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sirayasiki

Untitled

May 10th, 2019
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  1. on damage:
  2. if victim's health / victim's max health * 100 >= 95:
  3. if victim's health / victim's max health * 100 < 100:
  4. set action bar of attacker to "&f&l(&a&l||||||||||||||||||||&f&l)"
  5. if victim's health / victim's max health * 100 >= 90:
  6. if victim's health / victim's max health * 100 < 95:
  7. set action bar of attacker to "&f&l(&a&l|||||||||||||||||||&c&l|&f&l)"
  8. if victim's health / victim's max health * 100 >= 85:
  9. if victim's health / victim's max health * 100 < 90:
  10. set action bar of attacker to "&f&l(&a&l||||||||||||||||||&c&l||&f&l)"
  11. if victim's health / victim's max health * 100 >= 80:
  12. if victim's health / victim's max health * 100 < 85:
  13. set action bar of attacker to "&f&l(&a&l|||||||||||||||||&c&l|||&f&l)"
  14. if victim's health / victim's max health * 100 >= 80:
  15. if victim's health / victim's max health * 100 < 85:
  16. set action bar of attacker to "&f&l(&a&l||||||||||||||||&c&l||||&f&l)"
  17. if victim's health / victim's max health * 100 >= 75:
  18. if victim's health / victim's max health * 100 < 80:
  19. set action bar of attacker to "&f&l(&a&l|||||||||||||||&c&l|||||&f&l)"
  20. if victim's health / victim's max health * 100 >= 70:
  21. if victim's health / victim's max health * 100 < 75:
  22. set action bar of attacker to "&f&l(&a&l||||||||||||||&c&l||||||&f&l)"
  23. if victim's health / victim's max health * 100 >= 70:
  24. if victim's health / victim's max health * 100 < 75:
  25. set action bar of attacker to "&f&l(&a&l|||||||||||||&c&l|||||||&f&l)"
  26. if victim's health / victim's max health * 100 >= 65:
  27. if victim's health / victim's max health * 100 < 70:
  28. set action bar of attacker to "&f&l(&a&l||||||||||||&c&l||||||||&f&l)"
  29. if victim's health / victim's max health * 100 >= 60:
  30. if victim's health / victim's max health * 100 < 65:
  31. set action bar of attacker to "&f&l(&a&l|||||||||||&c&l|||||||||&f&l)"
  32. if victim's health / victim's max health * 100 >= 55:
  33. if victim's health / victim's max health * 100 < 60:
  34. set action bar of attacker to "&f&l(&a&l||||||||||&c&l||||||||||&f&l)"
  35. if victim's health / victim's max health * 100 >= 50:
  36. if victim's health / victim's max health * 100 < 55:
  37. set action bar of attacker to "&f&l(&a&l|||||||||&c&l|||||||||||&f&l)"
  38. if victim's health / victim's max health * 100 >= 45:
  39. if victim's health / victim's max health * 100 < 50:
  40. set action bar of attacker to "&f&l(&a&l||||||||&c&l||||||||||||&f&l)"
  41. if victim's health / victim's max health * 100 >= 40:
  42. if victim's health / victim's max health * 100 < 45:
  43. set action bar of attacker to "&f&l(&a&l|||||||&c&l|||||||||||||&f&l)"
  44. if victim's health / victim's max health * 100 >= 35:
  45. if victim's health / victim's max health * 100 < 40:
  46. set action bar of attacker to "&f&l(&a&l||||||&c&l||||||||||||||&f&l)"
  47. if victim's health / victim's max health * 100 >= 30:
  48. if victim's health / victim's max health * 100 < 35:
  49. set action bar of attacker to "&f&l(&a&l|||||&c&l|||||||||||||||&f&l)"
  50. if victim's health / victim's max health * 100 >= 25:
  51. if victim's health / victim's max health * 100 < 30:
  52. set action bar of attacker to "&f&l(&a&l||||&c&l||||||||||||||||&f&l)"
  53. if victim's health / victim's max health * 100 >= 20:
  54. if victim's health / victim's max health * 100 < 25:
  55. set action bar of attacker to "&f&l(&a&l|||&c&l|||||||||||||||||&f&l)"
  56. if victim's health / victim's max health * 100 >= 15:
  57. if victim's health / victim's max health * 100 < 20:
  58. set action bar of attacker to "&f&l(&a&l||&c&l||||||||||||||||||&f&l)"
  59. if victim's health / victim's max health * 100 >= 10:
  60. if victim's health / victim's max health * 100 < 15:
  61. set action bar of attacker to "&f&l(&a&l|&c&l|||||||||||||||||||&f&l)"
  62. if victim's health / victim's max health * 100 >= 5:
  63. if victim's health / victim's max health * 100 < 10:
  64. set action bar of attacker to "&f&l(&c&l||||||||||||||||||||&f&l)"
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