DrakeyC

Final Fantasy VI Reimagined Changelog

Oct 11th, 2024 (edited)
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  1. June 17 2025
  2. - Fixed softlock when exiting Bestiary
  3.  
  4. June 16 2025
  5. VERSION 1.7 RELEASE
  6. - Bestiary feature added, NPCs to open Bestiary menu added to Narshe school and Blackjack, dialogue option to open Bestiary added to Banon on the Falcon
  7. - The caves segment of the Dreamscape is now based on the Imperial Camp, for better theming. The encounters are unchanged.
  8. - A teleport has been added to the top of the Cultists Tower, accessible after beating the boss.
  9. - A save point room has been added to the top of Zozo's tower.
  10. - The hole in the cave to South Figaro does not appear until after Locke's scenario.
  11. - The layout of the Imperial Camp has been tweaked, both in the overworld and the field map, to add a southern exit. The escape sequence now has the party leave via this alternate route.
  12. - The hallway with the NPCs walking in a line has been wided to allow backtracking.
  13. - The rats in the rafters of the Opera House are removed after completing the opera.
  14. - Celes now has unique dialogue in the dressing room if she was in the party when first finding Rachel in Kohlingen.
  15. - The party members now have brief optional dialogue if spoken to after finding Ultros' letter but before speaking to the Impressario.
  16. - "Lab notes" were added to the Magitek Research Facility, adding minor flavor lore to some aspects of its history.
  17. - The background for the exterior of the Sealed Gate, where Gestahl, Madeline, and Maduin have their scene, is different, to match the scenery in the cave.
  18. - Duncan now has a unique sprite.
  19. - Half-bridge tiles, representing ports, were added to South Figaro, Nikeah, and Albrook on the world map.
  20. - Some enemy names were changed for the better; Beastmastr and Tunnelarmr now spell out their full names.
  21.  
  22. May 24 2025
  23. - Locke introductory cutscene blocking changed
  24. - Elemental display for equipment stats changed to allow 8 to display at a time
  25. - Fixed Mog not being able to move in the three scenarios
  26.  
  27. March 11 2025
  28. - Fixed Blitz tutorial not triggering during Vargas fight
  29. - Fixed misaligned treasure in Storm Dragon's lair
  30. - Fixed Shadow not appearing in Zozo pub under some circumstances
  31.  
  32. March 5 2025
  33. - Fixed being unable to move in the Three Scenarios map
  34.  
  35. March 3 2025
  36. - Added water to Roccabara Island and Ancient Cave
  37. - Slowed down two NPCs in Storm Dragon's room
  38. - Added shortcuts between drop areas in Storm Dragon's room for easier backtracking
  39. - Corrected party order error in Cyan's recruitment in the WoR and Terra's recruitment in the WoR
  40. - Corrected Zantetsuken chest being marked as opened
  41.  
  42. March 1 2025
  43. - Fixed misaligned exit from Gold Dragon's room
  44. - Fixed collision error in Roccabara Island
  45. - Fixed collision error in Imperial Palace
  46. - Added event to reset turtles and water level in the Blue Dragon's room upon exiting through the top door.
  47.  
  48. February 28 2025
  49. - Fixed error with Gilgamesh boss dying instantly
  50. - Correct minor tile errors in a certain room in Kefka's Tower and the roof of Doma Castle
  51. - Fixed some general bugs in various areas of the Dragon Shrine
  52.  
  53. February 24 2025
  54. - Removed Shadow lingering on the airship deck after going to Vector
  55. - Corrected a couple instances of Celes' palette as an NPC
  56. - Changed the dialogue prompt when interacting with the airship controls after the Floating Continent has risen - "Lift-off" is now the "default" choice, going to the Floating Continent is now the second
  57.  
  58. February 22 2025
  59. - Glitched rooms in Phantom Train fixed
  60.  
  61. February 21 2025
  62. VERSION 1.5 RELEASE
  63. - Shadow is now able to accompany the party to Vector. If he's already in the party when you complete Zozo, you'll have the option to keep him on, or you can go hire him after Zozo. If hired at this point, he will leave when the party returns to Zozo after the Magitek Research Facility.
  64. - Espers can now be swapped directly between party members. When attempting to equip an Esper already in use, a message appears displaying who has it and the option to remove it from them.
  65. - Gau's Rage list now displays enemies alphabetically, and in the field menu each enemy has a description listing their Rage attacks, elemental weakness, and if they are undead
  66. - Mog's Dance list now displays the attacks he can use under their effects
  67. - Common and Rare items can now both be stolen from enemies; if you get one, you can keep stealing to try and get the other.
  68. - Terra, Celes, Sabin, and Cyan, learn their natural skills at slightly lower levels (Magic, Blitz, and Bushido, respectively)
  69. - The Jidoor relic shop in the WoR now sells the Sneak Ring; previously it was unavailable in the WoR.
  70. - Albrook in the WoB no longer sells elemental scrolls; as Shadow can now be brought to the southern continent, they were deemed too powerful to be buyable at this point in the game.
  71. - The crane in Zozo that lets the party descend to the ground has been moved further up the tower, to be more useful as a shortcut.
  72. - The left-hand room in the Coliseum contains a new feature, where you can enter some small rooms to encounter some enemies from the World of Ruin, averting them being missable on the Veldt. Not ALL enemies are here, just ones that are easily overlooked because they only appear in one spot and/or in an unrevisitable location.
  73. - Soft reset function added: at any time in the field, holding L+R+START+SELECT at once will reset the game.
  74. - The Angel Brush now heals HP when attacking. The Magus Rod drains MP.
  75. - Zantetsuken's slicing effect has been fixed.
  76. - A crash when recruiting Gogo with Setzer in the party has been fixed.
  77. - Kefka's final boss AI script tweaked.
  78. - Celes has a new field sprite.
  79. - Wrexsoul has a new, unique field sprite.
  80. - Minor aesthetic changes to the Magitek Research Facility; caution stripes for various points that are traversible. A pipe in the MRF that previously sent the party back to the entrance of the second room now connects to the balcony overlooking the garbage chute instead, allowing for easier routing to get treasures.
  81. - Some new world map tiles, particularly for Doma Castle, Zozo, and the Coliseum.
  82. - The party now receives a particular key item as a token of their victory upon defeating Gilgamesh.
  83. - The Dirt Dragon's lair in the Dragon Shrine now has treasures to find in it.
  84. - The Ice Dragon's lair in the Dragon Shrine now requires you to talk to the Ice Dragon to battle it; previously the fight triggered automatically when approaching it.
  85. - The Red Dragon's lair now has visual indicators of where the layout of the area has changed when hitting switches; the party will automatically face in the direction of whatever changed.
  86.  
  87. December 30 2024
  88. - Adjusted Kefka's AI script as final boss
  89. - Removed an ultimate weapon from an enemy's Steal list
  90.  
  91. December 22 2024
  92. - Fixed hanging error in Relm's dialogue when meeting Terra
  93.  
  94. December 20 2024
  95. - Fixed some tile errors in the Imperial Palace
  96.  
  97. October 30 2024
  98. - Edited the layout of the Sealed Cavern to relocate the prize of the cave to the center so players don't overlook it at the back of the area.
  99.  
  100. October 29 2024
  101. - Fixed tile error in Blue Dragon's area
  102. - Fixed items in Skull Dragon's area respawning when leaving and returning
  103.  
  104. October 27 2024
  105. - New chest added to the Ancient Castle containing the Zantetsuken (accidentally dummied out and could not be obtained)
  106. - Fixed tile error in the capsule room of the Magitek factory
  107.  
  108. October 26 2024
  109. - Seizure immunity removed from Star Pendant and Ribbon, as such immunity also prevents Regen; it was previously believed that such conflicts between Seizure and Regen were a bug that was fixed.
  110. - The Star Pendant now protects against Poison and Zombie, the latter has been removed from the Peace Ring.
  111. - Some Relic shops were shuffled in the early WoB to accomodate these changes.
  112. - Status-prevention Relics had their prices lowered
  113. - When awakening in Arvis' house in the intro, you quietly receive an Ether and a Phoenix Down in your inventory. Previously you received two Smellingsalts, a leftover from the vanilla game where these were Sleeping Bags
  114. - Moved a room in Figaro Castle a few tiles to avoid being visible from within another room.
  115. - Dried Meat now removes Dance and Rage statuses.
  116.  
  117. October 25 2024
  118. - Fixed bug with Mythril Knife dealing multiple hits.
  119. - Fixed bug when resting in Thamasa on first visit related to Shadow's dreams
  120.  
  121. October 24 2024
  122. - Fixed graphic with opera house stage
  123.  
  124. October 23 2024
  125. - Whelk and Presenter names changed
  126.  
  127. October 22 2024
  128. - Magitek Beam attacks added to some boss scripts, replacing weaker "Laser"-type variants
  129.  
  130. October 21 2024
  131. - Fixed collision error in Skull Dragon's lair
  132. - Fixed poison event in Skull Dragon's lair not affecting party properly
  133. - Fixed error in Umaro meeting
  134.  
  135. October 15 2024
  136. - Fixed Wrexsoul's HP being double digits.
  137.  
  138. October 14 2024
  139. - Fixed bug with Gestahl's portrait
  140.  
  141. October 13 2024
  142. - Fixed some Throwing weapons being erroneously exclusive to Locke
  143. - Adjusted bonus boss' AI script
  144.  
  145. October 12 2024
  146. - Fixed dialogue error after defeating Wrexsoul
  147. - Fixed tile error in final room of Zone Eater's Belly
  148. - Fixed bugs with Sabin's recruitment event in WoR
  149. - Fixed Adamant Claw being incompatible with the Gauntlet
  150. - Buffed Strago's Lores to hit both sides in a pincer attack
  151.  
  152. October 11 2024
  153. - Aesthetic change to Gold Dragon's lair in Dragon Shrine
  154. - Fixed errors with NPCs in Dirt Dragon's lair
  155. - Fixed door out of Dirt Dragon's lair not opening
  156. - Fixed tile in Kefka's Tower that let you walk out of Ultima Buster's room
  157. - Fixed game hanging when dressing up Gau to meet his father
  158. - Fixed an encounter with Death Armor from Thamasa appearing on the Veldt
  159.  
  160. October 9 2024
  161. - Fixed error with Mega-Ether crashing game
  162.  
  163. October 8 2024
  164. - Fixed palette errors with certain characters in Dragon Shrine
  165. - Fixed a bug if Kefka is KO'd during the fight at the Sealed Gate
  166. - Fixed dialogue with the Sealed Gate blockade after the scene there
  167. - Fixed an encounter with AI-Cyan appearing on the Veldt
  168.  
  169. October 7 2024
  170. - Scourge added as a Lore for Strago, replacing Reflect???
  171. - Daedalus rare steal changed from Crystal Orb to Sapphire Ring
  172.  
  173. October 6 2024
  174. - Fixed bug in event when meeting Setzer
  175. - Fixed bug in Ice Dragon battle in Dragon Shrine
  176. - Fixed bug in two airship-related events
  177. - Made changes to Coliseum betting list
  178. - Animation changes made to Cintamanni
  179. - Renamed Cyan's Bushido skills
  180. - Reduced Magic and Strength of Holy Dragon in Dragon Shrine
  181.  
  182. October 5 2024
  183. - Fixed Thundara graphical error
  184. - Fixed bugs with Gau scratch attack on ultimate weapon
  185. - Fixed typos in some battle events
  186.  
  187. October 4 2024
  188. - Fixed Imp spell being disabled while Imped
  189. - Fixed Silence not animating
  190. - Fixed tile error in a room in Kefka's Tower
  191.  
  192. October 3 2024
  193. - Adjusted AI script of Blue Soul enemy
  194.  
  195. October 2 2024
  196. - Tweak to Relm's coloration
  197. - Revenge Blast bugfixed
  198. - Reduce likelihood of counterattacks from Warring Triad
  199.  
  200. October 1 2024
  201. - 1.0 official release
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