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  1. [SERVER]
  2. ; Here you can Adjust the Protocol ID
  3. ; Note 1 : The Available IDs Are : 83 (PTS), 87 (LIVE), 273 (HF LIVE) !
  4. PROTOCOL=273
  5. ; Here you can Enable or Disable the Connection to the PetitionD Server
  6. PETITION=false
  7. ; Here you can Enable or Disable the Connection to the LogD Server
  8. LOGD=false
  9. ; Here you can Enable or Disable the Connection to the Community Server
  10. COMMUNITY=true
  11. ; Block Special Login Characters in Account Names
  12. CHECK_LOGIN_CHARACTERS=false
  13. ; Enable or Disable the hAuthD PCCAFE Patch
  14. HAUTHD_PCCAFE_PATCH=false
  15. ; Defines the timeout of Appearing Packet (to avoid Appearing Bug)
  16. ; Note 1 : Value in milliseconds
  17. APPEARING_PACKET_TIMEOUT=30000
  18. ; Disable the Red Callstack Log for Warnings in L2Server Console
  19. ; Note 1 : Requires Hard Reboot
  20. DISABLE_CALLSTACK_LOG=true
  21. ; Disable AdvExt Advertisement on User Logon (servers, that have "Player Cap" less than 400, cannot disable advertisement)
  22. DISABLE_ADVEXT_AD=true
  23. ; Ability to save private stores in Database
  24. SAVE_PRIVATE_STORE_INFO=true
  25. ; enable/disable comm-server connection error message (enabled by default)
  26. COMMUNITY_CHECK=true
  27. SUPPORT_BUFFS_PER_PAGE=21
  28. SUPPORT_MAGIC_CAST_DELAY=100
  29. SUPPORT_MAGIC_BUFF_PETS=true
  30. ; Ask player "Are you sure?"
  31. EXTRA_PREMIUM_ASK_DIALOG=false
  32.  
  33. [ITEMS]
  34. ; Delivery System
  35. ; Enable or Disable Item Delivery System (Useful for Automated Donations)
  36. ; You can insert any record to user_delivery and the item will be automatically delivered
  37. ; upon the relogin of the character.
  38. DELIVERY_SYSTEM=true
  39. ; Decay time in seconds for items dropped by NPCs.
  40. ; !!!Warning!!! This parameter override the default value (10 minutes) of "drop_period" parameter from itemdata.txt
  41. DEFAULT_LIVETIME=600
  42. ; Decay time in seconds for items dropped by users.
  43. DEFAULT_PLAYER_LIVETIME=3600
  44. ; Enable/disable debugging
  45. DEBUG_ITEM_LIFETIME=false
  46.  
  47. [GAMEMARKET]
  48. ; Here you can Enable or Disable the Trade Packet Blocker
  49. ; This guarantee the security of your server against common dupe methods used since C1 ;)
  50. TRADEBLOCKER=true
  51. ; Here you can adjust the minimum radius a player have to be from other objects
  52. ; such as players, mobs, npcs, in order to be able to create an shop
  53. ; Note 1 : By default, the value is 0, which means "disabled" :)
  54. TRADE_RADIUS=20
  55.  
  56.  
  57. [PREMIUMSYSTEM]
  58. ; Enable or Disable the Premium System Debug Log
  59. DEBUG=false
  60. ; Enable or Disable the VIP System (VIP Rates, Colored Nickname, Title Color and Vitality Rate)
  61. VIPSYSTEM=false
  62. ; enable/disable PCCafe event for VIP users
  63. VIP_PCCAFE=false
  64. ; items id's(separated by ';'), that should be given once to VIP players when event is doing
  65. ; VIP-status should be activated in order to acquire runes
  66. ; when VIP-status expired, items are removed from the players inventory
  67. VIP_ITEM_IDS=
  68. ; show debug info
  69. VIP_ITEM_DEBUG=false
  70.  
  71.  
  72. [GAMEPLAY]
  73. ; Adjusts the Cast Speed Limit of the Server
  74. CAST_SPEED=1999.0
  75. ; Adjusts the Attack Speed Limit of the Server
  76. ATTACK_SPEED=1500.0
  77. ; Adjusts the Fly Speed Limit of the Server
  78. FLY_SPEED=350.0
  79. ; Adjusts the Walk Speed Limit of the Server
  80. WALK_SPEED=250.0
  81. ; Adjusts the Physical Critical Rate Limit of the Server
  82. CRIT_RATE_MAX=500.0
  83. ; Ajusts the Vitality Drop Rate of The Server
  84. ; Note 1 : The value for this parameter is in percentage, 100% means 1x :P
  85. VIT_DROP_SPEED=100.0
  86. ; Enable or Disable the Spawn Protection
  87. SPAWN_PROTECTION=false
  88. ; Defines if the Spawn Protection Affects Game Masters or Not
  89. SPAWN_PROTECTION_GM=false
  90. ; Adjusts how many seconds will be the duration of the Spawn Protection
  91. SPAWN_PROTECTION_TIME=30
  92. ; Adjusts the Abnormal Visual Effect of the Spawn Protection
  93. SPAWN_PROTECTION_AVE=1048576
  94. ; Enables or Disables the Alternative PK Penalty MOD
  95. ; It will not disable the default penalty for 'dropping items'.
  96. ; This penalty is level based and when applied, reduces the level of the player that was 'PK' by a defined rate and percentage.
  97. ALTERNATIVE_PKPENALTY=false
  98. ; Adjust the Activate Rate Percentage for the Alternative Pk Penalty
  99. PKPENALTY_ACTIVATERATE=20.0
  100. ; Adjust the Percentage of Experiêncie that the Character gonna Lose when the Alternative PK Penalty is Applied
  101. PKPENALTY_DROP_PERCENTAGE=10.0
  102. ; Enable or Disable Getting PVP Points in Battle Zones
  103. BATTLEZONE_PVP=false
  104. ; Ignored Buff IDs
  105. ; Here you can specify the skill id's from buffs or debuffs that are not going to be saved post a logout/restart of the character !
  106. ; Note 1 : Format skill_id;skill_id;skill_id...
  107. IGNORED_BUFFIDS=
  108. ; Enable/Disable the Alternative HP/MP/CP Notification System for Olympiad Matches (Solves the issue w/ Graphic Lag)
  109. ALTERNATIVE_OLYMPIAD_NOTIFICATION=false
  110. ; Here you can adjust the minimum/maximum i_dispel_by_category landing chance per buff/debuff slot.
  111. MIN_CANCEL_CATEGORY_CHANCE=10.0
  112. MAX_CANCEL_CATEGORY_CHANCE=70.0
  113. ; Here you can adjust the minimum i_dispel_by_slot_prob landing chance per buff/debuff slot.
  114. MIN_CANCEL_SLOTPROB_CHANCE=40.0
  115. ; Here you can choose when or not to use default ncsoft dispel formula algorithm, if true,
  116. ; it will straight use the skilldata specified chance for landing
  117. CANCEL_RAW_CHANCE=false
  118. ; Here you can adjust the Grade Expertise Level Requeriment Table of Game
  119. ; Note 1 : The values refers to d;c;b;a;s;s80;s84
  120. GRADE_EXPERTISE_TABLE=20;40;52;61;76;80;84
  121. ; Here you can define if you want or not, to save the reuse time of skills acquire via auto_get=true in skillacquire.txt
  122. SAVE_AUTOLEARN_REUSETIME=true
  123. ; Here you can define the Maximum Level for Main Classes
  124. MAX_MAINCLASS_LEVEL=85
  125. ; Here you can define the Maximum Level for Subjob Classes
  126. MAX_SUBJOB_LEVEL=80
  127. ; Here you can define if a Subjob can acquire Certification Skills or Not
  128. ; Note 1 : Requires server to be 'rebooted'
  129. ALLOW_SUBJOB_CERTIFICATION=false
  130. ; Here you can define the maximum allowed GAP for party level up
  131. PARTY_LEVEL_GAP=15.0
  132. ; Here you can define the maximum Weight limit to be allowed when a character Add or Change a SubJob !
  133. SUBJOB_CHANGE_WEIGHT_LIMIT=69000.0
  134. ; Defines the Maximum amount of items you can put in a Private Buy Store.
  135. MAX_BUY_STORES=4
  136. ; Defines the Maximum amount of Items you can put in a Private Sell Store.
  137. ; Note 1 : Dwarfs always have 1 more slot, than the value specified on this setting !
  138. MAX_SELL_STORES=3
  139. ; You can define here if the official PK Penalty is Enabled or not, you can for example enable the alternative XP experience penalty
  140. ; and disable the official penalty, or leave both enabled, or none enabled, its up to your decision.
  141. DISABLE_PKPENALTY=false
  142. ; Defines if you want to prevent AOE Debuff Skills in Ally Friendly Targets.
  143. PREVENT_DEBUFF_AOE_IN_ALLY=false
  144. ; Allows Earning Fame Points while The Player Is Dead.
  145. GET_FAME_WHILE_DEAD=true
  146. ; Here you can set the items that gonna be used 'only' when you are in PK State [Karma >>> 0] !
  147. ; Note 1 : Format -> ID;ID;ID;ID;ID...
  148. PK_ONLY_ITEMIDS=
  149. ; Here you can set max chance of cancel probability
  150. MAX_CANCEL_SLOTPROB_CHANCE=75
  151. ; Define the amount of SP multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  152. ENCHANT_SKILL_SP_BONUS = 0.7
  153. ; Define the amount of Adena multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  154. ENCHANT_SKILL_ADENA_BONUS = 0.7
  155. ;Nevit points get for 1 mob killing
  156. NEVIT_NORMAL_POINTS=1
  157. ; Nevit points get for level up
  158. NEVIT_LVLUP_POINTS=100
  159. ; How much time Nevit Blessing should work in minutes
  160. NEVIT_DURATION=3
  161. ;Like at c4 servers ;)
  162. ALLY_MEMBERS_ARE_FRIENDS=true
  163. ; Manipulate with pledge announce without running Comm service
  164. PLEDGE_ANNOUNCE_WITHOUT_COMM=false
  165. ; Posibility to add dispel dance/songs through alt+click
  166. ALT_ALLOW_DISPEL_DANCE_SONG = false
  167. ;Adding min trade level against Real money traders, dupers, etc
  168. ;Добавлена возможность выставить минимальный уровень для трейда, для осложнения жизни РМТшникам, дюперам и тд
  169. MIN_TRADE_LEVEL=0
  170. ;New option for EnchantSystem. Now bless enchant is more flexible, server administrator could choose how much enchant levels should be decreased on bless enchant fail
  171. ;If zero - original system will work.
  172. ;If ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=1 , then for example on enchant fail from 10 to 11, enchant level will be decreased to 9, not zero
  173. ;Новая опция для Enchant System. Администратор сервера может выбрать на сколько левелов снижать заточку при фейле блесс энчанта. Если значение 0 - работает оригинальная система со сбросом заточки до нуля.
  174. ;Если 1 - то уровень заточки уменьшается на единицу. Например при фейле заточки оружия с 10 на 11 - она станет +9.
  175. ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=0
  176. ; With false value will block exploit for example with pushing unworking Alt+b feature
  177. KICK_HTML_FLOOD=false
  178. ; allow/deny pets pickup items from the ground (allowed by default)
  179. ALLOW_PET_PICKUP_ITEMS = true
  180. ; Allow attack PvP enemies without CTRL-key
  181. PVP_NO_CTRL = false
  182. ; Enable/disable automatic party-matching window opening on player log in world
  183. SHOWPARTYMATCHING_ON_LOGON = false
  184. SHARE_BUFF_ENABLED=true
  185.  
  186. [CLANSYSTEM]
  187. ; Here you can adjust settings related to the current clan system
  188. ; Clan System Penalties
  189. PLEDGE_WAR_TIMEOUT=86400
  190. PLEDGE_OUST_PENALTY_TIMEOUT=86400
  191. PLEDGE_WITHDRAW_PENALTY_TIMEOUT=86400
  192. PLEDGE_OUSTED_PENALTY_TIMEOUT=86400
  193. PLEDGE_RECHALLENGE_PENALTY_TIMEOUT=432000
  194. PLEDGE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  195. PLEDGE_DISMISS_TIMEOUT=604800
  196. PLEDGE_DISMISS_PENALTY_TIMEOUT=864000
  197. CASTLE_ANNOUNCE_TIME=86400
  198. CASTLE_STANDBY_TIME=86400
  199. ALLIANCE_OUST_PENALTY_TIMEOUT=86400
  200. ALLIANCE_WITHDRAW_PENALTY_TIMEOUT=86400
  201. ALLIANCE_OUSTED_PENALTY_TIMEOUT=86400
  202. ALLIANCE_DISMISS_PENALTY_TIMEOUT=86400
  203. ALLIANCE_RECHALLENGE_PENALTY_TIMEOUT=432000
  204. ALLIANCE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  205. ; Allow attack clanwar enemies without CTRL-key
  206. CLANWAR_NO_CTRL = false
  207. ; Allow attack clanwar enemies, but make attacker guilty
  208. CLANWAR_ATTACK_MAKE_GUILTY = false
  209.  
  210. [CHATCONTROLLER]
  211. ; Format A;B;C where A=Blocked Chat / B=Chat Delay / C=Minimum Level
  212. ; A = 0 enabled / 1 disabled (Is this chat type available?)
  213. ; B = Chat delay time in msecs (interval between messages)
  214. ; C = Minimum level required to start using this chat type.
  215. ; CHAT=1;1000;20 this means the chat is blocked, you can only send one message each 1000 msecs and
  216. ; the minimum level to use the chat is 20
  217. ALL=0;0;1
  218. SHOUT=0;0;1
  219. TELL=0;0;1
  220. PARTY=0;0;1
  221. CLAN=0;0;1
  222. TRADE=0;0;1
  223. ALLIANCE=0;0;1
  224. PARTYROOM_ALL=0;0;1
  225. PARTYROOM_COMMAND=0;0;1
  226. HEROVOICE=0;0;1
  227. BATTLE_CHAT=0;0;1
  228. ; Global Shout Chat
  229. ; Enable or Disable World Chat Mod (This make the shout chat to work worldwide)
  230. ; This is a good feature for small servers
  231. WORLDCHAT=false
  232. ; Chat Word Filter
  233. ; Enable or Disable the word filter for chat, this is done server-side so you won't need
  234. ; to touch the clientside files to prohibit certain words to be siad
  235. ; Please edit the WordFilter.txt file in order to add the blocked words !
  236. WORDFILTER=false
  237. ; wordfilter ignore spaces by default(TRUE)
  238. IGNORE_SPACES=true
  239.  
  240. [COMMANDS]
  241. ; Enables or Disables the Player Command .help
  242. ; Note 1 : Shows the content of PlayerHelp.txt file for the player.
  243. HELP=false
  244. ; Enables or Disables the Player Command .online
  245. ; Note 1 : Shows the currently amount of online players.
  246. ONLINE=false
  247. ; Enables or Disables the Player Command .time
  248. ; Note 1 : Shows currently server time
  249. TIME=false
  250. ; Enables or Disables the Player Command .expon and .expoff
  251. ; Note 1 : Turns on/off the exp gaining when killing mobs, etc.
  252. EXP=false
  253. ; Enables or Disables the VIP Player Command .offlineshop
  254. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  255. OFFLINESHOP=false
  256. ; Enables or Disables the VIP Player Command .autopickupon and .autopickupoff
  257. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  258. AUTOPICKUP=false
  259. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw !
  260. LOCKSYSTEM=false
  261. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw for all players !
  262. ; Note 1 : Requires LOCKSYSTEM=true
  263. ; Note 2 : Requires l2server reboot to works properly !
  264. LOCKSYSTEM_FORALL=false
  265. ; Enables or Disables the Delevel Command .delevel !
  266. DELEVEL=false
  267. ; Enables or Disables the Dispel Command .dispelall !
  268. DISPELALL=false
  269. ; Enables or Disables the Offline Shop Announcement Command !
  270. ; Note 1 : The maximum allowed characters are 128 !
  271. ; Note 2 : You can adjust the spam timeout in OfflineShop.ini !
  272. OFFANNOUNCE=false
  273. ; Allow .menu command that show <MENU_HTML> to players
  274. MENU=false
  275. MENU_HTML=menu.htm
  276.  
  277. [REMOTEWHO]
  278. ; Enable or Disable the Remote Who Query Packet
  279. ENABLED=true
  280. ; Adjusts the Multiplier used in the Remote Who Query Packet
  281. MULTIPLIER=1.0
  282.  
  283. [NPCMONITOR]
  284. ; Enables or Disables the Built In Process Monitor for L2NPC
  285. ENABLED=false
  286. ; Configure here the Path for your L2NPC
  287. ; Example : C:\Server\L2NPC
  288. EXE_PATH=
  289. ; Configure here the name of your L2NPC Executable
  290. ; Default : L2NPC_AdvExt64.exe
  291. EXE_NAME=L2NPC_AdvExt64.exe
  292.  
  293. [AUTOSHUTDOWN]
  294. ; Enable or Disable the Automatic Shutdown Manager
  295. ; Note 1 : If you have an auto-restarter, this is useful for daily reboots ;)
  296. ENABLED=false
  297. ; Define the message that all your players will receive before server is shutted down !
  298. MESSAGE=This server will shutdown automatically in 10 minutes.
  299. ; Define the time the shutdown announce should be sent to all players
  300. MESSAGE_HOUR=23:50
  301. ; Define the time the server must be automatically shutted down
  302. SHUTDOWN_HOUR=00:00
  303. ; Define the Week Days you want the Automatic Shutdown Manager to Shut Down Your Server
  304. ; Note 1 : 0 = sunday -> 6 = friday
  305. ; Note 2 : Format Weekday;Weekday;Wekday...
  306. WEEK_DAYS=0;1;2;3;4;5;6
  307. ; Shutdown Time (In Seconds)
  308. TIME=60
  309.  
  310. [HTMLSYSTEM]
  311. ; Enable or Disable the Enforced HTML AntiExploit
  312. ; Note 1 : This setting requires reboot
  313. ANTIEXPLOIT=true
  314.  
  315. [CHARSET]
  316. ; Here you can define the charset map, used in the validation of Character Names during their creation.
  317. ; Note 1 : you must modify the line based on the country id you choose in l2server.ini
  318. ; Note 2 : you must verify your sql procedures too, they might have checks about character set, example : lin_CreateChar !
  319. COUNTRYID_1=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  320. COUNTRYID_2=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  321. COUNTRYID_3=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  322. COUNTRYID_4=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  323. COUNTRYID_5=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  324. COUNTRYID_6=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  325. COUNTRYID_7=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  326. COUNTRYID_8=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  327. ; Enable Debug Logging
  328. DEBUGLOG=false
  329.  
  330. [AUTOPICKUP]
  331. ; Enable or Disable Autopickup for All Players
  332. ; Note 1 : By default, if the player has the vip privilege to use this feature it will work,
  333. ; but you can enable it here, for all the players if you want.
  334. ALL_PLAYERS=false
  335. ; Enable or Disable Autopickup then the died mob type is 'boss'.
  336. ALLOW_BOSS=false
  337. ; Enable or Disable Autopickup when the died mob type is 'zzoldagu'.
  338. ALLOW_MINIONS=false
  339. ; Adjust the Maximum Range that Autopickup Will be Limited To.
  340. DISTANCE=500
  341. ; Adjusts the Item IDs that gonna be Ignored by the Auto Pickup System.
  342. ; Note 1 : Format id;id;id...
  343. IGNORED_IDS=
  344. ; Adjusts the 'only' Item IDs that gonna be pickup by the Auto Pickup System.
  345. ; Note 1 : Setting any ID here causes the auto pickup to ignore all other IDs !
  346. ; Note 2 : Format id;id;id...
  347. PICKONLY_IDS=
  348. ; Maximum Party Distribution Distance
  349. PARTY_MEMBER_DISTANCE=1000
  350.  
  351. [BUILDERSYSTEM]
  352. ; Enables GM Only mode, kicking players when they login to the server.
  353. GMONLY=false
  354. ; Sets Undying Mode 'ON' by Default to a GM At Logon (Builder 1~7 Only).
  355. UNDYING=false
  356. ; Sets Hide Mode 'OFF' by Default to GM At Login (Builder 1~7 Only).
  357. HIDEOFF=false
  358. ; Sets All Stats to 90+ by Default to a GM At Logon (Builder 1~7 Only).
  359. MAXSTATS=false
  360. ; Allow GM to talk in Hide State
  361. TALKHIDE=false
  362. ; Enable the IP Filter Protection System,
  363. ; only GMs w/ IP Registered in the System can Stay Logged.
  364. IPFILTER=false
  365. ; IP Filter IP List, Here you will write the IPs of your GameMasters,
  366. ; The format can be : myaddress.no-ip.org, 171.163.134.122 or even 171.163
  367. ; In case you want to use 'ip ranges', to add multiple addresses just put a ';' between then.
  368. IPS=
  369. ; Sets the Default Nickname Color to a GM. [Default is : 0]
  370. ; Setting this value to 0 will override this function.
  371. NICKCOLOR=0
  372. ; Sets the Default Title Color to a GM. [Default is : 0]
  373. ; Setting this value to 0 will override this function.
  374. TITLECOLOR=0
  375. ; Set the Minimum Builder Level Required for the Alt+G Actions.
  376. ALTG_LEVEL_INVENTORY=1
  377. ALTG_LEVEL_CLAN=1
  378. ALTG_LEVEL_SKILLS=1
  379. ALTG_LEVEL_STATUS=1
  380. ALTG_LEVEL_QUESTS=1
  381. ALTG_LEVEL_WAREHOUSE=1
  382. ; Authorized Account IDs
  383. ; Here you can add the account id's that gonna be authorized to login in the server as Game Master
  384. ; Note 1 : If you specify any account id here, only the specified id's will be able to login in the server !!
  385. ; Note 2 : Format is accountid;accountid;accountid...
  386. AUTHORIZED_ACCOUNTIDS=
  387.  
  388. [BOOSTEVENT]
  389. ; Enable or Disable the Automated Boost Rates Event
  390. ; Please review the file : 'BoostRatesEvent.txt' for more details ;)
  391. ENABLED=false
  392.  
  393. [OLYMPIADSYSTEM]
  394. ; Define the amount of seconds for the players wait before being teleported into the olympiad arena.
  395. TELEPORT_TIME=120
  396. ; Defines the amount of seconds for the system wait the players to be prepared for the match (inside arena).
  397. WAIT_TIME=60
  398. ; Defines the amount of seconds the match will take (maximum time).
  399. MATCH_DURATION=300
  400. ; Defines the amount of seconds for the players wait before the system auto removes then from the arena.
  401. LEAVE_TIME=40
  402. ; Defines the minimum required amount of players before an olympiad match can start.
  403. REGISTERED_PLAYERS=9
  404. ; Defines de Maximum Allowed Inventory Limit to Join An Olympiad Match
  405. MAX_INVENTORY_LIMIT=80.0
  406. ; Define min participants for starting class-free fights
  407. REGISTERED_PLAYERS_FREE = 11
  408. ; Define min participants for starting class-based fights
  409. REGISTERED_PLAYERS_CLASS = 11
  410. ; Define min teams for starting fights
  411. REGISTERED_TEAMS = 7
  412. ; Olympiad competitors are will be selected with/without similar Olympiad points (true by default for HF, false by default for GF)
  413. ; parameter "SELECT_COMPETITORS_HF" is depreceated
  414. SELECT_COMPETITORS_SIMILAR_POINTS=true
  415. ; Randomize participants queue before fetching competitors
  416. RANDOMIZE_PARTICIPANTS_QUEUE=true
  417. ;alternative format "HH:MM" for OLYMPIAD_TIME_START_MIN, OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC & OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC
  418. ; Olympiad Start Time in minutes. By default 18:00 (18 hours * 60 min per hour = 1080)
  419. OLYMPIAD_TIME_START_MIN=1080
  420. ; Olympiad Stop Competition Timeout in seconds. By default time = 23:50, timeout before next day = 10 min (10 min * 60 sec per min)
  421. OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC=0
  422. ; Olympiad Stop Registration Timeout in seconds. By default time = 23:40, timeout before stop competition = 10 min (10 min * 60 sec per min)
  423. OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC=1200
  424. ; Check participants queue every <N> seconds. Perfect ability to avoid over-farm from twinks on olympiad.
  425. CHECK_PARTICIPANTS_QUEUE_DELAY=40
  426. ; Enable/disable League system
  427. LEAGUE_SYSTEM = false
  428. ; Define Leagues points (e.g. 1st league is players with 0-10 olympiad points, 2nd league is players with 11-20 olympiad points, etc)
  429. LEAGUE_POINTS = 10;20;30;40;50
  430. ; The minimum number of participants per one league (this setting override LEAGUE_POINTS)
  431. MIN_LEAGUE_MEMBERS = 4
  432.  
  433.  
  434. [WEDDINGSYSTEM]
  435. ; The available GM Commands for Wedding System Are :
  436. ; //marry charname1 charname2 - to marry 2 characters.
  437. ; //divorce charname - to divorce the character.
  438. ; The required level for these commands are "B1", you can change the level
  439. ; if you want in BuilderCmdAlias.txt at script folder.
  440. ; There are 'ai.obj' functions available for this system with the same functionality
  441. ; of the gm command, they are :
  442. ; void CNPC::Marry(int nChar1Index, int nChar2Index) -> 235012667
  443. ; void CNPC::Divorce(int nCharIndex) -> 234947132
  444. ; Just add then to your ai.obj compiler and have fun, making your own wedding system.
  445. ; Enables or Disables the Wedding System
  446. ENABLED=false
  447. ; Allows or Not the Homosexual Marriage (Characters of the same sex).
  448. HOMOSEXUAL_MARRIAGE=false
  449.  
  450. [SKILLS]
  451. ; Set probability of buffs/debuffs affecting to players
  452. ; By default GF-chronicle use [0%..95%], HF-chronicle use [10%..90%],
  453. DURATION_SKILL_AFFECT_PROB_MIN = 10
  454. DURATION_SKILL_AFFECT_PROB_MAX = 90
  455. ; Posibility to stack Rune effects
  456. P_SPOIL_MODIFY_STACKABLE = false
  457. P_DROP_MODIFY_STACKABLE = false
  458. P_ADENA_MODIFY_STACKABLE = false
  459. P_EXP_MODIFY_STACKABLE = false
  460. P_SP_MODIFY_STACKABLE = false
  461. P_PVPPOINT_MODIFY_STACKABLE = false
  462. ; Ignore or not the player/npc levels difference while compute spoil chance (disabled by default)
  463. SPOIL_IGNORE_LEVEL_DIFF = false
  464.  
  465. [ATTRIBUTESYSTEM]
  466. ; Here you can adjust the maximum attribute value for every level the weapon advances to.
  467. ; Note 1 : Format : level,max;level,max;level,max...
  468. WEAPON_LIMITS=1,25;2,75;3,150;4,175;5,225;6,300;7,325;8,375;9,450;10,500;11,550;12,600
  469. ; Here you can adjust the maximum attribute value for every level the armor advances to.
  470. ; Note 1 : Format : level,max;level,max;level,max...
  471. ARMOR_LIMITS=1,12;2,30;3,60;4,72;5,90;6,120;7,132;8,150;9,180;10,192;11,210;12,240
  472. ; Here you can adjust the chance table for the elemental attribute stone application in the items
  473. ; Note 1 : Format : Crystal_Type,Lv3_Chance,Lv6_Chance,Lv9_Chance,Lv12_Chance;...
  474. ; Note 2 : The crystal types are : 0=NG/1=D/2=C/3=B/4=A/5=S/6=S80/7=S84/8=Event/9=Free
  475. APPLY_CHANCE=0,0,0,0,0;1,0,0,0,0;2,0,0,0,0;3,0,0,0,0;4,0,0,0,0;5,50,30,20,5;6,50,40,20,10;7,50,50,30,15;8,50,60,40,20;9,50,70,50,25
  476.  
  477. [FLOODGUARD]
  478. ; Enable or Disable the Debug Output of Packets being Flooded in Server Console
  479. DEBUGLOG=false
  480. ; Default Interval Between Packets, here you can define the 'minimum' interval between 2 packets sent to the server.
  481. ; This number is also in milliseconds, this setting requires you to verify the minimum possible latency of your server
  482. ; So you can adjust it up to your needs, the Default Value is 0 Assuming a LAN (Local Area Network).
  483. ; If you do not know what are you doing, leave this as 0 :P
  484. INTERVAL=0
  485. ; To Add Flood Checking its Pretty Simple, you just need to write PACKET=DELAY in milliseconds,
  486. ; In this .ini Section, example as :
  487. ; PACKET_49=1000 <- it means, that you can 'repeat' packet 49, 1 time per second. (Creature Say/Chat)
  488. ; PACKETEX_XX=1000 <- it means, that you can 'repeat' packet XX, 1 time per second (User Ex Packets)
  489. ; Drop Item Packet
  490. PACKET_17=1000
  491. ; Magic Skill Use
  492. PACKET_39=250
  493. ; Destroy Item Packet
  494. PACKET_60=1000
  495.  
  496. [TERRITORYWAR]
  497. ; Deny/allow removal wards(ownthings) from battle zone
  498. DENY_OWNTHING_OUT_OF_BATTLE_ZONE=false
  499. ; Return ward to the base, when player out of battle zone
  500. RETURN_OWNTHING_TO_BASE_ON_NONBATTLE_ZONE=false
  501. ; Deny/allow move wards(ownthings) to water zone
  502. DENY_OWNTHING_IN_WATER_ZONE=false
  503. ; Turn On/Off start TW automatically after first castle siege
  504. AUTOMATIC_START=true
  505.  
  506. [MultiBox]
  507. ;MultiBoxCheckEnabled = 1
  508. MultiBoxLogEnabled = 0
  509. ;MultiBoxClientsAllowed = 1
  510. ;MultiBoxClientsMax = -1
  511. ; Extend limit for Players with specified items
  512. ; Format: <item_class_id>;<add_limit>
  513. CHANGE_SMARTGUARD_LIMIT_BY_ITEM =
  514. ; Extend limit for Players with Premium Account
  515. CHANGE_SMARTGUARD_LIMIT_BY_PREMIUM = 0
  516. ; Maximum number of extended sessions. 0 means no restricions.
  517. MAX_SMARTGUARD_LIMIT_BY_PREMIUM = 0
  518. DEBUG_SMARTGUARD_LIMIT=false
  519.  
  520. [SKILLS]
  521. ; Posibility to stack Rune effects
  522. P_SPOIL_MODIFY_STACKABLE = false
  523. P_DROP_MODIFY_STACKABLE = false
  524. P_ADENA_MODIFY_STACKABLE = false
  525. P_EXP_MODIFY_STACKABLE = false
  526. P_SP_MODIFY_STACKABLE = false
  527. P_PVPPOINT_MODIFY_STACKABLE = false
  528.  
  529. [NON_SMARTGUARD_CLIENTS]
  530. ; Set 1, if you want to enable this mode
  531. ; Поставьте 1, если хотите включить этот режим
  532. Enable=0
  533. ; Set 1 for debug
  534. Debug=0
  535. ; Format is account1:ip;account2:ip etc
  536. ; Формат исключений, которые могут заходить на сервер в обход защиты account1:ip;account2:ip и тд
  537. IPs=builder:192.168.0.1;builder2:192.168.1.0/24;builder3:192.168.2.192/27
  538.  
  539. [BBSMOD]
  540. ENABLED=true
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