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DrFetus

Splatoon 2 Special Data

Jun 29th, 2018
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  1. Raw parameters can be found here, courtesy of LeanYoshi: http://leanny.github.io/param/parameter_special_en.html
  2.  
  3. Ink Armor
  4. =========
  5. Initial Properties:
  6.  
  7. HP: 30
  8. Time to break after HP is depleted (Hardcoded parameter): 20 frames
  9. Startup time: 90 frames
  10. Wear-off warning duration: 180 frames
  11. Duration of no motion during startup time: 30 frames
  12. Jump velocity during startup time: 0 units
  13. Movement velocity during startup time: 0 units
  14. Knockback distance (unused): 600 units
  15. Knockback duration (unused): 30 frames
  16. Knockback duration 2(unused): 10 frames
  17. Object Shredder multiplier: 3
  18. Base duration: 360 frames
  19. Base duration with max special power up: 540 frames
  20. Base duration with medium special power up: 450 frames
  21.  
  22. 1.3.0:
  23.  
  24. Added parameters:
  25. -Time to break after HP is delpleted: 12 frames (Previously was 20.)
  26. -Maximum amount of damage that can directly be applied to the player: 80
  27. -Overkill damage threshold: 100
  28. -Enabled the Knockback distance and Knockback duration parameters.
  29.  
  30. 1.4.0:
  31.  
  32. Added parameters:
  33. -Startup time with special power up (unused): 30 frames (Does not change anything in this patch.)
  34. -Startup time with max special power up: 60 frames
  35.  
  36. Current Properties:
  37.  
  38. HP: 30
  39. Time to break after HP is depleted: 12 frames
  40. Startup time: 90 frames
  41. Startup time with special power up (unused): 30 frames
  42. Startup time with max special power up: 60 frames
  43. Wear-off warning duration: 180 frames
  44. Duration of no motion during startup time: 30 frames
  45. Jump velocity during startup time: 0 units
  46. Movement velocity during startup time: 0 units
  47. Maximum amount of damage that can directly be applied to the player: 80
  48. Knockback distance: 600 units
  49. Knockback duration: 30 frames
  50. Knockback duration 2(unused): 10 frames
  51. Object Shredder multiplier: 3
  52. Overkill damage threshold: 100
  53. Base duration: 360 frames
  54. Base duration with max special power up: 540 frames
  55. Base duration with medium special power up: 450 frames
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