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- wait(3)
- local tex1 = "rbxassetid://158118263"
- local tex2 = "rbxassetid://158118263"
- local tex3 = "rbxassetid://158118263"
- local tex4 = "rbxassetid://158118263"
- local w = workspace:GetDescendants()
- -- playerLeaderstats = {}
- --for i, v in pairs(playerLeaderstats) do
- -- pe = Instance.new("ParticleEmitter",v.Character.HumanoidRootPart)
- -- pe.Texture = "http://www.roblox.com/asset/?id=158118263"
- -- pe.VelocitySpread = 50
- --end
- local texture = "rbxassetid://158118263"
- local A = workspace:GetDescendants()
- local B = workspace:GetDescendants()
- local C = workspace:GetDescendants()
- local D = workspace:GetDescendants()
- local E = workspace:GetDescendants()
- local F = workspace:GetDescendants()
- for i,v in pairs(A) do
- if v:IsA("Part") then
- local d = Instance.new("Decal",v)
- v.Decal.Face = "Top"
- v.Decal.Texture = texture
- end
- end
- for i,v in pairs(B) do
- if v:IsA("Part") then
- local s = Instance.new("Decal",v)
- s.Face = "Front"
- s.Texture = texture
- end
- end
- for i,v in pairs(C) do
- if v:IsA("Part") then
- local h = Instance.new("Decal",v)
- h.Face = "Back"
- h.Texture = texture
- end
- end
- for i,v in pairs(D) do
- if v:IsA("Part") then
- local j = Instance.new("Decal",v)
- j.Face = "Left"
- j.Texture = texture
- end
- end
- for i,v in pairs(E) do
- if v:IsA("Part") then
- local k = Instance.new("Decal",v)
- k.Face = "Right"
- k.Texture = texture
- end
- end
- for i,v in pairs(F) do
- if v:IsA("Part") then
- local l = Instance.new("Decal",v)
- l.Face = "Bottom"
- l.Texture = texture
- end
- end
- local s = Instance.new("Sky",game:GetService("Lighting"))
- s.SkyboxBk = texture
- s.SkyboxDn = texture
- s.SkyboxFt = texture
- s.SkyboxLf = texture
- s.SkyboxRt = texture
- s.SkyboxUp = texture
- local sound = Instance.new("Sound",workspace)
- sound.Name = 'this game has been hacked by team c00lkidd'
- sound.SoundId = "rbxassetid://142930454"
- sound.Looped = true
- sound.Volume = 5
- sound:Play()
- local basics = {Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/255,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),Color3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,204/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Color3.new(255/255,255/255,255/255)}
- game.Lighting.FogStart = 25
- game.Lighting.FogEnd = 300
- game.Lighting.Ambient = basics[math.random(1,#basics)]
- while true do
- wait(0.5)
- game.Lighting.FogColor = basics[math.random(1,#basics)]
- end
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