OWB_Devs

OWB 4.0.1 Patch Notes

Jun 1st, 2022 (edited)
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  1. -- Update 4.0.1 --
  2.  
  3. ### Added
  4. - Added a leader description for Metis Congress’ leaders
  5. - Added a handful of new ideas to Vault 37
  6. - Added icons for the techs which were missing them in the doctrine, vehicle and robot tabs
  7. - Added missing localisation and descriptions for many techs in the doctrine, vehicle and robot tabs as well as some miscellaneous techs
  8. - Added icons from the new Petro Chico focus tree to their bookmark
  9.  
  10. ### Changed
  11. - Changed Claim Jumpers from Tribal to Raider
  12. - Added a strait crossing from Tantalus’ Pain in Broken Coast to Golden Peaks in New Victoria
  13. - Changed ‘Bellingham’ to ‘Koover’
  14. - Changed The Dammed, Batford Brigade, and Prince Albert’s Privateers from settler to raider
  15. - Changed Uranium City and Four Fathers from settler to tribal
  16. - Changed the visual layout and prerequisites of the start of Vault 37’s tree slightly
  17. - Changed many of the focus effects and conditions for Vault 37
  18. - Changed some of the stats for robotics tech, including some values which were incorrectly set
  19. - Caesar's Legion now starts with tribal industrial technology
  20.  
  21. ### Fixed
  22. - Fixed Deadline’s leader portrait showing feral ghouls
  23. - Fixed Sergeant Granite’s portrait missing
  24. - Fixed Lanius Cohort’s foci referencing nations that no longer exist
  25. - Fixed Arroyo Border Guards decision not removing caps
  26. - Fixed a large amount of missing focus and event localisation
  27. - Fixed Montana Chapter being able to pick focuses from both paths
  28. - Fixed Ouroboros focus relying on Twin Mothers being in Caesar’s Legion faction (now checks if Twin Mothers in faction with Lanius)
  29. - Fixed TVT focus requirements making one path unplayable
  30. - Fixed Reno tool tips for adding caps
  31. - Fixed Roach King dying earlier than intended
  32. - Fixed Vault 37’s missing or nonfunctional focus triggers
  33. - Fixed the first unique Super-Heavy Robot tech being manually researchable
  34. - Fixed “recruit_manpower_cost” missing a tooltip
  35. - Fixed Arroyo's Eureka Proposes a Plan decision being unclear
  36. - Fixed Eureka's Plan being bugged when siding with Arroyo
  37. - Fixed Eureka moment only firing once
  38. - Fixed a shader bug, which caused map to be bleak and in general broken for some players
  39. - Fixed The Den focus to attack Redding softlocking if NCR is in the CW
  40. - Fixed Redding getting states, unowned by NCR on CW start
  41.  
  42. ### Removed
  43. - Removed the Great Breach’s unfinished tree
  44. - Removed BOS units from Navarro
  45. - Removed DAM mission category
  46.  
  47. ### Technical Changes
  48. - Gave Uranium City the ghoul country flag
  49. - Updated Gabba-Ghoul’s portrait to a more refined one
  50. - Fixed custom game rules button font to be smaller.
  51. - Replaced tiled menu overlays to a blank texture
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