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- else if(strcmp(x_nr,"buy",true) == 0)
- {
- new car = 1;
- new model = GetVehicleModel(idcar);
- if(IsASalesVehicle(idcar))
- {
- if(PlayerInfo[playerid][pLevel] < 2)
- {
- SendClientMessage(playerid, COLOR_GREY, "You need to be level 2 to buy a vehicle!");
- return 1;
- }
- if(PlayerInfo[playerid][pPcarkey] == 9999 || PlayerInfo[playerid][pPcarkey2] == 9999) { }
- else return SendClientMessage(playerid, COLOR_GREY,"* You already own Two cars!");
- if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar))
- {
- if(PlayerInfo[playerid][pCarLic] == 1)
- {
- for(new h = 1; h < sizeof(CarInfo); h++)
- {
- if(CarInfo[h][cOwned] == 1)
- {
- car = h + 1;
- }
- }
- format(string, sizeof(string),"LARP/Vehicles/%d.ini",car)
- dini_Create(string);
- if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
- else { PlayerInfo[playerid][pPcarkey] = car; }
- CarInfo[car][cOwned] = 1;
- strmid(CarInfo[car][cOwner], sendername, 0, strlen(sendername), 999);
- SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
- if(IsModelAPlane(idcar) || IsModelAHeli(idcar))
- {
- CarInfo[car][cLocationx] = 1432.6451;
- CarInfo[car][cLocationy] = 1378.7216;
- CarInfo[car][cLocationz] = 11.5507;
- CarInfo[car][cAngle] = 359.2072;
- SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Las Venturas Airport, you can get it there!");
- SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
- SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
- GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Las Venturas Airport!", 5000, 3);
- }
- else if(IsModelABoat(idcar))
- {
- CarInfo[car][cLocationx] = -1568.9614;
- CarInfo[car][cLocationy] = 169.0118;
- CarInfo[car][cLocationz] = -0.6016;
- CarInfo[car][cAngle] = 208.7506;
- SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to San Fierro Docks, you can get it there!");
- SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
- SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
- GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
- }
- else
- {
- CarInfo[car][cLocationx] = 2011.3337;
- CarInfo[car][cLocationy] = -2213.2820;
- CarInfo[car][cLocationz] = 13.310;
- CarInfo[car][cAngle] = 317.1649;
- SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle has been deliveried to the Los Santos Airport, you can get it there!");
- SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
- SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
- GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Los Santos Airport!", 5000, 3);
- }
- CarInfo[car][cModel] = model;
- CarInfo[car][cVirWorld] = 0;
- CarInfo[car][cPaintjob] = 999;
- CarInfo[car][cColorOne] = 1;
- CarInfo[car][cColorTwo] = 1;
- CarInfo[car][cComponent0] = 0;
- CarInfo[car][cComponent1] = 0;
- CarInfo[car][cComponent2] = 0;
- CarInfo[car][cComponent3] = 0;
- CarInfo[car][cComponent4] = 0;
- CarInfo[car][cComponent5] = 0;
- CarInfo[car][cComponent6] = 0;
- CarInfo[car][cComponent7] = 0;
- CarInfo[car][cComponent8] = 0;
- CarInfo[car][cComponent9] = 0;
- CarInfo[car][cComponent10] = 0;
- CarInfo[car][cComponent11] = 0;
- CarInfo[car][cComponent12] = 0;
- CarInfo[car][cComponent13] = 0;
- DestroyVehicle(car);
- ownedcar[car] = CreateVehicle(CarInfo[car][cModel],CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],90.0,1,1,30000);
- PlayerPlayMusic(playerid);
- SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
- SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
- gEngine[playerid] = 0;
- engineOn[GetPlayerVehicleID(playerid)] = false;
- SendClientMessage(playerid, COLOR_GREY, "Remember to set the new Security Code of the Car!");
- new pass[24];
- format(pass, sizeof(pass),"%d%d%d",random(9),random(9),random(9));
- CarInfo[car][cCode] = strval(pass);
- OnPropUpdate(4,car);
- OnPlayerUpdateEx(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!");
- return 1;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
- return 1;
- }
- }
- }
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