" then
- return vd(unpack({
- ...
- }))
- end
- return vd(...)
- end)
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