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- CMD:setae(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 1) {
- if(!IsPlayerAdmin(playerid) && PlayerInfo[playerid][AE] < 8) return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You must be a level 8 AE member to use this command", "OK", "Cancel");
- new tmp[128], tmp2[128], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(isnull(params)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /setAE [playerid] [level]")
- &&
- SendClientMessage(playerid, orange, "Function: Will set the Level of AE of the Specific Player");
- new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
- player1 = strval(tmp);
- if(isnull(tmp2)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /setAE [playerid] [level]")
- &&
- SendClientMessage(playerid, orange, "Function: Will set the Level of AE of the Specific Player");
- level = strval(tmp2);
- if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
- if(PlayerInfo[player1][LoggedIn] == 1) {
- if(level > 11 ) return SendClientMessage(playerid,0xFF0000AA,"ERROR: Max AE Level is 11");
- if(level == PlayerInfo[player1][AE]) return SendClientMessage(playerid,0xFF0000AA,"ERROR: Player is already this AE level");
- CMDMessageToAdmins(playerid,"SetAE");
- CMDMessageToAE(playerid,"SetAE");
- GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
- new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
- if(level > 0) format(string,sizeof(string)," %s has set youre AE Status to level %d",adminname, level);
- else format(string,sizeof(string)," %s has set youre AE Status to level %d",adminname, level);
- SendClientMessage(player1,0x00FFFFAA,string);
- if(level > PlayerInfo[player1][AE]) GameTextForPlayer(player1,"~g~AE LEVEL UP", 2000, 3);
- else GameTextForPlayer(player1,"~r~AE LEVEL DOWN", 2000, 3);
- format(string,sizeof(string),"You have made %s AE Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,0x00FFFFAA,string);
- format(string,sizeof(string),"%s has made %s AE Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
- SaveToFile("AEmembers",string);
- dUserSetINT(PlayerName2(player1)).("AE",(level));
- PlayerInfo[player1][AE] = level;
- return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
- } else return SendClientMessage(playerid,0xFF0000AA,"ERROR: Player must be registered and logged in to be set as a AE member");
- } else return SendClientMessage(playerid, 0xFF0000AA, "Player is not connected");
- } else return SendClientMessage(playerid,0xFF0000AA,"ERROR: You must be logged in to use this commands");
- }
- //====================================AE CMD==========================================
- // AE clan menu, made by TelvisBC.
- new bool:AEAFK[MAX_PLAYERS]=false;
- // AE clan menu, made by TelvisBC.
- GetAERankName(playerid)
- {
- new rank[32];
- if(PlayerInfo[playerid][AE] >= 1)
- {
- switch(PlayerInfo[playerid][AE])
- {
- case 1: rank = "Soldier |Rank 1|";
- case 2: rank = "Captain |Rank 2|";
- case 3: rank = "Luitenant |Rank 3|";
- case 4: rank = "General |Rank 4|";
- case 5: rank = "Commander |Rank 5|";
- case 6: rank = "Co-Leader |Rank 6|";
- case 7: rank = "Leader |Rank 7|";
- case 8: rank = "Server Head |Rank 8|";
- case 9: rank = "Manager |Rank 9|";
- case 10: rank = "Owner |Rank 10|";
- case 11: rank = "Founder |Rank 11|";
- }
- }
- return rank;
- }
- GetAERankColor(playerid)
- {
- new color;
- if(PlayerInfo[playerid][AE] >= 1)
- {
- switch(PlayerInfo[playerid][AE])
- {
- case 1: color = 0xAEB404ff;
- case 2: color = 0x01DF01ff;
- case 3: color = 0x3B240Bff;
- case 4: color = 0x000000ff;
- case 5: color = 0x01DF74ff;
- case 6: color = 0x4000FFff;
- case 7: color = 0x2E9AFEff;
- case 8: color = 0xFFFF00ff;
- case 9: color = 0xFFBF00ff;
- case 10: color = 0xFF0000ff;
- case 11: color = 0x6E6E6Eff;
- }
- }
- return color;
- }
- forward MessageToAE(color,const string[]);
- public MessageToAE(color,const string[])
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) == 1)
- if(PlayerInfo[i][AE] >= 1) {
- if(PlayerInfo[i][LoggedIn] == 1) {
- SendClientMessage(i, color, string);
- }
- }
- }
- }
- stock CMDMessageToAE(playerid,command[])
- {
- new string[128];
- GetPlayerName(playerid,string,sizeof(string));
- format(string,sizeof(string),"[AE] - {74F474}'%s'{63B863} | Rank: {74F474}'%d'{63B863} | Command: {74F474}%s",string,PlayerInfo[playerid][AE],command);
- MessageToAE(0x63B863FF,string);
- return 1;
- CMD:settempae(playerid,params[]) {
- if(PlayerInfo[playerid][LoggedIn] == 1) {
- if(PlayerInfo[playerid][AE] < 8) return SendClientMessage(playerid, red, "ERROR: You must be [AE] Rank 8 member to use this command.");
- new tmp[128], tmp2[128], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(isnull(params)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /settempAE [playerid] [level]");
- new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
- player1 = strval(tmp);
- if(isnull(tmp2)) return SendClientMessage(playerid, 0xFF0000AA, "USAGE: /settempAE [playerid] [level]");
- level = strval(tmp2);
- if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
- if(PlayerInfo[player1][LoggedIn] == 1) {
- if(level > 11 ) return SendClientMessage(playerid, red, "ERROR: Max [AE] Temp Rank is 11!");
- if(level == PlayerInfo[player1][AE]) return SendClientMessage(playerid,0xFF0000AA,"ERROR: Player is already this [AE] level");
- CMDMessageToAE(playerid,"SETTEMPAE");
- GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
- new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
- if(level > 0) format(string,sizeof(string)," %s has set your [AE] Status to Rank %d",adminname, level);
- else format(string,sizeof(string)," %s has set your [AE] Status to Rank %d",adminname, level);
- SendClientMessage(player1,0x00FFFFAA,string);
- if(level > PlayerInfo[player1][AE]) GameTextForPlayer(player1,"~w~Ability Empire~n~~g~Promotion", 2000, 3);
- else GameTextForPlayer(player1,"~w~Ability Empire~n~~r~Demotion", 2000, 3);
- format(string,sizeof(string),"You have made %s [AE] Temp Rank %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,0x00FFFFAA,string);
- format(string,sizeof(string),"%s has made %s [AE] Temp Rank %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
- PlayerInfo[player1][AE] = level;
- return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
- } else return SendClientMessage(playerid,0xFF0000AA,"ERROR: Player must be registered and logged in to be set as a [AE] member");
- } else return SendClientMessage(playerid, 0xFF0000AA, "Player is not connected");
- } else return SendClientMessage(playerid,0xFF0000AA,"ERROR: You must be logged in to use this commands");
- }
- CMD:osetae(playerid,params[])
- {
- if(PlayerInfo[playerid][AE] < 9 ) return SendClientMessage(playerid, red, "ERROR: You need to be a level 9 [AE] member to use this command.");
- {
- new file[256],string[120];
- new tmp[128], tmp2[128], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
- if(isnull(params)) return SendClientMessage(playerid, red, "USAGE: /osetAE [name] [rank]");
- if(isnull(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must put a rank!");
- format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(tmp));
- if(!fexist(file)) return SendClientMessage(playerid, red, "ERROR: that account doesn't even exist!");
- if(strval(tmp2) < 0 || strval(tmp2) > 8) return SendClientMessage(playerid, red, "ERROR: Invalid Rank. [1 - 11]");
- dini_Set(file,"AE",tmp2);
- CMDMessageToAE(playerid,"OSETAE");
- new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
- format(string,sizeof(string),"You have set %s's AE level to %s on %d/%d/%d at %d:%d:%d",tmp,tmp2 ,day, month, year, hour, minute, second );
- SendClientMessage(playerid,blue,string);
- }
- return 1;
- }
- CMD:aehelp(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] != 1) return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- if(PlayerInfo[playerid][AE] >= 1)
- {
- new dialog[4096];
- strcat(dialog, "{FFFF00}__________| {00BFFF}Ability Empire {FFFF00}|_________\n\n");
- strcat(dialog, "{FF0000}General Commands:\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEhelp {D4D4FF}(Func: Shows you list of the AE commands)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AE {D4D4FF}(Func: AE private chat)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEafk {D4D4FF}(Func: Goes AFK)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEback {D4D4FF}(Func: Gets back)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEskin(1-3) {D4D4FF}(Func: Sets your skin to AE skin)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEcolor (1-2) {D4D4FF}(Func: Sets your color to AE's official color)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEhighlight (1-2) {D4D4FF}(Func: Your player name change to our organization highlight)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEsay {D4D4FF}(Func: Say something in public as AE member)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEcolorall (1-3){D4D4FF}(Func: Set All AE's A Color +7)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEskinall (1-5){D4D4FF}(Func: Set All AE's A Skin +7)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEdskinall (1-5){D4D4FF}(Func: Set All AE's A Skin For Duel's +7)\n");
- strcat(dialog, "{FF0000}Weapons Commands: Commands:\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEweaps {ffffff}(Func: Recieve AE's weapons)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEsawn {ffffff}(Func: Recieve AE's SAWN)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEdeagle {ffffff}(Func: Recieve AE's Desert Eagle)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEm4 {ffffff}(Func: Recieve AE's M4)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEsniper {ffffff}(Func: Recieve AE's Sniper)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEcamera {ffffff}(Func: Recieve AE's Camera)\n");
- strcat(dialog, "{FF0000}Teleport Commands: Commands:\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEbase {ffffff}(Func: Go To Base AE)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEtrain {ffffff}(Func: Go To Training AE)\n");
- strcat(dialog, "{FF0000}Cars Commands: Commands:\n");
- trcat(dialog, "{ffffff}- {00FFFF}/AEtune {ffffff}(Func: Change Color Of You Car)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEhydra {ffffff}(Func: Spawn You AE Hydra)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEhunter {ffffff}(Func: Spawn You AE Hunter)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AErhino {ffffff}(Func: Spawn You AE Rhino)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEhuntley {ffffff}(Func: Spawn You AE Huntley)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEmav {ffffff}(Func: Spawn You AE Maverick)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEsultan {ffffff}(Func: Spawn You AE Sultan)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEinfernus {ffffff}(Func: Spawn You AE Infernus)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEturismo {ffffff}(Func: Spawn You AE Turismo)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEbullet {ffffff}(Func: Spawn You AE Bullet)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEvortex {ffffff}(Func: Spawn You AE Vortex)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/AEnrg {ffffff}(Func: Spawn You AE NRG)\n");
- strcat(dialog, "{FF0000}Management Commands: (Rank 7+)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/setAE {ffffff}(Func: Sets AE permanent rank)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/osetAE {ffffff}(Func: Sets AE offline permanent rank)\n");
- strcat(dialog, "{ffffff}- {00FFFF}/settempAE {ffffff}(Func: Sets AE temporary rank)\n\n");
- strcat(dialog, "{FFFFFF}- Commands made by {0000BB}TelvisBC :)");
- ShowPlayerDialog(playerid,1897,DIALOG_STYLE_MSGBOX, "{00E2FF}[AE] Commands", dialog, "Close","");
- return 1;
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aeafk(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 1)
- {
- if(PlayerInfo[playerid][AE] >= 1)
- {
- new string[128];
- CMDMessageToAE(playerid, "AEAFK");
- TogglePlayerControllable(playerid, 0);
- GameTextForPlayer(playerid, "~r~You are now AFK!", 5000, 1);
- SendClientMessage(playerid, -1, "» {d2d2d2}Type /AEBack when you were back.");
- AEAFK[playerid] = true;
- format(string, sizeof string, "{A4A4A4}[AE] - {00BFFF}%s {ff0000}%s {FFFFFF}is now away from keyboard.",GetAERankName(playerid),PlayerName2(playerid));
- SendClientMessageToAll(-1, string);
- return 1;
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- }
- CMD:aeback(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 1)
- {
- if(PlayerInfo[playerid][AE] >= 1)
- {
- new string[128];
- CMDMessageToAE(playerid, "AEBACK");
- TogglePlayerControllable(playerid, 1);
- GameTextForPlayer(playerid, "~g~Welcome back!", 5000, 1);
- AEAFK[playerid] = false;
- format(string, sizeof string, "{A4A4A4}[AE] - {00BFFF}%s {ff0000}%s {FFFFFF}is now back.",GetAERankName(playerid),PlayerName2(playerid));
- SendClientMessageToAll(-1, string);
- return 1;
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- }
- CMD:aehuntley(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] != 1) return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- if(PlayerInfo[playerid][AE] >= 1)
- {
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You already have a vehicle!");
- CarSpawner(playerid, 579);
- CMDMessageToAE(playerid, "AEhuntley");
- return SendClientMessage(playerid, 0xD2D2D2FF, "- You've spawned AE's car. (huntley)");
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aemav(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] != 1) return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- if(PlayerInfo[playerid][AE] >= 1)
- {
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You already have a vehicle!");
- CarSpawner(playerid, 487);
- CMDMessageToAE(playerid, "AEmav");
- return SendClientMessage(playerid, 0xD2D2D2FF, "- You've spawned AE's car. (Maverick)");
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aeweaps(playerid,params[]) {
- if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"You must wait before using /AEWeaps again");
- SetPVarInt(playerid,"CMDABUSE",GetTickCount()+5000);
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- GivePlayerWeapon(playerid,WEAPON_SHOTGUN,5000);
- GivePlayerWeapon(playerid,WEAPON_GRENADE,5000);
- GivePlayerWeapon(playerid,WEAPON_SNIPER,5000);
- GivePlayerWeapon(playerid,WEAPON_M4,5000);
- GivePlayerWeapon(playerid,WEAPON_SAWEDOFF,5000);
- GivePlayerWeapon(playerid,WEAPON_TEC9,5000);
- GivePlayerWeapon(playerid,24,5000);
- new ename[MAX_PLAYER_NAME];
- GetPlayerName(playerid, ename, sizeof(ename));
- format(ystring, sizeof(ystring), "{5F9EA8}[North Nation] - {ff0000}%s{2F4F4F} has used [AE] Weapons command. [/AEWeaps]", ename,playerid);
- SendClientMessageToAll(-1, ystring);
- format(ystring,sizeof(ystring),"9[AE Weapons] AE Member %s(%d) has Used Cmd /AEweaps.",ename,playerid);
- //IRC_GroupSay(gGroupAdminID,IRC_ADMINCHANNEL,ystring);
- CMDMessageToAE(playerid,"AEWEAPS");
- return SendClientMessage(playerid,0x00ffffff,"> You've got [AE] weapons.");
- } else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aesultan(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] != 1) return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- if(PlayerInfo[playerid][AE] >= 1)
- {
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You already have a vehicle!");
- CarSpawner(playerid, 560);
- CMDMessageToAE(playerid, "AEsultan");
- return SendClientMessage(playerid, 0xFFFFFFFF, "- You've spawned AE's car. (Sultan)");
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aenrg(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] != 1) return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- if(PlayerInfo[playerid][AE] >= 1)
- {
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You already have a vehicle!");
- CarSpawner(playerid, 522);
- CMDMessageToAE(playerid, "AEBIKE");
- return SendClientMessage(playerid, 0xFFFFFFFF, "- You've spawned AE's bike. (NRG-500)");
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aecolor(playerid, params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1)
- {
- SetPlayerColor(playerid, 0x979797ff);
- CMDMessageToAE(playerid, "AEcolor");
- SendClientMessage(playerid, 0xFFFFFFff, "» You've set your color to {979797}Gray!!");
- return 1;
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aecolor2(playerid, params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1)
- {
- SetPlayerColor(playerid, 0x00FFE2ff);
- CMDMessageToAE(playerid, "AEcolor2");
- SendClientMessage(playerid, 0xFFFFFFff, "» You've set your color to {00FFE2}Lime Green!!");
- return 1;
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aesay(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 1)
- {
- if(PlayerInfo[playerid][AE] >= 1)
- {
- new string[128];
- format(string, sizeof string, "{BCBCBC}[AE] - %s %s(%d):{FF0044} %s",GetAERankName(playerid), PlayerName2(playerid), playerid, params);
- SendClientMessageToAll(-1, string);
- CMDMessageToAE(playerid, "AESAY");
- return 1;
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be logged in to use this command.");
- }
- CMD:aemembers(playerid,params[])
- {
- #pragma unused params
- new count = 0;
- new string[128];
- SendClientMessage(playerid, -1, " ");
- SendClientMessage(playerid, -1, "__________ {00BAAD}|- {D0D0D0}Online Ability Empire Members -|{00BAAD} __________");
- SendClientMessage(playerid, -1, " ");
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(!IsPlayerConnected(i)) continue;
- if(PlayerInfo[i][LoggedIn] == 0) continue;
- if(PlayerInfo[i][AE] == 0) continue;
- if(AEAFK[i]==true)
- {
- format(string, 128, "%s(%d) | %s - {ff0000}AFK!", PlayerName2(i),i,GetAERankName(i));
- SendClientMessage(playerid, GetAERankColor(i), string);
- count++;
- }
- if(AEAFK[i]==false)
- {
- format(string, 128, "%s(%d) | %s - {00ff00}Playing!", PlayerName2(i),i,GetAERankName(i));
- SendClientMessage(playerid, GetAERankColor(i), string);
- count++;
- }
- }
- if (count == 0) SendClientMessage(playerid,0xF60019FF,"- Currently there is no North Nation member online!");
- SendClientMessage(playerid, -1, "__________________________________________________________");
- return 1;
- }
- CMD:ae(playerid,params[])
- {
- if(PlayerInfo[playerid][AE] >= 1)
- {
- if(isnull(params)) return SendClientMessage(playerid, red, "USAGE: /AE [text]");
- new string[128];
- format(string, sizeof string, "{BABABA}[AE] - %s %s: {12EEBE}%s",GetAERankName(playerid), PlayerName2(playerid),params);
- MessageToAE(GetAERankColor(playerid), string);
- return 1;
- }
- else return SendClientMessage(playerid, red, "ERROR: You must be [AE] member to use this command.");
- }
- CMD:aeskin1(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 1) {
- CMDMessageToAE(playerid,"AESKIN1");
- SetPlayerSkin(playerid,17);
- return 1;
- } else return SendClientMessage(playerid,red,"ERROR: You need to be AE Member Rank 1 or above to use this command");
- }
- CMD:aeskin2(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 1) {
- CMDMessageToAE(playerid,"AESKIN2");
- SetPlayerSkin(playerid,18);
- return 1;
- } else return SendClientMessage(playerid,red,"ERROR: You need to be AE Member Rank 1 or above to use this command");
- }
- CMD:aeskin3(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 1) {
- CMDMessageToAE(playerid,"AESKIN3");
- SetPlayerSkin(playerid,19);
- return 1;
- } else return SendClientMessage(playerid,red,"ERROR: You need to be AE Member Rank 1 or above to use this command");
- }
- CMD:aehydra(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if (!IsPlayerInAnyVehicle(playerid)) {
- CarSpawner(playerid,520);
- CMDMessageToAE(playerid,"AEHydra");
- return SendClientMessage(playerid,0x00FFFFAA,"You are spawned AE Hydra");
- } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aehunter(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if (!IsPlayerInAnyVehicle(playerid)) {
- CarSpawner(playerid,425);
- CMDMessageToAE(playerid,"AEHunter");
- return SendClientMessage(playerid,0x00FFFFAA,"You are spawned AE Hunter");
- } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aerhino(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if (!IsPlayerInAnyVehicle(playerid)) {
- CarSpawner(playerid,432);
- CMDMessageToAE(playerid,"AERhino");
- return SendClientMessage(playerid,0x00FFFFAA,"You are spawned AE Rhino");
- } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aeskinall1(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),7);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin to 7.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskinall1");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aeskinall2(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),17);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin to 17.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskinall2");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aeskinall3(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),18);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin to 18.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskinall3");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aeskinall4(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),19);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin to 19.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskinall3");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aeskinall5(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),23);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin to 23.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskinall3");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aedskinall1(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),134);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin Duel to 134.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskiDuel1");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aedskinall2(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),137);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin Duel to 137.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskiDuel2");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aedskinall3(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),230);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin Duel to 230.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskiDuel3");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aedskinall4(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),78);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin Duel to 78.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskiDuel4");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aedskinall5(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerSkin((i),212);}}}}
- new string[128]; format(string,sizeof(string),"AE Managament \"%s\" has setted all AE Members Skin Duel to 212.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEskiDuel5");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aecolorall1(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0);SetPlayerColor((i),COLOR_RED);}}}}
- new string[128]; format(string,sizeof(string),"{00FFFC}AE Managament \"%s\" has setted all AE Members Color to {FF0000}Red.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEcolorall1");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aecolorall2(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][AE] >= 7) {
- for(new i = 0; i < MAX_PLAYERS; i++) {
- if(IsPlayerConnected(i)) {
- if(PlayerInfo[i][AE] >= 1){
- if(PlayerInfo[i][LoggedIn] == 1) {
- PlayerPlaySound(i,1057,0.0,0.0,0.0);SetPlayerColor((i),COLOR_GRAY);}}}}
- new string[128]; format(string,sizeof(string),"{00FFFC}AE Managament \"%s\" has setted all AE Members Color to {A3A3A3}Gray.", pName(playerid) );
- MessageToAE(blue, string);
- CMDMessageToAE(playerid,"AEcolorall2");
- } else return ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"ERROR","You need to be Managent Member to use this command","OK","Terminate");
- return 1;
- }
- CMD:aedeagle(playerid,params[]) {
- if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"You must wait before using /AEDeagle again");
- SetPVarInt(playerid,"CMDABUSE",GetTickCount()+5000);
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- GivePlayerWeapon(playerid,24,1000);
- new string[128];
- new ename[MAX_PLAYER_NAME];
- GetPlayerName(playerid, ename, sizeof(ename));
- format(string, sizeof(string), "{FF0000}[TelvisBoT]:{00FFFF} %s has used command /AEDeagle", ename);
- SendClientMessageToAll(0x00FFFFAA, string);
- format(string,sizeof(string),"9[AEMember] AE Member %s(%d) has Used Cmd /AEDeagle.",ename,playerid);
- CMDMessageToAE(playerid,"AEDeagle");
- return SendClientMessage(playerid,0xFF0000AA,"Enjoy with AE Desert ");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aesawn(playerid,params[]) {
- if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"You must wait before using /AEsawn again");
- SetPVarInt(playerid,"CMDABUSE",GetTickCount()+5000);
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- GivePlayerWeapon(playerid,26,1000);
- new string[128];
- new ename[MAX_PLAYER_NAME];
- GetPlayerName(playerid, ename, sizeof(ename));
- format(string, sizeof(string), "{FF0000}[TelvisBoT]:{00FFFF} %s has used command /AEsawn", ename);
- SendClientMessageToAll(0x00FFFFAA, string);
- format(string,sizeof(string),"9[AEMember] AE Member %s(%d) has Used Cmd /AESawn.",ename,playerid);
- CMDMessageToAE(playerid,"AESawn");
- return SendClientMessage(playerid,0xFF0000AA,"Enjoy with AE Sawn-Off");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aem4(playerid,params[]) {
- if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"You must wait before using /AEm4 again");
- SetPVarInt(playerid,"CMDABUSE",GetTickCount()+5000);
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- GivePlayerWeapon(playerid,31,1000);
- new string[128];
- new ename[MAX_PLAYER_NAME];
- GetPlayerName(playerid, ename, sizeof(ename));
- format(string, sizeof(string), "{FF0000}[TelvisBoT]:{00FFFF} %s has used command /AEm4", ename);
- SendClientMessageToAll(0x00FFFFAA, string);
- format(string,sizeof(string),"9[AEMember] AE Member %s(%d) has Used Cmd /AEm4",ename,playerid);
- CMDMessageToAE(playerid,"AEM4");
- return SendClientMessage(playerid,0xFF0000AA,"Enjoy with AE M4");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aesniper(playerid,params[]) {
- if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"You must wait before using /AEsniper again");
- SetPVarInt(playerid,"CMDABUSE",GetTickCount()+5000);
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- GivePlayerWeapon(playerid,34,1000);
- new string[128];
- new ename[MAX_PLAYER_NAME];
- GetPlayerName(playerid, ename, sizeof(ename));
- format(string, sizeof(string), "{FF0000}[TelvisBoT]:{00FFFF} %s has used command /AEsniper", ename);
- SendClientMessageToAll(0x00FFFFAA, string);
- format(string,sizeof(string),"9[AEMember] AE Member %s(%d) has Used Cmd /AEsniper",ename,playerid);
- CMDMessageToAE(playerid,"AESniper");
- return SendClientMessage(playerid,0xFF0000AA,"Enjoy with AE Sniper");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aecamera(playerid,params[]) {
- if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"You must wait before using /AEcamera again");
- SetPVarInt(playerid,"CMDABUSE",GetTickCount()+5000);
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- GivePlayerWeapon(playerid,43,1000);
- new string[128];
- new ename[MAX_PLAYER_NAME];
- GetPlayerName(playerid, ename, sizeof(ename));
- format(string, sizeof(string), "{FF0000}[TelvisBoT]:{00FFFF} %s has used command /AEcamera", ename);
- SendClientMessageToAll(0x00FFFFAA, string);
- format(string,sizeof(string),"9[AEMember] AE Member %s(%d) has Used Cmd /AEcamera",ename,playerid);
- CMDMessageToAE(playerid,"AECamera");
- return SendClientMessage(playerid,0xFF0000AA,"Enjoy with AE Sniper");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aetune(playerid, params[]) {
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid, red, "ERROR : You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- new vehicleid = GetPlayerVehicleID(playerid);
- CMDMessageToAE(playerid, "AEtune");
- ChangeVehicleColor(vehicleid,2,1);
- AddVehicleComponent(vehicleid, 1010);
- return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
- } else return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be [AE] Member to use this command", "OK", "");
- }
- forward aeHighLight(playerid);
- public aeHighLight(playerid)
- {
- if(PlayerInfo[playerid][blipS] == 0)
- {
- SetPlayerColor(playerid, 0xFF0000AA); PlayerInfo[playerid][blipS] = 1;
- }
- else
- {
- SetPlayerColor(playerid, 0x00BFFFAA); PlayerInfo[playerid][blipS] = 0;
- }
- return 0;
- }
- CMD:aehighlight(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if(PlayerInfo[playerid][blip] == 0)
- {
- PlayerInfo[playerid][pColour] = GetPlayerColor(playerid);
- PlayerInfo[playerid][blip] = 1;
- BlipTimer[playerid] = SetTimerEx("aeHighLight", 1000, 1, "i", playerid);
- SendClientMessage(playerid,0x33CCFFAA,"[AE-HighLight]: Name is flashing.");
- CMDMessageToAE(playerid,"dshighlight (ON)");
- }
- else
- {
- KillTimer( BlipTimer[playerid] );
- PlayerInfo[playerid][blip] = 0;
- SetPlayerColor(playerid, PlayerInfo[playerid][pColour] );
- SendClientMessage(playerid,0x00FFFFAA,"[AE-HighLight]: Name un-flashing.");
- CMDMessageToDS(playerid,"AEhighlight (OFF)");
- }
- } else return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be [AE] Member to use this command", "OK", "");
- return 1;
- }
- forward aeHighLight(playerid);
- public aeHighLight(playerid)
- {
- if(PlayerInfo[playerid][blipS] == 0)
- {
- SetPlayerColor(playerid, 0x848484AA); PlayerInfo[playerid][blipS] = 1;
- }
- else
- {
- SetPlayerColor(playerid, 0x00FF00AA); PlayerInfo[playerid][blipS] = 0;
- }
- return 0;
- }
- CMD:aehighlight2(playerid,params[])
- {
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if(PlayerInfo[playerid][blip] == 0)
- {
- PlayerInfo[playerid][pColour] = GetPlayerColor(playerid);
- PlayerInfo[playerid][blip] = 1;
- BlipTimer[playerid] = SetTimerEx("aeHighLight2", 1000, 1, "i", playerid);
- SendClientMessage(playerid,0x33CCFFAA,"[AE-HighLight]: Name is flashing.");
- CMDMessageToAE(playerid,"AEhighlight (ON)");
- }
- else
- {
- KillTimer( BlipTimer[playerid] );
- PlayerInfo[playerid][blip] = 0;
- SetPlayerColor(playerid, PlayerInfo[playerid][pColour] );
- SendClientMessage(playerid,0x00FFFFAA,"[AE-HighLight]: Name un-flashing.");
- CMDMessageToAE(playerid,"AEhighlight (OFF)");
- }
- } else return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be [AE] Member to use this command", "OK", "");
- return 1;
- }
- CMD:aeinfernus(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if (!IsPlayerInAnyVehicle(playerid)) {
- CarSpawner(playerid,411);
- CMDMessageToAE(playerid,"AEInfernus");
- return SendClientMessage(playerid,0x00FFFFAA,"You are spawned AE Infernus");
- } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aeturismo(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if (!IsPlayerInAnyVehicle(playerid)) {
- CarSpawner(playerid,411);
- CMDMessageToAE(playerid,"AETurismo");
- return SendClientMessage(playerid,0x00FFFFAA,"You are spawned AE Turismo");
- } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aebullet(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if (!IsPlayerInAnyVehicle(playerid)) {
- CarSpawner(playerid,541);
- CMDMessageToAE(playerid,"AEBullet");
- return SendClientMessage(playerid,0x00FFFFAA,"You are spawned AE Bullet");
- } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
- CMD:aevortex(playerid,params[]) {
- #pragma unused params
- if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,0xFF0000AA,"ERROR: You need to be Logged in to use this command");
- if(PlayerInfo[playerid][AE] >= 1) {
- if (!IsPlayerInAnyVehicle(playerid)) {
- CarSpawner(playerid,549);
- CMDMessageToAE(playerid,"AEVortex");
- return SendClientMessage(playerid,0x00FFFFAA,"You are spawned AE Vortex");
- } else return SendClientMessage(playerid,0xFF0000AA,"Error: You already have a vehicle");
- } else return ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "ERROR", "You need to be higher AE Level to use this command", "OK", "Cancel");
- }
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