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Thrice

Iornian Earth Shaker

Jun 22nd, 2017
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  1. Earth Shaker
  2. [Class] [+Defense]
  3. Prerequisites: Elemental Connection (Ground), Novice Intuition, Novice Focus
  4. Static
  5. Effect: Pick two of Bulldoze, Mud Shot, Mud-Slap, or Sand-Attack. You learn the chosen Moves.
  6.  
  7. Earthen Bond
  8. [+Defense]
  9. Prerequisites: Earth Shaker
  10. Static
  11. Effect: You gain the Tremorsense and Groundshaper Capabilities, and you gain Naturewalk for Cave, Mountain and Desert.
  12.  
  13. Earth Mother's Blessing
  14. [Ranked 2] [+Defense]
  15. Rank 1 Prerequisites: Adept Focus or Intuition
  16. Rank 2 Prerequisites: Ground Out, Master Focus or Intuition
  17. Static
  18. Effect: Each Rank, choose Mud Dweller, Arena Trap, or Lightning Rod. You gain the chosen Ability.
  19.  
  20. Wall Of Earth
  21. [+Defense]
  22. Prerequisites: Earth Shaker
  23. X AP - Special
  24. Effect: You create up to 4 meters of wall within 8 Meters. All 4 meters must be adjacent with at least one other space of the wall. You may have up to 8 Meters of wall active at any time. You may use this Feature on your own turn as a Standard Action for no AP cost, or, once per Scene, you may activate this Feature as a Standard Action Interrupt for 2 AP. You may only use this Feature in areas with sufficient sources of soil or mud nearby.
  25.  
  26. Ground Out
  27. [+Defense]
  28. Prerequisites: Earth Shaker, Expert Focus or Intuition
  29. Static
  30. Effect: Pick two of Drill Run, Spikes, Magnitude, or Mud Bomb. You learn the chosen Moves.
  31.  
  32. Earthshifter
  33. [+Defense]
  34. Prerequisites: Ground Out
  35. Scene x2 – Swift Action
  36. Trigger: You hit with a damaging Ground Type Move
  37. Effect: You initiate a Trip Maneuver against all targets of the Move. The Maneuver automatically hits, and you may use your Focus or Intuition for the opposed check.
  38.  
  39. Tectonic Shift
  40. [+Defense]
  41. Prerequisites: Ground Out, Master Focus or Intuition
  42. Static
  43. Effect: Pick two of Earthquake, Shore Up, Earth Power, or Sand Tomb. You learn the chosen Moves.
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