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- Log uploaded on Tuesday, August 21, 2018, 1:23:23 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Moody: Moody(2.1.0.0)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Increased Stack: (no assemblies)
- I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
- Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
- Harvest Everything!: (no assemblies)
- Hardworking animals B18: (no assemblies)
- Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Efficient Light: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Dinosauria: (no assemblies)
- Cut blighted plants: BlightedPlantsCut(1.0.0.0)
- Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.14.0.0)
- Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.8.0)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.2.30)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
- More vanilla factions: (no assemblies)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- [RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320)
- Room Sense: $HugsLibChecker(0.4.0.0), RoomSense(0.18.4.0)
- Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.2.0)
- QualityBuilder: QualityBuilder(0.18.3.0)
- More Trade Ships: (no assemblies)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.5.14)
- While You're Up [b18]: WhileYoureUp(1.0.0.0)
- Prisoner Harvesting: (no assemblies)
- [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
- Deep Ore Identifier: Deep Ore Identifier(1.0.18.0)
- Wildlife Tab: WildlifeTab(1.0.0.0)
- Replace Stuff: 0Harmony(1.0.9.1), Replace_Stuff(1.0.0.0)
- Skilled Stonecutting: (no assemblies)
- More Sculpture: (no assemblies)
- [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
- Where is rich soil? (Revived): (no assemblies)
- No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
- Realistic Rooms: (no assemblies)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
- SF [B18] Rain Removes All Filth: (no assemblies)
- Tilled Soil: (no assemblies)
- Predator Hunt Alert: 0Harmony(1.0.9.1), PredatorHuntAlert(1.0.0.0)
- Share The Load: 0Harmony(1.0.9.1), Share_The_Load(1.0.0.0)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.7.127)
- No Forced Slowdown: 0Harmony(1.0.9.1), No Forced Slowdown(1.1.18.0)
- MineItAll[1.0.0]: $HugsLibChecker(0.4.0.0), MineItAll(1.1.0.0)
- Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.8.335)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6534.31324)
- VGP Garden Resources: (no assemblies)
- Colorblind Minerals: (no assemblies)
- Mining Priority: 0Harmony(1.0.9.1), Mining_Priority(1.0.0.0)
- MiningCo. MMS: MiningCo. MMS(1.0.0.0)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_WorkTable.get_UsableNow: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepResourceGrid.MarkForDraw: post: Deep_Ore_Identifier.Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToMake: PRE: Replace_Stuff.Virtualize_WorkToMake.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix, RSSW_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksFloor.Postfix
- GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, StuffedReplacement.StuffedReplacement.CanPlaceBlueprintAtTranspiler
- GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: StuffedReplacement.StuffedReplacement.CanPlaceBlueprintOverTranspiler
- GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
- GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix
- GhostDrawer.GhostGraphicFor: TRANS: Replace_Stuff.ShowGhostOverFog.Transpiler
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: RoomSense.PlaySettings_Patch.Postfix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
- Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.ShowBluePrintOverFog.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- TimeSlower.SignalForceNormalSpeed: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeed.Prefix
- TimeSlower.SignalForceNormalSpeedShort: PRE: No_Forced_Slowdown.Patch_TimeSlower_SignalForceNormalSpeedShort.Prefix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix, RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Mining_Priority.WorkGiver_Miner_Potential_Patch.Postfix
- WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix
- ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, fluffy.breakdowns:1.0.9.1, Uuugggg.rimworld.Replace_Stuff.main:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.worktab:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.research_engine:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.erdelf.stuffedReplacement:1.0.9.1, Uuugggg.rimworld.Share_The_Load.main:1.0.9.1, dingo.rimworld.no_forced_slowdown:1.0.9.1, Uuugggg.rimworld.Mining_Priority.main:1.0.9.1, HugsLib.Hospitality:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, com.tammybee.predatorhuntalert:1.0.9.1, rimworld.erdelf.minify_everything:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, HugsLib.RoomSense:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.DeepOreIdentifier:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
- RimWorld 0.18.1722 rev1198
- Moody settings loaded
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- Fluffy Breakdowns :: Initialized
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
- switched Long-range mineral scanner(11) and Multi-analyzer(10)
- switched Solar panels(10) and Hydroponics(5)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9083.
- Total: 29.366381 ms (FindLiveObjects: 0.312402 ms CreateObjectMapping: 0.679160 ms MarkObjects: 28.315496 ms DeleteObjects: 0.058739 ms)
- Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
- QualityBuilder added property to '70' things
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17401.
- Total: 186.570969 ms (FindLiveObjects: 0.641461 ms CreateObjectMapping: 1.318284 ms MarkObjects: 184.582886 ms DeleteObjects: 0.028054 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7760 unused Assets to reduce memory usage. Loaded Objects now: 9602.
- Total: 66.008316 ms (FindLiveObjects: 0.924055 ms CreateObjectMapping: 1.835837 ms MarkObjects: 49.549488 ms DeleteObjects: 13.698349 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9623.
- Total: 48.645889 ms (FindLiveObjects: 0.332858 ms CreateObjectMapping: 0.570740 ms MarkObjects: 47.720367 ms DeleteObjects: 0.020748 ms)
- Loading game from file Server Nr.2134c with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
- QualityBuilder added property to '0' things
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not load reference to RimWorld.WorkGiverDef named Mine_JTReplaceWalls
- Could not find class WM.SmarterFoodSelection.WorldDataStore_PawnPolicies while resolving node li. Trying to use RimWorld.Planet.WorldObject instead. Full node: <li Class="WM.SmarterFoodSelection.WorldDataStore_PawnPolicies"><def>UtilityWorldObject</def><ID>462</ID><tile>0</tile><faction>null</faction><WMSFS_PawnFoodPolicies><keys><li>Thing_Human1562</li><li>Thing_Human1554</li><li>Thing_Human1550</li><li>Thing_Human1558</li><li>Thing_Human1566</li><li>Thing_Elephant74306</li><li>Thing_Elephant74305</li><li>Thing_Boomalope107174</li><li>Thing_Elephant403165</li><li>Thing_Human415505</li></keys><values><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultColonistPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPetPolicy</li><li>SFS_DefaultPrisonerPolicy</li></values></WMSFS_PawnFoodPolicies></li>
- Could not load reference to Verse.ThingDef named MealNutrientPasteCannibal
- Adding tex: CircleTex
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 17009.
- Total: 196.283783 ms (FindLiveObjects: 0.704585 ms CreateObjectMapping: 1.508238 ms MarkObjects: 194.030624 ms DeleteObjects: 0.040036 ms)
- QualityBuilder added to orders category.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 7131 unused Assets to reduce memory usage. Loaded Objects now: 10271.
- Total: 87.921753 ms (FindLiveObjects: 0.551452 ms CreateObjectMapping: 1.681535 ms MarkObjects: 71.036842 ms DeleteObjects: 14.651629 ms)
- Loading game from file Autosave-2 with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18091.
- Total: 226.869965 ms (FindLiveObjects: 0.687635 ms CreateObjectMapping: 2.141225 ms MarkObjects: 224.011597 ms DeleteObjects: 0.028639 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7796 unused Assets to reduce memory usage. Loaded Objects now: 10258.
- Total: 119.186516 ms (FindLiveObjects: 1.045042 ms CreateObjectMapping: 2.198504 ms MarkObjects: 104.140656 ms DeleteObjects: 11.801727 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 10223.
- Total: 97.142441 ms (FindLiveObjects: 0.326137 ms CreateObjectMapping: 0.642046 ms MarkObjects: 96.074898 ms DeleteObjects: 0.098484 ms)
- Loading game from file Autosave-2 with mods Core, HugsLib, Moody, Mining Priority, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Colorblind Minerals, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
- QualityBuilder added property to '0' things
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18038.
- Total: 247.456360 ms (FindLiveObjects: 0.680329 ms CreateObjectMapping: 1.608476 ms MarkObjects: 245.134827 ms DeleteObjects: 0.032438 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7791 unused Assets to reduce memory usage. Loaded Objects now: 10210.
- Total: 137.947006 ms (FindLiveObjects: 1.143526 ms CreateObjectMapping: 1.749042 ms MarkObjects: 122.764969 ms DeleteObjects: 12.288887 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: cac -> priority: 1
- Thread -> id: ac4 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
- RimWorld 0.18.1722 rev1198
- Moody settings loaded
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- Fluffy Breakdowns :: Initialized
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
- switched Bionics workbench(17) and Mobile mineral sonar: enhanced scan(18)
- switched Long-range mineral scanner(11) and Multi-analyzer(10)
- switched Solar panels(10) and Hydroponics(5)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '70' things
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9104.
- Total: 29.333359 ms (FindLiveObjects: 0.291945 ms CreateObjectMapping: 0.559050 ms MarkObjects: 28.425667 ms DeleteObjects: 0.056109 ms)
- Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, and MiningCo. MMS
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17415.
- Total: 192.158844 ms (FindLiveObjects: 0.724749 ms CreateObjectMapping: 1.725079 ms MarkObjects: 189.681839 ms DeleteObjects: 0.026593 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7753 unused Assets to reduce memory usage. Loaded Objects now: 9623.
- Total: 69.001701 ms (FindLiveObjects: 0.978119 ms CreateObjectMapping: 1.523727 ms MarkObjects: 52.053085 ms DeleteObjects: 14.446478 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 33f4 -> priority: 1
- Thread -> id: 2410 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
- RimWorld 0.18.1722 rev1198
- Moody settings loaded
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- Fluffy Breakdowns :: Initialized
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
- switched Long-range mineral scanner(11) and Multi-analyzer(10)
- switched Solar panels(10) and Hydroponics(5)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9084.
- Total: 30.009888 ms (FindLiveObjects: 0.294283 ms CreateObjectMapping: 0.647598 ms MarkObjects: 29.011312 ms DeleteObjects: 0.055817 ms)
- Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, and VGP Garden Resources
- QualityBuilder added property to '70' things
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17401.
- Total: 193.986221 ms (FindLiveObjects: 1.511745 ms CreateObjectMapping: 2.741189 ms MarkObjects: 189.689163 ms DeleteObjects: 0.043835 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7759 unused Assets to reduce memory usage. Loaded Objects now: 9603.
- Total: 69.629723 ms (FindLiveObjects: 0.774722 ms CreateObjectMapping: 1.711928 ms MarkObjects: 53.096081 ms DeleteObjects: 14.046697 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: d2c -> priority: 1
- Thread -> id: 1714 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
- RimWorld 0.18.1722 rev1198
- Moody settings loaded
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- Fluffy Breakdowns :: Initialized
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
- switched Long-range mineral scanner(11) and Multi-analyzer(10)
- switched Solar panels(10) and Hydroponics(5)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '70' things
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9083.
- Total: 27.999001 ms (FindLiveObjects: 0.291653 ms CreateObjectMapping: 0.614868 ms MarkObjects: 27.000717 ms DeleteObjects: 0.090593 ms)
- Loading game from file Autosave-4 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, and Colorblind Minerals
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17467.
- Total: 193.981247 ms (FindLiveObjects: 1.281170 ms CreateObjectMapping: 2.971765 ms MarkObjects: 189.695877 ms DeleteObjects: 0.032146 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7834 unused Assets to reduce memory usage. Loaded Objects now: 9593.
- Total: 70.157211 ms (FindLiveObjects: 0.714813 ms CreateObjectMapping: 1.578668 ms MarkObjects: 53.273762 ms DeleteObjects: 14.589382 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 4114 -> priority: 1
- Thread -> id: 3b84 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
- RimWorld 0.18.1722 rev1198
- Moody settings loaded
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- Fluffy Breakdowns :: Initialized
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
- switched Long-range mineral scanner(11) and Multi-analyzer(10)
- switched Solar panels(10) and Hydroponics(5)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 9083.
- Total: 28.618544 ms (FindLiveObjects: 0.289899 ms CreateObjectMapping: 0.588858 ms MarkObjects: 27.685137 ms DeleteObjects: 0.054356 ms)
- Loading game from file Server Nr.2134esf with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, and Mining Priority
- QualityBuilder added property to '70' things
- Adding tex: CircleTex
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17434.
- Total: 191.548965 ms (FindLiveObjects: 0.720950 ms CreateObjectMapping: 2.547436 ms MarkObjects: 188.251923 ms DeleteObjects: 0.028054 ms)
- QualityBuilder added to orders category.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 7770 unused Assets to reduce memory usage. Loaded Objects now: 10004.
- Total: 79.848984 ms (FindLiveObjects: 0.577753 ms CreateObjectMapping: 1.753426 ms MarkObjects: 58.331230 ms DeleteObjects: 19.185698 ms)
- Loading game from file Autosave-4 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, and Mining Priority
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17918.
- Total: 221.026672 ms (FindLiveObjects: 1.051763 ms CreateObjectMapping: 2.033097 ms MarkObjects: 217.911713 ms DeleteObjects: 0.029808 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7835 unused Assets to reduce memory usage. Loaded Objects now: 10044.
- Total: 98.617073 ms (FindLiveObjects: 1.027799 ms CreateObjectMapping: 2.544513 ms MarkObjects: 81.509766 ms DeleteObjects: 13.534405 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 28e0 -> priority: 1
- Thread -> id: 30b8 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9811]
- Renderer: NVIDIA GeForce GTX 1070
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 2560x1440 144Hz; virtual: 4000x2560 at -1440,0
- RimWorld 0.18.1722 rev1198
- Moody settings loaded
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
- Fluffy Breakdowns :: Initialized
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
- RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
- switched Bionics workbench(17) and Mobile mineral sonar: enhanced scan(18)
- switched Long-range mineral scanner(11) and Multi-analyzer(10)
- switched Solar panels(10) and Hydroponics(5)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 18) to position 18
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib] v4.1.1 initialized Hospitality, ImprovedWorkbenches, AvoidFriendlyFire, AllowTool, HandMeThatBrick, RoomSense, WhileYoureUp, DeepOreIdentifier, MineItAll
- Exception filling window for RimWorld.Page_ScenarioEditor: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.PawnsFinder+<>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.PawnsFinder+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.PawnsFinder+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.NameUseChecker+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.NameUseChecker.NameWordIsUsed (System.String singleName) [0x00000] in <filename unknown>:0
- at RimWorld.NameBank.GetName (PawnNameSlot slot, Gender gender) [0x00000] in <filename unknown>:0
- at Verse.Grammar.Rule_PersonName.Generate () [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel, Boolean forceLog) [0x00000] in <filename unknown>:0
- at Verse.GenText.RandomSeedString () [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.RandomizeSeedAndScenario () [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.DoConfigControls (Rect rect) [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for RimWorld.Page_ScenarioEditor: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.PawnsFinder+<>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.PawnsFinder+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.PawnsFinder+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.NameUseChecker+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.NameUseChecker.NameWordIsUsed (System.String singleName) [0x00000] in <filename unknown>:0
- at RimWorld.NameBank.GetName (PawnNameSlot slot, Gender gender) [0x00000] in <filename unknown>:0
- at Verse.Grammar.Rule_PersonName.Generate () [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel, Boolean forceLog) [0x00000] in <filename unknown>:0
- at Verse.GenText.RandomSeedString () [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.RandomizeSeedAndScenario () [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.DoConfigControls (Rect rect) [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for RimWorld.Page_ScenarioEditor: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.PawnsFinder+<>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.PawnsFinder+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.PawnsFinder+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.NameUseChecker+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.NameUseChecker.NameWordIsUsed (System.String singleName) [0x00000] in <filename unknown>:0
- at RimWorld.NameBank.GetName (PawnNameSlot slot, Gender gender) [0x00000] in <filename unknown>:0
- at Verse.Grammar.Rule_PersonName.Generate () [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.TryResolveRecursive (Verse.Grammar.RuleEntry entry, Int32 depth, System.Collections.Generic.Dictionary`2 constants, System.String& output, Boolean log) [0x00000] in <filename unknown>:0
- at Verse.Grammar.GrammarResolver.Resolve (System.String rootKeyword, GrammarRequest request, System.String debugLabel, Boolean forceLog) [0x00000] in <filename unknown>:0
- at Verse.GenText.RandomSeedString () [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.RandomizeSeedAndScenario () [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.DoConfigControls (Rect rect) [0x00000] in <filename unknown>:0
- at RimWorld.Page_ScenarioEditor.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 9834.
- Total: 59.418934 ms (FindLiveObjects: 0.367050 ms CreateObjectMapping: 0.830539 ms MarkObjects: 58.160854 ms DeleteObjects: 0.059908 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 11195.
- Total: 55.611080 ms (FindLiveObjects: 0.361498 ms CreateObjectMapping: 0.644968 ms MarkObjects: 54.540905 ms DeleteObjects: 0.063123 ms)
- Initializing new game with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, Mining Priority, and MiningCo. MMS
- QualityBuilder added property to '70' things
- QualityBuilder added to orders category.
- Adding tex: CircleTex
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16528.
- Total: 94.694366 ms (FindLiveObjects: 0.832877 ms CreateObjectMapping: 1.410046 ms MarkObjects: 92.425140 ms DeleteObjects: 0.025716 ms)
- Nethiler are coming after 9.843821 days.
- Alliance of Tedbum are coming after 24.13942 days.
- The Blue Tree Federation are coming after 37.05833 days.
- Hisinum Democratic Unification are coming after 51.55818 days.
- The Purple Plain Accord are coming after 63.69767 days.
- Compact of Northeastern Heberon are coming after 74.55598 days.
- The Orange Stream Unification are coming after 88.12599 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5222 unused Assets to reduce memory usage. Loaded Objects now: 11349.
- Total: 65.683052 ms (FindLiveObjects: 0.568986 ms CreateObjectMapping: 1.057023 ms MarkObjects: 49.853413 ms DeleteObjects: 14.203336 ms)
- Loading game from file Server Nr.2134 with mods Core, HugsLib, Moody, Mad Skills, Increased Stack, I Can Fix It!, Hospitality, Harvest Everything!, Hardworking animals B18, Fluffy Breakdowns, Expanded Prosthetics and Organ Engineering, Efficient Light, EdB Prepare Carefully, Dinosauria, Cut blighted plants, Better Workbench Management, Avoid Friendly Fire, Animal Tab, Allow Tool, More vanilla factions, Hand Me That Brick, ResearchPal, [RF] Smooth Stone Walls [b18], Room Sense, Pick Up And Haul, QualityBuilder, More Trade Ships, Stack Merger, While You're Up [b18], Prisoner Harvesting, [KV] Trading Spot - B18, Deep Ore Identifier, Wildlife Tab, Replace Stuff, Skilled Stonecutting, More Sculpture, [KV] Refugee Stats - B18, Where is rich soil? (Revived), No Random Construction Quality, Realistic Rooms, [sd] advanced powergeneration, SF [B18] Rain Removes All Filth, Tilled Soil, Predator Hunt Alert, Share The Load, Work Tab, No Forced Slowdown, MineItAll, Colony Manager, MinifyEverything, VGP Garden Resources, Colorblind Minerals, Mining Priority, and MiningCo. MMS
- QualityBuilder added property to '0' things
- Could not resolve reference to object with loadID Thing_Autodoor1143520 of type Verse.ThingWithComps. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Fluffy_Breakdowns.MapComponent_Durability+DurabilityPair curPathRelToParent=
- StatRequest for null thing.
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at Verse.Thing.get_MarketValue () <0x00019>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19035.
- Total: 211.669525 ms (FindLiveObjects: 0.988055 ms CreateObjectMapping: 2.014394 ms MarkObjects: 208.633469 ms DeleteObjects: 0.033315 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7466 unused Assets to reduce memory usage. Loaded Objects now: 11592.
- Total: 92.571259 ms (FindLiveObjects: 0.953279 ms CreateObjectMapping: 2.836166 ms MarkObjects: 78.779686 ms DeleteObjects: 10.001543 ms)
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