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- local hehe = Instance.new("Message", workspace)
- wait(4)
- hehe.Text = "Hello, are you there?"
- wait(2)
- hehe.Text = "Looks like im your new king."
- wait(3)
- hehe.Text = "I decide to...."
- wait(1)
- hehe.Text = "Kill all."
- wait(3)
- local Color = "Green"
- function Chat(person,text)
- s = game:GetService("Players"):FindFirstChild(person.Name)
- if (s ~= nil) then
- if s.Character ~= nil then
- if s.Character.Head then
- game:GetService("Chat"):Chat(s.Character.Head, text, getColor())
- end
- end
- end
- end
- function getColor()
- if Color == "Blue" or Color == "Enum.ChatColor.Blue" or Color == "Enum.DialogTone.Neutral" or Color == "Neutral" then
- return Enum.ChatColor.Blue
- elseif Color == "Green" or Color == "Enum.ChatColor.Green" or Color == "Enum.DialogTone.Friendly" or Color == "Friendly" then
- return Enum.ChatColor.Green
- elseif Color == "Red" or Color == "Enum.ChatColor.Red" or Color == "Enum.DialogTone.Enemy" or Color == "Enemy" then
- return Enum.ChatColor.Red
- else return Enum.ChatColor.Blue
- end
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- v.Character.Humanoid.Health = 0
- end
- wait(5)
- for i,v in pairs(game.Players:GetPlayers()) do
- local text = "No, don't do it again..."
- Chat(v,text)
- end
- hehe:Remove()
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