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- -- naggr made by kakusaki
- -- Script Gui for The Streets
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local AnimationFrame = Instance.new("Frame")
- local Animations = Instance.new("TextBox")
- local floatText = Instance.new("TextBox")
- local Key = Instance.new("TextBox")
- local ninjaflipText = Instance.new("TextBox")
- local danceText = Instance.new("TextBox")
- local crazyText = Instance.new("TextBox")
- local headthrowText = Instance.new("TextBox")
- local jumplandText = Instance.new("TextBox")
- local Float = Instance.new("TextButton")
- local NinjaFlip = Instance.new("TextButton")
- local Dance = Instance.new("TextButton")
- local Crazy = Instance.new("TextButton")
- local HeadThrow = Instance.new("TextButton")
- local JumpLand = Instance.new("TextButton")
- local Cover = Instance.new("TextButton")
- local Cover_2 = Instance.new("TextButton")
- local Cover_3 = Instance.new("TextButton")
- local Cover_4 = Instance.new("TextButton")
- local Cover_5 = Instance.new("TextButton")
- local h = game:GetService('RunService').Heartbeat
- local Cover_6 = Instance.new("TextButton")
- local Cover_7 = Instance.new("TextButton")
- local FunFrame = Instance.new("Frame")
- local Fun = Instance.new("TextBox")
- local bypassText = Instance.new("TextBox")
- local DISCLAIMER = Instance.new("TextBox")
- local Cover_8 = Instance.new("TextButton")
- local speedText = Instance.new("TextBox")
- local infjumpText = Instance.new("TextBox")
- local resetText = Instance.new("TextBox")
- local Bypass = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local InfiniteJump = Instance.new("TextButton")
- local ResetKey = Instance.new("TextButton")
- local Cover_9 = Instance.new("TextButton")
- local Cover_10 = Instance.new("TextButton")
- local Cover_11 = Instance.new("TextButton")
- local Cover_12 = Instance.new("TextButton")
- local Cover_13 = Instance.new("TextButton")
- local plr = game.Players.LocalPlayer
- local TitleFrame = Instance.new("Frame")
- local KorXV2 = Instance.new("TextLabel")
- local MadebyKor_e = Instance.new("TextLabel")
- local BoomboxFrame = Instance.new("Frame")
- local Guns = Instance.new("TextBox")
- local backpackText = Instance.new("TextBox")
- local briefcaseText = Instance.new("TextBox")
- local glitchText = Instance.new("TextBox")
- local BackpackBB = Instance.new("TextButton")
- local BriefcaseBB = Instance.new("TextButton")
- local GlitchBB = Instance.new("TextButton")
- local Cover_14 = Instance.new("TextButton")
- local Cover_15 = Instance.new("TextButton")
- local Cover_16 = Instance.new("TextButton")
- local Cover_17 = Instance.new("TextButton")
- local boomboxinfo = Instance.new("TextBox")
- local Cover_18 = Instance.new("TextButton")
- local GunsFrame = Instance.new("Frame")
- local Guns_2 = Instance.new("TextBox")
- local bfgText = Instance.new("TextBox")
- local aimbotText = Instance.new("TextBox")
- local uziText = Instance.new("TextBox")
- local sawedoffText = Instance.new("TextBox")
- local glockText = Instance.new("TextBox")
- local BFG = Instance.new("TextButton")
- local gunsinfo = Instance.new("TextBox")
- local Aimbot = Instance.new("TextButton")
- local Uzi = Instance.new("TextButton")
- local SawedOff = Instance.new("TextButton")
- local Glock = Instance.new("TextButton")
- local Cover_19 = Instance.new("TextButton")
- local Cover_20 = Instance.new("TextButton")
- local Cover_21 = Instance.new("TextButton")
- local Cover_22 = Instance.new("TextButton")
- local Cover_23 = Instance.new("TextButton")
- local Cover_24 = Instance.new("TextButton")
- local Cover_25 = Instance.new("TextButton")
- local ToggleFrame = Instance.new("Frame")
- local TOGGLEGUI = Instance.new("TextButton")
- local Cover_26 = Instance.new("TextButton")
- local LogInFrame = Instance.new("Frame")
- local TitleFrame_2 = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local activateText = Instance.new("TextLabel")
- local KeyBox = Instance.new("TextBox")
- local Submit = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(255 ,255 ,255)
- MainFrame.BackgroundTransparency = 0.40000000596046
- MainFrame.Position = UDim2.new(0.130568355, 0, 0.077287063, 0)
- MainFrame.Size = UDim2.new(0, 961, 0, 536)
- MainFrame.Visible = false
- AnimationFrame.Name = "AnimationFrame"
- AnimationFrame.Parent = MainFrame
- AnimationFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- AnimationFrame.BackgroundTransparency = 0.10000000149012
- AnimationFrame.Position = UDim2.new(0.791883469, 0, 0.233208954, 0)
- AnimationFrame.Size = UDim2.new(0, 200, 0, 411)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "naggr has been successfully executed, please enter your key to proceed!";
- })
- Animations.Name = "Animations"
- Animations.Parent = AnimationFrame
- Animations.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Animations.Size = UDim2.new(0, 200, 0, 50)
- Animations.Font = Enum.Font.SourceSans
- Animations.Text = "Animations"
- Animations.TextColor3 = Color3.new(0, 0, 0)
- Animations.TextSize = 30
- floatText.Name = "floatText"
- floatText.Parent = AnimationFrame
- floatText.BackgroundColor3 = Color3.new(1, 1, 1)
- floatText.Position = UDim2.new(0, 0, 0.143552318, 0)
- floatText.Size = UDim2.new(0, 150, 0, 50)
- floatText.Font = Enum.Font.Fantasy
- floatText.Text = "Float"
- floatText.TextColor3 = Color3.new(0, 0, 0)
- floatText.TextSize = 20
- ninjaflipText.Name = "ninjaflipText"
- ninjaflipText.Parent = AnimationFrame
- ninjaflipText.BackgroundColor3 = Color3.new(1, 1, 1)
- ninjaflipText.Position = UDim2.new(0.25, 0, 0.287104636, 0)
- ninjaflipText.Size = UDim2.new(0, 150, 0, 50)
- ninjaflipText.Font = Enum.Font.Fantasy
- ninjaflipText.Text = "Ninja Flip"
- ninjaflipText.TextColor3 = Color3.new(0, 0, 0)
- ninjaflipText.TextSize = 20
- danceText.Name = "danceText"
- danceText.Parent = AnimationFrame
- danceText.BackgroundColor3 = Color3.new(1, 1, 1)
- danceText.Position = UDim2.new(0, 0, 0.425790787, 0)
- danceText.Size = UDim2.new(0, 150, 0, 50)
- danceText.Font = Enum.Font.Fantasy
- danceText.Text = "Dance"
- danceText.TextColor3 = Color3.new(0, 0, 0)
- danceText.TextSize = 20
- crazyText.Name = "crazyText"
- crazyText.Parent = AnimationFrame
- crazyText.BackgroundColor3 = Color3.new(1, 1, 1)
- crazyText.Position = UDim2.new(0.25, 0, 0.566910028, 0)
- crazyText.Size = UDim2.new(0, 150, 0, 50)
- crazyText.Font = Enum.Font.Fantasy
- crazyText.Text = "Ninja"
- crazyText.TextColor3 = Color3.new(0, 0, 0)
- crazyText.TextSize = 20
- headthrowText.Name = "headthrowText"
- headthrowText.Parent = AnimationFrame
- headthrowText.BackgroundColor3 = Color3.new(1, 1, 1)
- headthrowText.Position = UDim2.new(0, 0, 0.708029211, 0)
- headthrowText.Size = UDim2.new(0, 150, 0, 50)
- headthrowText.Font = Enum.Font.Fantasy
- headthrowText.Text = "Head Throw"
- headthrowText.TextColor3 = Color3.new(0, 0, 0)
- headthrowText.TextSize = 20
- jumplandText.Name = "jumplandText"
- jumplandText.Parent = AnimationFrame
- jumplandText.BackgroundColor3 = Color3.new(1, 1, 1)
- jumplandText.Position = UDim2.new(0.25, 0, 0.849148452, 0)
- jumplandText.Size = UDim2.new(0, 150, 0, 50)
- jumplandText.Font = Enum.Font.Fantasy
- jumplandText.Text = "Jump Land"
- jumplandText.TextColor3 = Color3.new(0, 0, 0)
- jumplandText.TextSize = 20
- Float.Name = "Float"
- Float.Parent = AnimationFrame
- Float.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Float.Position = UDim2.new(0.75, 0, 0.143552318, 0)
- Float.Size = UDim2.new(0, 50, 0, 50)
- Float.Font = Enum.Font.SourceSans
- Float.Text = ""
- Float.TextColor3 = Color3.new(0, 0, 0)
- Float.TextSize = 14
- Float.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Floating animation has been selected.";
- })
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://451687057"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- end
- end
- end)
- NinjaFlip.Name = "NinjaFlip"
- NinjaFlip.Parent = AnimationFrame
- NinjaFlip.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- NinjaFlip.Position = UDim2.new(0, 0, 0.287104636, 0)
- NinjaFlip.Size = UDim2.new(0, 50, 0, 50)
- NinjaFlip.Font = Enum.Font.SourceSans
- NinjaFlip.Text = ""
- NinjaFlip.TextColor3 = Color3.new(0, 0, 0)
- NinjaFlip.TextSize = 14
- NinjaFlip.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Ninja Flip jump animation has been selected.";
- })
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://229782914'
- end
- end)
- Dance.Name = "Dance"
- Dance.Parent = AnimationFrame
- Dance.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Dance.Position = UDim2.new(0.75, 0, 0.425790787, 0)
- Dance.Size = UDim2.new(0, 50, 0, 50)
- Dance.Font = Enum.Font.SourceSans
- Dance.Text = ""
- Dance.TextColor3 = Color3.new(0, 0, 0)
- Dance.TextSize = 14
- Dance.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Dancing animation has been selected.";
- })
- AnimationId = "429703734"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end)
- Crazy.Name = "Crazy"
- Crazy.Parent = AnimationFrame
- Crazy.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Crazy.Position = UDim2.new(0, 0, 0.566910028, 0)
- Crazy.Size = UDim2.new(0, 50, 0, 50)
- Crazy.Font = Enum.Font.SourceSans
- Crazy.Text = ""
- Crazy.TextColor3 = Color3.new(0, 0, 0)
- Crazy.TextSize = 14
- Crazy.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Ninja animation has been selected.";
- })
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://229771484"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://229782914'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://255771113'
- end
- end
- end)
- HeadThrow.Name = "HeadThrow"
- HeadThrow.Parent = AnimationFrame
- HeadThrow.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- HeadThrow.Position = UDim2.new(0.75, 0, 0.708029211, 0)
- HeadThrow.Size = UDim2.new(0, 50, 0, 50)
- HeadThrow.Font = Enum.Font.SourceSans
- HeadThrow.Text = ""
- HeadThrow.TextColor3 = Color3.new(0, 0, 0)
- HeadThrow.TextSize = 14
- HeadThrow.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Headthrow animation has been selected.";
- })
- AnimationId = "35154961"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play(0)
- k:AdjustSpeed(1)
- end)
- JumpLand.Name = "JumpLand"
- JumpLand.Parent = AnimationFrame
- JumpLand.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- JumpLand.Position = UDim2.new(0, 0, 0.849148393, 0)
- JumpLand.Size = UDim2.new(0, 50, 0, 50)
- JumpLand.Font = Enum.Font.SourceSans
- JumpLand.Text = ""
- JumpLand.TextColor3 = Color3.new(0, 0, 0)
- JumpLand.TextSize = 14
- JumpLand.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Jump-land animation has been selected.";
- })
- AnimationId = "184574340"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end)
- Cover.Name = "Cover"
- Cover.Parent = AnimationFrame
- Cover.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover.BackgroundTransparency = 1
- Cover.Position = UDim2.new(0, 0, 0.708029211, 0)
- Cover.Size = UDim2.new(0, 150, 0, 49)
- Cover.Font = Enum.Font.SourceSans
- Cover.Text = ""
- Cover.TextColor3 = Color3.new(0, 0, 0)
- Cover.TextSize = 14
- Cover_2.Name = "Cover"
- Cover_2.Parent = AnimationFrame
- Cover_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_2.BackgroundTransparency = 1
- Cover_2.Position = UDim2.new(0.25, 0, 0.287104636, 0)
- Cover_2.Size = UDim2.new(0, 150, 0, 50)
- Cover_2.Font = Enum.Font.SourceSans
- Cover_2.Text = ""
- Cover_2.TextColor3 = Color3.new(0, 0, 0)
- Cover_2.TextSize = 14
- Cover_3.Name = "Cover"
- Cover_3.Parent = AnimationFrame
- Cover_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_3.BackgroundTransparency = 1
- Cover_3.Position = UDim2.new(0, 0, 0.425790757, 0)
- Cover_3.Size = UDim2.new(0, 150, 0, 49)
- Cover_3.Font = Enum.Font.SourceSans
- Cover_3.Text = ""
- Cover_3.TextColor3 = Color3.new(0, 0, 0)
- Cover_3.TextSize = 14
- Cover_4.Name = "Cover"
- Cover_4.Parent = AnimationFrame
- Cover_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_4.BackgroundTransparency = 1
- Cover_4.Position = UDim2.new(0, 0, 0.143552318, 0)
- Cover_4.Size = UDim2.new(0, 150, 0, 50)
- Cover_4.Font = Enum.Font.SourceSans
- Cover_4.Text = ""
- Cover_4.TextColor3 = Color3.new(0, 0, 0)
- Cover_4.TextSize = 14
- Cover_5.Name = "Cover"
- Cover_5.Parent = AnimationFrame
- Cover_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_5.BackgroundTransparency = 1
- Cover_5.Position = UDim2.new(0.25, 0, 0.566909969, 0)
- Cover_5.Size = UDim2.new(0, 150, 0, 50)
- Cover_5.Font = Enum.Font.SourceSans
- Cover_5.Text = ""
- Cover_5.TextColor3 = Color3.new(0, 0, 0)
- Cover_5.TextSize = 14
- Cover_6.Name = "Cover"
- Cover_6.Parent = AnimationFrame
- Cover_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_6.BackgroundTransparency = 1
- Cover_6.Position = UDim2.new(0.25, 0, 0.849148393, 0)
- Cover_6.Size = UDim2.new(0, 150, 0, 49)
- Cover_6.Font = Enum.Font.SourceSans
- Cover_6.Text = ""
- Cover_6.TextColor3 = Color3.new(0, 0, 0)
- Cover_6.TextSize = 14
- Cover_7.Name = "Cover"
- Cover_7.Parent = AnimationFrame
- Cover_7.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_7.BackgroundTransparency = 1
- Cover_7.Position = UDim2.new(0, 0, -0.00243309001, 0)
- Cover_7.Size = UDim2.new(0, 200, 0, 50)
- Cover_7.Font = Enum.Font.SourceSans
- Cover_7.Text = "Cover"
- Cover_7.TextColor3 = Color3.new(0, 0, 0)
- Cover_7.TextSize = 14
- Cover_7.TextTransparency = 1
- FunFrame.Name = "FunFrame"
- FunFrame.Parent = MainFrame
- FunFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- FunFrame.BackgroundTransparency = 0.10000000149012
- FunFrame.Position = UDim2.new(-1.49011612e-08, 0, 0.233208954, 0)
- FunFrame.Size = UDim2.new(0, 200, 0, 411)
- Fun.Name = "Fun"
- Fun.Parent = FunFrame
- Fun.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Fun.Size = UDim2.new(0, 200, 0, 50)
- Fun.Font = Enum.Font.SourceSans
- Fun.Text = "Fun/Bypass"
- Fun.TextColor3 = Color3.new(0, 0, 0)
- Fun.TextSize = 30
- bypassText.Name = "bypassText"
- bypassText.Parent = FunFrame
- bypassText.BackgroundColor3 = Color3.new(1, 1, 1)
- bypassText.Position = UDim2.new(0, 0, 0.423357725, 0)
- bypassText.Size = UDim2.new(0, 150, 0, 50)
- bypassText.Font = Enum.Font.Fantasy
- bypassText.Text = "**Bypass**"
- bypassText.TextColor3 = Color3.new(1, 0, 0)
- bypassText.TextSize = 20
- DISCLAIMER.Name = "DISCLAIMER"
- DISCLAIMER.Parent = FunFrame
- DISCLAIMER.Active = false
- DISCLAIMER.BackgroundColor3 = Color3.new(1, 0, 0)
- DISCLAIMER.Position = UDim2.new(0, 0, 0.121654503, 0)
- DISCLAIMER.Selectable = false
- DISCLAIMER.SelectionImageObject = Cover_8
- DISCLAIMER.Size = UDim2.new(0, 200, 0, 118)
- DISCLAIMER.ClearTextOnFocus = false
- DISCLAIMER.Font = Enum.Font.Fantasy
- DISCLAIMER.PlaceholderColor3 = Color3.new(0.698039, 0, 0)
- DISCLAIMER.ShowNativeInput = false
- DISCLAIMER.Text = "***Make sure to click Bypass before using Speed to prevent getting banned!***"
- DISCLAIMER.TextColor3 = Color3.new(1, 1, 1)
- DISCLAIMER.TextScaled = true
- DISCLAIMER.TextSize = 14
- DISCLAIMER.TextWrapped = true
- Cover_8.Name = "Cover"
- Cover_8.Parent = DISCLAIMER
- Cover_8.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_8.BackgroundTransparency = 1
- Cover_8.Size = UDim2.new(0, 200, 0, 118)
- Cover_8.Font = Enum.Font.SourceSans
- Cover_8.Text = ""
- Cover_8.TextColor3 = Color3.new(0, 0, 0)
- Cover_8.TextSize = 14
- speedText.Name = "speedText"
- speedText.Parent = FunFrame
- speedText.BackgroundColor3 = Color3.new(1, 1, 1)
- speedText.Position = UDim2.new(0.25, 0, 0.564476967, 0)
- speedText.Size = UDim2.new(0, 150, 0, 50)
- speedText.Font = Enum.Font.Fantasy
- speedText.Text = "Speed"
- speedText.TextColor3 = Color3.new(0, 0, 0)
- speedText.TextSize = 20
- infjumpText.Name = "infjumpText"
- infjumpText.Parent = FunFrame
- infjumpText.BackgroundColor3 = Color3.new(1, 1, 1)
- infjumpText.Position = UDim2.new(0, 0, 0.705596209, 0)
- infjumpText.Size = UDim2.new(0, 150, 0, 50)
- infjumpText.Font = Enum.Font.Fantasy
- infjumpText.Text = "Infinite Jump"
- infjumpText.TextColor3 = Color3.new(0, 0, 0)
- infjumpText.TextSize = 20
- resetText.Name = "resetText"
- resetText.Parent = FunFrame
- resetText.BackgroundColor3 = Color3.new(1, 1, 1)
- resetText.Position = UDim2.new(0.25, 0, 0.846715391, 0)
- resetText.Size = UDim2.new(0, 150, 0, 50)
- resetText.Font = Enum.Font.Fantasy
- resetText.Text = "Reset Key (p)"
- resetText.TextColor3 = Color3.new(0, 0, 0)
- resetText.TextSize = 20
- Bypass.Name = "Bypass"
- Bypass.Parent = FunFrame
- Bypass.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Bypass.Position = UDim2.new(0.75, 0, 0.423357695, 0)
- Bypass.Size = UDim2.new(0, 50, 0, 50)
- Bypass.Font = Enum.Font.SourceSans
- Bypass.Text = ""
- Bypass.TextColor3 = Color3.new(0, 0, 0)
- Bypass.TextSize = 14
- Bypass.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Bypass successful!";
- })
- while true do
- game.ReplicatedStorage.Name = "RepStorage"
- wait(0.5)
- end
- end)
- Speed.Name = "Speed"
- Speed.Parent = FunFrame
- Speed.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Speed.Position = UDim2.new(0, 0, 0.564476907, 0)
- Speed.Size = UDim2.new(0, 50, 0, 50)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = ""
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- Speed.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Speed has been selected. Hold shift to run!";
- })
- m = game.Players.LocalPlayer:GetMouse()
- m.KeyDown:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end
- end)
- m.KeyUp:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end)
- InfiniteJump.Name = "InfiniteJump"
- InfiniteJump.Parent = FunFrame
- InfiniteJump.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- InfiniteJump.Position = UDim2.new(0.75, 0, 0.705596089, 0)
- InfiniteJump.Size = UDim2.new(0, 50, 0, 50)
- InfiniteJump.Font = Enum.Font.SourceSans
- InfiniteJump.Text = ""
- InfiniteJump.TextColor3 = Color3.new(0, 0, 0)
- InfiniteJump.TextSize = 14
- InfiniteJump.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Infinite jump has been selected.";
- })
- local InfiniteJumpEnabled = true
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- end)
- ResetKey.Name = "ResetKey"
- ResetKey.Parent = FunFrame
- ResetKey.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- ResetKey.Position = UDim2.new(0, 0, 0.846715331, 0)
- ResetKey.Size = UDim2.new(0, 50, 0, 50)
- ResetKey.Font = Enum.Font.SourceSans
- ResetKey.Text = ""
- ResetKey.TextColor3 = Color3.new(0, 0, 0)
- ResetKey.TextSize = 14
- ResetKey.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Press 'p' to reset character.";
- })
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "p" then
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- end)
- end)
- Cover_9.Name = "Cover"
- Cover_9.Parent = FunFrame
- Cover_9.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_9.BackgroundTransparency = 1
- Cover_9.Position = UDim2.new(0, 0, 0.425790787, 0)
- Cover_9.Size = UDim2.new(0, 150, 0, 50)
- Cover_9.Font = Enum.Font.SourceSans
- Cover_9.Text = "Cover"
- Cover_9.TextColor3 = Color3.new(0, 0, 0)
- Cover_9.TextSize = 14
- Cover_9.TextTransparency = 1
- Cover_10.Name = "Cover"
- Cover_10.Parent = FunFrame
- Cover_10.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_10.BackgroundTransparency = 1
- Cover_10.Position = UDim2.new(0.25, 0, 0.566910028, 0)
- Cover_10.Size = UDim2.new(0, 150, 0, 50)
- Cover_10.Font = Enum.Font.SourceSans
- Cover_10.Text = "Cover"
- Cover_10.TextColor3 = Color3.new(0, 0, 0)
- Cover_10.TextSize = 14
- Cover_10.TextTransparency = 1
- Cover_11.Name = "Cover"
- Cover_11.Parent = FunFrame
- Cover_11.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_11.BackgroundTransparency = 1
- Cover_11.Position = UDim2.new(0, 0, 0.705596089, 0)
- Cover_11.Size = UDim2.new(0, 150, 0, 50)
- Cover_11.Font = Enum.Font.SourceSans
- Cover_11.Text = "Cover"
- Cover_11.TextColor3 = Color3.new(0, 0, 0)
- Cover_11.TextSize = 14
- Cover_11.TextTransparency = 1
- Cover_12.Name = "Cover"
- Cover_12.Parent = FunFrame
- Cover_12.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_12.BackgroundTransparency = 1
- Cover_12.Position = UDim2.new(0.25, 0, 0.849148393, 0)
- Cover_12.Size = UDim2.new(0, 150, 0, 50)
- Cover_12.Font = Enum.Font.SourceSans
- Cover_12.Text = "Cover"
- Cover_12.TextColor3 = Color3.new(0, 0, 0)
- Cover_12.TextSize = 14
- Cover_12.TextTransparency = 1
- Cover_13.Name = "Cover"
- Cover_13.Parent = FunFrame
- Cover_13.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_13.BackgroundTransparency = 1
- Cover_13.Position = UDim2.new(0, 0, -0.00243309001, 0)
- Cover_13.Size = UDim2.new(0, 200, 0, 50)
- Cover_13.Font = Enum.Font.SourceSans
- Cover_13.Text = "Cover"
- Cover_13.TextColor3 = Color3.new(0, 0, 0)
- Cover_13.TextSize = 14
- Cover_13.TextTransparency = 1
- TitleFrame.Name = "TitleFrame"
- TitleFrame.Parent = MainFrame
- TitleFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- TitleFrame.Size = UDim2.new(0, 200, 0, 110)
- TitleFrame.Style = Enum.FrameStyle.DropShadow
- KorXV2.Name = "tyler"
- KorXV2.Parent = TitleFrame
- KorXV2.BackgroundColor3 = Color3.new(1, 1, 1)
- KorXV2.BackgroundTransparency = 1
- KorXV2.Position = UDim2.new(0.0464318804, 0, 0.00531630125, 0)
- KorXV2.Size = UDim2.new(0, 166, 0, 50)
- KorXV2.Font = Enum.Font.Fantasy
- KorXV2.Text = "= tyler ="
- KorXV2.TextColor3 = Color3.new(1, 1, 1)
- KorXV2.TextSize = 43
- MadebyKor_e.Name = "[Made by tyler]"
- MadebyKor_e.Parent = TitleFrame
- MadebyKor_e.BackgroundColor3 = Color3.new(1, 1, 1)
- MadebyKor_e.BackgroundTransparency = 1
- MadebyKor_e.Position = UDim2.new(0.0399999991, 0, 0.538843036, 0)
- MadebyKor_e.Size = UDim2.new(0, 173, 0, 50)
- MadebyKor_e.Font = Enum.Font.Fantasy
- MadebyKor_e.Text = "[Made by tyler]"
- MadebyKor_e.TextColor3 = Color3.new(1, 1, 1)
- MadebyKor_e.TextSize = 30
- BoomboxFrame.Name = "BoomboxFrame"
- BoomboxFrame.Parent = MainFrame
- BoomboxFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- BoomboxFrame.BackgroundTransparency = 0.10000000149012
- BoomboxFrame.Position = UDim2.new(0.530697227, 0, 0.233208954, 0)
- BoomboxFrame.Size = UDim2.new(0, 200, 0, 411)
- Guns.Name = "Guns"
- Guns.Parent = BoomboxFrame
- Guns.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Guns.Size = UDim2.new(0, 200, 0, 50)
- Guns.Font = Enum.Font.SourceSans
- Guns.Text = "Boombox"
- Guns.TextColor3 = Color3.new(0, 0, 0)
- Guns.TextSize = 30
- backpackText.Name = "backpackText"
- backpackText.Parent = BoomboxFrame
- backpackText.BackgroundColor3 = Color3.new(1, 1, 1)
- backpackText.Position = UDim2.new(0.25, 0, 0.708029211, 0)
- backpackText.Size = UDim2.new(0, 150, 0, 50)
- backpackText.Font = Enum.Font.Fantasy
- backpackText.Text = "Backpack"
- backpackText.TextColor3 = Color3.new(0, 0, 0)
- backpackText.TextSize = 19
- briefcaseText.Name = "briefcaseText"
- briefcaseText.Parent = BoomboxFrame
- briefcaseText.BackgroundColor3 = Color3.new(1, 1, 1)
- briefcaseText.Position = UDim2.new(0, 0, 0.566910028, 0)
- briefcaseText.Size = UDim2.new(0, 150, 0, 50)
- briefcaseText.Font = Enum.Font.Fantasy
- briefcaseText.Text = "Briefcase"
- briefcaseText.TextColor3 = Color3.new(0, 0, 0)
- briefcaseText.TextSize = 20
- glitchText.Name = "glitchText"
- glitchText.Parent = BoomboxFrame
- glitchText.BackgroundColor3 = Color3.new(1, 1, 1)
- glitchText.Position = UDim2.new(0.25, 0, 0.425790787, 0)
- glitchText.Size = UDim2.new(0, 150, 0, 50)
- glitchText.Font = Enum.Font.Fantasy
- glitchText.Text = "Glitch"
- glitchText.TextColor3 = Color3.new(0, 0, 0)
- glitchText.TextSize = 20
- BackpackBB.Name = "BackpackBB"
- BackpackBB.Parent = BoomboxFrame
- BackpackBB.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- BackpackBB.Position = UDim2.new(0, 0, 0.708029211, 0)
- BackpackBB.Size = UDim2.new(0, 50, 0, 50)
- BackpackBB.Font = Enum.Font.SourceSans
- BackpackBB.Text = ""
- BackpackBB.TextColor3 = Color3.new(0, 0, 0)
- BackpackBB.TextSize = 14
- BackpackBB.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Backpack Boombox has been selected.";
- })
- game.Players.LocalPlayer.Backpack.BoomBox.GripUp = Vector3.new(0,0,20)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(-10,0,1)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-1.4,-1,1)
- end)
- BriefcaseBB.Name = "BriefcaseBB"
- BriefcaseBB.Parent = BoomboxFrame
- BriefcaseBB.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- BriefcaseBB.Position = UDim2.new(0.75, 0, 0.566909969, 0)
- BriefcaseBB.Size = UDim2.new(0, 50, 0, 50)
- BriefcaseBB.Font = Enum.Font.SourceSans
- BriefcaseBB.Text = ""
- BriefcaseBB.TextColor3 = Color3.new(0, 0, 0)
- BriefcaseBB.TextSize = 14
- BriefcaseBB.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Briefcase Boombox has been selected.";
- })
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(0,0.8,0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(-6,0,90)
- game.Players.LocalPlayer.Backpack.BoomBox.GripForward = Vector3.new(6,-120,0)
- end)
- GlitchBB.Name = "GlitchBB"
- GlitchBB.Parent = BoomboxFrame
- GlitchBB.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- GlitchBB.Position = UDim2.new(0, 0, 0.425790757, 0)
- GlitchBB.Size = UDim2.new(0, 50, 0, 50)
- GlitchBB.Font = Enum.Font.SourceSans
- GlitchBB.Text = ""
- GlitchBB.TextColor3 = Color3.new(0, 0, 0)
- GlitchBB.TextSize = 14
- GlitchBB.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Glitch Boombox has been selected. Make sure you play music first before selecting Glitch.";
- })
- local radio = plr.Character:FindFirstChild("BoomBox")
- if radio then
- radio.Server:Destroy()
- radio.Client:Destroy()
- end
- end)
- Cover_14.Name = "Cover"
- Cover_14.Parent = BoomboxFrame
- Cover_14.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_14.BackgroundTransparency = 1
- Cover_14.Position = UDim2.new(0, 0, 0.849148393, 0)
- Cover_14.Size = UDim2.new(0, 150, 0, 50)
- Cover_14.Font = Enum.Font.SourceSans
- Cover_14.Text = "Cover"
- Cover_14.TextColor3 = Color3.new(0, 0, 0)
- Cover_14.TextSize = 14
- Cover_14.TextTransparency = 1
- Cover_15.Name = "Cover"
- Cover_15.Parent = BoomboxFrame
- Cover_15.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_15.BackgroundTransparency = 1
- Cover_15.Position = UDim2.new(0.25, 0, 0.708029151, 0)
- Cover_15.Size = UDim2.new(0, 150, 0, 50)
- Cover_15.Font = Enum.Font.SourceSans
- Cover_15.Text = "Cover"
- Cover_15.TextColor3 = Color3.new(0, 0, 0)
- Cover_15.TextSize = 14
- Cover_15.TextTransparency = 1
- Cover_16.Name = "Cover"
- Cover_16.Parent = BoomboxFrame
- Cover_16.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_16.BackgroundTransparency = 1
- Cover_16.Position = UDim2.new(0, 0, 0.566909909, 0)
- Cover_16.Size = UDim2.new(0, 150, 0, 50)
- Cover_16.Font = Enum.Font.SourceSans
- Cover_16.Text = "Cover"
- Cover_16.TextColor3 = Color3.new(0, 0, 0)
- Cover_16.TextSize = 14
- Cover_16.TextTransparency = 1
- Cover_17.Name = "Cover"
- Cover_17.Parent = BoomboxFrame
- Cover_17.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_17.BackgroundTransparency = 1
- Cover_17.Position = UDim2.new(0.25, 0, 0.425790727, 0)
- Cover_17.Size = UDim2.new(0, 150, 0, 50)
- Cover_17.Font = Enum.Font.SourceSans
- Cover_17.Text = "Cover"
- Cover_17.TextColor3 = Color3.new(0, 0, 0)
- Cover_17.TextSize = 14
- Cover_17.TextTransparency = 1
- boomboxinfo.Name = "boombox info"
- boomboxinfo.Parent = BoomboxFrame
- boomboxinfo.BackgroundColor3 = Color3.new(1, 0, 0)
- boomboxinfo.Position = UDim2.new(0, 0, 0.120912202, 0)
- boomboxinfo.Size = UDim2.new(0, 200, 0, 103)
- boomboxinfo.Font = Enum.Font.Fantasy
- boomboxinfo.Text = "To use 'Glitch', play a song and click it and you may unequip boombox. To use the others, have your boombox unequipped then select one then you may equip boombox."
- boomboxinfo.TextColor3 = Color3.new(1, 1, 1)
- boomboxinfo.TextScaled = true
- boomboxinfo.TextSize = 14
- boomboxinfo.TextWrapped = true
- Cover_18.Name = "Cover"
- Cover_18.Parent = BoomboxFrame
- Cover_18.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_18.BackgroundTransparency = 1
- Cover_18.Position = UDim2.new(0, 0, 0.119221337, 0)
- Cover_18.Size = UDim2.new(0, 200, 0, 104)
- Cover_18.Font = Enum.Font.SourceSans
- Cover_18.Text = "Cover"
- Cover_18.TextColor3 = Color3.new(0, 0, 0)
- Cover_18.TextSize = 14
- Cover_18.TextTransparency = 1
- GunsFrame.Name = "GunsFrame"
- GunsFrame.Parent = MainFrame
- GunsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- GunsFrame.BackgroundTransparency = 0.10000000149012
- GunsFrame.Position = UDim2.new(0.260145694, 0, 0.233208954, 0)
- GunsFrame.Size = UDim2.new(0, 200, 0, 411)
- Guns_2.Name = "Guns"
- Guns_2.Parent = GunsFrame
- Guns_2.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Guns_2.Size = UDim2.new(0, 200, 0, 50)
- Guns_2.Font = Enum.Font.SourceSans
- Guns_2.Text = "Guns"
- Guns_2.TextColor3 = Color3.new(0, 0, 0)
- Guns_2.TextSize = 30
- Key.Name = "Key"
- Key.Parent = game.StarterGui.ScreenGui
- Key.BackgroundColor3 = Color3.new(1, 1, 1)
- Key.Position = UDim2.new(0.423195034, 0, 0.130914792, 0)
- Key.Size = UDim2.new(0, 200, 0, 50)
- Key.Font = Enum.Font.SourceSans
- Key.Text = "uwu"
- Key.TextColor3 = Color3.new(0, 0, 0)
- Key.TextSize = 14
- Key.Visible = false
- bfgText.Name = "bfgText"
- bfgText.Parent = GunsFrame
- bfgText.BackgroundColor3 = Color3.new(1, 1, 1)
- bfgText.Position = UDim2.new(0, 0, 0.287104666, 0)
- bfgText.Size = UDim2.new(0, 150, 0, 50)
- bfgText.Font = Enum.Font.Fantasy
- bfgText.Text = "BFG"
- bfgText.TextColor3 = Color3.new(0, 0, 0)
- bfgText.TextSize = 20
- aimbotText.Name = "aimbotText"
- aimbotText.Parent = GunsFrame
- aimbotText.BackgroundColor3 = Color3.new(1, 1, 1)
- aimbotText.Position = UDim2.new(0.25, 0, 0.425790787, 0)
- aimbotText.Size = UDim2.new(0, 150, 0, 50)
- aimbotText.Font = Enum.Font.Fantasy
- aimbotText.Text = "Aimbot"
- aimbotText.TextColor3 = Color3.new(0, 0, 0)
- aimbotText.TextSize = 20
- uziText.Name = "uziText"
- uziText.Parent = GunsFrame
- uziText.BackgroundColor3 = Color3.new(1, 1, 1)
- uziText.Position = UDim2.new(0, 0, 0.566910028, 0)
- uziText.Size = UDim2.new(0, 150, 0, 50)
- uziText.Font = Enum.Font.Fantasy
- uziText.Text = "Get Uzi"
- uziText.TextColor3 = Color3.new(0, 0, 0)
- uziText.TextSize = 20
- sawedoffText.Name = "sawedoffText"
- sawedoffText.Parent = GunsFrame
- sawedoffText.BackgroundColor3 = Color3.new(1, 1, 1)
- sawedoffText.Position = UDim2.new(0.25, 0, 0.708029211, 0)
- sawedoffText.Size = UDim2.new(0, 150, 0, 50)
- sawedoffText.Font = Enum.Font.Fantasy
- sawedoffText.Text = "Get Sawed Off"
- sawedoffText.TextColor3 = Color3.new(0, 0, 0)
- sawedoffText.TextSize = 20
- glockText.Name = "glockText"
- glockText.Parent = GunsFrame
- glockText.BackgroundColor3 = Color3.new(1, 1, 1)
- glockText.Position = UDim2.new(0, 0, 0.849148452, 0)
- glockText.Size = UDim2.new(0, 150, 0, 50)
- glockText.Font = Enum.Font.Fantasy
- glockText.Text = "Get Glock"
- glockText.TextColor3 = Color3.new(0, 0, 0)
- glockText.TextSize = 20
- BFG.Name = "BFG"
- BFG.Parent = GunsFrame
- BFG.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- BFG.Position = UDim2.new(0.75, 0, 0.287104636, 0)
- BFG.Size = UDim2.new(0, 50, 0, 50)
- BFG.Font = Enum.Font.SourceSans
- BFG.Text = ""
- BFG.TextColor3 = Color3.new(0, 0, 0)
- BFG.TextSize = 14
- BFG.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "BFG has been selected, toggle by pressing 'q'";
- })
- local plr = game.Players.LocalPlayer
- local m = plr:GetMouse()
- local r = game:GetService("RunService").Heartbeat
- local h = plr.Character.Humanoid
- local prefix = ""
- local guns = {}
- local aim = false
- local State = false
- function playequipsound()
- local sound = Instance.new("Sound", plr.PlayerGui)
- sound.SoundId = "rbxassetid://439260292"
- sound.Volume = 2
- sound.PlayOnRemove = true
- wait()
- sound:Destroy()
- end
- function addGuns()
- State = true
- local Weapons = plr.Backpack:GetChildren()
- for c,f in ipairs(Weapons) do
- if f.Name == "Uzi" or f.Name == "Shotty" or f.Name == "Glock" or f.Name == "Sawed Off" then
- table.insert(guns, f)
- end
- end
- end
- function removeGuns()
- State = false
- guns = {}
- end
- function trackplayers()
- local tg = function(parent)
- local bg = Instance.new("BillboardGui", parent)
- bg.Adornee = parent
- bg.Size = UDim2.new(3,0,2,0)
- bg.StudsOffset = Vector3.new(0,2,0)
- bg.AlwaysOnTop = true
- bg = Instance.new("ImageLabel")
- bg.Image = "http://www.roblox.com/asset/?id=142406345"
- bg.Size = UDim2.new(1.25,0,1.75,0)
- bg.Position = UDim2.new(-0.125,0,-1.1,0)
- bg.BackgroundTransparency = 1
- end
- local players = game.Players:GetChildren()
- for a,b in ipairs(players) do
- local h = b.Character:FindFirstChild("Head")
- if h then
- tg(h)
- end
- end
- end
- m.KeyDown:connect(function(K)
- K=K:lower()
- if K == "q" then
- if State == false then
- addGuns()
- elseif State == true then
- removeGuns()
- if h then
- h:UnequipTools()
- end
- end
- end
- if K == "'" then
- for a,b in ipairs(guns) do
- b.GripPos = Vector3.new(math.random(-2,2),0,math.random(-2,2))
- end
- end
- end)
- m.Button1Down:connect(function()
- if State == true then
- for a,b in ipairs(guns) do
- b.Fire:FireServer(m.Hit)
- end
- end
- end)
- r:connect(function()
- if aim == true then
- for a,b in ipairs(guns) do
- if b and m.Target then
- local h = m.Target.Parent:FindFirstChild("Humanoid")
- if h then
- local p = game.Players:FindFirstChild(h.Parent.Name)
- if p then
- b.Fire:FireServer(m.Hit)
- end
- end
- end
- end
- end
- end)
- plr.Character.Humanoid.Died:connect(function()
- removeGuns()
- end)
- while true do
- r:wait()
- if State == true then
- for a,b in ipairs(guns) do
- b.Parent = plr.Character
- end
- end
- end
- end)
- gunsinfo.Name = "guns info"
- gunsinfo.Parent = GunsFrame
- gunsinfo.BackgroundColor3 = Color3.new(1, 0, 0)
- gunsinfo.Position = UDim2.new(0, 0, 0.121654503, 0)
- gunsinfo.Size = UDim2.new(0, 200, 0, 59)
- gunsinfo.Font = Enum.Font.SourceSans
- gunsinfo.Text = "When you select BFG, press q to toggle."
- gunsinfo.TextColor3 = Color3.new(1, 1, 1)
- gunsinfo.TextScaled = true
- gunsinfo.TextSize = 14
- gunsinfo.TextStrokeColor3 = Color3.new(1, 1, 1)
- gunsinfo.TextWrapped = true
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = GunsFrame
- Aimbot.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Aimbot.Position = UDim2.new(0, 0, 0.425790757, 0)
- Aimbot.Size = UDim2.new(0, 50, 0, 50)
- Aimbot.Font = Enum.Font.SourceSans
- Aimbot.Text = ""
- Aimbot.TextColor3 = Color3.new(0, 0, 0)
- Aimbot.TextSize = 14
- Aimbot.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Aimbot has been selected. Shoot at targets torso to attach onto them.";
- })
- mouse = game.Players.LocalPlayer:getMouse()
- mouse.Button1Down:connect(function()
- if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
- local selected = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
- if game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool") then
- local tool = game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool")
- if tool:findFirstChild("Fire") then
- if selected ~= nil then
- repeat
- tool.Fire:FireServer(selected.Character.Head.CFrame)
- wait()
- until selected.Character:findFirstChild("KO")
- end
- end
- end
- end
- end)
- end)
- Uzi.Name = "Uzi"
- Uzi.Parent = GunsFrame
- Uzi.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Uzi.Position = UDim2.new(0.75, 0, 0.566910028, 0)
- Uzi.Size = UDim2.new(0, 50, 0, 50)
- Uzi.Font = Enum.Font.SourceSans
- Uzi.Text = ""
- Uzi.TextColor3 = Color3.new(0, 0, 0)
- Uzi.TextSize = 14
- Uzi.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Uzi has been bought.";
- })
- local player = game.Players.LocalPlayer
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Uzi | $150"].Head.CFrame
- wait(0)
- end)
- SawedOff.Name = "SawedOff"
- SawedOff.Parent = GunsFrame
- SawedOff.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- SawedOff.Position = UDim2.new(0, 0, 0.708029151, 0)
- SawedOff.Size = UDim2.new(0, 50, 0, 50)
- SawedOff.Font = Enum.Font.SourceSans
- SawedOff.Text = ""
- SawedOff.TextColor3 = Color3.new(0, 0, 0)
- SawedOff.TextSize = 14
- SawedOff.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Sawed off has been bought.";
- })
- local player = game.Players.LocalPlayer
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Sawed Off | $150"].Head.CFrame
- wait(0)
- end)
- Glock.Name = "Glock"
- Glock.Parent = GunsFrame
- Glock.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Glock.Position = UDim2.new(0.75, 0, 0.849148393, 0)
- Glock.Size = UDim2.new(0, 50, 0, 50)
- Glock.Font = Enum.Font.SourceSans
- Glock.Text = ""
- Glock.TextColor3 = Color3.new(0, 0, 0)
- Glock.TextSize = 14
- Glock.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Sawed off has been bought.";
- })
- local player = game.Players.LocalPlayer
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Glock | $200"].Head.CFrame
- wait(0)
- end)
- Cover_19.Name = "Cover"
- Cover_19.Parent = GunsFrame
- Cover_19.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_19.BackgroundTransparency = 1
- Cover_19.Position = UDim2.new(0, 0, 0.287104636, 0)
- Cover_19.Size = UDim2.new(0, 150, 0, 50)
- Cover_19.Font = Enum.Font.SourceSans
- Cover_19.Text = "Cover"
- Cover_19.TextColor3 = Color3.new(0, 0, 0)
- Cover_19.TextSize = 14
- Cover_19.TextTransparency = 1
- Cover_20.Name = "Cover"
- Cover_20.Parent = GunsFrame
- Cover_20.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_20.BackgroundTransparency = 1
- Cover_20.Position = UDim2.new(0.25, 0, 0.423357666, 0)
- Cover_20.Size = UDim2.new(0, 150, 0, 50)
- Cover_20.Font = Enum.Font.SourceSans
- Cover_20.Text = "Cover"
- Cover_20.TextColor3 = Color3.new(0, 0, 0)
- Cover_20.TextSize = 14
- Cover_20.TextTransparency = 1
- Cover_21.Name = "Cover"
- Cover_21.Parent = GunsFrame
- Cover_21.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_21.BackgroundTransparency = 1
- Cover_21.Position = UDim2.new(0, 0, 0.566910028, 0)
- Cover_21.Size = UDim2.new(0, 150, 0, 50)
- Cover_21.Font = Enum.Font.SourceSans
- Cover_21.Text = "Cover"
- Cover_21.TextColor3 = Color3.new(0, 0, 0)
- Cover_21.TextSize = 14
- Cover_21.TextTransparency = 1
- Cover_22.Name = "Cover"
- Cover_22.Parent = GunsFrame
- Cover_22.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_22.BackgroundTransparency = 1
- Cover_22.Position = UDim2.new(0.25, 0, 0.705596089, 0)
- Cover_22.Size = UDim2.new(0, 150, 0, 50)
- Cover_22.Font = Enum.Font.SourceSans
- Cover_22.Text = "Cover"
- Cover_22.TextColor3 = Color3.new(0, 0, 0)
- Cover_22.TextSize = 14
- Cover_22.TextTransparency = 1
- Cover_23.Name = "Cover"
- Cover_23.Parent = GunsFrame
- Cover_23.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_23.BackgroundTransparency = 1
- Cover_23.Position = UDim2.new(0, 0, 0.849148393, 0)
- Cover_23.Size = UDim2.new(0, 150, 0, 50)
- Cover_23.Font = Enum.Font.SourceSans
- Cover_23.Text = "Cover"
- Cover_23.TextColor3 = Color3.new(0, 0, 0)
- Cover_23.TextSize = 14
- Cover_23.TextTransparency = 1
- Cover_24.Name = "Cover"
- Cover_24.Parent = GunsFrame
- Cover_24.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_24.BackgroundTransparency = 1
- Cover_24.Size = UDim2.new(0, 200, 0, 109)
- Cover_24.Font = Enum.Font.SourceSans
- Cover_24.Text = "Cover"
- Cover_24.TextColor3 = Color3.new(0, 0, 0)
- Cover_24.TextSize = 14
- Cover_24.TextTransparency = 1
- Cover_25.Name = "Cover"
- Cover_25.Parent = GunsFrame
- Cover_25.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_25.BackgroundTransparency = 1
- Cover_25.Size = UDim2.new(0, 200, 0, 50)
- Cover_25.Font = Enum.Font.SourceSans
- Cover_25.Text = "Cover"
- Cover_25.TextColor3 = Color3.new(0, 0, 0)
- Cover_25.TextSize = 14
- Cover_25.TextTransparency = 1
- ToggleFrame.Name = "ToggleFrame"
- ToggleFrame.Parent = MainFrame
- ToggleFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ToggleFrame.Position = UDim2.new(0.785639942, 0, 0, 0)
- ToggleFrame.Size = UDim2.new(0, 206, 0, 100)
- ToggleFrame.Style = Enum.FrameStyle.DropShadow
- TOGGLEGUI.Name = "TOGGLEGUI"
- TOGGLEGUI.Parent = ToggleFrame
- TOGGLEGUI.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- TOGGLEGUI.Position = UDim2.new(0.0638605505, 0, 0.192799985, 0)
- TOGGLEGUI.Size = UDim2.new(0, 166, 0, 50)
- TOGGLEGUI.Font = Enum.Font.SourceSans
- TOGGLEGUI.Text = "Press = to toggle gui or click here"
- TOGGLEGUI.TextColor3 = Color3.new(0, 0, 0)
- TOGGLEGUI.TextScaled = true
- TOGGLEGUI.TextSize = 14
- TOGGLEGUI.TextWrapped = true
- TOGGLEGUI.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Gui closed.";
- })
- MainFrame.Visible = false
- end)
- Cover_26.Name = "Cover"
- Cover_26.Parent = ScreenGui
- Cover_26.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_26.BackgroundTransparency = 1
- Cover_26.Position = UDim2.new(0.129800305, 0, 0.274447948, 0)
- Cover_26.Size = UDim2.new(0, 962, 0, 50)
- Cover_26.Font = Enum.Font.SourceSans
- Cover_26.Text = "Cover"
- Cover_26.TextColor3 = Color3.new(0, 0, 0)
- Cover_26.TextSize = 14
- Cover_26.TextTransparency = 1
- LogInFrame.Name = "LogInFrame"
- LogInFrame.Parent = ScreenGui
- LogInFrame.BackgroundColor3 = Color3.new(255, 255 ,255)
- LogInFrame.BackgroundTransparency = 0.5
- LogInFrame.Position = UDim2.new(0.407834113, 0, 0.285488963, 0)
- LogInFrame.Size = UDim2.new(0, 239, 0, 272)
- TitleFrame_2.Name = "TitleFrame"
- TitleFrame_2.Parent = LogInFrame
- TitleFrame_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TitleFrame_2.BackgroundTransparency = 0.20000000298023
- TitleFrame_2.Position = UDim2.new(0.0275051594, 0, 0.0260252357, 0)
- TitleFrame_2.Size = UDim2.new(0, 224, 0, 68)
- TextLabel.Parent = TitleFrame_2
- TextLabel.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- TextLabel.BackgroundTransparency = 0.30000001192093
- TextLabel.Position = UDim2.new(0.0535714291, 0, 0.132352948, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.Fantasy
- TextLabel.Text = "[tyler]"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- activateText.Name = "activateText"
- activateText.Parent = LogInFrame
- activateText.BackgroundColor3 = Color3.new(0, 0, 0)
- activateText.BackgroundTransparency = 0.30000001192093
- activateText.Position = UDim2.new(0.0753138065, 0, 0.323529422, 0)
- activateText.Size = UDim2.new(0, 200, 0, 50)
- activateText.Font = Enum.Font.Fantasy
- activateText.Text = "Put the key in to activate"
- activateText.TextColor3 = Color3.new(1, 1, 1)
- activateText.TextScaled = true
- activateText.TextSize = 20
- activateText.TextWrapped = true
- KeyBox.Name = "KeyBox"
- KeyBox.Parent = LogInFrame
- KeyBox.BackgroundColor3 = Color3.new(1, 1, 1)
- KeyBox.BackgroundTransparency = 0.20000000298023
- KeyBox.Position = UDim2.new(0.0836820081, 0, 0.573529422, 0)
- KeyBox.Size = UDim2.new(0, 200, 0, 23)
- KeyBox.Font = Enum.Font.Fantasy
- KeyBox.Text = "Enter key"
- KeyBox.TextColor3 = Color3.new(0, 0, 0)
- KeyBox.TextScaled = true
- KeyBox.TextSize = 14
- KeyBox.TextWrapped = true
- Submit.Name = "Submit"
- Submit.Parent = LogInFrame
- Submit.BackgroundColor3 = Color3.new(0, 0, 0)
- Submit.BackgroundTransparency = 0.30000001192093
- Submit.Position = UDim2.new(0.171548113, 0, 0.746323526, 0)
- Submit.Size = UDim2.new(0, 158, 0, 29)
- Submit.Font = Enum.Font.SourceSans
- Submit.Text = "Submit"
- Submit.TextColor3 = Color3.new(1, 1, 1)
- Submit.TextScaled = true
- Submit.TextSize = 14
- Submit.TextWrapped = true
- Submit.MouseButton1Down:connect(function()
- if KeyBox.Text ~= "uwu" then
- game.Players.LocalPlayer.Character:BreakJoints()
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Wrong Key! Please put in the correct key.";
- })
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[tyler]: Wrong Key! Please put in the correct key.","All")
- LogInFrame.Visible = false
- end
- if KeyBox.Text == "uwu" then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Loading...";
- })
- wait(3)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[tyler]: Key accepted. Please enjoy naggr!","All")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Key accepted. Please enjoy naggr made by kakusaki!";
- })
- LogInFrame.Visible = false
- wait(0.2)
- MainFrame.Visible = true
- end
- end)
- -- Scripts:
- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- gui = ScreenGui
- box = MainFrame
- Open = false
- function PressK(key)
- if (key == "=") and KeyBox.Text == "uwu" then
- if (Open == false) then
- box.Visible = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Gui opened.";
- })
- Open = true
- elseif (Open == true) then
- box.Visible = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Gui closed.";
- })
- Open = false
- end
- end
- end
- game:GetService("Players").PlayerAdded:Connect(function(Player)
- repeat
- wait()
- until Player.Character
- local Charcter = Player.Character
- Player.Chattedd:connect(function(Message)
- if Message == "getkey" then
- -- naggr made by kakusaki
- -- Script Gui for The Streets
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local AnimationFrame = Instance.new("Frame")
- local Animations = Instance.new("TextBox")
- local floatText = Instance.new("TextBox")
- local ninjaflipText = Instance.new("TextBox")
- local danceText = Instance.new("TextBox")
- local crazyText = Instance.new("TextBox")
- local headthrowText = Instance.new("TextBox")
- local jumplandText = Instance.new("TextBox")
- local Float = Instance.new("TextButton")
- local NinjaFlip = Instance.new("TextButton")
- local Dance = Instance.new("TextButton")
- local Crazy = Instance.new("TextButton")
- local HeadThrow = Instance.new("TextButton")
- local JumpLand = Instance.new("TextButton")
- local Cover = Instance.new("TextButton")
- local Cover_2 = Instance.new("TextButton")
- local Cover_3 = Instance.new("TextButton")
- local Cover_4 = Instance.new("TextButton")
- local Cover_5 = Instance.new("TextButton")
- local h = game:GetService('RunService').Heartbeat
- local Cover_6 = Instance.new("TextButton")
- local Cover_7 = Instance.new("TextButton")
- local FunFrame = Instance.new("Frame")
- local Fun = Instance.new("TextBox")
- local bypassText = Instance.new("TextBox")
- local DISCLAIMER = Instance.new("TextBox")
- local Cover_8 = Instance.new("TextButton")
- local speedText = Instance.new("TextBox")
- local infjumpText = Instance.new("TextBox")
- local resetText = Instance.new("TextBox")
- local Bypass = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local InfiniteJump = Instance.new("TextButton")
- local ResetKey = Instance.new("TextButton")
- local Cover_9 = Instance.new("TextButton")
- local Cover_10 = Instance.new("TextButton")
- local Cover_11 = Instance.new("TextButton")
- local Cover_12 = Instance.new("TextButton")
- local Cover_13 = Instance.new("TextButton")
- local plr = game.Players.LocalPlayer
- local TitleFrame = Instance.new("Frame")
- local KorXV2 = Instance.new("TextLabel")
- local MadebyKor_e = Instance.new("TextLabel")
- local BoomboxFrame = Instance.new("Frame")
- local Guns = Instance.new("TextBox")
- local backpackText = Instance.new("TextBox")
- local briefcaseText = Instance.new("TextBox")
- local glitchText = Instance.new("TextBox")
- local BackpackBB = Instance.new("TextButton")
- local BriefcaseBB = Instance.new("TextButton")
- local GlitchBB = Instance.new("TextButton")
- local Cover_14 = Instance.new("TextButton")
- local Cover_15 = Instance.new("TextButton")
- local Cover_16 = Instance.new("TextButton")
- local Cover_17 = Instance.new("TextButton")
- local boomboxinfo = Instance.new("TextBox")
- local Cover_18 = Instance.new("TextButton")
- local GunsFrame = Instance.new("Frame")
- local Guns_2 = Instance.new("TextBox")
- local bfgText = Instance.new("TextBox")
- local aimbotText = Instance.new("TextBox")
- local uziText = Instance.new("TextBox")
- local sawedoffText = Instance.new("TextBox")
- local glockText = Instance.new("TextBox")
- local BFG = Instance.new("TextButton")
- local gunsinfo = Instance.new("TextBox")
- local Aimbot = Instance.new("TextButton")
- local Uzi = Instance.new("TextButton")
- local SawedOff = Instance.new("TextButton")
- local Glock = Instance.new("TextButton")
- local Cover_19 = Instance.new("TextButton")
- local Cover_20 = Instance.new("TextButton")
- local Cover_21 = Instance.new("TextButton")
- local Cover_22 = Instance.new("TextButton")
- local Cover_23 = Instance.new("TextButton")
- local Cover_24 = Instance.new("TextButton")
- local Cover_25 = Instance.new("TextButton")
- local ToggleFrame = Instance.new("Frame")
- local TOGGLEGUI = Instance.new("TextButton")
- local Cover_26 = Instance.new("TextButton")
- local LogInFrame = Instance.new("Frame")
- local TitleFrame_2 = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local activateText = Instance.new("TextLabel")
- local KeyBox = Instance.new("TextBox")
- local Submit = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.BackgroundColor3 = Color3.new(255 ,255 ,255)
- MainFrame.BackgroundTransparency = 0.40000000596046
- MainFrame.Position = UDim2.new(0.130568355, 0, 0.077287063, 0)
- MainFrame.Size = UDim2.new(0, 961, 0, 536)
- MainFrame.Visible = false
- AnimationFrame.Name = "AnimationFrame"
- AnimationFrame.Parent = MainFrame
- AnimationFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- AnimationFrame.BackgroundTransparency = 0.10000000149012
- AnimationFrame.Position = UDim2.new(0.791883469, 0, 0.233208954, 0)
- AnimationFrame.Size = UDim2.new(0, 200, 0, 411)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "tyler has been successfully executed, please enter your key to proceed!";
- })
- Animations.Name = "Animations"
- Animations.Parent = AnimationFrame
- Animations.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Animations.Size = UDim2.new(0, 200, 0, 50)
- Animations.Font = Enum.Font.SourceSans
- Animations.Text = "Animations"
- Animations.TextColor3 = Color3.new(0, 0, 0)
- Animations.TextSize = 30
- floatText.Name = "floatText"
- floatText.Parent = AnimationFrame
- floatText.BackgroundColor3 = Color3.new(1, 1, 1)
- floatText.Position = UDim2.new(0, 0, 0.143552318, 0)
- floatText.Size = UDim2.new(0, 150, 0, 50)
- floatText.Font = Enum.Font.Fantasy
- floatText.Text = "Float"
- floatText.TextColor3 = Color3.new(0, 0, 0)
- floatText.TextSize = 20
- ninjaflipText.Name = "ninjaflipText"
- ninjaflipText.Parent = AnimationFrame
- ninjaflipText.BackgroundColor3 = Color3.new(1, 1, 1)
- ninjaflipText.Position = UDim2.new(0.25, 0, 0.287104636, 0)
- ninjaflipText.Size = UDim2.new(0, 150, 0, 50)
- ninjaflipText.Font = Enum.Font.Fantasy
- ninjaflipText.Text = "Ninja Flip"
- ninjaflipText.TextColor3 = Color3.new(0, 0, 0)
- ninjaflipText.TextSize = 20
- danceText.Name = "danceText"
- danceText.Parent = AnimationFrame
- danceText.BackgroundColor3 = Color3.new(1, 1, 1)
- danceText.Position = UDim2.new(0, 0, 0.425790787, 0)
- danceText.Size = UDim2.new(0, 150, 0, 50)
- danceText.Font = Enum.Font.Fantasy
- danceText.Text = "Dance"
- danceText.TextColor3 = Color3.new(0, 0, 0)
- danceText.TextSize = 20
- crazyText.Name = "crazyText"
- crazyText.Parent = AnimationFrame
- crazyText.BackgroundColor3 = Color3.new(1, 1, 1)
- crazyText.Position = UDim2.new(0.25, 0, 0.566910028, 0)
- crazyText.Size = UDim2.new(0, 150, 0, 50)
- crazyText.Font = Enum.Font.Fantasy
- crazyText.Text = "Ninja"
- crazyText.TextColor3 = Color3.new(0, 0, 0)
- crazyText.TextSize = 20
- headthrowText.Name = "headthrowText"
- headthrowText.Parent = AnimationFrame
- headthrowText.BackgroundColor3 = Color3.new(1, 1, 1)
- headthrowText.Position = UDim2.new(0, 0, 0.708029211, 0)
- headthrowText.Size = UDim2.new(0, 150, 0, 50)
- headthrowText.Font = Enum.Font.Fantasy
- headthrowText.Text = "Head Throw"
- headthrowText.TextColor3 = Color3.new(0, 0, 0)
- headthrowText.TextSize = 20
- jumplandText.Name = "jumplandText"
- jumplandText.Parent = AnimationFrame
- jumplandText.BackgroundColor3 = Color3.new(1, 1, 1)
- jumplandText.Position = UDim2.new(0.25, 0, 0.849148452, 0)
- jumplandText.Size = UDim2.new(0, 150, 0, 50)
- jumplandText.Font = Enum.Font.Fantasy
- jumplandText.Text = "Jump Land"
- jumplandText.TextColor3 = Color3.new(0, 0, 0)
- jumplandText.TextSize = 20
- Float.Name = "Float"
- Float.Parent = AnimationFrame
- Float.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Float.Position = UDim2.new(0.75, 0, 0.143552318, 0)
- Float.Size = UDim2.new(0, 50, 0, 50)
- Float.Font = Enum.Font.SourceSans
- Float.Text = ""
- Float.TextColor3 = Color3.new(0, 0, 0)
- Float.TextSize = 14
- Float.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://451687057"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://451686028'
- end
- end
- end)
- NinjaFlip.Name = "NinjaFlip"
- NinjaFlip.Parent = AnimationFrame
- NinjaFlip.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- NinjaFlip.Position = UDim2.new(0, 0, 0.287104636, 0)
- NinjaFlip.Size = UDim2.new(0, 50, 0, 50)
- NinjaFlip.Font = Enum.Font.SourceSans
- NinjaFlip.Text = ""
- NinjaFlip.TextColor3 = Color3.new(0, 0, 0)
- NinjaFlip.TextSize = 14
- NinjaFlip.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://229782914'
- end
- end)
- Dance.Name = "Dance"
- Dance.Parent = AnimationFrame
- Dance.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Dance.Position = UDim2.new(0.75, 0, 0.425790787, 0)
- Dance.Size = UDim2.new(0, 50, 0, 50)
- Dance.Font = Enum.Font.SourceSans
- Dance.Text = ""
- Dance.TextColor3 = Color3.new(0, 0, 0)
- Dance.TextSize = 14
- Dance.MouseButton1Click:connect(function()
- AnimationId = "429703734"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end)
- Crazy.Name = "Crazy"
- Crazy.Parent = AnimationFrame
- Crazy.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Crazy.Position = UDim2.new(0, 0, 0.566910028, 0)
- Crazy.Size = UDim2.new(0, 50, 0, 50)
- Crazy.Font = Enum.Font.SourceSans
- Crazy.Text = ""
- Crazy.TextColor3 = Color3.new(0, 0, 0)
- Crazy.TextSize = 14
- Crazy.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://229771484"
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- v.AnimationId = 'rbxassetid://229782914'
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://255771113'
- end
- end
- end)
- HeadThrow.Name = "HeadThrow"
- HeadThrow.Parent = AnimationFrame
- HeadThrow.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- HeadThrow.Position = UDim2.new(0.75, 0, 0.708029211, 0)
- HeadThrow.Size = UDim2.new(0, 50, 0, 50)
- HeadThrow.Font = Enum.Font.SourceSans
- HeadThrow.Text = ""
- HeadThrow.TextColor3 = Color3.new(0, 0, 0)
- HeadThrow.TextSize = 14
- HeadThrow.MouseButton1Click:connect(function()
- AnimationId = "35154961"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play(0)
- k:AdjustSpeed(1)
- end)
- JumpLand.Name = "JumpLand"
- JumpLand.Parent = AnimationFrame
- JumpLand.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- JumpLand.Position = UDim2.new(0, 0, 0.849148393, 0)
- JumpLand.Size = UDim2.new(0, 50, 0, 50)
- JumpLand.Font = Enum.Font.SourceSans
- JumpLand.Text = ""
- JumpLand.TextColor3 = Color3.new(0, 0, 0)
- JumpLand.TextSize = 14
- JumpLand.MouseButton1Click:connect(function()
- AnimationId = "184574340"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end)
- Cover.Name = "Cover"
- Cover.Parent = AnimationFrame
- Cover.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover.BackgroundTransparency = 1
- Cover.Position = UDim2.new(0, 0, 0.708029211, 0)
- Cover.Size = UDim2.new(0, 150, 0, 49)
- Cover.Font = Enum.Font.SourceSans
- Cover.Text = ""
- Cover.TextColor3 = Color3.new(0, 0, 0)
- Cover.TextSize = 14
- Cover_2.Name = "Cover"
- Cover_2.Parent = AnimationFrame
- Cover_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_2.BackgroundTransparency = 1
- Cover_2.Position = UDim2.new(0.25, 0, 0.287104636, 0)
- Cover_2.Size = UDim2.new(0, 150, 0, 50)
- Cover_2.Font = Enum.Font.SourceSans
- Cover_2.Text = ""
- Cover_2.TextColor3 = Color3.new(0, 0, 0)
- Cover_2.TextSize = 14
- Cover_3.Name = "Cover"
- Cover_3.Parent = AnimationFrame
- Cover_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_3.BackgroundTransparency = 1
- Cover_3.Position = UDim2.new(0, 0, 0.425790757, 0)
- Cover_3.Size = UDim2.new(0, 150, 0, 49)
- Cover_3.Font = Enum.Font.SourceSans
- Cover_3.Text = ""
- Cover_3.TextColor3 = Color3.new(0, 0, 0)
- Cover_3.TextSize = 14
- Cover_4.Name = "Cover"
- Cover_4.Parent = AnimationFrame
- Cover_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_4.BackgroundTransparency = 1
- Cover_4.Position = UDim2.new(0, 0, 0.143552318, 0)
- Cover_4.Size = UDim2.new(0, 150, 0, 50)
- Cover_4.Font = Enum.Font.SourceSans
- Cover_4.Text = ""
- Cover_4.TextColor3 = Color3.new(0, 0, 0)
- Cover_4.TextSize = 14
- Cover_5.Name = "Cover"
- Cover_5.Parent = AnimationFrame
- Cover_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_5.BackgroundTransparency = 1
- Cover_5.Position = UDim2.new(0.25, 0, 0.566909969, 0)
- Cover_5.Size = UDim2.new(0, 150, 0, 50)
- Cover_5.Font = Enum.Font.SourceSans
- Cover_5.Text = ""
- Cover_5.TextColor3 = Color3.new(0, 0, 0)
- Cover_5.TextSize = 14
- Cover_6.Name = "Cover"
- Cover_6.Parent = AnimationFrame
- Cover_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_6.BackgroundTransparency = 1
- Cover_6.Position = UDim2.new(0.25, 0, 0.849148393, 0)
- Cover_6.Size = UDim2.new(0, 150, 0, 49)
- Cover_6.Font = Enum.Font.SourceSans
- Cover_6.Text = ""
- Cover_6.TextColor3 = Color3.new(0, 0, 0)
- Cover_6.TextSize = 14
- Cover_7.Name = "Cover"
- Cover_7.Parent = AnimationFrame
- Cover_7.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_7.BackgroundTransparency = 1
- Cover_7.Position = UDim2.new(0, 0, -0.00243309001, 0)
- Cover_7.Size = UDim2.new(0, 200, 0, 50)
- Cover_7.Font = Enum.Font.SourceSans
- Cover_7.Text = "Cover"
- Cover_7.TextColor3 = Color3.new(0, 0, 0)
- Cover_7.TextSize = 14
- Cover_7.TextTransparency = 1
- FunFrame.Name = "FunFrame"
- FunFrame.Parent = MainFrame
- FunFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- FunFrame.BackgroundTransparency = 0.10000000149012
- FunFrame.Position = UDim2.new(-1.49011612e-08, 0, 0.233208954, 0)
- FunFrame.Size = UDim2.new(0, 200, 0, 411)
- Fun.Name = "Fun"
- Fun.Parent = FunFrame
- Fun.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Fun.Size = UDim2.new(0, 200, 0, 50)
- Fun.Font = Enum.Font.SourceSans
- Fun.Text = "Fun/Bypass"
- Fun.TextColor3 = Color3.new(0, 0, 0)
- Fun.TextSize = 30
- bypassText.Name = "bypassText"
- bypassText.Parent = FunFrame
- bypassText.BackgroundColor3 = Color3.new(1, 1, 1)
- bypassText.Position = UDim2.new(0, 0, 0.423357725, 0)
- bypassText.Size = UDim2.new(0, 150, 0, 50)
- bypassText.Font = Enum.Font.Fantasy
- bypassText.Text = "**Bypass**"
- bypassText.TextColor3 = Color3.new(1, 0, 0)
- bypassText.TextSize = 20
- DISCLAIMER.Name = "DISCLAIMER"
- DISCLAIMER.Parent = FunFrame
- DISCLAIMER.Active = false
- DISCLAIMER.BackgroundColor3 = Color3.new(1, 0, 0)
- DISCLAIMER.Position = UDim2.new(0, 0, 0.121654503, 0)
- DISCLAIMER.Selectable = false
- DISCLAIMER.SelectionImageObject = Cover_8
- DISCLAIMER.Size = UDim2.new(0, 200, 0, 118)
- DISCLAIMER.ClearTextOnFocus = false
- DISCLAIMER.Font = Enum.Font.Fantasy
- DISCLAIMER.PlaceholderColor3 = Color3.new(0.698039, 0, 0)
- DISCLAIMER.ShowNativeInput = false
- DISCLAIMER.Text = "***Make sure to click Bypass before using Speed to prevent getting banned!***"
- DISCLAIMER.TextColor3 = Color3.new(1, 1, 1)
- DISCLAIMER.TextScaled = true
- DISCLAIMER.TextSize = 14
- DISCLAIMER.TextWrapped = true
- Cover_8.Name = "Cover"
- Cover_8.Parent = DISCLAIMER
- Cover_8.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_8.BackgroundTransparency = 1
- Cover_8.Size = UDim2.new(0, 200, 0, 118)
- Cover_8.Font = Enum.Font.SourceSans
- Cover_8.Text = ""
- Cover_8.TextColor3 = Color3.new(0, 0, 0)
- Cover_8.TextSize = 14
- speedText.Name = "speedText"
- speedText.Parent = FunFrame
- speedText.BackgroundColor3 = Color3.new(1, 1, 1)
- speedText.Position = UDim2.new(0.25, 0, 0.564476967, 0)
- speedText.Size = UDim2.new(0, 150, 0, 50)
- speedText.Font = Enum.Font.Fantasy
- speedText.Text = "Speed"
- speedText.TextColor3 = Color3.new(0, 0, 0)
- speedText.TextSize = 20
- infjumpText.Name = "infjumpText"
- infjumpText.Parent = FunFrame
- infjumpText.BackgroundColor3 = Color3.new(1, 1, 1)
- infjumpText.Position = UDim2.new(0, 0, 0.705596209, 0)
- infjumpText.Size = UDim2.new(0, 150, 0, 50)
- infjumpText.Font = Enum.Font.Fantasy
- infjumpText.Text = "Infinite Jump"
- infjumpText.TextColor3 = Color3.new(0, 0, 0)
- infjumpText.TextSize = 20
- resetText.Name = "resetText"
- resetText.Parent = FunFrame
- resetText.BackgroundColor3 = Color3.new(1, 1, 1)
- resetText.Position = UDim2.new(0.25, 0, 0.846715391, 0)
- resetText.Size = UDim2.new(0, 150, 0, 50)
- resetText.Font = Enum.Font.Fantasy
- resetText.Text = "Reset Key (p)"
- resetText.TextColor3 = Color3.new(0, 0, 0)
- resetText.TextSize = 20
- Bypass.Name = "Bypass"
- Bypass.Parent = FunFrame
- Bypass.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Bypass.Position = UDim2.new(0.75, 0, 0.423357695, 0)
- Bypass.Size = UDim2.new(0, 50, 0, 50)
- Bypass.Font = Enum.Font.SourceSans
- Bypass.Text = ""
- Bypass.TextColor3 = Color3.new(0, 0, 0)
- Bypass.TextSize = 14
- Bypass.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Bypass successful!";
- })
- while true do
- game.ReplicatedStorage.Name = "RepStorage"
- wait(0.5)
- end
- end)
- Speed.Name = "Speed"
- Speed.Parent = FunFrame
- Speed.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Speed.Position = UDim2.new(0, 0, 0.564476907, 0)
- Speed.Size = UDim2.new(0, 50, 0, 50)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = ""
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- Speed.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Speed has been selected. Hold shift to run!";
- })
- m = game.Players.LocalPlayer:GetMouse()
- m.KeyDown:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end
- end)
- m.KeyUp:connect(function(key)
- if key == "0" then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end)
- InfiniteJump.Name = "InfiniteJump"
- InfiniteJump.Parent = FunFrame
- InfiniteJump.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- InfiniteJump.Position = UDim2.new(0.75, 0, 0.705596089, 0)
- InfiniteJump.Size = UDim2.new(0, 50, 0, 50)
- InfiniteJump.Font = Enum.Font.SourceSans
- InfiniteJump.Text = ""
- InfiniteJump.TextColor3 = Color3.new(0, 0, 0)
- InfiniteJump.TextSize = 14
- InfiniteJump.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Infinite jump has been selected.";
- })
- local InfiniteJumpEnabled = true
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- end)
- ResetKey.Name = "ResetKey"
- ResetKey.Parent = FunFrame
- ResetKey.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- ResetKey.Position = UDim2.new(0, 0, 0.846715331, 0)
- ResetKey.Size = UDim2.new(0, 50, 0, 50)
- ResetKey.Font = Enum.Font.SourceSans
- ResetKey.Text = ""
- ResetKey.TextColor3 = Color3.new(0, 0, 0)
- ResetKey.TextSize = 14
- ResetKey.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Press 'p' to reset character.";
- })
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "p" then
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- end)
- end)
- Cover_9.Name = "Cover"
- Cover_9.Parent = FunFrame
- Cover_9.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_9.BackgroundTransparency = 1
- Cover_9.Position = UDim2.new(0, 0, 0.425790787, 0)
- Cover_9.Size = UDim2.new(0, 150, 0, 50)
- Cover_9.Font = Enum.Font.SourceSans
- Cover_9.Text = "Cover"
- Cover_9.TextColor3 = Color3.new(0, 0, 0)
- Cover_9.TextSize = 14
- Cover_9.TextTransparency = 1
- Cover_10.Name = "Cover"
- Cover_10.Parent = FunFrame
- Cover_10.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_10.BackgroundTransparency = 1
- Cover_10.Position = UDim2.new(0.25, 0, 0.566910028, 0)
- Cover_10.Size = UDim2.new(0, 150, 0, 50)
- Cover_10.Font = Enum.Font.SourceSans
- Cover_10.Text = "Cover"
- Cover_10.TextColor3 = Color3.new(0, 0, 0)
- Cover_10.TextSize = 14
- Cover_10.TextTransparency = 1
- Cover_11.Name = "Cover"
- Cover_11.Parent = FunFrame
- Cover_11.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_11.BackgroundTransparency = 1
- Cover_11.Position = UDim2.new(0, 0, 0.705596089, 0)
- Cover_11.Size = UDim2.new(0, 150, 0, 50)
- Cover_11.Font = Enum.Font.SourceSans
- Cover_11.Text = "Cover"
- Cover_11.TextColor3 = Color3.new(0, 0, 0)
- Cover_11.TextSize = 14
- Cover_11.TextTransparency = 1
- Cover_12.Name = "Cover"
- Cover_12.Parent = FunFrame
- Cover_12.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_12.BackgroundTransparency = 1
- Cover_12.Position = UDim2.new(0.25, 0, 0.849148393, 0)
- Cover_12.Size = UDim2.new(0, 150, 0, 50)
- Cover_12.Font = Enum.Font.SourceSans
- Cover_12.Text = "Cover"
- Cover_12.TextColor3 = Color3.new(0, 0, 0)
- Cover_12.TextSize = 14
- Cover_12.TextTransparency = 1
- Cover_13.Name = "Cover"
- Cover_13.Parent = FunFrame
- Cover_13.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_13.BackgroundTransparency = 1
- Cover_13.Position = UDim2.new(0, 0, -0.00243309001, 0)
- Cover_13.Size = UDim2.new(0, 200, 0, 50)
- Cover_13.Font = Enum.Font.SourceSans
- Cover_13.Text = "Cover"
- Cover_13.TextColor3 = Color3.new(0, 0, 0)
- Cover_13.TextSize = 14
- Cover_13.TextTransparency = 1
- TitleFrame.Name = "TitleFrame"
- TitleFrame.Parent = MainFrame
- TitleFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- TitleFrame.Size = UDim2.new(0, 200, 0, 110)
- TitleFrame.Style = Enum.FrameStyle.DropShadow
- KorXV2.Name = "tyler"
- KorXV2.Parent = TitleFrame
- KorXV2.BackgroundColor3 = Color3.new(1, 1, 1)
- KorXV2.BackgroundTransparency = 1
- KorXV2.Position = UDim2.new(0.0464318804, 0, 0.00531630125, 0)
- KorXV2.Size = UDim2.new(0, 166, 0, 50)
- KorXV2.Font = Enum.Font.Fantasy
- KorXV2.Text = "= tyler ="
- KorXV2.TextColor3 = Color3.new(1, 1, 1)
- KorXV2.TextSize = 43
- MadebyKor_e.Name = "[Made by tyler]"
- MadebyKor_e.Parent = TitleFrame
- MadebyKor_e.BackgroundColor3 = Color3.new(1, 1, 1)
- MadebyKor_e.BackgroundTransparency = 1
- MadebyKor_e.Position = UDim2.new(0.0399999991, 0, 0.538843036, 0)
- MadebyKor_e.Size = UDim2.new(0, 173, 0, 50)
- MadebyKor_e.Font = Enum.Font.Fantasy
- Madebytyler.Text = "[Made by tyler]"
- Madebytyler.TextColor3 = Color3.new(1, 1, 1)
- Madebytyler.TextSize = 30
- BoomboxFrame.Name = "BoomboxFrame"
- BoomboxFrame.Parent = MainFrame
- BoomboxFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- BoomboxFrame.BackgroundTransparency = 0.10000000149012
- BoomboxFrame.Position = UDim2.new(0.530697227, 0, 0.233208954, 0)
- BoomboxFrame.Size = UDim2.new(0, 200, 0, 411)
- Guns.Name = "Guns"
- Guns.Parent = BoomboxFrame
- Guns.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Guns.Size = UDim2.new(0, 200, 0, 50)
- Guns.Font = Enum.Font.SourceSans
- Guns.Text = "Boombox"
- Guns.TextColor3 = Color3.new(0, 0, 0)
- Guns.TextSize = 30
- backpackText.Name = "backpackText"
- backpackText.Parent = BoomboxFrame
- backpackText.BackgroundColor3 = Color3.new(1, 1, 1)
- backpackText.Position = UDim2.new(0.25, 0, 0.708029211, 0)
- backpackText.Size = UDim2.new(0, 150, 0, 50)
- backpackText.Font = Enum.Font.Fantasy
- backpackText.Text = "Backpack"
- backpackText.TextColor3 = Color3.new(0, 0, 0)
- backpackText.TextSize = 19
- briefcaseText.Name = "briefcaseText"
- briefcaseText.Parent = BoomboxFrame
- briefcaseText.BackgroundColor3 = Color3.new(1, 1, 1)
- briefcaseText.Position = UDim2.new(0, 0, 0.566910028, 0)
- briefcaseText.Size = UDim2.new(0, 150, 0, 50)
- briefcaseText.Font = Enum.Font.Fantasy
- briefcaseText.Text = "Briefcase"
- briefcaseText.TextColor3 = Color3.new(0, 0, 0)
- briefcaseText.TextSize = 20
- glitchText.Name = "glitchText"
- glitchText.Parent = BoomboxFrame
- glitchText.BackgroundColor3 = Color3.new(1, 1, 1)
- glitchText.Position = UDim2.new(0.25, 0, 0.425790787, 0)
- glitchText.Size = UDim2.new(0, 150, 0, 50)
- glitchText.Font = Enum.Font.Fantasy
- glitchText.Text = "Glitch"
- glitchText.TextColor3 = Color3.new(0, 0, 0)
- glitchText.TextSize = 20
- BackpackBB.Name = "BackpackBB"
- BackpackBB.Parent = BoomboxFrame
- BackpackBB.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- BackpackBB.Position = UDim2.new(0, 0, 0.708029211, 0)
- BackpackBB.Size = UDim2.new(0, 50, 0, 50)
- BackpackBB.Font = Enum.Font.SourceSans
- BackpackBB.Text = ""
- BackpackBB.TextColor3 = Color3.new(0, 0, 0)
- BackpackBB.TextSize = 14
- BackpackBB.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Backpack Boombox has been selected.";
- })
- game.Players.LocalPlayer.Backpack.BoomBox.GripUp = Vector3.new(0,0,20)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(-10,0,1)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-1.4,-1,1)
- end)
- BriefcaseBB.Name = "BriefcaseBB"
- BriefcaseBB.Parent = BoomboxFrame
- BriefcaseBB.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- BriefcaseBB.Position = UDim2.new(0.75, 0, 0.566909969, 0)
- BriefcaseBB.Size = UDim2.new(0, 50, 0, 50)
- BriefcaseBB.Font = Enum.Font.SourceSans
- BriefcaseBB.Text = ""
- BriefcaseBB.TextColor3 = Color3.new(0, 0, 0)
- BriefcaseBB.TextSize = 14
- BriefcaseBB.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Briefcase Boombox has been selected.";
- })
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(0,0.8,0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(-6,0,90)
- game.Players.LocalPlayer.Backpack.BoomBox.GripForward = Vector3.new(6,-120,0)
- end)
- GlitchBB.Name = "GlitchBB"
- GlitchBB.Parent = BoomboxFrame
- GlitchBB.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- GlitchBB.Position = UDim2.new(0, 0, 0.425790757, 0)
- GlitchBB.Size = UDim2.new(0, 50, 0, 50)
- GlitchBB.Font = Enum.Font.SourceSans
- GlitchBB.Text = ""
- GlitchBB.TextColor3 = Color3.new(0, 0, 0)
- GlitchBB.TextSize = 14
- GlitchBB.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Glitch Boombox has been selected. Make sure you play music first before selecting Glitch.";
- })
- local radio = plr.Character:FindFirstChild("BoomBox")
- if radio then
- radio.Server:Destroy()
- radio.Client:Destroy()
- end
- end)
- Cover_14.Name = "Cover"
- Cover_14.Parent = BoomboxFrame
- Cover_14.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_14.BackgroundTransparency = 1
- Cover_14.Position = UDim2.new(0, 0, 0.849148393, 0)
- Cover_14.Size = UDim2.new(0, 150, 0, 50)
- Cover_14.Font = Enum.Font.SourceSans
- Cover_14.Text = "Cover"
- Cover_14.TextColor3 = Color3.new(0, 0, 0)
- Cover_14.TextSize = 14
- Cover_14.TextTransparency = 1
- Cover_15.Name = "Cover"
- Cover_15.Parent = BoomboxFrame
- Cover_15.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_15.BackgroundTransparency = 1
- Cover_15.Position = UDim2.new(0.25, 0, 0.708029151, 0)
- Cover_15.Size = UDim2.new(0, 150, 0, 50)
- Cover_15.Font = Enum.Font.SourceSans
- Cover_15.Text = "Cover"
- Cover_15.TextColor3 = Color3.new(0, 0, 0)
- Cover_15.TextSize = 14
- Cover_15.TextTransparency = 1
- Cover_16.Name = "Cover"
- Cover_16.Parent = BoomboxFrame
- Cover_16.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_16.BackgroundTransparency = 1
- Cover_16.Position = UDim2.new(0, 0, 0.566909909, 0)
- Cover_16.Size = UDim2.new(0, 150, 0, 50)
- Cover_16.Font = Enum.Font.SourceSans
- Cover_16.Text = "Cover"
- Cover_16.TextColor3 = Color3.new(0, 0, 0)
- Cover_16.TextSize = 14
- Cover_16.TextTransparency = 1
- Cover_17.Name = "Cover"
- Cover_17.Parent = BoomboxFrame
- Cover_17.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_17.BackgroundTransparency = 1
- Cover_17.Position = UDim2.new(0.25, 0, 0.425790727, 0)
- Cover_17.Size = UDim2.new(0, 150, 0, 50)
- Cover_17.Font = Enum.Font.SourceSans
- Cover_17.Text = "Cover"
- Cover_17.TextColor3 = Color3.new(0, 0, 0)
- Cover_17.TextSize = 14
- Cover_17.TextTransparency = 1
- boomboxinfo.Name = "boombox info"
- boomboxinfo.Parent = BoomboxFrame
- boomboxinfo.BackgroundColor3 = Color3.new(1, 0, 0)
- boomboxinfo.Position = UDim2.new(0, 0, 0.120912202, 0)
- boomboxinfo.Size = UDim2.new(0, 200, 0, 103)
- boomboxinfo.Font = Enum.Font.Fantasy
- boomboxinfo.Text = "To use 'Glitch', play a song and click it and you may unequip boombox. To use the others, have your boombox unequipped then select one then you may equip boombox."
- boomboxinfo.TextColor3 = Color3.new(1, 1, 1)
- boomboxinfo.TextScaled = true
- boomboxinfo.TextSize = 14
- boomboxinfo.TextWrapped = true
- Cover_18.Name = "Cover"
- Cover_18.Parent = BoomboxFrame
- Cover_18.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_18.BackgroundTransparency = 1
- Cover_18.Position = UDim2.new(0, 0, 0.119221337, 0)
- Cover_18.Size = UDim2.new(0, 200, 0, 104)
- Cover_18.Font = Enum.Font.SourceSans
- Cover_18.Text = "Cover"
- Cover_18.TextColor3 = Color3.new(0, 0, 0)
- Cover_18.TextSize = 14
- Cover_18.TextTransparency = 1
- GunsFrame.Name = "GunsFrame"
- GunsFrame.Parent = MainFrame
- GunsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- GunsFrame.BackgroundTransparency = 0.10000000149012
- GunsFrame.Position = UDim2.new(0.260145694, 0, 0.233208954, 0)
- GunsFrame.Size = UDim2.new(0, 200, 0, 411)
- Guns_2.Name = "Guns"
- Guns_2.Parent = GunsFrame
- Guns_2.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- Guns_2.Size = UDim2.new(0, 200, 0, 50)
- Guns_2.Font = Enum.Font.SourceSans
- Guns_2.Text = "Guns"
- Guns_2.TextColor3 = Color3.new(0, 0, 0)
- Guns_2.TextSize = 30
- bfgText.Name = "bfgText"
- bfgText.Parent = GunsFrame
- bfgText.BackgroundColor3 = Color3.new(1, 1, 1)
- bfgText.Position = UDim2.new(0, 0, 0.287104666, 0)
- bfgText.Size = UDim2.new(0, 150, 0, 50)
- bfgText.Font = Enum.Font.Fantasy
- bfgText.Text = "BFG"
- bfgText.TextColor3 = Color3.new(0, 0, 0)
- bfgText.TextSize = 20
- aimbotText.Name = "aimbotText"
- aimbotText.Parent = GunsFrame
- aimbotText.BackgroundColor3 = Color3.new(1, 1, 1)
- aimbotText.Position = UDim2.new(0.25, 0, 0.425790787, 0)
- aimbotText.Size = UDim2.new(0, 150, 0, 50)
- aimbotText.Font = Enum.Font.Fantasy
- aimbotText.Text = "Aimbot"
- aimbotText.TextColor3 = Color3.new(0, 0, 0)
- aimbotText.TextSize = 20
- uziText.Name = "uziText"
- uziText.Parent = GunsFrame
- uziText.BackgroundColor3 = Color3.new(1, 1, 1)
- uziText.Position = UDim2.new(0, 0, 0.566910028, 0)
- uziText.Size = UDim2.new(0, 150, 0, 50)
- uziText.Font = Enum.Font.Fantasy
- uziText.Text = "Get Uzi"
- uziText.TextColor3 = Color3.new(0, 0, 0)
- uziText.TextSize = 20
- sawedoffText.Name = "sawedoffText"
- sawedoffText.Parent = GunsFrame
- sawedoffText.BackgroundColor3 = Color3.new(1, 1, 1)
- sawedoffText.Position = UDim2.new(0.25, 0, 0.708029211, 0)
- sawedoffText.Size = UDim2.new(0, 150, 0, 50)
- sawedoffText.Font = Enum.Font.Fantasy
- sawedoffText.Text = "Get Sawed Off"
- sawedoffText.TextColor3 = Color3.new(0, 0, 0)
- sawedoffText.TextSize = 20
- glockText.Name = "glockText"
- glockText.Parent = GunsFrame
- glockText.BackgroundColor3 = Color3.new(1, 1, 1)
- glockText.Position = UDim2.new(0, 0, 0.849148452, 0)
- glockText.Size = UDim2.new(0, 150, 0, 50)
- glockText.Font = Enum.Font.Fantasy
- glockText.Text = "Get Glock"
- glockText.TextColor3 = Color3.new(0, 0, 0)
- glockText.TextSize = 20
- BFG.Name = "BFG"
- BFG.Parent = GunsFrame
- BFG.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- BFG.Position = UDim2.new(0.75, 0, 0.287104636, 0)
- BFG.Size = UDim2.new(0, 50, 0, 50)
- BFG.Font = Enum.Font.SourceSans
- BFG.Text = ""
- BFG.TextColor3 = Color3.new(0, 0, 0)
- BFG.TextSize = 14
- BFG.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "BFG has been selected, toggle by pressing 'q'";
- })
- local plr = game.Players.LocalPlayer
- local m = plr:GetMouse()
- local r = game:GetService("RunService").Heartbeat
- local h = plr.Character.Humanoid
- local prefix = ""
- local guns = {}
- local aim = false
- local State = false
- function playequipsound()
- local sound = Instance.new("Sound", plr.PlayerGui)
- sound.SoundId = "rbxassetid://439260292"
- sound.Volume = 2
- sound.PlayOnRemove = true
- wait()
- sound:Destroy()
- end
- function addGuns()
- State = true
- local Weapons = plr.Backpack:GetChildren()
- for c,f in ipairs(Weapons) do
- if f.Name == "Uzi" or f.Name == "Shotty" or f.Name == "Glock" or f.Name == "Sawed Off" then
- table.insert(guns, f)
- end
- end
- end
- function removeGuns()
- State = false
- guns = {}
- end
- function trackplayers()
- local tg = function(parent)
- local bg = Instance.new("BillboardGui", parent)
- bg.Adornee = parent
- bg.Size = UDim2.new(3,0,2,0)
- bg.StudsOffset = Vector3.new(0,2,0)
- bg.AlwaysOnTop = true
- bg = Instance.new("ImageLabel")
- bg.Image = "http://www.roblox.com/asset/?id=142406345"
- bg.Size = UDim2.new(1.25,0,1.75,0)
- bg.Position = UDim2.new(-0.125,0,-1.1,0)
- bg.BackgroundTransparency = 1
- end
- local players = game.Players:GetChildren()
- for a,b in ipairs(players) do
- local h = b.Character:FindFirstChild("Head")
- if h then
- tg(h)
- end
- end
- end
- m.KeyDown:connect(function(K)
- K=K:lower()
- if K == "q" then
- if State == false then
- addGuns()
- elseif State == true then
- removeGuns()
- if h then
- h:UnequipTools()
- end
- end
- end
- if K == "'" then
- for a,b in ipairs(guns) do
- b.GripPos = Vector3.new(math.random(-2,2),0,math.random(-2,2))
- end
- end
- end)
- m.Button1Down:connect(function()
- if State == true then
- for a,b in ipairs(guns) do
- b.Fire:FireServer(m.Hit)
- end
- end
- end)
- r:connect(function()
- if aim == true then
- for a,b in ipairs(guns) do
- if b and m.Target then
- local h = m.Target.Parent:FindFirstChild("Humanoid")
- if h then
- local p = game.Players:FindFirstChild(h.Parent.Name)
- if p then
- b.Fire:FireServer(m.Hit)
- end
- end
- end
- end
- end
- end)
- plr.Character.Humanoid.Died:connect(function()
- removeGuns()
- end)
- while true do
- r:wait()
- if State == true then
- for a,b in ipairs(guns) do
- b.Parent = plr.Character
- end
- end
- end
- end)
- gunsinfo.Name = "guns info"
- gunsinfo.Parent = GunsFrame
- gunsinfo.BackgroundColor3 = Color3.new(1, 0, 0)
- gunsinfo.Position = UDim2.new(0, 0, 0.121654503, 0)
- gunsinfo.Size = UDim2.new(0, 200, 0, 59)
- gunsinfo.Font = Enum.Font.SourceSans
- gunsinfo.Text = "When you select BFG, press q to toggle."
- gunsinfo.TextColor3 = Color3.new(1, 1, 1)
- gunsinfo.TextScaled = true
- gunsinfo.TextSize = 14
- gunsinfo.TextStrokeColor3 = Color3.new(1, 1, 1)
- gunsinfo.TextWrapped = true
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = GunsFrame
- Aimbot.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Aimbot.Position = UDim2.new(0, 0, 0.425790757, 0)
- Aimbot.Size = UDim2.new(0, 50, 0, 50)
- Aimbot.Font = Enum.Font.SourceSans
- Aimbot.Text = ""
- Aimbot.TextColor3 = Color3.new(0, 0, 0)
- Aimbot.TextSize = 14
- Aimbot.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Aimbot has been selected. Shoot at targets torso to attach onto them.";
- })
- mouse = game.Players.LocalPlayer:getMouse()
- mouse.Button1Down:connect(function()
- if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
- local selected = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
- if game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool") then
- local tool = game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool")
- if tool:findFirstChild("Fire") then
- if selected ~= nil then
- repeat
- tool.Fire:FireServer(selected.Character.Head.CFrame)
- wait()
- until selected.Character:findFirstChild("KO")
- end
- end
- end
- end
- end)
- end)
- Uzi.Name = "Uzi"
- Uzi.Parent = GunsFrame
- Uzi.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Uzi.Position = UDim2.new(0.75, 0, 0.566910028, 0)
- Uzi.Size = UDim2.new(0, 50, 0, 50)
- Uzi.Font = Enum.Font.SourceSans
- Uzi.Text = ""
- Uzi.TextColor3 = Color3.new(0, 0, 0)
- Uzi.TextSize = 14
- Uzi.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Uzi has been bought.";
- })
- local player = game.Players.LocalPlayer
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Uzi | $150"].Head.CFrame
- wait(0)
- end)
- SawedOff.Name = "SawedOff"
- SawedOff.Parent = GunsFrame
- SawedOff.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- SawedOff.Position = UDim2.new(0, 0, 0.708029151, 0)
- SawedOff.Size = UDim2.new(0, 50, 0, 50)
- SawedOff.Font = Enum.Font.SourceSans
- SawedOff.Text = ""
- SawedOff.TextColor3 = Color3.new(0, 0, 0)
- SawedOff.TextSize = 14
- SawedOff.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Sawed off has been bought.";
- })
- local player = game.Players.LocalPlayer
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Sawed Off | $150"].Head.CFrame
- wait(0)
- end)
- Glock.Name = "Glock"
- Glock.Parent = GunsFrame
- Glock.BackgroundColor3 = Color3.new(0.588235, 0.164706, 0.0784314)
- Glock.Position = UDim2.new(0.75, 0, 0.849148393, 0)
- Glock.Size = UDim2.new(0, 50, 0, 50)
- Glock.Font = Enum.Font.SourceSans
- Glock.Text = ""
- Glock.TextColor3 = Color3.new(0, 0, 0)
- Glock.TextSize = 14
- Glock.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Sawed off has been bought.";
- })
- local player = game.Players.LocalPlayer
- local oldCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- player.Character.HumanoidRootPart.CFrame = game.Workspace["Glock | $200"].Head.CFrame
- wait(0)
- end)
- Cover_19.Name = "Cover"
- Cover_19.Parent = GunsFrame
- Cover_19.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_19.BackgroundTransparency = 1
- Cover_19.Position = UDim2.new(0, 0, 0.287104636, 0)
- Cover_19.Size = UDim2.new(0, 150, 0, 50)
- Cover_19.Font = Enum.Font.SourceSans
- Cover_19.Text = "Cover"
- Cover_19.TextColor3 = Color3.new(0, 0, 0)
- Cover_19.TextSize = 14
- Cover_19.TextTransparency = 1
- Cover_20.Name = "Cover"
- Cover_20.Parent = GunsFrame
- Cover_20.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_20.BackgroundTransparency = 1
- Cover_20.Position = UDim2.new(0.25, 0, 0.423357666, 0)
- Cover_20.Size = UDim2.new(0, 150, 0, 50)
- Cover_20.Font = Enum.Font.SourceSans
- Cover_20.Text = "Cover"
- Cover_20.TextColor3 = Color3.new(0, 0, 0)
- Cover_20.TextSize = 14
- Cover_20.TextTransparency = 1
- Cover_21.Name = "Cover"
- Cover_21.Parent = GunsFrame
- Cover_21.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_21.BackgroundTransparency = 1
- Cover_21.Position = UDim2.new(0, 0, 0.566910028, 0)
- Cover_21.Size = UDim2.new(0, 150, 0, 50)
- Cover_21.Font = Enum.Font.SourceSans
- Cover_21.Text = "Cover"
- Cover_21.TextColor3 = Color3.new(0, 0, 0)
- Cover_21.TextSize = 14
- Cover_21.TextTransparency = 1
- Cover_22.Name = "Cover"
- Cover_22.Parent = GunsFrame
- Cover_22.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_22.BackgroundTransparency = 1
- Cover_22.Position = UDim2.new(0.25, 0, 0.705596089, 0)
- Cover_22.Size = UDim2.new(0, 150, 0, 50)
- Cover_22.Font = Enum.Font.SourceSans
- Cover_22.Text = "Cover"
- Cover_22.TextColor3 = Color3.new(0, 0, 0)
- Cover_22.TextSize = 14
- Cover_22.TextTransparency = 1
- Cover_23.Name = "Cover"
- Cover_23.Parent = GunsFrame
- Cover_23.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_23.BackgroundTransparency = 1
- Cover_23.Position = UDim2.new(0, 0, 0.849148393, 0)
- Cover_23.Size = UDim2.new(0, 150, 0, 50)
- Cover_23.Font = Enum.Font.SourceSans
- Cover_23.Text = "Cover"
- Cover_23.TextColor3 = Color3.new(0, 0, 0)
- Cover_23.TextSize = 14
- Cover_23.TextTransparency = 1
- Cover_24.Name = "Cover"
- Cover_24.Parent = GunsFrame
- Cover_24.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_24.BackgroundTransparency = 1
- Cover_24.Size = UDim2.new(0, 200, 0, 109)
- Cover_24.Font = Enum.Font.SourceSans
- Cover_24.Text = "Cover"
- Cover_24.TextColor3 = Color3.new(0, 0, 0)
- Cover_24.TextSize = 14
- Cover_24.TextTransparency = 1
- Cover_25.Name = "Cover"
- Cover_25.Parent = GunsFrame
- Cover_25.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_25.BackgroundTransparency = 1
- Cover_25.Size = UDim2.new(0, 200, 0, 50)
- Cover_25.Font = Enum.Font.SourceSans
- Cover_25.Text = "Cover"
- Cover_25.TextColor3 = Color3.new(0, 0, 0)
- Cover_25.TextSize = 14
- Cover_25.TextTransparency = 1
- ToggleFrame.Name = "ToggleFrame"
- ToggleFrame.Parent = MainFrame
- ToggleFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ToggleFrame.Position = UDim2.new(0.785639942, 0, 0, 0)
- ToggleFrame.Size = UDim2.new(0, 206, 0, 100)
- ToggleFrame.Style = Enum.FrameStyle.DropShadow
- TOGGLEGUI.Name = "TOGGLEGUI"
- TOGGLEGUI.Parent = ToggleFrame
- TOGGLEGUI.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- TOGGLEGUI.Position = UDim2.new(0.0638605505, 0, 0.192799985, 0)
- TOGGLEGUI.Size = UDim2.new(0, 166, 0, 50)
- TOGGLEGUI.Font = Enum.Font.SourceSans
- TOGGLEGUI.Text = "Press = to toggle gui or click here"
- TOGGLEGUI.TextColor3 = Color3.new(0, 0, 0)
- TOGGLEGUI.TextScaled = true
- TOGGLEGUI.TextSize = 14
- TOGGLEGUI.TextWrapped = true
- TOGGLEGUI.MouseButton1Down:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Gui closed.";
- })
- MainFrame.Visible = false
- end)
- Cover_26.Name = "Cover"
- Cover_26.Parent = ScreenGui
- Cover_26.BackgroundColor3 = Color3.new(1, 1, 1)
- Cover_26.BackgroundTransparency = 1
- Cover_26.Position = UDim2.new(0.129800305, 0, 0.274447948, 0)
- Cover_26.Size = UDim2.new(0, 962, 0, 50)
- Cover_26.Font = Enum.Font.SourceSans
- Cover_26.Text = "Cover"
- Cover_26.TextColor3 = Color3.new(0, 0, 0)
- Cover_26.TextSize = 14
- Cover_26.TextTransparency = 1
- LogInFrame.Name = "LogInFrame"
- LogInFrame.Parent = ScreenGui
- LogInFrame.BackgroundColor3 = Color3.new(255, 255 ,255)
- LogInFrame.BackgroundTransparency = 0.5
- LogInFrame.Position = UDim2.new(0.407834113, 0, 0.285488963, 0)
- LogInFrame.Size = UDim2.new(0, 239, 0, 272)
- TitleFrame_2.Name = "TitleFrame"
- TitleFrame_2.Parent = LogInFrame
- TitleFrame_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TitleFrame_2.BackgroundTransparency = 0.20000000298023
- TitleFrame_2.Position = UDim2.new(0.0275051594, 0, 0.0260252357, 0)
- TitleFrame_2.Size = UDim2.new(0, 224, 0, 68)
- TextLabel.Parent = TitleFrame_2
- TextLabel.BackgroundColor3 = Color3.new(0.211765, 0.588235, 0.364706)
- TextLabel.BackgroundTransparency = 0.30000001192093
- TextLabel.Position = UDim2.new(0.0535714291, 0, 0.132352948, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.Fantasy
- TextLabel.Text = "[tyler]"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- activateText.Name = "activateText"
- activateText.Parent = LogInFrame
- activateText.BackgroundColor3 = Color3.new(0, 0, 0)
- activateText.BackgroundTransparency = 0.30000001192093
- activateText.Position = UDim2.new(0.0753138065, 0, 0.323529422, 0)
- activateText.Size = UDim2.new(0, 200, 0, 50)
- activateText.Font = Enum.Font.Fantasy
- activateText.Text = "Put the key in to activate"
- activateText.TextColor3 = Color3.new(1, 1, 1)
- activateText.TextScaled = true
- activateText.TextSize = 20
- activateText.TextWrapped = true
- KeyBox.Name = "KeyBox"
- KeyBox.Parent = LogInFrame
- KeyBox.BackgroundColor3 = Color3.new(1, 1, 1)
- KeyBox.BackgroundTransparency = 0.20000000298023
- KeyBox.Position = UDim2.new(0.0836820081, 0, 0.573529422, 0)
- KeyBox.Size = UDim2.new(0, 200, 0, 23)
- KeyBox.Font = Enum.Font.Fantasy
- KeyBox.Text = "Enter key"
- KeyBox.TextColor3 = Color3.new(0, 0, 0)
- KeyBox.TextScaled = true
- KeyBox.TextSize = 14
- KeyBox.TextWrapped = true
- Submit.Name = "Submit"
- Submit.Parent = LogInFrame
- Submit.BackgroundColor3 = Color3.new(0, 0, 0)
- Submit.BackgroundTransparency = 0.30000001192093
- Submit.Position = UDim2.new(0.171548113, 0, 0.746323526, 0)
- Submit.Size = UDim2.new(0, 158, 0, 29)
- Submit.Font = Enum.Font.SourceSans
- Submit.Text = "Submit"
- Submit.TextColor3 = Color3.new(1, 1, 1)
- Submit.TextScaled = true
- Submit.TextSize = 14
- Submit.TextWrapped = true
- Submit.MouseButton1Down:connect(function()
- if KeyBox.Text ~= "uwu" then
- game.Players.LocalPlayer.Character:BreakJoints()
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Wrong Key! Please put in the correct key.";
- })
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[tyler]: Wrong Key! Please put in the correct key.","All")
- LogInFrame.Visible = false
- end
- if KeyBox.Text == "uwu" then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Loading...";
- })
- wait(3)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[tyler]: Key accepted. Please enjoy tyler!","All")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Key accepted. Please enjoy tyler!";
- })
- LogInFrame.Visible = false
- wait(0.2)
- MainFrame.Visible = true
- end
- end)
- -- Scripts:
- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- gui = ScreenGui
- box = MainFrame
- Open = false
- function PressK(key)
- if (key == "=") and KeyBox.Text == "uwu" then
- if (Open == false) then
- box.Visible = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "Gui opened.";
- })
- Open = true
- elseif (Open == true) then
- box.Visible = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "[tyler]";
- Text = "uwu";
- })
- Open = false
- end
- end
- end
- Mouse.KeyDown:connect(PressK)
- end
- end)
- end)
- Mouse.KeyDown:connect(PressK)
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