taktie0304

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May 28th, 2019
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  1. on death of player:
  2. add 1 to {kill.%uuid of attacker%}
  3.  
  4. on first join:
  5. set {kill.%uuid of player%} to 0
  6.  
  7. command /stats [<offline player>]:
  8. trigger:
  9. if arg 1 is set:
  10. send "&e%arg 1%のキル数: %{kill.%uuid of arg 1%}%" to player
  11. stop
  12.  
  13. command /resetstats [<offline player>]:
  14. permission: skript.stats.reset
  15. trigger:
  16. if arg 1 is set:
  17. set {kill.%uuid of arg 1%} to 0
  18. stop
  19. else:
  20. send "&c権限がありません" to player
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