Advertisement
Guest User

Untitled

a guest
Jun 6th, 2017
381
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 210.39 KB | None | 0 0
  1. [Launch]
  2.  
  3. [/Script/EngineSettings.GameMapsSettings]
  4. GameInstanceClass=/Script/Engine.GameInstance
  5. EditorStartupMap=/Engine/Maps/Templates/Template_Default
  6. GameDefaultMap=/Engine/Maps/Entry
  7. ServerDefaultMap=/Engine/Maps/Entry
  8. GlobalDefaultGameMode="/Script/Engine.GameModeBase"
  9. ; Example for map prefix and game mode name setting
  10. ; +GameModeMapPrefixes=(Name="DM-",GameMode="/Script/GamePackage.DMGameMode")
  11. ; +GameModeClassAliases=(Name="DM",GameMode="/Script/GamePackage.DMGameMode")
  12. LocalMapOptions=
  13.  
  14. [URL]
  15. Protocol=unreal
  16. Name=Player
  17. SaveExt=usa
  18. Port=7777
  19. PeerPort=7778
  20.  
  21. [HTTP]
  22. HttpTimeout=180
  23. HttpConnectionTimeout=60
  24. HttpReceiveTimeout=30
  25. HttpSendTimeout=30
  26.  
  27. [Ping]
  28. StackSize=1048576
  29.  
  30. [Voice]
  31. bEnabled=false
  32. bDuckingOptOut=true
  33.  
  34. [/Script/Engine.Engine]
  35. ConsoleClassName=/Script/Engine.Console
  36. GameViewportClientClassName=/Script/Engine.GameViewportClient
  37. LocalPlayerClassName=/Script/Engine.LocalPlayer
  38. WorldSettingsClassName=/Script/Engine.WorldSettings
  39. NavigationSystemClassName=/Script/Engine.NavigationSystem
  40. AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
  41. PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
  42. LevelScriptActorClassName=/Script/Engine.LevelScriptActor
  43. DefaultBlueprintBaseClassName=/Script/Engine.Actor
  44. GameUserSettingsClassName=/Script/Engine.GameUserSettings
  45. AIControllerClassName=/Script/AIModule.AIController
  46. bAllowMatureLanguage=false
  47. GameEngine=/Script/Engine.GameEngine
  48. EditorEngine=/Script/UnrealEd.EditorEngine
  49. UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
  50. TinyFontName=/Engine/EngineFonts/RobotoTiny.RobotoTiny
  51. SmallFontName=/Engine/EngineFonts/Roboto.Roboto
  52. MediumFontName=/Engine/EngineFonts/Roboto.Roboto
  53. LargeFontName=/Engine/EngineFonts/Roboto.Roboto
  54. SubtitleFontName=/Engine/EngineFonts/Roboto.Roboto
  55. WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
  56. DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
  57. DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
  58. DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
  59. DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
  60. DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
  61. HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
  62. DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
  63. GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
  64. DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
  65. PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
  66. MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
  67. WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
  68. LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
  69. LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
  70. LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
  71. LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
  72. ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
  73. ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
  74. RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
  75. VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
  76. VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
  77. VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
  78. VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
  79. VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
  80. VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
  81. BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
  82. InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
  83. PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
  84. EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
  85. DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
  86. DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
  87. DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
  88. TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst
  89. ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial
  90. bAllowHostMigration=false
  91. HostMigrationTimeout=15
  92. ParticleEventManagerClassPath="/Script/Engine.ParticleEventManager"
  93. PlayOnConsoleSaveDir=Autosaves
  94. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  95. +ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  96. +ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  97. +ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  98. +ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  99. +ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  100. +ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  101. +ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  102. +ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  103. +ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  104. +QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  105. +QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  106. +QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  107. +QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  108. +QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  109. +QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  110. +QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  111. +QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  112. +QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  113. +QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  114. +QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  115. +LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  116. +LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  117. +LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  118. +LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  119. +LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  120. +LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  121. +LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  122. +LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  123. +LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  124. +LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  125. +LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  126. +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  127. +StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  128. +StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  129. +StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  130. +StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  131. +StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  132. +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  133. +StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  134. +StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  135. +LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
  136. +LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; green (LOD 1)
  137. +LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; blue (etc...)
  138. +LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; red
  139. +LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
  140. +LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
  141. +LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  142. +LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; grey
  143. +StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  144. +StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
  145. +StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
  146. +StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
  147. +StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  148. +HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
  149. +HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
  150. +HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
  151. +HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
  152. +HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
  153. +HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  154. +HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
  155. MaxPixelShaderAdditiveComplexityCount=2000
  156. MaxES2PixelShaderAdditiveComplexityCount=600
  157. bSubtitlesEnabled=True
  158. bSubtitlesForcedOff=false
  159. DefaultSoundName=/Engine/EngineSounds/WhiteNoise.WhiteNoise
  160. MaximumLoopIterationCount = 1000000
  161. ; Allows Blueprint classes based on a native Actor or Component subclass to tick even if their parent has bCanEverTick flag set to false.
  162. bCanBlueprintsTickByDefault=true
  163. ; Controls whether anim blueprint nodes that access member variables of their class directly should use the optimized path that avoids a thunk to the Blueprint VM.
  164. bOptimizeAnimBlueprintMemberVariableAccess=true
  165. CameraRotationThreshold=45.0
  166. CameraTranslationThreshold=10000
  167. PrimitiveProbablyVisibleTime = 8.0
  168. MaxOcclusionPixelsFraction = 0.1
  169. MinLightMapDensity=0.0
  170. IdealLightMapDensity=0.2
  171. MaxLightMapDensity=0.8
  172. RenderLightMapDensityGrayscaleScale=1.0
  173. RenderLightMapDensityColorScale=1.0
  174. bRenderLightMapDensityGrayscale=false
  175. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  176. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  177. bDisablePhysXHardwareSupport=True
  178. bPauseOnLossOfFocus=false
  179. MaxParticleResize=0
  180. MaxParticleResizeWarn=0
  181. NetClientTicksPerSecond=200
  182. +StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  183. +StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  184. +StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  185. DisplayGamma=2.2
  186. MinDesiredFrameRate=35.000000
  187. InitialButtonRepeatDelay=0.2
  188. ButtonRepeatDelay=0.1
  189. NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
  190. +NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
  191. SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
  192. SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
  193. bSmoothFrameRate=true
  194. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
  195. bCheckForMultiplePawnsSpawnedInAFrame=false
  196. NumPawnsAllowedToBeSpawnedInAFrame=2
  197. ; This is the default (additive) color of selected objects in the editor
  198. DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
  199. ; This is the startup state of the OnScreenDebugMessage system
  200. bEnableOnScreenDebugMessages=true
  201. ; This shows errors and warnings on screen
  202. DurationOfErrorsAndWarningsOnHUD=0
  203. NearClipPlane=10.0
  204. bUseStreamingPause=false
  205.  
  206. ; Class Redirects for UE4 (e.g. all of the classes we have renamed that are in maps that we still want to utilize)
  207. ; Note: For class name redirects, the OldClassName must be the plain OldClassName, it cannot be OldPackage.OldClassName
  208. +ActiveClassRedirects=(OldClassName="GameplayCueNotify",NewClassName="GameplayCueNotify_Static")
  209. +ActiveClassRedirects=(OldClassName="GameplayCueNotify_Blueprint",NewClassName="GameplayCueNotify_Actor")
  210. +ActiveClassRedirects=(OldClassName="RB_BodySetup",NewClassName="BodySetup")
  211. +ActiveClassRedirects=(OldClassName="AnimTreeInstance",NewClassName="AnimInstance")
  212. +ActiveClassRedirects=(OldClassName="VimInstance",NewClassName="AnimInstance")
  213. +ActiveClassRedirects=(OldClassName="VimBlueprint",NewClassName="AnimBlueprint")
  214. +ActiveClassRedirects=(OldClassName="VimGeneratedClass",NewClassName="AnimBlueprintGeneratedClass")
  215. +ActiveClassRedirects=(OldClassName="VimBlueprintFactory",NewClassName="AnimBlueprintFactory")
  216. +ActiveClassRedirects=(OldClassName="ReverbVolume",NewClassName="AudioVolume")
  217. +ActiveClassRedirects=(OldClassName="ReverbVolumeToggleable",NewClassName="AudioVolume")
  218. +ActiveClassRedirects=(OldClassName="BlueprintActorBase",NewClassName="Actor")
  219. +ActiveClassRedirects=(OldClassName="WorldInfo",NewClassName="WorldSettings")
  220. +ActiveClassRedirects=(OldClassName="RB_Handle",NewClassName="PhysicsHandleComponent")
  221. +ActiveClassRedirects=(OldClassName="RB_RadialForceComponent",NewClassName="RadialForceComponent")
  222. +ActiveClassRedirects=(OldClassName="SoundMode",NewClassName="SoundMix")
  223. +ActiveClassRedirects=(OldClassName="RB_ThrusterComponent",NewClassName="PhysicsThrusterComponent")
  224. +ActiveClassRedirects=(OldClassName="RB_Thruster",NewClassName="PhysicsThruster")
  225. +ActiveClassRedirects=(OldClassName="RB_ConstraintSetup",NewClassName="PhysicsConstraintTemplate")
  226. +ActiveClassRedirects=(OldClassName="RB_BSJointSetup",NewClassName="PhysicsConstraintTemplate")
  227. +ActiveClassRedirects=(OldClassName="RB_HingeSetup",NewClassName="PhysicsConstraintTemplate")
  228. +ActiveClassRedirects=(OldClassName="RB_PrismaticSetup",NewClassName="PhysicsConstraintTemplate")
  229. +ActiveClassRedirects=(OldClassName="RB_SkelJointSetup",NewClassName="PhysicsConstraintTemplate")
  230. +ActiveClassRedirects=(OldClassName="RB_ConstraintComponent",NewClassName="PhysicsConstraintComponent")
  231. +ActiveClassRedirects=(OldClassName="RB_ConstraintActor",NewClassName="PhysicsConstraintActor")
  232. +ActiveClassRedirects=(OldClassName="RB_BSJointActor",NewClassName="PhysicsBSJointActor")
  233. +ActiveClassRedirects=(OldClassName="RB_HingeActor",NewClassName="PhysicsHingeActor")
  234. +ActiveClassRedirects=(OldClassName="RB_PrismaticActor",NewClassName="PhysicsPrismaticActor")
  235. +ActiveClassRedirects=(OldClassName="PhysicsBSJointActor",NewClassName="PhysicsConstraintActor")
  236. +ActiveClassRedirects=(OldClassName="PhysicsHingeActor",NewClassName="PhysicsConstraintActor")
  237. +ActiveClassRedirects=(OldClassName="PhysicsPrismaticActor",NewClassName="PhysicsConstraintActor")
  238.  
  239. +ActiveClassRedirects=(OldClassName="EMovementMode",NewClassName="/Script/Engine.EngineTypes:EMovementMode")
  240.  
  241. +ActiveClassRedirects=(OldClassName="SensingComponent",NewClassName="PawnSensingComponent")
  242. +ActiveClassRedirects=(OldClassName="MovementComp_Character",NewClassName="CharacterMovementComponent")
  243. +ActiveClassRedirects=(OldClassName="MovementComp_Rotating",NewClassName="RotatingMovementComponent")
  244. +ActiveClassRedirects=(OldClassName="MovementComp_Projectile",NewClassName="ProjectileMovementComponent")
  245. +ActiveClassRedirects=(OldClassName="VehicleSim",NewClassName="VehicleMovementComponent")
  246. +ActiveClassRedirects=(OldClassName="VehicleSimNoDrive",NewClassName="VehicleMovementComponentNoDrive")
  247. +ActiveClassRedirects=(OldClassName="MovementComp_Vehicle",NewClassName="VehicleMovementComponent")
  248. +ActiveClassRedirects=(OldClassName="MovementComp_VehicleNoDrive",NewClassName="VehicleMovementComponentNoDrive")
  249. +ActiveClassRedirects=(OldClassName="DefaultPawnMovement",NewClassName="FloatingPawnMovement")
  250.  
  251. +ActiveClassRedirects=(OldClassName="StaticMeshReplicatedComponent",NewClassName="StaticMeshComponent")
  252. +ActiveClassRedirects=(OldClassName="SkeletalMeshReplicatedComponent",NewClassName="SkeletalMeshComponent")
  253.  
  254. +ActiveClassRedirects=(OldClassName="Vehicle",NewClassName="WheeledVehicle")
  255. +ActiveClassRedirects=(OldClassName="VehicleMovementComponent",NewClassName="WheeledVehicleMovementComponent")
  256. +ActiveClassRedirects=(OldClassName="VehicleMovementComponent4W",NewClassName="WheeledVehicleMovementComponent4W")
  257.  
  258. ; Component name redirects
  259. +ActiveClassRedirects=(OldClassName="PointLightComponent",OldSubobjName="PointLightComponent0",NewSubobjName="LightComponent0")
  260. +ActiveClassRedirects=(OldClassName="DirectionalLightComponent",OldSubobjName="DirectionalLightComponent0",NewSubobjName="LightComponent0")
  261. +ActiveClassRedirects=(OldClassName="SpotLightComponent",OldSubobjName="SpotLightComponent0",NewSubobjName="LightComponent0")
  262.  
  263. +ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="SpectatorMovement0",NewSubobjName="MovementComponent0")
  264. +ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="DefaultPawnMovement0",NewSubobjName="MovementComponent0")
  265.  
  266. +ActiveClassRedirects=(OldClassName="/Script/BlueprintGraph.K2Node_CastToInterface",NewClassName="/Script/BlueprintGraph.K2Node_DynamicCast")
  267. +ActiveClassRedirects=(OldClassName="K2Node_CallSuperFunction",NewClassName="/Script/BlueprintGraph.K2Node_CallParentFunction")
  268. +ActiveClassRedirects=(OldClassName="K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
  269. +ActiveClassRedirects=(OldClassName="/Script/CoreUObject.K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
  270. +ActiveClassRedirects=(OldClassName="K2Node_AIMoveTo",NewClassName="/Script/AIGraph.K2Node_AIMoveTo")
  271.  
  272. ; Comments got moved to UnrealEd
  273. +ActiveClassRedirects=(OldClassName="K2Node_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
  274. +ActiveClassRedirects=(OldClassName="EdGraphNode_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
  275.  
  276. +ActiveClassRedirects=(OldClassName="SpotLightMovable",NewClassName="SpotLight")
  277. +ActiveClassRedirects=(OldClassName="SpotLightStatic",NewClassName="SpotLight")
  278. +ActiveClassRedirects=(OldClassName="SpotLightStationary",NewClassName="SpotLight")
  279. +ActiveClassRedirects=(OldClassName="PointLightMovable",NewClassName="PointLight")
  280. +ActiveClassRedirects=(OldClassName="PointLightStatic",NewClassName="PointLight")
  281. +ActiveClassRedirects=(OldClassName="PointLightStationary",NewClassName="PointLight")
  282. +ActiveClassRedirects=(OldClassName="DirectionalLightMovable",NewClassName="DirectionalLight")
  283. +ActiveClassRedirects=(OldClassName="DirectionalLightStatic",NewClassName="DirectionalLight")
  284. +ActiveClassRedirects=(OldClassName="DirectionalLightStationary",NewClassName="DirectionalLight")
  285.  
  286. +ActiveClassRedirects=(OldClassName="InterpActor",NewClassName="StaticMeshActor")
  287. +ActiveClassRedirects=(OldClassName="PhysicsActor",NewClassName="StaticMeshActor")
  288. +ActiveClassRedirects=(OldClassName="SkeletalPhysicsActor",NewClassName="SkeletalMeshActor")
  289. +ActiveClassRedirects=(OldClassName="SingleAnimSkeletalActor",NewClassName="SkeletalMeshActor")
  290. +ActiveClassRedirects=(OldClassName="SingleAnimSkeletalComponent",NewClassName="SkeletalMeshComponent")
  291. +K2FieldRedirects=(OldFieldName="SceneCaptureComponent2D.UpdateContent",NewFieldName="SceneCaptureComponent2D.CaptureScene")
  292. +K2FieldRedirects=(OldFieldName="SceneCaptureComponentCube.UpdateContent",NewFieldName="SceneCaptureComponentCube.CaptureScene")
  293. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetAnim",NewFieldName="SkeletalMeshComponent.SetAnimation")
  294. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Play",NewFieldName="SkeletalMeshComponent.Play")
  295. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Stop",NewFieldName="SkeletalMeshComponent.Stop")
  296. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPosition",NewFieldName="SkeletalMeshComponent.SetPosition")
  297. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPosition",NewFieldName="SkeletalMeshComponent.GetPosition")
  298. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPlayRate",NewFieldName="SkeletalMeshComponent.SetPlayRate")
  299. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPlayRate",NewFieldName="SkeletalMeshComponent.GetPlayRate")
  300. +K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.IsPlaying",NewFieldName="SkeletalMeshComponent.IsPlaying")
  301.  
  302. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="MassInKg",NewPropertyName="MassInKgOverride")
  303.  
  304. +TaggedPropertyRedirects=(ClassName="PhysicsAsset",OldPropertyName="Profiles",NewPropertyName="PhysicalAnimationProfiles")
  305.  
  306. ; Redirects for EQSettings
  307. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFFrequency",NewPropertyName="FrequencyCenter0")
  308. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFGain",NewPropertyName="Gain0")
  309. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFCutoffFrequency",NewPropertyName="FrequencyCenter1")
  310. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFGain",NewPropertyName="Gain1")
  311. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFBandwidth",NewPropertyName="Bandwidth1")
  312. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFFrequency",NewPropertyName="FrequencyCenter2")
  313. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFGain",NewPropertyName="Gain2")
  314.  
  315. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimBlueprint",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
  316. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SkeletalMeshComponent.SetAnimInstanceClass.NewBlueprint", NewParamName="NewClass")
  317. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimClass",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
  318.  
  319. +ActiveClassRedirects=(OldClassName="DynamicBlockingVolume",NewClassName="BlockingVolume")
  320. +ActiveClassRedirects=(OldClassName="DynamicPhysicsVolume",NewClassName="PhysicsVolume")
  321. +ActiveClassRedirects=(OldClassName="DynamicTriggerVolume",NewClassName="TriggerVolume")
  322.  
  323. +EnumRedirects=(EnumName="EConstraintTransform",OldEnumEntry="EConstraintTransform::Absoluate",NewEnumEntry="EConstraintTransform::Absolute")
  324. +EnumRedirects=(EnumName="EStereoLayerType",OldEnumEntry="EStereoLayerType::SLT_TorsoLocked",NewEnumEntry="EStereoLayerType::SLT_TrackerLocked")
  325.  
  326. ;Navigation redirects
  327. +ActiveClassRedirects=(OldClassName="NavAreaMeta",NewClassName="/Script/Engine.NavArea_Default",InstanceOnly="true")
  328. +ActiveClassRedirects=(OldClassName="NavAreaDefinition",NewClassName="/Script/Engine.NavArea")
  329. +ActiveClassRedirects=(OldClassName="NavAreaDefault",NewClassName="/Script/Engine.NavArea_Default")
  330. +ActiveClassRedirects=(OldClassName="NavAreaNull",NewClassName="/Script/Engine.NavArea_Null")
  331. +ActiveClassRedirects=(OldClassName="SmartNavLinkComponent",NewClassName="/Script/Engine.NavLinkCustomComponent")
  332. +TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavLinks",NewPropertyName="PointLinks")
  333. +TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavSegmentLinks",NewPropertyName="SegmentLinks")
  334. +EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::OneWay",NewEnumEntry="ENavLinkDirection::LeftToRight")
  335. +EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::BothWays",NewEnumEntry="ENavLinkDirection::BothWays")
  336. +K2FieldRedirects=(OldFieldName="NavigationPath.GetPathLenght",NewFieldName="NavigationPath.GetPathLength")
  337. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.bCanEverAffectNavigation",NewFieldName="ActorComponent.bCanEverAffectNavigation")
  338.  
  339. ;Locked axis redirects
  340. +ActiveClassRedirects=(OldClassName="ELockedAxis", NewClassName="EDOFMode")
  341. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Default",NewEnumEntry="EDOFMode::Default")
  342. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::X",NewEnumEntry="EDOFMode::YZPlane")
  343. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Y",NewEnumEntry="EDOFMode::XZPlane")
  344. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Z",NewEnumEntry="EDOFMode::XYPlane")
  345. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Custom",NewEnumEntry="EDOFMode::CustomPlane")
  346. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::None",NewEnumEntry="EDOFMode::None")
  347. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="LockedAxisMode",NewPropertyName="DOFMode")
  348. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="CustomLockedAxis",NewPropertyName="CustomDOFPlaneNormal")
  349.  
  350. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Default",NewEnumEntry="EDOFMode::Default")
  351. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::X",NewEnumEntry="EDOFMode::YZPlane")
  352. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Y",NewEnumEntry="EDOFMode::XZPlane")
  353. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Z",NewEnumEntry="EDOFMode::XYPlane")
  354. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::Custom",NewEnumEntry="EDOFMode::CustomPlane")
  355. +EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="ELockedAxis::None",NewEnumEntry="EDOFMode::None")
  356.  
  357. ; Redirects for EQSettings
  358. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFFrequency",NewPropertyName="FrequencyCenter0")
  359. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFGain",NewPropertyName="Gain0")
  360. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFCutoffFrequency",NewPropertyName="FrequencyCenter1")
  361. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFGain",NewPropertyName="Gain1")
  362. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFBandwidth",NewPropertyName="Bandwidth1")
  363. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFFrequency",NewPropertyName="FrequencyCenter2")
  364. +TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFGain",NewPropertyName="Gain2")
  365.  
  366. ; mesh component
  367. +TaggedPropertyRedirects=(ClassName="MeshComponent",OldPropertyName="Materials",NewPropertyName="OverrideMaterials")
  368.  
  369. ;SkeletalMesh redirects
  370. +TaggedPropertyRedirects=(ClassName="SkeletalMeshLODInfo",OldPropertyName="DisplayFactor",NewPropertyName="ScreenSize")
  371.  
  372. ;Behavior Tree editor redirects
  373. +ActiveClassRedirects=(OldClassName="BTTask_RunQuery",NewClassName="BTTask_RunEQSQuery")
  374.  
  375. ;Generic AI system redirects
  376. +ActiveClassRedirects=(OldClassName="EEnvQueryParam",NewClassName="/Script/AIModule.EnvQueryTypes:EAIParamType")
  377. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Float",NewEnumEntry="EAIParamType::Float")
  378. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Int",NewEnumEntry="EAIParamType::Int")
  379. +EnumRedirects=(EnumName="EAIParamType",OldEnumEntry="EEnvQueryParam::Bool",NewEnumEntry="EAIParamType::Bool")
  380. +EnumRedirects=(EnumName="EPathFollowingResult",OldEnumEntry="EPathFollowingResult::Skipped",NewEnumEntry="EPathFollowingResult::Skipped_DEPRECATED")
  381.  
  382. +ActiveClassRedirects=(OldClassName="MoveComponentAction",NewClassName="/Script/Engine/KismetSystemLibrary.MoveComponentAction")
  383.  
  384. +ActiveClassRedirects=(OldClassName="AIDebugComponent",NewClassName="GameplayDebuggingComponent")
  385.  
  386. ;Landscape redirects
  387. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerCoords",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerCoords")
  388. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerSwitch",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerSwitch")
  389. +ActiveClassRedirects=(OldClassName="MaterialExpressionTerrainLayerWeight",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerWeight")
  390. +ActiveClassRedirects=(OldClassName="Landscape",NewClassName="/Script/Landscape.Landscape")
  391. +ActiveClassRedirects=(OldClassName="LandscapeGizmoActiveActor",NewClassName="/Script/Landscape.LandscapeGizmoActiveActor")
  392. +ActiveClassRedirects=(OldClassName="LandscapeGizmoActor",NewClassName="/Script/Landscape.LandscapeGizmoActor")
  393. +ActiveClassRedirects=(OldClassName="LandscapeProxy",NewClassName="/Script/Landscape.LandscapeProxy")
  394. +ActiveClassRedirects=(OldClassName="LandscapeProxy",NewClassName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly="true")
  395. +ActiveClassRedirects=(OldClassName="ControlPointMeshComponent",NewClassName="/Script/Landscape.ControlPointMeshComponent")
  396. +ActiveClassRedirects=(OldClassName="LandscapeComponent",NewClassName="/Script/Landscape.LandscapeComponent")
  397. +ActiveClassRedirects=(OldClassName="LandscapeGizmoRenderComponent",NewClassName="/Script/Landscape.LandscapeGizmoRenderComponent")
  398. +ActiveClassRedirects=(OldClassName="LandscapeHeightfieldCollisionComponent",NewClassName="/Script/Landscape.LandscapeHeightfieldCollisionComponent")
  399. +ActiveClassRedirects=(OldClassName="LandscapeInfo",NewClassName="/Script/Landscape.LandscapeInfo")
  400. +ActiveClassRedirects=(OldClassName="LandscapeInfoMap",NewClassName="/Script/Landscape.LandscapeInfoMap")
  401. +ActiveClassRedirects=(OldClassName="LandscapeLayerInfoObject",NewClassName="/Script/Landscape.LandscapeLayerInfoObject")
  402. +ActiveClassRedirects=(OldClassName="LandscapeMaterialInstanceConstant",NewClassName="/Script/Landscape.LandscapeMaterialInstanceConstant")
  403. +ActiveClassRedirects=(OldClassName="LandscapeMeshCollisionComponent",NewClassName="/Script/Landscape.LandscapeMeshCollisionComponent")
  404. +ActiveClassRedirects=(OldClassName="LandscapeSplineControlPoint",NewClassName="/Script/Landscape.LandscapeSplineControlPoint")
  405. +ActiveClassRedirects=(OldClassName="LandscapeSplineSegment",NewClassName="/Script/Landscape.LandscapeSplineSegment")
  406. +ActiveClassRedirects=(OldClassName="LandscapeSplinesComponent",NewClassName="/Script/Landscape.LandscapeSplinesComponent")
  407. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerBlend",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerBlend")
  408. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerCoords",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerCoords")
  409. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerSwitch",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerSwitch")
  410. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeLayerWeight",NewClassName="/Script/Landscape.MaterialExpressionLandscapeLayerWeight")
  411. +ActiveClassRedirects=(OldClassName="MaterialExpressionLandscapeVisibilityMask",NewClassName="/Script/Landscape.MaterialExpressionLandscapeVisibilityMask")
  412.  
  413. ;Procedural foliage redirects
  414. +ActiveClassRedirects=(OldClassName="ProceduralFoliageActor",NewClassName="ProceduralFoliageVolume")
  415. +ActiveClassRedirects=(OldClassName="ProceduralFoliage",NewClassName="ProceduralFoliageSpawner")
  416. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageComponent",OldPropertyName="ProceduralFoliage",NewPropertyName="FoliageSpawner")
  417. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageComponent",OldPropertyName="Overlap",NewPropertyName="TileOverlap")
  418. +ActiveStructRedirects=(OldStructName="ProceduralFoliageTypeData",NewStructName="FoliageTypeObject")
  419. +TaggedPropertyRedirects=(ClassName="ProceduralFoliageSpawner", OldPropertyName="Types", NewPropertyName="FoliageTypes")
  420. +TaggedPropertyRedirects=(ClassName="FoliageType", OldPropertyName="InitialMaxAge", NewPropertyName="MaxInitialAge")
  421. +TaggedPropertyRedirects=(ClassName="FoliageType", OldPropertyName="bGrowsInShade", NewPropertyName="bSpawnsInShade")
  422.  
  423. ;Perlin noise redirects
  424. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_Simplex",NewEnumEntry="NOISEFUNCTION_SimplexTex")
  425. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_Perlin",NewEnumEntry="NOISEFUNCTION_GradientTex")
  426. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_FastGradient",NewEnumEntry="NOISEFUNCTION_GradientTex3D")
  427. +EnumRedirects=(EnumName="ENoiseFunction",OldEnumEntry="NOISEFUNCTION_Gradient",NewEnumEntry="NOISEFUNCTION_ValueALU")
  428.  
  429. ;Shortened animation compression algorithm class names
  430. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm",NewClassName="AnimCompress")
  431. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_Automatic",NewClassName="AnimCompress_Automatic")
  432. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_BitwiseCompressOnly",NewClassName="AnimCompress_BitwiseCompressOnly")
  433. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_LeastDestructive",NewClassName="AnimCompress_LeastDestructive")
  434. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_PerTrackCompression",NewClassName="AnimCompress_PerTrackCompression")
  435. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveEverySecondKey",NewClassName="AnimCompress_RemoveEverySecondKey")
  436. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveLinearKeys",NewClassName="AnimCompress_RemoveLinearKeys")
  437. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RemoveTrivialKeys",NewClassName="AnimCompress_RemoveTrivialKeys")
  438. +ActiveClassRedirects=(OldClassName="AnimationCompressionAlgorithm_RevertToRaw",NewClassName="AnimCompress_RevertToRaw")
  439.  
  440. ; Moving animation nodes from Engine to AnimGraphRuntime (4.9 era)
  441. +ActiveClassRedirects=(OldClassName="ComponentType",NewClassName="/Script/AnimGraphRuntime.ComponentType")
  442. +ActiveClassRedirects=(OldClassName="AnimNode_BoneDrivenController",NewClassName="/Script/AnimGraphRuntime.AnimNode_BoneDrivenController")
  443. +ActiveClassRedirects=(OldClassName="AnimNode_CopyBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_CopyBone")
  444. +ActiveClassRedirects=(OldClassName="AnimNode_HandIKRetargeting",NewClassName="/Script/AnimGraphRuntime.AnimNode_HandIKRetargeting")
  445. +ActiveClassRedirects=(OldClassName="AxisOption",NewClassName="/Script/AnimGraphRuntime.AxisOption")
  446. +ActiveClassRedirects=(OldClassName="InterpolationBlend",NewClassName="/Script/AnimGraphRuntime.InterpolationBlend")
  447. +ActiveClassRedirects=(OldClassName="AnimNode_LookAt",NewClassName="/Script/AnimGraphRuntime.AnimNode_LookAt")
  448. +ActiveClassRedirects=(OldClassName="BoneModificationMode",NewClassName="/Script/AnimGraphRuntime.BoneModificationMode")
  449. +ActiveClassRedirects=(OldClassName="AnimNode_ModifyBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_ModifyBone")
  450. +ActiveClassRedirects=(OldClassName="BoneAxis",NewClassName="/Script/AnimGraphRuntime.BoneAxis")
  451. +ActiveClassRedirects=(OldClassName="AnimNode_RotationMultiplier",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotationMultiplier")
  452. +ActiveClassRedirects=(OldClassName="AnimNode_SkeletalControlBase",NewClassName="/Script/AnimGraphRuntime.AnimNode_SkeletalControlBase")
  453. +ActiveClassRedirects=(OldClassName="AnimNode_SpringBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_SpringBone")
  454. +ActiveClassRedirects=(OldClassName="AnimNode_Trail",NewClassName="/Script/AnimGraphRuntime.AnimNode_Trail")
  455. +ActiveClassRedirects=(OldClassName="AnimNode_TwoBoneIK",NewClassName="/Script/AnimGraphRuntime.AnimNode_TwoBoneIK")
  456.  
  457.  
  458. +ActiveClassRedirects=(OldClassName="AnimGraphNode_BlendSpace",NewClassName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")
  459. +ActiveStructRedirects=(OldStructName="AnimNode_BlendSpace",NewStructName="AnimNode_BlendSpacePlayer")
  460.  
  461. ; Moving more animation nodes from Engine to AnimGraphRuntime (4.10 era)
  462. +ActiveClassRedirects=(OldClassName="AnimNode_ApplyAdditive",NewClassName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive")
  463. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListBase",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListBase")
  464. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByBool",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool")
  465. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByEnum",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum")
  466. +ActiveClassRedirects=(OldClassName="AnimNode_BlendListByInt",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt")
  467. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpaceEvaluator",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator")
  468. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpace",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  469. +ActiveClassRedirects=(OldClassName="AnimNode_BlendSpacePlayer",NewClassName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  470. +ActiveClassRedirects=(OldClassName="AnimNode_LayeredBoneBlend",NewClassName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend")
  471. +ActiveClassRedirects=(OldClassName="AnimNode_RefPose",NewClassName="/Script/AnimGraphRuntime.AnimNode_RefPose")
  472. +ActiveClassRedirects=(OldClassName="AnimNode_MeshSpaceRefPose",NewClassName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose")
  473. +ActiveClassRedirects=(OldClassName="AnimNode_Root",NewClassName="/Script/AnimGraphRuntime.AnimNode_Root")
  474. +ActiveClassRedirects=(OldClassName="AnimNode_RotateRootBone",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone")
  475. +ActiveClassRedirects=(OldClassName="AnimNode_RotationOffsetBlendSpace",NewClassName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace")
  476. +ActiveClassRedirects=(OldClassName="AnimNode_SequenceEvaluator",NewClassName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator")
  477. +ActiveClassRedirects=(OldClassName="AnimNode_Slot",NewClassName="/Script/AnimGraphRuntime.AnimNode_Slot")
  478. +ActiveClassRedirects=(OldClassName="AnimationNode_TwoWayBlend",NewClassName="/Script/AnimGraphRuntime.AnimNode_TwoWayBlend")
  479. +ActiveStructRedirects=(OldStructName="AnimationNode_TwoWayBlend",NewStructName="AnimNode_TwoWayBlend")
  480.  
  481. ; Moving cached pose node back to engine
  482. +ActiveClassRedirects=(OldClassName="AnimNode_SaveCachedPose",NewClassName="/Script/Engine.AnimNode_SaveCachedPose")
  483.  
  484. ; Rename OrientationDriver to PoseDriver
  485. +ActiveClassRedirects=(OldClassName="AnimGraphNode_OrientationDriver",NewClassName="/Script/AnimGraph.AnimGraphNode_PoseDriver")
  486. +ActiveStructRedirects=(OldStructName="AnimNode_OrientationDriver",NewStructName="AnimNode_PoseDriver")
  487.  
  488. +TaggedPropertyRedirects=(ClassName="AnimNode_Trail",OldPropertyName="TrailRelaxationCurve",NewPropertyName="TrailRelaxationSpeed")
  489.  
  490. ;Anim Dynamics redirects
  491. +EnumRedirects=(EnumName="AnimPhysLinearConstraintType",OldEnumEntry="AnimPhysAxisType::Limited",NewEnumEntry="AnimPhysLinearConstraintType::Limited")
  492. +EnumRedirects=(EnumName="AnimPhysLinearConstraintType",OldEnumEntry="AnimPhysAxisType::Limited",NewEnumEntry="AnimPhysLinearConstraintType::Limited")
  493. +EnumRedirects=(EnumName="AnimPhysAngularConstraintType",OldEnumEntry="AnimPhysConstraintType::Angular",NewEnumEntry="AnimPhysAngularConstraintType::Angular")
  494. +EnumRedirects=(EnumName="AnimPhysAngularConstraintType",OldEnumEntry="AnimPhysConstraintType::Cone",NewEnumEntry="AnimPhysAngularConstraintType::Cone")
  495.  
  496. ; Renamed all user-exposed locations for rotator fields to display as XYZ (RPY) instead of YPR (4.9 era)
  497. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.BreakRot", NewFieldName="KismetMathLibrary.BreakRotator")
  498. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.MakeRot", NewFieldName="KismetMathLibrary.MakeRotator")
  499.  
  500. ; Made UEdGraphPin not a UObject to reduce GC overhead, improve load times:
  501. +TaggedPropertyRedirects=(ClassName="EdGraphNode",OldPropertyName="Pins",NewPropertyName="DeprecatedPins")
  502. +TaggedPropertyRedirects=(ClassName="Blueprint",OldPropertyName="PinWatches",NewPropertyName="DeprecatedPinWatches")
  503. +ActiveClassRedirects=(OldClassName="EdGraphPin",NewClassName="/Script/Engine.EdGraphPin_Deprecated")
  504.  
  505. ;AIModule redirections
  506. +ActiveClassRedirects=(OldClassName="AIController",NewClassName="/Script/AIModule.AIController")
  507. +ActiveClassRedirects=(OldClassName="AIResourceInterface",NewClassName="/Script/AIModule.AIResourceInterface")
  508. +ActiveClassRedirects=(OldClassName="AISystem",NewClassName="/Script/AIModule.AISystem")
  509. +ActiveClassRedirects=(OldClassName="AITypes",NewClassName="/Script/AIModule.AITypes")
  510. +ActiveClassRedirects=(OldClassName="BrainComponent",NewClassName="/Script/AIModule.BrainComponent")
  511. +ActiveClassRedirects=(OldClassName="KismetAIAsyncTaskProxy",NewClassName="/Script/AIModule.AIAsyncTaskBlueprintProxy")
  512. +ActiveClassRedirects=(OldClassName="KismetAIHelperLibrary",NewClassName="/Script/AIModule.AIBlueprintHelperLibrary")
  513. +ActiveClassRedirects=(OldClassName="BehaviorTree",NewClassName="/Script/AIModule.BehaviorTree")
  514. +ActiveClassRedirects=(OldClassName="BehaviorTreeComponent",NewClassName="/Script/AIModule.BehaviorTreeComponent")
  515. +ActiveClassRedirects=(OldClassName="BehaviorTreeManager",NewClassName="/Script/AIModule.BehaviorTreeManager")
  516. +ActiveClassRedirects=(OldClassName="BehaviorTreeTypes",NewClassName="/Script/AIModule.BehaviorTreeTypes")
  517. +ActiveClassRedirects=(OldClassName="BlackboardComponent",NewClassName="/Script/AIModule.BlackboardComponent")
  518. +ActiveClassRedirects=(OldClassName="BlackboardData",NewClassName="/Script/AIModule.BlackboardData")
  519. +ActiveClassRedirects=(OldClassName="BTAuxiliaryNode",NewClassName="/Script/AIModule.BTAuxiliaryNode")
  520. +ActiveClassRedirects=(OldClassName="BTCompositeNode",NewClassName="/Script/AIModule.BTCompositeNode")
  521. +ActiveClassRedirects=(OldClassName="BTDecorator",NewClassName="/Script/AIModule.BTDecorator")
  522. +ActiveClassRedirects=(OldClassName="BTFunctionLibrary",NewClassName="/Script/AIModule.BTFunctionLibrary")
  523. +ActiveClassRedirects=(OldClassName="BTNode",NewClassName="/Script/AIModule.BTNode")
  524. +ActiveClassRedirects=(OldClassName="BTService",NewClassName="/Script/AIModule.BTService")
  525. +ActiveClassRedirects=(OldClassName="BTTaskNode",NewClassName="/Script/AIModule.BTTaskNode")
  526. +ActiveClassRedirects=(OldClassName="BlackboardKeyAllTypes",NewClassName="/Script/AIModule.BlackboardKeyAllTypes")
  527. +ActiveClassRedirects=(OldClassName="BlackboardKeyType",NewClassName="/Script/AIModule.BlackboardKeyType")
  528. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Bool",NewClassName="/Script/AIModule.BlackboardKeyType_Bool")
  529. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Class",NewClassName="/Script/AIModule.BlackboardKeyType_Class")
  530. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Enum",NewClassName="/Script/AIModule.BlackboardKeyType_Enum")
  531. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Float",NewClassName="/Script/AIModule.BlackboardKeyType_Float")
  532. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Int",NewClassName="/Script/AIModule.BlackboardKeyType_Int")
  533. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Name",NewClassName="/Script/AIModule.BlackboardKeyType_Name")
  534. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_NativeEnum",NewClassName="/Script/AIModule.BlackboardKeyType_NativeEnum")
  535. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Object",NewClassName="/Script/AIModule.BlackboardKeyType_Object")
  536. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_String",NewClassName="/Script/AIModule.BlackboardKeyType_String")
  537. +ActiveClassRedirects=(OldClassName="BlackboardKeyType_Vector",NewClassName="/Script/AIModule.BlackboardKeyType_Vector")
  538. +ActiveClassRedirects=(OldClassName="BTComposite_Selector",NewClassName="/Script/AIModule.BTComposite_Selector")
  539. +ActiveClassRedirects=(OldClassName="BTComposite_Sequence",NewClassName="/Script/AIModule.BTComposite_Sequence")
  540. +ActiveClassRedirects=(OldClassName="BTComposite_SimpleParallel",NewClassName="/Script/AIModule.BTComposite_SimpleParallel")
  541. +ActiveClassRedirects=(OldClassName="BTDecorator_Blackboard",NewClassName="/Script/AIModule.BTDecorator_Blackboard")
  542. +ActiveClassRedirects=(OldClassName="BTDecorator_BlackboardBase",NewClassName="/Script/AIModule.BTDecorator_BlackboardBase")
  543. +ActiveClassRedirects=(OldClassName="BTDecorator_BlueprintBase",NewClassName="/Script/AIModule.BTDecorator_BlueprintBase")
  544. +ActiveClassRedirects=(OldClassName="BTDecorator_CompareBBEntries",NewClassName="/Script/AIModule.BTDecorator_CompareBBEntries")
  545. +ActiveClassRedirects=(OldClassName="BTDecorator_ConeCheck",NewClassName="/Script/AIModule.BTDecorator_ConeCheck")
  546. +ActiveClassRedirects=(OldClassName="BTDecorator_Cooldown",NewClassName="/Script/AIModule.BTDecorator_Cooldown")
  547. +ActiveClassRedirects=(OldClassName="BTDecorator_DoesPathExist",NewClassName="/Script/AIModule.BTDecorator_DoesPathExist")
  548. +ActiveClassRedirects=(OldClassName="BTDecorator_ForceSuccess",NewClassName="/Script/AIModule.BTDecorator_ForceSuccess")
  549. +ActiveClassRedirects=(OldClassName="BTDecorator_KeepInCone",NewClassName="/Script/AIModule.BTDecorator_KeepInCone")
  550. +ActiveClassRedirects=(OldClassName="BTDecorator_Loop",NewClassName="/Script/AIModule.BTDecorator_Loop")
  551. +ActiveClassRedirects=(OldClassName="BTDecorator_Optional",NewClassName="/Script/AIModule.BTDecorator_ForceSuccess")
  552. +ActiveClassRedirects=(OldClassName="BTDecorator_ReachedMoveGoal",NewClassName="/Script/AIModule.BTDecorator_ReachedMoveGoal")
  553. +ActiveClassRedirects=(OldClassName="BTDecorator_TimeLimit",NewClassName="/Script/AIModule.BTDecorator_TimeLimit")
  554. +ActiveClassRedirects=(OldClassName="BTService_BlackboardBase",NewClassName="/Script/AIModule.BTService_BlackboardBase")
  555. +ActiveClassRedirects=(OldClassName="BTService_BlueprintBase",NewClassName="/Script/AIModule.BTService_BlueprintBase")
  556. +ActiveClassRedirects=(OldClassName="BTService_DefaultFocus",NewClassName="/Script/AIModule.BTService_DefaultFocus")
  557. +ActiveClassRedirects=(OldClassName="BTTask_BlackboardBase",NewClassName="/Script/AIModule.BTTask_BlackboardBase")
  558. +ActiveClassRedirects=(OldClassName="BTTask_BlueprintBase",NewClassName="/Script/AIModule.BTTask_BlueprintBase")
  559. +ActiveClassRedirects=(OldClassName="BTTask_MakeNoise",NewClassName="/Script/AIModule.BTTask_MakeNoise")
  560. +ActiveClassRedirects=(OldClassName="BTTask_MoveDirectlyToward",NewClassName="/Script/AIModule.BTTask_MoveDirectlyToward")
  561. +ActiveClassRedirects=(OldClassName="BTTask_MoveTo",NewClassName="/Script/AIModule.BTTask_MoveTo")
  562. +ActiveClassRedirects=(OldClassName="BTTask_PlaySound",NewClassName="/Script/AIModule.BTTask_PlaySound")
  563. +ActiveClassRedirects=(OldClassName="BTTask_RunBehavior",NewClassName="/Script/AIModule.BTTask_RunBehavior")
  564. +ActiveClassRedirects=(OldClassName="BTTask_RunEQSQuery",NewClassName="/Script/AIModule.BTTask_RunEQSQuery")
  565. +ActiveClassRedirects=(OldClassName="BTTask_Wait",NewClassName="/Script/AIModule.BTTask_Wait")
  566. +ActiveClassRedirects=(OldClassName="EnvQuery",NewClassName="/Script/AIModule.EnvQuery")
  567. +ActiveClassRedirects=(OldClassName="EnvQueryContext",NewClassName="/Script/AIModule.EnvQueryContext")
  568. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator",NewClassName="/Script/AIModule.EnvQueryGenerator")
  569. +ActiveClassRedirects=(OldClassName="EnvQueryManager",NewClassName="/Script/AIModule.EnvQueryManager")
  570. +ActiveClassRedirects=(OldClassName="EnvQueryOption",NewClassName="/Script/AIModule.EnvQueryOption")
  571. +ActiveClassRedirects=(OldClassName="EnvQueryTest",NewClassName="/Script/AIModule.EnvQueryTest")
  572. +ActiveClassRedirects=(OldClassName="EnvQueryTypes",NewClassName="/Script/AIModule.EnvQueryTypes")
  573. +ActiveClassRedirects=(OldClassName="EQSQueryResultSourceInterface",NewClassName="/Script/AIModule.EQSQueryResultSourceInterface")
  574. +ActiveClassRedirects=(OldClassName="EQSRenderingComponent",NewClassName="/Script/AIModule.EQSRenderingComponent")
  575. +ActiveClassRedirects=(OldClassName="EQSTestingPawn",NewClassName="/Script/AIModule.EQSTestingPawn")
  576. +ActiveClassRedirects=(OldClassName="EnvQueryContext_BlueprintBase",NewClassName="/Script/AIModule.EnvQueryContext_BlueprintBase")
  577. +ActiveClassRedirects=(OldClassName="EnvQueryContext_Item",NewClassName="/Script/AIModule.EnvQueryContext_Item")
  578. +ActiveClassRedirects=(OldClassName="EnvQueryContext_Querier",NewClassName="/Script/AIModule.EnvQueryContext_Querier")
  579. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_Composite",NewClassName="/Script/AIModule.EnvQueryGenerator_Composite")
  580. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_OnCircle",NewClassName="/Script/AIModule.EnvQueryGenerator_OnCircle")
  581. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_PathingGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_PathingGrid")
  582. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_ProjectedPoints",NewClassName="/Script/AIModule.EnvQueryGenerator_ProjectedPoints")
  583. +ActiveClassRedirects=(OldClassName="EnvQueryGenerator_SimpleGrid",NewClassName="/Script/AIModule.EnvQueryGenerator_SimpleGrid")
  584. +ActiveClassRedirects=(OldClassName="EnvQueryAllItemTypes",NewClassName="/Script/AIModule.EnvQueryAllItemTypes")
  585. +ActiveClassRedirects=(OldClassName="EnvQueryItemType",NewClassName="/Script/AIModule.EnvQueryItemType")
  586. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Actor",NewClassName="/Script/AIModule.EnvQueryItemType_Actor")
  587. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_ActorBase",NewClassName="/Script/AIModule.EnvQueryItemType_ActorBase")
  588. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Direction",NewClassName="/Script/AIModule.EnvQueryItemType_Direction")
  589. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_Point",NewClassName="/Script/AIModule.EnvQueryItemType_Point")
  590. +ActiveClassRedirects=(OldClassName="EnvQueryItemType_VectorBase",NewClassName="/Script/AIModule.EnvQueryItemType_VectorBase")
  591. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Distance",NewClassName="/Script/AIModule.EnvQueryTest_Distance")
  592. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Dot",NewClassName="/Script/AIModule.EnvQueryTest_Dot")
  593. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Pathfinding",NewClassName="/Script/AIModule.EnvQueryTest_Pathfinding")
  594. +ActiveClassRedirects=(OldClassName="EnvQueryTest_Trace",NewClassName="/Script/AIModule.EnvQueryTest_Trace")
  595. +ActiveClassRedirects=(OldClassName="CrowdAgentInterface",NewClassName="/Script/AIModule.CrowdAgentInterface")
  596. +ActiveClassRedirects=(OldClassName="CrowdFollowingComponent",NewClassName="/Script/AIModule.CrowdFollowingComponent")
  597. +ActiveClassRedirects=(OldClassName="CrowdManager",NewClassName="/Script/AIModule.CrowdManager")
  598. +ActiveClassRedirects=(OldClassName="PathFollowingComponent",NewClassName="/Script/AIModule.PathFollowingComponent")
  599. +ActiveClassRedirects=(OldClassName="PawnSensingComponent",NewClassName="/Script/AIModule.PawnSensingComponent")
  600. +TaggedPropertyRedirects=(ClassName="EnvQueryTest",OldPropertyName="bDefineSweetSpot",NewPropertyName="bDefineReferenceValue")
  601. +TaggedPropertyRedirects=(ClassName="EnvQueryTest",OldPropertyName="SweetSpotValue",NewPropertyName="ReferenceValue")
  602.  
  603. ;Moving lots of Niagara out of Eninge and UnrealEd to Niagara and NiagaraEditor.
  604. +ActiveClassRedirects=(OldClassName="NiagaraScriptSource",NewClassName="/Script/NiagaraEditor.NiagaraScriptSource")
  605. +ActiveClassRedirects=(OldClassName="NiagaraNodeWriteDataSet",NewClassName="/Script/NiagaraEditor.NiagaraNodeWriteDataSet")
  606. +ActiveClassRedirects=(OldClassName="NiagaraNodeReadDataSet",NewClassName="/Script/NiagaraEditor.NiagaraNodeReadDataSet")
  607. +ActiveClassRedirects=(OldClassName="NiagaraNodeOutputUpdate",NewClassName="/Script/NiagaraEditor.NiagaraNodeOutputUpdate")
  608. +ActiveClassRedirects=(OldClassName="NiagaraNodeOutput",NewClassName="/Script/NiagaraEditor.NiagaraNodeOutput")
  609. +ActiveClassRedirects=(OldClassName="NiagaraNodeOp",NewClassName="/Script/NiagaraEditor.NiagaraNodeOp")
  610. +ActiveClassRedirects=(OldClassName="NiagaraNodeInput",NewClassName="/Script/NiagaraEditor.NiagaraNodeInput")
  611. +ActiveClassRedirects=(OldClassName="NiagaraNodeGetAttr",NewClassName="/Script/NiagaraEditor.NiagaraNodeGetAttr")
  612. +ActiveClassRedirects=(OldClassName="NiagaraNodeFunctionCall",NewClassName="/Script/NiagaraEditor.NiagaraNodeFunctionCall")
  613. +ActiveClassRedirects=(OldClassName="NiagaraNodeConstant",NewClassName="/Script/NiagaraEditor.NiagaraNodeConstant")
  614. +ActiveClassRedirects=(OldClassName="NiagaraNode",NewClassName="/Script/NiagaraEditor.NiagaraNode")
  615. +ActiveClassRedirects=(OldClassName="NiagaraGraph",NewClassName="/Script/NiagaraEditor.NiagaraGraph")
  616. +ActiveClassRedirects=(OldClassName="EdGraphSchema_Niagara",NewClassName="/Script/NiagaraEditor.EdGraphSchema_Niagara")
  617. +ActiveClassRedirects=(OldClassName="NiagaraScriptFactoryNew",NewClassName="/Script/NiagaraEditor.NiagaraScriptFactoryNew")
  618. +ActiveClassRedirects=(OldClassName="NiagaraEffectFactoryNew",NewClassName="/Script/NiagaraEditor.NiagaraEffectFactoryNew")
  619. +ActiveClassRedirects=(OldClassName="ActorFactoryNiagara",NewClassName="/Script/NiagaraEditor.ActorFactoryNiagara")
  620.  
  621. +ActiveClassRedirects=(OldClassName="NiagaraSpriteRendererProperties",NewClassName="/Script/Niagara.NiagaraSpriteRendererProperties")
  622. +ActiveClassRedirects=(OldClassName="NiagaraRibbonRendererProperties",NewClassName="/Script/Niagara.NiagaraRibbonRendererProperties")
  623. +ActiveClassRedirects=(OldClassName="NiagaraMeshRendererProperties",NewClassName="/Script/Niagara.NiagaraMeshRendererProperties")
  624. +ActiveClassRedirects=(OldClassName="NiagaraEffectRendererProperties",NewClassName="/Script/Niagara.NiagaraEffectRendererProperties")
  625.  
  626. ; MovieSceneCore moved to MovieScene
  627. +ActiveGameNameRedirects=(OldGameName="/Script/MovieSceneCore", NewGameName="/Script/MovieScene")
  628.  
  629. +ActiveClassRedirects=(OldClassName="MovieScene",NewClassName="/Script/MovieScene.MovieScene")
  630. +ActiveClassRedirects=(OldClassName="MovieSceneBindings",NewClassName="/Script/MovieScene.MovieSceneBindings")
  631. +ActiveClassRedirects=(OldClassName="MovieScenePropertyTrack",NewClassName="/Script/MovieScene.MovieScenePropertyTrack")
  632. +ActiveClassRedirects=(OldClassName="MovieSceneSection",NewClassName="/Script/MovieScene.MovieSceneSection")
  633. +ActiveClassRedirects=(OldClassName="MovieSceneTrack",NewClassName="/Script/MovieScene.MovieSceneTrack")
  634. +ActiveClassRedirects=(OldClassName="RuntimeMovieScenePlayer",NewClassName="/Script/MovieScene.RuntimeMovieScenePlayer")
  635.  
  636. +ActiveStructRedirects=(OldStructName="MovieSceneSpawnable",NewStructName="/Script/MovieScene.MovieSceneSpawnable")
  637. +ActiveStructRedirects=(OldStructName="MovieScenePossessable",NewStructName="/Script/MovieScene.MovieScenePossessable")
  638. +ActiveStructRedirects=(OldStructName="MovieSceneEditorData",NewStructName="/Script/MovieScene.MovieSceneEditorData")
  639. +ActiveStructRedirects=(OldStructName="MovieSceneObjectBinding",NewStructName="/Script/MovieScene.MovieSceneBinding")
  640. +ActiveStructRedirects=(OldStructName="MovieSceneBoundObject",NewStructName="/Script/MovieScene.MovieSceneBoundObject")
  641.  
  642. +ActiveStructRedirects=(OldStructName="LevelSequencePlaybackSettings",NewStructName="/Script/MovieScene.MovieSceneSequencePlaybackSettings")
  643.  
  644. ; MovieSceneCoreTypes moved to MovieSceneTracks
  645. +ActiveGameNameRedirects=(OldGameName="/Script/MovieSceneCoreTypes", NewGameName="/Script/MovieSceneTracks")
  646.  
  647. +ActiveClassRedirects=(OldClassName="MovieScene3DTransformSection",NewClassName="/Script/MovieSceneTracks.MovieScene3DTransformSection")
  648. +ActiveClassRedirects=(OldClassName="MovieSceneAnimationSection",NewClassName="/Script/MovieSceneTracks.MovieSceneAnimationSection")
  649. +ActiveClassRedirects=(OldClassName="MovieSceneAudioSection",NewClassName="/Script/MovieSceneTracks.MovieSceneAudioSection")
  650. +ActiveClassRedirects=(OldClassName="MovieSceneBoolSection",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolSection")
  651. +ActiveClassRedirects=(OldClassName="MovieSceneByteSection",NewClassName="/Script/MovieSceneTracks.MovieSceneByteSection")
  652. +ActiveClassRedirects=(OldClassName="MovieSceneColorSection",NewClassName="/Script/MovieSceneTracks.MovieSceneColorSection")
  653. +ActiveClassRedirects=(OldClassName="MovieSceneFloatSection",NewClassName="/Script/MovieSceneTracks.MovieSceneFloatSection")
  654. +ActiveClassRedirects=(OldClassName="MovieSceneParticleSection",NewClassName="/Script/MovieSceneTracks.MovieSceneParticleSection")
  655. +ActiveClassRedirects=(OldClassName="MovieSceneVectorSection",NewClassName="/Script/MovieSceneTracks.MovieSceneVectorSection")
  656. +ActiveClassRedirects=(OldClassName="SubMovieSceneSection",NewClassName="/Script/MovieSceneTracks.SubMovieSceneSection")
  657.  
  658. +ActiveClassRedirects=(OldClassName="MovieScene3DTransformTrack",NewClassName="/Script/MovieSceneTracks.MovieScene3DTransformTrack")
  659. +ActiveClassRedirects=(OldClassName="MovieSceneAnimationTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneAnimationTrack")
  660. +ActiveClassRedirects=(OldClassName="MovieSceneAudioTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneAudioTrack")
  661. +ActiveClassRedirects=(OldClassName="MovieSceneBoolTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolTrack")
  662. +ActiveClassRedirects=(OldClassName="MovieSceneByteTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneByteTrack")
  663. +ActiveClassRedirects=(OldClassName="MovieSceneColorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneColorTrack")
  664. +ActiveClassRedirects=(OldClassName="MovieSceneDirectorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneDirectorTrack")
  665. +ActiveClassRedirects=(OldClassName="MovieSceneFloatTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneFloatTrack")
  666. +ActiveClassRedirects=(OldClassName="MovieSceneParticleTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneParticleTrack")
  667. +ActiveClassRedirects=(OldClassName="MovieSceneVectorTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneVectorTrack")
  668. +ActiveClassRedirects=(OldClassName="SubMovieSceneTrack",NewClassName="/Script/MovieSceneTracks.SubMovieSceneTrack")
  669.  
  670. ; Moving SoundCue data from UnrealEd to AudioEditor
  671. +ActiveClassRedirects=(OldClassName="SoundCueGraph",NewClassName="/Script/AudioEditor.SoundCueGraph")
  672. +ActiveClassRedirects=(OldClassName="SoundCueGraphNode",NewClassName="/Script/AudioEditor.SoundCueGraphNode")
  673. +ActiveClassRedirects=(OldClassName="SoundCueGraphNode_Root",NewClassName="/Script/AudioEditor.SoundCueGraphNode_Root")
  674. +ActiveClassRedirects=(OldClassName="SoundCueGraphNode_Base",NewClassName="/Script/AudioEditor.SoundCueGraphNode_Base")
  675. +ActiveClassRedirects=(OldClassName="SoundCueGraphSchema",NewClassName="/Script/AudioEditor.SoundCueGraphSchema")
  676. +ActiveClassRedirects=(OldClassName="SoundClassGraph",NewClassName="/Script/AudioEditor.SoundClassGraph")
  677. +ActiveClassRedirects=(OldClassName="SoundClassGraphNode",NewClassName="/Script/AudioEditor.SoundClassGraphNode")
  678. +ActiveClassRedirects=(OldClassName="SoundClassGraphSchema",NewClassName="/Script/AudioEditor.SoundClassGraphSchema")
  679.  
  680. ; MovieSceneShot* renamed to MovieSceneCameraCut*
  681. +ActiveClassRedirects=(OldClassName="MovieSceneShotTrack",NewClassName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack")
  682. +ActiveClassRedirects=(OldClassName="MovieSceneShotSection",NewClassName="/Script/MovieSceneTracks.MovieSceneCameraCutSection")
  683. +TaggedPropertyRedirects=(ClassName="MovieSceneShotSection",OldPropertyName="ShotNumber",NewPropertyName="CameraCutNumber")
  684. +TaggedPropertyRedirects=(ClassName="MovieScene",OldPropertyName="ShotTrack",NewPropertyName="CameraCutTrack")
  685.  
  686. ; Removed VisibilitySection in favor of BoolSection
  687. +ActiveClassRedirects=(OldClassName="MovieSceneVisibilitySection",NewClassName="/Script/MovieSceneTracks.MovieSceneBoolSection")
  688.  
  689. ; CineCameraActor moved to CinematicCamera
  690. +ActiveClassRedirects=(OldClassName="CineCameraActor",NewClassName="/Script/CinematicCamera.CineCameraActor")
  691. +ActiveClassRedirects=(OldClassName="CineCameraComponent",NewClassName="/Script/CinematicCamera.CineCameraComponent")
  692.  
  693. ; We renamed EditorGameAgnosticSettings to be less imposing
  694. +ActiveClassRedirects=(OldClassName="EditorGameAgnosticSettings",NewClassName="/Script/UnrealEd.EditorSettings")
  695. +ActiveClassRedirects=(OldClassName="EditorUserSettings",NewClassName="/Script/UnrealEd.EditorPerProjectUserSettings")
  696.  
  697. +K2FieldRedirects=(OldFieldName="BTTask_MoveDirectlyToward.bForceMoveToLocation",NewFieldName="bDisablePathUpdateOnGoalLocationChange")
  698. +K2FieldRedirects=(OldFieldName="BTFunctionLibrary.GetBlackboard", NewFieldName="BTFunctionLibrary.GetOwnersBlackboard")
  699.  
  700. ; FunctionalTesting module
  701. +K2FieldRedirects=(OldFieldName="FunctionalTest.WantsToRunAgain", NewFieldName="FunctionalTest.OnWantsReRunCheck")
  702. +K2FieldRedirects=(OldFieldName="FunctionalTest.GetAdditionalTestFinishedMessage", NewFieldName="FunctionalTest.OnAdditionalTestFinishedMessageRequest")
  703.  
  704. ; Renamed SpriteComponent to BillboardComponent
  705. +ActiveClassRedirects=(OldClassName="SpriteComponent",NewClassName="BillboardComponent")
  706. +ActiveClassRedirects=(OldClassName="MaterialSpriteComponent",NewClassName="MaterialBillboardComponent")
  707.  
  708. ; Widget Blueprint Redirects
  709. +ActiveClassRedirects=(OldClassName="WidgetBlueprint",NewClassName="/Script/UMGEditor.WidgetBlueprint")
  710. +ActiveClassRedirects=(OldClassName="SReply",NewClassName="EventReply")
  711. +K2FieldRedirects=(OldFieldName="Widget.Visiblity", NewFieldName="Widget.Visibility")
  712. +TaggedPropertyRedirects=(ClassName="MultiLineEditableText",OldPropertyName="bAutoWrapText",NewPropertyName="AutoWrapText")
  713. +TaggedPropertyRedirects=(ClassName="MultiLineEditableTextBox",OldPropertyName="bAutoWrapText",NewPropertyName="AutoWrapText")
  714.  
  715. ; Remove "Widget" suffix from the BackgroundBlur widget (technically engine-level, but we're the only ones that used it before the rename)
  716. +ActiveClassRedirects=(OldClassName="BackgroundBlurWidget",NewClassName="/Script/UMG.BackgroundBlur")
  717. ; Renamed ScriptComponent to ScriptPluginComponent
  718. +ActiveClassRedirects=(OldClassName="ScriptComponent",NewClassName="ScriptPluginComponent")
  719.  
  720. ; Renamed movie scene animations to movie scene sequences
  721. +ActiveClassRedirects=(OldClassName="NiagaraAnimation",NewClassName="NiagaraSequence")
  722.  
  723. ; Moved Oculus code to a shared plugin module
  724. +ActiveGameNameRedirects=(OldGameName="/Script/OculusRift.OculusFunctionLibrary", NewGameName="/Script/OculusLibrary.OculusFunctionLibrary")
  725.  
  726. ;EAxis rename
  727. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_X",NewEnumEntry="EAxis::X")
  728. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_Y",NewEnumEntry="EAxis::Y")
  729. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_Z",NewEnumEntry="EAxis::Z")
  730. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_NONE",NewEnumEntry="EAxis::None")
  731. +EnumRedirects=(EnumName="EAxis",OldEnumEntry="AXIS_BLANK",NewEnumEntry="EAxis::None")
  732.  
  733. ;EKinematicBonesUpdateToPhysics rename
  734. +EnumRedirects=(EnumName="EKinematicBonesUpdateToPhysics", OldEnumEntry="EKinematicBonesUpdateToPhysics::SkipFixedAndSimulatingBones",NewEnumEntry="EKinematicBonesUpdateToPhysics::SkipAllBones")
  735.  
  736. ;EPhysicsType rename
  737. +EnumRedirects=(EnumName="EPhysicsType", OldEnumEntry="PhysType_Fixed",NewEnumEntry="PhysType_Kinematic")
  738. +EnumRedirects=(EnumName="EPhysicsType", OldEnumEntry="PhysType_Unfixed",NewEnumEntry="PhysType_Simulated")
  739. ;Struct Redirects for UE4
  740. +ActiveStructRedirects=(OldStructName="VimDebugData",NewStructName="AnimBlueprintDebugData")
  741. +ActiveStructRedirects=(OldStructName="KeyboardEvent",NewStructName="KeyEvent")
  742. +ActiveStructRedirects=(OldStructName="KeyboardFocusEvent",NewStructName="FocusEvent")
  743.  
  744. +EnumRedirects=(EnumName="EComponentCreationMethod", OldEnumEntry="EComponentCreationMethod::ConstructionScript", NewEnumEntry="EComponentCreationMethod::SimpleConstructionScript")
  745.  
  746. +EnumRedirects=(EnumName="EFontLoadingPolicy",OldEnumEntry="EFontLoadingPolicy::PreLoad",NewEnumEntry="EFontLoadingPolicy::LazyLoad")
  747.  
  748. +ActiveClassRedirects=(OldClassName="ESteamVRTrackingSpace",NewClassName="EHMDTrackingOrigin")
  749. +K2FieldRedirects=(OldFieldName="SteamVRFunctionLibrary.SetTrackingSpace", NewFieldName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin")
  750. +K2FieldRedirects=(OldFieldName="SteamVRFunctionLibrary.GetTrackingSpace", NewFieldName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin")
  751.  
  752. ; Property name redirects
  753. +TaggedPropertyRedirects=(ClassName="Actor",OldPropertyName="LifeSpan",NewPropertyName="InitialLifeSpan")
  754. +TaggedPropertyRedirects=(ClassName="ActorComponent",OldPropertyName="bWantsBeginPlayComponent",NewPropertyName="bWantsInitializeComponent")
  755. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="PitchMultiplierMin",NewPropertyName="PitchModulationMin")
  756. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="PitchMultiplierMax",NewPropertyName="PitchModulationMax")
  757. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="VolumeMultiplierMin",NewPropertyName="VolumeModulationMin")
  758. +TaggedPropertyRedirects=(ClassName="AudioComponent",OldPropertyName="VolumeMultiplierMax",NewPropertyName="VolumeModulationMax")
  759. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchedPct",NewPropertyName="CrouchedSpeedMultiplier")
  760. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchHeight",NewPropertyName="CrouchedHalfHeight")
  761. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="AccelRate",NewPropertyName="MaxAcceleration")
  762. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="BrakingDeceleration",NewPropertyName="BrakingDecelerationWalking")
  763. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="JumpZ",NewPropertyName="JumpZVelocity")
  764. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="GroundSpeed",NewPropertyName="MaxWalkSpeed")
  765. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="AirSpeed",NewPropertyName="MaxFlySpeed")
  766. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="WaterSpeed",NewPropertyName="MaxSwimSpeed")
  767. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="CrouchedSpeedPercent",NewPropertyName="CrouchedSpeedMultiplier")
  768. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="bOrientToMovement",NewPropertyName="bOrientRotationToMovement")
  769. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="bCrouchMovesCharacterDown",NewPropertyName="bCrouchMaintainsBaseLocation")
  770. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="NavMeshProjectionCapsuleHeightScaleUp",NewPropertyName="NavMeshProjectionHeightScaleUp")
  771. +TaggedPropertyRedirects=(ClassName="CharacterMovementComponent",OldPropertyName="NavMeshProjectionCapsuleHeightScaleDown",NewPropertyName="NavMeshProjectionHeightScaleDown")
  772. +TaggedPropertyRedirects=(ClassName="PawnSensingComponent",OldPropertyName="SightCounterInterval",NewPropertyName="SensingInterval")
  773. +TaggedPropertyRedirects=(ClassName="PawnSensingComponent",OldPropertyName="bWantsSeePlayerNotify",NewPropertyName="bSeePawns")
  774. +TaggedPropertyRedirects=(ClassName="FloatingPawnMovement",OldPropertyName="AccelRate",NewPropertyName="Acceleration")
  775. +TaggedPropertyRedirects=(ClassName="FloatingPawnMovement",OldPropertyName="DecelRate",NewPropertyName="Deceleration")
  776. +TaggedPropertyRedirects=(ClassName="PassiveSoundMixModifier",OldPropertyName="VolumeThreshold",NewPropertyName="MinVolumeThreshold")
  777. +TaggedPropertyRedirects=(ClassName="ProjectileMovementComponent",OldPropertyName="Speed",NewPropertyName="InitialSpeed")
  778. +TaggedPropertyRedirects=(ClassName="PrimitiveComponent",OldPropertyName="CanBeCharacterBase",NewPropertyName="CanCharacterStepUpOn")
  779.  
  780. +TaggedPropertyRedirects=(ClassName="SpringArmComponent",OldPropertyName="bUseControllerViewRotation",NewPropertyName="bUsePawnControlRotation")
  781. +TaggedPropertyRedirects=(ClassName="SpringArmComponent",OldPropertyName="bUsePawnViewRotation",NewPropertyName="bUsePawnControlRotation")
  782. +TaggedPropertyRedirects=(ClassName="CameraComponent",OldPropertyName="bUsePawnViewRotation",NewPropertyName="bUsePawnControlRotation")
  783.  
  784. +TaggedPropertyRedirects=(ClassName="MaterialEditorInstanceConstant",OldPropertyName="RefractionBias",NewPropertyName="RefractionDepthBias")
  785. +TaggedPropertyRedirects=(ClassName="Material",OldPropertyName="RefractionBias",NewPropertyName="RefractionDepthBias")
  786. +TaggedPropertyRedirects=(ClassName="SlateBrush",OldPropertyName="TextureObject",NewPropertyName="ResourceObject")
  787. +TaggedPropertyRedirects=(ClassName="SlateBrush",OldPropertyName="TextureName",NewPropertyName="ResourceName")
  788.  
  789. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationLowPercent",NewPropertyName="bOverride_AutoExposureLowPercent")
  790. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationHighPercent",NewPropertyName="bOverride_AutoExposureHighPercent")
  791. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationMinBrightness",NewPropertyName="bOverride_AutoExposureMinBrightness")
  792. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptationMaxBrightness",NewPropertyName="bOverride_AutoExposureMaxBrightness")
  793. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptionSpeedDown",NewPropertyName="bOverride_AutoExposureSpeedDown")
  794. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_EyeAdaptionSpeedUp",NewPropertyName="bOverride_AutoExposureSpeedUp")
  795. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="bOverride_ExposureOffset",NewPropertyName="bOverride_AutoExposureBias")
  796.  
  797. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationLowPercent",NewPropertyName="AutoExposureLowPercent")
  798. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationHighPercent",NewPropertyName="AutoExposureHighPercent")
  799. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationMinBrightness",NewPropertyName="AutoExposureMinBrightness")
  800. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptationMaxBrightness",NewPropertyName="AutoExposureMaxBrightness")
  801. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptionSpeedDown",NewPropertyName="AutoExposureSpeedDown")
  802. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="EyeAdaptionSpeedUp",NewPropertyName="AutoExposureSpeedUp")
  803. +TaggedPropertyRedirects=(ClassName="PostProcessSettings",OldPropertyName="ExposureOffset",NewPropertyName="AutoExposureBias")
  804.  
  805. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MinTimeBetweenThrows",NewPropertyName="MinTimeBetweenAttacks")
  806. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MaxThrowRange",NewPropertyName="MaxAttackRange")
  807. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="MinThrowRange",NewPropertyName="MinAttackRange")
  808. +TaggedPropertyRedirects=(ClassName="FSM_AIProjectileThrow",OldPropertyName="NumThrowsToReachTargetAccuracy",NewPropertyName="NumAttacksToReachTargetAccuracy")
  809.  
  810. +TaggedPropertyRedirects=(ClassName="MemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  811. +TaggedPropertyRedirects=(ClassName="SimpleMemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  812.  
  813. +TaggedPropertyRedirects=(ClassName="ComponentKey",OldPropertyName="VariableName",NewPropertyName="SCSVariableName")
  814. +TaggedPropertyRedirects=(ClassName="ComponentKey",OldPropertyName="VariableGuid",NewPropertyName="AssociatedGuid")
  815.  
  816. +TaggedPropertyRedirects=(ClassName="SCS_Node",OldPropertyName="VariableName",NewPropertyName="InternalVariableName")
  817.  
  818. ;Vim rename
  819. +TaggedPropertyRedirects=(ClassName="AnimInstance",OldPropertyName="VimVertexAnims",NewPropertyName="VertexAnims")
  820.  
  821. ; SkinnedMeshComponent
  822. +TaggedPropertyRedirects=(ClassName="SkinnedMeshComponent",OldPropertyName="SkinnedMeshUpdateFlag",NewPropertyName="MeshComponentUpdateFlag")
  823.  
  824. ; AnimSequence
  825. +TaggedPropertyRedirects=(ClassName="AnimSequence",OldPropertyName="BasePose",NewPropertyName="RetargetSource")
  826. +TaggedPropertyRedirects=(ClassName="AnimCurveBase", OldPropertyName="CurveName", NewPropertyName="LastObservedName")
  827.  
  828. ; GameplayEffect
  829. +TaggedPropertyRedirects=(ClassName="GameplayEffect", OldPropertyName="InheritableClearTagsContainer", NewPropertyName="RemoveGameplayEffectsWithTags")
  830. +TaggedPropertyRedirects=(ClassName="GameplayEffect", OldPropertyName="IsInhibited", NewPropertyName="bIsInhibited")
  831.  
  832. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Predictive",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::LocalPredicted")
  833. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Client",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::LocalOnly")
  834. +EnumRedirects=(EnumName="EGameplayAbilityNetExecutionPolicy",OldEnumEntry="EGameplayAbilityNetExecutionPolicy::Server",NewEnumEntry="EGameplayAbilityNetExecutionPolicy::ServerInitiated")
  835.  
  836. +K2FieldRedirects=(OldFieldName="AbilitySystemComponent.TryActivateAbilityByTag",NewFieldName="AbilitySystemComponent.TryActivateAbilitiesByTag")
  837. +K2FieldRedirects=(OldFieldName="AbilitySystemComponent.GetEffectContext",NewFieldName="AbilitySystemComponent.MakeEffectContext")
  838.  
  839. +EnumRedirects=(EnumName="EOrionRootMotionFinishVelocityMode",OldEnumEntry="EOrionRootMotionFinishVelocityMode::MaintainLastRootMotionVelocity",NewEnumEntry="ERootMotionFinishVelocityMode::MaintainLastRootMotionVelocity")
  840. +EnumRedirects=(EnumName="EOrionRootMotionFinishVelocityMode",OldEnumEntry="EOrionRootMotionFinishVelocityMode::SetVelocity",NewEnumEntry="ERootMotionFinishVelocityMode::SetVelocity")
  841.  
  842. ;EMeshComponentUpdateFlags rename
  843. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_AlwaysTickPoseAndRefreshBones",NewEnumEntry="EMeshComponentUpdateFlag::AlwaysTickPoseAndRefreshBones")
  844. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_AlwaysTickPose",NewEnumEntry="EMeshComponentUpdateFlag::AlwaysTickPose")
  845. +EnumRedirects=(EnumName="EMeshComponentUpdateFlag",OldEnumEntry="SMU_OnlyTickPoseWhenRendered",NewEnumEntry="EMeshComponentUpdateFlag::OnlyTickPoseWhenRendered")
  846.  
  847. ; Paper2D modifications (4.2 era)
  848. +TaggedPropertyRedirects=(ClassName="PaperRenderComponent",OldPropertyName="TestMaterial",NewPropertyName="MaterialOverride")
  849.  
  850. ; Paper2D modifications (4.3 era)
  851. +ActiveClassRedirects=(OldClassName="PaperRenderComponent",NewClassName="/Script/Paper2D.PaperSpriteComponent")
  852. +ActiveClassRedirects=(OldClassName="PaperAnimatedRenderComponent",NewClassName="/Script/Paper2D.PaperFlipbookComponent")
  853. +ActiveClassRedirects=(OldClassName="PaperRenderActor",NewClassName="/Script/Paper2D.PaperSpriteActor")
  854.  
  855. ; Paper2D modifications (4.7 era)
  856. +ActiveClassRedirects=(OldClassName="PaperTileMapRenderComponent",NewClassName="/Script/Paper2D.PaperTileMapComponent")
  857.  
  858. ; Paper2D modifications (4.8 era)
  859. +ActiveStructRedirects=(OldStructName="SpritePolygon",NewStructName="SpriteGeometryShape")
  860. +ActiveStructRedirects=(OldStructName="SpritePolygonCollection",NewStructName="SpriteGeometryCollection")
  861. +TaggedPropertyRedirects=(ClassName="SpriteGeometryCollection",OldPropertyName="Polygons",NewPropertyName="Shapes")
  862. +TaggedPropertyRedirects=(ClassName="PaperTileSet",OldPropertyName="ExperimentalPerTileData",NewPropertyName="PerTileData")
  863.  
  864. ; Paper2D modifications (4.8.1 era)
  865. +ActiveClassRedirects=(OldClassName="PaperSpriteSheet",NewClassName="/Script/PaperSpritesheetImporter.PaperSpriteSheet")
  866.  
  867. ; collision response container refactor
  868. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="RigidBody",NewPropertyName="PhysicsBody")
  869. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="Static",NewPropertyName="WorldStatic")
  870. +TaggedPropertyRedirects=(ClassName="CollisionResponseContainer",OldPropertyName="Dynamic",NewPropertyName="WorldDynamic")
  871.  
  872. ;bodysetup enums moved out of header
  873. +ActiveClassRedirects=(OldClassName="ECollisionTraceFlag",NewClassName="/Script/Engine.BodySetupEnums:ECollisionTraceFlag")
  874. +ActiveClassRedirects=(OldClassName="EBodyCollisionResponse",NewClassName="/Script/Engine.BodySetupEnums:EBodyCollisionResponse")
  875. +ActiveClassRedirects=(OldClassName="EPhysicsType",NewClassName="/Script/Engine.BodySetupEnums:EPhysicsType")
  876.  
  877. +TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="MovementChannel",NewPropertyName="ObjectType")
  878. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetMovementChannel",NewFieldName="PrimitiveComponent.SetCollisionObjectType")
  879. +K2FieldRedirects=(OldFieldName="SceneComponent.AttachTo",NewFieldName="SceneComponent.K2_AttachTo")
  880. +K2FieldRedirects=(OldFieldName="Actor.AttachRootComponentTo",NewFieldName="Actor.K2_AttachRootComponentTo")
  881. +K2FieldRedirects=(OldFieldName="Actor.AttachRootComponentToActor",NewFieldName="Actor.K2_AttachRootComponentToActor")
  882.  
  883.  
  884. ;Notify Time Change
  885. +TaggedPropertyRedirects=(ClassName="AnimNotifyEvent",OldPropertyName="Time",NewPropertyName="DisplayTime")
  886. +TaggedPropertyRedirects=(ClassName="BranchingPoint",OldPropertyName="Time",NewPropertyName="DisplayTime")
  887.  
  888. ;Rename APlayerCamera to APlayerCameraManager
  889. +ActiveClassRedirects=(OldClassName="PlayerCamera",NewClassName="PlayerCameraManager")
  890. +TaggedPropertyRedirects=(ClassName="PlayerController",OldPropertyName="PlayerCamera",NewPropertyName="PlayerCameraManager")
  891. +TaggedPropertyRedirects=(ClassName="PlayerController",OldPropertyName="PlayerCameraClass",NewPropertyName="PlayerCameraManagerClass")
  892. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetPlayerCamera",NewFieldName="GameplayStatics.GetPlayerCameraManager")
  893.  
  894. ; Renamed FMovieScenePossessable::ParentSpawnableGuid to ParentGuid
  895. +TaggedPropertyRedirects=(ClassName="FMovieScenePossessable",OldPropertyName="ParentSpawnableGuid",NewPropertyName="ParentGuid")
  896.  
  897. ; Enum redirects
  898. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_Default",NewEnumEntry="ECC_Visibility")
  899. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_WorldTrace",NewEnumEntry="ECC_WorldStatic")
  900. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_Dynamic",NewEnumEntry="ECC_WorldDynamic")
  901. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_PawnMovement",NewEnumEntry="ECC_Pawn")
  902. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_VehicleMovement",NewEnumEntry="ECC_Vehicle")
  903. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_RigidBody",NewEnumEntry="ECC_PhysicsBody")
  904. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_RigidBodyInteractable",NewEnumEntry="ECC_PhysicsBody")
  905. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAll",NewEnumEntry="ECC_OverlapAll")
  906. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAllDynamic",NewEnumEntry="ECC_OverlapAllDynamic")
  907. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_TouchAllStatic",NewEnumEntry="ECC_OverlapAllStatic")
  908. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAll",NewEnumEntry="ECC_OverlapAll_Deprecated")
  909. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllDynamic",NewEnumEntry="ECC_OverlapAll_Deprecated")
  910. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllStatic",NewEnumEntry="ECC_OverlapAll_Deprecated")
  911. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllDynamic_Deprecated",NewEnumEntry="ECC_OverlapAll_Deprecated")
  912. +EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllStatic_Deprecated",NewEnumEntry="ECC_OverlapAll_Deprecated")
  913. +EnumRedirects=(EnumName="EParticleEventType",OldEnumEntry="EPET_Kismet",NewEnumEntry="EPET_Blueprint")
  914.  
  915. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftX",NewEnumEntry="EKeys::Gamepad_LeftX")
  916. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftY",NewEnumEntry="EKeys::Gamepad_LeftY")
  917. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightX",NewEnumEntry="EKeys::Gamepad_RightX")
  918. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightY",NewEnumEntry="EKeys::Gamepad_RightY")
  919. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftTriggerAxis",NewEnumEntry="EKeys::Gamepad_LeftTriggerAxis")
  920. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightTriggerAxis",NewEnumEntry="EKeys::Gamepad_RightTriggerAxis")
  921. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftThumbstick",NewEnumEntry="EKeys::Gamepad_LeftThumbstick")
  922. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightThumbstick",NewEnumEntry="EKeys::Gamepad_RightThumbstick")
  923. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Back",NewEnumEntry="EKeys::Gamepad_Special_Left")
  924. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Start",NewEnumEntry="EKeys::Gamepad_Special_Right")
  925. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_A",NewEnumEntry="EKeys::Gamepad_FaceButton_Bottom")
  926. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_B",NewEnumEntry="EKeys::Gamepad_FaceButton_Right")
  927. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_X",NewEnumEntry="EKeys::Gamepad_FaceButton_Left")
  928. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Y",NewEnumEntry="EKeys::Gamepad_FaceButton_Top")
  929. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftShoulder",NewEnumEntry="EKeys::Gamepad_LeftShoulder")
  930. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightShoulder",NewEnumEntry="EKeys::Gamepad_RightShoulder")
  931. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftTrigger",NewEnumEntry="EKeys::Gamepad_LeftTrigger")
  932. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightTrigger",NewEnumEntry="EKeys::Gamepad_RightTrigger")
  933. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Up",NewEnumEntry="EKeys::Gamepad_DPad_Up")
  934. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Down",NewEnumEntry="EKeys::Gamepad_DPad_Down")
  935. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Right",NewEnumEntry="EKeys::Gamepad_DPad_Right")
  936. +EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Left",NewEnumEntry="EKeys::Gamepad_DPad_Left")
  937.  
  938. +EnumRedirects=(EnumName="ESuggestProjVelocityTraceOption",OldEnumEntry="OnlyTraceWhileAsceding",NewEnumEntry="OnlyTraceWhileAscending")
  939.  
  940. ; ModifyFrequency -> Mobility
  941. +TaggedPropertyRedirects=(ClassName="SceneComponent",OldPropertyName="ModifyFrequency",NewPropertyName="Mobility")
  942. +K2FieldRedirects=(OldFieldName="SceneComponent.ModifyFrequency",NewFieldName="Mobility")
  943. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_Static",NewEnumEntry="EComponentMobility::Static")
  944. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_OccasionallyModified",NewEnumEntry="EComponentMobility::Stationary")
  945. +EnumRedirects=(EnumName="EComponentMobility",OldEnumEntry="MF_Dynamic",NewEnumEntry="EComponentMobility::Movable")
  946.  
  947. +ActiveClassRedirects=(OldClassName="EModifyFrequency",NewClassName="EComponentMobility")
  948.  
  949. ; MaterialLightingModel -> MaterialShadingModel
  950. +TaggedPropertyRedirects=(ClassName="TextureFactory",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  951. +TaggedPropertyRedirects=(ClassName="Material",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  952. +TaggedPropertyRedirects=(ClassName="MaterialInstanceBasePropertyOverrides",OldPropertyName="bOverride_LightingModel",NewPropertyName="bOverride_ShadingModel")
  953. +TaggedPropertyRedirects=(ClassName="MaterialInstanceBasePropertyOverrides",OldPropertyName="LightingModel",NewPropertyName="ShadingModel")
  954. +EnumRedirects=(EnumName="ESceneTextureId",OldEnumEntry="PPI_LightingModel",NewEnumEntry="PPI_ShadingModel")
  955. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_DefaultLit",NewEnumEntry="MSM_DefaultLit")
  956. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_Unlit",NewEnumEntry="MSM_Unlit")
  957. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_Subsurface",NewEnumEntry="MSM_Subsurface")
  958. +EnumRedirects=(EnumName="EMaterialShadingModel",OldEnumEntry="MLM_PreintegratedSkin",NewEnumEntry="MSM_PreintegratedSkin")
  959. +ActiveClassRedirects=(OldClassName="EMaterialLightingModel",NewClassName="EMaterialShadingModel")
  960.  
  961. ; enum change of attach location type
  962. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_RelativeOffset",NewEnumEntry="EAttachLocation::KeepRelativeOffset")
  963. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_AbsoluteWorld",NewEnumEntry="EAttachLocation::KeepWorldPosition")
  964. +EnumRedirects=(EnumName="EAttachLocationType",OldEnumEntry="EAttachLocationType_SnapTo",NewEnumEntry="EAttachLocation::SnapToTarget")
  965.  
  966. +EnumRedirects=(EnumName="ETranslucencyLightingMode",OldEnumEntry="TLM_PerPixel",NewEnumEntry="TLM_VolumetricDirectional")
  967. +EnumRedirects=(EnumName="ETranslucencyLightingMode",OldEnumEntry="TLM_PerPixelNonDirectional",NewEnumEntry="TLM_VolumetricNonDirectional")
  968.  
  969. ; Kismet function redirects
  970. ; Must specify class and and function name for old function, and just function name for new function (class name is optional)
  971. +K2FieldRedirects=(OldFieldName="Actor.GetController",NewFieldName="Pawn.GetController")
  972. +K2FieldRedirects=(OldFieldName="SceneComponent.GetComponentToWorld",NewFieldName="K2_GetComponentToWorld")
  973. +K2FieldRedirects=(OldFieldName="Actor.HasTag", NewFieldName="Actor.ActorHasTag")
  974. +K2FieldRedirects=(OldFieldName="Actor.SetTickEnabled", NewFieldName="Actor.SetActorTickEnabled")
  975.  
  976. +K2FieldRedirects=(OldFieldName="LevelScriptActor.LoadStreamLevel",NewFieldName="GameplayStatics.LoadStreamLevel")
  977. +K2FieldRedirects=(OldFieldName="LevelScriptActor.UnloadStreamLevel",NewFieldName="GameplayStatics.UnloadStreamLevel")
  978. +K2FieldRedirects=(OldFieldName="LevelScriptActor.OpenLevel",NewFieldName="GameplayStatics.OpenLevel")
  979.  
  980. ; Added more projectile path prediction. Migrating old version to object type version.
  981. +K2FieldRedirects=(OldFieldName="GameplayStatics.PredictProjectilePath",NewFieldName="GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType")
  982.  
  983. +K2FieldRedirects=(OldFieldName="Pawn.LaunchPawn",NewFieldName="Character.LaunchCharacter")
  984. +K2FieldRedirects=(OldFieldName="Character.Launch",NewFieldName="Character.LaunchCharacter")
  985. +K2FieldRedirects=(OldFieldName="Character.IsJumping",NewFieldName="Character.IsJumpProvidingForce")
  986. +K2FieldRedirects=(OldFieldName="ProjectileMovementComponent.StopMovement",NewFieldName="ProjectileMovementComponent.StopSimulating")
  987. +K2FieldRedirects=(OldFieldName="PawnMovementComponent.StopActiveMovement",NewFieldName="NavMovementComponent.StopActiveMovement")
  988.  
  989. +K2FieldRedirects=(OldFieldName="Controller.K2_GetActorRotation",NewFieldName="Controller.GetControlRotation")
  990. +K2FieldRedirects=(OldFieldName="Controller.GetControlledPawn",NewFieldName="Controller.K2_GetPawn")
  991. +K2FieldRedirects=(OldFieldName="PlayerController.AddTurnInput",NewFieldName="PlayerController.AddYawInput")
  992. +K2FieldRedirects=(OldFieldName="PlayerController.AddLookUpInput",NewFieldName="PlayerController.AddPitchInput")
  993. +K2FieldRedirects=(OldFieldName="Pawn.AddTurnInput",NewFieldName="Pawn.AddControllerYawInput")
  994. +K2FieldRedirects=(OldFieldName="Pawn.AddLookUpInput",NewFieldName="Pawn.AddControllerPitchInput")
  995. +K2FieldRedirects=(OldFieldName="DefaultPawn.Turn",NewFieldName="Pawn.AddControllerYawInput")
  996. +K2FieldRedirects=(OldFieldName="DefaultPawn.LookUp",NewFieldName="Pawn.AddControllerPitchInput")
  997.  
  998. +K2FieldRedirects=(OldFieldName="Pawn.AddPitchInput",NewFieldName="Pawn.AddControllerPitchInput")
  999. +K2FieldRedirects=(OldFieldName="Pawn.AddYawInput",NewFieldName="Pawn.AddControllerYawInput")
  1000. +K2FieldRedirects=(OldFieldName="Pawn.AddRollInput",NewFieldName="Pawn.AddControllerRollInput")
  1001.  
  1002. +K2FieldRedirects=(OldFieldName="AIController.SetFocalPoint",NewFieldName="AIController.K2_SetFocalPoint")
  1003. +K2FieldRedirects=(OldFieldName="AIController.SetFocus",NewFieldName="AIController.K2_SetFocus")
  1004. +K2FieldRedirects=(OldFieldName="AIController.ClearFocus",NewFieldName="AIController.K2_ClearFocus")
  1005.  
  1006. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.WorldOrigin", NewParamName="WorldPosition")
  1007. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.Direction", NewParamName="WorldDirection")
  1008.  
  1009. ;MID rename
  1010. +K2FieldRedirects=(OldFieldName="DecalComponent.CreateMIDForDecal", NewFieldName="DecalComponent.CreateDynamicMaterialInstance")
  1011. +K2FieldRedirects=(OldFieldName="DecalActor.CreateMIDForDecal", NewFieldName="DecalActor.CreateDynamicMaterialInstance")
  1012. +K2FieldRedirects=(OldFieldName="KismetMaterialLibrary.CreateMaterialInstanceDynamic",NewFieldName="KismetMaterialLibrary.CreateDynamicMaterialInstance")
  1013. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.CreateAndSetMaterialInstanceDynamic",NewFieldName="PrimitiveComponent.CreateDynamicMaterialInstance")
  1014. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial",NewFieldName="PrimitiveComponent.CreateDynamicMaterialInstance")
  1015. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.CreateDynamicMaterialInstance.Parent", NewParamName="SourceMaterial")
  1016. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom", NewParamName="Source")
  1017.  
  1018.  
  1019. ; Kismet property redirects
  1020. ; Must specify class and a property name for old property, and just the property name for the new property (class name is optional)
  1021. +K2FieldRedirects=(OldFieldName="Actor.OnActorTouch",NewFieldName="OnActorBeginOverlap")
  1022. +K2FieldRedirects=(OldFieldName="Actor.OnActorUnTouch",NewFieldName="OnActorEndOverlap")
  1023. +K2FieldRedirects=(OldFieldName="Actor.ActorTouchSignature__DelegateSignature",NewFieldName="ActorBeginOverlapSignature__DelegateSignature")
  1024. +K2FieldRedirects=(OldFieldName="Actor.ActorUnTouchSignature__DelegateSignature",NewFieldName="ActorEndOverlapSignature__DelegateSignature")
  1025. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorBeginOverlapSignature__DelegateSignature.TouchingActor", NewParamName="OtherActor")
  1026. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorEndOverlapSignature__DelegateSignature.Other", NewParamName="OtherActor")
  1027.  
  1028. +K2FieldRedirects=(OldFieldName="Actor.ReceiveActorTouch",NewFieldName="Actor.ReceiveActorBeginOverlap")
  1029. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveActorBeginOverlap.Other", NewParamName="OtherActor")
  1030. +K2FieldRedirects=(OldFieldName="Actor.ReceiveActorUntouch",NewFieldName="Actor.ReceiveActorEndOverlap")
  1031. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveActorEndOverlap.Other", NewParamName="OtherActor")
  1032. +K2FieldRedirects=(OldFieldName="Actor.GetTouchingActors",NewFieldName="Actor.GetOverlappingActors")
  1033. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.GetOverlappingActors.OutTouchingActors", NewParamName="OverlappingActors")
  1034. +K2FieldRedirects=(OldFieldName="Actor.GetTouchingComponents",NewFieldName="Actor.GetOverlappingComponents")
  1035. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.GetOverlappingComponents.TouchingComponents", NewParamName="OverlappingComponents")
  1036. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetTouchingActors",NewFieldName="PrimitiveComponent.GetOverlappingActors")
  1037. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.GetOverlappingActors.TouchingActors", NewParamName="OverlappingActors")
  1038. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetTouchingComponents",NewFieldName="PrimitiveComponent.GetOverlappingComponents")
  1039. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.GetOverlappingComponents.TouchingComponents", NewParamName="OverlappingComponents")
  1040.  
  1041. +K2FieldRedirects=(OldFieldName="ActorComponent.ReceiveInitializeComponent",NewFieldName="ActorComponent.ReceiveBeginPlay")
  1042. +K2FieldRedirects=(OldFieldName="ActorComponent.ReceiveUninitializeComponent",NewFieldName="ActorComponent.ReceiveEndPlay")
  1043. +EnumRedirects=(EnumName="EEndPlayReason",OldEnumEntry="EEndPlayReason::ActorDestroyed",NewEnumEntry="EEndPlayReason::Destroyed")
  1044.  
  1045. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalTranslation",NewFieldName="Actor.K2_AddActorLocalOffset")
  1046. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.K2_AddActorLocalOffset.DeltaTranslation", NewParamName="DeltaLocation")
  1047.  
  1048. +TaggedPropertyRedirects=(ClassName="MemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  1049. +TaggedPropertyRedirects=(ClassName="SimpleMemberReference",OldPropertyName="MemberParentClass",NewPropertyName="MemberParent")
  1050.  
  1051. ;
  1052. ; Add FHitResult to swept movement, and use wrappers for K2 methods
  1053. ;
  1054. +K2FieldRedirects=(OldFieldName="Actor.SetActorLocation",NewFieldName="Actor.K2_SetActorLocation")
  1055. +K2FieldRedirects=(OldFieldName="Actor.SetActorRotation",NewFieldName="Actor.K2_SetActorRotation")
  1056. +K2FieldRedirects=(OldFieldName="Actor.SetActorTransform",NewFieldName="Actor.K2_SetActorTransform")
  1057. +K2FieldRedirects=(OldFieldName="Actor.SetActorLocationAndRotation",NewFieldName="Actor.K2_SetActorLocationAndRotation")
  1058.  
  1059. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldOffset",NewFieldName="Actor.K2_AddActorWorldOffset")
  1060. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldRotation",NewFieldName="Actor.K2_AddActorWorldRotation")
  1061. +K2FieldRedirects=(OldFieldName="Actor.AddActorWorldTransform",NewFieldName="Actor.K2_AddActorWorldTransform")
  1062.  
  1063. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalOffset",NewFieldName="Actor.K2_AddActorLocalOffset")
  1064. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalRotation",NewFieldName="Actor.K2_AddActorLocalRotation")
  1065. +K2FieldRedirects=(OldFieldName="Actor.AddActorLocalTransform",NewFieldName="Actor.K2_AddActorLocalTransform")
  1066.  
  1067. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeLocation",NewFieldName="Actor.K2_SetActorRelativeLocation")
  1068. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeRotation",NewFieldName="Actor.K2_SetActorRelativeRotation")
  1069. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeTransform",NewFieldName="Actor.K2_SetActorRelativeTransform")
  1070.  
  1071.  
  1072.  
  1073. +K2FieldRedirects=(OldFieldName="Actor.SetActorRelativeTranslation",NewFieldName="Actor.K2_SetActorRelativeLocation")
  1074. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.K2_SetActorRelativeLocation.NewRelativeTranslation", NewParamName="NewRelativeLocation")
  1075.  
  1076. +K2FieldRedirects=(OldFieldName="LevelScriptActor.BeginGame",NewFieldName="Actor.ReceiveBeginPlay")
  1077. +K2FieldRedirects=(OldFieldName="LevelScriptActor.BeginGameSignature__DelegateSignature", NewFieldName="Actor.ReceiveBeginPlaySignature__DelegateSignature")
  1078.  
  1079. ; AttachTo change - changed bMaintainWorldPosition to enum
  1080. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachTo.bMaintainWorldPosition", NewParamName="AttachType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1081. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachRootComponentTo.bMaintainWorldPosition", NewParamName="AttachLocationType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1082. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AttachRootComponentToActor.bMaintainWorldPosition", NewParamName="AttachLocationType", OldParamValues="false;true", NewParamValues="KeepRelativeOffset;KeepWorldPosition")
  1083.  
  1084. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1085. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1086. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1087. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1088. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1089. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1090. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1091. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1092. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1093. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1094. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1095. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED.bDrawDebug", NewParamName="DrawDebugType", OldParamValues="false;true", NewParamValues="None;ForDuration")
  1096.  
  1097. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingle",NewFieldName="KismetSystemLibrary.LineTraceSingle_DEPRECATED")
  1098. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingleByObject",NewFieldName="KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED")
  1099. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMulti",NewFieldName="KismetSystemLibrary.LineTraceMulti_DEPRECATED")
  1100. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMultiByObject",NewFieldName="KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED")
  1101. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingle",NewFieldName="KismetSystemLibrary.SphereTraceSingle_DEPRECATED")
  1102. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingleByObject",NewFieldName="KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED")
  1103. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMulti",NewFieldName="KismetSystemLibrary.SphereTraceMulti_DEPRECATED")
  1104. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMultiByObject",NewFieldName="KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED")
  1105. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingle",NewFieldName="KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED")
  1106. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject",NewFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED")
  1107. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMulti",NewFieldName="KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED")
  1108. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject",NewFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED")
  1109. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapActors",NewFieldName="KismetSystemLibrary.SphereOverlapActors_DEPRECATED")
  1110. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapComponents",NewFieldName="KismetSystemLibrary.SphereOverlapComponents_DEPRECATED")
  1111. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapActors",NewFieldName="KismetSystemLibrary.BoxOverlapActors_DEPRECATED")
  1112. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapComponents",NewFieldName="KismetSystemLibrary.BoxOverlapComponents_DEPRECATED")
  1113. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapActors",NewFieldName="KismetSystemLibrary.CapsuleOverlapActors_DEPRECATED")
  1114. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapComponents",NewFieldName="KismetSystemLibrary.CapsuleOverlapComponents_DEPRECATED")
  1115. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapActors",NewFieldName="KismetSystemLibrary.ComponentOverlapActors_DEPRECATED")
  1116. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapComponents",NewFieldName="KismetSystemLibrary.ComponentOverlapComponents_DEPRECATED")
  1117.  
  1118. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.LineTraceSingleForObjects")
  1119. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.LineTraceMultiForObjects")
  1120. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.SphereTraceSingleForObjects")
  1121. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.SphereTraceMultiForObjects")
  1122. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingleByObject_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceSingleForObjects")
  1123. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMultiByObject_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceMultiForObjects")
  1124.  
  1125. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1126. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.LineTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1127. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1128. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1129. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceSingleForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1130. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleTraceMultiForObjects.ObjectsToTrace", NewParamName="ObjectTypes")
  1131.  
  1132. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1133. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.SphereOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1134. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.BoxOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1135. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.BoxOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1136. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1137. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.CapsuleOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1138. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.ComponentOverlapActors_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1139. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.ComponentOverlapComponents_NEW.ObjectsToTrace", NewParamName="ObjectTypes")
  1140.  
  1141. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewFieldName="KismetSystemLibrary.SetSuppressViewportTransitionMessage")
  1142.  
  1143. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeTranslation",NewFieldName="SceneComponent.K2_SetRelativeLocation")
  1144. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_SetRelativeLocation.NewTranslation", NewParamName="NewLocation")
  1145. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalTranslation",NewFieldName="SceneComponent.K2_AddLocalOffset")
  1146. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_AddLocalOffset.DeltaTranslation", NewParamName="DeltaLocation")
  1147. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldTranslation",NewFieldName="SceneComponent.K2_SetWorldLocation")
  1148. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_SetWorldLocation.NewTranslation", NewParamName="NewLocation")
  1149. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeTranslation",NewFieldName="SceneComponent.K2_AddRelativeLocation")
  1150. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SceneComponent.K2_AddRelativeLocation.DeltaTranslation", NewParamName="DeltaLocation")
  1151.  
  1152.  
  1153. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapActors_NEW",NewFieldName="KismetSystemLibrary.SphereOverlapActors")
  1154. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.SphereOverlapComponents")
  1155. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapActors_NEW",NewFieldName="KismetSystemLibrary.BoxOverlapActors")
  1156. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.BoxOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.BoxOverlapComponents")
  1157. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapActors_NEW",NewFieldName="KismetSystemLibrary.CapsuleOverlapActors")
  1158. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.CapsuleOverlapComponents")
  1159. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapActors_NEW",NewFieldName="KismetSystemLibrary.ComponentOverlapActors")
  1160. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.ComponentOverlapComponents_NEW",NewFieldName="KismetSystemLibrary.ComponentOverlapComponents")
  1161. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceSingle_NEW",NewFieldName="KismetSystemLibrary.LineTraceSingle")
  1162. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.LineTraceMulti_NEW",NewFieldName="KismetSystemLibrary.LineTraceMulti")
  1163. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceSingle_NEW",NewFieldName="KismetSystemLibrary.SphereTraceSingle")
  1164. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.SphereTraceMulti_NEW",NewFieldName="KismetSystemLibrary.SphereTraceMulti")
  1165. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceSingle_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceSingle")
  1166. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.CapsuleTraceMulti_NEW",NewFieldName="KismetSystemLibrary.CapsuleTraceMulti")
  1167.  
  1168. ;
  1169. ; Add FHitResult to swept movement, and use wrappers for K2 methods
  1170. ;
  1171. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeLocation",NewFieldName="SceneComponent.K2_SetRelativeLocation")
  1172. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeRotation",NewFieldName="SceneComponent.K2_SetRelativeRotation")
  1173. +K2FieldRedirects=(OldFieldName="SceneComponent.SetRelativeTransform",NewFieldName="SceneComponent.K2_SetRelativeTransform")
  1174. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeLocation",NewFieldName="SceneComponent.K2_AddRelativeLocation")
  1175. +K2FieldRedirects=(OldFieldName="SceneComponent.AddRelativeRotation",NewFieldName="SceneComponent.K2_AddRelativeRotation")
  1176. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalOffset",NewFieldName="SceneComponent.K2_AddLocalOffset")
  1177. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalRotation",NewFieldName="SceneComponent.K2_AddLocalRotation")
  1178. +K2FieldRedirects=(OldFieldName="SceneComponent.AddLocalTransform",NewFieldName="SceneComponent.K2_AddLocalTransform")
  1179. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldLocation",NewFieldName="SceneComponent.K2_SetWorldLocation")
  1180. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldRotation",NewFieldName="SceneComponent.K2_SetWorldRotation")
  1181. +K2FieldRedirects=(OldFieldName="SceneComponent.SetWorldTransform",NewFieldName="SceneComponent.K2_SetWorldTransform")
  1182. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldOffset",NewFieldName="SceneComponent.K2_AddWorldOffset")
  1183. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldRotation",NewFieldName="SceneComponent.K2_AddWorldRotation")
  1184. +K2FieldRedirects=(OldFieldName="SceneComponent.AddWorldTransform",NewFieldName="SceneComponent.K2_AddWorldTransform")
  1185.  
  1186.  
  1187. +K2FieldRedirects=(OldFieldName="Actor.SetTickPrerequisite",NewFieldName="Actor.AddTickPrerequisiteActor")
  1188. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="Actor.AddTickPrerequisiteActor.DependentActor", NewParamName="PrerequisiteActor")
  1189.  
  1190. +K2FieldRedirects=(OldFieldName="SceneComponent.bAbsoluteTranslation",NewFieldName="SceneComponent.bAbsoluteLocation")
  1191. +K2FieldRedirects=(OldFieldName="SceneComponent.RelativeTranslation",NewFieldName="SceneComponent.RelativeLocation")
  1192.  
  1193. +K2FieldRedirects=(OldFieldName="Pawn.ControllerClass",NewFieldName="Pawn.AIControllerClass")
  1194. +K2FieldRedirects=(OldFieldName="Pawn.CapsuleComponent",NewFieldName="Character.CapsuleComponent")
  1195. +K2FieldRedirects=(OldFieldName="DefaultPawn.DefaultPawnMovement",NewFieldName="DefaultPawn.MovementComponent")
  1196. +K2FieldRedirects=(OldFieldName="FloatingPawnMovement.AccelRate",NewFieldName="FloatingPawnMovement.Acceleration")
  1197. +K2FieldRedirects=(OldFieldName="FloatingPawnMovement.DecelRate",NewFieldName="FloatingPawnMovement.Deceleration")
  1198. +K2FieldRedirects=(OldFieldName="ProjectileMovementComponent.Speed",NewFieldName="ProjectileMovementComponent.InitialSpeed")
  1199. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AccelRate",NewFieldName="CharacterMovementComponent.MaxAcceleration")
  1200. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchedPct",NewFieldName="CharacterMovementComponent.CrouchedSpeedMultiplier")
  1201. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchHeight",NewFieldName="CharacterMovementComponent.CrouchedHalfHeight")
  1202. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.JumpZ",NewFieldName="CharacterMovementComponent.JumpZVelocity")
  1203. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.GroundSpeed",NewFieldName="CharacterMovementComponent.MaxWalkSpeed")
  1204. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AirSpeed",NewFieldName="CharacterMovementComponent.MaxFlySpeed")
  1205. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.WaterSpeed",NewFieldName="CharacterMovementComponent.MaxSwimSpeed")
  1206. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.CrouchedSpeedPercent",NewFieldName="CharacterMovementComponent.CrouchedSpeedMultiplier")
  1207. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.bOrientToMovement",NewFieldName="CharacterMovementComponent.bOrientRotationToMovement")
  1208. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.bCrouchMovesCharacterDown",NewFieldName="CharacterMovementComponent.bCrouchMaintainsBaseLocation")
  1209. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.AddMomentum",NewFieldName="CharacterMovementComponent.AddImpulse")
  1210. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="CharacterMovementComponent.AddImpulse.InMomentum", NewParamName="Impulse")
  1211. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="CharacterMovementComponent.AddImpulse.bMassIndependent", NewParamName="bVelocityChange")
  1212.  
  1213. +K2FieldRedirects=(OldFieldName="CameraComponent.bUseControllerViewRotation",NewFieldName="CameraComponent.bUsePawnControlRotation")
  1214. +K2FieldRedirects=(OldFieldName="CameraComponent.bUsePawnViewRotation",NewFieldName="CameraComponent.bUsePawnControlRotation")
  1215. +K2FieldRedirects=(OldFieldName="SpringArmComponent.bUseControllerViewRotation",NewFieldName="SpringArmComponent.bUsePawnControlRotation")
  1216. +K2FieldRedirects=(OldFieldName="SpringArmComponent.bUsePawnViewRotation",NewFieldName="SpringArmComponent.bUsePawnControlRotation")
  1217.  
  1218. +K2FieldRedirects=(OldFieldName="MovementComponent.GetModifiedMaxSpeed",NewFieldName="MovementComponent.K2_GetModifiedMaxSpeed")
  1219. +K2FieldRedirects=(OldFieldName="MovementComponent.GetMaxSpeedModifier",NewFieldName="MovementComponent.K2_GetMaxSpeedModifier")
  1220. +K2FieldRedirects=(OldFieldName="CharacterMovementComponent.GetModifiedMaxAcceleration",NewFieldName="CharacterMovementComponent.K2_GetModifiedMaxAcceleration")
  1221. +K2FieldRedirects=(OldFieldName="Pawn.GetMovementInputVector",NewFieldName="Pawn.K2_GetMovementInputVector")
  1222. +K2FieldRedirects=(OldFieldName="PawnMovementComponent.GetInputVector",NewFieldName="PawnMovementComponent.K2_GetInputVector")
  1223.  
  1224. +K2FieldRedirects=(OldFieldName="PlayerController.LookRightScale",NewFieldName="PlayerController.InputYawScale")
  1225. +K2FieldRedirects=(OldFieldName="PlayerController.LookUpScale",NewFieldName="PlayerController.InputPitchScale")
  1226.  
  1227. +K2FieldRedirects=(OldFieldName="CapsuleComponent.CapsuleHeight",NewFieldName="CapsuleComponent.CapsuleHalfHeight")
  1228.  
  1229. +K2FieldRedirects=(OldFieldName="LightComponent.SetBrightness",NewFieldName="LightComponent.SetIntensity")
  1230. +K2FieldRedirects=(OldFieldName="SkyLightComponent.SetBrightness",NewFieldName="SkyLightComponent.SetIntensity")
  1231. +K2FieldRedirects=(OldFieldName="Actor.SetActorHidden",NewFieldName="Actor.SetActorHiddenInGame")
  1232. +K2FieldRedirects=(OldFieldName="GameplayStatics.K2_SetSoundMode",NewFieldName="GameplayStatics.SetBaseSoundMix")
  1233. +K2FieldRedirects=(OldFieldName="GameplayStatics.PushSoundMode",NewFieldName="GameplayStatics.PushSoundMixModifier")
  1234. +K2FieldRedirects=(OldFieldName="GameplayStatics.PopSoundMode",NewFieldName="GameplayStatics.PopSoundMixModifier")
  1235. +K2FieldRedirects=(OldFieldName="GameplayStatics.ClearSoundMode",NewFieldName="GameplayStatics.ClearSoundMixModifiers")
  1236.  
  1237. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunctionOnMember", OldParamName="SkyLightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1238. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunctionOnMember", OldParamName="LightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1239. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SkyLightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1240. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="LightComponent.SetIntensity.NewBrightness", NewParamName="NewIntensity")
  1241.  
  1242. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_ShowGameCenterLeaderboard",NewFieldName="KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen")
  1243.  
  1244. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.SetBaseSoundMix.InSoundMode", NewParamName="InSoundMix")
  1245. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.PushSoundMixModifier.InSoundMode", NewParamName="InSoundMixModifier")
  1246. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="GameplayStatics.PopSoundMixModifier.InSoundMode", NewParamName="InSoundMixModifier")
  1247.  
  1248. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActor", OldParamName="bNoCollisionFail", NewParamName="SpawnEvenIfColliding")
  1249.  
  1250. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.DrawDebugPlane.P", NewParamName="PlaneCoordinates")
  1251. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetSystemLibrary.DrawDebugPlane.Loc", NewParamName="Location")
  1252.  
  1253.  
  1254.  
  1255. +K2FieldRedirects=(OldFieldName="SkinnedMeshComponent.MatchRefBone",NewFieldName="SkinnedMeshComponent.GetBoneIndex")
  1256.  
  1257. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="Actor.ReceiveHit.NormalForce", NewParamName="NormalImpulse")
  1258. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ActorBoundEvent", OldParamName="Actor.ActorHitSignature__DelegateSignature.NormalForce", NewParamName="NormalImpulse")
  1259. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_ComponentBoundEvent", OldParamName="PrimitiveComponent.ComponentHitSignature__DelegateSignature.NormalForce", NewParamName="NormalImpulse")
  1260.  
  1261. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.PrintKismetWarning",NewFieldName="PrintWarning")
  1262. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereOverlapActors",NewFieldName="SphereOverlapActors_DEPRECATED")
  1263. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereOverlapComponents",NewFieldName="SphereOverlapComponents_DEPRECATED")
  1264. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetBoxOverlapActors",NewFieldName="BoxOverlapActors_DEPRECATED")
  1265. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetBoxOverlapComponents",NewFieldName="BoxOverlapComponents_DEPRECATED")
  1266. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleOverlapActors",NewFieldName="CapsuleOverlapActors_DEPRECATED")
  1267. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleOverlapComponents",NewFieldName="CapsuleOverlapComponents_DEPRECATED")
  1268. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetComponentOverlapActors",NewFieldName="ComponentOverlapActors_DEPRECATED")
  1269. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetComponentOverlapComponents",NewFieldName="ComponentOverlapComponents_DEPRECATED")
  1270. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetLineTraceSingle",NewFieldName="LineTraceSingle_DEPRECATED")
  1271. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetLineTraceMulti",NewFieldName="LineTraceMulti_DEPRECATED")
  1272. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereTraceSingle",NewFieldName="SphereTraceSingle_DEPRECATED")
  1273. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetSphereTraceMulti",NewFieldName="SphereTraceMulti_DEPRECATED")
  1274. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleTraceSingle",NewFieldName="CapsuleTraceSingle_DEPRECATED")
  1275. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.KismetCapsuleTraceMulti",NewFieldName="CapsuleTraceMulti_DEPRECATED")
  1276. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.KismetTraceComponent",NewFieldName="PrimitiveComponent.K2_LineTraceComponent")
  1277.  
  1278. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.Rand",NewFieldName="RandomInteger")
  1279. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandRange",NewFieldName="RandomIntegerInRange")
  1280. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandBool",NewFieldName="RandomBool")
  1281. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.VRand",NewFieldName="RandomUnitVector")
  1282. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RotRand",NewFieldName="RandomRotator")
  1283. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRand",NewFieldName="RandomFloat")
  1284. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandRange",NewFieldName="RandomFloatInRange")
  1285.  
  1286. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandFromStream",NewFieldName="RandomIntegerFromStream")
  1287. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandRangeFromStream",NewFieldName="RandomIntegerInRangeFromStream")
  1288. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RandBoolFromStream",NewFieldName="RandomBoolFromStream")
  1289. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.VRandFromStream",NewFieldName="RandomUnitVectorFromStream")
  1290. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.RotRandFromStream",NewFieldName="RandomRotatorFromStream")
  1291. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandFromStream",NewFieldName="RandomFloatFromStream")
  1292. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.FRandRangeFromStream",NewFieldName="RandomFloatInRangeFromStream")
  1293.  
  1294. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.NearlyEqual_VectorVector",NewFieldName="EqualEqual_VectorVector")
  1295. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.GetDirectionVector",NewFieldName="GetDirectionUnitVector")
  1296. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.NearlyEqual_RotatorRotator",NewFieldName="EqualEqual_RotatorRotator")
  1297.  
  1298. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.ProjectOnTo",NewFieldName="ProjectVectorOnToVector")
  1299. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ProjectVectorOnToVector.X", NewParamName="V")
  1300. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ProjectVectorOnToVector.Y", NewParamName="Target")
  1301.  
  1302. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ConvertTransformToRelative.WorldTransform", NewParamName="Transform")
  1303. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.ConvertTransformToRelative.LocalTransform", NewParamName="ParentTransform")
  1304.  
  1305. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetRBLinearVelocity",NewFieldName="SetPhysicsLinearVelocity")
  1306. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetRBLinearVelocity",NewFieldName="GetPhysicsLinearVelocity")
  1307. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetAllRBLinearVelocity",NewFieldName="SetAllPhysicsLinearVelocity")
  1308. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.SetRBAngularVelocity",NewFieldName="SetPhysicsAngularVelocity")
  1309. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetRBAngularVelocity",NewFieldName="GetPhysicsAngularVelocity")
  1310.  
  1311. +K2FieldRedirects=(OldFieldName="PlayerCameraManager.KismetUpdateCamera",NewFieldName="BlueprintUpdateCamera")
  1312.  
  1313. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.SetScalarParameterValue",NewFieldName="KismetMaterialLibrary.SetScalarParameterValue")
  1314. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.SetVectorParameterValue",NewFieldName="KismetMaterialLibrary.SetVectorParameterValue")
  1315. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.GetScalarParameterValue",NewFieldName="KismetMaterialLibrary.GetScalarParameterValue")
  1316. +K2FieldRedirects=(OldFieldName="KismetMaterialParameterCollectionLibrary.GetVectorParameterValue",NewFieldName="KismetMaterialLibrary.GetVectorParameterValue")
  1317. +K2FieldRedirects=(OldFieldName="Actor.MakeMIDForMaterial",NewFieldName="KismetMaterialLibrary.CreateMaterialInstanceDynamic")
  1318.  
  1319. +K2FieldRedirects=(OldFieldName="GameplayStatics.SetTimeDilation",NewFieldName="GameplayStatics.SetGlobalTimeDilation")
  1320.  
  1321. +K2FieldRedirects=(OldFieldName="ArrowComponent.SetArrowColor",NewFieldName="ArrowComponent.SetArrowColor_DEPRECATED")
  1322.  
  1323. +TaggedPropertyRedirects=(ClassName="DirectionalLightComponent",OldPropertyName="MovableWholeSceneDynamicShadowRadius",NewPropertyName="DynamicShadowDistanceMovableLight")
  1324. +TaggedPropertyRedirects=(ClassName="DirectionalLightComponent",OldPropertyName="StationaryWholeSceneDynamicShadowRadius",NewPropertyName="DynamicShadowDistanceStationaryLight")
  1325.  
  1326. ; Matinee redirects (starts-with match and replace)
  1327. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationLowPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureLowPercent")
  1328. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationHighPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureHighPercent")
  1329. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMinBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMinBrightness")
  1330. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMaxBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMaxBrightness")
  1331. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedDown",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedDown")
  1332. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedUp",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedUp")
  1333. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.ExposureOffset",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureBias")
  1334.  
  1335. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationLowPercent",NewFieldName="Settings.AutoExposureLowPercent")
  1336. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationHighPercent",NewFieldName="Settings.AutoExposureHighPercent")
  1337. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMinBrightness",NewFieldName="Settings.AutoExposureMinBrightness")
  1338. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMaxBrightness",NewFieldName="Settings.AutoExposureMaxBrightness")
  1339. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedDown",NewFieldName="Settings.AutoExposureSpeedDown")
  1340. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedUp",NewFieldName="Settings.AutoExposureSpeedUp")
  1341. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.ExposureOffset",NewFieldName="Settings.AutoExposureBias")
  1342.  
  1343. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="FOVAngle",NewFieldName="CameraComponent.FieldOfView")
  1344. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="AspectRatio",NewFieldName="CameraComponent.AspectRatio")
  1345. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="bConstrainAspectRatio",NewFieldName="CameraComponent.bConstrainAspectRatio")
  1346. +MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.")
  1347.  
  1348. ; GRI refactor redirects
  1349. +ActiveClassRedirects=(OldClassName="GameReplicationInfo",NewClassName="/Script/Engine.GameState")
  1350. +TaggedPropertyRedirects=(ClassName="GameInfo",OldPropertyName="GameReplicationInfoClass",NewPropertyName="GameStateClass")
  1351. +TaggedPropertyRedirects=(ClassName="GameMode",OldPropertyName="GameReplicationInfoClass",NewPropertyName="GameStateClass")
  1352. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetGameReplicationInfo",NewFieldName="GetGameState")
  1353. +ActiveClassRedirects=(OldClassName="GameInfo",NewClassName="/Script/Engine.GameMode")
  1354. +K2FieldRedirects=(OldFieldName="GameplayStatics.GetGameInfo",NewFieldName="GetGameMode")
  1355. +TaggedPropertyRedirects=(ClassName="WorldSettings",OldPropertyName="DefaultGameType",NewPropertyName="DefaultGameMode")
  1356.  
  1357. +ActiveClassRedirects=(OldClassName="PlayerReplicationInfo",NewClassName="/Script/Engine.PlayerState")
  1358. +TaggedPropertyRedirects=(ClassName="Controller",OldPropertyName="PlayerReplicationInfo",NewPropertyName="PlayerState")
  1359. +TaggedPropertyRedirects=(ClassName="Pawn",OldPropertyName="PlayerReplicationInfo",NewPropertyName="PlayerState")
  1360. +TaggedPropertyRedirects=(ClassName="Pawn",OldPropertyName="AutoPossess",NewPropertyName="AutoPossessPlayer")
  1361. +TaggedPropertyRedirects=(ClassName="GameInfo",OldPropertyName="PlayerReplicationInfoClass",NewPropertyName="PlayerStateClass")
  1362. +TaggedPropertyRedirects=(ClassName="GameMode",OldPropertyName="PlayerReplicationInfoClass",NewPropertyName="PlayerStateClass")
  1363.  
  1364. +TaggedPropertyRedirects=(ClassName="GameState",OldPropertyName="GameClass",NewPropertyName="GameModeClass")
  1365. +TaggedPropertyRedirects=(ClassName="GameReplicationInfo",OldPropertyName="GameClass",NewPropertyName="GameModeClass")
  1366.  
  1367. +ActiveClassRedirects=(OldClassName="FormatTextArgument", NewClassName="/Script/Engine.FormatArgumentData")
  1368. +ActiveStructRedirects=(OldStructName="FormatTextArgument",NewStructName="/Script/Engine.FormatArgumentData")
  1369. +TaggedPropertyRedirects=(ClassName="FormatArgumentData",OldPropertyName="TextValue",NewPropertyName="ArgumentValue")
  1370.  
  1371. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerLength",NewFieldName="GetAnimAssetPlayerLength")
  1372. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFraction",NewFieldName="GetAnimAssetPlayerTimeFraction")
  1373. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFromEnd",NewFieldName="GetAnimAssetPlayerTimeFromEnd")
  1374. +K2FieldRedirects=(OldFieldName="AnimInstance.GetSequencePlayerTimeFromEndFraction",NewFieldName="GetAnimAssetPlayerTimeFromEndFraction")
  1375. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerLength.Sequence", NewParamName="AnimAsset")
  1376. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFraction.Sequence", NewParamName="AnimAsset")
  1377. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFromEnd.Sequence", NewParamName="AnimAsset")
  1378. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="AnimInstance.GetAnimAssetPlayerTimeFromEndFraction.Sequence", NewParamName="AnimAsset")
  1379. +TaggedPropertyRedirects=(ClassName="K2Node_TransitionRuleGetter",OldPropertyName="AssociatedSequencePlayerNode",NewPropertyName="AssociatedAnimAssetPlayerNode")
  1380.  
  1381. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InPos", NewParamName="Position")
  1382. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InSize", NewParamName="Size")
  1383. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InName", NewParamName="Name")
  1384. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.bInConsumesInput", NewParamName="bConsumesInput")
  1385. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="HUD.AddHitBox.InPriority", NewParamName="Priority")
  1386.  
  1387. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetCurrentTime",NewEnumEntry="ETransitionGetter::AnimationAsset_GetCurrentTime")
  1388. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetLength",NewEnumEntry="ETransitionGetter::AnimationAsset_GetLength")
  1389. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetCurrentTimeFraction",NewEnumEntry="ETransitionGetter::AnimationAsset_GetCurrentTimeFraction")
  1390. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetTimeFromEnd",NewEnumEntry="ETransitionGetter::AnimationAsset_GetTimeFromEnd")
  1391. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_SequencePlayer_GetTimeFromEndFraction",NewEnumEntry="ETransitionGetter::AnimationAsset_GetTimeFromEndFraction")
  1392. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentState_ElapsedTime",NewEnumEntry="ETransitionGetter::CurrentState_ElapsedTime")
  1393. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentState_GetBlendWeight",NewEnumEntry="ETransitionGetter::CurrentState_GetBlendWeight")
  1394. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_CurrentTransitionDuration",NewEnumEntry="ETransitionGetter::CurrentTransitionDuration")
  1395. +EnumRedirects=(EnumName="ETransitionGetter",OldEnumEntry="TGT_ArbitraryState_GetBlendWeight",NewEnumEntry="ETransitionGetter::ArbitraryState_GetBlendWeight")
  1396. +ActiveClassRedirects=(OldClassName="ETransitionGetterType",NewClassName="ETransitionGetter::Type")
  1397.  
  1398. ;
  1399. +K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.AnimationBlueprint", NewFieldName="SkeletalMeshComponent.AnimBlueprintGeneratedClass")
  1400. +K2FieldRedirects=(OldFieldName="AnimInstance.KismetInitializeAnimation", NewFieldName="AnimInstance.BlueprintInitializeAnimation")
  1401. +K2FieldRedirects=(OldFieldName="AnimInstance.KismetUpdateAnimation", NewFieldName="AnimInstance.BlueprintUpdateAnimation")
  1402.  
  1403. ; TTP# 316117 ROCKET: TASK: Move Blueprint references to Position / Location / Translation to be Location
  1404. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.AddImpulseAtPosition", NewFieldName="PrimitiveComponent.AddImpulseAtLocation")
  1405. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddImpulseAtPosition.Position", NewParamName="Location")
  1406. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddImpulseAtLocation.Position", NewParamName="Location")
  1407. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.AddForceAtPosition", NewFieldName="PrimitiveComponent.AddForceAtLocation")
  1408. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddForceAtPosition.Position", NewParamName="Location")
  1409. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PrimitiveComponent.AddForceAtLocation.Position", NewParamName="Location")
  1410. +K2FieldRedirects=(OldFieldName="MovementComponent.ConstrainPositionToPlane", NewFieldName="MovementComponent.ConstrainLocationToPlane")
  1411. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MovementComponent.ConstrainPositionToPlane.Position", NewParamName="Location")
  1412. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MovementComponent.ConstrainLocationToPlane.Position", NewParamName="Location")
  1413. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="PlayerController.DeprojectMousePositionToWorld.WorldPosition", NewParamName="WorldLocation")
  1414. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.Conv_VectorToTransform.InTranslation", NewParamName="InLocation")
  1415. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.MakeTransform.Translation", NewParamName="Location")
  1416. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.BreakTransform.Translation", NewParamName="Location")
  1417. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.TransformPosition", NewFieldName="KismetMathLibrary.TransformLocation")
  1418. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.TransformPosition.Position", NewParamName="Location")
  1419. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.TransformLocation.Position", NewParamName="Location")
  1420. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.InverseTransformPosition", NewFieldName="KismetMathLibrary.InverseTransformLocation")
  1421. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.InverseTransformPosition.Position", NewParamName="Location")
  1422. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="KismetMathLibrary.InverseTransformLocation.Position", NewParamName="Location")
  1423. +K2FieldRedirects=(OldFieldName="PrimitiveComponent.GetMoveIgnoreActors", NewFieldName="PrimitiveComponent.CopyArrayOfMoveIgnoreActors")
  1424.  
  1425. +EnumRedirects=(EnumName="EMaxConcurrentResolutionRule",OldEnumEntry="EMaxConcurrentResolutionRule::StopFarthest",NewEnumEntry="EMaxConcurrentResolutionRule::StopFarthestThenPreventNew")
  1426.  
  1427. ; AnimNotify parameter change
  1428.  
  1429. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotify.Received_Notify.AnimSeq", NewParamName="Animation")
  1430. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyBegin.AnimSeq", NewParamName="Animation")
  1431. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyTick.AnimSeq", NewParamName="Animation")
  1432. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="AnimNotifyState.Received_NotifyEnd.AnimSeq", NewParamName="Animation")
  1433.  
  1434. ; UMG Controller Input Changes
  1435.  
  1436. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyboardFocusReceived.InKeyboardFocusEvent", NewParamName="InFocusEvent")
  1437. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_Event", OldParamName="UserWidget.OnKeyboardFocusLost.InKeyboardFocusEvent", NewParamName="InFocusEvent")
  1438. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnPreviewKeyDown.InKeyboardEvent", NewParamName="InKeyEvent")
  1439. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyDown.InKeyboardEvent", NewParamName="InKeyEvent")
  1440. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnKeyUp.InKeyboardEvent", NewParamName="InKeyEvent")
  1441. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerAnalogValueChanged.ControllerEvent", NewParamName="InAnalogInputEvent")
  1442. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerButtonPressed.ControllerEvent", NewParamName="InKeyEvent")
  1443. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_FunctionEntry", OldParamName="UserWidget.OnControllerButtonReleased.ControllerEvent", NewParamName="InKeyEvent")
  1444.  
  1445. ; CreateEvent improvements:
  1446. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CreateDelegate", OldParamName="InputObject", NewParamName="self")
  1447.  
  1448. ; UMG Checkbox State Rename
  1449.  
  1450. +ActiveClassRedirects=(OldClassName="ESlateCheckBoxState", NewClassName="/Script/SlateCore.ECheckBoxState")
  1451. +ActiveClassRedirects=(OldClassName="ECheckBoxState",NewClassName="/Script/SlateCore.ECheckBoxState")
  1452.  
  1453. ; UMG Moving FAnchor to Slate
  1454. +ActiveClassRedirects=(OldClassName="Anchors",NewClassName="/Script/Slate.Anchors")
  1455. +ActiveStructRedirects=(OldStructName="Anchors",NewStructName="/Script/Slate.Anchors")
  1456.  
  1457. ; UMG VerticalBox AddChild method rename
  1458. +K2FieldRedirects=(OldFieldName="VerticalBox.AddChildVerticalBox", NewFieldName="VerticalBox.AddChildToVerticalBox")
  1459.  
  1460. ; SplineComponent API overhaul
  1461. +K2FieldRedirects=(OldFieldName="SplineComponent.GetNumSplinePoints",NewFieldName="SplineComponent.GetNumberOfSplinePoints")
  1462. +TaggedPropertyRedirects=(ClassName="SplineComponent",OldPropertyName="bAlwaysRenderInEditor",NewPropertyName="bDrawDebug")
  1463.  
  1464. ; VER_UE4_INVERSE_SQUARED_LIGHTS_DEFAULT
  1465. +K2FieldRedirects=(OldFieldName="LightComponentBase.Brightness",NewFieldName="LightComponentBase.Intensity")
  1466. +K2FieldRedirects=(OldFieldName="PointLightComponent.Radius",NewFieldName="PointLightComponent.AttenuationRadius")
  1467. +K2FieldRedirects=(OldFieldName="PointLightComponent.SetRadius",NewFieldName="PointLightComponent.SetAttenuationRadius")
  1468. +K2FieldRedirects=(OldFieldName="LightComponent.InverseSquaredFalloff",NewFieldName="PointLightComponent.bUseInverseSquaredFalloff")
  1469.  
  1470. ; FStringClassReference as subclass of FStringAssetReference
  1471. +K2FieldRedirects=(OldFieldName="StringClassReference.ClassName",NewFieldName=" StringClassReference.AssetLongPathname")
  1472.  
  1473. ; Vehicle rename properties
  1474. +TaggedPropertyRedirects=(ClassName="VehicleEngineData",OldPropertyName="MaxOmega",NewPropertyName="MaxRPM")
  1475. +TaggedPropertyRedirects=(ClassName="VehicleMovementComponentBoosted4w",OldPropertyName="BoostedMaxOmega",NewPropertyName="BoostedMaxRPM")
  1476.  
  1477. ;SlateCore refactor
  1478. +ActiveClassRedirects=(OldClassName="SlateWidgetStyleAsset", NewClassName="/Script/SlateCore.SlateWidgetStyleAsset")
  1479. +ActiveClassRedirects=(OldClassName="SlateWidgetStyleContainerBase", NewClassName="/Script/SlateCore.SlateWidgetStyleContainerBase")
  1480.  
  1481. ;Exposing SplineMeshComponents to Blueprint
  1482. +TaggedPropertyRedirects=(ClassName="SplineMeshComponent",OldPropertyName="SplineXDir",NewPropertyName="SplineUpDir")
  1483.  
  1484. ;Landscape Spline Mesh Streaming
  1485. +TaggedPropertyRedirects=(ClassName="LandscapeSplineControlPoint",OldPropertyName="MeshComponent",NewPropertyName="LocalMeshComponent")
  1486. +TaggedPropertyRedirects=(ClassName="LandscapeSplineSegment",OldPropertyName="MeshComponents",NewPropertyName="LocalMeshComponents")
  1487.  
  1488. ; Renaming to avoid confusion
  1489. +TaggedPropertyRedirects=(ClassName="LandscapeSplineMeshEntry", OldPropertyName="Offset", NewPropertyName="CenterAdjust")
  1490.  
  1491. ;Foliage refactor
  1492. +ActiveClassRedirects=(OldClassName="InstancedFoliageSettings", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
  1493. +ActiveClassRedirects=(OldClassName="FoliageType", NewClassName="/Script/Foliage.FoliageType")
  1494. +ActiveClassRedirects=(OldClassName="FoliageType_InstancedStaticMesh", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
  1495. +ActiveClassRedirects=(OldClassName="InstancedFoliageActor", NewClassName="/Script/Foliage.InstancedFoliageActor")
  1496. +ActiveClassRedirects=(OldClassName="InteractiveFoliageComponent", NewClassName="/Script/Foliage.InteractiveFoliageComponent")
  1497. +ActiveClassRedirects=(OldClassName="FoliageVertexColorMask", NewClassName="/Script/Foliage.FoliageVertexColorMask")
  1498.  
  1499. ;Removal of EmitterSpawnable
  1500. +ActiveClassRedirects=(OldClassName="EmitterSpawnable", NewClassName="Emitter")
  1501.  
  1502. ; Moving BoneSpace enum so more classes can make use of it
  1503. +ActiveClassRedirects=(OldClassName="EBoneSpaces",NewClassName="/Script/Engine.SkinnedMeshComponent:EBoneSpaces")
  1504.  
  1505. ;AdBanner redirects
  1506. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_ShowAdBanner",NewFieldName="KismetSystemLibrary.ShowAdBanner")
  1507. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_HideAdBanner",NewFieldName="KismetSystemLibrary.HideAdBanner")
  1508. +K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_CloseAdBanner",NewFieldName="KismetSystemLibrary.ForceCloseAdBanner")
  1509.  
  1510. ;SoundNodeWavePlayer/ModPlayer using asset pointers - DEPRECATED(4.9)
  1511. +TaggedPropertyRedirects=(ClassName="SoundNodeWavePlayer",OldPropertyName="SoundWave",NewPropertyName="SoundWaveAssetPtr")
  1512. +TaggedPropertyRedirects=(ClassName="SoundNodeModPlayer",OldPropertyName="SoundMod",NewPropertyName="SoundModAssetPtr")
  1513.  
  1514. ;Rename MapRange to MapRangeUnclamped - DEPRECATED(4.9)
  1515. +K2FieldRedirects=(OldFieldName="KismetMathLibrary.MapRange",NewFieldName="KismetMathLibrary.MapRangeUnclamped")
  1516.  
  1517. ;Rename Play[Sound|Dialogue]Attached to Spawn[Sound|Dialogue]Attached - DEPRECATED(4.9)
  1518. +K2FieldRedirects=(OldFieldName="GameplayStatics.PlaySoundAttached",NewFieldName="GameplayStatics.SpawnSoundAttached")
  1519. +K2FieldRedirects=(OldFieldName="GameplayStatics.PlayDialogueAttached",NewFieldName="GameplayStatics.SpawnDialogueAttached")
  1520.  
  1521. ;InterpolateMaterialInstanceParameters
  1522. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA", NewParamName="SourceA")
  1523. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB", NewParamName="SourceB")
  1524. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA", NewParamName="SourceA")
  1525. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB", NewParamName="SourceB")
  1526.  
  1527. ;Move PlaySound and PlayParticleEffect anim notifies to native - DEPRECATED(4.11)
  1528. +ActiveClassRedirects=(OldClassName="AnimNotify_PlaySound_C", NewClassName="/Script/Engine.AnimNotify_PlaySound", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
  1529. +ActiveClassRedirects=(OldClassName="AnimNotify_PlayParticleEffect_C", NewClassName="/Script/Engine.AnimNotify_PlayParticleEffect", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
  1530. +KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect")
  1531. +KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound")
  1532.  
  1533. ;Sequencer Redirects
  1534. +ActiveClassRedirects=(OldClassName="MovieSceneMaterialParameterSection",NewClassName="/Script/MovieSceneTracks.MovieSceneParameterSection")
  1535.  
  1536. ;Media Framework Redirectors
  1537. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MediaPlayer.Seek.InTime", NewParamName="Time")
  1538. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MediaPlayer.SetLooping.InLooping", NewParamName="Looping")
  1539.  
  1540. ;Motion Controller refactor
  1541. +ActiveClassRedirects=(OldClassName="EControllerHand", NewClassName="/Script/InputCore.EControllerHand")
  1542.  
  1543. ; AsyncTask Pin Redirects
  1544. +K2AsyncTaskPinRedirects=(ProxyClassName="AbilityTask_PlayMontageAndWait", OldPinName="OnComplete", NewPinName="OnBlendOut")
  1545.  
  1546. ; FBox2D
  1547. +TaggedPropertyRedirects=(ClassName="Box2D",OldPropertyName="bIsValid",NewPropertyName="IsValid")
  1548.  
  1549. ;Rename bReceiveCSMFromDynamicObjects to bReceiveCombinedCSMAndStaticShadowsFromStationaryLights
  1550. +TaggedPropertyRedirects=(ClassName="PrimitiveComponent",OldPropertyName="bReceiveCSMFromDynamicObjects",NewPropertyName="bReceiveCombinedCSMAndStaticShadowsFromStationaryLights")
  1551.  
  1552. ; Haptics Refactoring
  1553. +ActiveClassRedirects=(OldClassName="HapticFeedbackEffect",NewClassName="/Script/Engine.HapticFeedbackEffect_Curve")
  1554. +ActiveStructRedirects=(OldStructName="HapticFeedbackDetails",NewStructName="HapticFeedbackDetails_Curve")
  1555.  
  1556. +K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer", NewParamName="GameplayTag")
  1557. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch", NewFieldName="BlueprintGameplayTagLibrary.MatchesTag")
  1558. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer", NewFieldName="BlueprintGameplayTagLibrary.HasAnyTags")
  1559. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag", NewFieldName="BlueprintGameplayTagLibrary.HasTag")
  1560. +K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer", NewFieldName="BlueprintGameplayTagLibrary.HasAllTags")
  1561.  
  1562. ; PhysX Vehicles moved to a plugin
  1563. +ActiveClassRedirects=(OldClassName="AnimNode_WheelHandler",NewClassName="/Script/PhysXVehicles.AnimNode_WheelHandler")
  1564. +ActiveClassRedirects=(OldClassName="SimpleWheeledVehicleMovementComponent",NewClassName="/Script/PhysXVehicles.SimpleWheeledVehicleMovementComponent")
  1565. +ActiveClassRedirects=(OldClassName="VehicleAnimInstance",NewClassName="/Script/PhysXVehicles.VehicleAnimInstance")
  1566. +ActiveClassRedirects=(OldClassName="VehicleWheel",NewClassName="/Script/PhysXVehicles.VehicleWheel")
  1567. +ActiveClassRedirects=(OldClassName="WheeledVehicle",NewClassName="/Script/PhysXVehicles.WheeledVehicle")
  1568. +ActiveClassRedirects=(OldClassName="WheeledVehicleMovementComponent",NewClassName="/Script/PhysXVehicles.WheeledVehicleMovementComponent")
  1569. +ActiveClassRedirects=(OldClassName="WheeledVehicleMovementComponent4W",NewClassName="/Script/PhysXVehicles.WheeledVehicleMovementComponent4W")
  1570.  
  1571. +ActiveClassRedirects=(OldClassName="AnimGraphNode_WheelHandler",NewClassName="/Script/PhysXVehiclesEditor.AnimGraphNode_WheelHandler")
  1572. +ActiveClassRedirects=(OldClassName="GameplayAbilityBlueprintGeneratedClass",NewClassName="/Script/Engine.BlueprintGeneratedClass")
  1573.  
  1574. ; Attenuation generalization
  1575. +ActiveStructRedirects=(OldStructName="AttenuationSettings",NewStructName="SoundAttenuationSettings")
  1576. +ActiveClassRedirects=(OldClassName="ESoundDistanceModel",NewClassName="/Script/Engine.EAttenuationDistanceModel")
  1577. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Linear",NewEnumEntry="EAttenuationDistanceModel::Linear")
  1578. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Logarithmic",NewEnumEntry="EAttenuationDistanceModel::Logarithmic")
  1579. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Inverse",NewEnumEntry="EAttenuationDistanceModel::Inverse")
  1580. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_LogReverse",NewEnumEntry="EAttenuationDistanceModel::LogReverse")
  1581. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_NaturalSound",NewEnumEntry="EAttenuationDistanceModel::NaturalSound")
  1582. +EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Custom",NewEnumEntry="EAttenuationDistanceModel::Custom")
  1583.  
  1584. [CoreUObject.Metadata]
  1585. ; Note: UnrealHeaderTool should be rerun after making changes to MetadataRedirects to catch any keys specified in class headers
  1586. +MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected")
  1587. +MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction")
  1588. +MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType")
  1589. +MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly")
  1590. +MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent")
  1591. +MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn")
  1592. +MetadataRedirects=(OldKey="K2Category", NewKey="Category")
  1593. +MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction")
  1594. +MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle")
  1595. +MetadataRedirects=(OldKey="MenuCategory", NewKey="Category")
  1596. +MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm")
  1597. +MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName")
  1598.  
  1599. [PlatformInterface]
  1600. CloudStorageInterfaceClassName=
  1601. InGameAdManagerClassName=
  1602.  
  1603. [Engine.StreamingMovies]
  1604. RenderPriorityPS3=1001
  1605. SuspendGameIO=True
  1606.  
  1607. [/Script/Engine.UserInterfaceSettings]
  1608. UIScaleRule=ShortestSide
  1609. UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
  1610. bLoadWidgetsOnDedicatedServer=True
  1611.  
  1612. [/Script/Engine.GameEngine]
  1613. MaxDeltaTime=0
  1614. ServerFlushLogInterval=30
  1615.  
  1616. [Engine.StartupPackages]
  1617. bSerializeStartupPackagesFromMemory=true
  1618. bFullyCompressStartupPackages=false
  1619. +Package=/Engine/EngineMaterials/BlinkingCaret
  1620. +Package=/Engine/EngineMaterials/DefaultBokeh
  1621. +Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1622. ;+Package=/Engine/EngineMaterials/DefaultPostProcessMaterial
  1623. +Package=/Engine/EngineMaterials/DefaultDiffuse
  1624. +Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  1625. +Package=/Engine/EngineMaterials/WorldGridMaterial
  1626. +Package=/Engine/EngineMaterials/DefaultMaterial
  1627. +Package=/Engine/EngineMaterials/DefaultNormal
  1628. +Package=/Engine/EngineMaterials/DefaultPhysicalMaterial
  1629. +Package=/Engine/EngineMaterials/DefaultWhiteGrid
  1630. +Package=/Engine/EngineMaterials/EditorBrushMaterial
  1631. +Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  1632. +Package=/Engine/EngineMaterials/Grid
  1633. +Package=/Engine/EngineMaterials/Grid_N
  1634. +Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  1635. +Package=/Engine/EngineMaterials/MiniFont
  1636. +Package=/Engine/EngineMaterials/PaperDiffuse
  1637. +Package=/Engine/EngineMaterials/PaperNormal
  1638. +Package=/Engine/EngineMaterials/PhysMat_Rubber
  1639. +Package=/Engine/EngineMaterials/PreintegratedSkinBRDF
  1640. +Package=/Engine/EngineMaterials/RemoveSurfaceMaterial
  1641. +Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  1642.  
  1643. ; Console platforms will remove EngineDebugMaterials from their StartupPackages
  1644. +Package=/Engine/EngineDebugMaterials/BoneWeightMaterial
  1645. +Package=/Engine/EngineDebugMaterials/DebugMeshMaterial
  1646. +Package=/Engine/EngineDebugMaterials/GeomMaterial
  1647. +Package=/Engine/EngineDebugMaterials/HeatmapGradient
  1648. +Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
  1649. +Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
  1650. +Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
  1651. +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
  1652. +Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
  1653. +Package=/Engine/EngineDebugMaterials/TangentColorMap
  1654. +Package=/Engine/EngineDebugMaterials/VertexColorMaterial
  1655. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
  1656. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
  1657. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
  1658. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
  1659. +Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
  1660. +Package=/Engine/EngineDebugMaterials/WireframeMaterial
  1661.  
  1662. +Package=/Engine/EngineSounds/WhiteNoise
  1663.  
  1664. +Package=/Engine/EngineFonts/SmallFont
  1665. +Package=/Engine/EngineFonts/TinyFont
  1666. +Package=/Engine/EngineFonts/Roboto
  1667. +Package=/Engine/EngineFonts/RobotoTiny
  1668.  
  1669. ; only needed for TextRender feature (3d Text in world)
  1670. +Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
  1671. +Package=/Engine/EngineFonts/RobotoDistanceField
  1672.  
  1673. [Core.System]
  1674. +Paths=../../../Engine/Content
  1675. +Paths=%GAMEDIR%Content
  1676. CutdownPaths=%GAMEDIR%CutdownPackages
  1677. ZeroEngineVersionWarning=True
  1678. UseStrictEngineVersioning=True
  1679. UseVTableConstructors=True
  1680. CanStripEditorOnlyExportsAndImports=True
  1681. CanSkipEditorReferencedPackagesWhenCooking=False
  1682. DetailedCallstacksInNonMonolithicBuilds=True
  1683. UseSeperateBulkDataFiles=False
  1684. HangDuration=0.0
  1685.  
  1686. [/Script/Engine.StreamingSettings]
  1687. s.AsyncIOBandwidthLimit=0
  1688. s.MinBulkDataSizeForAsyncLoading=131072
  1689. s.AsyncLoadingThreadEnabled=False
  1690. s.EventDrivenLoaderEnabled=True
  1691. s.WarnIfTimeLimitExceeded=False
  1692. s.TimeLimitExceededMultiplier=1.5
  1693. s.TimeLimitExceededMinTime=0.005
  1694. s.UseBackgroundLevelStreaming=True
  1695. s.PriorityAsyncLoadingExtraTime=20.0
  1696. s.LevelStreamingActorsUpdateTimeLimit = 5.0
  1697. s.LevelStreamingComponentsRegistrationGranularity = 10
  1698. s.UnregisterComponentsTimeLimit = 1.0
  1699. s.LevelStreamingComponentsUnregistrationGranularity = 5
  1700.  
  1701. [/Script/Engine.GarbageCollectionSettings]
  1702. gc.MaxObjectsNotConsideredByGC=0
  1703. gc.SizeOfPermanentObjectPool=0
  1704. gc.FlushStreamingOnGC=0
  1705. gc.NumRetriesBeforeForcingGC=0
  1706. gc.AllowParallelGC=True
  1707. gc.TimeBetweenPurgingPendingKillObjects=60
  1708. gc.MaxObjectsInEditor=8388607
  1709. gc.CreateGCClusters=True
  1710. gc.MergeGCClusters=False
  1711.  
  1712. [Internationalization]
  1713. +LocalizationPaths=../../../Engine/Content/Localization/Engine
  1714.  
  1715. [Audio]
  1716. MaxChannels=32
  1717. CommonAudioPoolSize=0
  1718. UnfocusedVolumeMultiplier=0.0
  1719. UseAudioThread=true
  1720. EnableAudioMixer=false
  1721.  
  1722. [AudioChannelAzimuthMap]
  1723. FrontLeft=330
  1724. FrontRight=30
  1725. FrontCenter=0
  1726. BackLeft=210
  1727. BackRight=150
  1728. FrontLeftOfCenter=15
  1729. FrontRightOfCenter=345
  1730. BackCenter=180
  1731. SideLeft=270
  1732. SideRight=90
  1733.  
  1734. ; These are the default channel orderings to use when using pro-audio interfaces that don't report channel order
  1735. [AudioDefaultChannelOrder]
  1736. FrontLeft=0
  1737. FrontRight=1
  1738. FrontCenter=2
  1739. LowFrequency=3
  1740. SideLeft=4
  1741. SideRight=5
  1742. BackLeft=6
  1743. BackRight=7
  1744.  
  1745. [/Script/Engine.AudioSettings]
  1746. DefaultSoundClassName=/Engine/EngineSounds/Master.Master
  1747. DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
  1748. LowPassFilterResonance=0.9
  1749. MaximumConcurrentStreams=2
  1750. DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
  1751.  
  1752. [/Script/Engine.SoundGroups]
  1753. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1754. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1755. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  1756. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  1757. +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  1758.  
  1759. [/Script/Engine.Player]
  1760. ConfiguredInternetSpeed=10000
  1761. ConfiguredLanSpeed=20000
  1762.  
  1763. [/Script/OnlineSubsystemUtils.IpNetDriver]
  1764. AllowPeerConnections=False
  1765. AllowPeerVoice=False
  1766. ConnectionTimeout=60.0
  1767. InitialConnectTimeout=60.0
  1768. KeepAliveTime=0.2
  1769. MaxClientRate=15000
  1770. MaxInternetClientRate=10000
  1771. RelevantTimeout=5.0
  1772. SpawnPrioritySeconds=1.0
  1773. ServerTravelPause=4.0
  1774. NetServerMaxTickRate=30
  1775. NetConnectionClassName="/Script/OnlineSubsystemUtils.IpConnection"
  1776. MaxPortCountToTry=512
  1777.  
  1778. [/Script/Engine.DemoNetDriver]
  1779. NetConnectionClassName="/Script/Engine.DemoNetConnection"
  1780. DemoSpectatorClass=Engine.PlayerController
  1781. SpawnPrioritySeconds=60.0
  1782.  
  1783. [TextureStreaming]
  1784. NeverStreamOutTextures=False
  1785. MinTextureResidentMipCount=7
  1786. PoolSize=160
  1787. MemoryMargin=20
  1788. MinEvictSize=10
  1789. MinFudgeFactor=1
  1790. LoadMapTimeLimit=20.0
  1791. LightmapStreamingFactor=0.2
  1792. ShadowmapStreamingFactor=0.2
  1793. MaxLightmapRadius=10000.0
  1794. AllowStreamingLightmaps=True
  1795. UseDynamicStreaming=True
  1796. BoostPlayerTextures=3.0
  1797.  
  1798. [/Script/UnrealEd.EditorEngine]
  1799. LocalPlayerClassName=/Script/Engine.LocalPlayer
  1800. GameCommandLine=-log
  1801. FOVAngle=90.000000
  1802. GodMode=True
  1803. UseAxisIndicator=True
  1804. MatineeCurveDetail=0.1
  1805. HeightMapExportClassName="TerrainHeightMapExporterTextT3D"
  1806. bGroupingActive=true
  1807. bCustomCameraAlignEmitter=true
  1808. CustomCameraAlignEmitterDistance=100.0
  1809. bDrawSocketsInGMode=false
  1810. bSmoothFrameRate=false
  1811. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
  1812. UseOldStyleMICEditorGroups=true
  1813. InEditorGameURLOptions=
  1814.  
  1815. [/Script/UnrealEd.UnrealEdEngine]
  1816. AutoSaveIndex=0
  1817. +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")
  1818. +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic")
  1819.  
  1820. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
  1821. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
  1822. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
  1823. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
  1824. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
  1825. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
  1826. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
  1827. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
  1828. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
  1829. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
  1830. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
  1831. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
  1832. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
  1833. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
  1834. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
  1835. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
  1836. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
  1837. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
  1838. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
  1839. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
  1840. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
  1841. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
  1842. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
  1843. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
  1844. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
  1845. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
  1846.  
  1847. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
  1848. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
  1849. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
  1850. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
  1851. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
  1852.  
  1853. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
  1854. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
  1855. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
  1856. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
  1857. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
  1858. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
  1859. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
  1860. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
  1861. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_DecalActorIcon
  1862. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
  1863. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
  1864. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
  1865. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
  1866. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
  1867. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
  1868. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
  1869. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
  1870. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
  1871. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
  1872. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
  1873. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
  1874. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Terrain
  1875. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
  1876. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
  1877. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
  1878. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
  1879. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
  1880. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
  1881. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
  1882. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
  1883. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
  1884. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
  1885. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
  1886. +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline
  1887.  
  1888. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
  1889. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
  1890. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  1891. ;+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPostProcessMaterial
  1892. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
  1893. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  1894. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
  1895. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
  1896. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
  1897. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
  1898. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
  1899. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
  1900. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  1901. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
  1902. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
  1903. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
  1904. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
  1905. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
  1906. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  1907. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
  1908. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
  1909. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
  1910. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
  1911. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
  1912. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
  1913. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  1914.  
  1915. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
  1916. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
  1917. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
  1918. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
  1919.  
  1920. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
  1921. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
  1922. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
  1923. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
  1924. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
  1925. +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
  1926.  
  1927. [DevOptions.Shaders]
  1928. ; See FShaderCompilingManager for documentation on what these do
  1929. bAllowCompilingThroughWorkers=True
  1930. bAllowAsynchronousShaderCompiling=True
  1931. ; Make sure we don't starve loading threads
  1932. NumUnusedShaderCompilingThreads=3
  1933. ; Make sure the game has enough cores available to maintain reasonable performance
  1934. NumUnusedShaderCompilingThreadsDuringGame=4
  1935. ; Batching multiple jobs to reduce file overhead, but not so many that latency of blocking compiles is hurt
  1936. MaxShaderJobBatchSize=10
  1937. bPromptToRetryFailedShaderCompiles=True
  1938. bLogJobCompletionTimes=False
  1939. ; Only using 10ms of game thread time per frame to process async shader maps
  1940. ProcessGameThreadTargetTime=.01
  1941.  
  1942. [DevOptions.Debug]
  1943. ShowSelectedLightmap=False
  1944.  
  1945. [LogFiles]
  1946. PurgeLogsDays=5
  1947. MaxLogFilesOnDisk=10
  1948. LogTimes=True
  1949.  
  1950. [Kismet]
  1951. AllowDerivedBlueprints=true
  1952. CompileDisplaysTextBackend=false
  1953. CompileDisplaysBinaryBackend=false
  1954. CompileDisplaysAnimBlueprintBackend=false
  1955. bTurnOffEditorConstructionScript=false
  1956. bLogPrintStringSource=true
  1957. PrintStringDuration=2.0
  1958. bUseLocalGraphVariables=false
  1959. bPersistentUberGraphFrame=true
  1960. bReinstanceOnlyWhenNecessary=true
  1961. bChangeDefaultValueWithoutReinstancing=true
  1962. bDisplaysLayout=false
  1963. bNativeCodeGenerationTool=false
  1964. bSkeletonInheritSkeletonClasses=false
  1965. bOptimizeExecutionFlowStack=true
  1966. bOptimizeAdjacentStates=true
  1967. bEnableInheritableComponents=true
  1968. bDeferDependencyLoads=true
  1969. bForceDisableCookedDependencyDeferring=false
  1970. bExecutionAfterReturn=false
  1971. bCanSuppressAccessViolation=false
  1972. bUseSelectRef=true
  1973. bLoadNativeConvertedBPClassInEditor=false
  1974. bIgnoreCompileOnLoadErrorsOnBuildMachine=false
  1975.  
  1976. [/Script/Engine.Blueprint]
  1977. bRecompileOnLoad=true
  1978.  
  1979. [/Script/Engine.LevelScriptBlueprint]
  1980. bRecompileOnLoad=true
  1981.  
  1982. [/Script/Engine.AnimBlueprint]
  1983. bRecompileOnLoad=true
  1984.  
  1985. [Engine.DeviceConfiguration]
  1986. // no good default blueprint, it's up to the platform .ini to override if desired (see WindowsEngine.ini)
  1987. ConfigClass=
  1988.  
  1989. [CustomStats]
  1990. +LD=Streaming fudge factor
  1991. +LD=FrameTime
  1992. +LD=Terrain Smooth Time
  1993. +LD=Terrain Render Time
  1994. +LD=Terrain Triangles
  1995. +LD=Static Mesh Tris
  1996. +LD=Skel Mesh Tris
  1997. +LD=Skel Verts CPU Skin
  1998. +LD=Skel Verts GPU Skin
  1999. +LD=30+ FPS
  2000. +LD=Total CPU rendering time
  2001. +LD=Total GPU rendering time
  2002. +LD=Occluded primitives
  2003. +LD=Projected shadows
  2004. +LD=Visible static mesh elements
  2005. +LD=Visible dynamic primitives
  2006. +LD=Texture Pool Size
  2007. +LD=Physical Memory Used
  2008. +LD=Virtual Memory Used
  2009. +LD=Audio Memory Used
  2010. +LD=Texture Memory Used
  2011. +LD=360 Texture Memory Used
  2012. +LD=Animation Memory
  2013. +LD=Navigation Memory
  2014. +LD=Vertex Lighting Memory
  2015. +LD=StaticMesh Vertex Memory
  2016. +LD=StaticMesh Index Memory
  2017. +LD=SkeletalMesh Vertex Memory
  2018. +LD=SkeletalMesh Index Memory
  2019. +MEMLEAN=Virtual Memory Used
  2020. +MEMLEAN=Audio Memory Used
  2021. +MEMLEAN=Animation Memory
  2022. +MEMLEAN=Vertex Lighting Memory
  2023. +MEMLEAN=StaticMesh Vertex Memory
  2024. +MEMLEAN=StaticMesh Index Memory
  2025. +MEMLEAN=SkeletalMesh Vertex Memory
  2026. +MEMLEAN=SkeletalMesh Index Memory
  2027. +MEMLEAN=VertexShader Memory
  2028. +MEMLEAN=PixelShader Memory
  2029. +MEMLEAN=Navigation Memory
  2030. +GameThread=Async Loading Time
  2031. +GameThread=Audio Update Time
  2032. +GameThread=FrameTime
  2033. +GameThread=HUD Time
  2034. +GameThread=Input Time
  2035. +GameThread=Kismet Time
  2036. +GameThread=Move Actor Time
  2037. +GameThread=RHI Game Tick
  2038. +GameThread=RedrawViewports
  2039. +GameThread=Script time
  2040. +GameThread=Tick Time
  2041. +GameThread=Update Components Time
  2042. +GameThread=World Tick Time
  2043. +GameThread=Async Work Wait
  2044. +GameThread=PerFrameCapture
  2045. +GameThread=DynamicLightEnvComp Tick
  2046. +Mobile=ES2 Draw Calls
  2047. +Mobile=ES2 Draw Calls (UP)
  2048. +Mobile=ES2 Triangles Drawn
  2049. +Mobile=ES2 Triangles Drawn (UP)
  2050. +Mobile=ES2 Program Count
  2051. +Mobile=ES2 Program Count (PP)
  2052. +Mobile=ES2 Program Changes
  2053. +Mobile=ES2 Uniform Updates (Bytes)
  2054. +Mobile=ES2 Base Texture Binds
  2055. +Mobile=ES2 Detail Texture Binds
  2056. +Mobile=ES2 Lightmap Texture Binds
  2057. +Mobile=ES2 Environment Texture Binds
  2058. +Mobile=ES2 Bump Offset Texture Binds
  2059. +Mobile=Frustum Culled primitives
  2060. +Mobile=Statically occluded primitives
  2061. +SplitScreen=Processed primitives
  2062. +SplitScreen=Mesh draw calls
  2063. +SplitScreen=Mesh Particles
  2064. +SplitScreen=Particle Draw Calls
  2065.  
  2066. [MemReportCommands]
  2067. ; These commands are run when memreport is executed, and output to a profile file
  2068. +Cmd="Mem FromReport"
  2069. +Cmd="obj list -alphasort"
  2070. +Cmd="rhi.DumpMemory"
  2071. +Cmd="LogOutStatLevels"
  2072. +Cmd="ListSpawnedActors"
  2073.  
  2074. [MemReportFullCommands]
  2075. ; Additional commands to run with memreport -full
  2076. +Cmd="DumpParticleMem"
  2077. +Cmd="ConfigMem"
  2078. +Cmd="r.DumpRenderTargetPoolMemory"
  2079. +Cmd="ListTextures -alphasort"
  2080. +Cmd="ListSounds -alphasort"
  2081. +Cmd="ListParticleSystems -alphasort"
  2082. +Cmd="obj list class=SoundWave -alphasort"
  2083. +Cmd="obj list class=SkeletalMesh -alphasort"
  2084. +Cmd="obj list class=StaticMesh -alphasort"
  2085. +Cmd="obj list class=Level -alphasort"
  2086.  
  2087. [MemoryPools]
  2088. FLightPrimitiveInteractionInitialBlockSize=512
  2089.  
  2090. [SystemSettings]
  2091. ; the following 4 lines verify the console variable system behavior with the ECVF_Cheat flag
  2092. con.DebugEarlyDefault = True
  2093. con.DebugEarlyCheat = True
  2094. con.DebugLateDefault = True
  2095. con.DebugLateCheat = True
  2096.  
  2097. ; NOTE THAT ANY ITEMS IN THIS SECTION WILL AFFECT ALL PLATFORMS!!!
  2098.  
  2099. // disabled for now to prevent issues http://crashreport/Crashes/Show/2948912, http://crashreport/Crashes/Show/2948842
  2100. r.DetectAndWarnOfBadDrivers = 0
  2101.  
  2102. [SystemSettingsEditor]
  2103. ; System settings overrides for the editor. Ideally the editor should use the same settings as the game.
  2104.  
  2105. ; Do not vsync in the editor. Throws off gpu profiling.
  2106. r.VSync=0
  2107.  
  2108. ; Parallel rendering has not been tested in the editor so just disable it.
  2109. r.RHICmdBypass=1
  2110.  
  2111. [SystemSettingsSplitScreen2]
  2112. ; System settings overrides for split screen
  2113. ; Use medium detail mode in splitscreen, this allows LD's to mark meshes as High detail and they won't render in SS
  2114. ; Removed for now because this value is getting applied all the time, even in non-splitscreen. Splitscreen generally needs
  2115. ; work anyway, so this won't cause any issues.
  2116. ;r.DetailMode=1
  2117.  
  2118. [OnlineSubsystem]
  2119. bHasVoiceEnabled=true
  2120. ; Internal
  2121. VoiceNotificationDelta=0.33
  2122. ; Steam
  2123. ;VoiceNotificationDelta=0.2
  2124. MaxLocalTalkers=1
  2125. MaxRemoteTalkers=16
  2126. bUseBuildIdOverride=false
  2127. BuildIdOverride=0
  2128. PartyPendingCreateResponseTimeout=0.0
  2129. PartyPendingJoinResponseTimeout=5.0
  2130. PartyPendingLeaveResponseTimeout=5.0
  2131. PartyPendingKickResponseTimeout=5.0
  2132. PartyPendingJoinRequestTimeout=5.0
  2133.  
  2134. [OnlineSubsystemSteam]
  2135. bEnabled=false
  2136. SteamDevAppId=0
  2137. GameServerQueryPort=27015
  2138. bRelaunchInSteam=false
  2139. GameVersion=1.0.0.0
  2140. bVACEnabled=1
  2141. bAllowP2PPacketRelay=true
  2142. P2PConnectionTimeout=90
  2143.  
  2144. [/Script/OnlineSubsystemSteam.SteamNetDriver]
  2145. NetConnectionClassName="/Script/OnlineSubsystemSteam.SteamNetConnection"
  2146.  
  2147. [OnlineSubsystemMcp]
  2148. bEnabled=false
  2149. bForceEnabledInEditor=false
  2150.  
  2151. [OnlineSubsystemAmazon]
  2152. bEnabled=false
  2153.  
  2154. [OnlineSubsystemFacebook]
  2155. bEnabled=false
  2156.  
  2157. [OnlineSubsystemAmazon]
  2158. bEnabled=false
  2159.  
  2160. [OnlineSubsystemFacebook.OnlineIdentityFacebook]
  2161. LoginUrl="https://www.facebook.com/dialog/oauth"
  2162. LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
  2163. LoginTimeout=60
  2164.  
  2165. [OnlineSubsystemFacebook.OnlineFriendsFacebook]
  2166. FriendsUrl="https://graph.facebook.com/me/friends?fields=`fields&access_token=`token"
  2167. FriendsFields=gender
  2168.  
  2169. [OnlineSubsystemNull]
  2170. bEnabled=true
  2171. Achievement_0_Id=null-ach-0
  2172. Achievement_0_bIsHidden=false
  2173. Achievement_0_Title="Achievement 0"
  2174. Achievement_0_LockedDesc="Achieve achievement 0"
  2175. Achievement_0_UnlockedDesc="Achievement 0 achieved"
  2176.  
  2177. Achievement_1_Id=null-ach-1
  2178. Achievement_1_bIsHidden=false
  2179. Achievement_1_Title="Achievement 1"
  2180. Achievement_1_LockedDesc="Achieve achievement 1"
  2181. Achievement_1_UnlockedDesc="Achievement 1 achieved"
  2182.  
  2183. Achievement_2_Id=null-ach-2
  2184. Achievement_2_bIsHidden=false
  2185. Achievement_2_Title="Achievement 2"
  2186. Achievement_2_LockedDesc="Achieve achievement 2"
  2187. Achievement_2_UnlockedDesc="Achievement 2 achieved"
  2188.  
  2189. Achievement_3_Id=null-ach-3
  2190. Achievement_3_bIsHidden=false
  2191. Achievement_3_Title="Achievement 3"
  2192. Achievement_3_LockedDesc="Achieve achievement 3"
  2193. Achievement_3_UnlockedDesc="Achievement 3 achieved"
  2194.  
  2195. Achievement_4_Id=null-ach-4
  2196. Achievement_4_bIsHidden=false
  2197. Achievement_4_Title="Achievement 4"
  2198. Achievement_4_LockedDesc="Achieve achievement 4"
  2199. Achievement_4_UnlockedDesc="Achievement 4 achieved"
  2200.  
  2201. Achievement_5_Id=null-ach-5
  2202. Achievement_5_bIsHidden=false
  2203. Achievement_5_Title="Achievement 5"
  2204. Achievement_5_LockedDesc="Achieve achievement 5"
  2205. Achievement_5_UnlockedDesc="Achievement 5 achieved"
  2206.  
  2207. Achievement_6_Id=null-ach-6
  2208. Achievement_6_bIsHidden=false
  2209. Achievement_6_Title="Achievement 6"
  2210. Achievement_6_LockedDesc="Achieve achievement 6"
  2211. Achievement_6_UnlockedDesc="Achievement 6 achieved"
  2212.  
  2213. Achievement_7_Id=null-ach-7
  2214. Achievement_7_bIsHidden=false
  2215. Achievement_7_Title="Achievement 7"
  2216. Achievement_7_LockedDesc="Achieve achievement 7"
  2217. Achievement_7_UnlockedDesc="Achievement 7 achieved"
  2218.  
  2219. Achievement_8_Id=null-ach-8
  2220. Achievement_8_bIsHidden=false
  2221. Achievement_8_Title="Achievement 8"
  2222. Achievement_8_LockedDesc="Achieve achievement 8"
  2223. Achievement_8_UnlockedDesc="Achievement 8 achieved"
  2224.  
  2225. Achievement_9_Id=null-ach-9
  2226. Achievement_9_bIsHidden=false
  2227. Achievement_9_Title="Achievement 9"
  2228. Achievement_9_LockedDesc="Achieve achievement 9"
  2229. Achievement_9_UnlockedDesc="Achievement 9 achieved"
  2230.  
  2231. [/Script/OnlineSubsystemUtils.OnlineBeacon]
  2232. BeaconConnectionInitialTimeout=5.0
  2233. BeaconConnectionTimeout=45.0
  2234.  
  2235. [/Script/OnlineSubsystemUtils.OnlineBeaconHost]
  2236. ListenPort=15000
  2237.  
  2238. [/Script/OnlineSubsystemUtils.PartyBeaconHost]
  2239. bLogoutOnSessionTimeout=true
  2240. SessionTimeoutSecs=10
  2241. TravelSessionTimeoutSecs=45
  2242.  
  2243. [/Script/Lobby.LobbyBeaconClient]
  2244. BeaconConnectionInitialTimeout=90.0
  2245. BeaconConnectionTimeout=45.0
  2246.  
  2247. [StaticMeshLODSettings]
  2248. LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
  2249. SmallProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
  2250. LargeProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
  2251. Deco=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
  2252. Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista"))
  2253. Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage"))
  2254. HighDetail=(NumLODs=6,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
  2255.  
  2256. [TextureTracking]
  2257. ;TextureName=T_GD_Traffic_Crosswalk_01
  2258.  
  2259. ; Config for RuntimeAssetCache asset groups.
  2260. ; Each group can be managed separately (e.g. advertisement cache, character image cache etc.)
  2261. ; For each group a name must be specified. Size is optional and defaults to 5MB. Size in
  2262. ; ini file is stored as number of bytes. E.g.:
  2263. ; [RuntimeAssetCache]
  2264. ; +BucketConfigs=(Name="CharacterImage", Size=3000000)
  2265. ; +BucketConfigs=(Name="Advertisement", Size=4000000)
  2266. [RuntimeAssetCache]
  2267. +BucketConfigs=(Name="DefaultBucket", Size=10000000)
  2268. PathToRAC=RuntimeAssetCache
  2269.  
  2270. ; Derived Data backend graphs
  2271. ; Each of the below backend graph sections contains a set of nodes used to create derived data backed graph.
  2272. ; DerivedDataBackendGraph is the default graph and the other can be specified in the command line using:
  2273. ; -DDC=GraphSectionName for example: -DCC=VerifyDerivedDataBackendGraph
  2274. ; Each graph should start with 'Root' node. Names of all the other nodes are not predefined.
  2275. ; Supported node types are: KeyLength, AsyncPut, Hierarchical, Boot, Filesystem, ReadPak, WritePak, Verify
  2276. ; The order nodes are define in is not relevant
  2277.  
  2278. [DerivedDataBackendGraph]
  2279. MinimumDaysToKeepFile=7
  2280. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2281. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2282. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
  2283. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2284. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2285. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2286. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2287. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2288. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  2289.  
  2290. [DerivedDataBackendGraph_Fill_Seattle]
  2291. MinimumDaysToKeepFile=7
  2292. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2293. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2294. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
  2295. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2296. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  2297. Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
  2298. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2299. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
  2300.  
  2301. [InstalledDerivedDataBackendGraph]
  2302. MinimumDaysToKeepFile=7
  2303. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2304. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2305. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=Local)
  2306. Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2307. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache")
  2308. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2309. CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2310. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2311.  
  2312. [NoShared]
  2313. MinimumDaysToKeepFile=7
  2314. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2315. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2316. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local)
  2317. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2318. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2319. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2320.  
  2321. [CreatePak]
  2322. MinimumDaysToKeepFile=7
  2323. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2324. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2325. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  2326. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2327. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
  2328. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2329. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2330. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2331. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  2332.  
  2333. [CreateInstalledProjectPak]
  2334. MinimumDaysToKeepFile=7
  2335. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2336. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2337. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  2338. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2339. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2340. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2341. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2342. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2343. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2344. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  2345.  
  2346. [CreateInstalledEnginePak]
  2347. MinimumDaysToKeepFile=7
  2348. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2349. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2350. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared)
  2351. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  2352. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2353. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2354. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2355. PakWrite=(Type=WritePak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  2356.  
  2357. [CreateProjectCache]
  2358. MinimumDaysToKeepFile=7
  2359. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  2360. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  2361. Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
  2362. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  2363. Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData)
  2364. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  2365. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  2366.  
  2367. [/Script/Engine.LocalPlayer]
  2368. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  2369.  
  2370. [ContentComparisonReferenceTypes]
  2371. +Class=AnimSet
  2372. +Class=SkeletalMesh
  2373. +Class=SoundCue
  2374. +Class=StaticMesh
  2375. +Class=ParticleSystem
  2376. +Class=Texture2D
  2377.  
  2378. [AssetRegistry]
  2379. ; Fill out this list with asset registry tags that are not needed in cooked builds and will be stripped during cook.
  2380. ; You can use a * wildcard to refer to either all classes or all tags for the class.
  2381. ; If your game does not need any asset registry tags, simply add (Class=*,Tag=*). Be warned that this this may make some engine systems fail to work since they might need ParentClass or GeneratedClass on Blueprints.
  2382. +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB)
  2383. +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData)
  2384. +CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
  2385.  
  2386. ; Alternatively, you can use a whitelist which will exclude all tags except those mentioned in this list. Set bUseAssetRegistryTagsWhitelistInsteadOfBlacklist to true to use this list.
  2387. bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
  2388. +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass)
  2389. +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass)
  2390. +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName)
  2391.  
  2392. [AutomationTesting]
  2393. ImportTestPath=../../Content/EditorAutomation/
  2394. ImportTestPackagePath=/Engine/Content/EditorAutomation
  2395. bForceSmokeTests=false
  2396.  
  2397. [AutomationTesting.FbxImport]
  2398. FbxImportTestPath=../../Content/FbxEditorAutomation/
  2399. FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
  2400.  
  2401. [AutomationTesting.Blueprint]
  2402. TestAllBlueprints=false
  2403. +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
  2404. +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
  2405. +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
  2406.  
  2407. [/Script/Engine.AutomationTestSettings]
  2408. +EditorTestModules=StaticMeshEditor
  2409. +EditorTestModules=LandscapeEditor
  2410. +EditorTestModules=GameProjectGeneration
  2411. +EditorTestModules=Cascade
  2412. +TestLevelFolders=TestMaps
  2413. MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
  2414. ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset"))
  2415.  
  2416. [AutomationTesting.StaticMeshEditorTest]
  2417. +EditorViewButtons=Wireframe
  2418. +EditorViewButtons=Verts
  2419. +EditorViewButtons=Grid
  2420. +EditorViewButtons=Bounds
  2421. +EditorViewButtons=Collision
  2422. +EditorViewButtons=Show Pivot
  2423. +EditorViewButtons=Normals
  2424. +EditorViewButtons=Tangents
  2425. +EditorViewButtons=Binormals
  2426. +EditorViewButtons=UV
  2427. EditorViewButtonsObject=EditorCylinder
  2428.  
  2429. [/Script/Engine.NavigationSystem]
  2430. bAutoCreateNavigationData=true
  2431. bAddPlayersToGenerationSeeds=true
  2432.  
  2433. [/Script/Engine.NavigationData]
  2434. RuntimeGeneration=Static
  2435.  
  2436. [/Script/Engine.RecastNavMesh]
  2437. ; runtime params
  2438. TileSetUpdateInterval=1.0
  2439. MaxTileGridWidth=256
  2440. MaxTileGridHeight=256
  2441. DefaultDrawDistance=5000.0
  2442. ; navmesh generation parameters
  2443. TileSizeUU=1000.f
  2444. CellSize=19.f
  2445. CellHeight=10.f
  2446. AgentRadius=34.f
  2447. AgentHeight=144.f
  2448. AgentMaxHeight=160.f
  2449. AgentMaxStepHeight=35.f
  2450. AgentMaxSlope=44.f
  2451. MinRegionArea=0.f
  2452. ; default should be aproximately 20*CellSize
  2453. MergeRegionSize=400.f
  2454. bUseBetterOffsetsFromCorners=true
  2455.  
  2456.  
  2457. [/Script/Engine.NavArea_Null]
  2458. DrawColor=(R=38,G=38,B=38,A=64)
  2459.  
  2460. [/Script/Engine.NavArea_Default]
  2461. DrawColor=(R=140,G=255,B=0,A=164)
  2462.  
  2463. [RemoteConfiguration]
  2464. Enabled=false
  2465. ConfigPathPrefix=\\epicgames.net\root\Home
  2466. ConfigPathSuffix=UE4Cloud
  2467. Timeout=1.0f
  2468. +IniToLoad=EditorPerProjectUserSettings
  2469. +IniToLoad=EditorKeyBindings
  2470.  
  2471. [Engine.ErrorHandling]
  2472. bPromptForRemoteDebugging=false
  2473. bPromptForRemoteDebugOnEnsure=false
  2474.  
  2475. [Niagara]
  2476. EnableNiagara=false
  2477.  
  2478. [/Script/Engine.CollisionProfile]
  2479. +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
  2480. +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2481. +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2482. +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2483. +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2484. +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
  2485. +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
  2486. +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
  2487. +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
  2488. +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
  2489. +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
  2490. +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
  2491. +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
  2492. +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
  2493. +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
  2494. +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
  2495. +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
  2496. +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  2497.  
  2498. +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  2499. ; ECC_Mover is gone, but it doens't matter. Only thing that matters is the name
  2500. +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
  2501. +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
  2502. +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
  2503. +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  2504.  
  2505. +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
  2506. +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
  2507. +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
  2508. +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
  2509. +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
  2510.  
  2511. +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
  2512. +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
  2513. +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
  2514. +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
  2515.  
  2516. [Engine.BufferVisualizationMaterials]
  2517. BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
  2518. CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
  2519. CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
  2520. FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
  2521. ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
  2522. MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
  2523. Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
  2524. Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
  2525. Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
  2526. SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
  2527. SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
  2528. SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
  2529. SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
  2530. Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
  2531. SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
  2532. WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
  2533. AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
  2534. CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
  2535. SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
  2536. PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
  2537. PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
  2538. VxgiDiffuse=(Material="/Engine/BufferVisualization/VxgiDiffuse.VxgiDiffuse", Name=LOCTEXT("VxgiDiffuse", "VXGI Diffuse Lighting"))
  2539. VxgiSpecular=(Material="/Engine/BufferVisualization/VxgiSpecular.VxgiSpecular", Name=LOCTEXT("VxgiSpecular", "VXGI Specular Lighting"))
  2540.  
  2541. [DeviceProfileManager]
  2542. DeviceProfileSelectionModule="ExampleDeviceProfileSelector"
  2543.  
  2544. [SlateRenderer]
  2545. TextureAtlasSize=1024
  2546. FontAtlasSize=1024
  2547. ; This is the number of preallocated vertices to create for use in Slate/UMG UI. A smaller number would indicate more resizes of the vertex buffer which could cause hitches. A larger number increases memory
  2548. ; Use stat slatememory to see the cost of these buffers
  2549. NumPreallocatedVertices=50000
  2550.  
  2551. [MobileSlateUI]
  2552. bTouchFallbackToMouse=true
  2553.  
  2554. [Nadzorca]
  2555. StagingDir=~/LinuxServer/
  2556. RunningDir=../../../
  2557. ExecutableLocation=shootergame/binaries/linux/
  2558. ExecutableName=shootergameserver
  2559. Arguments=-pak
  2560. NumberOfInstances=3
  2561. StartingEnginePort=5000
  2562. StartingBeaconPort=15000
  2563.  
  2564. [/Script/GameplayDebugger.GameplayDebuggingReplicator]
  2565. MaxEQSQueries=5
  2566. DebugComponentClassName="/Script/GameplayDebugger.GameplayDebuggingComponent"
  2567. DebugComponentHUDClassName="/Script/GameplayDebugger.GameplayDebuggingHUDComponent"
  2568. DebugComponentControllerClassName = "/Script/GameplayDebugger.GameplayDebuggingControllerComponent"
  2569.  
  2570. [/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
  2571. MenuStartX=10.0
  2572. MenuStartY=10.0
  2573. DebugInfoStartX=20.0
  2574. DebugInfoStartY=60.0
  2575.  
  2576. ; These are the defaults for iOS settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2577. ; Note: These should be in IOSEngine, but are placed here because the Settings editor UI cannot write to the Game IOSEngine, meaning settings in Engine/IOSEngine are non-overridable
  2578. [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
  2579. bEnableGameCenterSupport=False
  2580. bSupportsPortraitOrientation=False
  2581. bSupportsUpsideDownOrientation=False
  2582. bSupportsLandscapeLeftOrientation=True
  2583. bSupportsLandscapeRightOrientation=True
  2584. bSupportsMetal=True
  2585. bSupportsOpenGLES2=True
  2586. bCookPVRTCTextures=True
  2587. bCookASTCTextures=False
  2588. bSupportsMetalMRT=False
  2589. bDevForArmV7=True
  2590. bDevForArm64=False
  2591. bDevForArmV7S=False
  2592. bShipForArmV7=True
  2593. bShipForArm64=True
  2594. bShipForArmV7S=False
  2595. bTreatRemoteAsSeparateController=False
  2596. bAllowRemoteRotation=True
  2597. bUseRemoteAsVirtualJoystick=True
  2598. bUseAbsoluteDpadValues=False
  2599. bGeneratedSYMFile=False
  2600. bDisableHTTPS=false
  2601. bUseRSync=True
  2602. BundleDisplayName=[PROJECT_NAME]
  2603. BundleName=[PROJECT_NAME]
  2604. BundleIdentifier=com.YourCompany.[PROJECT_NAME]
  2605. VersionInfo=1.0
  2606. FrameRateLock=PUFRL_30
  2607. MinimumiOSVersion=IOS_8
  2608. bSupportsIPad=True
  2609. bSupportsIPhone=True
  2610. AdditionalPlistData=
  2611. RemoteServerName=
  2612. RSyncUsername=
  2613. SSHPrivateKeyOverridePath=
  2614. bEnableRemoteNotificationsSupport=False
  2615. bEnableCloudKitSupport=False
  2616.  
  2617. ; These are the defaults for Android settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2618. [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
  2619. bEnableGooglePlaySupport=false
  2620. bBuildForArmV7=true
  2621. bBuildForArm64=false
  2622. bBuildForX86=false
  2623. bBuildForX8664=false
  2624. bBuildForES2=true
  2625. bBuildForESDeferred=false
  2626. bSupportsVulkan=false
  2627. bSplitIntoSeparateApks=false
  2628. bPackageDataInsideApk=false
  2629. bUseExternalFilesDir=false
  2630. bCreateAllPlatformsInstall=false
  2631. Orientation=Landscape
  2632. InstallLocation=InternalOnly
  2633. DepthBufferPreference=Default
  2634. PackageName=com.YourCompany.[PROJECT]
  2635. StoreVersion=1
  2636. VersionDisplayName=1.0
  2637. MinSDKVersion=9
  2638. TargetSDKVersion=9
  2639. bShowLaunchImage=true
  2640. bMultiTargetFormat_ETC1=true
  2641. bMultiTargetFormat_ETC2=true
  2642. bMultiTargetFormat_DXT=true
  2643. bMultiTargetFormat_PVRTC=true
  2644. bMultiTargetFormat_ATC=true
  2645. bMultiTargetFormat_ASTC=true
  2646. TextureFormatPriority_ETC1=0.1
  2647. TextureFormatPriority_ETC2=0.2
  2648. TextureFormatPriority_DXT=0.6
  2649. TextureFormatPriority_PVRTC=0.8
  2650. TextureFormatPriority_ATC=0.5
  2651. TextureFormatPriority_ASTC=0.9
  2652.  
  2653. [/Script/AndroidPlatformEditor.AndroidSDKSettings]
  2654. SDKAPILevel=matchndk
  2655. NDKAPILevel=android-19
  2656.  
  2657. [/Script/SwitchRuntimeSettings.SwitchRuntimeSettings]
  2658. ; Due to secrecy, the defaults are in Engine/Switch/BaseSwitchEngine.ini _AND_ USwitchRuntimeSettings::USwitchRuntimeSettings()
  2659.  
  2660.  
  2661. [/Script/UnrealEd.CookerSettings]
  2662. DefaultPVRTCQuality=1
  2663. DefaultASTCQualityBySpeed=1
  2664. DefaultASTCQualityBySize=3
  2665. +ClassesExcludedOnDedicatedServer=WidgetBlueprint
  2666. +ClassesExcludedOnDedicatedServer=GroupActor
  2667. +ClassesExcludedOnDedicatedServer=MetaData
  2668. +ClassesExcludedOnDedicatedServer=ObjectRedirector
  2669. +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
  2670. +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
  2671. +ClassesExcludedOnDedicatedServer=TextRenderComponent
  2672. +ClassesExcludedOnDedicatedServer=Font
  2673. +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
  2674. +ClassesExcludedOnDedicatedServer=MaterialExpression
  2675. +ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim
  2676. +ClassesExcludedOnDedicatedServer=ParticleEmitter
  2677. +ClassesExcludedOnDedicatedServer=ParticleLODLevel
  2678. +ClassesExcludedOnDedicatedServer=ParticleModule
  2679. +ClassesExcludedOnDedicatedServer=SubUVAnimation
  2680. +ClassesExcludedOnDedicatedServer=SoundNode
  2681. +ClassesExcludedOnDedicatedServer=GameplayEffectUIData
  2682. +ClassesExcludedOnDedicatedClient=WidgetBlueprint
  2683. +ClassesExcludedOnDedicatedClient=GroupActor
  2684. +ClassesExcludedOnDedicatedClient=MetaData
  2685. +ClassesExcludedOnDedicatedClient=ObjectRedirector
  2686. +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
  2687. +ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim
  2688. [/Script/Engine.PhysicsSettings]
  2689. DefaultGravityZ=-980.0
  2690. bEnable2DPhysics=false
  2691.  
  2692. [/Script/WindowsTargetPlatform.WindowsTargetSettings]
  2693. +TargetedRHIs=PCD3D_SM5
  2694. +TargetedRHIs=PCD3D_SM4
  2695. MinimumOSVersion=MSOS_Vista
  2696.  
  2697. [/Script/LinuxTargetPlatform.LinuxTargetSettings]
  2698. ; Possible values for architecture: X86_64UnknownLinuxGnu, ArmUnknownLinuxGnueabihf, AArch64UnknownLinuxGnueabi
  2699. TargetArchitecture=X86_64UnknownLinuxGnu
  2700.  
  2701. ; When neither -opengl3 nor -opengl4 is passed on the commandline, the engine will default to the first targeted RHI.
  2702. ; It is thus safer to put the older one first as it is likely to have better driver support.
  2703. +TargetedRHIs=GLSL_430
  2704. +TargetedRHIs=GLSL_150
  2705.  
  2706. [/Script/MacTargetPlatform.MacTargetSettings]
  2707. +TargetedRHIs=SF_METAL_SM5
  2708. +TargetedRHIs=SF_METAL_SM4
  2709.  
  2710. [HMDPluginPriority]
  2711. ; Since SteamVR also works with the Oculus Rift, give priority to the native Oculus plugin before trying SteamVR
  2712. ; Since OSVR also works with either Oculus Rift or SteamVR, give priority to either before OSVR
  2713. OculusRift=20
  2714. SteamVR=10
  2715. OSVR=5
  2716.  
  2717. [/Script/Engine.AISystemBase]
  2718. AISystemModuleName=AIModule
  2719. AISystemClassName=/Script/AIModule.AISystem
  2720.  
  2721. [/Script/AIModule.AISystem]
  2722. PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
  2723.  
  2724. [AutomationController.History]
  2725. bTrackHistory=false
  2726. NumberOfHistoryItemsTracked=5
  2727.  
  2728. [VisualLogger]
  2729. FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
  2730. UseCompression=false ;works only with binary files
  2731.  
  2732. [GameplayDebuggerSettings]
  2733. OverHead=True
  2734. Basic=True
  2735. BehaviorTree=False
  2736. EQS=False
  2737. EnableEQSOnHUD=true
  2738. Perception=False
  2739. GameView1=False
  2740. GameView2=False
  2741. GameView3=False
  2742. GameView4=False
  2743. GameView5=False
  2744. NameForGameView1="GameView1"
  2745. NameForGameView2="GameView2"
  2746. NameForGameView3="GameView3"
  2747. NameForGameView4="GameView4"
  2748. NameForGameView5="GameView5"
  2749.  
  2750. ; These are the defaults for HTML5 settings, and they need to be in the .ini since UBT reads the .ini settings, without instantiating the class
  2751. [/Script/HTML5PlatformEditor.HTML5TargetSettings]
  2752. HeapSizeDevelopment=1024
  2753. HeapSizeShipping=1024
  2754. DeployServerPort=53501
  2755.  
  2756. [UnrealHeaderTool]
  2757. GeneratedCodeVersion=V1
  2758.  
  2759. [/Script/HTML5Networking.WebSocketNetDriver]
  2760. AllowPeerConnections=False
  2761. AllowPeerVoice=False
  2762. ConnectionTimeout=60.0
  2763. InitialConnectTimeout=120.0
  2764. AckTimeout=10.0
  2765. KeepAliveTime=20.2
  2766. MaxClientRate=15000
  2767. MaxInternetClientRate=10000
  2768. RelevantTimeout=5.0
  2769. SpawnPrioritySeconds=1.0
  2770. ServerTravelPause=4.0
  2771. NetServerMaxTickRate=30
  2772. LanServerMaxTickRate=35
  2773. WebSocketPort=8889
  2774. NetConnectionClassName="/Script/HTML5Networking.WebSocketConnection"
  2775. MaxPortCountToTry=512
  2776.  
  2777. [/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
  2778. CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2779. CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2780. CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2781. CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2782. CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2783. CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2784. CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2785. CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2786. CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2787. CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2788. CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2789. DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  2790. OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  2791. GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  2792.  
  2793. [/Script/XboxOnePlatformEditor.XboxOneTargetSettings]
  2794. bBuildForD3D12=false
  2795. OSMinVersion=6.2
  2796. OSMaxVersionTested=6.2
  2797. Logo=Build\XboxOne\Resources\Logo.png
  2798. SmallLogo=Build\XboxOne\Resources\SmallLogo.png
  2799. WideLogo=Build\XboxOne\Resources\WideLogo.png
  2800. SplashScreen=Build\XboxOne\Resources\SplashScreen.png
  2801.  
  2802. [/Script/Engine.SkeletalMeshReductionSettings]
  2803. +Settings=(ScreenSize=1.0,OptimizationSettings=(NumOfTrianglesPercentage=.5))
  2804. +Settings=(ScreenSize=.3,OptimizationSettings=(NumOfTrianglesPercentage=.25))
  2805. +Settings=(ScreenSize=.15,OptimizationSettings=(NumOfTrianglesPercentage=.125))
  2806. +Settings=(ScreenSize=.1,OptimizationSettings=(NumOfTrianglesPercentage=.06))
  2807.  
  2808. [/Script/CinematicCamera.CineCameraComponent]
  2809. +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.892,SensorHeight=14.002))
  2810. +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.66,SensorHeight=13.3))
  2811. +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
  2812. +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
  2813. +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
  2814. +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
  2815. +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
  2816. +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
  2817. +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=25.146,SensorHeight=37.719))
  2818. +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
  2819. +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
  2820. +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
  2821. +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
  2822. DefaultFilmbackPresetName="16:9 DSLR"
  2823. +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22))
  2824. +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22))
  2825. +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22))
  2826. +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22))
  2827. +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22))
  2828. +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22))
  2829. +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22))
  2830. +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22))
  2831. +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22))
  2832. DefaultLensPresetName="Universal Zoom"
  2833. DefaultLensFocalLength=35
  2834. DefaultLensFStop=2.8
  2835.  
  2836. [OnlineSubsystemMcp.OnlineChatMcp]
  2837. +RestrictedPlatforms=PSN
  2838.  
  2839. [/Script/TcpMessaging.TcpMessagingSettings]
  2840. EnableTransport=True
  2841. ListenEndpoint=
  2842. !ConnectToEndpoints=CLEAR_ARRAY
  2843. ConnectionRetryDelay=2
  2844.  
  2845. [CrashReportClient]
  2846. bHideLogFilesOption=false
  2847. bIsAllowedToCloseWithoutSending=true
  2848.  
  2849. [SteamVR.Settings]
  2850. HMDWornMovementThreshold = 50.0
  2851.  
  2852. [/Script/Engine.AnimationSettings]
  2853. bStripAnimationDataOnDedicatedServer=False
  2854. [/Script/Engine.MeshSimplificationSettings]
  2855. r.MeshReductionModule="QuadricMeshReduction"
  2856.  
  2857. [/Script/ClassViewer.ClassViewerProjectSettings]
  2858. +InternalOnlyPaths=(Path="/Engine/VREditor")
  2859. +InternalOnlyPaths=(Path="/Engine/Sequencer")
  2860. +InternalOnlyPaths=(Path="/Engine/NotForLicensees")
  2861. +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
  2862. +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
  2863. [EngineSessionManager]
  2864. UseWatchdogMTBF=false
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement