Dabenport

dsda-doom.cfg

Oct 26th, 2024
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  1. # Doom config file
  2. # Format:
  3. # variable value
  4.  
  5. # System settings
  6. process_priority 0
  7.  
  8. # Misc settings
  9. vanilla_keymap 0
  10. menu_background 1
  11. max_player_corpse 32
  12. flashing_hom 0
  13. demo_smoothturns 0
  14. demo_smoothturnsfactor 6
  15. screenshot_dir ""
  16. startup_delay_ms 0
  17. ansi_endoom 0
  18. quit_sounds 0
  19. announce_map 0
  20.  
  21. # Game settings
  22. default_compatibility_level 21
  23. default_skill 4
  24. weapon_attack_alignment 0
  25. sts_always_red 1
  26. sts_pct_always_gray 0
  27. sts_traditional_keys 0
  28. show_messages 1
  29. autorun 1
  30. deh_apply_cheats 1
  31. movement_strafe50 0
  32. movement_strafe50onturns 0
  33. movement_shorttics 0
  34.  
  35. # Sound settings
  36. pitched_sounds 0
  37. full_sounds 0
  38. snd_samplerate 44100
  39. snd_samplecount 0
  40. sfx_volume 8
  41. music_volume 8
  42. mus_pause_opt 1
  43. snd_channels 32
  44. snd_midiplayer "fluidsynth"
  45. snd_mididev ""
  46. snd_soundfont ""
  47. mus_fluidsynth_chorus 0
  48. mus_fluidsynth_reverb 0
  49. mus_fluidsynth_gain 50
  50. mus_fluidsynth_chorus_depth 500
  51. mus_fluidsynth_chorus_level 35
  52. mus_fluidsynth_reverb_damp 40
  53. mus_fluidsynth_reverb_level 15
  54. mus_fluidsynth_reverb_width 400
  55. mus_fluidsynth_reverb_room_size 60
  56. mus_opl_gain 50
  57. mus_opl_opl3mode 1
  58. mus_portmidi_reset_type "gm"
  59. mus_portmidi_reset_delay 0
  60. mus_portmidi_filter_sysex 1
  61. mus_portmidi_reverb_level -1
  62. mus_portmidi_chorus_level -1
  63.  
  64. # Video settings
  65. videomode "Software"
  66. screen_resolution "640x480"
  67. custom_resolution ""
  68. use_fullscreen 1
  69. exclusive_fullscreen 1
  70. render_vsync 0
  71. uncapped_framerate 1
  72. boom_translucent_sprites 1
  73. screenblocks 10
  74. usegamma 0
  75. dsda_fps_limit 0
  76. dsda_background_fps_limit 35
  77. sdl_video_window_pos "center"
  78. palette_ondamage 1
  79. palette_onbonus 1
  80. palette_onpowers 1
  81. render_wipescreen 1
  82. render_screen_multiply 1
  83. integer_scaling 0
  84. render_aspect 0
  85. render_doom_lightmaps 0
  86. fake_contrast_mode 1
  87. render_stretch_hud 1
  88. render_patches_scalex 0
  89. render_patches_scaley 0
  90. render_stretchsky 1
  91. allow_freelook 0
  92.  
  93. # OpenGL settings
  94. gl_render_multisampling 0
  95. gl_render_fov 90
  96. gl_skymode 0
  97. gl_health_bar 0
  98. gl_usevbo 1
  99. gl_fade_mode 0
  100.  
  101. # Mouse settings
  102. use_mouse 0
  103. mouse_stutter_correction 1
  104. mouse_sensitivity_horiz 10
  105. dsda_fine_sensitivity 0
  106. mouse_sensitivity_vert 1
  107. dsda_mouse_acceleration 0
  108. mouse_sensitivity_mlook 10
  109. mouse_doubleclick_as_use 0
  110. mouse_carrytics 1
  111. movement_vertmouse 0
  112. movement_mousestrafedivisor 4
  113. movement_mouseinvert 0
  114.  
  115. # Game controller settings
  116. use_game_controller 1
  117. left_analog_deadzone 6556
  118. right_analog_deadzone 6556
  119. left_trigger_deadzone 6556
  120. right_trigger_deadzone 6556
  121. left_analog_sensitivity_x 100
  122. left_analog_sensitivity_y 100
  123. right_analog_sensitivity_x 1536
  124. right_analog_sensitivity_y 768
  125. analog_look_acceleration 0
  126. swap_analogs 0
  127. invert_analog_look 0
  128.  
  129. # Automap settings
  130. mapcolor_back 247
  131. mapcolor_grid 104
  132. mapcolor_wall 23
  133. mapcolor_fchg 55
  134. mapcolor_cchg 215
  135. mapcolor_clsd 208
  136. mapcolor_rkey 175
  137. mapcolor_bkey 204
  138. mapcolor_ykey 231
  139. mapcolor_rdor 175
  140. mapcolor_bdor 204
  141. mapcolor_ydor 231
  142. mapcolor_tele 119
  143. mapcolor_secr 252
  144. mapcolor_revsecr 112
  145. mapcolor_exit 0
  146. mapcolor_unsn 104
  147. mapcolor_flat 88
  148. mapcolor_sprt 112
  149. mapcolor_item 231
  150. mapcolor_hair 208
  151. mapcolor_sngl 208
  152. mapcolor_me 112
  153. mapcolor_enemy 177
  154. mapcolor_frnd 112
  155. mapcolor_trail_1 80
  156. mapcolor_trail_2 100
  157. map_blinking_locks 0
  158. map_secret_after 0
  159. map_coordinates 1
  160. map_totals 1
  161. map_time 1
  162. map_title 1
  163. map_trail_mode 0
  164. map_trail_size 105
  165. automap_overlay 0
  166. automap_rotate 0
  167. automap_follow 1
  168. automap_grid 0
  169. map_grid_size 128
  170. map_scroll_speed 32
  171. map_wheel_zoom 1
  172. map_use_multisampling 0
  173. map_textured 1
  174. map_textured_trans 100
  175. map_textured_overlay_trans 66
  176. map_lines_overlay_trans 100
  177. map_things_appearance 2
  178.  
  179. # Heads-up display settings
  180. hud_health_red 25
  181. hud_health_yellow 50
  182. hud_health_green 100
  183. hud_ammo_red 25
  184. hud_ammo_yellow 50
  185. hud_displayed 0
  186. hudadd_secretarea 1
  187. hudadd_demoprogressbar 1
  188. hudadd_crosshair 0
  189. hudadd_crosshair_scale 0
  190. hudadd_crosshair_color 3
  191. hudadd_crosshair_health 0
  192. hudadd_crosshair_target 0
  193. hudadd_crosshair_target_color 9
  194. hudadd_crosshair_lock_target 0
  195.  
  196. # DSDA-Doom settings
  197. dsda_strict_mode 1
  198. dsda_cycle_ghost_colors 0
  199. dsda_auto_key_frame_interval 1
  200. dsda_auto_key_frame_depth 60
  201. dsda_auto_key_frame_timeout 10
  202. dsda_config_auto_save 0
  203. dsda_exhud 0
  204. ex_text_scale_x 0
  205. ex_text_ratio_y 0
  206. dsda_free_text ""
  207. dsda_wipe_at_full_speed 1
  208. dsda_show_demo_attempts 1
  209. dsda_hide_horns 0
  210. dsda_hide_weapon 0
  211. dsda_organized_saves 1
  212. dsda_command_display 0
  213. dsda_command_history_size 10
  214. dsda_hide_empty_commands 1
  215. dsda_coordinate_display 0
  216. dsda_show_fps 1
  217. dsda_show_minimap 0
  218. dsda_show_level_splits 1
  219. dsda_skip_quit_prompt 0
  220. dsda_show_split_data 1
  221. dsda_player_name "Anonymous"
  222. dsda_quickstart_cache_tics 0
  223. dsda_death_use_action 0
  224. dsda_mute_sfx 0
  225. dsda_mute_music 0
  226. dsda_mute_unfocused_window 0
  227. dsda_cheat_codes 1
  228. dsda_allow_jumping 0
  229. dsda_pistol_start 0
  230. dsda_respawn_monsters 0
  231. dsda_fast_monsters 0
  232. dsda_no_monsters 0
  233. dsda_coop_spawns 0
  234. dsda_parallel_sfx_limit 0
  235. dsda_parallel_sfx_window 1
  236. dsda_movement_toggle_sfx 0
  237. dsda_switch_when_ammo_runs_out 1
  238. dsda_viewbob 1
  239. dsda_weaponbob 1
  240. dsda_quake_intensity 100
  241. dsda_organize_failed_demos 0
  242.  
  243. # Scripts
  244. dsda_script_0 ""
  245. dsda_script_1 ""
  246. dsda_script_2 ""
  247. dsda_script_3 ""
  248. dsda_script_4 ""
  249. dsda_script_5 ""
  250. dsda_script_6 ""
  251. dsda_script_7 ""
  252. dsda_script_8 ""
  253. dsda_script_9 ""
  254.  
  255. # Video capture encoding settings
  256. cap_soundcommand "ffmpeg -f s16le -ar %s -ac 2 -i - -c:a libopus -y temp_a.nut"
  257. cap_videocommand "ffmpeg -f rawvideo -pix_fmt rgb24 -r %r -s %wx%h -i - -c:v libx264 -y temp_v.nut"
  258. cap_muxcommand "ffmpeg -i temp_v.nut -i temp_a.nut -c copy -y %f"
  259. cap_tempfile1 "temp_a.nut"
  260. cap_tempfile2 "temp_v.nut"
  261. cap_remove_tempfiles 1
  262. cap_wipescreen 0
  263. cap_fps 60
  264.  
  265. # Overrun settings
  266. overrun_spechit_warn 0
  267. overrun_spechit_emulate 1
  268. overrun_reject_warn 0
  269. overrun_reject_emulate 1
  270. overrun_intercept_warn 0
  271. overrun_intercept_emulate 1
  272. overrun_playeringame_warn 0
  273. overrun_playeringame_emulate 1
  274. overrun_donut_warn 0
  275. overrun_donut_emulate 0
  276. overrun_missedbackside_warn 0
  277. overrun_missedbackside_emulate 0
  278.  
  279. # Mapping error compatibility settings
  280. comperr_passuse 0
  281. comperr_hangsolid 0
  282. comperr_blockmap 0
  283.  
  284. # Weapon preferences
  285. weapon_choice_1 6
  286. weapon_choice_2 9
  287. weapon_choice_3 4
  288. weapon_choice_4 3
  289. weapon_choice_5 2
  290. weapon_choice_6 8
  291. weapon_choice_7 5
  292. weapon_choice_8 7
  293. weapon_choice_9 1
  294.  
  295. # Input settings
  296. input_profile 0
  297.  
  298. input_forward 119 2 -1 | 119 2 -1 | 119 2 -1
  299. input_backward 115 -1 -1 | 115 -1 -1 | 115 -1 -1
  300. input_turnleft 101 -1 -1 | 101 -1 -1 | 101 -1 -1
  301. input_turnright 113 -1 -1 | 113 -1 -1 | 113 -1 -1
  302. input_speed 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  303. input_strafeleft 97 -1 -1 | 97 -1 -1 | 97 -1 -1
  304. input_straferight 100 -1 -1 | 100 -1 -1 | 100 -1 -1
  305. input_strafe 0 1 9 | 0 1 9 | 0 1 9
  306. input_autorun 186 -1 7 | 186 -1 7 | 186 -1 7
  307. input_reverse 47 -1 8 | 47 -1 8 | 47 -1 8
  308. input_use 32 -1 0 | 32 -1 0 | 32 -1 0
  309. input_flyup 46 -1 11 | 46 -1 11 | 46 -1 11
  310. input_flydown 44 -1 12 | 44 -1 12 | 44 -1 12
  311. input_flycenter 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  312. input_mlook 92 -1 -1 | 92 -1 -1 | 92 -1 -1
  313. input_novert 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  314. input_weapon1 49 -1 -1 | 49 -1 -1 | 49 -1 -1
  315. input_weapon2 50 -1 -1 | 50 -1 -1 | 50 -1 -1
  316. input_weapon3 51 -1 -1 | 51 -1 -1 | 51 -1 -1
  317. input_weapon4 52 -1 -1 | 52 -1 -1 | 52 -1 -1
  318. input_weapon5 53 -1 -1 | 53 -1 -1 | 53 -1 -1
  319. input_weapon6 54 -1 -1 | 54 -1 -1 | 54 -1 -1
  320. input_weapon7 55 -1 -1 | 55 -1 -1 | 55 -1 -1
  321. input_weapon8 56 -1 -1 | 56 -1 -1 | 56 -1 -1
  322. input_weapon9 57 -1 -1 | 57 -1 -1 | 57 -1 -1
  323. input_nextweapon 0 -1 3 | 0 -1 3 | 0 -1 3
  324. input_prevweapon 0 -1 2 | 0 -1 2 | 0 -1 2
  325. input_toggleweapon 48 -1 -1 | 48 -1 -1 | 48 -1 -1
  326. input_fire 157 0 22 | 157 0 22 | 157 0 22
  327. input_pause 255 -1 -1 | 255 -1 -1 | 255 -1 -1
  328. input_map 9 -1 21 | 9 -1 21 | 9 -1 21
  329. input_soundvolume 190 -1 -1 | 190 -1 -1 | 190 -1 -1
  330. input_hud 191 -1 -1 | 191 -1 -1 | 191 -1 -1
  331. input_messages 194 -1 -1 | 194 -1 -1 | 194 -1 -1
  332. input_gamma 215 -1 -1 | 215 -1 -1 | 215 -1 -1
  333. input_spy 216 -1 -1 | 216 -1 -1 | 216 -1 -1
  334. input_zoomin 61 -1 -1 | 61 -1 -1 | 61 -1 -1
  335. input_zoomout 45 -1 -1 | 45 -1 -1 | 45 -1 -1
  336. input_screenshot 42 -1 -1 | 42 -1 -1 | 42 -1 -1
  337. input_savegame 188 -1 -1 | 188 -1 -1 | 188 -1 -1
  338. input_loadgame 189 -1 -1 | 189 -1 -1 | 189 -1 -1
  339. input_quicksave 192 -1 -1 | 192 -1 -1 | 192 -1 -1
  340. input_quickload 195 -1 -1 | 195 -1 -1 | 195 -1 -1
  341. input_level_table 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  342. input_endgame 193 -1 -1 | 193 -1 -1 | 193 -1 -1
  343. input_quit 196 -1 -1 | 196 -1 -1 | 196 -1 -1
  344. input_map_follow 102 -1 -1 | 102 -1 -1 | 102 -1 -1
  345. input_map_zoomin 61 -1 -1 | 61 -1 -1 | 61 -1 -1
  346. input_map_zoomout 45 -1 -1 | 45 -1 -1 | 45 -1 -1
  347. input_map_up 173 -1 -1 | 173 -1 -1 | 173 -1 -1
  348. input_map_down 175 -1 -1 | 175 -1 -1 | 175 -1 -1
  349. input_map_left 172 -1 -1 | 172 -1 -1 | 172 -1 -1
  350. input_map_right 174 -1 -1 | 174 -1 -1 | 174 -1 -1
  351. input_map_mark 109 -1 -1 | 109 -1 -1 | 109 -1 -1
  352. input_map_clear 99 -1 -1 | 99 -1 -1 | 99 -1 -1
  353. input_map_gobig 48 -1 -1 | 48 -1 -1 | 48 -1 -1
  354. input_map_grid 103 -1 -1 | 103 -1 -1 | 103 -1 -1
  355. input_map_rotate 114 -1 -1 | 114 -1 -1 | 114 -1 -1
  356. input_map_overlay 111 -1 -1 | 111 -1 -1 | 111 -1 -1
  357. input_map_textured 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  358. input_map_highlight_by_tag 104 -1 -1 | 104 -1 -1 | 104 -1 -1
  359. input_repeat_message 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  360. input_speed_up 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  361. input_speed_down 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  362. input_speed_default 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  363. input_demo_skip 210 -1 -1 | 210 -1 -1 | 210 -1 -1
  364. input_demo_endlevel 207 -1 -1 | 207 -1 -1 | 207 -1 -1
  365. input_walkcamera 304 -1 -1 | 304 -1 -1 | 304 -1 -1
  366. input_join_demo 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  367. input_restart 199 -1 -1 | 199 -1 -1 | 199 -1 -1
  368. input_nextlevel 209 -1 -1 | 209 -1 -1 | 209 -1 -1
  369. input_prevlevel 201 -1 -1 | 201 -1 -1 | 201 -1 -1
  370. input_showalive 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  371. input_menu_down 175 -1 12 | 175 -1 12 | 175 -1 12
  372. input_menu_up 173 -1 11 | 173 -1 11 | 173 -1 11
  373. input_menu_left 172 -1 13 | 172 -1 13 | 172 -1 13
  374. input_menu_right 174 -1 14 | 174 -1 14 | 174 -1 14
  375. input_menu_backspace 127 -1 1 | 127 -1 1 | 127 -1 1
  376. input_menu_enter 13 -1 0 | 13 -1 0 | 13 -1 0
  377. input_menu_escape 27 -1 6 | 27 -1 6 | 27 -1 6
  378. input_menu_clear 200 -1 4 | 200 -1 4 | 200 -1 4
  379. input_iddqd 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  380. input_idkfa 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  381. input_idfa 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  382. input_idclip 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  383. input_idbeholdh 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  384. input_idbeholdm 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  385. input_idbeholdv 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  386. input_idbeholds 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  387. input_idbeholdi 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  388. input_idbeholdr 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  389. input_idbeholda 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  390. input_idbeholdl 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  391. input_idmypos 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  392. input_idrate 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  393. input_iddt 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  394. input_ponce 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  395. input_shazam 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  396. input_chicken 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  397. input_lookup 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  398. input_lookdown 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  399. input_lookcenter 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  400. input_use_artifact 182 -1 10 | 182 -1 10 | 182 -1 10
  401. input_arti_tome 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  402. input_arti_quartz 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  403. input_arti_urn 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  404. input_arti_bomb 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  405. input_arti_ring 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  406. input_arti_chaosdevice 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  407. input_arti_shadowsphere 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  408. input_arti_wings 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  409. input_arti_torch 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  410. input_arti_morph 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  411. input_invleft 236 -1 13 | 236 -1 13 | 236 -1 13
  412. input_invright 235 -1 14 | 235 -1 14 | 235 -1 14
  413. input_store_quick_key_frame 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  414. input_restore_quick_key_frame 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  415. input_rewind 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  416. input_cycle_profile 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  417. input_cycle_palette 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  418. input_command_display 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  419. input_strict_mode 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  420. input_console 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  421. input_coordinate_display 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  422. input_fps 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  423. input_avj 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  424. input_exhud 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  425. input_mute_sfx 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  426. input_mute_music 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  427. input_cheat_codes 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  428. input_notarget 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  429. input_freeze 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  430. input_build 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  431. input_build_advance_frame 174 -1 -1 | 174 -1 -1 | 174 -1 -1
  432. input_build_reverse_frame 172 -1 -1 | 172 -1 -1 | 172 -1 -1
  433. input_build_reset_command 200 -1 -1 | 200 -1 -1 | 200 -1 -1
  434. input_build_source 182 -1 -1 | 182 -1 -1 | 182 -1 -1
  435. input_build_forward 119 -1 -1 | 119 -1 -1 | 119 -1 -1
  436. input_build_backward 115 -1 -1 | 115 -1 -1 | 115 -1 -1
  437. input_build_fine_forward 116 -1 -1 | 116 -1 -1 | 116 -1 -1
  438. input_build_fine_backward 103 -1 -1 | 103 -1 -1 | 103 -1 -1
  439. input_build_turn_left 113 -1 -1 | 113 -1 -1 | 113 -1 -1
  440. input_build_turn_right 101 -1 -1 | 101 -1 -1 | 101 -1 -1
  441. input_build_strafe_left 97 -1 -1 | 97 -1 -1 | 97 -1 -1
  442. input_build_strafe_right 100 -1 -1 | 100 -1 -1 | 100 -1 -1
  443. input_build_fine_strafe_left 102 -1 -1 | 102 -1 -1 | 102 -1 -1
  444. input_build_fine_strafe_right 104 -1 -1 | 104 -1 -1 | 104 -1 -1
  445. input_build_use 32 -1 -1 | 32 -1 -1 | 32 -1 -1
  446. input_build_fire 157 -1 -1 | 157 -1 -1 | 157 -1 -1
  447. input_build_weapon1 49 -1 -1 | 49 -1 -1 | 49 -1 -1
  448. input_build_weapon2 50 -1 -1 | 50 -1 -1 | 50 -1 -1
  449. input_build_weapon3 51 -1 -1 | 51 -1 -1 | 51 -1 -1
  450. input_build_weapon4 52 -1 -1 | 52 -1 -1 | 52 -1 -1
  451. input_build_weapon5 53 -1 -1 | 53 -1 -1 | 53 -1 -1
  452. input_build_weapon6 54 -1 -1 | 54 -1 -1 | 54 -1 -1
  453. input_build_weapon7 55 -1 -1 | 55 -1 -1 | 55 -1 -1
  454. input_build_weapon8 56 -1 -1 | 56 -1 -1 | 56 -1 -1
  455. input_build_weapon9 57 -1 -1 | 57 -1 -1 | 57 -1 -1
  456. input_jump 184 -1 1 | 184 -1 1 | 184 -1 1
  457. input_hexen_arti_incant 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  458. input_hexen_arti_summon 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  459. input_hexen_arti_disk 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  460. input_hexen_arti_flechette 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  461. input_hexen_arti_banishment 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  462. input_hexen_arti_boots 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  463. input_hexen_arti_krater 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  464. input_hexen_arti_bracers 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  465. input_script_0 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  466. input_script_1 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  467. input_script_2 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  468. input_script_3 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  469. input_script_4 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  470. input_script_5 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  471. input_script_6 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  472. input_script_7 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  473. input_script_8 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  474. input_script_9 0 -1 -1 | 0 -1 -1 | 0 -1 -1
  475.  
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