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- Crude Aphid
- Level 2 LIGHT Insect/Effect
- 100/1000
- This Defense Position card cannot be destroyed by battle. When an opponent's monster declares an attack that targets this card: You can Special Summon up to 2 Level 3 or lower Insect monsters from your hand, and if you do, monsters your opponent controls cannot target those monsters for attacks this turn.
- Hindsight
- Quick-Play Spell
- During damage calculation, if your Bound Warrior monster battles an opponent's monster: Target that Bound Warrior monster you control; it cannot be destroyed by battle this turn, also if it battles an opponent's monster with higher ATK, pay LP equal to the difference in ATK, and if you do, it gains ATK equal to the LP you paid, until the End Phase.
- Call of the Heavens
- Continuous Trap
- Activate this card by targeting 1 of your banished Normal Monsters; Special Summon that target in Attack Position. When this card leaves the field, banish that target. When that target is destroyed, destroy this card.
- Blue Bolt Strike
- Normal Spell
- Activate 1 of these effects.
- ● If you control a Grave Monster: Target 1 monster your opponent controls; destroy it.
- ● If you control a Ritual Monster: Target 1 Spell/Trap your opponent controls; banish it.
- Magnetic Shockwave
- Normal Trap
- If this is the only Set card in your Spell & Trap Zone, when an opponent's monster declares an attack: Banish all monsters your opponent controls, and if you do, inflict damage to your opponent equal to the ATK of the monster with the highest ATK that was banished this way.
- Curse of the Shadow Flame
- Ritual Spell
- This card can be used to Ritual Summon "Shadowflame Chimera" from your hand, face-up Extra Deck or Pendulum Zone. You must also Tribute monsters from your hand or field whose combined original ATK equal or exceed 2650.
- Shadowflame Chimera
- Level 8 Scale 4 FIRE Pyro/Ritual/Pendulum/Effect
- 2650/2600
- The first time you would take battle damage each turn, you do not. You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Shadowflame Chimera" once per turn.
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- You can Ritual Summon this card with "Curse of the Shadow Flame". Must be Ritual Summoned. If this card is Ritual Summoned: Activate 1 of the following effects, depending on the location this card was Ritual Summoned.
- ● Hand: Target 1 monster your opponent controls; banish it.
- ● Face-up Extra Deck: Target 1 Spell in your GY; add it to your hand.
- ● Pendulum Zone: Target 1 monster your opponent controls; this card gains ATK equal to that target's original ATK until the end of this turn.
- Archfiend Imp
- Level 3 DARK Fiend/Contamination/Effect
- 1200/0
- Once per turn, during your Standby Phase, pay 500 LP. If you cannot, destroy this card. Once per turn: You can add 1 "Archfiend" Contamination monster from your Deck to your hand, except "Archfiend Imp", but skip the Battle Phase of your next turn (even if this card leaves the field).
- Archfiend Revenant
- Level 4 DARK Fiend/Contamination/Effect
- 1900/0
- Once per turn, during your Standby Phase, pay 500 LP. If you cannot, destroy this card. Once per turn: You can Special Summon 1 Level 4 or lower "Archfiend" Contamination monster from your hand, except "Archfiend Revenant"
- Archfiend Knight
- Level 4 DARK Fiend/Contamination/Effect
- 1700/0
- Once per turn, during your Standby Phase, pay 500 LP. If you cannot, destroy this card. If your LP are less than your opponent's: You can Tribute this card; add 1 "Archfiend" Contamination monster from your Deck to your hand, except "Archfiend Knight". You can only use this effect of "Archfiend Knight" once per turn.
- Archfiend Baron
- Level 6 DARK Fiend/Contamination/Effect
- 2500/1200
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) if there are 3 or more Contaminated Monster Zones. If this card is in a Contaminated Monster Zone, it cannot be destroyed by battle. Once per turn, during your Standby Phase, pay 500 LP. If you cannot, destroy this card. Once per turn: You can target 1 monster your opponent controls; destroy it.
- Archfiend Spider Mech
- Level 3 DARK Fiend/Contamination/Effect
- 1400/0
- Once per turn, during your Standby Phase, pay 500 LP. If you cannot, destroy this card. During your Main Phase, you can Normal Summon 1 "Archfiend" Contamination monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
- Soul Collective Archfiend
- Level 4 FIRE Fiend/Effect
- 2000/0
- Once per turn: You can Tribute up to 2 Fiend monsters; inflict 600 damage to your opponent for each. If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. During the End Phase: Destroy this card.
- Wicked Flame Soul Skull
- Level 4 FIRE Pyro/Effect
- 1600/1000
- If a face-up Pyro monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can add 1 of those destroyed Pyro monsters from your GY to your hand, except "Wicked Flame Soul Skull". You can only use this effect of "Wicked Flame Soul Skull" once per turn.
- Firestorm Cannon
- Continuous Spell
- You can target 1 Pyro monster you control; destroy it, and if you do, inflict 800 damage to your opponent. You can only use this effect of "Firestorm Cannon" once per turn. You can only control 1 "Firestorm Cannon".
- Prismatic Confinement
- Continuous Trap
- Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects. When it leaves the field, destroy this card. If you control a Special Summoned monster, destroy this card.
- Malicious Wizard
- Level 6 Scale 3 DARK Spellcaster/Pendulum/Dark Tuner/Effect
- 1000/2800
- You can target 1 Spellcaster Pendulum Monster you control; Special Summon this card from your Pendulum Zone, and if you do, place that card in your Pendulum Zone. You can only use this effect of "Malicious Wizard" once per turn.
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- If this card is Special Summoned from the Pendulum Zone, or Pendulum Summoned: You can Special Summon 1 "Malicious Wand Token" (Spellcaster/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Malicious Wizard" once per turn.
- Skull Sharpshooter
- Level 4 FIRE Zombie/Tuner/Effect
- 1000/800
- If this card is Normal or Special Summoned: You can add 1 "Burning Skull Head" from your Deck or GY to your hand. During your Main Phase: You can Special Summon 1 "Burning Skull Head" from your hand. You can only use each effect of "Skull Sharpshooter" once per turn.
- Gravekeeper's Necromancer
- Level 4 Scale 2 DARK Spellcaster/Pendulum/Effect
- 1400/1000
- "Necrovalley" in your Field Zone cannot be destroyed by card effects. If "Necrovalley" is in your Field Zone: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Gravekeeper's Necromancer" once per turn.
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- This card in your Monster Zone cannot be destroyed by battle or card effects while "Necrovalley" is also on the field.
- Crypt of the Cryptic Riddle
- Level 4 DARK Zombie/Riddler/Effect
- 1800/1300
- When this card destroys an opponent's monster by battle: Your opponent must answer the following question without checking either player's GY: "How many monsters with the same Type as the destroyed monster are in both players' GYs?" If your opponent guesses wrong: Special Summon 1 "Crypt of the Cryptic Riddle" from your hand or Deck in Defense Position. If your opponent guess correctly: They draw 1 card.
- Cryomantic Mummy
- Quality 4 WATER Zombie/Composition/Effect
- 2400/1800
- 1 Level 4 Base + 3+ Zombie monsters in your GY
- If this card is Composition Summoned: You can place the 1 face-up monster your opponent controls with the lowest ATK on the bottom of the Deck (your choice, if tied). When your other Zombie monster inflicts battle damage to your opponent: You can deactivate 1 of this card's materials; gain LP equal to the damage inflicted.
- Shaman of the End Days
- Level 4 DARK Zombie/Joke/Effect
- 1900/1000
- If this card is Normal Summoned: You can send 1 Zombie Normal Monster from your hand or Deck to the GY. If this card is Special Summoned: You can target up to 2 of your banished Zombie monsters, except "Shaman of the End Days"; return them to the GY. You can only use this effect of "Shaman of the End Days" once per turn.
- Joke: How is this shaman wearing old-fashioned clothing? Because the end of the world is supposed to be 8 years ago.
- Enmity Incarnate
- Level 4 DARK Zombie/Effect
- 1600/1000
- If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. If this card is deactivated from a Composition Monster to activate that monster's effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Enmity Incarnate" once per turn.
- Doomsday Tyranno
- Level 4 DARK Dinosaur/Effect
- 1700/0
- If this card is Normal or Special Summoned: You can banish 1 Dinosaur monster from your Deck, except "Doomsday Tyranno". If this card is sent to the GY as material for the Link Summon of a Dinosaur monster: You can banish 1 Dinosaur monster from your Deck, except "Doomsday Tyranno". You can only use each effect of "Doomsday Tyranno" once per turn.
- Silver Sentry
- Level 3 DARK Warrior/Effect
- 1300/800
- If this face-up card is destroyed while in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell by this effect, during each player's Standby Phase: Place 1 counter on this card. Once per turn: You can inflict 200 damage to your opponent for each counter on this card.
- Phantasmic Chimera
- Level 7 EARTH Fiend/Effect
- 2550/2550
- If a monster(s) is Special Summoned from the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; add from your Deck to your hand, 1 monster with its ATK/DEF the same, and with the same Attribute as the targeted monster.
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