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- Raw parameters can be found here, courtesy of LeanYoshi: http://leanny.github.io/param/parameter_special_en.html
- Ink Armor
- =========
- Initial Properties:
- HP: 30
- Time to break after HP is depleted (Hardcoded parameter): 20 frames
- Startup time: 90 frames
- Wear-off warning duration: 180 frames
- Duration of no motion during startup time: 30 frames
- Jump velocity during startup time: 0 units
- Movement velocity during startup time: 0 units
- Knockback distance (unused): 600 units
- Knockback duration (unused): 30 frames
- Knockback duration 2(unused): 10 frames
- Object Shredder multiplier: 3
- Base duration: 360 frames
- Base duration with max special power up: 540 frames
- Base duration with medium special power up: 450 frames
- 1.3.0:
- Added parameters:
- -Time to break after HP is delpleted: 12 frames (Previously was 20.)
- -Maximum amount of damage that can directly be applied to the player: 80
- -Overkill damage threshold: 100
- -Enabled the Knockback distance and Knockback duration parameters.
- 1.4.0:
- Added parameters:
- -Startup time with special power up (unused): 30 frames (Does not change anything in this patch.)
- -Startup time with max special power up: 60 frames
- Current Properties:
- HP: 30
- Time to break after HP is depleted: 12 frames
- Startup time: 90 frames
- Startup time with special power up (unused): 30 frames
- Startup time with max special power up: 60 frames
- Wear-off warning duration: 180 frames
- Duration of no motion during startup time: 30 frames
- Jump velocity during startup time: 0 units
- Movement velocity during startup time: 0 units
- Maximum amount of damage that can directly be applied to the player: 80
- Knockback distance: 600 units
- Knockback duration: 30 frames
- Knockback duration 2(unused): 10 frames
- Object Shredder multiplier: 3
- Overkill damage threshold: 100
- Base duration: 360 frames
- Base duration with max special power up: 540 frames
- Base duration with medium special power up: 450 frames
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