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  1. Log uploaded on Tuesday, August 21, 2018, 1:23:23 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Moody: Moody(2.1.0.0)
  6. Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
  7. Increased Stack: (no assemblies)
  8. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  9. Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
  10. Harvest Everything!: (no assemblies)
  11. Hardworking animals B18: (no assemblies)
  12. Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
  13. Expanded Prosthetics and Organ Engineering: (no assemblies)
  14. Efficient Light: (no assemblies)
  15. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  16. Dinosauria: (no assemblies)
  17. Cut blighted plants: BlightedPlantsCut(1.0.0.0)
  18. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.14.0.0)
  19. Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.8.0)
  20. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.2.30)
  21. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
  22. More vanilla factions: (no assemblies)
  23. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  24. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  25. [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
  26. Room Sense: $HugsLibChecker(0.4.0.0), RoomSense(0.18.4.0)
  27. Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.2.0)
  28. QualityBuilder: QualityBuilder(0.18.3.0)
  29. More Trade Ships: (no assemblies)
  30. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.5.14)
  31. While You're Up [b18]: WhileYoureUp(1.0.0.0)
  32. Prisoner Harvesting: (no assemblies)
  33. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  34. Deep Ore Identifier: Deep Ore Identifier(1.0.18.0)
  35. Wildlife Tab: WildlifeTab(1.0.0.0)
  36. Replace Stuff: 0Harmony(1.0.9.1), Replace_Stuff(1.0.0.0)
  37. Skilled Stonecutting: (no assemblies)
  38. More Sculpture: (no assemblies)
  39. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  40. Where is rich soil? (Revived): (no assemblies)
  41. No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
  42. Realistic Rooms: (no assemblies)
  43. [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
  44. SF [B18] Rain Removes All Filth: (no assemblies)
  45. Tilled Soil: (no assemblies)
  46. Predator Hunt Alert: 0Harmony(1.0.9.1), PredatorHuntAlert(1.0.0.0)
  47. Share The Load: 0Harmony(1.0.9.1), Share_The_Load(1.0.0.0)
  48. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.7.127)
  49. No Forced Slowdown: 0Harmony(1.0.9.1), No Forced Slowdown(1.1.18.0)
  50. MineItAll[1.0.0]: $HugsLibChecker(0.4.0.0), MineItAll(1.1.0.0)
  51. Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.8.335)
  52. MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6534.31324)
  53. VGP Garden Resources: (no assemblies)
  54. Colorblind Minerals: (no assemblies)
  55. Mining Priority: 0Harmony(1.0.9.1), Mining_Priority(1.0.0.0)
  56. MiningCo. MMS: MiningCo. MMS(1.0.0.0)
  57.  
  58. Active Harmony patches:
  59. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  60. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  61. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  62. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  63. Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
  64. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  65. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  66. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
  67. BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  68. BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
  69. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  70. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  71. Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
  72. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  73. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  74. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  75. Building_WorkTable.get_UsableNow: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  76. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  77. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  78. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  79. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  80. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  81. DeepResourceGrid.MarkForDraw: post: Deep_Ore_Identifier.Patch_DeepResourceGrid.Postfix
  82. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  83. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  84. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  85. Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  86. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  87. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  88. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  89. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  90. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  91. FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  92. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  93. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  94. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  95. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
  96. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  97. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  98. Frame.get_WorkToMake: PRE: Replace_Stuff.Virtualize_WorkToMake.Prefix
  99. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  100. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  101. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  102. GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix, RSSW_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksFloor.Postfix
  103. GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, StuffedReplacement.StuffedReplacement.CanPlaceBlueprintAtTranspiler
  104. GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: StuffedReplacement.StuffedReplacement.CanPlaceBlueprintOverTranspiler
  105. GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
  106. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  107. GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
  108. GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix
  109. GhostDrawer.GhostGraphicFor: TRANS: Replace_Stuff.ShowGhostOverFog.Transpiler
  110. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  111. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  112. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  113. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  114. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  115. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  116. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  117. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  118. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  119. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  120. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  121. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  122. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  123. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  124. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  125. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler
  126. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  127. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  128. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  129. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  130. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  131. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  132. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  133. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  134. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  135. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  136. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  137. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  138. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  139. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  140. MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix
  141. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  142. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  143. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  144. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  145. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  146. Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
  147. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  148. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  149. Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  150. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  151. Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
  152. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  153. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  154. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  155. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  156. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
  157. Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
  158. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  159. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  160. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  161. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  162. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  163. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  164. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  165. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  166. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  167. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  168. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  169. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  170. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  171. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  172. PlaySettings.DoPlaySettingsGlobalControls: post: RoomSense.PlaySettings_Patch.Postfix
  173. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
  174. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  175. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  176. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
  177. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  178. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
  179. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  180. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  181. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
  182. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  183. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  184. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  185. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  186. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  187. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  188. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  189. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  190. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  191. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  192. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  193. ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.ShowBluePrintOverFog.Postfix
  194. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  195. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  196. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  197. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  198. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  199. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  200. TimeSlower.SignalForceNormalSpeed: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeed.Prefix
  201. TimeSlower.SignalForceNormalSpeedShort: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeedShort.Prefix
  202. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  203. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix, RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
  204. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
  205. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  206. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  207. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  208. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  209. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
  210. WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
  211. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  212. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
  213. WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix
  214. WorkGiver_Miner.PotentialWorkThingsGlobal: post: Mining_Priority.WorkGiver_Miner_Potential_Patch.Postfix
  215. WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
  216. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  217. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, fluffy.breakdowns:1.0.9.1, Uuugggg.rimworld.Replace_Stuff.main:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.worktab:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.research_engine:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.erdelf.stuffedReplacement:1.0.9.1, Uuugggg.rimworld.Share_The_Load.main:1.0.9.1, dingo.rimworld.no_forced_slowdown:1.0.9.1, Uuugggg.rimworld.Mining_Priority.main:1.0.9.1, HugsLib.Hospitality:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, com.tammybee.predatorhuntalert:1.0.9.1, rimworld.erdelf.minify_everything:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, HugsLib.RoomSense:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.DeepOreIdentifier:1.0.9.1
  218.  
  219. Platform information: (hidden, hold Shift while publishing to include)
  220.  
  221. Log file contents:
  222. Initialize engine version: 5.6.3p1 (9c92e827232b)
  223. GfxDevice: [Renderer information redacted]
  224. Begin MonoManager ReloadAssembly
  225. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  226. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  227. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  228. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  229. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  230. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  231. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  232. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  233. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  234. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  235. desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
  236. RimWorld 0.18.1722 rev1198
  237.  
  238. Moody settings loaded
  239.  
  240. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  241.  
  242. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  243.  
  244. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  245.  
  246. Fluffy Breakdowns :: Initialized
  247.  
  248. OnLevelWasLoaded was found on ModInitializerComponent
  249. This message has been deprecated and will be removed in a later version of Unity.
  250. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  251. (Filename: Line: 376)
  252.  
  253. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  254.  
  255. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  256.  
  257. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  258.  
  259. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  260.  
  261. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
  262.  
  263. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  264.  
  265. switched Solar panels(10) and Hydroponics(5)
  266.  
  267. moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
  268.  
  269. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
  270.  
  271. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  272.  
  273. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  274.  
  275. [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
  276.  
  277. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  278.  
  279. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9083.
  280. Total: 29.366381 ms (FindLiveObjects: 0.312402 ms CreateObjectMapping: 0.679160 ms MarkObjects: 28.315496 ms DeleteObjects: 0.058739 ms)
  281.  
  282. Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
  283.  
  284. QualityBuilder added property to '70' things
  285.  
  286. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  287.  
  288. StatRequest for null thing.
  289.  
  290. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  291. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  292. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  293. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  294. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  295. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  296. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  297. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  298. at Verse.Thing.get_MarketValue () <0x00019>
  299. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  300. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  301. at Verse.Map.FinalizeLoading () <0x006d2>
  302. at Verse.Game.LoadGame () <0x002ec>
  303. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  304. at Verse.Root_Play.<Start>m__0 () <0x00016>
  305. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  306.  
  307.  
  308. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  309.  
  310. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17401.
  311. Total: 186.570969 ms (FindLiveObjects: 0.641461 ms CreateObjectMapping: 1.318284 ms MarkObjects: 184.582886 ms DeleteObjects: 0.028054 ms)
  312.  
  313. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  314.  
  315. Unloading 7760 unused Assets to reduce memory usage. Loaded Objects now: 9602.
  316. Total: 66.008316 ms (FindLiveObjects: 0.924055 ms CreateObjectMapping: 1.835837 ms MarkObjects: 49.549488 ms DeleteObjects: 13.698349 ms)
  317.  
  318. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  319.  
  320. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9623.
  321. Total: 48.645889 ms (FindLiveObjects: 0.332858 ms CreateObjectMapping: 0.570740 ms MarkObjects: 47.720367 ms DeleteObjects: 0.020748 ms)
  322.  
  323. Loading game from file Server Nr.2134c with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
  324.  
  325. QualityBuilder added property to '0' things
  326.  
  327. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  328.  
  329. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  330.  
  331. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  332.  
  333. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  334.  
  335. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  336.  
  337. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  338.  
  339. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  340.  
  341. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  342.  
  343. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  344.  
  345. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  346.  
  347. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  348.  
  349. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  350.  
  351. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  352.  
  353. Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
  354.  
  355. Could not find class WM.SmarterFoodSelection.WorldDataStore_PawnPolicies while resolving node li. Trying to use RimWorld.Planet.WorldObject instead. Full node: <li Class="WM.SmarterFoodSelection.WorldDataStore_PawnPolicies"><def>UtilityWorldObject</def><ID>462</ID><tile>0</tile><faction>null</faction><WMSFS_PawnFoodPolicies><keys><li>Thing_Human1562</li><li>Thing_Human1554</li><li>Thing_Human1550</li><li>Thing_Human1558</li><li>Thing_Human1566</li><li>Thing_Elephant74306</li><li>Thing_Elephant74305</li><li>Thing_Boomalope107174</li><li>Thing_Elephant403165</li><li>Thing_Human415505</li></keys><values><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPrisonerPolicy</li></values></WMSFS_PawnFoodPolicies></li>
  356.  
  357. Could not load reference to Verse.ThingDef named MealNutrientPasteCannibal
  358.  
  359. Adding tex: CircleTex
  360.  
  361. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  362.  
  363. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17009.
  364. Total: 196.283783 ms (FindLiveObjects: 0.704585 ms CreateObjectMapping: 1.508238 ms MarkObjects: 194.030624 ms DeleteObjects: 0.040036 ms)
  365.  
  366. QualityBuilder added to orders category.
  367.  
  368. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  369. QualityBuilder added property to '0' things
  370.  
  371.  
  372. Unloading 7131 unused Assets to reduce memory usage. Loaded Objects now: 10271.
  373. Total: 87.921753 ms (FindLiveObjects: 0.551452 ms CreateObjectMapping: 1.681535 ms MarkObjects: 71.036842 ms DeleteObjects: 14.651629 ms)
  374.  
  375. Loading game from file Autosave-2 with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
  376.  
  377. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  378.  
  379. StatRequest for null thing.
  380.  
  381. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  382. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  383. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  384. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  385. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  386. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  387. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  388. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  389. at Verse.Thing.get_MarketValue () <0x00019>
  390. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  391. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  392. at Verse.Map.FinalizeLoading () <0x006d2>
  393. at Verse.Game.LoadGame () <0x002ec>
  394. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  395. at Verse.Root_Play.<Start>m__0 () <0x00016>
  396. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  397.  
  398.  
  399. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  400.  
  401. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18091.
  402. Total: 226.869965 ms (FindLiveObjects: 0.687635 ms CreateObjectMapping: 2.141225 ms MarkObjects: 224.011597 ms DeleteObjects: 0.028639 ms)
  403.  
  404. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  405.  
  406. Unloading 7796 unused Assets to reduce memory usage. Loaded Objects now: 10258.
  407. Total: 119.186516 ms (FindLiveObjects: 1.045042 ms CreateObjectMapping: 2.198504 ms MarkObjects: 104.140656 ms DeleteObjects: 11.801727 ms)
  408.  
  409. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  410.  
  411. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 10223.
  412. Total: 97.142441 ms (FindLiveObjects: 0.326137 ms CreateObjectMapping: 0.642046 ms MarkObjects: 96.074898 ms DeleteObjects: 0.098484 ms)
  413.  
  414. Loading game from file Autosave-2 with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
  415.  
  416. QualityBuilder added property to '0' things
  417.  
  418. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  419.  
  420. StatRequest for null thing.
  421.  
  422. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  423. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  424. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  425. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  426. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  427. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  428. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  429. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  430. at Verse.Thing.get_MarketValue () <0x00019>
  431. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  432. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  433. at Verse.Map.FinalizeLoading () <0x006d2>
  434. at Verse.Game.LoadGame () <0x002ec>
  435. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  436. at Verse.Root_Play.<Start>m__0 () <0x00016>
  437. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  438.  
  439.  
  440. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  441.  
  442. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18038.
  443. Total: 247.456360 ms (FindLiveObjects: 0.680329 ms CreateObjectMapping: 1.608476 ms MarkObjects: 245.134827 ms DeleteObjects: 0.032438 ms)
  444.  
  445. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  446.  
  447. Unloading 7791 unused Assets to reduce memory usage. Loaded Objects now: 10210.
  448. Total: 137.947006 ms (FindLiveObjects: 1.143526 ms CreateObjectMapping: 1.749042 ms MarkObjects: 122.764969 ms DeleteObjects: 12.288887 ms)
  449.  
  450. Setting up 2 worker threads for Enlighten.
  451. Thread -> id: cac -> priority: 1
  452. Thread -> id: ac4 -> priority: 1
  453. Initialize engine version: 5.6.3p1 (9c92e827232b)
  454. GfxDevice: creating device client; threaded=1
  455. Direct3D:
  456. Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
  457. Renderer: NVIDIA GeForce GTX 1070
  458. Vendor: NVIDIA
  459. VRAM: 3072 MB (via DXGI)
  460. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  461. Begin MonoManager ReloadAssembly
  462. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  463. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  464. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  465. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  466. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  467. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  468. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  469. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  470. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  471. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  472. desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
  473. RimWorld 0.18.1722 rev1198
  474.  
  475. Moody settings loaded
  476.  
  477. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  478.  
  479. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  480.  
  481. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  482.  
  483. Fluffy Breakdowns :: Initialized
  484.  
  485. OnLevelWasLoaded was found on ModInitializerComponent
  486. This message has been deprecated and will be removed in a later version of Unity.
  487. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  488. (Filename: Line: 376)
  489.  
  490. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  491.  
  492. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  493.  
  494. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  495.  
  496. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  497.  
  498. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
  499.  
  500. switched Bionics workbench(17) and Mobile mineral sonar: enhanced scan(18)
  501.  
  502. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  503.  
  504. switched Solar panels(10) and Hydroponics(5)
  505.  
  506. moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
  507.  
  508. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
  509.  
  510. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  511.  
  512. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  513.  
  514. [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
  515.  
  516. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  517. QualityBuilder added property to '70' things
  518.  
  519.  
  520. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9104.
  521. Total: 29.333359 ms (FindLiveObjects: 0.291945 ms CreateObjectMapping: 0.559050 ms MarkObjects: 28.425667 ms DeleteObjects: 0.056109 ms)
  522.  
  523. Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, and MiningCo. MMS
  524.  
  525. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  526.  
  527. StatRequest for null thing.
  528.  
  529. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  530. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  531. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  532. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  533. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  534. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  535. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  536. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  537. at Verse.Thing.get_MarketValue () <0x00019>
  538. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  539. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  540. at Verse.Map.FinalizeLoading () <0x006d2>
  541. at Verse.Game.LoadGame () <0x002ec>
  542. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  543. at Verse.Root_Play.<Start>m__0 () <0x00016>
  544. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  545.  
  546.  
  547. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  548.  
  549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17415.
  550. Total: 192.158844 ms (FindLiveObjects: 0.724749 ms CreateObjectMapping: 1.725079 ms MarkObjects: 189.681839 ms DeleteObjects: 0.026593 ms)
  551.  
  552. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  553.  
  554. Unloading 7753 unused Assets to reduce memory usage. Loaded Objects now: 9623.
  555. Total: 69.001701 ms (FindLiveObjects: 0.978119 ms CreateObjectMapping: 1.523727 ms MarkObjects: 52.053085 ms DeleteObjects: 14.446478 ms)
  556.  
  557. Setting up 2 worker threads for Enlighten.
  558. Thread -> id: 33f4 -> priority: 1
  559. Thread -> id: 2410 -> priority: 1
  560. Initialize engine version: 5.6.3p1 (9c92e827232b)
  561. GfxDevice: creating device client; threaded=1
  562. Direct3D:
  563. Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
  564. Renderer: NVIDIA GeForce GTX 1070
  565. Vendor: NVIDIA
  566. VRAM: 3072 MB (via DXGI)
  567. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  568. Begin MonoManager ReloadAssembly
  569. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  570. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  571. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  572. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  573. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  574. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  575. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  576. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  577. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  578. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  579. desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
  580. RimWorld 0.18.1722 rev1198
  581.  
  582. Moody settings loaded
  583.  
  584. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  585.  
  586. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  587.  
  588. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  589.  
  590. Fluffy Breakdowns :: Initialized
  591.  
  592. OnLevelWasLoaded was found on ModInitializerComponent
  593. This message has been deprecated and will be removed in a later version of Unity.
  594. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  595. (Filename: Line: 376)
  596.  
  597. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  598.  
  599. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  600.  
  601. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  602.  
  603. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  604.  
  605. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
  606.  
  607. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  608.  
  609. switched Solar panels(10) and Hydroponics(5)
  610.  
  611. moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
  612.  
  613. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
  614.  
  615. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  616.  
  617. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  618.  
  619. [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
  620.  
  621. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  622.  
  623. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9084.
  624. Total: 30.009888 ms (FindLiveObjects: 0.294283 ms CreateObjectMapping: 0.647598 ms MarkObjects: 29.011312 ms DeleteObjects: 0.055817 ms)
  625.  
  626. Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
  627.  
  628. QualityBuilder added property to '70' things
  629.  
  630. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  631.  
  632. StatRequest for null thing.
  633.  
  634. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  635. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  636. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  637. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  638. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  639. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  640. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  641. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  642. at Verse.Thing.get_MarketValue () <0x00019>
  643. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  644. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  645. at Verse.Map.FinalizeLoading () <0x006d2>
  646. at Verse.Game.LoadGame () <0x002ec>
  647. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  648. at Verse.Root_Play.<Start>m__0 () <0x00016>
  649. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  650.  
  651.  
  652. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  653.  
  654. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17401.
  655. Total: 193.986221 ms (FindLiveObjects: 1.511745 ms CreateObjectMapping: 2.741189 ms MarkObjects: 189.689163 ms DeleteObjects: 0.043835 ms)
  656.  
  657. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  658.  
  659. Unloading 7759 unused Assets to reduce memory usage. Loaded Objects now: 9603.
  660. Total: 69.629723 ms (FindLiveObjects: 0.774722 ms CreateObjectMapping: 1.711928 ms MarkObjects: 53.096081 ms DeleteObjects: 14.046697 ms)
  661.  
  662. Setting up 2 worker threads for Enlighten.
  663. Thread -> id: d2c -> priority: 1
  664. Thread -> id: 1714 -> priority: 1
  665. Initialize engine version: 5.6.3p1 (9c92e827232b)
  666. GfxDevice: creating device client; threaded=1
  667. Direct3D:
  668. Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
  669. Renderer: NVIDIA GeForce GTX 1070
  670. Vendor: NVIDIA
  671. VRAM: 3072 MB (via DXGI)
  672. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  673. Begin MonoManager ReloadAssembly
  674. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  675. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  676. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  677. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  678. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  679. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  680. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  681. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  682. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  683. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  684. desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
  685. RimWorld 0.18.1722 rev1198
  686.  
  687. Moody settings loaded
  688.  
  689. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  690.  
  691. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  692.  
  693. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  694.  
  695. Fluffy Breakdowns :: Initialized
  696.  
  697. OnLevelWasLoaded was found on ModInitializerComponent
  698. This message has been deprecated and will be removed in a later version of Unity.
  699. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  700. (Filename: Line: 376)
  701.  
  702. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  703.  
  704. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  705.  
  706. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  707.  
  708. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  709.  
  710. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
  711.  
  712. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  713.  
  714. switched Solar panels(10) and Hydroponics(5)
  715.  
  716. moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
  717.  
  718. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
  719.  
  720. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  721.  
  722. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  723.  
  724. [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
  725.  
  726. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  727. QualityBuilder added property to '70' things
  728.  
  729.  
  730. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9083.
  731. Total: 27.999001 ms (FindLiveObjects: 0.291653 ms CreateObjectMapping: 0.614868 ms MarkObjects: 27.000717 ms DeleteObjects: 0.090593 ms)
  732.  
  733. Loading game from file Autosave-4 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, and Colorblind Minerals
  734.  
  735. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  736.  
  737. StatRequest for null thing.
  738.  
  739. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  740. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  741. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  742. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  743. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  744. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  745. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  746. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  747. at Verse.Thing.get_MarketValue () <0x00019>
  748. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  749. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  750. at Verse.Map.FinalizeLoading () <0x006d2>
  751. at Verse.Game.LoadGame () <0x002ec>
  752. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  753. at Verse.Root_Play.<Start>m__0 () <0x00016>
  754. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  755.  
  756.  
  757. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  758.  
  759. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17467.
  760. Total: 193.981247 ms (FindLiveObjects: 1.281170 ms CreateObjectMapping: 2.971765 ms MarkObjects: 189.695877 ms DeleteObjects: 0.032146 ms)
  761.  
  762. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  763.  
  764. Unloading 7834 unused Assets to reduce memory usage. Loaded Objects now: 9593.
  765. Total: 70.157211 ms (FindLiveObjects: 0.714813 ms CreateObjectMapping: 1.578668 ms MarkObjects: 53.273762 ms DeleteObjects: 14.589382 ms)
  766.  
  767. Setting up 2 worker threads for Enlighten.
  768. Thread -> id: 4114 -> priority: 1
  769. Thread -> id: 3b84 -> priority: 1
  770. Initialize engine version: 5.6.3p1 (9c92e827232b)
  771. GfxDevice: creating device client; threaded=1
  772. Direct3D:
  773. Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
  774. Renderer: NVIDIA GeForce GTX 1070
  775. Vendor: NVIDIA
  776. VRAM: 3072 MB (via DXGI)
  777. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  778. Begin MonoManager ReloadAssembly
  779. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  780. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  781. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  782. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  783. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  784. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  785. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  786. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  787. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  788. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  789. desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
  790. RimWorld 0.18.1722 rev1198
  791.  
  792. Moody settings loaded
  793.  
  794. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  795.  
  796. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  797.  
  798. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  799.  
  800. Fluffy Breakdowns :: Initialized
  801.  
  802. OnLevelWasLoaded was found on ModInitializerComponent
  803. This message has been deprecated and will be removed in a later version of Unity.
  804. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  805. (Filename: Line: 376)
  806.  
  807. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  808.  
  809. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  810.  
  811. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  812.  
  813. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  814.  
  815. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
  816.  
  817. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  818.  
  819. switched Solar panels(10) and Hydroponics(5)
  820.  
  821. moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
  822.  
  823. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
  824.  
  825. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  826.  
  827. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  828.  
  829. [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
  830.  
  831. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  832.  
  833. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9083.
  834. Total: 28.618544 ms (FindLiveObjects: 0.289899 ms CreateObjectMapping: 0.588858 ms MarkObjects: 27.685137 ms DeleteObjects: 0.054356 ms)
  835.  
  836. Loading game from file Server Nr.2134esf with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, and Mining Priority
  837.  
  838. QualityBuilder added property to '70' things
  839.  
  840. Adding tex: CircleTex
  841.  
  842. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  843.  
  844. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17434.
  845. Total: 191.548965 ms (FindLiveObjects: 0.720950 ms CreateObjectMapping: 2.547436 ms MarkObjects: 188.251923 ms DeleteObjects: 0.028054 ms)
  846.  
  847. QualityBuilder added to orders category.
  848.  
  849. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  850. QualityBuilder added property to '0' things
  851.  
  852.  
  853. Unloading 7770 unused Assets to reduce memory usage. Loaded Objects now: 10004.
  854. Total: 79.848984 ms (FindLiveObjects: 0.577753 ms CreateObjectMapping: 1.753426 ms MarkObjects: 58.331230 ms DeleteObjects: 19.185698 ms)
  855.  
  856. Loading game from file Autosave-4 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, and Mining Priority
  857.  
  858. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  859.  
  860. StatRequest for null thing.
  861.  
  862. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  863. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  864. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  865. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  866. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  867. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  868. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  869. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  870. at Verse.Thing.get_MarketValue () <0x00019>
  871. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  872. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  873. at Verse.Map.FinalizeLoading () <0x006d2>
  874. at Verse.Game.LoadGame () <0x002ec>
  875. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  876. at Verse.Root_Play.<Start>m__0 () <0x00016>
  877. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  878.  
  879.  
  880. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  881.  
  882. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17918.
  883. Total: 221.026672 ms (FindLiveObjects: 1.051763 ms CreateObjectMapping: 2.033097 ms MarkObjects: 217.911713 ms DeleteObjects: 0.029808 ms)
  884.  
  885. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  886.  
  887. Unloading 7835 unused Assets to reduce memory usage. Loaded Objects now: 10044.
  888. Total: 98.617073 ms (FindLiveObjects: 1.027799 ms CreateObjectMapping: 2.544513 ms MarkObjects: 81.509766 ms DeleteObjects: 13.534405 ms)
  889.  
  890. Setting up 2 worker threads for Enlighten.
  891. Thread -> id: 28e0 -> priority: 1
  892. Thread -> id: 30b8 -> priority: 1
  893. Initialize engine version: 5.6.3p1 (9c92e827232b)
  894. GfxDevice: creating device client; threaded=1
  895. Direct3D:
  896. Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
  897. Renderer: NVIDIA GeForce GTX 1070
  898. Vendor: NVIDIA
  899. VRAM: 3072 MB (via DXGI)
  900. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  901. Begin MonoManager ReloadAssembly
  902. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  903. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  904. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  905. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  906. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  907. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  908. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  909. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  910. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  911. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  912. desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
  913. RimWorld 0.18.1722 rev1198
  914.  
  915. Moody settings loaded
  916.  
  917. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  918.  
  919. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  920.  
  921. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  922.  
  923. Fluffy Breakdowns :: Initialized
  924.  
  925. OnLevelWasLoaded was found on ModInitializerComponent
  926. This message has been deprecated and will be removed in a later version of Unity.
  927. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  928. (Filename: Line: 376)
  929.  
  930. PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
  931.  
  932. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  933.  
  934. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  935.  
  936. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  937.  
  938. ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
  939.  
  940. switched Bionics workbench(17) and Mobile mineral sonar: enhanced scan(18)
  941.  
  942. switched Long-range mineral scanner(11) and Multi-analyzer(10)
  943.  
  944. switched Solar panels(10) and Hydroponics(5)
  945.  
  946. moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
  947.  
  948. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
  949.  
  950. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  951.  
  952. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  953.  
  954. [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
  955.  
  956. Exception filling window for RimWorld.Page_ScenarioEditor: System.NullReferenceException: Object reference not set to an instance of an object
  957. at RimWorld.PawnsFinder+<>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
  958. at RimWorld.PawnsFinder+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
  959. at RimWorld.PawnsFinder+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  960. at Verse.NameUseChecker+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  961. at Verse.NameUseChecker.NameWordIsUsed (System.String singleName) [0x00000] in <filename unknown>:0
  962. at RimWorld.NameBank.GetName (PawnNameSlot slot, Gender gender) [0x00000] in <filename unknown>:0
  963. at Verse.Grammar.Rule_PersonName.Generate () [0x00000] in <filename unknown>:0
  964. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  965. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  966. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  967. at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel, Boolean forceLog) [0x00000] in <filename unknown>:0
  968. at Verse.GenText.RandomSeedString () [0x00000] in <filename unknown>:0
  969. at RimWorld.Page_ScenarioEditor.RandomizeSeedAndScenario () [0x00000] in <filename unknown>:0
  970. at RimWorld.Page_ScenarioEditor.DoConfigControls (Rect rect) [0x00000] in <filename unknown>:0
  971. at RimWorld.Page_ScenarioEditor.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
  972. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  973.  
  974. Exception filling window for RimWorld.Page_ScenarioEditor: System.NullReferenceException: Object reference not set to an instance of an object
  975. at RimWorld.PawnsFinder+<>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
  976. at RimWorld.PawnsFinder+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
  977. at RimWorld.PawnsFinder+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  978. at Verse.NameUseChecker+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  979. at Verse.NameUseChecker.NameWordIsUsed (System.String singleName) [0x00000] in <filename unknown>:0
  980. at RimWorld.NameBank.GetName (PawnNameSlot slot, Gender gender) [0x00000] in <filename unknown>:0
  981. at Verse.Grammar.Rule_PersonName.Generate () [0x00000] in <filename unknown>:0
  982. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  983. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  984. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  985. at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel, Boolean forceLog) [0x00000] in <filename unknown>:0
  986. at Verse.GenText.RandomSeedString () [0x00000] in <filename unknown>:0
  987. at RimWorld.Page_ScenarioEditor.RandomizeSeedAndScenario () [0x00000] in <filename unknown>:0
  988. at RimWorld.Page_ScenarioEditor.DoConfigControls (Rect rect) [0x00000] in <filename unknown>:0
  989. at RimWorld.Page_ScenarioEditor.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
  990. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  991.  
  992. Exception filling window for RimWorld.Page_ScenarioEditor: System.NullReferenceException: Object reference not set to an instance of an object
  993. at RimWorld.PawnsFinder+<>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
  994. at RimWorld.PawnsFinder+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
  995. at RimWorld.PawnsFinder+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  996. at Verse.NameUseChecker+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  997. at Verse.NameUseChecker.NameWordIsUsed (System.String singleName) [0x00000] in <filename unknown>:0
  998. at RimWorld.NameBank.GetName (PawnNameSlot slot, Gender gender) [0x00000] in <filename unknown>:0
  999. at Verse.Grammar.Rule_PersonName.Generate () [0x00000] in <filename unknown>:0
  1000. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  1001. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  1002. at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
  1003. at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel, Boolean forceLog) [0x00000] in <filename unknown>:0
  1004. at Verse.GenText.RandomSeedString () [0x00000] in <filename unknown>:0
  1005. at RimWorld.Page_ScenarioEditor.RandomizeSeedAndScenario () [0x00000] in <filename unknown>:0
  1006. at RimWorld.Page_ScenarioEditor.DoConfigControls (Rect rect) [0x00000] in <filename unknown>:0
  1007. at RimWorld.Page_ScenarioEditor.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
  1008. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  1009.  
  1010. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1011.  
  1012. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 9834.
  1013. Total: 59.418934 ms (FindLiveObjects: 0.367050 ms CreateObjectMapping: 0.830539 ms MarkObjects: 58.160854 ms DeleteObjects: 0.059908 ms)
  1014.  
  1015. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1016.  
  1017. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 11195.
  1018. Total: 55.611080 ms (FindLiveObjects: 0.361498 ms CreateObjectMapping: 0.644968 ms MarkObjects: 54.540905 ms DeleteObjects: 0.063123 ms)
  1019.  
  1020. Initializing new game with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, Mining Priority, and MiningCo. MMS
  1021.  
  1022. QualityBuilder added property to '70' things
  1023.  
  1024. QualityBuilder added to orders category.
  1025.  
  1026. Adding tex: CircleTex
  1027.  
  1028. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1029.  
  1030. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16528.
  1031. Total: 94.694366 ms (FindLiveObjects: 0.832877 ms CreateObjectMapping: 1.410046 ms MarkObjects: 92.425140 ms DeleteObjects: 0.025716 ms)
  1032.  
  1033. Nethiler are coming after 9.843821 days.
  1034.  
  1035. Alliance of Tedbum are coming after 24.13942 days.
  1036.  
  1037. The Blue Tree Federation are coming after 37.05833 days.
  1038.  
  1039. Hisinum Democratic Unification are coming after 51.55818 days.
  1040.  
  1041. The Purple Plain Accord are coming after 63.69767 days.
  1042.  
  1043. Compact of Northeastern Heberon are coming after 74.55598 days.
  1044.  
  1045. The Orange Stream Unification are coming after 88.12599 days.
  1046.  
  1047. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1048.  
  1049. Unloading 5222 unused Assets to reduce memory usage. Loaded Objects now: 11349.
  1050. Total: 65.683052 ms (FindLiveObjects: 0.568986 ms CreateObjectMapping: 1.057023 ms MarkObjects: 49.853413 ms DeleteObjects: 14.203336 ms)
  1051.  
  1052. Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, Mining Priority, and MiningCo. MMS
  1053.  
  1054. QualityBuilder added property to '0' things
  1055.  
  1056. Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
  1057.  
  1058. StatRequest for null thing.
  1059.  
  1060. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  1061. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  1062. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  1063. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  1064. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  1065. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  1066. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  1067. at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
  1068. at Verse.Thing.get_MarketValue () <0x00019>
  1069. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  1070. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  1071. at Verse.Map.FinalizeLoading () <0x006d2>
  1072. at Verse.Game.LoadGame () <0x002ec>
  1073. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  1074. at Verse.Root_Play.<Start>m__0 () <0x00016>
  1075. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  1076.  
  1077.  
  1078. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1079.  
  1080. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19035.
  1081. Total: 211.669525 ms (FindLiveObjects: 0.988055 ms CreateObjectMapping: 2.014394 ms MarkObjects: 208.633469 ms DeleteObjects: 0.033315 ms)
  1082.  
  1083. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  1084.  
  1085. Unloading 7466 unused Assets to reduce memory usage. Loaded Objects now: 11592.
  1086. Total: 92.571259 ms (FindLiveObjects: 0.953279 ms CreateObjectMapping: 2.836166 ms MarkObjects: 78.779686 ms DeleteObjects: 10.001543 ms)
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