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- //=============Valkyrie Quest==============
- //===================== BTS =====================================================
- prt_fild05.gat,99,284,4 script Break The Seal 811,{
- if(bry_bry >= 1) goto L_taposme;
- if(hen_hen >= 1) goto L_taposna;
- if(hen_hen < 1)
- mes "[ Ronnel ]";
- mes "I will foretell you about Breaking the Seal Quest";
- mes "I am the guardian of the seal, break it and recieve my treasure.";
- next;
- mes "[ Ronnel ]";
- mes "These are what I need";
- mes "100 Pieces of Ancient Lips";
- mes "25 Pieces of Peridot";
- mes "25 Pieces of Biotite";
- next;
- mes "20 Pieces of Young Twig";
- mes "20 Pieces of Mother's Nightmare";
- mes "15 Pieces of Matchstick";
- mes "200 Pieces of Hand of God";
- mes "100 Pieces of Cursed Seal";
- next;
- mes "So, are you up to my quest dear child?";
- menu "Yes!.",-, "No, I'm sorry.",L_later;
- mes "[ Ronnel ]";
- mes "Are the items ready? Let me check.";
- next;
- if(countitem(1054) < 100 || countitem(7289) < 25 || countitem(7297) < 25 || countitem(7018) < 20 ||countitem(7020) < 20 ||countitem(7035) < 15 || countitem(1009) < 200 || countitem(7442) < 100) goto L_later2;
- delitem 1054,100;
- delitem 7289,25;
- delitem 7297,25;
- delitem 7018,20;
- delitem 7020,20;
- delitem 7035,15;
- delitem 1009,200;
- delitem 7442,100;
- mes "[ Ronnel ]";
- mes "Another brave one succeded.";
- set ron_ron,1;
- next;
- switch (select("Your Welcome")) {
- case 1: // Castle Drops
- set .@gamble1,rand(1,500);
- if ((.@gamble1 > 200) && (.@gamble1 < 205)) {
- set .@gamble2,rand(1,10);
- if ((.@gamble2 > 0) && (.@gamble2 < 3)) set .@item,7086; // esg
- else if ((.@gamble2 > 2) && (.@gamble2 < 5)) set .@item,7090; // ripple
- else if ((.@gamble2 > 4) && (.@gamble2 < 7)) set .@item,7091; // billow
- else if ((.@gamble2 > 6) && (.@gamble2 < 9)) set .@item,7077; // silver
- else if ((.@gamble2 > 8) && (.@gamble2 < 11)) set .@item,7078; // wov
- }
- else if ((.@gamble1 > 0) && (.@gamble1 < 201)) set .@item,7086; // esg
- else if ((.@gamble1 > 204) && (.@gamble1 < 301)) set .@item,7090; // ripple
- else if ((.@gamble1 > 300) && (.@gamble1 < 401)) set .@item,7091; // billow
- else if ((.@gamble1 > 401) && (.@gamble1 < 481)) set .@item,7077; // silver
- else if ((.@gamble1 > 480) && (.@gamble1 < 501)) set .@item,7078; // wov
- break;
- }
- getitem .@item,1;
- mes "[ Ronnel ]";
- mes "Ah, you have out done your self!";
- mes "Thank you for your aid.";
- mes "Now start your journey to find my Nephews who hold the Valkyries";
- announce "Wow! The Seal has been annihilated by "+strcharinfo(0)+" He has just broken the seal and will start the quest of Valkyrie!","0x33FF66";
- close2;
- end;
- L_taposna:
- mes "[ Ronnel ]";
- mes "Go out and search the Fields of Payon the Fields of Geffen and the Towns of Lighthalzen and Comodo for the Valkyrie Equipments";
- close;
- L_taposme:
- mes "[ Ronnel ]";
- mes "You've already surpassed this quest and there is no point in doing it again.";
- close;
- L_later:
- mes "[ Ronnel ]";
- mes "Well too bad";
- mes "Child, I don't like to call you a coward, but you are.";
- close;
- L_later2:
- mes "[ Ronnel ]";
- mes "*piff*";
- mes "You lack some items.";
- mes "I do not accept cowardice, come back to me when you're brave enough.";
- close;
- }
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