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- [1] = {
- ["children"] = {
- [1] = {
- ["children"] = {
- },
- ["self"] = {
- ["Skin"] = 0,
- ["Invert"] = false,
- ["LightBlend"] = 1,
- ["CellShade"] = 0,
- ["OwnerName"] = "self",
- ["AimPartName"] = "",
- ["IgnoreZ"] = false,
- ["AimPartUID"] = "",
- ["Passes"] = 1,
- ["Name"] = "Royal Guard trench cape",
- ["NoTextureFiltering"] = false,
- ["DoubleFace"] = false,
- ["PositionOffset"] = Vector(0, 0, 0),
- ["IsDisturbing"] = false,
- ["Fullbright"] = false,
- ["EyeAngles"] = false,
- ["DrawOrder"] = 0,
- ["TintColor"] = Vector(0, 0, 0),
- ["UniqueID"] = "1006190407",
- ["Translucent"] = false,
- ["LodOverride"] = -1,
- ["BlurSpacing"] = 0,
- ["Alpha"] = 1,
- ["Material"] = "models/props_building_details/courtyard_template001c_bars",
- ["UseWeaponColor"] = false,
- ["UsePlayerColor"] = false,
- ["UseLegacyScale"] = false,
- ["Bone"] = "pelvis",
- ["Color"] = Vector(0, 153, 255),
- ["Brightness"] = 1,
- ["BoneMerge"] = false,
- ["BlurLength"] = 0,
- ["Position"] = Vector(-0.6104736328125, 3.14501953125, -3.5900955200195),
- ["AngleOffset"] = Angle(0, 0, 0),
- ["AlternativeScaling"] = false,
- ["Hide"] = false,
- ["OwnerEntity"] = false,
- ["Scale"] = Vector(1.5, 0.89999997615814, 1),
- ["ClassName"] = "model",
- ["EditorExpand"] = false,
- ["Size"] = 1,
- ["ModelFallback"] = "",
- ["Angles"] = Angle(-84.274406433105, 22.94130897522, -111.66993713379),
- ["TextureFilter"] = 3,
- ["Model"] = "models/pac/jiggle/clothing/base_trench_1.mdl",
- ["BlendMode"] = "",
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- ["self"] = {
- ["DrawOrder"] = 0,
- ["UniqueID"] = "2769935978",
- ["AimPartUID"] = "",
- ["Hide"] = false,
- ["Duplicate"] = false,
- ["ClassName"] = "group",
- ["OwnerName"] = "self",
- ["IsDisturbing"] = false,
- ["Name"] = "Coma",
- ["EditorExpand"] = false,
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