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- a = Instance.new("Part", game.Workspace)
- a.Name = "RaysBrick"
- a.CanCollide = false
- a.Anchored = true
- wait()
- for i=0, math.huge, 1 do
- game.Workspace.RaysBrick.Size = game.Workspace.RaysBrick.Size + Vector3.new(10, 10, 10)
- wait(0.05)
- end
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